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  • Operator precedence and struct definition in C

    - by Yktula
    struct struct0 { int a; }; struct struct1 { struct struct0 structure0; int b; } rho; &rho->structure0; /* Reference 1 */ (struct struct0 *)rho; /* Reference 2 */ (struct struct0)rho; /* Reference 3 */ From reference 1, does the compiler take the address of rho, and then access structure0, or vice-versa? What does the line at reference 2 do? Since structure0 is the first member of struct1, would reference 3 be equivalent to reference 1?

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  • Maintaining a pool of DAO Class instances vs doing new operator

    - by Fazal
    we have been trying to benchmark our application performance in multiple way for sometime now. I always believed that object creation in java using Class.newInstance() was not slow (at least after 1.4 version of java). But we anyways did a test to use newInstance method vs mainitain an object pool of 1000 objects. We did about 200K iterations of loading data from DB using JDBC and populating these objects. I was amazed (even shocked) to see that newInstance code compared to object pool code was almost 10 times slower. These objects represent tables with about 50 fields and all string type. Can someone share there thoughts on this issue as now I am more confused if object pooling of atleast some DAO instances is a better option. The pool size as I see right now should be large enough to meet size of average requests. There is a flip side as my memory footprint will go up but I am beginning to wonder if this kind of idea makes sense atleast for some of the DAO entities representing tables of about 50 or more columns Please share your ideas and let me know if this has been tried by someone or am I missing some point here

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  • Does operator new allocate on THREAD heap?

    - by Jonas Byström
    My problem seems to be this: heap data allocated by one thread (that later dies) seems to die as well. As so: Thread X: starts Thread Y: starts Thread X: ptr = new some bytes Thread X: dies Thread Y: tries to use ptr - and crashes! So far, I've only seen this problem on Darwin (Mac OS 10.5 and 10.6), but haven't tried more other platforms than Windows and Linux (Ubuntu) where it works as expected. I've had this problem for some time, so any know-how or more information about this is highly appreciated!

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  • how to kill (or avoid) zombie processes with subprocess module

    - by Dave
    When I kick off a python script from within another python script using the subprocess module, a zombie process is created when the subprocess "completes". I am unable to kill this subprocess unless I kill my parent python process. Is there a way to kill the subprocess without killing the parent? I know I can do this by using wait(), but I need to run my script with no_wait().

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  • How default assignment operator works in struct?

    - by skydoor
    Suppose I have a structure in C++ containing a name and a number, e.g. struct person { char name[20]; int ssn; }; Suppose I declare two person variables: person a; person b; where a.name = "George", a.ssn = 1, and b.name = "Fred" and b.ssn = 2. Suppose later in the code a = b; printf("%s %d\n",a.name, a.ssn);

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  • Sticky footer with CSS Layout Template Module?

    - by boris callens
    I'm currently looking into the JQuery library for CSS Layout Template module Is it possible to define the height of a placeholder with *? Meaning it will push content down if it has to, or fill up any remaining space if the complete content is less then the view port. This would be really nice to make the whole sticky footer thing much easier and robust.

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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • module "random" not found when building .exe from IronPython 2.6 script

    - by Graham
    I am using SharpDevelop to build an executable from my IronPython script. The only hitch is that my script has the line import random which works fine when I run the script through ipy.exe, but when I attempt to build and run an exe from the script in SharpDevelop, I always get the message: IronPython.Runtime.Exceptions.ImportException: No module named random Why isn't SharpDevelop 'seeing' random? How can I make it see it?

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  • MSP430 CMP operator

    - by Ludicrous
    Let's say I have the MSP430 assembly segment below: r15: 439c Memory map: 4390: 6045 0200 9c43 6400 8844 5044 363a 0000 Code: 448a: cmp #0x363a, 0x0(r15) 4490: jnz $+0x1c 4492: Code continues . . . 44ac: Jump to location The goal is to have the Z flag high. To do this with a cmp, both src and dst must be equal. If I have 363a in the memory location of r15, why is it that the resulting cmp does not trigger the Z flag? Through experimentation, I found that putting 3a36 in the memory location of r15 did in fact trigger the Z flag, but I don't understand why. If anyone could bring this to light, I would greatly appreciate it. If more information is needed, I will gladly provide it.

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  • Arithmetic operator confusion

    - by Dusk
    Why I'm getting two different values while using the arithmetic operators for the same value of variables. I've just altered little bit my second program, which is resulted in giving me the different output. Could anyone please tell me why? int number=113; int rot=0; rot=number%10; rot*=100+number/10; System.out.println(rot);//333 int number=113; int rot=0; rot=number%10; rot=rot*100+number/10; System.out.println(rot);//311

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  • Problem compiling c++ in CodeGear

    - by Carlos
    I have written a C++ program for a University assignment. I used Netbeans 6.8 running on my Mac and the code runs smoothly, no warnings, errors or problems/bugs. However when compiling and running on a Windows computer using CodeGear RAD Studio 2009 (C++ Builder) am getting several errors. [BCC32 Error] main.cpp(51): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(62): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(67): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(112): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(121): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(130): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(133): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(139): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(153): E2094 'operator<<' not implemented in type 'fstream' for arguments of type 'string' [BCC32 Error] main.cpp(199): E2094 'operator>>' not implemented in type 'fstream' for arguments of type 'string' [BCC32 Error] main.cpp(219): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(231): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(240): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(262): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(264): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' These are the header files am using #include <iostream> #include <fstream> #include <cmath> #include <stdio> #include <windows> //I added this one just to check and still does not work (I didnt have it on Netbeans/Mac) using namespace std; Any ideas what is producing the errors and how can I fix it?

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  • What does the '&' operator do in C++?

    - by rascher
    n00b question. I am a C guy and I'm trying to understand some C++ code. I have the following function declaration: int foo(const string &myname) { cout << "called foo for: " << myname << endl; return 0; } How does the function signature differ from the equivalent C: int foo(const char *myname) Is there a difference between using string *myname vs string &myname? What is the difference between & in C++ and * in C to indicate pointers? Similarly: const string &GetMethodName() { ... } What is the & doing here? Is there some website that explains how & is used differently in C vs C++?

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  • 'AND' vs '&&' as operator

    - by ts
    Actually, i am facing a codebase where developpers decided to use 'AND' and 'OR' instead of '&&' and '||'. I know that there is difference in operators precedence (&& goes before 'and'), but with given framework (prestashop to be precise) is clearly not a reason. So, my question: which version are you using? Is 'and' more readable than '&&'? || there is ~ difference?

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  • Java Operator Precedence Comparison

    - by Andrew
    Does java have a built-in method to compare precedence of two operators? For example, if I have a char '/' and a char '+' is there a method I can call that compares the two and returns true/false if the first is greater than the second (e.g. true)?

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  • Source operator doesn't work in if construction in bash

    - by Igor
    Hello, I'd like to include a config file in my bash script with 2 conditions: 1) the config file name is constructed on-the-fly and stored in variable, and 2) in case if config file doesn't exist, the script should fail: config.cfg: CONFIGURED=yes test.sh: #!/bin/sh $CFG=config.cfg echo Source command doesn't work here: [ -f $CFG ] && ( source $CFG ) || (echo $CFG doesnt exist; exit 127) echo $CONFIGURED echo ... but works here: source $CFG echo $CONFIGURED What's wrong in [...] statement?

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  • With AMD style modules in JavaScript is there any benefit to namespaces?

    - by gman
    Coming from C++ originally and seeing lots of Java programmers doing the same we brought namespaces to JavaScript. See Google's closure library as an example where they have a main namespace, goog and under that many more namespaces like goog.async, goog.graphics But now, having learned the AMD style of requiring modules it seems like namespaces are kind of pointless in JavaScript. Not only pointless but even arguably an anti-pattern. What is AMD? It's a way of defining and including modules that removes all direct dependencies. Effectively you do this // some/module.js define([ 'name/of/needed/module', 'name/of/someother/needed/module', ], function( RefToNeededModule, RefToSomeOtherNeededModule) { ...code... return object or function }); This format lets the AMD support code know that this module needs name/of/needed/module.js and name/of/someother/needed/module.js loaded. The AMD code can load all the modules and then, assuming no circular dependencies, call the define function on each module in the correct order, record the object/function returned by the module as it calls them, and then call any other modules' define function with references to those modules. This seems to remove any need for namespaces. In your own code you can call the reference to any other module anything you want. For example if you had 2 string libraries, even if they define similar functions, as long as they follow the AMD pattern you can easily use both in the same module. No need for namespaces to solve that. It also means there's no hard coded dependencies. For example in Google's closure any module could directly reference another module with something like var value = goog.math.someMathFunc(otherValue) and if you're unlucky it will magically work where as with AMD style you'd have to explicitly include the math library otherwise the module wouldn't have a reference to it since there are no globals with AMD. On top of that dependency injection for testing becomes easy. None of the code in the AMD module references things by namespace so there is no hardcoded namespace paths, you can easily mock classes at testing time. Is there any other point to namespaces or is that something that C++ / Java programmers are bringing to JavaScript that arguably doesn't really belong?

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  • == Operator and operands

    - by rahul
    I want to check whether a value is equal to 1. Is there any difference in the following lines of code Evaluated value == 1 1 == evaluated value in terms of the compiler execution

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