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  • .NET Regular expressions on bytes instead of chars

    - by brickner
    Hi, I'm trying to do some parsing that will be easier using regular expressions. The input is an array (or enumeration) of bytes. I don't want to convert the bytes to chars for the following reasons: Computation efficiency Memory consumption efficiency Some non-printable bytes might be complex to convert to chars. Not all the bytes are printable. So I can't use Regex. The only solution I know, is using Boost.Regex (which works on bytes - C chars), but this is a C++ library that wrapping using C++/CLI will take considerable work. How can I use regular expressions on bytes in .NET directly, without working with .NET strings and chars? Thank you.

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  • My site's error log is filled with the errors related to ScriptResource.axd

    - by user367305
    My Site's error log is filled with these errors:- This is an invalid script resource request. Invalid viewstate. Invalid character in a Base-64 string. Invalid length for a Base-64 char array. All these errors are appearing at least 100 times a day. After doing some RnD on internet i have done following things:- 1- define machine key in my web config. 2- created robots.txt file and add ScriptResource.axd file in that. Can some one guide me what I am missing or doing wrong.

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  • Fast, lightweight XML parser

    - by joe90
    I have a specific format XML document that I will get pushed. This document will always be the same type so it's very strict. I need to parse this so that I can convert it into JSON (well, a slightly bastardized version so someone else can use it with DOJO). My question is, shall I use a very fast lightweight (no need for SAX, etc.) XML parser (any ideas?) or write my own, basically converting into a StringBuffer and spinning through the array? Basically, under the covers I assume all HTML parsers will spin thru the string (or memory buffer) and parse, producing output on the way through. Thanks //edit Thanks for the responses so far :) The xml will be between 3/4 lines to about 50 max (at the extreme)..

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  • Zend Regex Route > Track the api version

    - by dskanth
    Hi, i am building a web service with zend and i am using modules to separate my api versions. Ex: "applications/modules/v1/controllers", "applications/modules/v2/controllers" have different set of actions and functionality. I have made "v1" as the default module in "application.ini" file: resources.modules = "" resources.frontController.defaultModule = "v1" resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" resources.frontController.moduleControllerDirectoryName = "controllers" I have written the following in my bootstrap file: $router = $front->getRouter(); $r1 = new Zend_Controller_Router_Route_Regex('api/v1/tags.xml', array('module' => 'v1', 'controller' => 'tags', 'action' => 'index')); $router->addRoute('route1', $r1); Suppose, if this is my url: http://localhost/api/v1/tags.xml then it belongs to version 1 (v1). But i dont want to write many routes like this one, so i want to know how can i track the version from the regex url and dynamically determine the api version to be used (1 or 2).

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  • Extended with advice: Moving block wont work in Javascript

    - by Mack
    Hello Note: this is an extension of a question I just asked, i have made the edits & taken the advice but still no luck I am trying to make a webpage where when you click a link, the link moves diagonally every 100 milliseconds. So I have my Javascript, but right now when I click the link nothing happens. I have run my code through JSLint (therefore changed comaprisions to === not ==, thats weird in JS?). I get this error from JSLink though: Error: Implied global: self 15,38, document 31 What do you think I am doing wrong? <script LANGUAGE="JavaScript" type = "text/javascript"> <!-- var block = null; var clockStep = null; var index = 0; var maxIndex = 6; var x = 0; var y = 0; var timerInterval = 100; // milliseconds var xPos = null; var yPos = null; function moveBlock() { if ( index < 0 || index >= maxIndex || block === null || clockStep === null ) { self.clearInterval( clockStep ); return; } block.style.left = xPos[index] + "px"; block.style.top = yPos[index] + "px"; index++; } function onBlockClick( blockID ) { if ( clockStep !== null ) { return; } block = document.getElementById( blockID ); index = 0; x = number(block.style.left); // parseInt( block.style.left, 10 ); y = number(block.style.top); // parseInt( block.style.top, 10 ); xPos = new Array( x+10, x+20, x+30, x+40, x+50, x+60 ); yPos = new Array( y-10, y-20, y-30, y-40, y-50, y-60 ); clockStep = self.SetInterval( moveBlock(), timerInterval ); } --> </script> <style type="text/css" media="all"> <!-- @import url("styles.css"); #blockMenu { z-index: 0; width: 650px; height: 600px; background-color: blue; padding: 0; } #block1 { z-index: 30; position: relative; top: 10px; left: 10px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block2 { z-index: 30; position: relative; top: 50px; left: 220px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block3 { z-index: 30; position: relative; top: 50px; left: 440px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block4 { z-index: 30; position: relative; top: 0px; left: 600px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block1 a { display: block; width: 100%; height: 100%; } #block2 a { display: block; width: 100%; height: 100%; } #block3 a { display: block; width: 100%; height: 100%; } #block4 a { display: block; width: 100%; height: 100%; } #block1 a:hover { background-color: green; } #block2 a:hover { background-color: green; } #block3 a:hover { background-color: green; } #block4 a:hover { background-color: green; } #block1 a:active { background-color: yellow; } #block2 a:active { background-color: yellow; } #block3 a:active { background-color: yellow; } #block4 a:active { background-color: yellow; } --> </style>

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  • friendship and operator overloading help

    - by sil3nt
    hello there, I have the following class #ifndef Container_H #define Container_H #include <iostream> using namespace std; class Container{ friend bool operator==(const Container &rhs,const Container &lhs); public: void display(ostream & out) const; private: int sizeC; // size of Container int capacityC; // capacity of dynamic array int * elements; // pntr to dynamic array }; ostream & operator<< (ostream & out, const Container & aCont); #endif and this source file #include "container.h" /*----------------------------********************************************* note: to test whether capacityC and sizeC are equal, must i add 1 to sizeC? seeing as sizeC starts off with 0?? */ Container::Container(int maxCapacity){ capacityC = maxCapacity; elements = new int [capacityC]; sizeC = 0; } Container::~Container(){ delete [] elements; } Container::Container(const Container & origCont){ //copy constructor? int i = 0; for (i = 0; i<capacityC; i++){ //capacity to be used here? (*this).elements[i] = origCont.elements[i]; } } bool Container::empty() const{ if (sizeC == 0){ return true; }else{ return false; } } void Container::insert(int item, int index){ if ( sizeC == capacityC ){ cout << "\n*** Next: Bye!\n"; return; // ? have return here? } if ( (index >= 0) && (index <= capacityC) ){ elements[index] = item; sizeC++; } if ( (index < 0) && (index > capacityC) ){ cout<<"*** Illegal location to insert--"<< index << ". Container unchanged. ***\n"; }//error here not valid? according to original a3? have i implemented wrong? } void Container::erase(int index){ if ( (index >= 0) && (index <= capacityC) ){ //correct here? legal location? int i = 0; while (i<capacityC){ //correct? elements[index] = elements[index+1]; //check if index increases here. i++; } sizeC=sizeC-1; //correct? updated sizeC? }else{ cout<<"*** Illegal location to be removed--"<< index << ". Container unchanged. ***\n"; } } int Container::size()const{ return sizeC; //correct? } /* bool Container::operator==(const Container &rhs,const Container &lhs){ int equal = 0, i = 0; for (i = 0; i < capacityC ; i++){ if ( rhs.elements[i] == lhs.elements[i] ){ equal++; } } if (equal == sizeC){ return true; }else{ return false; } } ostream & operator<< (ostream & out, const Container & aCont){ int i = 0; for (i = 0; i<sizeC; i++){ out<< aCont.elements[i] << " " << endl; } } */ I dont have the other functions in the header file (just a quikie). Anyways, the last two functions in "/* */" I cant get to work, what am I doing wrong here? the first function is to see whether the two arrays are equal to one another

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  • Zend Framework PartialLoop - questions

    - by Ian Warner
    Hi Ok dealing with Partial Loops I want to do several things Perhaps pass in extra variables - seen it done like this echo $this-partialLoop('Loop.phtml', array('data' = $data, 'var1' = foo)); But this does not seem to work - I can not extra the data using $this-var $this-data-var or $data-var not sure how to access the data in the loop Sutotals for columns - need a way of resetting variables or passing in a default value - linked to the above I suppose ie $subtotal += rowTotal; In the view that calls the partial I would like to get access to the subtotal values generated so I can display these in another table below. Any help appreciated the docs on partialLoop seems incomplete. Ian

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  • Automated testing of a website for IE7 javascript errors?

    - by Andreas Bonini
    This week I decided to add a new element to a javascript array by copying a similar one from a previous line; unfortunately I forgot to remove the comma so the end result was something like var a = [1, 2, 3,]. The code went live late Friday afternoon just before everyone left for the week-end, and it completely broke everything in Internet Explorer 7 (and lower I assume) since it's such a great browser. Since there was no one to read emails (week-end) it went unnoticed for quite a while, and I really don't want something like this to happen again (especially in my code).. This is not the first of weird IE7 problems; I was wondering if there was a way to automatically test key pages looking for javascript or css errors, or really anything that IE8 would output in its new console in development tools. If there isn't, what do you usually do? You test the website after every change with all the browsers you support? (Something I'll do from now, at least for IE, if there is no way to run automated tests)

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  • Perl Regex Multiple Items in Single String

    - by Sho Minamimoto
    I'm trying to parse a single string and get multiple chunks of data out from the same string with the same regex conditions. I'm parsing a single HTML doc that is static (For an undisclosed reason, I can't use an HTML parser to do the job.) I have an expression that looks like $string =~ /\<img\ssrc\="(.*)"/; and I want to get the value of $1. However, in the one string, there are many img tags like this, so I need something like an array returned (@1?) is this possible?

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  • Refreshing a UITableView

    - by MihaiD
    I have a UITableView subclass and a UITableViewCell sublass that I'm using for cells. I'm bulding all my cells in advance and store them in an array from where I use them in cellForRowAtIndexPath. Aside from this I have a thread that loads some images in each cell, in the background. The problem is that the cells don't get refreshed as fast as the images are loaded. For example, if I don't scroll my table view, the first cells only get refreshed when all cells have been modified and the thread has exited. Any ideas on how I can effectively refresh my tableview/cell?

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  • How to Serialize Binary Tree

    - by Veljko Skarich
    I went to an interview today where I was asked to serialize a binary tree. I implemented an array-based approach where the children of node i (numbering in level-order traversal) were at the 2*i index for the left child and 2*i + 1 for the right child. The interviewer seemed more or less pleased, but I'm wondering what serialize means exactly? Does it specifically pertain to flattening the tree for writing to disk, or would serializing a tree also include just turning the tree into a linked list, say. Also, how would we go about flattening the tree into a (doubly) linked list, and then reconstructing it? Can you recreate the exact structure of the tree from the linked list? Thank you/

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  • Best way to parse command line arguments in C#

    - by Paul Stovell
    When building console applications that take parameters, you can use the arguments passed to Main(string[] args). In the past I've simply indexed/looped that array and done a few regular expressions to extract the values. However, when the commands get more complicated, the parsing can get pretty ugly. More recently, I built the world's simplest Backus-Naur Form parser in C# to parse the arguments. It does the job, but it also feels like overkill. So I'm interested in: Libraries that you use Patterns that you use Assume the commands always adhere to common standards such as answered here.

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  • How can I tag a user in a photo using the Facebook Graph API?

    - by fr6
    I tried: $args = array( 'access_token' => $access_token, 'id' => $uid ); $url = "https://graph.facebook.com/{$idPhoto}/tags"; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2); $data = curl_exec($ch); It has returned me: {"error":{"type":"QueryParseException","message":"Unknown path components: \/tags"}} It does not seem possible because its not in the Facebook documentation: http://developers.facebook.com/docs/api#publishing Can someone confirm me that it's not possible to tag a user in a recently uploaded photo?

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  • selecting a select list in jquery

    - by tessa
    There has to be something really simple that I am overlooking, but for some reason I cannot find any information about this and it keeps coming up so.. I am trying to select a select element in jquery. Right now I don't care about it's options, I just want the select element. If I have the following element: <select id="testSelect"><option>1</option></select> and I use jquery to select it: var selectElement = $("#testSelect"); I get an array of all the options in the select list, but not the select element itself. What am I missing?

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  • DataView Vs DataTable.Select()

    - by Aseem Gautam
    Considering the code below: Dataview someView = new DataView(sometable) someView.RowFilter = someFilter; if(someView.count > 0) { …. } Quite a number of articles which say Datatable.Select() is better than using DataViews, but these are prior to VS2008. Solved: The Mystery of DataView's Poor Performance with Large Recordsets Array of DataRecord vs. DataView: A Dramatic Difference in Performance So in a situation where I just want a subset of datarows based on some filter criteria(single query) and what is better DataView or DataTable.Select()?

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  • Handle order dependence in for loops

    - by Matt
    Hey all, I'm making a templating system where I instantiate each tag using a foreach loop. The issue is that some of the tags rely on each other so, I'm wondering how to get around that ordering from the looping. Here's an example: Class A { public $width; __construct() { $this->width = $B->width(); // Undefined! Or atleast not set yet.. } } Class B { private $width; __construct() { $this->width = "500px"; } __tostring() { return "Hello World!"; } } Template.php $tags = array("A", "B"); foreach ($tags as $tag) { $TagObj[$tag] = new $tag(); } echo $TagObj['A']->width; // Nadamundo! I know this has applications elsewhere and I'm sure this has been solved before, if someone could enlighten me or point me in the right direction that'd be great! Thanks! Matt Mueler

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Java Heap Overflow, Forcing Garbage Collection

    - by Nicholas
    I've create a trie tree with an array of children. When deleting a word, I set the children null, which I would assume deletes the node(delete is a relative term). I know that null doesn't delete the child, just sets it to null, which when using a large amount of words it causes to overflow the heap. Running a top on linux, I can see my memory usage spike to 1gb pretty quickly, but if I force garbage collection after the delete (Runtime.gc()) the memory usage goes to 50mb and never above that. From what I'm told, java by default runs garbage collection before a heap overflow happens, but I can't see to make that happen.

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  • WordPress Problem with enqueing a script

    - by casben79
    I am trying to enqueue a script from the functions.php file for a custom theme. here is the code I am using: wp_enqueue_script('innerfade','correct/path/to/innerfade.js', array('jquery'), '', false); I also tried to hardcode from the the functions file like so: ?> <script type='text/javascript' src="correct/path/to/innerfade.js"></script> <?php and both are outputting the following: correct/path/to/innerfade.js'?ver=2.9.2 so It doesnt seem to be a wp_enqueue_script problem What I cannot seem to figure is where the hell is the comma after the .js is coming from, it is causing a dead link hence not loading the script, anyone have any ideas??

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  • Fastest method for SQL Server inserts, updates, selects from C# ASP.Net 2.0+

    - by Ian
    Hi All, long time listener, first time caller. I use SPs and this isn't an SP vs code-behind "Build your SQL command" question. I'm looking for a high-throughput method for a backend app that handles many small transactions. I use SQLDataReader for most of the returns since forward only works in most cases for me. I've seen it done many ways, and used most of them myself. Methods that define and accept the stored procedure parameters as parameters themselves and build using cmd.Parameters.Add (with or without specifying the DB value type and/or length) Assembling your SP params and their values into an array or hashtable, then passing to a more abstract method that parses the collection and then runs cmd.Parameters.Add Classes that represent tables, initializing the class upon need, setting the public properties that represent the table fields, and calling methods like Save, Load, etc I'm sure there are others I've seen but can't think of at the moment as well. I'm open to all suggestions.

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  • layout messed up once spinner has entries

    - by AndyAndroid
    Hello, I have <LinearLayout android:id="@+id/LinearLayoutPlayer" xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Spinner android:id="@+id/Spinner01" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="100"></Spinner> <ToggleButton android:text="@+id/ToggleButton01" android:id="@+id/ToggleButton01" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_weight="1"></ToggleButton> </LinearLayout> Which displays a spinner and next to it a toggle button. Everything okay so far. Of course the spinner need some entries, so I add to the spinner the attribute: android:entries="@array/myentries" The problem now is that the toggle button is a bit lower than the spinner and the botton of the toggle button is cut off, maybe 3 or 5 lines of pixels. Anyone an idea what is wrong here? Android is version 2.2 Thanks!

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  • C#, UTF-8 and encoding characters

    - by AspNyc
    This is a shot-in-the-dark, and I apologize in advance if this question sounds like the ramblings of a madman. As part of an integration with a third party, I need to UTF8-encode some string info using C# so I can send it to the target server via multipart form. The problem is that they are rejecting some of my submissions, probably because I'm not encoding their contents correctly. Right now, I'm trying to figure out how a dash or hyphen -- I can't tell which it is just by looking at it -- is received or interpreted by the target server as ?~@~S (yes, that's a 5-character string and is not your browser glitching out). And unfortunately I don't have a thorough enough understanding of Encoding.UTF8.GetBytes() to know how to use the byte array to begin identifying where the problem might lie. If anybody can provide any tips or advice, I would greatly appreciate it. So far my only friend has been MSDN, and not much of one at that.

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  • So does Apple recommend to not use predicates and sort descriptors in an NSFetchRequest?

    - by dontWatchMyProfile
    From the docs: To summarize, though, if you execute a fetch directly, you should typically not add Objective-C-based predicates or sort descriptors to the fetch request. Instead you should apply these to the results of the fetch. If you use an array controller, you may need to subclass NSArrayController so you can have it not pass the sort descriptors to the persistent store and instead do the sorting after your data has been fetched. I don't get it. What's wrong with using them on fetch requests? Isn't it stupid to get back a whole big bunch of managed objects just to pick out a 1% of them in memory, leaving 99% garbage floating around? Isn't it much better to only fetch from the persistent store what you really need, in the order you need it? Probably I did get that wrong...

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  • Helper functions & prototype methods to replace heavy frameworks?

    - by Rob
    All frameworks aside, what are some of the common helper functions/prototype methods you use on a daily basis? Please note I am not arguing against frameworks. I've simply found that the majority of what I do on a daily basis can, most often, be done with a few dozen Array, String and Element.prototype methods. With the addition of a few helper functions like $ (getElementsById) and $$$ (getElementsByClass), I am able to satisfy some of the core benefits, however basic, of a much heavier framework. If you were to collect a small library of basic methods and functions to replace the core functionality of some of the popular frameworks, what would they be?

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  • conditional php help

    - by jeff
    How can I wrap this entire statement below in a condition? So If the variable $uprice = 0 then I don't want to to display any of the code below <?php if (Mage::helper('weee')->typeOfDisplay($_item, array(0, 1, 4), 'sales') && $_item- >getWeeeTaxAppliedAmount()): ?> <?php echo $this->helper('checkout')->formatPrice($_item->getCalculationPrice()+$_item->getWeeeTaxAppliedAmount()+$_item->getWeeeTaxDisposition()); ?> <?php else: ?> <?php echo $this->helper('checkout')->formatPrice($_item- >getCalculationPrice()) ?> <?php endif; ?>

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