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  • analysis Big Oh notation psuedocode

    - by tesshu
    I'm having trouble getting my head around algorithm analysis. I seem to be okay identifying linear or squared algorithms but am totally lost with nlogn or logn algorithms, these seem to stem mainly from while loops? Heres an example I was looking at: Algorithm Calculate(A,n) Input: Array A of size n t?0 for i?0 to n-1 do if A[i] is an odd number then Q.enqueue(A[i]) else while Q is not empty do t?t+Q.dequeue() while Q is not empty do t?t+Q.dequeue() return t My best guess is the for loop is executed n times, its nested while loop q times making NQ and the final while loop also Q times resulting in O(NQ +Q) which is linear? I am probably totally wrong. Any help would be much appreciated. thanks

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  • Dynamic programming: Largest diamond(rhombus) block

    - by Darksody
    I have a small program to do in Java. I have a 2D array filled with 0 and 1, and I must find the largest rhombus (as in square rotated by 90 degrees) and their numbers. Example: 0 1 0 0 0 1 1 0 1 1 1 0 1 0 1 1 1 1 0 1 1 1 1 1 0 0 1 1 1 1 1 1 1 1 1 1 Result: 1 1 1 1 1 1 1 1 1 1 1 1 1 The problem is similar to this SO question. If you have any idea, post it here.

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  • Should we use NsMutableArray in CGRectIntersect ?

    - by srikanth rongali
    To know whether two sprites cross each other or not, should we use NSMutableArray to store the sprites ? In my game one fixed sprite(player) is there. And the other is a bullet fired and if this sprite intersects player sprite, then enemy won. I have used NSMutable Array to store the bullet sprites. If I do not use NSMutableArray then even though the the bullet intersects player it is not recognizing the intersection ? I am using ( (CGRectIntersectsRect(bulletRect, playerRect)). Thank You.

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  • Graphics glitch when drawing to a Cairo context obtained from a gtk.DrawingArea inside a gtk.Viewport.

    - by user410023
    I am trying to redraw the part of the DrawingArea that is visible in the Viewport in the expose-event handler. However, it seems that I am doing something wrong with the coordinates that are passed to the event handler because there is garbage at the edge of the Viewport when scrolling. Can anyone tell what I am doing wrong? Here is a small example: import pygtk pygtk.require("2.0") import gtk from numpy import array from math import pi class Circle(object): def init(self, position = [0., 0.], radius = 0., edge = (0., 0., 0.), fill = None): self.position = position self.radius = radius self.edge = edge self.fill = fill def draw(self, ctx): rect = array(ctx.clip_extents()) rect[2] -= rect[0] rect[3] -= rect[1] center = rect[2:4] / 2 ctx.arc(center[0], center[1], self.radius, 0., 2. * pi) if self.fill != None: ctx.set_source_rgb(*self.fill) ctx.fill_preserve() ctx.set_source_rgb(*self.edge) ctx.stroke() class Scene(object): class Proxy(object): directory = {} def init(self, target, layers = set()): self.target = target self.layers = layers Scene.Proxy.directory[target] = self def __init__(self, viewport): self.objects = {} self.layers = [set()] self.viewport = viewport self.signals = {} def draw(self, ctx): x = self.viewport.get_hadjustment().value y = self.viewport.get_vadjustment().value ctx.set_source_rgb(1., 1., 1.) ctx.paint() ctx.translate(x, y) for obj in self: obj.draw(ctx) def add(self, item, layer = 0): item = Scene.Proxy(item, layers = set((layer,))) assert(hasattr(item.target, "draw")) assert(isinstance(layer, int)) item.layers.add(layer) while not layer < len(self.layers): self.layers.append(set()) self.layers[layer].add(item) if not item in self.objects: self.objects[item] = set() self.objects[item].add(layer) def remove(self, item, layers = None): item = Scene.Proxy.directory[item] if layers == None: layers = self.objects[item] for layer in layers: layer.remove(item) item.layers.remove(layer) if len(item.layers) == 0: self.objects.remove(item) def __iter__(self): for layer in self.layers: for item in layer: yield item.target class App(object): def init(self): signals = { "canvas_exposed": self.update_canvas, "gtk_main_quit": gtk.main_quit } self.builder = gtk.Builder() self.builder.add_from_file("graphics_glitch.glade") self.window = self.builder.get_object("window") self.viewport = self.builder.get_object("viewport") self.canvas = self.builder.get_object("canvas") self.scene = Scene(self.viewport) signals.update(self.scene.signals) self.builder.connect_signals(signals) self.window.show() def update_canvas(self, widget, event): ctx = self.canvas.window.cairo_create() self.scene.draw(ctx) ctx.clip() if name == "main": app = App() scene = app.scene scene.add(Circle((0., 0.), 10.)) gtk.main() And the Glade file "graphics_glitch.glade": <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="window"> <property name="width_request">200</property> <property name="height_request">200</property> <property name="visible">True</property> <signal name="destroy" handler="gtk_main_quit"/> <child> <object class="GtkScrolledWindow" id="scrolledwindow1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="hadjustment">h_adjust</property> <property name="vadjustment">v_adjust</property> <property name="hscrollbar_policy">automatic</property> <property name="vscrollbar_policy">automatic</property> <child> <object class="GtkViewport" id="viewport"> <property name="visible">True</property> <property name="resize_mode">queue</property> <child> <object class="GtkDrawingArea" id="canvas"> <property name="width_request">640</property> <property name="height_request">480</property> <property name="visible">True</property> <signal name="expose_event" handler="canvas_exposed"/> </object> </child> </object> </child> </object> </child> </object> <object class="GtkAdjustment" id="h_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> <object class="GtkAdjustment" id="v_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> </interface> Thanks! --Dan

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  • Session in Iframe working in Firefox but not in Internet Explorer

    - by Younes
    Im trying to get a form working in Internet Explorer. I see that when i submit this form in Firefox I can start a session and send my webbrowser to the right page based on that Session. In Internet Explorer however when i'm debugging the $_SESSION i retrieve an empty array back, this means that in Internet Explorer the session isn't started on my second page. This is the code i'm using to print the session on my second page: session_start(); //unset($_SESSION['bp_email']); include("includes/_dbconnect.php"); print_r($_SESSION); die();

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  • Animation issue caused by C# parameters passed by reference rather than value, but where?

    - by Jordan Roher
    I'm having trouble with sprite animation in XNA that appears to be caused by a struct passed as a reference value. But I'm not using the ref keyword anywhere. I am, admittedly, a C# noob, so there may be some shallow bonehead error in here, but I can't see it. I'm creating 10 ants or bees and animating them as they move across the screen. I have an array of animation structs, and each time I create an ant or bee, I send it the animation array value it requires (just [0] or [1] at this time). Deep inside the animation struct is a timer that is used to change frames. The ant/bee class stores the animation struct as a private variable. What I'm seeing is that each ant or bee uses the same animation struct, the one I thought I was passing in and copying by value. So during Update(), when I advance the animation timer for each ant/bee, the next ant/bee has its animation timer advanced by that small amount. If there's 1 ant on screen, it animates properly. 2 ants, it runs twice as fast, and so on. Obviously, not what I want. Here's an abridged version of the code. How is BerryPicking's ActorAnimationGroupData[] getting shared between the BerryCreatures? class BerryPicking { private ActorAnimationGroupData[] animations; private BerryCreature[] creatures; private Dictionary<string, Texture2D> creatureTextures; private const int maxCreatures = 5; public BerryPickingExample() { this.creatures = new BerryCreature[maxCreatures]; this.creatureTextures = new Dictionary<string, Texture2D>(); } public void LoadContent() { // Returns data from an XML file Reader reader = new Reader(); animations = reader.LoadAnimations(); CreateCreatures(); } // This is called from another function I'm not including because it's not relevant to the problem. // In it, I remove any creature that passes outside the viewport by setting its creatures[] spot to null. // Hence the if(creatures[i] == null) test is used to recreate "dead" creatures. Inelegant, I know. private void CreateCreatures() { for (int i = 0; i < creatures.Length; i++) { if (creatures[i] == null) { // In reality, the name selection is randomized creatures[i] = new BerryCreature("ant"); // Load content and texture (which I create elsewhere) creatures[i].LoadContent( FindAnimation(creatures[i].Name), creatureTextures[creatures[i].Name]); } } } private ActorAnimationGroupData FindAnimation(string animationName) { int yourAnimation = -1; for (int i = 0; i < animations.Length; i++) { if (animations[i].name == animationName) { yourAnimation = i; break; } } return animations[yourAnimation]; } public void Update(GameTime gameTime) { for (int i = 0; i < creatures.Length; i++) { creatures[i].Update(gameTime); } } } class Reader { public ActorAnimationGroupData[] LoadAnimations() { ActorAnimationGroupData[] animationGroup; XmlReader file = new XmlTextReader(filename); // Do loading... // Then later file.Close(); return animationGroup; } } class BerryCreature { private ActorAnimation animation; private string name; public BerryCreature(string name) { this.name = name; } public void LoadContent(ActorAnimationGroupData animationData, Texture2D sprite) { animation = new ActorAnimation(animationData); animation.LoadContent(sprite); } public void Update(GameTime gameTime) { animation.Update(gameTime); } } class ActorAnimation { private ActorAnimationGroupData animation; public ActorAnimation(ActorAnimationGroupData animation) { this.animation = animation; } public void LoadContent(Texture2D sprite) { this.sprite = sprite; } public void Update(GameTime gameTime) { animation.Update(gameTime); } } struct ActorAnimationGroupData { // There are lots of other members of this struct, but the timer is the only one I'm worried about. // TimerData is another struct private TimerData timer; public ActorAnimationGroupData() { timer = new TimerData(2); } public void Update(GameTime gameTime) { timer.Update(gameTime); } } struct TimerData { public float currentTime; public float maxTime; public TimerData(float maxTime) { this.currentTime = 0; this.maxTime = maxTime; } public void Update(GameTime gameTime) { currentTime += (float)gameTime.ElapsedGameTime.TotalSeconds; if (currentTime >= maxTime) { currentTime = maxTime; } } }

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  • IE6 Not submitting POST Data?!

    - by Abs
    Hello all, I have just tested my site on an old IE6 browser on a windows server. The problem I have is when I submit a form, the POST data I get on the other page is empty. Array(). This site has worked on IE6 on a different windows server, it has worked on my laptop and works on all other major browsers (Firefox, Chrome, IE6,7,8, Safari) etc. Its just this one machine. Is there a setting not to allow post data on IE6? Thanks all

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  • Best practices for querying an entire row in a database table? (MySQL / CodeIgniter)

    - by Walker
    Sorry for the novice question! I have a table called cities in which I have fields called id, name, xpos, ypos. I'm trying to use the data from each row to set a div's position and name. What I'm wondering is what's the best practice for dynamically querying an unknown amount of rows (I don't know how many cities there might be, I want to pull the information from all of them) and then passing the variables from the model into the view and then setting attributes with it? Right now I've 'hacked' a solution where I run a different function each time which pulls a value using a query ('SELECT id FROM cities;'), then I store that in a global array variable and pass it into view. I do this for each var so I have arrays called: city_idVar, city_nameVar, city_xposVar, city_yposVar then I know that the city_nameVar[0] matches up with city_xposVar[0] etc. Is there a better way?

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  • Regular Expression Help - Brackets within brackets

    - by adbox
    Hello I'm trying to develop a function that can sort through a string that looks like this: Donny went to the {park|store|{beach with friends|beach alone}} so he could get a breath of freash air. What I intend to do is search the text recursively for {} patterns where there is no { or } inside the {}, so only the innermost sandwiched text is selected, where I will then run a php to array the contents and select one at random, repeating process until the whole string has been parsed, showing a complete sentence. I just cannot wrap my head around regular expressions though. Appreciate any help!

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  • how to get last inserted id - zend

    - by Lemon
    I'm trying to get latest inserted id from a table using this code: $id = $tbl->fetchAll (array('public=1'), 'id desc'); but it's always returning "1" any ideas? update: I've just discovered toArray();, which retrieves all the data from fetchAll. The problem is, I only need the ID. My current code looks like this: $rowsetArray = $id->toArray(); $rowCount = 1; foreach ($rowsetArray as $rowArray) { foreach ($rowArray as $column => $value) { if ($column="id") {$myid[$brr] = $value;} //echo"\n$myid[$brr]"; } ++$rowCount; ++$brr; } Obviously, I've got the if ($column="id") {$myid[$brr] = $value;} thing wrong. Can anyone point me in the right direction? An aternative would be to filter ID's from fetchAll. Is that possible?

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  • has_many :through when join table doesn't contain FK to both tables

    - by seth.vargo
    I have a structure that isn't really a has_many :through example, but I'd like it to behave like one: # user.rb belongs_to :blog has_many :posts # post.rb belongs_to :user # blog.rb has_many :users has_many :posts, :through => :users # this obviously doesn't work becase # both FKs aren't in the blogs table I want to get ALL posts for a blog in an array. I'm aware that I can do this with Ruby using each or getting fancy with collect, but I'd like to let SQL do the work. Can someone explain how I can set up my models in a way that lets me call @blog.posts using SQL, not Ruby? Edit: I know in SQL I can write something like: SELECT * FROM posts WHERE posts.user_id IN ( SELECT users.id FROM users WHERE users.blog_id = 7 ) which obviously shows two queries are needed. I don't think this is possible with a join, but I'm not totally sure. It's obvious that a subquery is needed, but how do I get rails to build that subquery with ARel instead of having to return and use Ruby to loop and collect and such?

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  • What's the simplest way to create a Zend_Form tabular display with each row having a radio button?

    - by RenderIn
    I've seen simple examples of rendering a Zend_Form using decorators, but I'm not sure they are able to handle the issue I'm facing very well. I query the database and get an array of user objects. I want to display these users as a form, with a radio button next to each of them and a submit button at the bottom of the page. Here's roughly what the form will look like: [user id] [email] [full name] ( ) 1 [email protected] Test user 1 (*) 2 [email protected] Test user 2 [SUBMIT] Is this something achievable in a reasonably straightforward way or do I need to use the ViewScript partial?

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  • Ruby: what the hell does this code saying ????

    - by wefwgeweg
    i discovered this in a dark place one day...what the hell is it supposed to do ?? def spliceElement(newelement,dickwad) dox = Nokogiri::HTML(newelement) fuck = dox.xpath("//text()").to_a fuck.each do |shit| if shit.text.include? ": " dickwad << shit.text.split(': ')[1].strip + "|" else if shit.text =~ /\s{1,}/ or shit.text =~ /\n{1,}/ puts "fuck" else dickwad << shit.text.squeeze(" ").strip + "|" end end end dickwad << "\n" end def extract(newdoc, newarray) doc = Nokogiri::HTML(newdoc) collection = Array.new newarray.each do |dong| newb = doc.xpath(dong).to_a #puts doc.xpath(dong).text collection << newb end dickwad = ""; if collection.length > 1 (0...collection.first.length).each do |i| (0...collection.length).each do |j| somefield = collection[j][i].to_s.gsub(/\s{2,}/,' ') spliceElement(somefield, dickwad) end newrow = dickwad.chop + "\n" return newrow.to_s end else collection.first.each do |shit| somefield = shit.to_s.gsub(/\s{2,}/,' ') spliceElement(somefield, dickwad) puts somefield + "\n\n" #newrow = dickwad.chop + "\n" #puts newrow #return newrow.to_s sleep 1 end end

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  • Creating a proper CMS thoughts

    - by dallasclark
    I'm just about to expand the functionality of our own CMS but was thinking of restructuring the database to make it simpler to add/edit data types and values. Currently, the CMS is quite flat - the CMS requires a field in the database for every type of stored value. The first option that comes to mind is simply a table which keeps the data types (ie: Address 1, Suburb, Email Address etc) and another table which holds values for each of these data types. Just like how Wordpress keeps values in the 'options' table, serialize would be used to store an array of values. The second option is how Drupal works, the CMS creates tables for every data type. Unlike Wordpress, this can be a bit of an overkill but really useful for SQL queries when ordering and grouping by a particular value. What's everyone's thoughts?

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  • Yet another php ereg fix

    - by casben79
    I have a small chunk of coding I need to take from ereg to preg_match. Here is the code. function be_file_list($d, $x) { foreach (array_diff(scandir($d), array('.', '..')) as $f) { if (is_file($d . '/' . $f) && (($x) ? ereg($x.'$',$f) : 1)) { $l[] = $f; } } return $l; } This code works as expected even if it doesn't look too pretty (source: http://www.php.net/manual/en/function.scandir.php) but as ereg is deprecated, I would really like to make it preg_match, or something like that. I have been messing with this all afternoon and the PC is about to go out the window. I would have thought that preg_match("/"$x.'$',$f"/") would have worked but no dice. Any help would be great. Cheers Ben

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  • Php what does <<< mean ?

    - by Doodle
    In the following code from http://us2.php.net/manual/en/language.oop5.properties.php what does the <<< symbol mean? <?php class SimpleClass { // invalid property declarations: public $var1 = 'hello ' . 'world'; public $var2 = <<<EOD hello world EOD; public $var3 = 1+2; public $var4 = self::myStaticMethod(); public $var5 = $myVar; // valid property declarations: public $var6 = myConstant; public $var7 = array(true, false); // This is allowed only in PHP 5.3.0 and later. public $var8 = <<<'EOD' hello world EOD; } ?>

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  • jquery dialog button

    - by Nishima
    Hi All, Can anyone tell em how can call a function with parameters on a dialog and call that same function from somwhere else also. function showEditDialog(TagDivId, id, type, bFlag) { try { stickyinfo = new Array(); jQuery('#'+TagDivId).dialog({ autoOpen: false, height : 535, width:320, modal: true, resizable:false, //closeOnEscape:false, buttons: { Cancel: function() { jQuery(this).dialog('close'); }, 'OK': function showEditDialogOkFunc(id) { //stickyinfo.clear(); //Register Collaboba Tag with the Server. var color = jQuery('#' + id).css('background-color'); var tagid = document.getElementById(id); if(tagid != null) { GetTagInformation(id, stickyinfo); } else { return false; } } } catch(e) { alert(e); } } Is it ok the way i m calling showEditDialogOkFunc(id) and can i call this function from anywhere else.Since it's a dialog function will it get all the properies of the dialog defined above the ok function.And if i call the OK function from anuwhere else will it get all the properties of the dialog o not. Thanks

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  • Polymorphic Behavior in VB6

    - by Tom Tresansky
    I recently noticed the CallByName keyword in VB6. Since this takes a object, procedure name, "call type" and arguments array, can this be used to "fake" some types of polymorphic behavior? I can make 2 classes, class A and B, each with the same method Foo, and do: Dim list As New Collection Dim instanceA As New ClassA Dim instanceB As New ClassB Dim current As Object Call list.Add(instanceA) Call list.Add(instanceB) For Each current in list Call CallByName(current, "methodName", vbMethod) Next Anyone done this before? Problems? Horrible idea or genius idea? Implications? Unintended consequences?

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  • iPhone Setting ViewController nested in NSMutableArray

    - by Peter George
    Hello I'm trying to set attributes for a viewcontroller nested inside a NSMutableArray, for example I have 3 ViewController inside this array: FirstViewController *firstViewController = [FirstViewController alloc]; SecondViewController *secondViewController = [SecondViewController alloc]; ThirdViewController *thirdViewController = [ThirdViewController alloc]; NSMutableArray *viewControllerClasses = [[NSMutableArray alloc] initWithObjects: firstViewController, secondViewController, thirdViewController, nil]; for (int x=0; x<[viewControllerClasses count]; x++) { // as an example to set managedObjectContext I otherwise would set firstViewController.managedObjectContext = context; [viewControllerClasses objectAtIndex:x].managedObjectContext = context; } But this results in an error: Request for member "managedObjectContext" in something not a structure or union. Shouldn't be "firstViewController" be the same as [viewControllerClasses objectAtIndex:0]?

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  • Uploading a picture to a album using the graph api

    - by kielie
    Hi guys, I am trying to upload an image to a album, but it's not working, here is the code I am using, $uid = $facebook->getUser(); $args = array('message' => $uid); $file_path = "http://www.site.com/path/to/file.jpg"; $album_id = '1234'; $args['name'] = '@' . realpath($file_path); $data = $facebook->api('/'. $album_id . '/photos', 'post', $args); print_r($data); This code is in a function.php file that gets called when a user clicks on a button inside of a flash file that is embedded on my canvas, so basically what I want it to do is, when the flash takes a screen shot and passes the variable "image" to the function, it should upload $_GET['image'] to the album. How could I go about doing this? Thanx in advance!

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  • Rendering a variable with erb.

    - by TZer0
    I've got the following problem: I have rhtml (html minced together with ruby inside <% % and <%= % tags) stored in a database which I want to render. The information is acquired through a query. I need to be able to evaluate the information I get from the database as though as it was normal content inside the .erb-file. What I currently have: <% @mymods.each do |mod| %> <%= render_text(mod["html"])%> <% end %> Where mod["html"] is the variable containing the rhtml-code and @mymods an array of objects from the query. I have currently no idea what function I should use (render_text does, of course, not work). Help is greatly appreciated. /TZer0

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  • How do I convert the below PHP code to VB.NET?

    - by Greg
    How do I convert the below PHP code to VB.NET? <?php $X_HOST ="foo.com"; $X_URL = "/index.php"; $X_PORT ="8080"; $X_USERNAME = "foo"; $X_PASSWORD = "bar"; $s_POST_DATA = "Channel=UK.VODAFONE"; // Channel $s_POST_DATA .= "&Shortcode=12345"; // Shortcode $s_POST_DATA .= "&SourceReference=3456"; // Source Reference $s_POST_DATA .= "&MSISDN=447811111111"; // Phone $s_POST_DATA .= "&Content=test"; // Content $s_POST_DATA .= "&DataType=0"; // Data Type $s_POST_DATA .= "&Premium=1"; // Premium $s_POST_DATA .= "&CampaignID=4321"; // CampaignID $s_Request = "POST ".$X_URL." HTTP/1.0\r\n"; $s_Request .="Host: ".$X_HOST.":".$X_PORT."\r\n"; $s_Request .="Authorization: Basic ".base64_encode($X_USERNAME.":".$X_PASSWORD)."\r\n"; $s_Request .="Content-Type: application/x-www-form-urlencoded\r\n"; $s_Request .="Content-Length: ".strlen($s_POST_DATA)."\r\n"; $s_Request .="\r\n".$s_POST_DATA; //Sends out the request to the server. $fp = fsockopen ($X_HOST, $X_PORT, $errno, $errstr, 30) or die("Error!!!"); fputs ($fp, $s_Request); while (!feof($fp)) { $s_GatewayResponse .= fgets ($fp, 128); } fclose ($fp); //Array of official response codes. $a_Responses = array( "100" => "Server has returned an unspecified error.", "101" => "Server successfully received the request.", "102" => "Server has returned an database error", "103" => "Server has returned an syntax error." ); echo "<HTML>\n<BODY>\n\n"; //Checks for an official response code. foreach ($a_Responses as $s_ResponseCode => $s_ResponseDescription) { if (stristr($s_GatewayResponse, "\n$s_ResponseCode\n")) { echo "A response code of $s_ResponseCode was returned – "; echo $s_ResponseDescription"; $b_CodeReturned = true; } } //Checks for an authorization failure where an official response code has //not been recognized. if (!$b_CodeReturned) { if (stristr($s_GatewayResponse, "HTTP/1.1 401")) { echo "The server rejected your username/password (HTTP 401)."; } else { echo "No recognised response code was returned by the server."; } } echo "\n\n</BODY>\n</HTML>"; ?> and <?php $s_ref = $HTTP_POST_VARS["Reference"]; // Reference $s_trg = $HTTP_POST_VARS["Trigger"]; // trigger $s_shc = $HTTP_POST_VARS["Shortcode"]; // shortcode $s_pho = $HTTP_POST_VARS["MSISDN"]; // MSISDN $s_con = $HTTP_POST_VARS["Content"]; // Content $s_chn = $HTTP_POST_VARS["Channel"]; // Channel $s_pay = $HTTP_POST_VARS["DataType"]; // Data Type $s_dat = $HTTP_POST_VARS["DateReceived"]; // Date Received $s_cam = $HTTP_POST_VARS["CampaignID"]; // CampaignID $b_IsValid = getValidateRequest($s_ref, $s_trg, $s_shc, $s_pho, $s_con, $s_cam, $s_chn, $s_pay, $s_dat); if ($b_IsValid) { $s_ResponseCode = "success"; } else { $s_ResponseCode = "fail"; } exit($s_ResponseCode); /*******************************************************************************/ function getValidateRequest ($s_req_ref, $s_req_trg, $s_req_shc, $s_req_pho, $s_req_con, $s_req_cam, $s_req_chn, $s_req_pay, $s_req_dat) { /* * Stub function to be replaced with whatever process is needed to * process/validate request from server by specific client requirements. */ return(true); } ?> lastly <?php $s_ref = $HTTP_POST_VARS["Reference"]; // Reference $s_sta = $HTTP_POST_VARS["Status"]; // Status $s_dat = $HTTP_POST_VARS["DateDelivered"]; // Date Delivered $b_IsValid = getValidateReceipt($s_ref, $s_sta, $s_dat); if ($b_IsValid) { $s_ResponseCode = "success"; } else { $s_ResponseCode = "fail"; } exit($s_ResponseCode); /*******************************************************************************/ function getValidateReceipt ($s_req_ref, $s_req_sta, $s_req_dat) { /* * Stub function to be replaced with whatever process is needed to * process/validate receipts from server by specific client requirements. */ return(true); } ?> Thank you very much in advance Regards Greg

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  • Inserting multiple types into an SQLite database with Python

    - by mankoff
    I'm trying to create an SQLite 3 database from Python. I have a few types I'd like to insert into each record: A float, and then 3 groups of n floats, currently a tuple but could be an array or list.. I'm not well-enough versed in Python to understand all the differences. My problem is the INSERT statement. DAS = 12345 lats = (42,43,44,45) lons = (10,11,12,13) times = (1,2,3,4,5,6,7,8,9) import sqlite3 connection = sqlite3.connect("test.db") cursor = connection.cursor() cursor.execute( "create table foo(DAS LONG PRIMARY KEY,lats real(4),lons real(4), times real(9) )" ) I'm not sure what comes next. Something along the lines of: cmd = 'INSERT into foo values (?,?,?,?), ..." cursor.execute(cmd) How should I best build the SQL insert command given this data?

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  • How to check when animation finishes if animation block is

    - by pumpk1n
    I have a controller which adds as subviews a custom UIView class called Circle. Let's call a particular instance of Circle, "circle". I have a method in Circle, animateExpand, which expands the circle by animating the view. In the following code (which lives in the controller) I want to alloc and init a circle, add it to a NSMutableArray circleArray, animate the expansion, and at the end of the expansion, i want to remove the object from the array. My attempt: Circle *circle = [[Circle alloc] init]; [circleArray addObject:circle]; [circle animateExpand]; [circleArray removeObjectIdenticalTo:circle]; [circle release]; The problem is [circleArray removeObjectIdenticalTo:circle]; gets called before the animation finishes. Presumbly because the animation is done on a seperate thread. I cant implement the deletion in completion:^(BOOL finished){ }, because the Circle class does not know about a circleArray. Any solutions would be helpful, thanks!

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  • problem in return value from server to client in ajax useing zend-framework

    - by user1400
    hello i try to use ajax and zend in my application , i could pass variable to server but i can not get data from server , it does not return values, it return all html code page, where is my mistake? $('#myForm').submit(function($e){ $e.preventDefault(); var $paramToServer=$("#myForm").serialize(); $.ajax({ type:'POST', url:'test', data:$paramToServer , success:function(re){ var res = $.evalJSON(re); console.log(res.id); // to see in firebog }, dataType:'json' }); }); public function testAction() { // action body $this->_helper->getHelper('viewRenderer')->setNoRender(); // If you use layout, disable it Zend_Layout::getMvcInstance()->disableLayout(); $name=$this->getRequest()->getParam ( 'name' ); //pass $name to server $return = array( 'id' => '5', 'family' => 'hello ', ); $return = Zend_Json::encode( $return); // Response $this->getResponse()->setBody($return); }

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