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  • UI View Controller crashes after interruption

    - by nosuic
    Given the multitasking of iOS I thought it wouldn't be a pain to pause and resume my app, by pressing the home button or due to a phone call, but for a particular view controller it crashes. The navigation bar is working fine i.e. when I tap "Back" it's ok, but if I try to tap controls of the displayed UI View Controller then I get EXC_BAD_ACCESS.. =/ Please find the code of my problematic View Controller below. I'm not very sure about it myself, because I used loadView to build its View, but apart from this interruption problem it works fine. StoreViewController.h #import <UIKit/UIKit.h> @protocol StoreViewDelegate <NSObject> @optional - (void)DirectionsClicked:(double)lat:(double)lon; @end @interface StoreViewController : UIViewController { double latitude; double longitude; NSString *description; NSString *imageURL; short rating; NSString *storeType; NSString *offerType; UIImageView *imageView; UILabel *descriptionLabel; id<StoreViewDelegate> storeViewDel; } @property (nonatomic) double latitude; @property (nonatomic) double longitude; @property (nonatomic) short rating; @property (nonatomic,retain) NSString *description; @property (nonatomic,retain) NSString *imageURL; @property (nonatomic,retain) NSString *storeType; @property (nonatomic,retain) NSString *offerType; @property (assign) id<StoreViewDelegate> storeViewDel; @end StoreViewController.m #import "StoreViewController.h" #import <QuartzCore/QuartzCore.h> @interface StoreViewController() -(CGSize) calcLabelSize:(NSString *)string withFont:(UIFont *)font maxSize:(CGSize)maxSize; @end @implementation StoreViewController @synthesize storeViewDel, longitude, latitude, description, imageURL, rating, offerType, storeType; - (void)mapsButtonClicked:(id)sender { } - (void)loadView { UIView *storeView = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; // Colours UIColor *lightBlue = [[UIColor alloc] initWithRed:(189.0f / 255.0f) green:(230.0f / 255.0f) blue:(252.0f / 255.0f) alpha:1.0f]; UIColor *darkBlue = [[UIColor alloc] initWithRed:(28.0f/255.0f) green:(157.0f/255.0f) blue:(215.0f/255.0f) alpha:1.0f]; // Layout int width = self.navigationController.view.frame.size.width; int height = self.navigationController.view.frame.size.height; float firstRowHeight = 100.0f; int margin = width / 20; int imgWidth = (width - 3 * margin) / 2; // Set ImageView imageView = [[UIImageView alloc] initWithFrame:CGRectMake(margin, margin, imgWidth, imgWidth)]; CALayer *imgLayer = [imageView layer]; [imgLayer setMasksToBounds:YES]; [imgLayer setCornerRadius:10.0f]; [imgLayer setBorderWidth:4.0f]; [imgLayer setBorderColor:[lightBlue CGColor]]; // Load default image NSData *imageData = [NSData dataWithContentsOfFile:@"thumb-null.png"]; UIImage *image = [UIImage imageWithData:imageData]; [imageView setImage:image]; [storeView addSubview:imageView]; // Set Rating UIImageView *ratingView = [[UIImageView alloc] initWithFrame:CGRectMake(3 * width / 4 - 59.0f, margin, 118.0f, 36.0f)]; UIImage *ratingImage = [UIImage imageNamed:@"bb-rating-0.png"]; [ratingView setImage:ratingImage]; [ratingImage release]; [storeView addSubview:ratingView]; // Set Get Directions button UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(3 * width / 4 - 71.5f, 36.0f + 2*margin, 143.0f, 63.0f)]; [btn addTarget:self action:@selector(mapsButtonClicked:) forControlEvents:UIControlEventTouchUpInside]; UIImage *mapsImgUp = [UIImage imageNamed:@"bb-maps-up.png"]; [btn setImage:mapsImgUp forState:UIControlStateNormal]; [mapsImgUp release]; UIImage *mapsImgDown = [UIImage imageNamed:@"bb-maps-down.png"]; [btn setImage:mapsImgDown forState:UIControlStateHighlighted]; [mapsImgDown release]; [storeView addSubview:btn]; [btn release]; // Set Description Text UIScrollView *descriptionView = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0f, imgWidth + 2 * margin, width, height - firstRowHeight)]; descriptionView.backgroundColor = lightBlue; CGSize s = [self calcLabelSize:description withFont:[UIFont systemFontOfSize:18.0f] maxSize:CGSizeMake(width, 9999.0f)]; descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(margin, margin, width - 2 * margin, s.height)]; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; descriptionLabel.numberOfLines = 0; descriptionLabel.font = [UIFont systemFontOfSize:18.0f]; descriptionLabel.textColor = darkBlue; descriptionLabel.text = description; descriptionLabel.backgroundColor = lightBlue; [descriptionView addSubview:descriptionLabel]; [storeView addSubview:descriptionView]; [descriptionLabel release]; [lightBlue release]; [darkBlue release]; self.view = storeView; [storeView release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [imageView release]; [descriptionLabel release]; [super dealloc]; } @end Any suggestions ? Thank you, F.

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  • Unable to find good parameters for behavior of a puck in Farseer

    - by Krumelur
    EDIT: I have tried all kinds of variations now. The last one was to adjust the linear velocity in each step: newVel = oldVel * 0.9f - all of this including your proposals kind of work, however in the end if the velocity is little enough, the puck sticks to the wall and slides either vertically or horizontally. I can't get rid of this behavior. I want it to bounce, no matter how slow it is. Retitution is 1 for all objects, Friction is 0 for all. There is no gravity. What am I possibly doing wrong? In my battle to learn and understand Farseer I'm trying to setup a simple Air Hockey like table with a puck on it. The table's border body is made up from: Vertices aBorders = new Vertices( 4 ); aBorders.Add( new Vector2( -fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, -fHalfHeight ) ); aBorders.Add( new Vector2( -fHalfWidth, -fHalfHeight ) ); FixtureFactory.AttachLoopShape( aBorders, this ); this.CollisionCategories = Category.All; this.CollidesWith = Category.All; this.Position = Vector2.Zero; this.Restitution = 1f; this.Friction = 0f; The puck body is defined with: FixtureFactory.AttachCircle( DIAMETER_PHYSIC_UNITS / 2f, 0.5f, this ); this.Restitution = 0.1f; this.Friction = 0.5f; this.BodyType = FarseerPhysics.Dynamics.BodyType.Dynamic; this.LinearDamping = 0.5f; this.Mass = 0.2f; I'm applying a linear force to the puck: this.oPuck.ApplyLinearImpulse( new Vector2( 1f, 1f ) ); The problem is that the puck and the walls appear to be sticky. This means that the puck's velocity drops to zero to quickly below a certain velocity. The puck gets reflected by the walls a couple of times and then just sticks to the left wall and continues sliding downwards the left wall. This looks very unrealistic. What I'm really looking for is that a puck-wall-collision does slow down the puck only a tiny little bit. After tweaking all values left and right I was wondering if I'm doing something wrong. Maybe some expert can comment on the parameters?

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  • TextField breaking MOUSE_OVER in as3: only after moving it!

    - by Franz
    I'm having a really weird problem with the MOUSE_OVER event. I'm building dynamic tabs representing mp3 songs containing textfields with info and a dynamic image for the cover art. I am trying to get a simple MOUSE_OVER working over the whole tab, such that you can select the next song to play. I am using a Sprite with alpha 0 that overlays my whole tab (incl. the textFields) as a Listener for MOUSE_OVER and _OUT... I've checked by setting the alpha to something visible and it indeed covers my tab and follows it around as I move it (just making sure I'm not moving the tab without moving the hotspot). Also, I only create it once my cover art is loaded, ensuring that it will cover that too. Now, when the tab is in the top position, everything is dandy. As soon as I move the tab to make space for the next tab, the textFields break my roll behaviour... just like that noob mistake of overlaying a sprite over the one that you're listening for MouseEvents on. But... the roll area is still on top of the field, I've set selectable and mouseEnabled to false on the textFields... nothing. It is as if the mere fact of moving the whole tab now puts the textField on top of everything in my tab (whereas visually, it's still in its expected layer). I'm using pixel fonts but tried it with system fonts, same thing... at my wits end here. public function Tab(tune:Tune) { _tune = tune; mainSprite = new Sprite(); addChild(mainSprite); drawBorder(); createFormat(); placeArtist(); placeTitle(); placeAlbum(); coverArt(); } private function placeButton():void { _button = new Sprite(); _button.graphics.beginFill(0xFF000,0); _button.graphics.drawRect(0,0,229,40); _button.graphics.endFill(); _button.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); _button.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); _button.buttonMode = true; mainSprite.addChild(_button); } private function mouseListener(event:MouseEvent):void { switch(event.type){ case MouseEvent.MOUSE_OVER : hilite(true); break; case MouseEvent.MOUSE_OUT : hilite(false); break; } } private function createFormat():void { _format = new TextFormat(); _format.font = "FFF Neostandard"; _format.size = 8; _format.color = 0xFFFFFF; } private function placeArtist():void { var artist : TextField = new TextField(); artist.selectable = false; artist.defaultTextFormat = _format; artist.x = 41; artist.y = 3; artist.width = 135; artist.text = _tune.artist; artist.mouseEnabled = false; mainSprite.addChild(artist); } private function placeTitle():void { var title : TextField = new TextField(); title.selectable = false; title.defaultTextFormat = _format; title.x = 41; title.y = 14; title.width = 135; title.text = _tune.title; title.mouseEnabled = false; mainSprite.addChild(title); } private function placeAlbum():void { var album : TextField = new TextField(); album.selectable = false; album.defaultTextFormat = _format; album.x = 41; album.y = 25; album.width = 135; album.text = _tune.album; album.mouseEnabled = false; mainSprite.addChild(album); } private function drawBorder():void { _border = new Sprite(); _border.graphics.lineStyle(1, 0x545454); _border.graphics.drawRect (0,0,229,40); mainSprite.addChild(_border); } private function coverArt():void { _image = new Sprite(); var imageLoader : Loader = new Loader(); _loaderInfo = imageLoader.contentLoaderInfo; _loaderInfo.addEventListener(Event.COMPLETE, coverLoaded) var image:URLRequest = new URLRequest(_tune.coverArt); imageLoader.load(image); _image.x = 1.5; _image.y = 2; _image.addChild(imageLoader); } private function coverLoaded(event:Event):void { _loaderInfo.removeEventListener(Event.COMPLETE, coverLoaded); var scaling : Number = IMAGE_SIZE / _image.width; _image.scaleX = scaling; _image.scaleY = scaling; mainSprite.addChild (_image); placeButton(); } public function hilite(state:Boolean):void{ var col : ColorTransform = new ColorTransform(); if(state){ col.color = 0xFFFFFF; } else { col.color = 0x545454; } _border.transform.colorTransform = col; }

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  • How to use multiple search keys?

    - by user32565
    I have a database wherein the files are named abcd100.00b, abcd101.00b, etc. I need a code where when the user enters abcd separate then 100 to 110, all the files with the name abcd and in the range 100 to 110 should get displayed now the following code can display only the first four characters. How do I implement this? <?php //capture search term and remove spaces at its both ends if the is any $searchTerm = trim($_GET['keyname']) ; //check whether the name parsed is empty if($searchTerm == "rinex_file") { echo "Enter name you are searching for."; exit(); } if($searchTerm == "rinex_file") { echo "Enter name you are searching for."; exit(); } //database connection info $host = "localhost"; //server $db = "rinex"; //database name $user = "m"; //dabases user name $pwd = "c"; //password //connecting to server and creating link to database $link = mysqli_connect($host, $user, $pwd, $db); //MYSQL search statement $query = "SELECT * FROM rinexo WHERE rinex_file LIKE '%$searchTerm%'"; $results = mysqli_query($link, $query) ; /* check whethere there were matching records in the table by counting the number of results returned */ if(mysqli_num_rows($results) >= 1){ echo '<table border="1"> <tr> <th>rinex version</th> <th>program</th> <th>date</th> <th>maker name</th> <th>maker number</th> <th>observer</th> <th>agency</th> <th>position_X_Y_Z</th> </tr>'; while($row = mysqli_fetch_array($results)){ echo '<tr> <td>'.$row['rinex_version'].'</td> <td>'.$row['pgm'].'</td> <td>'.$row['date'].'</td> <td>'.$row['marker_name'].'</td> <td>'.$row['marker_no'].'</td> <td>'.$row['observer'].'</td> <td>'.$row['agency'].'</td> <td>'.$row['position_X_Y_Z'].'</td> </tr>'; } echo '</table>'; }else{ echo "There was no matching record for the name " . $searchTerm; }

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  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

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  • List/Grid Toggle for Photo Gallery with Shadowbox

    - by InfamouslyBubbly
    so I'm new to this site, and new to jquery, and javascript as a whole really, but I have very good comprehension of HTML and CSS. For a class in school, I'm making a photo gallery webpage using the Shadowbox plugin. I have that part all down, but one of the requirements is to add some sort of user option that the user can change that will get saved in a cookie. (I haven't gotten to the cookie part yet) For my option, I decided to add a toggle that will switch the view of the page from a grid view (default) with images, to a list view of just the captions of the images. I figured out how to do that, but decided it could probably done in a much simpler fashion with the use of loops. Here is the HTML I have: <body> <div id="preferences"> <h1>My Photo Gallery</h1> <ul id="options"> <li><a href="#" id="list"><img src="media/listview.png" alt="List view"/></a></li> <li><a href="#" id="grid"><img src="media/gridview.png" alt="List view"/></a></li> </ul> </div> <div id="gallery"> <a rel="shadowbox[Gallery]" class="l1 img" href="media/img1.jpg" title="Black and White Leopard Pattern"><img src="media/thumb1.jpg" alt="Black and White Leopard Pattern"/></a> <a rel="shadowbox[Gallery]" class="l2 img" href="media/img2.jpg" title="Snow Leopard Pattern"><img src="media/thumb2.jpg" alt="Snow Leopard Pattern"/></a> <a rel="shadowbox[Gallery]" class="l3 img" href="media/img3.jpg" title="Colorful Triangle Pattern"><img src="media/thumb3.jpg" alt="Colurful Triangle Pattern"/></a> <a rel="shadowbox[Gallery]" class="l4 img" href="media/img4.jpg" title="Tie Dye Zebra Stripe Pattern"><img src="media/thumb4.jpg" alt="Tie Dye Zebra Stripe Pattern"/></a> <a rel="shadowbox[Gallery]" class="l5 img" href="media/img5.jpg" title="Blue Knitted Pattern"><img src="media/thumb5.jpg" alt="Blue Knitted Pattern"/></a> <a rel="shadowbox[Gallery]" class="l6 img" href="media/img6.jpg" title="Black and White Damask Pattern"><img src="media/thumb6.jpg" alt="Black and White Damask Pattern"/></a> <a rel="shadowbox[Gallery]" class="l7 img" href="media/img7.jpg" title="Wooden Panel Pattern"><img src="media/thumb7.jpg" alt="Wooden Panel Pattern"/></a> <a rel="shadowbox[Gallery]" class="l8 img" href="media/img8.jpg" title="Brick Pattern"><img src="media/thumb8.jpg" alt="Brick Pattern"/></a> <a rel="shadowbox[Gallery]" class="l9 img" href="media/img9.jpg" title="Watercolor Pattern"><img src="media/thumb9.jpg" alt="Watercolor Pattern"/></a> <a rel="shadowbox[Gallery]" class="l10 img" href="media/img10.jpg" title="Orange Stripe Pattern"><img src="media/thumb10.jpg" alt="Orange Stripe Pattern"/></a> <a rel="shadowbox[Gallery]" class="l11 img" href="media/img11.jpg" title="Blue Scales Pattern"><img src="media/thumb11.jpg" alt="Blue Scales Pattern"/></a> <a rel="shadowbox[Gallery]" class="l12 img" href="media/img12.jpg" title="Woven Pattern"><img src="media/thumb12.jpg" alt="Woven Pattern"/></a> </div> </body> So here is the sample that works (for the list portion anyways), but seems excessive in terms of code since I'd have to repeat for each image: $(document).ready(function(){ $( "#list" ).click(function() { $( "a.l1" ).removeClass( "img" ); $( "a.l1" ).addClass( "lst" ); $( "a.l1" ).text( $( "a.l1" ).attr( "title" ); //repeat for l1 through l12 (that`s the letter L not a 1) }); $( "#grid" ).click(function() { $( "a.l1" ).removeClass( "lst" ); $( "a.l1" ).addClass( "grid" ); //actually have no idea at all how to get this back to the original img tag other than maybe .innerHTML??? //repeat for l1 through l12 (again, that`s the letter L not a 1) }); }): And here is kinda how I'd like it (Y'know, except in a way that works) $(document).ready(function(){ var i = 1; var selcur = $( "'a.l" + i + "'" ); var title = selcur.attr( "title" ); var image = '<img src="media/thumb' + i + '.jpg" alt="' + title + '"/>'; $( "#list" ).click(function() { while (1<=12) { selcur.addClass("lst"); selcur.removeClass("img"); selcur.text( title ); i++; } i = 1; }); $( "#grid" ).click(function() { while (1<=12) { selcur.removeClass("lst"); selcur.addClass("img"); selcur.text( image ); i++; } i = 1; }); }); Please tell me how I am going about this wrong, keep in mind again I'm new to this, I appreciate any and all responses! Is there a better way to do this? I really want to keep it simple.

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  • SSMS Tools Pack 3.0 is out. Full SSMS 2014 support and improved features.

    - by Mladen Prajdic
    With version 3.0 the SSMS 2014 is fully supported. Since this is a new major version you'll eventually need a new license. Please check the EULA to see when. As a thank you for your patience with this release, everyone that bought the SSMS Tools Pack after April 1st, the release date of SQL Server 2014, will receive a free upgrade. You won't have to do anything for this to take effect. First thing you'll notice is that the UI has been completely changed. It's more in line with SSMS and looks less web-like. Also the core has been updated and rewritten in some places to be better suited for future features. Major improvements for this release are: Window Connection Coloring Something a lot of people have asked me over the last 2 years is if there's a way to color the tab of the window itself. I'm very glad to say that now it is. In SSMS 2012 and higher the actual query window tab is also colored at the top border with the same color as the already existing strip making it much easier to see to which server your query window is connected to even when a window is not focused. To make it even better, you can not also specify the desired color based on the database name and not just the server name. This makes is useful for production environments where you need to be careful in which database you run your queries in. Format SQL The format SQL core was rewritten so it'll be easier to improve it in future versions. New improvement is the ability to terminate SQL statements with semicolons. This is available only in SSMS 2012 and up. Execution Plan Analyzer A big request was to implement the Problems and Solutions tooltip as a window that you can copy the text from. This is now available. You can move the window around and copy text from it. It's a small improvement but better stuff will come. SQL History Current Window History has been improved with faster search and now also shows the color of the server/database it was ran against. This is very helpful if you change your connection in the same query window making it clear which server/database you ran query on. The option to Force Save the history has been added. This is a menu item that flushes the execution and tab content history save buffers to disk. SQL Snippets Added an option to generate snippet from selected SQL text on right click menu. Run script on multiple databases Configurable database groups that you can save and reuse were added. You can create groups of preselected databases to choose from for each server. This makes repetitive tasks much easier New small team licensing option A lot of requests came in for 1 computer, Unlimited VMs option so now it's here. Hope it serves you well.

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  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

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  • JQuery Dynamic Element - In DOM but unable to bind

    - by Grant80
    Hi All, I'm new to using JQuery so bear with me. I had implmented some code based on a js file that I found online which enables a series of div tags within a nested structure on my page to step through and show each one individually on the page. This all works great when I define the div tags as static entries in the masterpage. I should add that this is being implemented in a SharePoint master page. Ultimately though, with a static collection of div tags ideally containing an image with some descriptive text, and a hyperlink its not very flexible. Roll on my changes to make this a little more configurable. I have implemented some additional code that will read from a SharePoint list via an ajax call to the lists web service. For each entry in the list I am building a div tag that contains the information required dynamically. For testing, I am only pulling the title through at present. I have used the following code: $('#beltDiv').append(divHTML) to append the divs in the loop that are created to my nested structure on the page. I figured that this would cause the fade code to work as expected but I was wrong. It doesn't do anything at all. When check the source on the page, the div tags are not shown. They are however available in the DOM model when viewed through the IE developer toolbar. The issue (I think) looks to be that the initiation of the featureFade code is not working due to the div tags being unavailable. Is there a way to address this? The code used is shown below: <script type="text/javascript"> $(document).ready(function() { var soapEnv = "<soapenv:Envelope xmlns:soapenv='http://schemas.xmlsoap.org/soap/envelope/'> \ <soapenv:Body> \ <GetListItems xmlns='http://schemas.microsoft.com/sharepoint/soap/'> \ <listName>Carousel Items</listName> \ <viewFields> \ <ViewFields> \ <FieldRef Name='Title' /> \ </ViewFields> \ </viewFields> \ </GetListItems> \ </soapenv:Body> \ </soapenv:Envelope>"; $.ajax({ url: "_vti_bin/lists.asmx", type: "POST", dataType: "xml", data: soapEnv, complete: processResult, contentType: "text/xml; charset=\"utf-8\"" }); }); function processResult(xData, status) { $(xData.responseXML).find("z\\:row").each(function() { var divHTML = "<div id=\"divPanel_" + $(this).attr("ows_Title") + "\" class=\"panel\" style=\"background:url('http://devSP2010/sites/SPSOPS/Style Library/SharePointOps/Images/01.jpg') no-repeat; width:650px; height:55px;\"><div><div class=\"content\"><div><P><A style=\"COLOR: #cc0000\" href=\"www.google.com\">" + $(this).attr("ows_Title") + "</A></P><P>&nbsp;</P><P>&nbsp;</P><P>&nbsp;</P><P>&nbsp;</P></div></div></div></div>"; $("#beltDiv").append(divHTML); }); } featureFade.setup({ galleryid: 'headlines', beltclass: 'belt', panelclass: 'panel', autostep: { enable: true, moveby: 1, pause: 10000 }, panelbehavior: { speed: 1000, wraparound: true }, stepImgIDs: ["ftOne", "ftTwo", "ftThree", "ftFour","ftFive"], defaultButtons: { itemOn: "Style Library/SharePointOps/Images/dotOn.png", itemOff: "Style Library/SharePointOps/Images/dotOff.png" } }); The section where the div tags are dynamically appended is shown below. I've commented out the static div tags that work as expected. The only change is that these are implmented by the JQuery logic: <div class="homeFeature" style="display:inline-block"> <div id="headlines" class="headlines"> <div id="beltDiv" class="belt"> <!-- <div id="divPanel_ct01" class="panel" style="position:absolute;background-image:url('http://devsp2010/sites/spsops/Style Library/SharePointOps/Images/01.jpg'); background-repeat:no-repeat">Static Test 1</div> <div id="divPanel_ct02" class="panel" style="position:absolute;background-image:url('http://devsp2010/sites/spsops/Style Library/SharePointOps/Images/02.jpg'); background-repeat:no-repeat">Static Test 2</div> --> </div> </div> I'm stumped as to why it's not recognising the dynamically added elements in the DOM. Any help would be greatly appreciated on this. I'm happy to provide any further information on this. Thanks in advance, Grant Further to the answer recieved: I have modified the function call: function processResult(xData, status) { $(xData.responseXML).find("z\\:row").each( function() { /*alert($(this).attr("ows_ImagePath"));*/ var divHTML = "<div id=\"divPanel_" + $(this).attr("ows_Title") + "\" class=\"panel\" style=\"background:url('http://devSP2010/sites/SPSOPS/Style Library/SharePointOps/Images/ClydePort01big.jpg') no-repeat; width:650px; height:55px;\"><div><div class=\"content\"><div><P><A style=\"COLOR: #cc0000\" href=\"www.google.com\">" + $(this).attr("ows_Title") + "</A></P><P>&nbsp;</P><P>&nbsp;</P><P>&nbsp;</P><P>&nbsp;</P></div></div></div></div>"; $("#beltDiv").append(divHTML); } ); featureFade.setup( { galleryid: 'headlines', beltclass: 'belt', panelclass: 'panel', autostep: { enable: true, moveby: 1, pause: 10000 }, panelbehavior: { speed: 1000, wraparound: true }, stepImgIDs: ["ftOne", "ftTwo", "ftThree", "ftFour","ftFive"], defaultButtons: { itemOn: "Style Library/SharePointOps/Images/dotOn.png", itemOff: "Style Library/SharePointOps/Images/dotOff.png" } } ); }

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  • Cocos2D - Detecting collision

    - by Grace
    I am a beginner in cocos2d and im facing a problem with detecting collision for my coins. Sometimes it works sometimes it doesn't. So basically, im creating a game which the user (ship) have to avoid the obstacles and collect coins on the way. The collision of the obstacle works well but not for the coins. I was thinking maybe the loops for creating many coins is the problem but im not sure. Can anyone help? My codes: - (void)update:(ccTime)dt{ double curTime = CACurrentMediaTime(); if (curTime > _nextBridgeSpawn) { float randSecs = [self randomValueBetween:3.0 andValue:5.0]; _nextBridgeSpawn = randSecs + curTime; float randX = [self randomValueBetween:50 andValue:500]; float randDuration = [self randomValueBetween:8.0 andValue:10.0]; CCSprite *bridge = [_bridge objectAtIndex:_nextBridge]; _nextBridge++; if (_nextBridge >= _bridge.count) _nextBridge = 0; [bridge stopAllActions]; bridge.position = ccp(winSize.width/2, winSize.height); bridge.visible = YES; [bridge runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; this is where i declare my coins (continued from the update method) int randCoin = [self randomValueBetween:0 andValue:5]; _coin = [[CCArray alloc] initWithCapacity:randCoin]; for(int i = 0; i < randCoin; ++i) { coin = [CCSprite spriteWithFile:@"coin.png"]; coin.visible = NO; [self addChild:coin]; [_coin addObject:coin]; } float randCoinX = [self randomValueBetween:winSize.width/5 andValue:winSize.width - (border.contentSize.width *2)]; float randCoinY = [self randomValueBetween:100 andValue:700]; float randCoinPlace = [self randomValueBetween:30 andValue:60]; for (int i = 0; i < _coin.count; ++i) { CCSprite *coin2 = [_coin objectAtIndex:i]; coin2.position = ccp(randCoinX, (bridge.position.y + randCoinY) + (randCoinPlace *i)); coin2.visible = YES; [coin2 runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height-2000)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; } } this is to check for collision (also in the update method) for (CCSprite *bridge in _bridge) { if (!bridge.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, bridge.boundingBox)){ bridge.visible = NO; [ship runAction:[CCBlink actionWithDuration:1.0 blinks:5]]; } } } //this is the collision for coins which only work at times for (CCSprite *coin2 in _coin) { if (!coin2.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, coin2.boundingBox)) { NSLog(@"Coin collected"); coin2.visible = NO; } } } Thank you.

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  • z index background issue in IE

    - by Michael
    I have a jQuery tools scroller set up with controls managing two separate divs of info - one images, the other related text that needs to sit over the top of the images with a transparent bg image. I am using z-indexing to achieve this and am aware of IE's issues with this but am unable to sort it (tested in IE6-8). Image of the issue below: http://test.shakingpaper.com.au/not_working.png It seems that the overlayed div is taking on the containers white. Try as I might, I can't resolve this. HTML/CSS code below: <div id="content"> <div id="nav"></div> <div class="s4 slideshow"> <div> <img src="<?php bloginfo('stylesheet_directory'); ?>/images/hero_1_white.jpg" width="770" height="367" /> </div> <div> <img src="<?php bloginfo('stylesheet_directory'); ?>/images/hero_1_white.jpg" width="770" height="367" /> </div> <div> <img src="<?php bloginfo('stylesheet_directory'); ?>/images/hero_1_white.jpg" width="770" height="367" /> </div> </div> <div id="overlay_bg"></div> <div class="s4 information"> <div> <h1>Support</h1> <p>Quisque lacus quam, egestas ac tincidunt a, lacinia vel velit. Aenean facilisis nulla vitae.</p> <p><a href="#">Support Us</a></p> </div> <div> <h1>Events</h1> <p>Quisque lacegestas ac tincidunt a, lacinia vel velit. Aenean facilisis nulla vitae.</p> <p><a href="#">Read More</a></p> </div> <div> <h1>Regional</h1> <p>Quisque lacus quam, egestas ac tincidunt a, lacinia vel velit. Aenean facilisis nulla vitae.</p> <p><a href="#">Support Us</a></p> </div> </div> </div> <!-- end of content --> #content { height: auto; min-height: 300px !important; overflow: hidden; position:relative; margin-left: 27px; width: 770px; padding-bottom: 43px; } #nav { width: 60px; z-index: 10000; position: absolute; top:340px; left: 28px; } .s4 { width: 770px; height: 370px; overflow: hidden; } #nav a { background-color: transparent; background-image: url(images/transition.png); background-position: 0 0; text-indent: -1000em; width: 10px; height: 10px; display: block; float: left; margin-right: 5px; } #nav a.activeSlide { background-position: 0 -10px; } #overlay_bg { background: url(images/soild_block.png) no-repeat; width: 318px; height: 339px; z-index: 5000; position: absolute; top: 28px; } .information { position: absolute; top: 60px; left: 28px; z-index: 16000; width: 290px; height: 260px; color: #FFF; } .information h1 { font-size: 50px; font-style: italic; text-transform: uppercase; } .information p { font-size: 17px; line-height: 27px; margin-top: 37px; } .information a { font-size: 13px; padding-bottom: 2px; border-bottom: 1px solid; color: #FFF; text-transform: uppercase; font-style: italic; } .information a:hover { color: #000; } Any help would be greatly appreciated.

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  • How to have mulptiple search keys using one filename

    - by user107020
    I have a database wherein the files are named abcd100.00b, abcd101.00b,..... i need a code where wen the user enters abcd separate then 100 to 110 . all the files with the name abcd and in the range 100 to 110 should get displayed now the following code can display pnly the first four characters how do i implement this?????? <?php //capture search term and remove spaces at its both ends if the is any $searchTerm = trim($_GET['keyname']) ; //check whether the name parsed is empty if($searchTerm == "rinex_file") { echo "Enter name you are searching for."; exit(); } if($searchTerm == "rinex_file") { echo "Enter name you are searching for."; exit(); } //database connection info $host = "localhost"; //server $db = "rinex"; //database name $user = "m"; //dabases user name $pwd = "c"; //password //connecting to server and creating link to database $link = mysqli_connect($host, $user, $pwd, $db); //MYSQL search statement $query = "SELECT * FROM rinexo WHERE rinex_file LIKE '%$searchTerm%'"; $results = mysqli_query($link, $query) ; /* check whethere there were matching records in the table by counting the number of results returned */ if(mysqli_num_rows($results) >= 1){ echo '<table border="1"> <tr> <th>rinex version</th> <th>program</th> <th>date</th> <th>maker name</th> <th>maker number</th> <th>observer</th> <th>agency</th> <th>position_X_Y_Z</th> </tr>'; while($row = mysqli_fetch_array($results)){ echo '<tr> <td>'.$row['rinex_version'].'</td> <td>'.$row['pgm'].'</td> <td>'.$row['date'].'</td> <td>'.$row['marker_name'].'</td> <td>'.$row['marker_no'].'</td> <td>'.$row['observer'].'</td> <td>'.$row['agency'].'</td> <td>'.$row['position_X_Y_Z'].'</td> </tr>'; } echo '</table>'; }else{ echo "There was no matching record for the name " . $searchTerm; }

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  • BSOD in a Hyper-V Guest VM on install

    - by Greg Hurlman
    I've got Windows Server 2008 R2 running as a development environment, with Hyper-V hosting a few different VMs. I've created a new VM - 4GB of RAM, 2 virtual procs, legacy network adapter, removed the SCSI interface. I'm booting to an ISO image of the Windows Server 2008 R2 DVD, for OS install. The problem is, after the "Windows is loading files" screen, but before the Windows logo animation, I get a blue screen: BAD_SYSTEM_CONFIG_INFO yada yada yada *** STOP: 0x00000074 (etc, etc) I've used this same ISO several times to install to other VMs, no issue.

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  • Handler for (null) returned invalid result code 70007 / causing error 500?

    - by Sherif Buzz
    I am getting these errors on some pages in my site (php/apache/linux/mysql vps) on intervals and can't seem to find any reproducible scenario : Handler for (null) returned invalid result code 70007 or Handler for (null) returned invalid result code 70014 It occurs mainly on pages where file (image) uploads are done. It then causes a 500 error. Google hasn't returned anything conclusive, has anybody come across these errors ?

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  • Failed Conversion with VMConverter 4.0.1

    - by montespcs
    Received this error @ 57% on Windows Vista Enterprise SP1 conversion going to a VMWorkstation 6.5 image via network share. FAILED: A general system error occurred: SQL_CANTOPEN: unable to open database file Running installed VMConverter 4.0.1-Build161434. Anyone seen this error yet?

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  • SCCM 2007 R2 missing boot.wim files from OSD\Boot folder

    - by JohnyV
    I have just installed SCCM 2007 R2 and when I went to deploy an OS i found that there is a problem with the boot.wim...There isnt one in the osd\ folder on the SCCM server. I then tried to use other WIM files and they all failed with "Error: Errors You can not import this boot image. Only finalized boot images are supported" I even tried to recreate the wim with DISM and it still would not accept it. Any ideas.

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  • Clonezilla syntax error

    - by blsub6
    I'm using Clonezilla to try and get an image of a computer. The client boots to DRBL and then into Clonezilla just fine but after calculating the bitmap, it checks the disk space and gives me the error: Checking the disk space... (standard_in) 1: syntax error Something went wrong!!! Press "Enter" to continue...... I don't really know where to start with this one. Any suggestions?

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  • SCCM 2012 unable to update boot images with pxe enabled

    - by Adam
    we are fighting an error in sccm 2012. When we attempt to distribute boot images (after selecting the pxe option) we receive an error that the pxe image cannot be expanded (distmgr log). Can you give us any direction on what to try or attempt in this scenario? We only have one dp in our environment at the moment, however we have found that by creating another dp on a different server we don’t have this problem. However we really need the primary site to be a dp. We have tried: Removing and reinstalling the dp Removing and reinstalling the WDS Reinstalled the OS ... ouch Reinstalled SQL We even attempted to manually mount these wims in the remote install folder, no luck... And we have been working on this for days... Any and all help is appreciated! Our log is below Thank you very much, Small Town IT guy Attempting to add or update a package on a distribution point. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) The distribution point is on the siteserver and the package is a content type package. There is nothing to be copied over. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) STATMSG: ID=2342 SEV=I LEV=M SOURCE="SMS Server" COMP="SMS_DISTRIBUTION_MANAGER" SYS=OURSERVER.ourdomain.cc.ia.us SITE=IVC PID=3600 TID=6924 GMTDATE=Fri Jun 22 19:49:41.559 2012 ISTR0="Boot image (x86)" ISTR1="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" ISTR2="" ISTR3="" ISTR4="" ISTR5="" ISTR6="" ISTR7="" ISTR8="" ISTR9="" NUMATTRS=2 AID0=400 AVAL0="IVC00001" AID1=404 AVAL1="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) The current user context will be used for connecting to ["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) No network connection is needed to ["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\ as this is the local machine. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Signature share exists on distribution point path \OURSERVER.ourdomain.cc.ia.us\SMSSIG$ SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Ignoring drive C:. File C:\NO_SMS_ON_DRIVE.SMS exists. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) user(NT AUTHORITY\SYSTEM) runing application(SMS_DISTRIBUTION_MANAGER) from machine (OURSERVER.ourdomain.cc.ia.us) is submitting SDK changes from site(IVC) SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Share SMSPKGD$ exists on distribution point \OURSERVER.ourdomain.cc.ia.us\SMSPKGD$ SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Creating, reading and or updating Operations Management server role registry keys for a Distribution Point ... SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) user(NT AUTHORITY\SYSTEM) runing application(SMS_DISTRIBUTION_MANAGER) from machine (OURSERVER.ourdomain.cc.ia.us) is submitting SDK changes from site(IVC) SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Creating, reading or updating IIS registry key for a distribution point. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) IISPortsList in the SCF is "80". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) IISSSLPortsList in the SCF is "443". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) IISWebSiteName in the SCF is "". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) IISSSLState in the SCF is 224. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:41 PM 6924 (0x1B0C) Virtual Directory SMS_DP_SMSPKG$ for the physical path F:\SCCMContentLib already exists. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) STATMSG: ID=2375 SEV=I LEV=M SOURCE="SMS Server" COMP="SMS_DISTRIBUTION_MANAGER" SYS=OURSERVER.ourdomain.cc.ia.us SITE=IVC PID=3600 TID=6924 GMTDATE=Fri Jun 22 19:49:42.058 2012 ISTR0="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" ISTR1="" ISTR2="" ISTR3="" ISTR4="" ISTR5="" ISTR6="" ISTR7="" ISTR8="" ISTR9="" NUMATTRS=1 AID0=404 AVAL0="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) Creating, reading or updating IIS registry key for a distribution point. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) IISPortsList in the SCF is "80". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) IISSSLPortsList in the SCF is "443". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) IISWebSiteName in the SCF is "". SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) IISSSLState in the SCF is 224. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) Virtual Directory SMS_DP_SMSSIG$ for the physical path D:\SMSSIG$ already exists. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) STATMSG: ID=2375 SEV=I LEV=M SOURCE="SMS Server" COMP="SMS_DISTRIBUTION_MANAGER" SYS=OURSERVER.ourdomain.cc.ia.us SITE=IVC PID=3600 TID=6924 GMTDATE=Fri Jun 22 19:49:42.105 2012 ISTR0="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" ISTR1="" ISTR2="" ISTR3="" ISTR4="" ISTR5="" ISTR6="" ISTR7="" ISTR8="" ISTR9="" NUMATTRS=1 AID0=404 AVAL0="["Display=\OURSERVER.ourdomain.cc.ia.us\"]MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\" SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) user(NT AUTHORITY\SYSTEM) runing application(SMS_DISTRIBUTION_MANAGER) from machine (OURSERVER.ourdomain.cc.ia.us) is submitting SDK changes from site(IVC) SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) RDC:Successfully created package signature file from \?\F:\SMSPKGSIG\IVC00001.3 to \OURSERVER.ourdomain.cc.ia.us\SMSSIG$\IVC00001.3.tar SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) Setting permissions on file MSWNET:["SMS_SITE=IVC"]\OURSERVER.ourdomain.cc.ia.us\SMSSIG$\IVC00001.3.tar. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) ExpandPXEImage: IVC00001, 1024 SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) CContentDefinition::GetFileProperties failed; 0x80070003 SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) CContentDefinition::TotalFileSizes failed; 0x80070003 SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) ExpandPXEImage failed; 0x80070003 SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) Error occurred. Performing error cleanup prior to returning. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 6924 (0x1B0C) DP thread with array index 0 ended. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) DP thread with thread handle 00000000000013A4 and thread ID 6924 ended. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) Updating package info for package IVC00001 SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) Package IVC00001 does not have a preferred sender. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) The package and/or program properties for package IVC00001 have not changed, need to determine which site(s) need updated package info. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) StoredPkgVersion (3) of package IVC00001. StoredPkgVersion in database is 3. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) SourceVersion (3) of package IVC00001. SourceVersion in database is 3. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) STATMSG: ID=2302 SEV=E LEV=M SOURCE="SMS Server" COMP="SMS_DISTRIBUTION_MANAGER" SYS=OURSERVER.ourdomain.cc.ia.us SITE=IVC PID=3600 TID=4492 GMTDATE=Fri Jun 22 19:49:42.292 2012 ISTR0="Boot image (x86)" ISTR1="IVC00001" ISTR2="" ISTR3="" ISTR4="" ISTR5="" ISTR6="" ISTR7="" ISTR8="" ISTR9="" NUMATTRS=1 AID0=400 AVAL0="IVC00001" SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) Failed to process package IVC00001 after 0 retries, will retry 100 more times SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C) Exiting package processing thread. SMS_DISTRIBUTION_MANAGER 6/22/2012 2:49:42 PM 4492 (0x118C)

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    I am using using Cake PHP with nginx server, inorder to enable captcha support , I installed the PHP GD library to server After the installation , All the urls in cake php is appended with 'index.php' Like www.mydomain.com/index.php instead of www.mydomain.com There cake php HtmlHelper link and image function, it all appending url "/index.php/img/flower.jpg" instead "/img/flower.jpg". Please help to solve this problem..

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    I'm looking into installing Bugzilla either on a Windows or Linux box. Bugzilla requires a bunch of packages (apache, sql, mail sending?). Does anyone know of a pre-packaged installer which includes most common options or a linux virtual machine image?

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    I have a VMware image that contains our "standard workstation" where I do a lot of testing. I used a Windows 7 Enterprise MAK key (from MSDN) for activation because the doc said that MAK keys don't have to be reactivated when the hardware changes. Activation was done with slmgr.vbs /ipk LICENSE-KEY slmgr.vbs /ato Now after some testing where the virtual hw was changed it says it "needs to activate because the hw has changed". What did I do wrong?

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