Search Results

Search found 40791 results on 1632 pages for 'call display'.

Page 518/1632 | < Previous Page | 514 515 516 517 518 519 520 521 522 523 524 525  | Next Page >

  • How to I pass parameters to Ruby/Python scripts from inside PHP?

    - by Roger
    Hi, everybody. I need to turn HTML into equivalent Markdown-structured text. From what I could discover, I have only two good choices: Python: Aaron Swartz's html2text.py Ruby: Singpolyma's html2markdown.rb As I am programming in PHP, I need to pass the HTML code, call the Ruby/Python Script and receive the output back. I started creating a simple test just to know if my server was configured to run both languages. PHP code: echo exec('./hi.rb'); Ruby code: #!/usr/bin/ruby puts "Hello World!" It worked fine and I am ready to go to the next step. Unfortunately, all I know is that the function is Ruby works like this: HTML2Markdown.new('<h1>HTMLcode</h1>').to_s I don't know how to make PHP pass the string (with the HTML code) to Ruby nor how to make the ruby script receive the variable and pass it back to PHP (after have parsed it into Markdown). Believe it or not: I know less of Python. A folk made a similar question here ("how to call ruby script from php?") but with no practical information to my case. Any help would be a joy - thanks. Rogério Madureira. atipico.com.br

    Read the article

  • Is there a way to trace through only project source in Delphi?

    - by Justin
    I'm using Delphi 2010 and I'm wondering if there's a way to trace through code which is in the project without tracing through calls to included VCLs. For example - you put in a breakpoint and then use Shift+F7 to trace through line-by-line. Now you run into a call to some lengthy procedure in a VCL - in my case it's often a Measurement Studio or other component that draws the doodads for a bunch of I/O, OPC, or other bits. At any rate, what happens is that the debugger hops out of the active source file, opens the component source, and traces through that line by line. Often this is hundreds or thousands of lines of code I don't care about - I just want to have it execute and return to the next source line in MY project. Obviously you can do this by setting breakpoints around every instance of an external call, but often there are too many to make this practical - I'd be spending an hour setting a hundred breakpoints every time I wanted to step through a section of code. Is there a setting or a tool somewhere that can do this? Allow one to trace through code within the project while silently executing code which is external to the project? Thanks in advance, Stack Overflow!

    Read the article

  • What is the right pattern for a async data fetching method in .net async/await

    - by s093294
    Given a class with a method GetData. A few other clients call GetData, and instead of it fetching data each time, i would like to create a pattern where the first call starts the task to get the data, and the rest of the calls wait for the task to complete. private Task<string> _data; private async Task<string> _getdata() { return "my random data from the net"; //get_data_from_net() } public string GetData() { if(_data==null) _data=_getdata(); _data.wait(); //are there not a problem here. cant wait a task that is already completed ? if(_data.status != rantocompletion) _data.wait() is not any better, it might complete between the check and the _data.wait? return _data.Result; } How would i do the pattern correctly? (Solution) private static object _servertime_lock = new object(); private static Task<string> _servertime; private static async Task<string> servertime() { try { var thetvdb = new HttpClient(); thetvdb.Timeout = TimeSpan.FromSeconds(5); // var st = await thetvdb.GetStreamAsync("http://www.thetvdb.com/api/Updates.php?type=none"); var response = await thetvdb.GetAsync("http://www.thetvdb.com/api/Updates.php?type=none"); response.EnsureSuccessStatusCode(); Stream stream = await response.Content.ReadAsStreamAsync(); XDocument xdoc = XDocument.Load(stream); return xdoc.Descendants("Time").First().Value; } catch { return null; } } public static async Task<string> GetServerTime() { lock (_servertime_lock) { if (_servertime == null) _servertime = servertime(); } var time = await _servertime; if (time == null) _servertime = null; return time; }

    Read the article

  • Referencing object's identity before submitting changes in LINQ

    - by Axarydax
    Hi, is there a way of knowing ID of identity column of record inserted via InsertOnSubmit beforehand, e.g. before calling datasource's SubmitChanges? Imagine I'm populating some kind of hierarchy in the database, but I wouldn't want to submit changes on each recursive call of each child node (e.g. if I had Directories table and Files table and am recreating my filesystem structure in the database). I'd like to do it that way, so I create a Directory object, set its name and attributes, then InsertOnSubmit it into DataContext.Directories collection, then reference Directory.ID in its child Files. Currently I need to call InsertOnSubmit to insert the 'directory' into the database and the database mapping fills its ID column. But this creates a lot of transactions and accesses to database and I imagine that if I did this inserting in a batch, the performance would be better. What I'd like to do is to somehow use Directory.ID before commiting changes, create all my File and Directory objects in advance and then do a big submit that puts all stuff into database. I'm also open to solving this problem via a stored procedure, I assume the performance would be even better if all operations would be done directly in the database.

    Read the article

  • Running mysql query using node blocks the whole process and then timesout

    - by lobengula3rd
    I have a node javascript that uses mysql npm (Felix). I have a procedure stored in my DB which I call when the user selects an option to kind of create its own instance of the program. The user chooses for how long he wants that data to be initialized for him. This is suppsoed to be between 1 and 2 years. So if he choose 1 year this query will insert around 20,000 rows into 1 table. If I run this query and a local DB this takes around 30 seconds (I suppose it is reasonable because its a big query which should be done only once in 1 or 2 years so its ok). For some reason my node script freezes as if it can't handle any more calls from other users. The even worse problem is that after like 2 minutes my client ui gets like an error from the server. At this point not all the data that was supposed to enter the DB is entered. After waiting like another minute all the data finally gets to the DB and only then it will accept new requests. This is my connection: this.connection = mysql.createConnection({ host : '********rds.amazonaws.com', user : 'admin', password : '******', database : '*****' }); and this is my query function: this.createCourts = function (req, res, next){ connection.query('CALL filldates("' + req.body['startDate'] + '","' + req.body['endDate'] + '","' + req.body['numOfCourts'] + '","' + req.body['duration'] + '","' + req.body['sundayOpen'] + '","' + req.body['mondayOpen'] + '","' + req.body['tuesdayOpen'] + '","' + req.body['wednesdayOpen'] + '","' + req.body['thursdayOpen'] + '","' + req.body['fridayOpen'] + '","' + req.body['saturdayOpen'] + '","' + req.body['sundayClose'] + '","' + req.body['mondayClose'] + '","' + req.body['tuesdayClose'] + '","' + req.body['wednesdayClose'] + '","' + req.body['thursdayClose'] + '","' + req.body['fridayClose'] + '","' + req.body['saturdayClose'] + '");', function(err){ if (err){ console.log(err); } else return res.send(200); }); }; what am i missing here? as i understand connection.query should by async so why is it actually blocking my node script? thanks.

    Read the article

  • ajax to php to curl and back..

    - by pfunc
    I am trying to make an ajax call to a php script. The php script calls an rss feed using curl, gets the data, and returns the data to the funciton. I keep getting an error "Warning: Wrong parameter count for curl_error() in" .... Here is my php code:1 $ch = curl_init() or die(curl_error()); curl_setopt($ch, CURLOPT_URL, $feed); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); $data1 = curl_exec($ch) or die(curl_error()); echo $data1; and the ajax call: $.ajax({ url: "getSingleFeed.php", type: "POST", data: "feedURL=" + window.feedURL, success: function(feed){ alert(feed); }}); I tested all the variables, they are being passed correctly, I can echo them out. But this line: $data1 = curl_exec($ch) or die(curl_error()); is what is giving me the error. I am doing the same thing with curl on other pages, just without ajax, and it is working fine. Is there anything special I need to do with ajax to do this?

    Read the article

  • Creating a form dynamically

    - by Nathan
    Hi, I use a search button that creates a form dynamically at the server side and returns it with Jquery syntax. After I fill-up the form and click on submit button, there is another .submit() Jquery function that suppose to be called to validate input before data is sent to the server. But, for some reason, this function is never called, and the data is request is sent. In more details: This is the form that the serach button creates dynamically at the server side and "prints" to html page with Jquery: <form action=... name="stockbuyform" class="stockbuyform" method="post"> <input type=text value="Insert purchasing amount"> <input type="submit" value="Click to purchase"> </form> And here is the .submit() function : $(".stockbuyform").submit(function() { alert("Need to validate purchasing details"); } But whaen I click on purchase button, the .submit() function is never called. Does it mean that I can't use another Jquery call with the answer I got in the first call?

    Read the article

  • ScrollView content async downloading problem

    - by Newbee
    Hi! I have UIScrollView with lots of UIImageView inside. In the loadView method I assign some temporary image for each of subview UIImageView images and starts several threads to async download images from internet. Each thread downloads and assign images as follows: NSData *data = [NSData dataWithContentsOfURL:URL]; UIImage *img = [UIImage imageWithData:data]; img_view.image = img; Here is the problem - I expects picture will changed after each image downloaded by I can see only temporary images until all images will downloads. UIScrollView still interact while images downloads - I can scroll temporary images inside it and see scrollers and nothing blocks run loop, but downloaded images doesn't updates.. What I tried to do: Call sleep() in the download thread -- not helps. Call setNeedsDisplay for each ImageView inside ScrollView and for ScrollView -- not helps. What's wrong ? Thanks. Update. I tried some experiments with number of threads and number of images to download. Now I'm sure -- images redraws only when thread finished. For example - if I load 100 images with one thread -- picture updates one time after all images downloads. If I increase number of threads to 10 -- picture updates 10 times -- 10 images appears per update. One more update. I fixed problem by staring new thread from the downloading threads each time one image downloaded and exit current thread (instead of download several images in one thread in the cycle and exit thread only when all downloaded). Obviously it's not a good solution and there must be right approach.

    Read the article

  • Javascript force GC collection? / Forcefully free object?

    - by plash
    I have a js function for playing any given sound using the Audio interface (creating a new instance for every call). This works quite well, until about the 32nd call (sometimes less). This issue is directly related to the release of the Audio instance. I know this because I've allowed time for the GC in Chromium to run and it will allow me to play another 32 or so sounds again. Here's an example of what I'm doing: <html><head> <script language="javascript"> function playSound(url) { snd = new Audio(url); snd.play(); delete snd; snd = null; } </script> </head> <body> <a href="#" onclick="playSound('blah.mp3');">Play sound</a> </body></html> I also have this, which works well for pages that have less than 32 playSound calls: var AudioPlayer = { cache: {}, play: function(url) { if (!AudioPlayer.cache[url]) AudioPlayer.cache[url] = new Audio(url); AudioPlayer.cache[url].play(); } }; But this will not work for what I want to do (dynamically replace a div with other content (from separate files), which have even more sounds on them - 1. memory usage would easily skyrocket, 2. many sounds will never play). I need a way to release the sound immediately. Is it possible to do this? I have found no free/close/unload method for the Audio interface. The pages will be viewed locally, so the constant loading of sounds is not a big factor at all (and most sounds are rather short).

    Read the article

  • Easy bidirectional communication via P2P NetStream

    - by andsve
    I've been looking into the P2P support in Flash 10, using Adobe Stratus service. I have successfully been able to send data from one user to another, put my problem is that I haven't figured out how to send data back in some easy way (or as some kind of response to the first call). What I'm currently doing; First set up a connection with Stratus service nc = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, ncStatusHandler); nc.connect(APPLICATION_URL + DEVELOPER_KEY); On the "server" side I do: sendStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS); sendStream.addEventListener(NetStatusEvent.NET_STATUS, sendStreamHandler); sendStream.publish("file"); And on the "client" side: // remoteFileID.text is manually copied by the user from the server (which is nc.nearID). recvStream = new NetStream(nc, remoteFileID.text); recvStream.client = this; recvStream.addEventListener(NetStatusEvent.NET_STATUS, recvStreamHandler); recvStream.play("file"); Then I call a remote function on the client: ... sendStream.send("aRemoteFunction", parameterData); ... Now my problem; I want to do the same from the client to the server, to notify that everything went well, or something failed. From what I understand, I will have to setup a new NetStream from the client to the server (i.e publish on the client and play on the server). But to accomplish this, the server need to know the nc.nearID on the client. Is it possible to get that ID without forcing the user to manually copy it from the client to server? Or, is there an easier way for the client to talk back to the server that I am missing?

    Read the article

  • Static library woes in iPhone 3.x with categories and C libraries

    - by hgpc
    I have a static library (let's call it S) that uses a category (NSData+Base64 from MGTwitterEngine) and a C library (MiniZip wrapped by ZipArchive). This static library is used in an iPhone 3.x project (let's call it A). To be able to use the MiniZip library I included its files in project A as well as the static library S. If not I get compilation errors. Project A works fine on the simulator. When I run it on the device, I get unrecognized selector errors when the category is used. As pointed out here, it seems there's a linker bug that affects categories in iPhone 3.x (http://stackoverflow.com/questions/1147676/categories-in-static-library-for-iphone-device-3-0). The workaround is to add -all_load to the Other Linker Flags of the project that references the static library. However, if I do this then I get duplicate symbol errors because I included the MiniZip libraries in project A. A workaround is to include the category files in project A as well. If I do this, project A works well in the device, but fails to build on the simulator because of duplicate symbol errors. How should I set up project A to make it work on the simulator and the device with the same configuration?

    Read the article

  • Qt Creator CONFIG (debug, release) switches does NOT work

    - by killdaclick
    Problem: CONFIG(debug,debug|release) and CONFIG(release,deubg|release) are always evaluated wherever debug or release is choosen in Qt Creator 2.8.1 for Linux. My configuration in Qt Creator application (stock - default for new project): Projects->Build Settings->Debug Build Steps: qmake build configuration: Debug Effective qmake call: qmake2 proj.pro -r -spec linux-gnueabi-oe-g++ CONFIG+=debug Projects->Build Settings->Release Build Steps: qmake build configuration: Release Effective qmake call: qmake2 proj.pro -r -spec linux-gnueabi-oe-g++ My configuration in proj.pro: message(Variable CONFIG:) message($$CONFIG) CONFIG(debug,debug|release) { message(Debug build) } CONFIG(release,debug|release) { message(Release build) } Output on console for Debug: Project MESSAGE: Variable CONFIG: Project MESSAGE: lex yacc warn_on debug uic resources warn_on release incremental link_prl no_mocdepend release stl qt_no_framework debug console Project MESSAGE: Debug build Project MESSAGE: Release build Output on console for Release: Project MESSAGE: Variable CONFIG: Project MESSAGE: lex yacc warn_on uic resources warn_on release incremental link_prl no_mocdepend release stl qt_no_framework console Project MESSAGE: Debug build Project MESSAGE: Release build Under Windows 7 I didnt experienced any problem with such .pro configuration and it worked fine. I was desperate and modified .pro file: CONFIG = test message(Variable CONFIG:) message($$CONFIG) CONFIG(debug,debug|release) { message(Debug build) } CONFIG(release,debug|release) { message(Release build) } and I was suprised with the output: Project MESSAGE: Variable CONFIG: Project MESSAGE: test Project MESSAGE: Debug build Project MESSAGE: Release build so even if I completly clean CONFIG variable it still see debug and release configuration. What Im doing wrong?

    Read the article

  • Linked List pop() function

    - by JKid314159
    Consider the following list: [LinkNode * head -- LinkNode * node1 -- LinkNode * node2] I'm creating a stack of FIFO. I Call pop() which I want to pop node1. LinkNode::LinkNode(int numIn) { this->numIn = numIn; next = null; } . . . int LinkNode::pop() { Link * temp = head->next; head = temp->next; int popped = head->nodeNum; delete temp; Return numOut; Question: 1) head should be a pointer or a LinkNode *? 2) Link * temp is created on the call stack and when pop finishes doesn't temp delete automatically? 3) My major confusion is on what is the value of temp-next? Does this point to node1.next which equals node2? Appreciate your help? My reference is C++ for Java Programmers by Weiss.

    Read the article

  • How to access method variables from within an anonymous function in JavaScript?

    - by Hussain
    I'm writing a small ajax class for personal use. In the class, I have a "post" method for sending post requests. The post method has a callback parameter. In the onreadystatechange propperty, I need to call the callback method. Something like this: this.requestObject.onreadystatechange = function() { callback(this.responseText); } However, I can't access the callback variable from within the anonomous function. How can I bring the callback variable into the scope of the onreadystatechange anonomous function? edit: Here's the full code so far: function request() { this.initialize = function(errorHandeler) { try { try { this.requestObject = new XDomainRequest(); } catch(e) { try { this.requestObject = new XMLHttpRequest(); } catch (e) { try { this.requestObject = new ActiveXObject("Msxml2.XMLHTTP"); //newer versions of IE5+ } catch (e) { this.requestObject = new ActiveXObject("Microsoft.XMLHTTP"); //older versions of IE5+ } } } } catch(e) { errorHandeler(); } } this.post = function(url,data) { var response;var escapedData = ""; if (typeof data == 'object') { for (i in data) { escapedData += escape(i)+'='+escape(data[i])+'&'; } escapedData = escapedData.substr(0,escapedData.length-1); } else { escapedData = escape(data); } this.requestObject.open('post',url,true); this.requestObject.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); this.requestObject.setRequestHeader("Content-length", data.length); this.requestObject.setRequestHeader("Connection", "close"); this.requestObject.onreadystatechange = function() { if (this.readyState == 4) { // call callback function } } this.requestObject.send(data); }

    Read the article

  • C# - Naming a value combined "getter/setter" method (WebForms & Binding)

    - by tyndall
    Looking for some help on some names for a project I'm currently working on. I don't have a compsci degree so I don't know what to call this. I have a method called TryToGetSetValue(Direction direction, object value, object valueOnFail) Then there would be a Direction enum public enum Direction { ModelToForm, FormToModel } Background This is a legacy ASP.NET application. The models, database, and mainframe are designed poorly. I can't put in MVP or MVC patterns yet (too much work). ASP.NET code is a ridiculous mess (partial pages, single-page design, 5x the normal amount of jQuery, everything is a jQuery UI dialog). I'm just trying to put in a bridge so then I can do more refactoring over the next year. I have ~200 fields that need to be set on a GET and written back on a POST. I trying not to x2 these 200 fields and have 400 lines of code to support. What would you call my method? enum? Is there so other form of binding that would be easy to use instead? I'm not a fan of the DetailsView or FormView built-ins of ASP.NET WebForms.

    Read the article

  • parse xml with elementtree, custom sorting

    - by microspace
    I want to parse xml file in utf-8 and sort it by some field. Soring is made by custom alphabet (s1 from sourcecode). History of question is here: sorting of list containing utf-8 charachters. I've found how to sort xml here. Sorting work correctly, the problem is with elementtree, I must admit that it doesn't work on python3 Here is source code: #!/usr/bin/env python # -*- coding: utf-8 -*- #import xml.etree.ElementTree as ET # Python 2.5 import elementtree.ElementTree as ET s1='aáàAâÂbBcCçÇdDeéEfFgGgGhHiIîÎíiiIjJkKlLmMnNóoOöÖpPqQrRsSsStTuUûúÛüÜvVwWxXyYzZ' s2='11111122334455666aabbccddeeeeeeffgghhiijjkklllllmmnnooppqqrrsssssttuuvvwwxxyy' trans = str.maketrans(s1, s2) def unikey(seq): return seq[0].translate(trans) tree = ET.parse("tosort.xml") container = tree.find("entries") data = [] for elem in container: keyd = elem.findtext("k") data.append((keyd, elem)) print (data) data.sort(key=unikey) print (data) container[:] = [item[-1] for item in data] tree.write("sorted.xml", encoding="utf-8") Here are instructions to import elementtree module. When I import module this way :import xml.etree.ElementTree as ET, I get a message: Traceback (most recent call last): File "pcs.py", line 19, in <module> container[:] = [item[-1] for item in data] File "/usr/lib/python3.1/xml/etree/ElementTree.py", line 210, in __setitem__ assert iselement(element) AssertionError When I use this method to import: import elementtree.ElementTree as ET, I get this message: Traceback (most recent call last): File "pcs.py", line 4, in <module> import elementtree.ElementTree as ET File "/usr/local/lib/python3.1/dist-packages/elementtree/ElementTree.py", line 794, in <module> _escape = re.compile(eval(r'u"[&<>\"\u0080-\uffff]+"')) File "<string>", line 1 u"[&<>\"\u0080-\uffff]+" ^ SyntaxError: invalid syntax I use Python 3.1.3 (r313:86834, Nov 28 2010, 11:28:10). In python2.6 elementtree work without a problem. Content of tosort.xml: <xdxf> <entries> <ar><k>zaaaa</k>definition1</ar> <ar><k>saaaa</k>definition2</ar> ... ... </entries> </xdxf>

    Read the article

  • Enabling/Disabling Aero from a Windows Service

    - by rgould
    I have some code to enable/disable the Windows Aero service in Vista, and I would like to run it in a Windows Service. The code works in a standalone application, but when I run it from a Service, nothing happens. No errors or exceptions are thrown. I realise that running code in a service is a different scope than running code in an application, but in this case, how would I enable/disable Aero from the service? Is this even possible? Here is the code I am working with: public static readonly uint DWM_EC_DISABLECOMPOSITION = 0; public static readonly uint DWM_EC_ENABLECOMPOSITION = 1; [DllImport("dwmapi.dll", EntryPoint="DwmEnableComposition")] protected static extern uint Win32DwmEnableComposition(uint uCompositionAction); public static bool EnableAero() { Win32DwmEnableComposition(DWM_EC_ENABLECOMPOSITION); } Edit: It turns out that the DwmEnableComposition call is returning HRESULT 0x80070018, or ERROR_BAD_LENGTH. Seems like a strange error, since the code works when not running as a service. I also tried changing the entire thing to the following code, but got the same result. It sets the window station and desktop, and it seems to be correct, but the call to DwmEnableComposition results in the same error. I've not included the PInvoke declarations for brevity. protected override void OnStop() { IntPtr winStation = OpenWindowStation("winsta0", true, 0x10000000 /* GENERIC_ALL */); if (winStation == null || winStation.ToInt32() == 0) { String err = new Win32Exception(Marshal.GetLastWin32Error()).Message; } if (!SetProcessWindowStation(winStation)) { String err = new Win32Exception(Marshal.GetLastWin32Error()).Message; } uint thread = GetCurrentThreadId(); IntPtr hdesk = OpenInputDesktop(0, false, 0x10000000 /* GENERIC_ALL */); if (hdesk == null || hdesk.ToInt32() == 0) { String err = new Win32Exception(Marshal.GetLastWin32Error()).Message; } if (!SetThreadDesktop(hdesk)) { String err = new Win32Exception(Marshal.GetLastWin32Error()).Message; } uint result = Win32DwmEnableComposition(DWM_EC_DISABLECOMPOSITION); if (result != 0) { String err = new Win32Exception(Marshal.GetLastWin32Error()).Message; } }

    Read the article

  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

    Read the article

  • Facebook Application with PHP running loosing session

    - by ArneRie
    Iam trying to build an Facebook Application based on PHP. The Application is running under php on my own Webhost inside an Canvas as iFrame. I have included the newest Client Library for PHP from Facebook: facebook-php-sdk-94fcb13 To Authorize the user inside my application iam trying to use Facebook Connect, like the example shipped with the Client. Everything works fine the 1st Login, but when i hit the F5 Key to reload the page, the session is lost and i have to login again. When i call my application outside of the Facebook Canvas everything is fine. Iam not sure, but i think my Browser (Chrome/FireFox - Ubuntu) is not allowing to store an cookie inside an iFrame. Does someone knows an solution for this Problem? Here are some Parts of the Sourcecode: $facebook = new Facebook(array( 'appId' => 'x', 'secret' => 'x', 'cookie' => 'true', )); $session = $facebook->getSession(); $facebook->setSession($session); $me = null; // Session based API call. if ($session) { try { $uid = $facebook->getUser(); $me = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); } } // login or logout url will be needed depending on current user state. if ($me) { $logoutUrl = $facebook->getLogoutUrl(); } else { $loginUrl = $facebook->getLoginUrl(); }

    Read the article

  • Multiple calls to data service from SL3?

    - by Chris
    I have an SL3 that makes asynchronous calls to a data service. Basically, there is a treeview that is bound to a collection of objects. The idea is that as a user selects a specific treeviewitem, a call is made to the data service, with a parameter specific to the selected treeviewitem being passed to the corresponding web method in the data service. The data service returns data back to the SL3 client, and the client presents the data to the user. This works well. The problem is that when users start to navigate through the treeview using the arrow keys on their keyboard, they could press the down arrow key, for example, 10 times, and 10 calls will be made to the data service, and then each of the 10 items will be displayed to the user momentarily, until finishing with the data for the most recently selected treeview item. So - onto the question. How can I put in some form of delay, to allow someone to navigate quickly through a treeview, then, once then stop at a certain treeviewitem, a call is made to the data service? Thanks for any suggestions. Chris

    Read the article

  • Making a jQuery plugin to feed Tumblr to site

    - by tylorreimer
    I have some experience with PHP and a little with JS but I'm far from anything proficient. I'm trying to make a jQuery plugin for my site that I can call in my HTML via something like this: $('.new').tumble({username: "tylor", count: 9}); Which would basically put the Tumblr list the code should make into the DIV with class 'new' in this case. Here is my code so far; the problem seems to be how to get it to pick up class/id from the original call (in the HTML) and use that in the jQuery. Here's the code so far: (function($) { $.fn.tumble = function(options){ var settings = $.extend({ username: null, // [string or array] required to get url for tumblr account count: 3, // [integer] how many posts to display? }, options); //url construction var url = "http://" + settings.username + ".tumblr.com"; var jsonurl = url + "/api/read/json?num=" + settings.count + "&callback=?"; $.getJSON(jsonurl, function(data) { var items = []; $.each(data.posts, function(id, url) { // Goes over each post in the JSON document retrieved from data URL var url = this.url; // Just assigns a variable to the url to avoid constantly writing "this.whatever" var photourl = this['photo-url-250']; // photo-url-xxx needs to be called this way due to integers in the name items.push('<li><a href="' + url + '">' + photourl + '</a></li>'); }); $('<ul/>', { // Creates an empty list html: items.join('') // Takes the values in the item array and puts 'em together }).appendTo('.new'); // I don't want this to have the class set in the jQuery itself }); //end json }; })( jQuery ); Any help you can lend would be wonderful. Thank you

    Read the article

  • How should child views of UIScrollView report their bounds for contentSize?

    - by Mike
    I'm looking more for advice on the correct design for a view. What I have is a UIScrollView that contains one or more custom Views I have created. My problem is, who reports to the scrollview what it's contentSize should be? I have the following: UIView +-UIScrollView +-CustomView 1 with dynamic height depending on data +-CustomView 2 with dynamic Height depending on data The UIViewController creates new instances of the custom views with data and then adds them as subviews to the UIScrollView. The problem I'm having is how to set the value of the scrollview's contentSize? Right now, I'm not doing that and the contents of the scrollview are clipped with no scrolling possible. Should the custom view call [parent setContentSize:] in its drawRect:? Should the UIViewController query the custom view after creation to get its bounds and then call setContentSize? Should I subclass the UIScrollView to override addSubView to query each subview's height? Is there something else I'm missing? I hope I explained that properly. I'm new to this and still getting a handle on things.

    Read the article

  • Setting routes in application.ini in Zend Framework

    - by Paul Watson
    I'm a Zend Framework newbie, and I'm trying to work out how to add another route to my application.ini file. I currently have my routes set up as follows: resources.router.routes.artists.route = /artists/:stub resources.router.routes.artists.defaults.controller = artists resources.router.routes.artists.defaults.action = display ...so that /artists/joe-bloggs uses the "display" action of the "artists" controller to dipslay the profile the artist in question - that works fine. What I want to do now is to set up another route so that /artists/joe-bloggs/random-gallery-name goes to the "galleries" action of the "artists" controller. I tried adding an additional block to the application.ini file (beneath the block above) like so: resources.router.routes.artists.route = /artists/:stub/:gallery resources.router.routes.artists.defaults.controller = artists resources.router.routes.artists.defaults.action = galleries ...but when I do that the page at /artists/joe-bloggs no longer works (Zend tries to route it to the "joe-bloggs" controller). How do I set up the routes in application.ini so that I can change the action of the "artists" controller depending on whether "/:gallery" exists? I realise I'm probably making a really stupid mistake, so please point out my stupidity and set me on the right path (no pun intended).

    Read the article

  • Performance of map overlay in conjunction with ItemizedOverlay is very poor

    - by oviroa
    I am trying to display one png (drawable) on a map in about 300 points. I am retrieving the coordinates from a Sqlite table, dumping them in a cursor. When I try to display them by parsing through the cursor, it takes for ever for the images to be drawn, about .5 second per image. I find that to be suspiciously slow, so some insight on how I can increase performance would help. Here is the snippet of my code that does the rendering: while (!mFlavorsCursor.isAfterLast()) { Log.d("cursor",""+(i++)); point = new GeoPoint( (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LATITUDE))*1000000), (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LONGITUDE))*1000000)); overlayitem = new OverlayItem(point, "", ""); itemizedoverlay.addOverlay(overlayitem); itemizedoverlay.doPopulate(); mFlavorsCursor.moveToNext(); } mapOverlays.add(itemizedoverlay); I tried to isolate all the steps and it looks like the slow one is this: itemizedoverlay.doPopulate(); This is a public method in my class that extends ItemizedOverlay that runs the private populate() method.

    Read the article

  • Destroy process-less console windows left by Visual Studio debug sessions

    - by jon hanson
    A known bug with security update KB978037 can occur with Visual Studio 2003 (and 2008) where sometimes if you restart a debugging session on a console app then the console window doesn't get closed even though the owner process no longer exists. The problem is discussed further here: http://stackoverflow.com/questions/2402875/visual-studio-debug-console-sometimes-stays-open-and-is-impossible-to-close These zombie windows then can not be closed via the Taskbar or via the TaskManager, and typically require a power off/on to get rid of them. Over the period of even a single day you can accumulate quite a few of them, which clog up your TaskBar and are generally annoying. I thought I would knock up a simple C++ Win32 utility to attempt to call DestroyWindow() on these windows by passing the windows handle as a cmd-line argument and converting it to a HWND. I'm converting the handle from a string by parsing it as a DWORD then casting the DWORD to a HWND. This appears to be working as if I call GetWindowInfo() on the handle it succeeds. However calling DestroyWindow() on the handle fails with error 5 (access denied), presumably because the caller process (i.e. my app) doesn't own the window in question. Any ideas as to how I might get rid of the zombie windows, either via the above approach or any other alternative short of rebooting? I'm in a corporate environment so installing/uninstalling updates/service-packs etc isn't an option.

    Read the article

< Previous Page | 514 515 516 517 518 519 520 521 522 523 524 525  | Next Page >