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  • apache url / filename with special characters

    - by Mario Delgado
    I have this url: http://domain.com/wp-content/uploads/2012/10/Hvilke-vilkår-følger-med-når-du-bestiller-nyt-bredbånd.png If I ftp/ssh or just browse to that folder (apache index feature), I see the file Hvilke-vilkår-følger-med-når-du-bestiller-nyt-bredbånd.png If I click on the link from the apache index, I can see the file, however, if I copy the URL and try to browse to it directly, I get the error: The requested URL /wp-content/uploads/2012/10/Hvilke-vilkÃ¥r-følger-med-nÃ¥r-du-bestiller-nyt-bredbÃ¥nd.png was not found on this server. Also my error log says: File does not exist: /wp-content/uploads/2012/10/Hvilke-vilk\xc3\xa5r-f\xc3\xb8lger-med-n\xc3\xa5r-du-bestiller-nyt-bredb\xc3\xa5nd.png

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  • Problem connecting with RDP between Mac and Win2k3 server

    - by salle55
    I have an iMac running Mac OS X 10.5.8 and the RDP Connection Client 2.0.1. http://salle.dyndns.org/misc/rdp%5Fproblem1.png When I try to connect to a Windows 2003 Server on the same network I get a dialog saying "Remote Desktop Connection cannot verify the identity of the computer that you want to connect to". Picture: salle.dyndns.org/misc/rdp_problem2.png And when I press the Connect-button in the previous dialog I get the same message in another dialog: Picture: salle.dyndns.org/misc/rdp_problem3.png I can connect to the Win2k3 server from a Vista machine, and it used to work from the Mac as well. I stopped working from the Mac after I did some configuration on the win2k3 server, removed and added the the connection in the Terminal Services Configuration: Picture: salle.dyndns.org/misc/rdp_problem4.png What do I need to do to be able to connect from the Mac again? (I have not enough reputation to post multiple links or images)

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  • How do I enable Ubuntu Gnome system tools

    - by RussellW
    I am running Ubuntu 10 with Gnome 2.30.2. This is a VMWare workstation image provided by another company that I do not have support in this regard. I am trying to access the graphical tools for configuring the network, users, and services but the System-Administration menu does not have these options listed. The main issue I am trying to solve is to correct the problems with the gnome menu options and network settings I have the gnome-system-tools package installed, and I am unable to run command-line versions of the tools, such as nm-applet (I get no GUI if I run that command, the process is running in the background). I realize that I can perform many tasks command-line, but I would like to use the GUI for administrative functions as I am not overly proficient for all command for restarting services and setting a static IP with a specific gateway. Further, I can run gnome-nettool, but I cannot change the IP, I can only see my network card. nm-connection-editor does not show any network cards that I can configure to change the IP. Currently, I am getting a DHCP through my NAT in VMWare, I want to set it to a specific IP address though. Preferences Menu (note some missing options) ![Preferences Menu][1] Admin Menu (note some missing options) ![Admin Menu][2] Network Tools (I can view but not change IP address) ![Network Tools][3] Network Settings (Unable to change IP address) ![Network Settings][4] Network Connections (no connections listed, not even my existing ethernet NAT connection through VMWare) ![Network Connections][5] See images here that I have referenced: 1- http://i.imgur.com/kl8pP.png 2- http://i.imgur.com/K3Cjz.png 3- Iq7Xb.png 4- 7wheV.png 5- J2ad8.png

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  • Can't figure out this file behavior in IOS 4.2

    - by Don Jones
    Odd behavior with file behavior. Here's the thing: I'm using the phone camera to snap a picture, and internally generating a thumbnail. I'm saving those as temp files in the Documents directory. Here's the complete code: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *photo = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; photo = [self scaleAndRotateImage:photo]; // save photo NSString *docsDir = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSLog(@"Writing to %@",docsDir); // save photo file NSLog(@"Saving photo as %@",[NSString stringWithFormat:@"%@/temp_photo.png",docsDir]); [UIImagePNGRepresentation(photo) writeToFile:[NSString stringWithFormat:@"%@/temp_photo.png",docsDir] atomically:YES]; // make and save thumbnail NSLog(@"Saving thumbnail as %@",[NSString stringWithFormat:@"%@/temp_thumb.png",docsDir]); UIImage *thumb = [self makeThumbnail:photo]; [UIImagePNGRepresentation(thumb) writeToFile:[NSString stringWithFormat:@"%@/temp_thumb.png",docsDir] atomically:YES]; NSFileManager *manager = [NSFileManager defaultManager]; NSError *error; NSArray *files = [manager contentsOfDirectoryAtPath:docsDir error:&error]; NSLog(@"\n\nThere are %d files in the documents directory %@",(files.count),docsDir); for (int i = 0; i < files.count; i++) { NSString *filename = [files objectAtIndex:i]; NSLog(@"Seeing filename %@",filename); } // done //[photo release]; //[thumb release]; [self dismissModalViewControllerAnimated:NO]; [delegate textInputFinished]; } As you can see, I've put quite a bit of logging in here in an attempt to figure out my problem (which is coming up). The log output to this point is: Writing to /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents Saving photo as /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/temp_photo.png Saving thumbnail as /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/temp_thumb.png There are 3 files in the documents directory /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents Seeing filename temp_photo.png Seeing filename temp_text.txt Seeing filename temp_thumb.png This is absolutely as-expected. I clearly have three files on the device. Here's the very next code that operates - the code that received the textInputFinished message: - (void)textInputFinished { NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *docsDir = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSError *error; // get next filename NSString *filename; int i = 0; do { i++; filename = [NSString stringWithFormat:@"%@/reminder_%d",docsDir,i]; NSLog(@"Trying filename %@",filename); } while ([fileManager fileExistsAtPath:[filename stringByAppendingString:@".txt"]]); NSLog(@"New base filename is %@",filename); NSArray *files = [fileManager contentsOfDirectoryAtPath:docsDir error:&error]; NSLog(@"There are %d files in the directory %@",(files.count),docsDir); This is testing to get a new, non-temp, not-in-use filename. It does that - but then it says there aren't any files in the documents folder! Here's the logged output: Trying filename /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/reminder_1 New base filename is /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/reminder_1 There are 0 files in the directory /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents What the heck? Where did the three files go?

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  • Errors after Google Chrome downgrade

    - by user1933153
    I'm downloaded version 37.0 of Google Chrome but, few plugins and extensions didn't worked. I'm uninstalled that version and install 35.0 again, but now i have some errors. After every Chrome start i get these windows: http://i.imgur.com/rjB1SWJ.png , http://i.imgur.com/gfBa5Ju.png , http:(slash,slash)i(dot)imgur(dot)com/5opKTPE.png And every time i start chrome, i get these errors, it's really annoying, do you have idea how to fix that, or at least hide?

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  • SharpDX: Render to bitmap using Direct2D 1.1

    - by mwhouser
    I have a command line application that I am currently using SharpDX (Direct2D 1.0) to render to PNG files. This is a window-less application. It's currently creating a SharpDX.WIC.WicBitmap, a WicRenderTarget, then rendering to that. I then save the WicBitmap to the PNG file. For various reasons, I need to migrate to Direct2D 1.1 to take advantage of some of the effects available in 1.1. I'm trying to get a SharpDX.Direct2D1.Bitmap that I can save as PNG. I cannot use FromWicBitmap because that copies the bitmap, it does not share it. I see CreateSharedBitmap in the Direct2D1 API that takes a IWICBitmapLock. However, I do not see this implemented as a constructor of SharpDX.Direct2D.Bitmap. This is what I'm trying to do: // Bunch of setup var d2dDevice = new SharpDX.Direct2D1.Device(dxgiDevice); var d2dDeviceContext = new SharpDX.Direct2D1.DeviceContext(d2dDevice, SharpDX.Direct2D1.DeviceContextOptions.None); using (var wicFactory = new SharpDX.WIC.ImagingFactory()) { using (SharpDX.WIC.Bitmap wicBitmap = new SharpDX.WIC.Bitmap(wicFactory, 500, 500, SharpDX.WIC.PixelFormat.Format32bppPBGRA, SharpDX.WIC.BitmapCreateCacheOption.CacheOnDemand)) { var wicLock = wicBitmap.Lock(SharpDX.WIC.BitmapLockFlags.Write); var props = new SharpDX.Direct2D1.BitmapProperties1(); props.BitmapOptions = SharpDX.Direct2D1.BitmapOptions.Target; var bitmap = new SharpDX.Direct2D1.Bitmap1(d2dDeviceContext, wicLock, props); // This is not available d2dDeviceContext.Target = bitmap; // Do the drawing // Save the PNG } } Is there a way to do what I'm trying to accomplish?

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  • Resolve a URL from a Partial View (ASP.NET MVC)

    Working on an ASP.NET MVC application and needed the ability to resolve a URL from a partial view. For example, I have an image I want to display, but I need to resolve the virtual path (say, ~/Content/Images/New.png) into a relative path that the browser can use, such as ../../Content/Images/New.png or /MyAppName/Content/Images/New.png. Astandard view derives from the System.Web.UI.Page class, meaning you have access to the ResolveUrl and ResolveClientUrl methods. Consequently, you can write markup/code like the following:' /The problem is that the above code does not work as expected in a partial view. What's a little confusing is that while the above code compiles and the page, when visited through a browser, renders, the call to Page.ResolveClientUrl returns precisely what you pass in, ~/Content/Images/New.png, in this instance. The browser doesn't know what to do with ~, it presumes it's part of the URL, so it sends the request to the server for the image with the ~ in the URL, which results in a broken image.I did a bit of searching online and found this handy tip from Stephen Walther - Using ResolveUrl in an HTML Helper. In a nutshell, Stephen shows how to create an extension method for the HtmlHelper class that uses the UrlHelper class to resolve a URL. Specifically, Stephen shows how to add an Image extension method to HtmlHelper. I incorporated Stephen's code into my codebase and also created a more generic extension method, which I named ResolveUrl.public static MvcHtmlString ResolveUrl(this HtmlHelper htmlHelper, string url) { var urlHelper = new UrlHelper(htmlHelper.ViewContext.RequestContext); return MvcHtmlString.Create(urlHelper.Content(url)); }With this method in place you can resolve a URL in a partial view like so:' /Or you could use Stephen's Html.Image extension method (althoughmy more generic Html.ResolveUrl method could be used in non-image related scenarios where you needed to get a relative URL from a virtual one in a partial view). Thanks for the helpful tip, Stephen!Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Resolve a URL from a Partial View (ASP.NET MVC)

    Working on an ASP.NET MVC application and needed the ability to resolve a URL from a partial view. For example, I have an image I want to display, but I need to resolve the virtual path (say, ~/Content/Images/New.png) into a relative path that the browser can use, such as ../../Content/Images/New.png or /MyAppName/Content/Images/New.png. Astandard view derives from the System.Web.UI.Page class, meaning you have access to the ResolveUrl and ResolveClientUrl methods. Consequently, you can write markup/code like the following:' /The problem is that the above code does not work as expected in a partial view. What's a little confusing is that while the above code compiles and the page, when visited through a browser, renders, the call to Page.ResolveClientUrl returns precisely what you pass in, ~/Content/Images/New.png, in this instance. The browser doesn't know what to do with ~, it presumes it's part of the URL, so it sends the request to the server for the image with the ~ in the URL, which results in a broken image.I did a bit of searching online and found this handy tip from Stephen Walther - Using ResolveUrl in an HTML Helper. In a nutshell, Stephen shows how to create an extension method for the HtmlHelper class that uses the UrlHelper class to resolve a URL. Specifically, Stephen shows how to add an Image extension method to HtmlHelper. I incorporated Stephen's code into my codebase and also created a more generic extension method, which I named ResolveUrl.public static MvcHtmlString ResolveUrl(this HtmlHelper htmlHelper, string url) { var urlHelper = new UrlHelper(htmlHelper.ViewContext.RequestContext); return MvcHtmlString.Create(urlHelper.Content(url)); }With this method in place you can resolve a URL in a partial view like so:' /Or you could use Stephen's Html.Image extension method (althoughmy more generic Html.ResolveUrl method could be used in non-image related scenarios where you needed to get a relative URL from a virtual one in a partial view). Thanks for the helpful tip, Stephen!Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to create a PPA for C++ program?

    - by piotr
    My questions are: c++/gtkmm project created with NetBeans. How to make package to PPA from this? I have created target files structure (*.desktop, iconfile, ui glade files). Binary goes to /opt/extras.ubuntu.com/myagenda/bin/myagenda. There is also a folder of glade files, that must go to /opt/extras.ubuntu.com/myagenda/bin/myagenda/ui. Desktop file goes to /usr/share/applications/myagenda.desktop. Icon goes to /usr/share/icons/hicolor/scalable/apps/myagenda.svg As you see, there is really small amount of files. Now, how to manage all this stuff, to create package on PPA, which knows where and how put this files to their targets? +-- opt ¦   +-- extras.ubuntu.com ¦   +-- myagenda ¦   +-- bin ¦   ¦   +-- myagenda ¦   +-- ui ¦   +-- item_btn_delete.png ¦   +-- item_btn_edit.png ¦   +-- myagenda.png ¦   +-- myagenda.svg ¦   +-- reminder.png ¦   +-- ui.glade +-- usr +-- share +-- applications ¦   +-- myagenda.desktop +-- icons +-- hicolor +-- scalable +-- apps +-- myagenda.svg Update: Created install file in debian directory with targets: data/myagenda /opt/extras.ubuntu/com/myagenda/bin data/ui/* /opt/extras.ubuntu/com/myagenda/ui data/myagenda.desktop /usr/share/applications data/myagenda.svg /usr/share/icons/hicolor/scalable/apps After dpkg-buildpackage it builds, but for amd64 architecture. Now, trying to change that to i386.

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  • libgdx intersection problem between rectangle and circle

    - by Chris
    My collision detection in libgdx is somehow buggy. player.png is 20*80px and ball.png 25*25px. Code: @Override public void create() { // ... batch = new SpriteBatch(); playerTex = new Texture(Gdx.files.internal("data/player.png")); ballTex = new Texture(Gdx.files.internal("data/ball.png")); player = new Rectangle(); player.width = 20; player.height = 80; player.x = Gdx.graphics.getWidth() - player.width - 10; player.y = 300; ball = new Circle(); ball.x = Gdx.graphics.getWidth() / 2; ball.y = Gdx.graphics.getHeight() / 2; ball.radius = ballTex.getWidth() / 2; } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); // draw player, ball batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(ballTex, ball.x, ball.y); batch.draw(playerTex, player.x, player.y); batch.end(); // update player position if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.LEFT)) player.x -= 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.RIGHT)) player.x += 250 * Gdx.graphics.getDeltaTime(); // don't let the player leave the field if(player.y < 0) player.y = 0; if(player.y > 600 - 80) player.y = 600 - 80; // check collision if (Intersector.overlaps(ball, player)) Gdx.app.log("overlaps", "yes"); }

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  • Sprite Animation using cocos2dx 2.0.2

    - by Lalit Chattar
    I am new in game development and learning coco2dx framework. I am trying to implement sprite animation using coco2dx. i tried many demo they all are same. But when i tried i got access violation error in my code. CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("AnimBear.plist"); CCSpriteBatchNode *spreetsheet = CCSpriteBatchNode::create("AnimBear.png"); this->addChild(spreetsheet); CCArray *bearArray = new CCArray(); for(int i = 1; i <= 8; i++) { char name[32] = {0}; sprintf(name, "bear%d.png",i); bearArray->addObject(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(name)); } CCAnimation *walkAnim = CCAnimation::animationWithSpriteFrames(bearArray, 0.1f); CCSize size = CCDirector::sharedDirector()->getWinSize(); CCSprite *bear = CCSprite::spriteWithSpriteFrameName("bear1.png"); bear->setPosition(ccp(size.width/2, size.height/2)); CCAction *walkAction = CCRepeatForever::actionWithAction(CCAnimate::actionWithAnimation(walkAnim)); bear->runAction(walkAction); spreetsheet->addChild(bear); error is coming in first line while we passing plist refrence. Plese help me. I a using Visual Basic 2010 and put both files in Resource folder (png and plist).

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  • using php to list some files in folders

    - by Terix
    I have collected many free themes from around internet. Each of them has a screenshot.jpg or png file on their folder. I want to scan all the folders for that file, and return the full file path to be used with an img html tag. I am not interested on partial path or folders where there are not screenshots. For example, if my fodler structure is: ./a/b/ ./c/d/e/screenshot.jpg ./f/ ./g/screenshot.jpg ./h/i/j/k/ ./l/m/screenshot.png ./n/o/ ./p/screenshot.jpg I want to get: ./c/d/e/screenshot.jpg ./g/screenshot.jpg ./l/m/screenshot.png ./p/screenshot.jpg I managed somehow to get a recursive function, but I figured only the way to return an array and then i can't get rid of what I don't need, and I miss png. Can anyone help me on that? the code I managed to put together is this: function getDirectoryTree( $outerDir , $x){ $dirs = array_diff( scandir( $outerDir ), Array( ".", ".." ) ); $dir_array = Array(); foreach( $dirs as $d ){ if( is_dir($outerDir."/".$d) ){ $dir_array[ $d ] = getDirectoryTree( $outerDir."/".$d , $x); }else{ if ($d==x) $dir_array[ $d ] = $d; } } return $dir_array; } $dirlist = getDirectoryTree('.','screenshot.jpg'); print_r($dirlist);

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  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

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  • Linking with an image: Background vs <img>

    - by FreshCode
    What is considered best practice (semantically) when using text with an image to link to an internal page or category? Option 1 <nav> <a href="/kittens"> <img src="kittens.png" /> <span>Kittens</span> </a> <a href="/puppies"> <img src="puppies.png" /> <span>Puppies</span> </a> </nav> Option 2 <nav> <a href="/kittens" class="kittens">Kittens</a> <a href="/puppies" class="puppies"><span>Puppies</a> </nav> where the CSS is defined: a.kittens { background-image:url("kittens.png"); width:40px; height:60px; } a.puppies { background-image:url("puppies.png"); width:40px; height:60px; } Should I use a styled background for the link, or an <img> inside the anchor element?

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  • Is this the most effect simple way to display a moving image? SDL2

    - by user36324
    I've looked around for tutorials on SDL2, but there isnt many so I am curious i was messing around and is this an effective way to move an image. One problem is that it drags along the image to where it moves. #include "SDL.h" #include "SDL_image.h" int main(int argc, char* argv[]) { bool exit = false; SDL_Init(SDL_INIT_EVERYTHING); SDL_Window *win = SDL_CreateWindow("Hello World!", 100, 100, 640, 480, SDL_WINDOW_SHOWN); SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); SDL_Surface *png = IMG_Load("character.png"); SDL_Rect src; src.x = 0; src.y = 0; src.w = 161; src.h = 159; SDL_Rect dest; dest.x = 50; dest.y = 50; dest.w = 161; dest.h = 159; SDL_Texture *tex = SDL_CreateTextureFromSurface(ren, png); SDL_FreeSurface(png); while(exit==false){ dest.x++; SDL_RenderClear(ren); SDL_RenderCopy(ren, tex, &src, &dest); SDL_RenderPresent(ren); } SDL_Delay(5000); SDL_DestroyTexture(tex); SDL_DestroyRenderer(ren); SDL_DestroyWindow(win); SDL_Quit(); }

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  • How to change the value of a JLabel in runtime?

    - by user365465
    I want to change the image a JLabel is viewing during runtime, but I keep getting NullPointerExceptions or nothing happens when I press the magic button that's supposed to do things. Is it even possible in Java? Here is my code in its entirety: import java.text.*; import javax.swing.text.*; import java.util.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; public class Shell implements ActionListener, MenuKeyListener { JFrame frame; JWindow window; JButton PSubmit; JPanel pane1, pane2; JRadioButton R1, R2, R3; ButtonGroup PGroup; JTabbedPane layout; String result; String border = "Border.png"; String DF = "Frame.png"; String list []; Driver driver; public Shell() { driver = new Driver(); list = new String [6]; } public void setFrame() { frame = new JFrame("Pokemon Program 3 by Systems Ready"); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); frame.getContentPane().setLayout(new BorderLayout()); } public void frameLayout() { layout = new JTabbedPane(); JPanel pane1 = new JPanel(); JPanel pane2 = new JPanel(); JLabel label = new JLabel("Please choose the restrictions:"); JLabel imgLabel1 = new JLabel(new ImageIcon(border)); JLabel notiLabel1 = new JLabel("The Pokemon chosen with these restrictions are: "); JLabel notiLabel2 = new JLabel("'No Restrictions': No restrictions for the kind of Pokemon chosen based on species or items."); JLabel notiLabel3 = new JLabel("'Battle Revolution': All Pokemon must have unique items."); JLabel notiLabel4 = new JLabel("'Battle Tower': All Pokemon must have unique items, Uber and Event Legendaries banned."); JLabel label2 = new JLabel("Please choose possible Pokemon:"); pane1.add(label); pearlButtons(); pane1.add(R1); pane1.add(R2); pane1.add(R3); pane1.add(PSubmit); pane1.add(notiLabel2); pane1.add(notiLabel3); pane1.add(notiLabel4); pane1.add(imgLabel1); pane1.add(notiLabel1); JLabel pokeLabel1 = new JLabel(new ImageIcon(DF)); JLabel pokeLabel2 = new JLabel(new ImageIcon(DF)); JLabel pokeLabel3 = new JLabel(new ImageIcon(DF)); JLabel pokeLabel4 = new JLabel(new ImageIcon(DF)); JLabel pokeLabel5 = new JLabel(new ImageIcon(DF)); JLabel pokeLabel6 = new JLabel(new ImageIcon(DF)); pane1.add(pokeLabel1); pane1.add(pokeLabel2); pane1.add(pokeLabel3); pane1.add(pokeLabel4); pane1.add(pokeLabel5); pane1.add(pokeLabel6); pane2.add(label2); layout.add("Pearl Version", pane1); layout.add("SoulSilver Version", pane2); frame.add(layout); } public void pearlButtons() { PGroup = new ButtonGroup(); R1 = new JRadioButton("No Restrictions", true); R1.setActionCommand("N"); R1.setVisible(true); R2 = new JRadioButton("Battle Revolution"); R2.setActionCommand("BR"); R2.setVisible(true); R3 = new JRadioButton("Battle Tower"); R3.setActionCommand("B"); R3.setVisible(true); PGroup.add(R1); PGroup.add(R2); PGroup.add(R3); PSubmit = new JButton("Submit"); PSubmit.setActionCommand("pstart"); PSubmit.setVisible(true); PSubmit.addActionListener(this); } public void pearlProcessing() { //The "list" array has a bunch of string names that get .png affixed to them (and I named the image files as such when I name them) String file1 = list[0] + ".png"; String file2 = list[1] + ".png"; String file3 = list[2] + ".png"; String file4 = list[3] + ".png"; String file5 = list[4] + ".png"; String file6 = list[5] + ".png"; /*-------------------------------------------------------------------------------// This is where the method's supposed to go to change the image... I've tried pokeLabel = new JLabel(new ImageIcon(file1));, but that yields a NullPointerException. //-----------------------------------------------------------------------------------*/ } public static void main(String[] args) { Shell test = new Shell(); test.setFrame(); test.frameLayout(); test.frame.setVisible(true); } public void actionPerformed(ActionEvent e) { if ("pstart".equals(e.getActionCommand())) { result = PGroup.getSelection().getActionCommand(); if (result.equals("N")) { list = driver.Prandom(); pearlProcessing(); } else System.out.println("Not done yet! ;)"); } } public void menuKeyPressed(MenuKeyEvent e) { System.out.println("pressed"); } public void menuKeyReleased(MenuKeyEvent e) { System.out.println("menuKeyReleased"); } public void menuKeyTyped(MenuKeyEvent e) { System.out.println("menuKeyTyped"); } }

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  • OBJ model loaded in LWJGL has a black area with no texture

    - by gambiting
    I have a problem with loading an .obj file in LWJGL and its textures. The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it should look like): http://www.turbosquid.com/FullPreview/Index.cfm/ID/701294 I wrote a custom OBJ loader using the LWJGL tutorial from their wiki. It looks like this: public class OBJLoader { public static Model loadModel(File f) throws FileNotFoundException, IOException { BufferedReader reader = new BufferedReader(new FileReader(f)); Model m = new Model(); String line; Texture currentTexture = null; while((line=reader.readLine()) != null) { if(line.startsWith("v ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.verticies.add(new Vector3f(x,y,z)); }else if(line.startsWith("vn ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.normals.add(new Vector3f(x,y,z)); }else if(line.startsWith("vt ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); m.texVerticies.add(new Vector2f(x,y)); }else if(line.startsWith("f ")) { Vector3f vertexIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[0]), Float.valueOf(line.split(" ")[2].split("/")[0]), Float.valueOf(line.split(" ")[3].split("/")[0])); Vector3f textureIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[1]), Float.valueOf(line.split(" ")[2].split("/")[1]), Float.valueOf(line.split(" ")[3].split("/")[1])); Vector3f normalIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[2]), Float.valueOf(line.split(" ")[2].split("/")[2]), Float.valueOf(line.split(" ")[3].split("/")[2])); m.faces.add(new Face(vertexIndicies,textureIndicies,normalIndicies,currentTexture.getTextureID())); }else if(line.startsWith("g ")) { if(line.length()>2) { String name = line.split(" ")[1]; currentTexture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + name + ".png")); System.out.println(currentTexture.getTextureID()); } } } reader.close(); System.out.println(m.verticies.size() + " verticies"); System.out.println(m.normals.size() + " normals"); System.out.println(m.texVerticies.size() + " texture coordinates"); System.out.println(m.faces.size() + " faces"); return m; } } Then I create a display list for my model using this code: objectDisplayList = GL11.glGenLists(1); GL11.glNewList(objectDisplayList, GL11.GL_COMPILE); Model m = null; try { m = OBJLoader.loadModel(new File("res/untitled4.obj")); } catch (Exception e1) { e1.printStackTrace(); } int currentTexture=0; for(Face face: m.faces) { if(face.texture!=currentTexture) { currentTexture = face.texture; GL11.glBindTexture(GL11.GL_TEXTURE_2D, currentTexture); } GL11.glColor3f(1f, 1f, 1f); GL11.glBegin(GL11.GL_TRIANGLES); Vector3f n1 = m.normals.get((int) face.normal.x - 1); GL11.glNormal3f(n1.x, n1.y, n1.z); Vector2f t1 = m.texVerticies.get((int) face.textures.x -1); GL11.glTexCoord2f(t1.x, t1.y); Vector3f v1 = m.verticies.get((int) face.vertex.x - 1); GL11.glVertex3f(v1.x, v1.y, v1.z); Vector3f n2 = m.normals.get((int) face.normal.y - 1); GL11.glNormal3f(n2.x, n2.y, n2.z); Vector2f t2 = m.texVerticies.get((int) face.textures.y -1); GL11.glTexCoord2f(t2.x, t2.y); Vector3f v2 = m.verticies.get((int) face.vertex.y - 1); GL11.glVertex3f(v2.x, v2.y, v2.z); Vector3f n3 = m.normals.get((int) face.normal.z - 1); GL11.glNormal3f(n3.x, n3.y, n3.z); Vector2f t3 = m.texVerticies.get((int) face.textures.z -1); GL11.glTexCoord2f(t3.x, t3.y); Vector3f v3 = m.verticies.get((int) face.vertex.z - 1); GL11.glVertex3f(v3.x, v3.y, v3.z); GL11.glEnd(); } GL11.glEndList(); The currentTexture is an int - it contains the ID of the currently used texture. So my model looks absolutely fine without textures: (sorry I cannot post hyperlinks since I am a new user) i.imgur.com/VtoK0.png But look what happens if I enable GL_TEXTURE_2D: i.imgur.com/z8Kli.png i.imgur.com/5e9nn.png i.imgur.com/FAHM9.png As you can see an entire side of the tree appears to be missing - and it's not transparent, since it's not in the colour of the background - it's rendered black. It's not a problem with the model - if I load it using Kanji's OBJ loader it works fine(but the thing is,that I need to write my own OBJ loader) i.imgur.com/YDATo.png this is my OpenGL init section: //init display try { Display.setDisplayMode(new DisplayMode(Support.SCREEN_WIDTH, Support.SCREEN_HEIGHT)); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(1.0f, 0.0f, 0.0f, 1.0f); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LESS); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_NORMALIZE); GL11.glMatrixMode(GL11.GL_PROJECTION); GLU.gluPerspective (90.0f,800f/600f, 1f, 500.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); //enable lighting GL11.glEnable(GL11.GL_LIGHTING); ByteBuffer temp = ByteBuffer.allocateDirect(16); temp.order(ByteOrder.nativeOrder()); GL11.glMaterial(GL11.GL_FRONT, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse).flip()); GL11.glMaterialf(GL11.GL_FRONT, GL11.GL_SHININESS,(int)material_shinyness); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); // Setup The Diffuse Light GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION,(FloatBuffer)temp.asFloatBuffer().put(lightPosition2).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_AMBIENT,(FloatBuffer)temp.asFloatBuffer().put(lightAmbient).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_SPECULAR,(FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_CONSTANT_ATTENUATION, 0.1f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_LINEAR_ATTENUATION, 0.0f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_QUADRATIC_ATTENUATION, 0.0f); GL11.glEnable(GL11.GL_LIGHT2); Could somebody please help me?

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  • Asp controls Id generation inside repeater

    - by toraan
    I define some controls inside repeater itemtemplate, the problem is with the Id that are generated automatically. This is my page: <asp:Repeater ID="rptThreads" runat="server" onitemcreated="rptThreads_ItemCreated"> <HeaderTemplate> <table cellpadding="0px" cellspacing="0"> </HeaderTemplate> <ItemTemplate> <tr style="height:50px"> <td> <asp:PlaceHolder ID="plcItemTitle" runat="server"> <asp:Panel id="titleContainer" runat="server" style="position:absolute;"> <asp:HyperLink ID="lnkTitle" runat="server" style="float:left;padding-right:10px;" Text='<%# Container.DataItem%>'/> <asp:Panel id="pnlEditButtons" runat="server" Visible="false" style="vertical-align:middle;z-index:100;display:none;float:left;" > <asp:ImageButton ID="imgbtn1" runat="server" ImageUrl="~/Images/misc/edit.png" /> <asp:ImageButton ID="imgbtn2" runat="server" ImageUrl="~/Images/misc/Rename.png" /> </asp:Panel> </asp:Panel> </asp:PlaceHolder> </td> </tr> </ItemTemplate> <FooterTemplate> </table> </FooterTemplate> </asp:Repeater> Now I will try to describe the problem: code-behind: protected void Page_Load(object sender, EventArgs e) { int [] array = {1,2,3,4,5}; rptThreads.DataSource = array; rptThreads.DataBind(); } protected void rptThreads_ItemCreated(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Panel editButtonsPanel = e.Item.FindControl("pnlEditButtons") as Panel; editButtonsPanel.Visible = true; Panel containerPanel = e.Item.FindControl("titleContainer") as Panel; //Point of Interest!!!! containerPanel.Attributes.Add("onmouseover", "ShowEditButtons('" + editButtonsPanel.ClientID + "');"); } } If I run the page as is, the generated html will be the following (I show only the first 2 items): <table cellpadding="0px" cellspacing="0"> <tr style="height:50px"> <td> <div id="titleContainer" onmouseover="ShowEditButtons('pnlEditButtons');" style="position:absolute;"> <a id="lnkTitle" style="float:left;padding-right:10px;">1</a> <div id="pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="imgbtn1" id="imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="imgbtn2" id="imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> <tr style="height:50px"> <td> <div id="titleContainer" onmouseover="ShowEditButtons('pnlEditButtons');" style="position:absolute;"> <a id="lnkTitle" style="float:left;padding-right:10px;">2</a> <div id="pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="imgbtn1" id="imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="imgbtn2" id="imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> As you can see all divs get the SAME ID, THIS I DONT WANT!!! But If I omit this line form the ItemCreated event: containerPanel.Attributes.Add("onmouseover", "ShowEditButtons('" + editButtonsPanel.ClientID + "');"); The generated HTML will be the following: <table cellpadding="0px" cellspacing="0"> <tr style="height:50px"> <td> <div id="rptThreads_ctl01_titleContainer" style="position:absolute;"> <a id="rptThreads_ctl01_lnkTitle" style="float:left;padding-right:10px;">1</a> <div id="rptThreads_ctl01_pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="rptThreads$ctl01$imgbtn1" id="rptThreads_ctl01_imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="rptThreads$ctl01$imgbtn2" id="rptThreads_ctl01_imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> <tr style="height:50px"> <td> <div id="rptThreads_ctl02_titleContainer" style="position:absolute;"> <a id="rptThreads_ctl02_lnkTitle" style="float:left;padding-right:10px;">2</a> <div id="rptThreads_ctl02_pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="rptThreads$ctl02$imgbtn1" id="rptThreads_ctl02_imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="rptThreads$ctl02$imgbtn2" id="rptThreads_ctl02_imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> All divs get unique IDs, and this I do want My questions are: 1)why it happens? why this line of code messup the ids? 2)how can have the unique ID's and assign javascript in codebehind? I can add this on aspx (it will wotk and I will get unique ids): onmouseover='<%# "javascript:ShowEditButtons(\""+ Container.FindControl("pnlEditButtons").ClientID+ "\");" %>' But I must do it in codebehind because I need to set the javascript only if server validate some things.

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  • Updating the value of a math equation with YUI slider and simple radio buttons.

    - by dj lewis
    I have a form that is used to show a price for a product. I have a YUI slider setup that changes the price, and it works perfectly. Now I'm trying to add in radio buttons that also should update that same price value. The price displayed should take into account all 3 fields, and update dynamically as any are updated. This is the code I have, but I don't have any radio buttons for cpanelPrice yet as I'm still just trying to get the IPs to work. <script type="text/javascript"> (function() { var Event = YAHOO.util.Event, Dom = YAHOO.util.Dom, lang = YAHOO.lang, slider, bg="slider-bg", thumb="slider-thumb", orderlink="order-link", monthlyprice="monthly-price", dram="ram", stor="storage",dcpu="cpu",bandw="bandwidth",slid="sliderbg" // The slider can move 0 pixels up var topConstraint = 0; // The slider can move 200 pixels down var bottomConstraint = 585; // Custom scale factor for converting the pixel offset into a real value var scaleFactor = 1; // The amount the slider moves when the value is changed with the arrow // keys var keyIncrement = 65; var tickSize = 65; Event.onDOMReady(function() { slider = YAHOO.widget.Slider.getHorizSlider(bg, thumb, topConstraint, bottomConstraint, tickSize); slider.setValue(1, true); slider.animate = true; slider.getRealValue = function() { return Math.round(this.getValue() * scaleFactor); } slider.subscribe("change", function(offsetFromStart) { var ordnode = Dom.get(orderlink); var prinode = Dom.get(monthlyprice); var ramnode = Dom.get(dram); var stornode = Dom.get(stor); var cpunode = Dom.get(dcpu); var bwnode = Dom.get(bandw); var slidnode = Dom.get(slid); var actualValue = slider.getRealValue(); if (actualValue < 0) { var actualValue = 0; } if (actualValue > -1 && actualValue < 5) { basePrice = 15; var pid = "7"; var ram = "128 MB"; stornode.innerHTML = "5"; cpunode.innerHTML = ".5"; bwnode.innerHTML = "50"; slidnode.innerHTML = "<img src=\"/images/sliderbg1.png\" alt=\"\" />"; } else if (actualValue > 60 && actualValue < 70) { basePrice = 25; var pid = "8"; var ram = "256 MB"; stornode.innerHTML = "10"; cpunode.innerHTML = ".5"; bwnode.innerHTML = "100"; slidnode.innerHTML = "<img src=\"/images/sliderbg2.png\" alt=\"\" />"; } else if (actualValue > 125 && actualValue < 135) { basePrice = 40; var pid = "9"; var ram = "512 MB"; stornode.innerHTML = "20"; cpunode.innerHTML = "1"; bwnode.innerHTML = "200"; slidnode.innerHTML = "<img src=\"/images/sliderbg3.png\" alt=\"\" />"; } else if (actualValue > 190 && actualValue < 200) { basePrice = 60; var pid = "10"; var ram = "1 GB"; stornode.innerHTML = "40"; cpunode.innerHTML = "1"; bwnode.innerHTML = "400"; slidnode.innerHTML = "<img src=\"/images/sliderbg4.png\" alt=\"\" />"; } else if (actualValue> 255 && actualValue < 265) { basePrice = 80; var pid = "11"; var ram = "1.5 GB"; stornode.innerHTML = "60"; cpunode.innerHTML = "1"; bwnode.innerHTML = "600"; slidnode.innerHTML = "<img src=\"/images/sliderbg5.png\" alt=\"\" />"; } else if (actualValue > 320 && actualValue < 330) { basePrice = 110; var pid = "12"; var ram = "2 GB"; stornode.innerHTML = "80"; cpunode.innerHTML = "2"; bwnode.innerHTML = "800"; slidnode.innerHTML = "<img src=\"/images/sliderbg6.png\" alt=\"\" />"; } else if (actualValue > 385 && actualValue < 395) { basePrice = 140; var pid = "13"; var ram = "2.5 GB"; stornode.innerHTML = "100"; cpunode.innerHTML = "2"; bwnode.innerHTML = "1000"; slidnode.innerHTML = "<img src=\"/images/sliderbg7.png\" alt=\"\" />"; } else if (actualValue > 450 && actualValue < 460) { basePrice = 170; var pid = "14"; var ram = "3 GB"; stornode.innerHTML = "120"; cpunode.innerHTML = "3"; bwnode.innerHTML = "1200"; slidnode.innerHTML = "<img src=\"/images/sliderbg8.png\" alt=\"\" />"; } else if (actualValue > 515 && actualValue < 525) { basePrice = 200; var pid = "15"; var ram = "3.5 GB"; stornode.innerHTML = "140"; cpunode.innerHTML = "3"; bwnode.innerHTML = "1400"; slidnode.innerHTML = "<img src=\"/images/sliderbg9.png\" alt=\"\" />"; } else if (actualValue > 580 && actualValue < 590) { basePrice = 240; var pid = "16"; var ram = "4 GB"; stornode.innerHTML = "160"; cpunode.innerHTML = "4"; bwnode.innerHTML = "1600"; slidnode.innerHTML = "<img src=\"/images/sliderbg10.png\" alt=\"\" />"; } // Setup the order link ordnode.innerHTML = "<a href=\"https://account.hostingbeast.com/cart.php?a=add&pid=" + pid + "\"><img src=\"/images/blank.gif\" alt=\"Order VPS Hosting\" height=\"100\" width=\"100\" /></a>"; ramnode.innerHTML = ram; ipPrice = 0; function setIpPrice(ips) { ipPrice = ips.value; } cpanelPrice = 0; prinode.innerHTML = basePrice + ipPrice + cpanelPrice; }); // Use setValue to reset the value to white: Event.on("putval", "click", function(e) { slider.setValue(100, false); //false here means to animate if possible }); setTimeout(function () { slider.setValue(10); },0); }); })(); </script> <div style="width: 649px; margin:auto"> <span id="sliderbg"></span> <div class="yui-skin-sam"> <div id="slider-bg" class="yui-h-slider" tabindex="-1"> <div id="slider-thumb" class="yui-slider-thumb"><img src="/images/thumb-bar.png"></div> </div> </div> </div> <div class="vpsdetails"> <div id="vpsprod"><span id="cpu"></span></div> <div id="vpsram"><span id="ram"></span></div> <div id="vpsstor"><span id="storage"></span> GB</div> <div id="vpsbw"><span id="bandwidth"></span> GB</div> <div id="slideprice">$ <span id="monthly-price"></span></div> </div> <input type="radio" name="ips" value="2" onclick="setIpPrice(this.value - 2 * 2);" checked="checked" /> 2 <input type="radio" name="ips" value="4" onclick="setIpPrice(this.value - 2 * 2);" /> 4

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  • URGENT: IE 6/7/8 problem!- Right Column is not aligned and is pushed down.

    - by Kalpesh Vasta
    Hi Guys, I'm new to this but here goes. I have been developing this website http://www.panelmaster.co.uk and i have managed to solve the majority of design problems but one! If you take a look at the site in IE the right column seems to drop down and is not aligned with the right and centre column. This problem only occurs in IE as upon testing i found it was fine in firefox and safari. I have provided below the CSS for the website. I would appreciate if you guys can help me with the problem asap. Thanks in advance. :) ========================== body { margin: 0; padding: 0; line-height: 1.5em; font-family: Tahoma, Geneva, sans-serif; font-size: 12px; color: #666; background-image: url(images/templatemo_body_top.jpg); background-color: #90857c; background-repeat: repeat-x; background-position: top; text-align: left; } a:link, a:visited { color: #073475; text-decoration: none; font-weight: normal; } a:active, a:hover { color: #073475; text-decoration: underline; } h3 { color: #1e7da9; font-size: 16px; font-weight: bold; } h2 { color: #1e7da9; font-size: 16px; font-weight: bold; } h1 { color: #696969; font-size: 20px; font-weight: bold; } p { margin: 0px; padding: 0px; } img { margin: 0px; padding: 0px; border: none; } .cleaner { clear: both; width: 100%; height: 0px; font-size: 0px; } .cleaner_h30 { clear: both; width:100%; height: 30px; } .cleaner_h40 { clear: both; width:100%; height: 40px; } .float_l { float: left; } .float_r { float: right; } .margin_r20 { margin-right: 20px; } templatemo_body_wrapper { width: 100%; background: url(images/templatemo_body_bottom.png) repeat-x bottom center; } templatemo_wrapper { width: 970px; padding: 0 10px; margin: 0 auto; background: url(images/templatemo_wrapper_top.jpg) no-repeat top center; } /* header */ templatemo_header { clear: both; width: 890px; height: 60px; padding: 20px 40px } templatemo_header #site_title { float: left; padding-top: 15px; } site_title a { font-size: 24px; color: #FFFFFF; font-weight: bold; text-decoration: none; } site_title a:hover { font-weight: bold; text-decoration: none; } site_title a span { display: block; margin-top: 5px; font-size: 14px; color: #fff; font-weight: bold; letter-spacing: 2px; } /* end of header */ /* menu */ templatemo_menu { clear: both; width: 970px; height: 80px; background: url(images/templatemo_menubar.png) no-repeat; } search_box { width: 990px; height: 35px; text-align: right; } search_box form { margin: 0; padding: 5px 40px; } search_box #input_field { height: 20px; width: 300px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; border: 1px solid #CCCCCC; background: #FFFFFF; } search_box #submit_btn { height: 24px; width: 100px; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; color:#666666; border: 1px solid #CCCCCC; background: #FFFFFF; } templatemo_menu ul { width: 890px; height: 35px; margin: 0; padding: 7px 40px; list-style: none; } templatemo_menu ul li { padding: 0px; margin: 0px; display: inline; } templatemo_menu ul li a { float: left; display: block; margin-right: 40px; font-size: 13px; text-decoration: none; color: #fff; font-weight: normal; outline: none; } templatemo_menu ul li a:hover, #templatemo_menu ul .current { color: #162127; } /* end of menu */ /* contetnt */ templatemo_content_wrapper { clear: both; padding: 0px 0; } templatemo_content { float: left; margin-left: 10px; width: 550px; } banner { margin: 0 0 10px 0; } templatemo_content #content_top { width: 550px; height: 20px; background: url(images/templatemo_content_top.png) no-repeat; } templatemo_content #content_bottom { width: 550px; height: 20px; background: url(images/templatemo_content_bottom.png) no-repeat; } templatemo_content #content_middle { width: 510px; padding: 5px 20px 0px 20px; background: url(images/templatemo_content_middle.png) repeat-y; } content_middle p { text-align: justify; } .templatemo_sidebar_wrapper { width: 200px; } .templatemo_sidebar { width: 197px; padding-right: 3px; background: url(images/templatemo_sidebar_middle.png) repeat-y; } .templatemo_sidebar_top { width: 200px; height: 20px; background: url(images/templatemo_sidebar_top.png) no-repeat; } .templatemo_sidebar_bottom { width: 200px; height: 20px; background: url(images/templatemo_sidebar_bottom.png) no-repeat; } .templatemo_sidebar .sidebar_box { clear: both; padding-bottom: 20px; } .sidebar_box1 { padding: 15px; } .sidebar_box h2 { color: #2d84ad; font-size: 16px; padding-left: 25px; font-weight: bold; margin: 0 0 10px 10px; background: url(images/templatemo_sidebar_h1.jpg) left center no-repeat; } .sidebar_box .sidebar_box_content { padding: 15px; background: url(images/templatemo_sidebar_box_top.png) top repeat-x; } .sidebar_box img { border: 1px solid #999; margin-bottom: 5px; } .sidebar_box .discount { margin: 5px 0 0 0; font-weight: bold; } .sidebar_box .discount span { color: #C00; } .left_sidebar_box .discount a { font-weight: bold; color: #000; } .sidebar_box .categories_list { margin: 0; padding: 0; list-style: none; } .categories_list li { padding: 0; margin: 0; } .categories_list li a { display: block; color: #201f1c; padding: 5px 0 5px 20px; background: url(images/list.png) center left no-repeat; } .categories_list li a:hover { color: #439ac3; text-decoration: none; } .news_box { clear: both; margin-bottom: 5px; padding-bottom: 5px; border-bottom: 1px solid #999; } .news_box h4 { padding: 2px 0; margin: 0; } .news_box h4 a { font-size: 12px; font-weight: normal; color: #1893f2; } newsletter_box label { display: block; margin-bottom: 10px; } newsletter_box .input_field { height: 20px; width: 155px; padding: 0 5px; margin-bottom: 10px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; } newsletter_box .submit_btn { float: right; height: 30px; width: 80px; margin: 0px; padding: 3px 0 15px 0; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; } .product_box { float: left; width: 223px; padding: 10px; margin-bottom: 20px; border: 1px solid #CCC; text-align: center; } .product_box img { margin-bottom: 10px; } .product_box h3 { color: #2a2522; font-size: 12px; margin: 0 0 10px; } .product_box p { margin-bottom: 10px; } .product_box p span { color: #cf5902; font-size: 14px; font-weight: bold; } .product_box .detail { float: right; } .product_box .addtocard { float: left; font-weight: bold; padding-right: 20px; background: url(images/templatemo_shopping_cart.png) bottom right no-repeat; } /* end of content */ /* footer */ templatemo_footer_wrapper { background: url(images/templatemo_footer.png) repeat-x; } templatemo_footer { width: 910px; height: 85px; padding: 50px 40px 30px 40px; margin: 0 auto; text-align: center; color: #a9a098; } templatemo_footer a { color: #d7d1cc; font-weight: normal; } templatemo_footer a:hover { text-decoration: none; color: #FFFF33; } templatemo_footer .footer_menu { margin: 0 0 30px 0; padding: 0px; list-style: none; } .footer_menu li { margin: 0px; padding: 0 20px; display: inline; border-right: 1px solid #d7d1cc; } .footer_menu li a { color: #d7d1cc; } .footer_menu .last_menu { border: none; } /* end of footer */ /twitter/ twitter_div {border-top: 0px;} twitter_div a {color: #0000ff !important;} twitter_update_list {margin-left: -1em !important; margin-bottom: 0px !important;} twitter_update_list li {list-style-type: none; padding-right: 5px; } twitter_update_list li a {color: #0000ff; padding-right: 5px;} twitter_div {border-bottom: 0px; padding-bottom: 10px; padding-top:6px; padding-right: 5px;} twitter_div a, #twitter_update_list li a {text-decoration: none !important;} twitter_div a:hover, #twitter_update_list li a:hover {text-decoration:underline !important;}

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  • Right Hand Column Does Not Align Properly in IE6/7/8

    - by Kalpesh Vasta
    Hi Guys, I'm new to this but here goes. I have been developing this website http://www.panelmaster.co.uk and i have managed to solve the majority of design problems but one! If you take a look at the site in IE the right column seems to drop down and is not aligned with the right and centre column. This problem only occurs in IE as upon testing i found it was fine in firefox and safari. I have provided below the CSS for the website. I would appreciate if you guys can help me with the problem. Thanks in advance. :) ========================== body { margin: 0; padding: 0; line-height: 1.5em; font-family: Tahoma, Geneva, sans-serif; font-size: 12px; color: #666; background-image: url(images/templatemo_body_top.jpg); background-color: #90857c; background-repeat: repeat-x; background-position: top; text-align: left; } a:link, a:visited { color: #073475; text-decoration: none; font-weight: normal; } a:active, a:hover { color: #073475; text-decoration: underline; } h3 { color: #1e7da9; font-size: 16px; font-weight: bold; } h2 { color: #1e7da9; font-size: 16px; font-weight: bold; } h1 { color: #696969; font-size: 20px; font-weight: bold; } p { margin: 0px; padding: 0px; } img { margin: 0px; padding: 0px; border: none; } .cleaner { clear: both; width: 100%; height: 0px; font-size: 0px; } .cleaner_h30 { clear: both; width:100%; height: 30px; } .cleaner_h40 { clear: both; width:100%; height: 40px; } .float_l { float: left; } .float_r { float: right; } .margin_r20 { margin-right: 20px; } #templatemo_body_wrapper { width: 100%; background: url(images/templatemo_body_bottom.png) repeat-x bottom center; } #templatemo_wrapper { width: 970px; padding: 0 10px; margin: 0 auto; background: url(images/templatemo_wrapper_top.jpg) no-repeat top center; } /* header */ #templatemo_header { clear: both; width: 890px; height: 60px; padding: 20px 40px } #templatemo_header #site_title { float: left; padding-top: 15px; } #site_title a { font-size: 24px; color: #FFFFFF; font-weight: bold; text-decoration: none; } #site_title a:hover { font-weight: bold; text-decoration: none; } #site_title a span { display: block; margin-top: 5px; font-size: 14px; color: #fff; font-weight: bold; letter-spacing: 2px; } /* end of header */ /* menu */ #templatemo_menu { clear: both; width: 970px; height: 80px; background: url(images/templatemo_menubar.png) no-repeat; } #search_box { width: 990px; height: 35px; text-align: right; } #search_box form { margin: 0; padding: 5px 40px; } #search_box #input_field { height: 20px; width: 300px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; border: 1px solid #CCCCCC; background: #FFFFFF; } #search_box #submit_btn { height: 24px; width: 100px; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; color:#666666; border: 1px solid #CCCCCC; background: #FFFFFF; } #templatemo_menu ul { width: 890px; height: 35px; margin: 0; padding: 7px 40px; list-style: none; } #templatemo_menu ul li { padding: 0px; margin: 0px; display: inline; } #templatemo_menu ul li a { float: left; display: block; margin-right: 40px; font-size: 13px; text-decoration: none; color: #fff; font-weight: normal; outline: none; } #templatemo_menu ul li a:hover, #templatemo_menu ul .current { color: #162127; } /* end of menu */ /* contetnt */ #templatemo_content_wrapper { clear: both; padding: 0px 0; } #templatemo_content { float: left; margin-left: 10px; width: 550px; } #banner { margin: 0 0 10px 0; } #templatemo_content #content_top { width: 550px; height: 20px; background: url(images/templatemo_content_top.png) no-repeat; } #templatemo_content #content_bottom { width: 550px; height: 20px; background: url(images/templatemo_content_bottom.png) no-repeat; } #templatemo_content #content_middle { width: 510px; padding: 5px 20px 0px 20px; background: url(images/templatemo_content_middle.png) repeat-y; } #content_middle p { text-align: justify; } .templatemo_sidebar_wrapper { width: 200px; } .templatemo_sidebar { width: 197px; padding-right: 3px; background: url(images/templatemo_sidebar_middle.png) repeat-y; } .templatemo_sidebar_top { width: 200px; height: 20px; background: url(images/templatemo_sidebar_top.png) no-repeat; } .templatemo_sidebar_bottom { width: 200px; height: 20px; background: url(images/templatemo_sidebar_bottom.png) no-repeat; } .templatemo_sidebar .sidebar_box { clear: both; padding-bottom: 20px; } .sidebar_box1 { padding: 15px; } .sidebar_box h2 { color: #2d84ad; font-size: 16px; padding-left: 25px; font-weight: bold; margin: 0 0 10px 10px; background: url(images/templatemo_sidebar_h1.jpg) left center no-repeat; } .sidebar_box .sidebar_box_content { padding: 15px; background: url(images/templatemo_sidebar_box_top.png) top repeat-x; } .sidebar_box img { border: 1px solid #999; margin-bottom: 5px; } .sidebar_box .discount { margin: 5px 0 0 0; font-weight: bold; } .sidebar_box .discount span { color: #C00; } .left_sidebar_box .discount a { font-weight: bold; color: #000; } .sidebar_box .categories_list { margin: 0; padding: 0; list-style: none; } .categories_list li { padding: 0; margin: 0; } .categories_list li a { display: block; color: #201f1c; padding: 5px 0 5px 20px; background: url(images/list.png) center left no-repeat; } .categories_list li a:hover { color: #439ac3; text-decoration: none; } .news_box { clear: both; margin-bottom: 5px; padding-bottom: 5px; border-bottom: 1px solid #999; } .news_box h4 { padding: 2px 0; margin: 0; } .news_box h4 a { font-size: 12px; font-weight: normal; color: #1893f2; } #newsletter_box label { display: block; margin-bottom: 10px; } #newsletter_box .input_field { height: 20px; width: 155px; padding: 0 5px; margin-bottom: 10px; color: #000000; font-size: 12px; font-variant: normal; line-height: normal; } #newsletter_box .submit_btn { float: right; height: 30px; width: 80px; margin: 0px; padding: 3px 0 15px 0; cursor: pointer; font-size: 12px; text-align: center; vertical-align: bottom; white-space: pre; outline: none; } .product_box { float: left; width: 223px; padding: 10px; margin-bottom: 20px; border: 1px solid #CCC; text-align: center; } .product_box img { margin-bottom: 10px; } .product_box h3 { color: #2a2522; font-size: 12px; margin: 0 0 10px; } .product_box p { margin-bottom: 10px; } .product_box p span { color: #cf5902; font-size: 14px; font-weight: bold; } .product_box .detail { float: right; } .product_box .addtocard { float: left; font-weight: bold; padding-right: 20px; background: url(images/templatemo_shopping_cart.png) bottom right no-repeat; } /* end of content */ /* footer */ #templatemo_footer_wrapper { background: url(images/templatemo_footer.png) repeat-x; } #templatemo_footer { width: 910px; height: 85px; padding: 50px 40px 30px 40px; margin: 0 auto; text-align: center; color: #a9a098; } #templatemo_footer a { color: #d7d1cc; font-weight: normal; } #templatemo_footer a:hover { text-decoration: none; color: #FFFF33; } #templatemo_footer .footer_menu { margin: 0 0 30px 0; padding: 0px; list-style: none; } .footer_menu li { margin: 0px; padding: 0 20px; display: inline; border-right: 1px solid #d7d1cc; } .footer_menu li a { color: #d7d1cc; } .footer_menu .last_menu { border: none; } /* end of footer */ /*twitter*/ #twitter_div {border-top: 0px;} #twitter_div a {color: #0000ff !important;} #twitter_update_list {margin-left: -1em !important; margin-bottom: 0px !important;} #twitter_update_list li {list-style-type: none; padding-right: 5px; } #twitter_update_list li a {color: #0000ff; padding-right: 5px;} #twitter_div {border-bottom: 0px; padding-bottom: 10px; padding-top:6px; padding-right: 5px;} #twitter_div a, #twitter_update_list li a {text-decoration: none !important;} #twitter_div a:hover, #twitter_update_list li a:hover {text-decoration:underline !important;}

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  • Ruby on Rails free books

    - by Madhan ayyasamy
    The following links has ruby on rails tutorials, you can download directly from there website, its fully free of cost..:)Beginning Ruby: From Novice to Professional Building Dynamic Web 2.0 Websites with Ruby on RailsRuby on Rails For DummiesAgile Web Development with RailsThe Ruby Way: Solutions and Techniques in Ruby ProgrammingBeginning Ruby on RailsRails RecipesRails CookbookAjax on RailsThe Art of Rails Programmer to Programmer

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  • What are the ways to start making actual/real-world programs using Java/C++ to excel my Programming Skills?

    - by Umer Hassan
    The programming that we learn at university is not that vast, like those are really small exercises to build our logic, but everyone knows that this will not be the scenario when I'll get out in the market as a professional programmer, I really want to make real life programs which would actual make some impacts and will be useful. Tell me in the light of your experience that how should I start making those programs and polish my self as a professional programmer, if there are any sources available for it then kindly also recommend me those.

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  • learning on the clock

    - by T. Webster
    Some might argue this question is too general, but because keeping up seems especially relevant to programming, is anyone's experience that: do employers expect you to stay current? what is the "industry standard" of expected time a programmer should spend keeping up-to-date? is it generally acceptable that a programmer can spend some time during working hrs on meeting the expectation to keep skills current? If not, how do most programmers find the time? -

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