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  • NSMenu doesn't start tracking

    - by Measunny
    Hey, I have a little cocoa app which usually operates in the background (as agent). Sometimes I'd like to be able to popup a contextmenu (no window or s.th. visible at this time). As I'm only targetting Snow Leopard I tried this: if (windows) { NSMenu *theMenu = [[[NSMenu alloc] initWithTitle:@"test"] autorelease]; [theMenu setShowsStateColumn:NO]; [theMenu setAutoenablesItems:NO]; for (id item in windows) { NSString *labelText = @"some text"; NSMenuItem *theMenuItem = [[[NSMenuItem alloc] initWithTitle:labelText action:@selector(menuItemSelected:) keyEquivalent:@""] autorelease]; [theMenuItem setTarget:self]; [theMenuItem setRepresentedObject:item]; [theMenuItem setEnabled:YES]; [theMenuItem setImage:icon]; [theMenu addItem:theMenuItem]; } [theMenu popUpMenuPositioningItem:nil atLocation:[NSEvent mouseLocation] inView:nil]; } The menu popsup perfectly but if I hover the items with the mouse cursor they don't highlight and I can't click them. The menuItemSelected: method looks just like this: -(IBAction)menuItemSelected:(id)sender { } Any idea what I'm doing wrong?

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  • Access to module denied from within GAE dev server

    - by Tomas Kohl
    I am developing an app for GAE. Having installed the "feedparser" module with setuptools, I tried importing it (with "import feedparser") statement. However, the module does not load and when I look at the dev_appserver.py debug log on screen, I see the following: Access to module file denied: /usr/local/lib/python2.6/dist-packages/feedparser-4.1-py2.6.egg/feedparser.py So GAE dev server cannot access the module but I can't figure out why. The path is correct and the file is accessible. I am fairly new to Python/Django/GAE - what am I missing?

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  • Core data migration failing with "Can't find model for source store" but managedObjectModel for source is present

    - by Ira Cooke
    I have a cocoa application using core-data, which is now at the 4th version of its managed object model. My managed object model contains abstract entities but so far I have managed to get migration working by creating appropriate mapping models and creating my persistent store using addPersistentStoreWithType:configuration:options:error and with the NSMigratePersistentStoresAutomaticallyOption set to YES. NSDictionary *optionsDictionary = [NSDictionary dictionaryWithObject:[NSNumber numberWithBool:YES] forKey:NSMigratePersistentStoresAutomaticallyOption]; NSURL *url = [NSURL fileURLWithPath: [applicationSupportFolder stringByAppendingPathComponent: @"MyApp.xml"]]; NSError *error=nil; [theCoordinator addPersistentStoreWithType:NSXMLStoreType configuration:nil URL:url options:optionsDictionary error:&error] This works fine when I migrate from model version 3 to 4, which is a migration that involves adding attributes to several entities. Now when I try to add a new model version (version 5), the call to addPersistentStoreWithType returns nil and the error remains empty. The migration from 4 to 5 involves adding a single attribute. I am struggling to debug the problem and have checked all the following; The source database is in fact at version 4 and the persistentStoreCoordinator's managed object model is at version 5. The 4-5 mapping model as well as managed object models for versions 4 and 5 are present in the resources folder of my built application. I've tried various model upgrade paths. Strangely I find that upgrading from an early version 3 - 5 works .. but upgrading from 4 - 5 fails. I've tried adding a custom entity migration policy for migration of the entity whose attributes are changing ... in this case I overrode the method beginEntityMapping:manager:error: . Interestingly this method does get called when migration works (ie when I migrate from 3 to 4, or from 3 to 5 ), but it does not get called in the case that fails ( 4 to 5 ). I'm pretty much at a loss as to where to proceed. Any ideas to help debug this problem would be much appreciated.

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  • Dynamically populated NSPopUpButtonCell menu in an NSOutlineView

    - by Mo
    I’m working with an NSOutlineView which has two columns. My dataSource supplies the outline view with a tree of items of a custom class which represents file types (that is, you initialise it with a UTI). The first column is the display name of the file type (e.g., “Source code”, “Interface Builder NIB document”, etc.). The second column is an NSPopUpButtonCell which is supposed to allow the user to pick a handler for the given document type (think of Xcode’s “File Types” preference pane, and you’re pretty much there). I can generate an NSMenu for a given item in the tree, populated with options based upon the Launch Services database entries for the UTI, complete with the relevant application icon and and so on. In fact, the menu itself works wonderfully, populated by way of NSPopUpButtonCellWillPopUpNotification. The problem is, try as I might, the cell when the menu isn’t popped up always contains precisely one of two things: either an empty string, or the default text for the cell, the former if the result of -handlerName on the item (the attribute assigned to the column) is non-nil, the latter otherwise. Moreover, I’m manually calling -selectItem: on the NSPopUpButtonCell instance, which just seems Wrong. In contrast, the left-hand column, which is just an NSTextFieldCell, everything just works (although granted, all it’s got to do is read the value from the item and present it). (Disclaimer: I’m fairly new at Cocoa UI stuff; I know Objective-C, and lots of other programming languages, but I’ve not a huge amount of experience of building Mac OS X UIs, so be gentle).

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  • How to load JPG file into NSBitmapImageRep?

    - by Adam
    Objective-C / Cocoa: I need to load the image from a JPG file into a two dimensional array so that I can access each pixel. I am trying (unsuccessfully) to load the image into a NSBitmapImageRep. I have tried several variations on the following two lines of code: NSString *filePath = [NSString stringWithFormat: @"%@%@",@"/Users/adam/Documents/phoneimages/", [outLabel stringValue]]; //this coming from a window control NSImageRep *controlBitmap = [[NSImageRep alloc] imageRepWithContentsOfFile:filePath]; With the code shown, I get a runtime error: -[NSImageRep imageRepWithContentsOfFile:]: unrecognized selector sent to instance 0x100147070. I have tried replacing the second line of code with: NSImage *controlImage = [[NSImage alloc] initWithContentsOfFile:filePath]; NSBitmapImageRep *controlBitmap = [[NSBitmapImageRep alloc] initWithData:controlImage]; But this yields a compiler error 'incompatible type' saying that initWithData wants a NSData variable not an NSImage. I have also tried various other ways to get this done, but all are unsuccessful either due to compiler or runtime error. Can someone help me with this? I will eventually need to load some PNG files in the same way (so it would be nice to have a consistent technique for both). And if you know of an easier / simpler way to accomplish what I am trying to do (i.e., get the images into a two-dimensional array), rather than using NSBitmapImageRep, then please let me know! And by the way, I know the path is valid (confirmed with fileExistsAtPath) -- and the filename in outLabel is a file with .jpg extension. Thanks for any help!

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  • How to get height for NSAttributedString at a fixed width

    - by bonaldi
    I want to do some drawing of NSAttributedStrings in fixed-width boxes, but am having trouble calculating the right height they'll take up when drawn. So far, I've tried: Calling - (NSSize) size, but the results are useless (for this purpose), as they'll give whatever width the string desires. Calling - (void)drawWithRect:(NSRect)rect options:(NSStringDrawingOptions)options with a rect shaped to the width I want and NSStringDrawingUsesLineFragmentOrigin in the options, exactly as I'm using in my drawing. The results are ... difficult to understand; certainly not what I'm looking for. (As is pointed out in a number of places, including this Cocoa-Dev thread). Creating a temporary NSTextView and doing: [[tmpView textStorage] setAttributedString:aString]; [tmpView setHorizontallyResizable:NO]; [tmpView sizeToFit]; When I query the frame of tmpView, the width is still as desired, and the height is often correct ... until I get to longer strings, when it's often half the size that's required. (There doesn't seem to be a max size being hit: one frame will be 273.0 high (about 300 too short), the other will be 478.0 (only 60-ish too short)). I'd appreciate any pointers, if anyone else has managed this.

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  • when an autoreleased object is actually released?

    - by psebos
    Hi, I am new in objective-c and I am trying to understand memory management to get it right. After reading the excellent Memory Management Programming Guide for Cocoa by apple my only concern is when actually an autoreleased object is released in an iphone/ipod application. My understanding is at the end of a run loop. But what defines a run loop in the application? So I was wondering whether the following piece of code is right. Assume an object @implementation Test - (NSString *) functionA { NSString *stringA; stringA = [[NSString alloc] initWithString:@"Hello" autorelease] return stringA; } - (NSString *) functionB { NSString *stringB; stringB = [self functionA]; return stringB; } - (NSString *) functionC { NSString *stringC; stringC = [self functionB]; return stringC; } - (void)viewDidLoad { [super viewDidLoad]; (NSString *) p = [self functionC]; NSLog(@"string is %@",p); } @end Is this code valid? From the apple text I understand that the NSString returned from functionA is valid in the scope of functionB. I am not sure whether it is valid in functionC and in viewDidLoad. Thanks!

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  • Using ScriptingBridge framework for communicating with Entourage

    - by Subramanian Ganapathy
    Hi, The motivation for my question is the following doc, which describes how mail.app could be integrated using ScriptingBridge: http://developer.apple.com/mac/library/samplecode/SBSendEmail/Introduction/Intro.html I tried to apply a similar technique with Entourage as well but could not get any results so far. I understand that using AppleScript would help me solve my problem and mactech.com has extensive documentation for doing so. But i find this ScriptingBridge technique elegant and want to figure why it is not working for me with Entourage. The biggest problem seems to be my inability to create Scripting classes based on their names as it happens in Mail because Entourage has a different interface than Mail as their headers indicate. Could someone please tell me what I am missing or provide any sort of hint on why this wont work? I am also adding sample code ` MicrosoftEntourageApplication * mail = [SBApplication applicationWithBundleIdentifier:@"com.Microsoft.Entourage"]; MicrosoftEntourageOutgoingEmailMessage * emailMessage = [[[mail classForScriptingClass:@"outgoing message"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: @"my sample subject", @"subject", @"my sample body", @"content", nil]]; //then i create a set of recipients and try to use "to recipient" as the string scripting class id, but MicrosoftEntourageRecipient is returned as nil MicrosoftEntourageRecipient * theRecipient = [[[mail classForScriptingClass:@"to recipient"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: @"[email protected]", @"address", nil]]; ` I am trying to make the simple thing work, I am not even concentrating on the task I am supposed to do now. I am a Cocoa beginner( and willing to learn ), please excuse an syntactic naivetes and do point them out in the sample code, in addition to answering my question. Best Regards, Subramanian

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  • How do I dismiss an NSPanel when creating or opening a new document?

    - by mipadi
    I am working on a document-based Cocoa application. At startup, the user is presented with a "welcome panel" (of type NSPanel) with buttons for common actions like "Create New Document" and "Open Existing Document". These actions are linked to the first responder's newDocument: and openDocument: actions, respectively, just like the matching items in the File menu. Everything works as expected...with two caveats: The welcome panel is not dismissed when creating or opening a new document. Document windows do not have focus when they are created. I have partially solved #1 by making my application controller a delegate of the welcome panel. When clicking the "Open Existing Document" button, the panel resigns its key status (since a file browser dialog is being opened), so I can close the panel in the delegate's windowDidResignKey: method. However, I can't figure out how to close the panel when creating a new document, since I can't find a notification that is posted, or a delegate method that is called, when creating a new document. And ultimately, #2 is still a problem, since the document windows don't gain focus when they're created. I have only subclassed NSDocument -- I'm not using a custom document or window controller at all. I've also tried changing the panel to an NSWindow, thinking that an NSWindow may behave differently, but the same problems are occurring.

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  • Adding items to a combo box's internal list programatically.

    - by Andrew
    So, despite Matt's generous explanation in my last question, I still didn't understand and decided to start a new project and use an internal list. - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { codesList = [[NSString alloc] initWithContentsOfFile: @".../.../codelist.txt"]; namesList = [[NSString alloc] initWithContentsOfFile: @".../.../namelist.txt"]; codesListArray = [[NSMutableArray alloc]initWithArray:[codesList componentsSeparatedByString:@"\n"]]; namesListArray = [[NSMutableArray alloc]initWithArray:[namesList componentsSeparatedByString:@"\n"]]; addTheDash = [[NSString alloc]initWithString:@" - "]; flossNames = [[NSMutableArray alloc]init]; [flossNames removeAllObjects]; for (int n=0; n<=[codesListArray count]; n++){ NSMutableString *nameBuilder = [[NSMutableString alloc]initWithFormat:@"%@", [codesListArray objectAtIndex:n]]; [nameBuilder appendString:addTheDash]; [nameBuilder appendString:[namesListArray objectAtIndex:n]]; [comboBoz addItemWithObjectValue:[NSMutableString stringWithString:nameBuilder]]; [nameBuilder release]; } } So this is my latest attempt at this and the list still isn't showing in my combo box. I've tried using the addItemsWithObjectValues outside the for loop along with the suggestions at this question: Is this the right way to add items to NSCombobox in Cocoa ? But still no luck. If you can't tell, I'm trying to combine two strings from the files with a hyphen in between them and then put that new string into the combo box. There are over 400 codes and matching names in the two files, so manually putting them in would be a huge chore, not to mention, I don't see what would be causing this problem. The compiler shows no warnings or errors, and in the IB, I have it set to use the internal list, but when I run it, the list is not populated unless I do it manually. Some things I thought might be causing it: Being in the applicationDidFinishLaunching: method Having the string and array variables declared as instance variables in the header (along with @property and @synth done to them) Messing around with using appendString multiple times with NSMutableArrays Nothing seems to be causing this to me, but maybe someone else will know something I don't. Thanks for the help.

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  • Synchronising scripts / db / files from dev system to web server

    - by Spoonface
    I work as a freelance web dev, and up until now have been ftping my scripts / databases / static files to my web server manually, but I'm finding that is too error prone. So I'm looking for an app to automate uploading new and updated scripts / files / databases / etc. I know a lot of independent devs use WinSCP or Unison, but I don't think those apps can synch databases. Does anyone have any other suggestions? It doesn't need to be anything overly feature rich as I'm not working within a team or across multiple operating systems or anything like that. I can purchase any reasonably priced license if necesary. My work is primarily for PHP / MySQL / Apache on a Windows system, and then uploaded to a Linux / Apache server. thanks for your time!

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  • Dynamically showing fields to a Dev Express Grid view on windows form

    - by Bhaskar
    In one of windows application in C# , I am using Dev Express Grid view control to bind some data and display it to user. I have custom business objects with properties defined for this purpose.Then I simple set the DataSource of the grid to the list of my custom business objects. A while ago , there came a requirement which means that the columns to be displayed on to the grid will be dynamic. This means I cannot know at design time which fields I will need to display. I was thinking of abandoning setting the DataSource and populating the grid manually by code. But I think this will cause many of the grid's features not to work properly, for example , grouping the data by drag n drop of fields to the header area etc. Is there any way to tell a grid at runtime to skip certain fields from a list of BO's when databinding to the grid ?

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  • PyDev and Django: how to restart dev server?

    - by Rosarch
    I'm new to Django. I think I'm making a simple mistake. I launched the dev server with Pydev: RClick on project Django Custom command runserver The server came up, and everything was great. But now I'm trying to stop it, and can't figure out how. I stopped the process in the PyDev console, and closed Eclipse, but web pages are still being served from http://127.0.0.1:8000. I launched and quit the server from the command line normally: python manage.py runserver But the server is still up. What am I doing wrong here?

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  • strange run time error message from CIImage initWithContentsOfURL

    - by Adam
    When executing the following code I receive a run time error when the code executes the second line of code. The error (which shows up in the debugger) says: [NSButton initWithContentsOfURL:]: unrecognized selector sent to instance 0x100418e10. I don't understand this message, because it looks to me (based on my source code) like the initWithContentsOfURL message is being sent to the myImage instance (of the CIImage class) ... not NSButton. Any idea what is going on? If it matters ... this code is in the Application Controller class module of an Xcode project (a Cocoa application) -- within a method that is called when I click on a button on the application window. There is only the one button on the window ... // Step1: Load the JPG file into CIImage NSURL *myURL = [NSURL fileURLWithPath:@"/Users/Adam/Documents/Images/image7.jpg"]; CIImage *myImage = [myImage initWithContentsOfURL: myURL]; if (myImage = Nil) { NSLog(@"Creating myImage failed"); return; } else { NSLog(@"Created myImage successfully"); }

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  • Managing inverse relationships without CoreData

    - by Nathaniel Martin
    This is a question for Objective-J/Cappuccino, but I added the cocoa tag since the frameworks are so similar. One of the downsides of Cappuccino is that CoreData hasn't been ported over yet, so you have to make all your model objects manually. In CoreData, your inverse relationships get managed automatically for you... if you add an object to a to-many relationship in another object, you can traverse the graph in both directions. Without CoreData, is there any clean way to setup those inverse relationships automatically? For a more concrete example, let's take the typical Department and Employees example. To use rails terminology, a Department object has-many Employees, and an Employee belongs-to a Department. So our Department model has an NSMutableSet (or CPMutableSet ) "employees" that contains a set of Employees, and our Employee model has a variable "department" that points back to the Department model that owns it. Is there an easy way to make it so that, when I add a new Employee model into the set, the inverse relationship (employee.department) automatically gets set? Or the reverse: If I set the department model of an employee, then it automatically gets added to that department's employee set? Right know I'm making an object, "ValidatedModel" that all my models subclass, which adds a few methods that setup the inverse relationships, using KVO. But I'm afraid that I'm doing a lot of pointless work, and that there's already an easier way to do this. Can someone put my concerns to rest?

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  • Git branch strategy for small dev team

    - by Bilal Aslam
    We have a web app that we update and release almost daily. We use git as our VCS, and our current branching strategy is very simple and broken: we have a master branch and we check changes that we 'feel good about' into it. This works, but only until we check in a breaking change. Does anyone have a favorite git branch strategy for small teams which meets the following requirements: Works well for teams of 2 to 3 developers Lightweight, and not too much process Allows devs to isolate work on bug fixes and larger features with ease Allows us to keep a stable branch (for those 'oh crap' moments when we have to get our production servers working) Ideally, I'd love to see your step-by-step process for a dev working on a new bug

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  • How to make NSView not clip its bounding area?

    - by Jeremy L
    I created an empty Cocoa app on Xcode for OS X, and added: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { self.view = [[NSView alloc] initWithFrame:NSMakeRect(100, 100, 200, 200)]; self.view.wantsLayer = YES; self.view.layer = [CALayer layer]; self.view.layer.backgroundColor = [[NSColor yellowColor] CGColor]; self.view.layer.anchorPoint = CGPointMake(0.5, 0.5); self.view.layer.transform = CATransform3DMakeRotation(30 * M_PI / 180, 1, 1, 1); [self.window.contentView addSubview:self.view]; } But the rotated layer's background is clipped by the view's bounding area: I thought since some version of OS X and iOS, the view won't clip the content of its subviews and will show everything inside and outside? On iOS, I do see that behavior, but I wonder why it shows up like that and how to make everything show? (I am already using the most current Xcode 4.4.1 on Mountain Lion). (note: if you try the code above, you will need to link to Quartz Core, and possibly import the quartz core header, although I wonder why I didn't import the header and it still compiles perfectly)

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  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

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  • Conditional column values in NSTableView?

    - by velocityb0y
    I have an NSTableView that binds via an NSArrayController to an NSMutableArray. What's in the array are derived classes; the first few columns of the table are bound to properties that exist on the base class. That all works fine. Where I'm running into problem is a column that should only be populated if the row maps to one specific subclass. The property that column is meant to display only exists in that subclass, since it makes no sense in terms of the base class. The user will know, from the first two columns, why the third column's cell is populated/editable or not. The binding on the third column's value is on arrangedObjects, with a model path of something like "foo.name" where foo is the property on the subclass. However, this doesn't work, as the other subclasses in the hierarchy are not key-value compliant for foo. It seems like my only choice is to have foo be a property on the base class so everybody responds to it, but this clutters up the interfaces of the model objects. Has anyone come up with a clean design for this situation? It can't be uncommon (I'm a relative newcomer to Cocoa and I'm just learning the ins and outs of bindings.)

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  • How can I make NSUndoManager's undo/redo action names work properly?

    - by Gabe
    I'm learning Cocoa, and I've gotten undo to work without much trouble. But the setActionName: method is puzzling me. Here's a simple example: a toy app whose windows contain a single text label and two buttons. Press the On button and the label reads 'On'. Press the Off button and the label changes to read 'Off'. Here are the two relevant methods (the only code I wrote for the app): -(IBAction) turnOnLabel:(id)sender { [[self undoManager] registerUndoWithTarget:self selector:@selector(turnOffLabel:) object:self]; [[self undoManager] setActionName:@"Turn On Label"]; [theLabel setStringValue:@"On"]; } -(IBAction) turnOffLabel:(id)sender { [[self undoManager] registerUndoWithTarget:self selector:@selector(turnOnLabel:) object:self]; [[self undoManager] setActionName:@"Turn Off Label"]; [theLabel setStringValue:@"Off"]; } Here's what I expect: I click the On button The label changes to say 'On' In the Edit menu is the item 'Undo Turn On Label' I click that menu item The label changes to say 'Off' In the Edit menu is the item 'Redo Turn On Label' In fact, all these things work as I expect apart from the last one. The item in the Edit menu reads 'Redo Turn Off Label', not 'Redo Turn On Label'. (When I click that menu item, the label does turn to On, as I'd expect, but this makes the menu item's name even more of a mystery. What am i misunderstanding, and how can I get these menu items to display the way I want them to?

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  • NSDrawer delegate pointing to deallocated object?

    - by Isaac
    A user has sent in a crash report with the stack trace listed below (I have not been able to reproduce the crash myself, but every other crash this user has reported has been a valid bug, even when I couldn't reproduce the effect). The application is a reference-counted Objective-C/Cocoa app. If I am interpreting it correctly, the crash is caused by attempting to send a drawerDidOpen: message to a deallocated object. The only object that should be receiving drawerDidOpen: is the drawer's delegate object (nowhere does any object register to receive drawer notifications), and the drawer's delegate object is instantiated via the XIB/NIB file, wired to the delegate outlet of the drawer, and not referenced anywhere else. Given that, how can I protect against the delegate getting dealloc'd before the drawer notification? Or, alternately, what have I misinterpreted that might be causing the crash? Crash log/stack trace: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc_msgSend() selector name: drawerDidOpen: Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff8272011c objc_msgSend + 40 1 com.apple.Foundation 0x00007fff87d0786e _nsnote_callback + 167 2 com.apple.CoreFoundation 0x00007fff831bcaea __CFXNotificationPost + 954 3 com.apple.CoreFoundation 0x00007fff831a9098 _CFXNotificationPostNotification + 200 4 com.apple.Foundation 0x00007fff87cfe7d8 -[NSNotificationCenter postNotificationName:object:userInfo:] + 101 5 com.apple.AppKit 0x00007fff8512e944 _NSDrawerObserverCallBack + 840 6 com.apple.CoreFoundation 0x00007fff831d40d7 __CFRunLoopDoObservers + 519 7 com.apple.CoreFoundation 0x00007fff831af8c4 CFRunLoopRunSpecific + 548 8 com.apple.HIToolbox 0x00007fff839b8ada RunCurrentEventLoopInMode + 333 9 com.apple.HIToolbox 0x00007fff839b883d ReceiveNextEventCommon + 148 10 com.apple.HIToolbox 0x00007fff839b8798 BlockUntilNextEventMatchingListInMode + 59 11 com.apple.AppKit 0x00007fff84de8a2a _DPSNextEvent + 708 12 com.apple.AppKit 0x00007fff84de8379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 13 com.apple.AppKit 0x00007fff84dae05b -[NSApplication run] + 395 14 com.apple.AppKit 0x00007fff84da6d7c NSApplicationMain + 364 15 (my app's identifier) 0x0000000100001188 start + 52

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  • keyUp event heard?: Overridden NSView method

    - by Old McStopher
    UPDATED: I'm now overriding the NSView keyUp method from a NSView subclass set to first responder like below, but am still not seeing evidence that it is being called. @implementation svsView - (BOOL)acceptsFirstResponder { return YES; } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- NSLog(@"key up'd!"); } @end --ORIGINAL POST-- I'm new to Cocoa and Obj-C and am trying to do a (void)keyUp: from within the implementation of my controller class (which itself is of type NSController). I'm not sure if this is the right place to put it, though. I have a series of like buttons each set to a unique key equivalent (IB button attribute) and each calls my (IBAction)keyInput method which then passes the identity of each key onto another object. This runs just fine, but I also want to track when each key is released. --ORIGINAL [bad] EXAMPLE-- @implementation svsController //init //IBActions - (IBAction)keyInput:(id)sender { //--do key down stuff-- } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- } @end Upon fail, I also tried the keyUp as an IBAction (instead of void), like the user-defined keyInput is, and hooked it up to the appropriate buttons in Interface Builder, but then keyUp was only called when the keys were down and not when released. (Which I kind of figured would happen.) Pardon my noobery, but should I be putting this method in another class or doing something differently? Wherever it is, though, I need it be able to access objects owned by the controller class. Thanks for any insight you may have.

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  • Rails diff model config in dev or prod environment

    - by Denis
    Hi, I've a model which use paperclip, in dev env I want to store files on the file system. In production I want to store them on my s3 account. How to configure my model to reflet this difference? Here is my model class Photo < ActiveRecord::Base has_attached_file :photo, :styles => { :medium => "200x200>", :thumb => "100x100>" }, :storage => :s3, :s3_credentials => "#{Rails.root}/config/s3.yml", :path => "/:style/:filename" end

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  • Releasing Autoreleasepool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • iphone viewWillAppear not firing

    - by chzk
    I've read numerous posts about people having problems with viewWillAppear when you do not create your view heirarchy JUST right. My problem is I can't figure out what that means. If I create a RootViewController and call addSubView on that controller, I would expect the added view(s) to be wired up for viewWillAppear events. Does anyone have an example of a complex programmatic view heirarchy that successfully recieves viewWillAppear events at every level? Apple Docs state: Warning: If the view belonging to a view controller is added to a view hierarchy directly, the view controller will not receive this message. If you insert or add a view to the view hierarchy, and it has a view controller, you should send the associated view controller this message directly. Failing to send the view controller this message will prevent any associated animation from being displayed. The problem is that they don't describe how to do this. What the hell does "directly" mean. How do you "indirectly" add a view. I am fairly new to Cocoa and iPhone so it would be nice if there were useful examples from Apple besides the basic Hello World crap. Any help is greatly appreciated...

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