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  • wxWidgets errors occur after upgrading gDEBugger

    - by acekiller
    all. Today I upgraded my gDEBugger (though I don't think it involves gDEBugger) to the latest version but problem occurs. When I tried to open gDEBugger, an alert window named "wxWidgets Debug Alert" pop-up, reporting that "....\src\common\xpmdecod.cpp(822):assert "i==colors_cnt" failed in wxXPMDecoder::ReadData(). Call stack: [00]wxConsole....balabala....", like follows. All these words seem just like warnings and didn't affect the following work, however I am wondering why this problem occurs? What's the root cause? I am not familiar with wxWidgets and hopes those guru on it can help me resolve it.

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  • Why is this default template parameter not allowed?

    - by Matt Joiner
    I have the following class: template <typename Type = void> class AlignedMemory { public: AlignedMemory(size_t alignment, size_t size) : memptr_(0) { int iret(posix_memalign((void **)&memptr_, alignment, size)); if (iret) throw system_error("posix_memalign"); } virtual ~AlignedMemory() { free(memptr_); } operator Type *() const { return memptr_; } Type *operator->() const { return memptr_; } //operator Type &() { return *memptr_; } //Type &operator[](size_t index) const; private: Type *memptr_; }; And attempt to instantiate an automatic variable like this: AlignedMemory blah(512, 512); This gives the following error: src/cpfs/entry.cpp:438: error: missing template arguments before ‘buf’ What am I doing wrong? Is void not an allowed default parameter?

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  • Passing user context to from impersonated thread to outproc COM object

    - by Thumbeti
    Hi, I am writing a CPP program on windows 2k3 where i want to achieve the following thing. Pass the user context from the impersonated thread to a outproc COM component. Steps what i m trying in details are: 1) Start an execution of exe with user USR1 2) Impersonate the current thread with USR2 3) Initiate a API on outproc COM object. And this COM object should run with USR2 What is happening: on 3rd step, COM object is getting started with USR1 only. Can anybody help me in passing the user context to COM object. Thanks in advance, Thumbeti

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  • Hiding members in a C struct

    - by Marlon
    I've been reading about OOP in C but I never liked how you can't have private data members like you can in C++. But then it came to my mind that you could create 2 structures. One is defined in the header file and the other is defined in the source file. // ========================================= // in somestruct.h typedef struct { int _public_member; } SomeStruct; // ========================================= // in somestruct.cpp #include "somestruct.h" typedef struct { int _public_member; int _private_member; } SomeStructSource; SomeStruct *SomeStruct_Create() { SomeStructSource *p = (SomeStructSource *)malloc(sizeof(SomeStructSource)); p->_private_member = 0xWHATEVER; return (SomeStruct *)p; } From here you can just cast one structure to the other. Is this considered bad practice? Or is it done often? (I think this is done with a lot of the structures when using the Win32 API, but you guys are the experts let me know!)

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  • argv[1] loadImage problem xcode 3.2 and snow leopard

    - by ignacionieto
    Hi Im on mac snow leopard and test these code on xcode3.2 of the Learning OpenCV everything works fine but the image doesnt appear and in the windows. I had try to understand searching for two days what does argv[1] means, but Im still no clear. Im a newbie en C++. I had the image in the same directory where the main.cpp is #include <OpenCV/cv.h> #include <OpenCV/highgui.h> int main(int argc, char** argv) { IplImage* interest_img; CvRect interest_rect; if( argc == 7 && ((interest_img= cvLoadImage( argv[1],1) ) != 0 )) { A more easy example is here: http://books.google.cl/books?id=seAgiOfu2EIC&pg=PA17&lpg=PA17&dq=cvLoadImage%28argv[1]&source=bl&ots=hRJ5bhkAOf&sig=gyYAqZBnS6lCCXJz9Fz7vzOsF-U&hl=es&ei=dvdvS-fWG8eWtgePy_WCBg&sa=X&oi=book_result&ct=result&resnum=6&ved=0CBwQ6AEwBTgK#v=onepage&q=cvLoadImage%28argv[1]&f=false both I have test it but they dont work. Please help me

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  • Singleton class issue in Qt

    - by sijith
    i created a singleton class and trying to access that class in other class but getting error "cannot access private member" Setupconfig is my singleton class and i am trying to access this class in other class which have QMainWindow Error 'Setupconfig::Setupconfig' : cannot access private member declared in class 'Setupconfig' ///////////////////////////////////////////////////////////////////// Setupconfig.h static Setupconfig *buiderObj() { static Setupconfig *_setupObj= new Setupconfig(); return _setupObj; } private: Setupconfig(); ////////////////////////////////////// EasyBudget.h class EasyBudget : public QMainWindow, public Ui::EasyBudgetClass, public Setupconfig { Q_OBJECT public: Setupconfig *setupObj; } ////////////////////////////////////// EasyBudget.cpp EasyBudget::EasyBudget(QWidget *parent, Qt::WFlags flags) : QMainWindow(parent,Qt::FramelessWindowHint) { setupObj=Setupconfig::buiderObj(); }

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  • How to override environment variables when running configure?

    - by Sam
    In any major package for Linux, running ./configure --help will output at the end: Some influential environment variables: CC C compiler command CFLAGS C compiler flags LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a nonstandard directory <lib dir> CPPFLAGS C/C++ preprocessor flags, e.g. -I<include dir> if you have headers in a nonstandard directory <include dir> CPP C preprocessor Use these variables to override the choices made by `configure' or to help it to find libraries and programs with nonstandard names/locations. How do I use these variables to include a directory? I tried running ./configure --CFLAGS="-I/home/package/custom/" and ./configure CFLAGS="-I/home/package/custom/" however these do not work. Any suggestions?

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  • QT drawing without erasing widget

    - by faya
    Hello, If I have a derived object of QWidget class and on slot function in it I have an update(). here is some pseudocode: *.h slot: updateNow(); *.cpp constructor() { setPalllete(QPallete(QColor(250,250,200))); setAUtoFillBackground(true); } updateNow() { update(); } paintEvent() { QPainter painter(this); painter.drawRect(1,2,3,4); } So how should I don't get erased my pallete after update() call? P.S. - Sorry for my English and only pseudocode.

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  • Visual c++ opencv 2.1 contains()

    - by kaushalyjain
    how to check whether a given point is contained in a rectangle using the contains() function in Rect_ construct... Please give me the exact function and its parameters.Like when i type this Point b(2,2); Rect a(10,10,50,50); cout<< Rect_::contains(b); There is a compile error saying 1c:\users\kaushal\documents\visual studio 2008\projects\test1\test1.cpp(23) : error C2352: 'cv::Rect_<Tp::contains' : illegal call of non-static member function 1c:\opencv2.1\include\opencv\cxcore.hpp(385) : see declaration of 'cv::Rect<_Tp::contains'

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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So basically, "magic" needs to take a char*, have LLVM parse it to get how C++ lays out the struct, then create a function on the fly that returns a.x + b.y; Thanks!

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  • Perforce "Locked client" error

    - by Thanatos
    I'm new to Perforce, and it is not going well at all. But currently, I am completely stuck, as all I can get it to say is: $ p4 open a_code_file.cpp Locked client 'my_hostname' can only be used by owner 'perforce'. I have absolutely no idea what I did to upset it, and the error message itself is meaningless gibberish to me. "perforce" doesn't own anything - all the files are owned by me. I am in a Perforce repository, ie, there's a .p4rc a few directories up. Edit: It only seems to be some files. If I: $ cd some_other_directory_in_the_repo $ p4 open a_file ... it works. So it's only some things...

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  • What is the most efficient way to find missing semicolons in VS with C++?

    - by Dr. Monkey
    What are the best strategies for finding that missing semicolon that's causing the error? Are there automated tools that might help. I'm currently using Visual Studio 2008, but general strategies for any environment would be interesting and more broadly useful. Background: Presently I have a particularly elusive missing semicolon (or brace) in a C++ program that is causing a C2143 error. My header file dependencies are fairly straightforward, but still I can't seem to find the problem. Rather than post my code and play Where's Wally (or Waldo, depending on where you're from) I thought it would be more useful to get some good strategies that can be applied in this and similar situations. As a side-question: the C2143 error is showing up in the first line of the first method declaration (i.e. the method's return type) in a .cpp file that includes only its associated .h file. Would anything other than semicolons or braces lead to this behaviour?

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  • Linking Libraries in Xcode

    - by Dan
    Hey all, I'm using a powerbook (osx 10.5) and recently downloaded and installed FFTW 3.2 (link text). I've been able to compile and run some simple programs based on the online tutorial using the terminal: g++ main.cpp -lfftw3 -lm however, I can't get the same program to compile in Xcode. I get a linking error, "symbol(s) not found". There is a file called libfftw3.a in /usr/local/lib. How can this be linked? Furthermore, apparently the libraries have to be linked in a particular order, i.e. see: link text thanks for any help

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  • global std::unordered_map com server init problems

    - by PrettyFlower
    I want to have a static global std::unordered_map in the cpp of my entry point for my COM server. relevant header code: typedef unordered_map<HWND,IMyInterface*> MyMapType; relevant body: static MyMapType MyMap; void MyFunction(HWND hWnd, IMyInterface* pObj){ MyMap[HWND] = pObj; } HINSTANCE g_hInstModule = NULL; BOOL WINAPI DllMain ( __in HINSTANCE hInstDLL, __in DWORD fdwReason, __in LPVOID lpvReserved ) { if( fdwReason == DLL_PROCESS_ATTACH ) { g_hInstModule = hInstDLL; return true; } else if( fdwReason == DLL_PROCESS_DETACH ) { return true; } return false; } MyCoClass::MyCoClass() { DRM_Refcount = 1; } HRESULT STDMETHODCALLTYPE MyCoClass::InitMyCoClass() { CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //replace with make window code MyFunction(hWnd,ISomeInterface); return S_OK; } The only way I can get this to work is be making a map_type pointer and creating an instance of map_type on the heap and pointing at it with the global pointer. :/ WHY?

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  • How should I delete a child object from within a parent's slot? Possibly boost::asio specific.

    - by kaliatech
    I have written a network server class that maintains a std::set of network clients. The network clients emit a signal to the network server on disconnect (via boost::bind). When a network client disconnects, the client instance needs to be removed from the Set and eventually deleted. I would think this is a common pattern, but I am having problems that might, or might not, be specific to ASIO. I've tried to trim down to just the relevant code: /** NetworkServer.hpp **/ class NetworkServices : private boost::noncopyable { public: NetworkServices(void); ~NetworkServices(void); private: void run(); void onNetworkClientEvent(NetworkClientEvent&); private: std::set<boost::shared_ptr<const NetworkClient>> clients; }; /** NetworkClient.cpp **/ void NetworkServices::run() { running = true; boost::asio::io_service::work work(io_service); //keeps service running even if no operations // This creates just one thread for the boost::asio async network services boost::thread iot(boost::bind(&NetworkServices::run_io_service, this)); while (running) { boost::system::error_code err; try { tcp::socket* socket = new tcp::socket(io_service); acceptor->accept(*socket, err); if (!err) { NetworkClient* networkClient = new NetworkClient(io_service, boost::shared_ptr<tcp::socket>(socket)); networkClient->networkClientEventSignal.connect(boost::bind(&NetworkServices::onNetworkClientEvent, this, _1)); clients.insert(boost::shared_ptr<NetworkClient>(networkClient)); networkClient->init(); //kicks off 1st asynch_read call } } // etc... } } void NetworkServices::onNetworkClientEvent(NetworkClientEvent& evt) { switch(evt.getType()) { case NetworkClientEvent::CLIENT_ERROR : { boost::shared_ptr<const NetworkClient> clientPtr = evt.getClient().getSharedPtr(); // ------ THIS IS THE MAGIC LINE ----- // If I keep this, the io_service hangs. If I comment it out, // everything works fine (but I never delete the disconnected NetworkClient). // If actually deleted the client here I might expect problems because it is the caller // of this method via boost::signal and bind. However, The clientPtr is a shared ptr, and a // reference is being kept in the client itself while signaling, so // I would the object is not going to be deleted from the heap here. That seems to be the case. // Never-the-less, this line makes all the difference, most likely because it controls whether or not the NetworkClient ever gets deleted. clients.erase(clientPtr); //I should probably put this socket clean-up in NetworkClient destructor. Regardless by doing this, // I would expect the ASIO socket stuff to be adequately cleaned-up after this. tcp::socket& socket = clientPtr->getSocket(); try { socket.shutdown(boost::asio::socket_base::shutdown_both); socket.close(); } catch(...) { CommServerContext::error("Error while shutting down and closing socket."); } break; } default : { break; } } } /** NetworkClient.hpp **/ class NetworkClient : public boost::enable_shared_from_this<NetworkClient>, Client { NetworkClient(boost::asio::io_service& io_service, boost::shared_ptr<tcp::socket> socket); virtual ~NetworkClient(void); inline boost::shared_ptr<const NetworkClient> getSharedPtr() const { return shared_from_this(); }; boost::signal <void (NetworkClientEvent&)> networkClientEventSignal; void onAsyncReadHeader(const boost::system::error_code& error, size_t bytes_transferred); }; /** NetworkClient.cpp - onAsyncReadHeader method called from io_service.run() thread as result of an async_read operation. Error condition usually result of an unexpected client disconnect.**/ void NetworkClient::onAsyncReadHeader( const boost::system::error_code& error, size_t bytes_transferred) { if (error) { //Make sure this instance doesn't get deleted from parent/slot deferencing //Alternatively, somehow schedule for future delete? boost::shared_ptr<const NetworkClient> clientPtr = getSharedPtr(); //Signal to service that this client is disconnecting NetworkClientEvent evt(*this, NetworkClientEvent::CLIENT_ERROR); networkClientEventSignal(evt); networkClientEventSignal.disconnect_all_slots(); return; } I believe it's not safe to delete the client from within the slot handler because the function return would be ... undefined? (Interestingly, it doesn't seem to blow up on me though.) So I've used boost:shared_ptr along with shared_from_this to make sure the client doesn't get deleted until all slots have been signaled. It doesn't seem to really matter though. I believe this question is not specific to ASIO, but the problem manifests in a peculiar way when using ASIO. I have one thread executing io_service.run(). All ASIO read/write operations are performed asynchronously. Everything works fine with multiple clients connecting/disconnecting UNLESS I delete my client object from the Set per the code above. If I delete my client object, the io_service seemingly deadlocks internally and no further asynchronous operations are performed unless I start another thread. I have try/catches around the io_service.run() call and have not been able to detect any errors. Questions: Are there best practices for deleting child objects, that are also signal emitters, from within parent slots? Any ideas as to why the io_service is hanging when I delete my network client object?

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  • Can I have one makefile to build a hierarchical project?

    - by saramah
    I have several hundred files in a non-flat directory structure. My Makefile lists each sourcefile, which, given the size of the project and the fact that there are multiple developers on the project, can create annoyances when we forget to put a new one in or take out the old ones. I'd like to generalize my Makefile so that make can simply build all .cpp and .h files without me having to specify all the filenames, given some generic rules for different types of files. My question: given a large number of files in a directory with lots of subfolders, how do I tell make to build them all without having to specify each and every subfolder as part of the path? And how do I make it so that I can do this with only one Makefile in the root directory?

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  • Using sizeof operator on a typedef-ed struct

    - by sskanitk
    This might be something too obvious. However, I couldn't find the specific answer though many stackoverflow threads talk about different aspects of this. typedef struct _tmp { unsigned int a; unsigned int b; } tmp; int main() { int c=10; if (c <= sizeof tmp) { printf("less\n"); } else { printf("more\n"); } return 0; } I compile this prog as - g++ -lstdc++ a.cpp I get an error - expected primary-expression before ‘)’ token I think I am missing something very obvious and straightforward. But can't seem to pinpoint it :-/ Thanks!

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  • StringConverter with StandardValuesSupported and Autocompletion

    - by Marqus
    I want to develop a StringConverter with standard values, which after attaching it to a PropertyGrid will act like comboBox with autocompletion. The example below will give me a comboBox, but without the autocompletion - user have to expand it and choose manually one of the items. Is there a way to allow user to type the beginning of one of the options, so the combobox will automatically select the matching one? public class ConverterSample : System.ComponentModel.StringConverter { public override bool GetStandardValuesSupported(ITypeDescriptorContext context) { //true means show a combobox return true; } public override bool GetStandardValuesExclusive(ITypeDescriptorContext context) { return false; } public override TypeConverter.StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { return new StandardValuesCollection(new List<string>(){"Stack", "overflow", "rules"); } List returned by GetStandardValues has to be dynamic, so I can't use any enum there. I took above example from: http://www.codeproject.com/KB/cpp/dropdownproperties.aspx

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  • What simple methods are there to wrap a c++ based object model with a COM interface

    - by Rich
    I have a pre-existing c++ object model which represents the business layer tier of an application. I want to be able to expose the object model to applications written in other languages i.e vbscript, VB, javascript etc. I believe the best way of doing this is to wrap the business objects with a COM layer. What fast and effective methods are there for doing this. Any advice, links to practical "How to" documentation would be very much appreciated. Because I'm starting a bounty on this , here's a few extra guidelines for potential bounty hunters :- 1)I've decided on an ATL approach 2)I'm now specifically looking for links to really good "how to and quickly" documentation on wrapping a pre-existing c++ object model to make it useable by a scripting language like javascript 3) Something with small working examples showing me what code needs to be added to what files, e.g what goes into the cpp , idl and hpp/h etc. It' must include an example I can compile test and change to get a better understanding.

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  • Visual Studio 2005 - VC++ compiler C1001 on Windows 7

    - by Fritz H
    When I try to build a simple "Hello World" C++ app on Windows 7 Beta, using Visual Studio 2005 (VC++2005) I get a rather generic error C1001 error (Internal compiler error) The compiler seems to just crash, and Windows pops up its (un)helpful This program has stopped working dialog. The file it complains about is mcp1.cpp. Has anyone come across this before? Cheers, Fritz EDIT: The code is: #include <iostream> int main(int argc, char** argv) { std::cout << "Hello!"; return 0; } EDIT 2: I have installed SP1 as well as SP1 for Vista. VS popped up a warning saying it needs SP1 for Vista, but installing it makes no difference. No ideas about what I can possibly do to fix this?

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  • How to build boost::asio example?

    - by Poni
    Hello, I'm trying to build an example of boost::asio http://www.boost.org/doc/libs/1_43_0/doc/html/boost_asio/example/echo/async_tcp_echo_server.cpp but without any luck. System: Windows Vista, Visual C++ 2008 Pro, Boost 1.43. I've added to the project, at VC, the include path and the additional lib path (see note #1), yet the linker gives me this error: 1>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_43.lib' What do I do next? In the documentation (the "getting started" part) it says that some boost's components must be built separately. Ok. How do I do this and where do I find them? In the "getting started" page there's the section "6.1 Link From Within the Visual Studio IDE". It just tells me how to link, and not how to build it. Anyone can shed some light? Because I am definitely missing something here. Note #1: There's not "boost_1_43_0/lib" folder but a "libs". The doc needs a refresh.

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  • Is it appropriate to set a value to a "const char *" in the header file

    - by sud
    I have seen people using 2 methods to declare and define char * Medhod-1: The header file has the below const char* COUNTRY_NAME_USA = "USA"; Medhod-2: The header file has the below declaration const char* COUNTRY_NAME_USA; The cpp file has the below defintion : const char* COUNTRY_NAME_USA = "USA"; Is method-2 wrong in some way ? What is the difference between the two ? I understand the difference between "const char * const var" , and "const char * var". If in the above methods if a "const char * const var" is declared and defined in the header as in method 1 will it make sense ?

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  • "Temporary object" warning - is it me or the compiler?

    - by Roddy
    The following snippet gives the warning: [C++ Warning] foo.cpp(70): W8030 Temporary used for parameter '_Val' in call to 'std::vector<Base *,std::allocator<Base *> >::push_back(Base * const &)' .. on the indicated line. class Base { }; class Derived: public Base { public: Derived() // << warning disappears if constructor is removed! { }; }; std::vector<Base*> list1; list1.push_back(new Base); list1.push_back(new Derived); // << Warning on this line! Compiler is Codegear C++Builder 2007. Oddly, if the constructor for Derived is deleted, the warning goes away... Is it me or the compiler?

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  • C++ template class error with operator ==

    - by Tommy
    Error: error C2678: binary '==' : no operator found which takes a left-hand operand of type 'const entry' (or there is no acceptable conversion) The function: template <class T, int maxSize> int indexList<T, maxSize>::search(const T& target) const { for (int i = 0; i < maxSize; i++) if (elements[i] == target) //ERROR??? return i; // target found at position i // target not found return -1; } indexList.h indexList.cpp Is this suppose to be an overloaded operator? Being a template class I am not sure I understand the error? Solution- The overload function in the class now declared const: //Operators bool entry::operator == (const entry& dE) const <-- { return (name ==dE.name); }

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  • Help Me Understand C++ Header files and Classes

    - by JamesW
    OK, So I am trying to transition from intermediate Delphi to C++ Object Oriented programing. I have read Ivar Horton's book on visual C++ 2010. I can pull off the simple console applications no problem. I get the language itself (kinda). Where I am struggling is with headers and classes. I also understand what header files and classes do in general. What I am not getting is the implementation when do I use a header or a class? Do I need to create classes for everything I do? Do my actual work functions need to be in header files or in CPP files? I'm lost on the proper uses of these and could use some real world guidance from more experienced programmers. I am trying to transition to windows applications using the MFC if that is helpful.

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