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  • International multi-OS keyboard layout for both coding and surfing?

    - by Nikolai Prokoschenko
    So yes, the problem has been raised in parts multiple times already. Still I'm looking for a keyboard layout that has the following features: Easy on fingers (Dvorak-like layouts welcome) Easy for coding Includes German characters (typing ä with AltGr-p is not ok). Works well with web-browsing (Ctrl-t and Ctrl-w on one hand, left one very much preferred, since that's where my ex-CapsLock, now Ctrl lies) Works well with default Emacs bindings Works on both Windows and Linux (at least easily installable) I've looked at Dvorak and Neo, they both have a "shortcut problem", i.e. web-browsing and most frequent Emacs combinations use both parts of the keyboard. Using right Ctrl is usually not an option, since it'll give me RSI much faster than keeping QWERTY/Z. Funnily enough, mirroring the default Neo layout would probably be enough for me. So, any ideas?

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  • Converting to a mac-book pro for multi disciplined development.

    - by DeanMc
    Hi all, I am in a bit of a bind. I have been contracted to create a small suite of applications for Android, iOS and WP7. Currently I am also on the market for a new notebook for development. Now the issue I have is I can either buy a consumer grade macbook and a laptop or I could just buy an 8gb Ram, SSD, i7 mackbook and virtualise windows 7. I have never used a mac or macbook before so before I go purchase anything I would like to know what your thoughts are on this. Has anyone any experience with this?

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  • Mozilla interrompt le projet Electrolysis d'un Firefox multi-processus, une première version de Fennec à UI native sans XUL est disponible

    Mozilla interrompt le projet Electrolysis d'un Firefox multiprocessus Une première version de Firefox Mobile à UI native sans XUL est disponible Pour de meilleures performances et compétitivité, Mozilla avait annoncé l'abandon de la technologie d'interface XUL sur Firefox Mobile. Une décision concrétisée aujourd'hui par la sortie d'une version à interface native sur le canal Nightly. Des widgets constituent les différents composants de la nouvelle interface (barre d'adresse, contenu, futures exten...

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  • Problem in multi booting Ubuntu 12.04 with existing Windows XP, 7 and 8 in 500GB HDD with 5 Partitions

    - by Dhruva
    Here's my case. I have 500GB HDD with 5 Partitions with XP, Windows7 and Windows8 RP in the first three. As per one of the instruction I've seen in this forum, I did shrink my 4th Partition to create a 30GB unallocated free space to install Ubuntu 12.04. But, when next I'm trying to boot the Ubuntu CD and choosing "Something Else", its only recognizing my 500GB HDD in whole as "/sda" and not reading the free 30GB space separately to install Ubuntu in it as suggested in the instruction mentioned in this forum. I've also tried to install in from within Windows7, by mounting the Ubuntu ISO file and using the .exe file and instruction thereupon (choosing free drive, user name, installation size, etc.), but that also failed after the PC restarted to continue the installation, showing as error for file extension, partition something error. One thing to be noted that the PC I'm trying to install Ubuntu in it is my Home PC and doesn't have any internet connection. Hence, no updates or otherwise online help. What shall I do?? Kindly suggest. Sorry if I made some grammatical mistakes as English is not my first language. Thanks in advance.

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  • how to rotate a sprite using multi touch (andengine) in android?

    - by 786
    I am new to android game development. I am using andengine GLES-2. i have created sprite as a box. this box is now draggable by using this coding. it works fine. but i want multitouch on this which i want to rotate a sprite with 2 finger in that box and even it should be draggable. .... plz help someone by overwriting this code or by giving exact example of this doubt... i am trying this many days but no idea. final float centerX = (CAMERA_WIDTH - this.mBox.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mBox.getHeight()) / 2; Box= new Sprite(centerX, centerY, this.mBox, this.getVertexBufferObjectManager()) { public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { this.setPosition(pSceneTouchEvent.getX() - this.getWidth()/ 2, pSceneTouchEvent.getY() - this.getHeight() / 2); float pValueX = pSceneTouchEvent.getX(); float pValueY = CAMERA_HEIGHT-pSceneTouchEvent.getY(); float dx = pValueX - gun.getX(); float dy = pValueY - gun.getY(); double Radius = Math.atan2(dy,dx); double Angle = Radius * 360 ; Box.setRotation((float)Math.toDegrees(Angle)); return true; } thanks

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  • Multi language switch links translated or in current language?

    - by FFish
    Should I do: A: translate the language links in the current language: (if I am on the English version) <a href="en/">English</a> | <a href="it/">Italian</a> | <a href="fr/">French B: the links in the native languages: <a href="en/">English</a> | <a href="it/">Italiano</a> | <a href="fr/">Français</a> From a user perspective option B is obvious, but what about SEO?

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  • How to implement a multi-part snake with smooth movement? [closed]

    - by Jamie
    Sorry that i couldnt answer on my previous post but it got closed. I couldnt answer because i had to prepair for my finals. As there were problems with understanding of what im trying to achieve, im going to describe a little bit more in depth. Im creating a game in which you steer a snake. I assume everybody knows how that works. But in my case the snake isnt just propagating in an array element by element. Imagine a 2Dgrid on which the snake moves. Its 10x10 tiles. Lets say one tile is 4x4 meters. The snakes head spawns in the middle of the (3,2) tile (beginning with (0,0)), so its position is (4*3+2,4*2+2)(the 2's are so that the snake is in the middle of the 4x4 tile). And heres where the fun begins. when the snake moves, it doesnt jump to next tile. Instead it moves a fraction of the way there. So lets say the snake is heading to tile (4,2). After it moved once, its position is (4*3+2+0.1,4*2+2), where 0.1 is the fraction of the way it moved. This is done to achieve smooth movement. So now im adding the rest of the body. The rest is supposed to move along the exact same path as the head did. I implemented it so that each part of the body has its own position and direction. Then i apply this algorithm: 1.Move each part in its direction. 2.If a part is in the middle of the tile(which implies all of them are), change each parts direction to the direction of the part proceeding it. As i said before i could make this work, but i cant stop thinking that im overlooking a much easier and cleaner solution. So this is my question. Is there any easier/better/faster way to do this?

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  • Toutes les semaines un peu de code pour aller plus loin avec Windows 7, Le multi-touch

    En cette fin d'année, la communauté de Developpez.com s'est alliée avec Microsoft France pour relayer une série de questions / réponses sur le développement Windows 7. A partir d'aujourd'hui, nous poserons une question chaque lundi sur une fonctionnalité propre au développement d'applications Windows 7. La bonne réponse de la question de la semaine sera ensuite dévoilée la semaine suivante avec un exemple de mise en pratique. Êtes-vous prêt à relever le défi ? Pensez-vous bien connaître les possibilités que proposent les API Windows 7 ? C'est ce que nous allons voir dès aujourd'hui, nous attendons vos propositions ! La réponse de la semaine : Windows 7 est arrivé avec la gest...

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  • What exactly is the "Multi-threaded Debug DLL" Runtime Library option doing in VS 2008?

    - by GregH
    I have a solution in VS 2008 that creates a DLL. I then use that DLL in another application. If I go in to the DLL projects property pages and change the following configuration for a DEBUG build then the built dll no long provides the desired functionality. If I change it back and rebuild the DLL, then the DLL does provide the correct functionality: Property Pages = Configuration Properties = C/C++ = Code Generation = Runtime Library If set to "Multi-threaded Debug DLL (/MDd)" then everything works as it should. I get the correct functionality from the DLL If set to "Multi-threaded DLL (/MD)" then the DLL does not function properly...no runtime errors or anything, it just doesn't work (The DLL is supposed to plot some lines on a map but does not in this mode). So the question is, why does using the /MDd flag result in correction functionality of the underlying code, while /MD results in incorrect functionality? A little background...somebody else developed the DLL in C++ and I am using this DLL in a VB.net application.

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  • C++ project type: unicode vs multi-byte; pros and cons

    - by Stefan Valianu
    I'm wondering what the Stack Overflow community thinks when it comes to creating a project (thinking primarily c++ here) with a unicode or a multi-byte character set. Are there pros to going Unicode straight from the start, implying all your strings will be in wide format? Are there performance issues / larger memory requirements because of a standard use of a larger character? Is there an advantage to this method? Do some processor architectures handle wide characters better? Are there any reasons to make your project Unicode if you don't plan on supporting additional languages? What reasons would one have for creating a project with a multi-byte character set? How do all of the factors above collide in a high performance environment (such as a modern video game) ?

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  • How can I make multi-line, vertically and horizontally aligned labels for radio buttons in HTML Form

    - by Patrick Klingemann
    Assuming the following markup: <fieldset> <legend>Radio Buttons</legend> <ol> <li> <input type="radio" id="x"> <label for="x"><!-- Insert multi-line markup here --></label> </li> <li> <input type="radio" id="x"> <label for="x"><!-- Insert multi-line markup here --></label> </li> </ol> </fieldset> How do I style radio button labels so that they look like the following in most browsers (IE6+, FF, Safari, Chrome:

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  • Simulated click on "add more value" button of multi value cck field causes whole content form to sub

    - by ninja
    Hi I have a multi value cck field in my cck content type. I want to simulate click on "add another item" using jquery. which is like $('#edit-field-supp-quan-field-supp-quan-add-more').trigger('click'); but it causes whole content form to submit instead of adding extra multi value cck field. Manuall clicks are working perfectly. Can anyone tell me why behavior of manual clicks and simulated clicks are different. thanks ----Update ---- This is the code I was using:- $('#edit-field-freightamount-0-value').click(function(){ alert('hello'); $('#edit-field-supp-quan-field-supp-quan-add-more').trigger('click'); //$('.form-submit ahah-processed').trigger('click'); }); I actually intended to call this from inside some other function but I just wanted to test it before that . So i wrote this dummy function which is like if i click inside a texrfield it should simulate a click on "add more item" How do we prevent default action of click?

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  • How does Starcraft 2 load it's metadata?

    - by chobok
    Lets say you are playing Starcraft 2 melee map. The game loads the map. Melee maps have the following dependencies: Liberty (Mod) Liberty Multi (Mod) I think the game engine will load the data from Liberty (Mod) first, then from Liberty Multi (Mod). For data that exists in both dependencies, the engine will use the one from Liberty Multi (Mod). Is this correct? Liberty Multi (Mod) is updated with each patch of Starcraft 2. Does the game engine load just the latest version of Liberty Multi (Mod)? or Does the game engine load all the versions and overwrite duplicate data with the latest version?

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  • How do I push a new project to a shared Mercurial multi-repository?

    - by j-g-faustus
    I have a local machine ("laptop") and a shared Mercurial repository on another machine ("server"). The shared repository is set up as a multi-repository as described in the Mercurial documentation using Apache, the hgwebdir.cgi script and Mercurial 1.4. The setup works in the sense that I can browse the projects (repositories) in the web browser, I can clone and pull from the server, and I can push from the laptop when the project/repository already exists on the server. But I cannot create a new project on the laptop (hg init, do stuff, hg commit) and push it to the shared multi-repository (hg push http://server/hg/my-new-project-name) - I get "abort: HTTP Error 404: Not Found", presumably because the directory/project repository does not exist yet. How can I push a new project/directory structure to a Mercurial running elsewhere? I couldn't find anything in the documentation, how do you guys do it?

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  • Multi-Core Programming. Boost's MPI, OpenMP, TBB, or something else?

    - by unknownthreat
    Hello, I am totally a novice in Multi-Core Programming, but I do know how to program C++. Now, I am looking around for Multi-Core Programming library. I just want to give it a try, just for fun, and right now, I found 3 APIs, but I am not sure which one should I stick with. Right now, I see Boost's MPI, OpenMP and TBB. For anyone who have experienced with any of these 3 API (or any other API), could you please tell me the difference between these? Are there any factor to consider, like AMD or Intel architecture?

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  • What application domains are CPU bound and will tend to benefit from multi-core technologies?

    - by Glomek
    I hear a lot of people talking about the revolution that is coming in programming due to multi-core processors and parallelism, but I can't shake the feeling that for most of us, CPU cycles aren't the bottleneck. Pretty much all of my programs have been I/O bound in one way or another (database, filesystem, network, user interaction, etc.) for a very long time. Now I can think of a few areas where CPU cycles are a limiting factor, like code breaking, graphics, sound, some forms of simulation (weather, physics, etc.), and some forms of mathematical research, but they all seem like fairly specialized application domains. My general impression is that most programs are still I/O bound and that for most of our industry CPUs have been plenty fast for quite a while now. Am I off my rocker? What other application domains are CPU bound today? Do any of them include a large portion of the programming population? In essence, I'm wondering whether the multi-core CPUs will impact very many of us, and if so, how?

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  • Quick example of multi-column results with jQueryUI's new Autocomplete?

    - by Lance May
    I just found out that the jQueryUI now has it's own built-in auto-complete combo box. Great news! Unfortunately, the next thing I found is that making it multi-column doesn't seem nearly that simple (at least via documentation). There is a post here where someone mentions that they've done it (and even gives code), but I'm having trouble understanding what some of their code is doing. I'm just curious if anyone has ran across this before and could post a quick and easy sample of making a multi-column result set. Thanks much in advance.

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  • Tips for measuring the parallelism speed-up in multi-core development.

    - by fnCzar
    I have read many of the good questions and answers around multi-core programming how-tos etc. I am familiar with concurrency, IPC, MPI etc but what I need is advice on how to measure speed-up which will help in making a business case of spending the time to write such code. Please don't answer with "well run it with single-core code then multi-core code and figure out the difference". This is neither a scientific nor a reliable way to measure performance improvement. If you know of tools that will do some of the heavy lifting please mention them. Answers pertaining to methodology will be more fitting but listing tools is ok as well.

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  • How do I break a huge WordPress multi-site database up into separate MySQL databases ?

    - by Faith McNulty
    How do I break a huge WordPress multi-site database up into separate MySQL databases? I have 24 WordPress MU-or- multi-site sites, holding over 20K users in total. My Server says I must break them into smaller or separate databases But I am at a loss as to how this is accomplished ? I seem to remember somewhere in the original install a option setting asking if wp should use separate data bases True or False and it was set to false by default ? but Now I can't seem to find it ? Please help !

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  • Multithreading - are the multi-core processors really doing parallel processing?

    - by so.very.tired
    Are the modern multi-core processors really doing parallel processing? Like, take for example, Intel's core i7 processors. some of them has #of Cores: 4 and #of Threads: 8 (taken from Intel's specifications pages). If I to write a program (say in Java or C) that has multiple threads of execution, will they really be processed concurrently? My instructor said that "it is not always the case with multi-core processors", but didn't gave to much details. And why do Intel have to specify both #of Cores and #of Threads? Isn't thread just a term that describe a program-related abstraction, unlike "cores" which are actual hardware? ("Every thread runs on different core").

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  • [metasploit] Has anyone gotten multi/browser/java_signed_applet to work?

    - by marc
    Welcome, Today i want test following exploit "exploit/multi/browser/java_signed_applet" on my Ubuntu 10.04 desktop using Metasploit framework. I'm following that guide: http://pauldotcom.com/wiki/index.php/Episode185 When im trying to start exploit, i got error: JVM not initialized. You must install the Java Development Kit, the rjb ruby gem, and set the $JAVA_HOME variable. [-] Falling back to static signed applet. This exploit will still work, but the CERTCN and APPLETNAME variables will be ignored. I have installed sun-java6-jdk, and gem install rjb And patch to JAVA look working because: ls $JAVA_HOME bin ext jre LICENSE README.html COPYRIGHT include lib man THIRDPARTYLICENSEREADME.txt If anyone, have any idea... Except installation of backtrack what is not possible... Because i need use it on my Ubuntu, (have to virtualize XP for test) regards

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  • Multi-monitor setup: one widescreen monitor, one regular (4:3) monitor; is this usually possible?

    - by stakx
    I'm trying to find out whether it's generally possible to have a multi-monitor setup with both a widescreen monitor and a regular monitor (ie. one with a 4:3 picture ratio). I'd like to run them in Extended Desktop mode on a Windows Vista machine. The computer is a Dell notebook with an onboard Intel GMA 4500MHD graphics chipset. While I know that this notebook is capable of driving multiple monitors, I don't know if it is also able to drive monitors with varying resolutions. Does anyone know if differing screen resolutions is generally a problem?

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  • What is a good partitioning design/scheme for a multi-boot *nix system?

    - by static
    I'm planning to install Debian on my server. I would like to design the partitioning scheme in such a way, that I could install one or more other *nix distributives on that. So, reading many articles I think this scheme could be a good one for the initial idea of multi-boot: /grub /swap /LVM VG1 (for OS1) -> /boot (LV1) / (LV2) /tmp (LV3) /var ... /var/log /home /LVM VG2 (for OS2) -> /boot / /tmp /var /var/log /home ... (other distros) /LVM VG0 (for data) -> /data (LV1) But I'm confused a little bit now: what should be the labels for these partitions (unique or not) and what should be the mounting points looking as (/home (OS1) mounted to /home as well as /home (OS2)...)?

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