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  • Limit on FileReference uploads?!

    - by Rudy
    Hello, I am currently uploading files in ActionScript 3 using the upload() method of the FileReference class. I built an uploader than can do simultaneous or parallel uploads, having a variable set the number of maximum uploads at a time. I noticed that for Internet Explorer I could be uploading 10 or more files simultaneously, but FireFox and Safari seems to cap the number of uploads to 2. That is, when I call the upload method on per say, 3 files, only 2 will get events back (such as ProgressEvent.PROGRESS). Only when one of the 2 uploads finishes, then the 3rd one will start. This behavior does not happen for Internet Explorer. I have tried with a large number of files, and some big files, to make sure this behavior was consistent. I was wondering if anyone noticed this behavior please, and if so, what is the reason for this behavior please? I appreciate your help, Thank you very much, Rudy

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  • Restart nginx without sudo?

    - by tesmar
    So I want to be able to cap:deploy without having to type any passwords. I have setup all private keys so I can get to the remote servers fine, and am now using svn over ssh, so no passwords there. I have one last problem, I need to be able to restart nginx. Right now I have sudo /etc/init.d/nginx reload. That is a problem b/c it uses the capistrano password, the one I just removed b/c I am using keys. Any ideas on how to restart nginx w\out a password?

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  • Deploying with Capistrano & Subversion. Working copy locked

    - by Rimian
    I'm deploying to a Debian server with Capistrano which fails due to locked a working copy. I narrowed it down to this: svn checkout http://myrepo.net/mysite/tags/1.0 /var/www/mysite/releases/1234 So if I run: cap invoke COMMAND='svn checkout http://myrepo.net/mysite/tags/1.0 /var/www/mysite/releases/1234' I get an error: svn: Working copy '/var/www/mysite/releases/1' locked Clean up makes no difference. The same command runs fine from the server. When I list the files in 1234/ I can see all the .svn and working copy files. Can someone please point me in the right direction to resolve this? How do I tell if the working copy is really locked? svn status shows nothing...

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  • MS Access antiquated? Anything new in 2011?

    - by Heidi
    Our company has a database of 17,000 entries. We have used MS Access for over 10 years for our various mailings. Is there something new and better out there? I'm not a techie, so keep in mind when answering. Our problems with Access are: -no record of what was deleted, -will not turn up a name in a search if cap's or punctuation is not entered exactly, -is complicated for us to understand the de-duping process. - We'd like a more nimble program that we can access from more than one dedicated computer.

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  • Why is capistrano acting up like this?

    - by Matt
    I am having an issue with my deploy i ran cap deploy and got this Warning: Permanently added 'github.com,207.97.227.239' (RSA) to the list of known hosts. ** [174.143.150.79 :: out] Permission denied (publickey). ** fatal: The remote end hung up unexpectedly command finished *** [deploy:update_code] rolling back * executing "rm -rf /home/deploy/transprint/releases/20110105034446; true" servers: ["174.143.150.79"] [174.143.150.79] executing command here is my deploy.rb set :application, "transprint" set :domain, "174.149.150.79" set :user, "deploy" set :use_sudo, false set :scm, :git set :deploy_via, :remote_cache set :app_path, "production" set :rails_env, 'production' set :repository, "[email protected]:myname/something.git" set :scm_username, 'deploy' set :deploy_to, "/home/deploy/#{application}" role :app, domain role :web, domain role :db, domain, :primary => true please help

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  • Leverage cloud and programming to share GB's of photos

    - by jcmoney
    My friends and I went on a trip and we have over 8 GB of photos we want to share. We live in different geographic locations and all of us (14 people) have a part of the 8 GB. I was wondering if there's a way to leverage my php skills to share all these photos. My current plan is to make a simple site that you can upload a bunch of files and also list those files for people to download (probably a compressed folder of a bunch of selected ones) but was wondering if there's a better way or if I'm grossly underestimating scalability issues. All of us have high speed internet (essentially T1) and I was planning on using Amazon EC2 since this is a heavy task but for a short time period. That's also the reason I can't use dropbox or similar services since they have a 2GB cap (and I don't want to have everyone sign up and install something). I also don't want to set up anything too tricky since not all of them are tech savvy.

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  • Getting "stack level too deep" error when deploying with Capistrano, Rails 3.1 ruby 1.9.2

    - by Victor S
    Here is the log for the cap deploy script output around where the error occurs. Anny suggestions why this might be happening? Thanks! [yup.la] executing command [yup.la] sh -c 'cd /srv/www/portrait/releases/20120406051647 && bundle exec rake RAILS_ENV=production RAILS_GROUPS=assets assets:precompile' ** [out :: yup.la] rake aborted! ** [out :: yup.la] ** [out :: yup.la] stack level too deep ** [out :: yup.la] (in /srv/www/portrait/releases/20120406051647/app/assets/stylesheets/mobile.css.scss) ** [out :: yup.la] ** [out :: yup.la] Tasks: TOP => assets:precompile:primary ** [out :: yup.la] (See full trace by running task with --trace) ** [out :: yup.la] command finished in 30868ms *** [deploy:update_code] rolling back * executing "rm -rf /srv/www/portrait/releases/20120406051647; true" servers: ["yup.la"] [yup.la] executing command [yup.la] sh -c 'rm -rf /srv/www/portrait/releases/20120406051647; true' command finished in 288ms failed: "sh -c 'cd /srv/www/portrait/releases/20120406051647 && bundle exec rake RAILS_ENV=production RAILS_GROUPS=assets assets:precompile'" on yup.la /Users/victorstan/Sites/portrait ?

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  • Jquery / CSS – addClass to first:p of multiple div with specified class

    - by j-man86
    Hello, I'm using (trying to use) jQuery to add a class to the first paragraph of every div with class of ".djBio" My problem is that it's only adding the class to the first div.djBio, not all divs with that class. Here's the code. I am also using the fancy letter jquery plugin to add the drop cap to the first paragraph (which also is only applying to the first div.djBio, not all) jQuery(function( $ ){ $('.servicesContent p:first, .about-usContent p:first, .djBio p:first').fancyletter().addClass('firstP'); }); Thanks so much for your help!

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  • Best Practices for a Web App Staging Server (on a budget)

    - by fig-gnuton
    I'd like to set up a staging server for a Rails app. I use git & github, Cap, and have a VPS with Apache/Passenger. I'm curious as to the best practices for a staging setup, as far as both the configuration of the staging server as well as the processes for interacting with it. I do know it should be as identical to the production server as possible, but restricting public access to it will limit that, so tips on securing it only for my use would also be great. Another specific question would be whether I could just create a virtual host on the VPS, so that the staging server could reside alongside the production one. I have a feeling there may be reasons to avoid this, though.

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  • Given a word, how do I get the list of all words, that differ by one letter?

    - by user187809
    Let's say I have the word "CAT". These words differ from "CAT" by one letter (not the full list) CUT CAP PAT FAT COT etc. Is there an elegant way to generate this? Obviously, one way to do it is through brute force. pseduo code: while (0 to length of word) while (A to Z) replace one letter at a time, and check if the resulting word is a valid word If I had a 10 letter word, the loop would run 26 * 10 = 260 times. Is there a better, elegant way to do this?

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  • Java or Python distributed compute job (on a student budget)?

    - by midget_sadhu
    I have a large dataset (c. 40G) that I want to use for some NLP (largely embarrassingly parallel) over a couple of computers in the lab, to which i do not have root access, and only 1G of user space. I experimented with hadoop, but of course this was dead in the water-- the data is stored on an external usb hard drive, and i cant load it on to the dfs because of the 1G user space cap. I have been looking into a couple of python based options (as I'd rather use NLTK instead of Java's lingpipe if I can help it), and it seems distributed compute options look like: Ipython DISCO After my hadoop experience, i am trying to make sure i try and make an informed choice -- any help on what might be more appropriate would be greatly appreciated. Amazon's EC2 etc not really an option, as i have next to no budget.

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  • Capistrano update causes C: to be placed in the current directory (cygwin)

    - by user321775
    When I run cap deploy:update in a directory on my local machine (via cygwin), "C:" magically appears in the directory. Sure enough, I can cd to it and it's my windows C: drive. Now I'm afraid to delete it, but I definitely don't want it in this directory (a rails project under /home/username/blah/blah). Here's my config/deploy.rb file. custom options set :application, "xyz.com" set :repository, "ssh://[email protected]:yyyy/home/git/xxx" set :user, "myname" set :runner, user set :use_sudo, false server "xxx.xxx.xxx.xxx:yyyy", :app, :web, :db, :primary = true deploy to set :deploy_to, "/home/myname/public_html/xyz" repository set :scm, :git set :deploy_via, :copy ssh options default_run_options[:pty] = true ssh_options[:paranoid] = false ssh_options[:port] = yyyy start passenger namespace :deploy do task :start do ; end task :stop do ; end task :restart, :roles = :app, :except = { :no_release = true } do run "#{try_sudo} touch #{File.join(current_path,'tmp','restart.txt')}" end end Anyone see the problem? And does anyone know a safe way of getting rid of the C: drives that have already shown up (this has happened in a few directories)?

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  • Huge framerate difference between Test and Publish movie in Flash?

    - by Glacius
    Simply put, I am making a flash midi player. I am using ENTER_FRAME for my timings. I set the framerate to 100 to ensure that the timing of each note in milliseconds is accurate. When I test the movie with CTRL + ENTER it works fine. When I publish it and open it in a browser (tested both IE and Chrome), it suddenly plays back a lot slower. I don't think it's a performance issue, since the code is very simple. If this slowdown is consistent then I can perhaps work with it so that the playback speed will be correct. Do browsers make the framerate slower or do they implement a framerate cap of some sort? What is going on?

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  • Deploying Rails app over VPN

    - by DavidGouge
    You'll have to bear with me as I'm not a Ruby dev, but have inherited a Ruby system. I need to deploy some changes to the app from my repository to the server. I've been instructed to run cap deploy and told that that script will get the latest code from my repository and deploy it to the server. My problem is that I have to VPN to get to the production server and the VPN client then blocks access to my local network, cutting off the repository. So my question is, how can I change my deploy.rb so that I can deploy from my local machine instead? Or is there a better way. If you need to see the deploy.rb, please let me know. Thanks Dave

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  • delete rows using sql 'like' command using data from another table

    - by Captastic
    Hi All, I am trying to delete rows from a table ("lovalarm") where a field ("pointid") is like any one of a number of strings. Currently I am entering them all manually however I need to be able to have a list of over 100,000 options. My thoughts are to have a table ("lovdata") containing all possible strings and running a query to delete rows where the field is 'like' any of the strings in the other table. Can anyone point me in the right direction as to if/how I can use like in this way? Many thanks, Cap

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  • cvRetrieveFrame crahses

    - by pooh_bear
    I'm trying to write a simple openCV code that create a capture and retrieves the first frame from it. **CvCapture *m_pCapfile = cvCreateFileCapture(m_aviFileName.c_str()); if (m_pCapfile) m_frames = cvRound(cvGetCaptureProperty(m_pCapfile, CV_CAP_PROP_FRAME_COUNT)); cvSetCaptureProperty(m_pCapfile, CV_CAP_PROP_POS_FRAMES, 0); int ret = cvGrabFrame( m_pCapfile); IplImage *cap = cvRetrieveFrame( m_pCapfile);** In m_frames is have 153, which is the correct number of frames as far as I know. cvGrabFrame returns 1 to ret however cvRetrieveFrame crashes. I tries using cvCaptureFromFile and cvCaptureFromAVI instead of cvCreateFileCapture In both cases cvRetrieveFrame method crashes. Any ideas? Thanks

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  • Innovation and the Role of Social Media

    - by Brian Dirking
    A very interesting post by Andy Mulholland of CAP Gemini this week – “The CIO is trapped between the CEO wanting innovation and the CFO needing compliance” – had many interesting points: “A successful move in one area won’t be recognized and rapidly implemented in other areas to multiply the benefits, or worse unsuccessful ideas will get repeated adding to the cost and time wasted. That’s where the need to really address the combination of social networking, collaboration, knowledge management and business information is required.” Without communicating what works and what doesn’t, the innovations of our organization may be lost, and the failures repeated. That makes sense. If you liked Andy Mulholland’s blog post, you need to hear Howard Beader’s presentation at Enterprise 2.0 Conference on innovation and the role of social media. (Howard will be speaking in the Market Leaders Session at 1 PM on Wednesday June 22nd). Some of the thoughts Howard will share include: • Innovation is more than just ideas, it’s getting ideas to market, and removing the obstacles that stand in the way • Innovation is about parallel processing – you can’t remove the obstacles one by one because you will get to market too late • Innovation can be about product innovation, but it can also be about process innovation This brings us to Andy’s second issue he raises: "..the need for integration with, and visibility of, processes to understand exactly how the enterprise functions and delivers on its policies…" Andy goes on to talk about this from the perspective of compliance and the CFO’s concerns. And it’s true: innovation can come both in product innovation, but also internal process innovation. And process innovation can have as much impact as product innovation.  New supply chain models can disrupt an industry overnight. Many people ignore process innovation as a benefit of social business, because it is perceived as a bottom line rather than top line impact. But it can actually impact your top line by changing your entire business model. Oracle WebCenter sits at this crossroads between product innovation and process innovation, enabling you to drive go-to-market innovations through internal social media tools, removing obstacles in parallel, and also providing you deep insight into your processes so you can identify bottlenecks and realize whole new ways of doing business. Learn more about how at the Enterprise 2.0 Conference, where Oracle will be in booth #213 showing Oracle WebCenter and Oracle Fusion Applications.

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  • Gawker Passwords

    - by Nick Harrison
    There has been much news about the hack of the Gawker web sites. There has even been an analysis of the common passwords found. This list is embarrassing in many ways. The most common password was "123456". The second most common password was "password". Much has also been written providing advice on how to create good passwords. This article provides some interesting advice, none of which should be taken. Anyone reading my blog, probably already knows the importance of strong passwords, so I am not going to reiterate the reasons here. My target audience is more the folks defining password complexity requirements. A user cannot come up with a strong password, if we have complexity requirements that don't make sense. With that in mind, here are a few guidelines:  Long Passwords Insist on long passwords. In some cases, you may need to change to allow a long password. I have seen many places that cap passwords at 8 characters. Passwords need to be at least 8 characters minimal. Consider how much stronger the passwords would be if you double the length. Passwords that are 15-20 characters will be that much harder to crack. There is no need to have limit passwords to 8 characters. Don't Require Special Characters Many complexity rules will require that your password include a capital letter, a lower case letter, a number, and one of the "special" characters, the shits above the number keys. The problem with such rules is that the resulting passwords are harder to remember. It also means that you will have a smaller set of characters in the resulting passwords. If you must include one of the 9 digits and one of the 9 "special" characters, then you have dramatically reduced the character set that will make up the final password. Two characters will be one of 10 possible values instead of one of 70. Two additional characters will be one of 26 possible characters instead of a 70 character potential character set. If you limit passwords to 8 characters, you are left with only 7 characters having the full set of 70 potential values. With these character restrictions in place, there are 1.6 x1012 possible passwords. Without these special character restrictions, but allowing numbers and special characters, you get a total of 5.76x1014 possible passwords. Even if you only allowed upper and lower case characters, you will still have 2.18X1014 passwords. You can do the math any number of ways, requiring special characters will always weaken passwords. Now imagine the number of passwords when you require more than 8 characters.  If you are responsible for defining complexity rules, I urge you to take these guidelines into account. What other guidelines do you follow?

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  • CodePlex Daily Summary for Wednesday, April 04, 2012

    CodePlex Daily Summary for Wednesday, April 04, 2012Popular ReleasesExtAspNet: ExtAspNet v3.1.2: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-04 v3.1.2 -??IE?????????????BUG(??"about:blank"?...totalem: version 2012.04.04.1: devel releaseNShape - .Net Diagramming Framework for Industrial Applications: NShape 2.0.0: Changes in 2.0.0:New / Changed / Extended Interfaces: public interface ISecurityManager public interface ISecurityDomainObject public interface IModelObject : ISecurityDomainObject public interface ILayerCollection : ICollection<Layer> public interface IRepository public interface ICommand public interface IModelMapping For details on interface changes, see documentation. For more changes on namespaces and base classes, see ReadMe.txt (installation folder) or Changes.txt in the s...ClosedXML - The easy way to OpenXML: ClosedXML 0.65.1: Aside from many bug fixes we now have Conditional Formatting The conditional formatting was sponsored by http://www.bewing.nl (big thanks) New on v0.65.1 Fixed issue when loading conditional formatting with default values for icon setsnopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.50: Highlight features & improvements: • Significant performance optimization. • Allow store owners to create several shipments per order. Added a new shipping status: “Partially shipped”. • Pre-order support added. Enables your customers to place a Pre-Order and pay for the item in advance. Displays “Pre-order” button instead of “Buy Now” on the appropriate pages. Makes it possible for customer to buy available goods and Pre-Order items during one session. It can be managed on a product variant ...SkyDrive Connector for SharePoint: SkyDriveConnector for SharePoint: SkyDriveConnector for SharePointWiX Toolset: WiX v3.6 RC0: WiX v3.6 RC0 (3.6.2803.0) provides support for VS11 and a more stable Burn engine. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/4/3/WiX-v3.6-Release-Candidate-Zero-availableSageFrame: SageFrame 2.0: Sageframe is an open source ASP.NET web development framework developed using ASP.NET 3.5 with service pack 1 (sp1) technology. It is designed specifically to help developers build dynamic website by providing core functionality common to most web applications.Lightbox Gallery Module for DotNetNuke: 01.11.00: This version of the Lightbox Gallery Module adds the following features/bug fixes: Feature: Read image EXIF information Bug Fix: URL parsing bug for any folder provider Minimum System Requirements Please ensure that your environment meets or exceeds the following system requirements: DotNetNuke® Version 06.00.00 or higher SQL Server 2005 or later .Net Framework 3.5 SP1 or lateriTuner - The iTunes Companion: iTuner 1.5.4475: Fix to parse empty playlists in iTunes LibraryGoogleMap Control: Google Geocoder 1.3: Geo types changes to string type and GeoAddressType enum changes to static class with some known types as constants in order to resolve the problems with new and not defined geo types.Document.Editor: 2012.2: Whats New for Document.Editor 2012.2: New Save Copy support New Page Setup support Minor Bug Fix's, improvements and speed upsVidCoder: 1.3.2: Added option for the minimum title length to scan. Added support to enable or disable LibDVDNav. Added option to prompt to delete source files after clearing successful completed items. Added option to disable remembering recent files and folders. Tweaked number box to only select all on a quick click.MJP's DirectX 11 Samples: Light Indexed Deferred Rendering: Implements light indexed deferred using per-tile light lists calculated in a compute shader, as well as a traditional deferred renderer that uses a compute shader for per-tile light culling and per-pixel shading.Pcap.Net: Pcap.Net 0.9.0 (66492): Pcap.Net - March 2012 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes a packet interpretation framework. Version 0.9.0 (Change Set 66492)March 31, 2012 release of the Pcap.Net framework. Follow Pcap.Net on Google+Follow Pcap.Net on Google+ Files Pcap.Net.DevelopersPack.0.9.0.66492.zip - Includes all the tutorial example projects source files, the binaries in a 3rdParty directory and the documentation. It include...Extended WPF Toolkit: Extended WPF Toolkit - 1.6.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's in the 1.6.0 Release?BusyIndicator ButtonSpinner Calculator CalculatorUpDown CheckListBox - Breaking Changes CheckComboBox - New Control ChildWindow CollectionEditor CollectionEditorDialog ColorCanvas ColorPicker DateTimePicker DateTimeUpDown DecimalUpDown DoubleUpDown DropDownButton IntegerUpDown Magnifier MaskedTextBox MessageBox MultiLineTex...Media Companion: MC 3.434b Release: General This release should be the last beta for 3.4xx. If there are no major problems, by the end of the week it will upgraded to 3.500 Stable! The latest mc_com.exe should be included too! TV Bug fix - crash when using XBMC scraper for TV episodes. Bug fix - episode count update when adding new episodes. Bug fix - crash when actors name was missing. Enhanced TV scrape progress text. Enhancements made to missing episodes display. Movies Bug fix - hide "Play Trailer" when multisaev...Better Explorer: Better Explorer 2.0.0.831 Alpha: - A new release with: - many bugfixes - changed icon - added code for more failsafe registry usage on x64 systems - not needed regfix anymore - added ribbon shortcut keys - Other fixes Note: If you have problems opening system libraries, a suggestion was given to copy all of these libraries and then delete the originals. Thanks to Gaugamela for that! (see discussion here: 349015 ) Note2: I was upload again the setup due to missing file!MonoGame - Write Once, Play Everywhere: MonoGame 2.5: The MonoGame team are pleased to announce that MonoGame v2.5 has been released. This release contains important bug fixes, implements optimisations and adds key features. MonoGame now has the capability to use OpenGLES 2.0 on Android and iOS devices, meaning it now supports custom shaders across mobile and desktop platforms. Also included in this release are native orientation animations on iOS devices and better Orientation support for Android. There have also been a lot of bug fixes since t...Circuit Diagram: Circuit Diagram 2.0 Alpha 3: New in this release: Added components: Microcontroller Demultiplexer Flip & rotate components Open XML files from older versions of Circuit Diagram Text formatting for components New CDDX syntax Other fixesNew ProjectsASP.Net MVC Composite Application Framework: ASP.NET MVC Composite Application FrameworkaTimer : Take a break timer: This timer will help programmers and other people who work on computer for long periods, users will be able to set their time period for work and break, whether you want to enforce the break by hibernating or making your computer sleep. Will be good for eyes, a lot! Still under development and will be monthly revised.Avilander Maven: Projeto Disciplina Branquinho.Banner from Databases: make a banner from database informationCrmXpress OptionSet Manager For Microsoft Dynamics CRM 2011: CrmXpress OptionSet Manager For Microsoft Dynamics CRM 2011CSharpCodeLineCounter: Count code lines as Code Metrics do.Decatec Sharepoint code: Various Decatec Sharepoint codeDevWebServer: DevWebServer is a simple, lightweight web server which can be used for unit testing HTTP client applications. It is developed in C#, has minimal dependencies and is provided as a single assembly.Effect Architect: A real-time effect editor (currently) aimed at Direct3D9. The idea is to bring features that popular IDEs provide to HLSL coding, as well as features that are specific to graphical coding.Gpu Hough: Demo project performing Hough transformation on GPUHappyHourWin8: This project contains several Metro-App development approaches. There will be an RSS-Reader, a task list and a game. Home Media Center: Home Media Center is a server application for UPnP / DLNA compatible devices. It supports streaming and transcoding media files, Windows desktop and video from webcams. This project is developed in C#, C++ and uses DirectShow, Media Foundation.INSTEON Mayhem Module: INSTEON module for Mayhem application.ISService: ISServiceKEITH: Kinect for hospitalsKnowledge Exchange: KnowledgeExchangeLightweight Test Automation Framework: The Lightweight Test Automation Framework for ASP.NET was developed and is currently used by the ASP.NET QA Team to automate regression tests for the product. It is designed to run within an ASP.NET application. Tests can be written in any .NET Framework language. They use an APlinewatchdk: linewatchdkLuaForMono: c#?lua?????,??LuaInterface??luaSharp???,?????????(luaInterface)??lua??c#?????????(luasharp),??mono?linux????????lua??.Metro App Toolkit: The Metro App Toolkit provides the developer community with key components and functionality that are commonly used in Metro Apps for WindowsPhone, Windows8 and the web, including Networking! Toolkit releases include samples & docs. From the community, for the community. My IE Accelerators: 1. dict.cn ie accelaratorofm: ofmOrchard Clippy module: Orchard Clippy moduleOrchard Twitter module: Orchard Twitter modulePersian Subtitle For Programming Courses: This project is created for collecting all programming course's PERSIAN SUBTITLE and help Persian language student to learn programming and every thing related to their major, by Meysam Hooshmandpicking: pickingPomodoro Timer for Visual Studio: Keep track of your Pomodoro Technique (from the Pomodoro Technique® official website – www.pomodorotechnique.com) sessions in Visual Studio.ScriptSafe: A simple powershell wrapper around source control aimed at admins to enable simple source control for their scripts.SkyDrive Connector for SharePoint: SkyDrive Connector for SharePoint is a sandbox web part that can help manage documents stored on skydrive on sharepoint by adding additional metadata. This helps the document to be discoverable on SharePoint. Also SkyDrive provides 25GB for free space for live users.SkypeTranslator: Help users to translate incoming message from Skype and Outlook applications to specified language. In core was use Elysium , log4net , and WPF frameworks, WPF Toolkit Extended,TPL,WCFTalking Heads: The TalkingHeads is a simple social network written in ASP .NET 4.0. It is intended for demonstrating and exploring application monitoring features of AVIcode technology. It works great with AVIcode 5.7, as well as with APM feature in System Center 2012. Unik Project: Unik is a Unified Framework makes easier to create enterprise .NET applications based on architecture best practice.WV-CU950 System Controller .NET Library.: WV-CU950 System Controller .NET library for Panasonic WV-CU950 System Controller. This library contains data processing method.YO JACK!: <Project name>Yo Jack!</Project name> Gather evidence to track down a physical theft of your computer, and turn over to the police. Free to the public.???????: ????????

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  • Very very slow transfer speeds between Windows 7 and samba server running on Ubuntu 11.10/12.04 minimal

    - by kuzyt
    As mentioned in the title I tried transferring files between Windows 7 and the samba server running on both Ubuntu 11.10 and 12.04 but both showed very slow transfer speeds. Can someone please guide me in the right direction to debug this problem ? wget --output-document=/dev/null http://tokyo1.linode.com/100MB-tokyo.bin --2012-08-21 22:02:17-- http://tokyo1.linode.com/100MB-tokyo.bin Resolving tokyo1.linode.com (tokyo1.linode.com)... 106.187.33.12 Connecting to tokyo1.linode.com (tokyo1.linode.com)|106.187.33.12|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 104857600 (100M) [application/octet-stream] Saving to: `/dev/null' 8% [=============> ] 8,923,980 64.8K/s eta 15m 0s wlan0 IEEE 802.11abgn ESSID:"TNET" Mode:Managed Frequency:2.462 GHz Access Point: 58:6D:8F:26:20:7A Bit Rate=117 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=57/70 Signal level=-53 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:101 Invalid misc:2448 Missed beacon:0 03:00.0 Network controller: Atheros Communications Inc. AR9300 Wireless LAN adaptor (rev 01) Subsystem: Atheros Communications Inc. Device 3112 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx+ Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 16 Region 0: Memory at fea00000 (64-bit, non-prefetchable) [size=128K] Expansion ROM at fea20000 [disabled] [size=64K] Capabilities: [40] Power Management version 3 Flags: PMEClk- DSI- D1+ D2- AuxCurrent=375mA PME(D0+,D1+,D2-,D3hot+,D3cold-) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME- Capabilities: [50] MSI: Enable- Count=1/4 Maskable+ 64bit+ Address: 0000000000000000 Data: 0000 Masking: 00000000 Pending: 00000000 Capabilities: [70] Express (v2) Endpoint, MSI 00 DevCap: MaxPayload 128 bytes, PhantFunc 0, Latency L0s <1us, L1 <8us ExtTag- AttnBtn- AttnInd- PwrInd- RBE+ FLReset- DevCtl: Report errors: Correctable- Non-Fatal- Fatal- Unsupported- RlxdOrd- ExtTag- PhantFunc- AuxPwr- NoSnoop- MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr- TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Latency L0 <2us, L1 <64us ClockPM- Surprise- LLActRep- BwNot- LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- Retrain- CommClk+ ExtSynch- ClockPM- AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s, Width x1, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- DevCap2: Completion Timeout: Not Supported, TimeoutDis+ DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis- LnkCtl2: Target Link Speed: 2.5GT/s, EnterCompliance- SpeedDis-, Selectable De-emphasis: -6dB Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS- Compliance De-emphasis: -6dB LnkSta2: Current De-emphasis Level: -6dB Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+ AERCap: First Error Pointer: 00, GenCap- CGenEn- ChkCap- ChkEn- Capabilities: [140 v1] Virtual Channel Caps: LPEVC=0 RefClk=100ns PATEntryBits=1 Arb: Fixed- WRR32- WRR64- WRR128- Ctrl: ArbSelect=Fixed Status: InProgress- VC0: Caps: PATOffset=00 MaxTimeSlots=1 RejSnoopTrans- Arb: Fixed- WRR32- WRR64- WRR128- TWRR128- WRR256- Ctrl: Enable+ ID=0 ArbSelect=Fixed TC/VC=01 Status: NegoPending- InProgress- Capabilities: [300 v1] Device Serial Number 00-00-00-00-00-00-00-00 Kernel driver in use: ath9k Kernel modules: ath9k

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  • Glume amuzante cu copii

    - by interesante
    Tatal chel; o fetita o intreaba pe mama sa: - Mama, de ce tata e asa de chel? - Deoarece are multa minte si i-a cazut parul. - Dar tu de ce ai asa de mult par in cap? - Mananca si taci!Era odata un tanar care cand era mic vroia sa se faca un "mare" scriitor. Cand i s-a cerut sa defineasca "mare" a spus: "Vreau sa scriu chestii pe care sa le citeasca toata lumea, chestii la care lumea sa reactioneze emotional, lucruri care sa-i faca sa strige, sa planga, sa urle, sa se zbata de durere, disperare si manie!" Acum lucreaza pentru Microsoft si scrie mesaje de eroare...Mai multa distractie pe un website cu jocuri flash care sa te captiveze.Un barbat zbura cu un balon cu aer cald si la un moment dat si-a dat seama ca s-a ratacit. A coborat pana aproape de pamant si a zarit o femeie pe o pajiste. Apropiindu-se de ea, el i-a strigat: -Fii amabila, poti sa ma ajuti? Am promis unui prieten ca ma intalnesc cu el, dar nu mai stiu unde ma aflu. Femeia i-a raspuns: -Te afli intr-un balon cu aer cald, la vreo 10 metri inaltime. Te gasesti intre 40 si 41 grade latitudine nord, si intre 59 si 60 de grade logitudine vest. -Ei, probabil esti inginera de profesie! spuse omul din balon. -Asa este, raspunse femeia, dar de unde stii? -Pai tot ce mi-ai spus este corect din punct de vedere tehnic, dar tot n-am idee ce-as putea face cu informatiile de la tine si sunt tot in ceata. Sa fiu sincer, nu m-ai ajutat deloc. Ba chiar pot spune ca m-ai tinut pe loc degeaba. Atunci femeia i-a raspuns: -Dar tu trebuie sa fii director! -Asa este, raspunse barbatul, dar de unde stii? -Pai nu stii unde te afli si nici incotro te indrepti. Te-ai ridicat la inaltime profitand de o flama care a incins situatia. Ai facut o promisiune pe care nu stii cum ai sa ti-o tii si te astepti ca oamenii de sub tine sa-ti rezolve problema. Adevarul este ca te afli exact in locul unde te aflai cand am inceput discutia, acum 1 minut, dar brusc constati acum ca asta este din vina mea.

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  • Torchlight Black Screen and doesn't show up

    - by Lelouch Reyiz
    When I open it in full screen I get a black screen that covers whole screen,in windowed mode middle of screen.Here is a video: https://copy.com/fvrGw7QIJ8Z0 Terminal Output: alperen@alperen-Inspiron-N5010 /usr/local/games/Torchlight $ ./Torchlight.bin.x86_64 Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. FreeImage version: 3.13.1 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz DDS codec registering Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library lib64/OGRE/RenderSystem_GL Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library lib64/OGRE/Plugin_ParticleFX Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library lib64/OGRE/Plugin_OctreeSceneManager Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.6.5 (Shoggoth) terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::substr Error: signal: 6 ./Torchlight.bin.x86_64(_ZN10LinuxUtils13crash_handlerEi+0x25)[0x17eb6f5] /lib/x86_64-linux-gnu/libc.so.6(+0x37000)[0x7fc647877000] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x39)[0x7fc647876f89] /lib/x86_64-linux-gnu/libc.so.6(abort+0x148)[0x7fc64787a398] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x155)[0x7fc6481826b5] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5e836)[0x7fc648180836] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5e863)[0x7fc648180863] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5eaa2)[0x7fc648180aa2] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_out_of_rangePKc+0x67)[0x7fc6481d25d7] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xbe3d3)[0x7fc6481e03d3] ./Torchlight.bin.x86_64(_ZN11CFileSystem21buildMassiveDataGroupEv+0x453)[0x1617805] ./Torchlight.bin.x86_64(_ZN11CFileSystemC1Eb+0x14be)[0x16145ae] ./Torchlight.bin.x86_64(_ZN22CMasterResourceManagerC1EP9CSettings+0x41a)[0xfe1d0a] ./Torchlight.bin.x86_64(_ZN5CGame5setupEb+0x79a)[0x73ceaa] ./Torchlight.bin.x86_64(_ZN5CGame5beginEPv+0x28d)[0x73b839] ./Torchlight.bin.x86_64(main+0x649)[0x146dbe4] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5)[0x7fc647861ec5] ./Torchlight.bin.x86_64[0x739ca9]

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  • Do I need to create my own or use a commercial server for the features and matchmaking options I want my game to support?

    - by baptzmoffire
    So I'm developing an indie turn-based game for iOS and, in coding up a Game Center matchmaking class, I'm starting to question whether Game Center is even the best choice for what I want this game to do. I need to figure out whether I need to create my own server, invest in a preexisting client or server service, or if I even need to use a server at all. If I do need to use a ready-made service other than Game Center, which server would accomodate my game's needs best? I have limited resources and funds. Here is the list of features I want my game to support, ideally: Turn-based gameplay (a la "with Friends" and "with Buddies" games) Smart matchmaking (matching users up with other players of comparable skill/achievements) Random matchmaking Facebook matchmaking Specific username matchmaking Contact list matchmaking A way to select what "type" of match you want to challenge an opponent to. (In random, smart, and Facebook matchmaking, there will be different "wagers" the player can make. [e.g. "I wanna play a random opponent for 1000 points. Now, I wanna play my Facebook buddy for 1,000,000 points."] There will be a predetermined range of amounts you can play for. It won't be customizable.) Buddies list capability (Game-buddies, as opposed to contacts and Facebook) A higher concurrent game cap than Game Center offers (which I still can't really find a straight answer on) Scalability (it should support 2 or 20,000,000 players) Objective-C compatibility Flexibility (for all the stuff I haven't thought of yet) Am I dreaming, here? Is there even a service that can handle all of these features? Do I need to invest months in learning a networking language to build my own? If so, how much would I need to spend on hardware? I've been looking around all morning and, so far, the only seemingly viable option is SmartFox. Under "Everything and the kitchen sink" section here, it says they support "virtual world with Zones, Rooms and RoomGroups, create complex game challenges, send invitations, manage buddy lists, create custom permission profiles, oversee the security aspects and tons more." http://www.smartfoxserver.com/overview/platform Is there an option that Im just overlooking? Thanks for any help anyone can provide. Sorry for the long poast. One last question: Does anyone know which server Dice with Buddies uses? I was experimenting with how many concurrent games I could get going and my ADHD kicked in at about 80 games. 80 concurrent games would be great for my game, but again, I need the other features I mentioned too. Thanks again.

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  • So Much Happening at Devoxx

    - by Tori Wieldt
    Devoxx, the premier Java conference in Europe, has been sold out for a while. The organizers (thanks Stephan and crew!) cap the attendance to make sure all attendees have a great experience, and that speaks volumes about their priorities. The speakers, hackathons, labs, and networking are all first class. The Oracle Technology Network will be there, and if you were smart/lucky enough to get a ticket, come find us and join the fun: IoT Hack Fest Build fun and creative Internet of Things (IoT) applications with Java Embedded, Raspberry Pi and Leap Motion on the University Days (Monday and Tuesday). Learn from top experts Yara & Vinicius Senger and Geert Bevin at two Raspberry Pi & Leap Motion hands-on labs and hacking sessions. Bring your computer. Training and equipment will be provided. Devoxx will also host an Internet of Things shop in the exhibition floor where attendees can purchase Arduino, Raspberry PI and Robot starter kits. Bring your IoT wish list! Video Interviews Yolande Poirier and I will be interviewing members of the Java Community in the back of the Expo hall on Wednesday and Thursday. Videos are posted on Parleys and YouTube/Java. We have a few slots left, so contact me (you can DM @Java) if you want to share your insights or cool new tip or trick with the rest of the developer community. (No commercials, no fluff. Keep it techie and keep it real.)  Oracle Keynote Wednesday morning Mark Reinhold, Chief Java Platform Architect, and Brian Goetz, Java Language Architect will provide an update on Java 8 and beyond. Oracle Booth Drop by the Oracle booth to see old and new friends.  We'll have Java in Action demos and the experts to explain them and answer your questions. We are raffling off Raspberry Pi's each day, so be sure to get your badged scanned. We'll have beer in the booth each evening. Look for @Java in her lab coat.  See you at Devoxx! 

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  • Frame rate on one of two machines running same code seems to be capped at 60 for no reason

    - by dennmat
    ISSUE I recently moved a project from my laptop to my desktop(machine info below). On my laptop the exact same code displays the fps(and ms/f) correctly. On my desktop it does not. What I mean by this is on the laptop it will display 300 fps(for example) where on my desktop it will show only up to 60. If I add 100 objects to the game on the laptop I'll see my frame rate drop accordingly; the same test on the desktop results in no change and the frames stay at 60. It takes a lot(~300) entities before I'll see a frame drop on the desktop, then it will descend. It seems as though its "theoretical" frames would be 400 or 500 but will never actually get to that and only do 60 until there's too much to handle at 60. This 60 frame cap is coming from no where. I'm not doing any frame limiting myself. It seems like something external is limiting my loop iterations on the desktop, but for the last couple days I've been scratching my head trying to figure out how to debug this. SETUPS Desktop: Visual Studio Express 2012 Windows 7 Ultimate 64-bit Laptop: Visual Studio Express 2010 Windows 7 Ultimate 64-bit The libraries(allegro, box2d) are the same versions on both setups. CODE Main Loop: while(!abort) { frameTime = al_get_time(); if (frameTime - lastTime >= 1.0) { lastFps = fps/(frameTime - lastTime); lastTime = frameTime; avgMspf = cumMspf/fps; cumMspf = 0.0; fps = 0; } /** DRAWING/UPDATE CODE **/ fps++; cumMspf += al_get_time() - frameTime; } Note: There is no blocking code in the loop at any point. Where I'm at My understanding of al_get_time() is that it can return different resolutions depending on the system. However the resolution is never worse than seconds, and the double is represented as [seconds].[finer-resolution] and seeing as I'm only checking for a whole second al_get_time() shouldn't be responsible. My project settings and compiler options are the same. And I promise its the same code on both machines. My googling really didn't help me much, and although technically it's not that big of a deal. I'd really like to figure this out or perhaps have it explained, whichever comes first. Even just an idea of how to go about figuring out possible causes, because I'm out of ideas. Any help at all is greatly appreciated.

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