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  • How to document requirements for an API systematically?

    - by Heinrich
    I am currently working on a project, where I have to analyze the requirements of two given IT systems, that use cloud computing, for a Cloud API. In other words, I have to analyze what requirements these systems have for a Cloud API, such that they would be able to switch it, while being able to accomplish their current goals. Let me give you an example for some informal requirements of Project A: When starting virtual machines in the cloud through the API, it must be possible to specify the memory size, CPU type, operating system and a SSH key for the root user. It must be possible to monitor the inbound and outbound network traffic per hour per virtual machine. The API must support the assignment of public IPs to a virtual machine and the retrieval of the public IPs. ... In a later stage of the project I will analyze some Cloud Computing standards that standardize cloud APIs to find out where possible shortcomings in the current standards are. A finding could and will probably be, that a certain standard does not support monitoring resource usage and thus is not currently usable. I am currently trying to find a way to systematically write down and classify my requirements. I feel that the way I currently have them written down (like the three points above) is too informal. I have read in a couple of requirements enineering and software architecture books, but they all focus too much on details and implementation. I do really only care about the functionalities provided through the API/interface and I don't think UML diagrams etc. are the right choice for me. I think currently the requirements that I collected can be described as user stories, but is that already enough for a sophisticated requirements analysis? Probably I should go "one level deeper" ... Any advice/learning resources for me?

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  • Picking a suitable resolution for a modern low-res game?

    - by MrKatSwordfish
    I'm working on a 2D game project right now (using SFML+OpenGL and C++) and I'm trying to figure out how to go about choosing a resolution. I want my game to have a pixel resolution that is around that of classic '16bit' era consoles like the Super Nintendo or Neo Geo. However, I'd also like to have my game fit the 16:9 aspect ratio that most modern PC monitors use. Finally I'd like to be able to include an option for running full screen. I know that I could create my own low-res 16:9 resolution that is more-or-less around the size of SNES or NeoGeo games. However, the problem seems to be that doing so would leave me with a non-standard resolution that my monitor would not be able to support in fullscreen mode. For example, if i divide the common 16:9 resolution 1920x1080 by 4, I would get a 16:9 resolution that is relatively close to the resolution used by 16bit era games; 480x270. That would be fine in a windowed mode, but I don't think that it would be supported in fullscreen mode. How can I choose a resolution that suits my needs? Can I use something like 480x270? If so, how would I go about getting fullscreen mode to work with such a non-standard resolution? (I'm guessing OpenGL/SFML might have a way of up-scaling...but..)

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  • What can be the cause of new bugs appearing somewhere else when a known bug is solved?

    - by MainMa
    During a discussion, one of my colleagues told that he has some difficulties with his current project while trying to solve bugs. "When I solve one bug, something else stops working elsewhere", he said. I started to think about how this could happen, but can't figure it out. I have sometimes similar problems when I am too tired/sleepy to do the work correctly and to have an overall view of the part of the code I was working on. Here, the problem seems to be for a few days or weeks, and is not related to the focus of my colleague. I can also imagine this problem arising on a very large project, very badly managed, where teammates don't have any idea of who does what, and what effect on other's work can have a change they are doing. This is not the case here neither: it's a rather small project with only one developer. It can also be an issue with old, badly maintained and never documented codebase, where the only developers who can really imagine the consequences of a change had left the company years ago. Here, the project just started, and the developer doesn't use anyone's codebase. So what can be the cause of such issue on a fresh, small-size codebase written by a single developer who stays focused on his work? What may help? Unit tests (there are none)? Proper architecture (I'm pretty sure that the codebase has no architecture at all and was written with no preliminary thinking), requiring the whole refactoring? Pair programming? Something else?

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  • Why does 1GBit card have output limited to 80 MiB ?

    - by Gallus
    I'm trying to utilize maximal bandwidth provided by my 1GiB network card, but it's always limited to 80MiB (real megabytes). What can be the reason? Card description (lshw output): description: Ethernet interface product: DGE-530T Gigabit Ethernet Adapter (rev 11) vendor: D-Link System Inc physical id: 0 bus info: pci@0000:03:00.0 logical name: eth1 version: 11 serial: 00:22:b0:68:70:41 size: 1GB/s capacity: 1GB/s width: 32 bits clock: 66MHz capabilities: pm vpd bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation The card is placed in following PCI slot: *-pci:2 description: PCI bridge product: 82801 PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: 92 width: 32 bits clock: 33MHz capabilities: pci subtractive_decode bus_master cap_list The PCI isn't any PCI Express right? It's a legacy PCI slot? So maybe this is the reason? OS is a linux.

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  • Video editing: Proper length of VOB movie not identified.

    - by Roy Rico
    I copied a VOB from a camcorder disc. The content is about an hour long, but in Premiere, GOM Media Player or VLC only recognizes the clip is 12 or 3 seconds long. I tried renaming the file to MPG from VOB with no luck. Is there anything that can fix this solution? Update: Thanks for the suggestions. The VOB files in question are the specific videos I'm looking for. The files are complete copies (same size), and play in all the video players to full length. They just have a end time of 3 (or 12) seconds, so the playback slider goes to 12, and stops, and the video continues to play.

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  • A Brief Soul Session with Joss Stone

    - by Oracle OpenWorld Blog Team
     By Karen Shamban The Oracle OpenWorld Music Festival is thrilled to have Joss Stone as one of its featured artists.  Stone took a few moments from her busy tour and travel schedule to answer a few questions for this blog, so read on:  Q. What do you like best about performing in front of a live audience?A. I love to bring the music to the people! It's all fun and games in the studio, and I love it, but the time comes when the world needs to hear it and it's nice to see their faces when they are hearing new songs. Q. Do you prefer smaller, intimate venues or larger, louder ones?  Why?A. I like the smaller ones sometimes, but it really depends on who is in the audience. I prefer it regardless of size when the audience is with you from the start and they dance and let the music take them over - as it does me when I'm on stage. Q. What about your fans surprises you?A. Not a lot really, they have always been very very sweet and polite and giving and loving. It doesn't surprise me because that's what the effect of music is. For the most part they are beautiful people. Little-known fact: Not only is Stone an award-winning musician, she acted in an award-winning television series, Showtime's The Tudors.  Stone played Anne of Cleves, Henry VIII's fourth wife.  Not only did she keep her cool - she kept her head. More about the Oracle OpenWorld Music Festival. More about Joss Stone.

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  • Customize subtitles for QuickTime + Perian

    - by Kit
    How do I customize the display of subtitles (e.g. font, size, color, outline, drop shadow) in QuickTime + Perian? I've seen articles on how to do it but it requires Jubler to edit the subtitles. Is there a straightforward way to customize the subtitles within QuickTime or Perian? If there isn't any, what are other alternatives? VLC can't display drop shadows, and can customize the outline. I'm looking for other ways where I'll only have to use QuickTime.

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  • How to tell if OpenGL is really working in Ubuntu 10.04

    - by Jonathan
    I have a lenovo S9e running Intel integrated graphics. Here is my lspci output related to the graphics: 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) Subsystem: Lenovo Device 3870 Flags: bus master, fast devsel, latency 0 Memory at f0580000 (32-bit, non-prefetchable) [size=512K] Capabilities: [d0] Power Management version 2 I want to know how I can make sure OpenGL support is running in full on an Ubuntu 10.04 installation. I have a few hints to think that it is not: The "Desktop Effects" will not load Apps such as stardock, when attempting to use OpenGL rendering, will display black boxes instead of transparency In the games Pioneers, the number-tile icons are suspiciously just black circles Windows games running with Wine will only support software rendering, not hardware rendering When I boot into a Knoppix LiveCD, the desktop effects do work, splendidly, meaning compiz detects my computer as capable. My problem with troubleshooting is that Canonical has basically eliminated the conf-file-based mechanism of X11 as far as I can tell, thus making it even harder to ensure graphics modules are loading properly. How do I debug and test OpenGL on m Ubuntu 10.04 installation?

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  • wget has a 4 second delay

    - by guisius
    Hello. I have tried to wget a page with windows/mac, and the response is instant while the linux vesion needs to wait for 4 seconds before it shows the response. I just hope this can be solved. More information added: in Ubuntu : wget xxx://192.168.0.135/test.cgi?cmd= -O test.txt --2011-03-04 14:21:17-- xxx://192.168.0.135/test.cgi?cmd= Connecting to 192.168.0.135:80... connected. HTTP request sent, awaiting response... 200 OK Length: unspecified [text/html] Saving to: `test.txt' [ <=> ] 17 --.-K/s in 0s 2011-03-04 14:21:22 (1.88 MB/s) - `test.txt' saved [17] while in Mac OS : wget xxx://192.168.0.135/test.cgi?cmd= -O test.txt --2011-03-04 14:22:33-- xxx://192.168.0.135/test.cgi?cmd= Connecting to 192.168.0.135:80... connected. HTTP request sent, awaiting response... 200 OK Length: unspecified [text/html] Saving to: `test.txt' [ <=> ] 17 --.-K/s in 0s 2011-03-04 14:22:33 (755 KB/s) - `test.txt' saved [17] in ubuntu it delays 4 seconds while windows and mac will not i believe it may related to some setting in the network config such as packet size , window frame , but i have no idea to set this PS: because the limit of the post not allow to post the url so i mark this as xxx

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  • Changing bounds of excel file embedded in powerpoint

    - by Brett
    When I embed an excel files into powerpoint, I'm having two issues. On some of the spreadsheets, empty columns are displayed on the right hand side of the powerpoint slide On other spreadsheets that are too large to fit, I can't adjust the bounds of what I'd like to be displayed on the slide. So, I couldn't choose a larger area to display of the excel spreadsheet and just size it down. It arbitrarily chooses where to cut off the excel spreadsheet on the slide. Is there any way to adjust which part of the excel file is embedded?

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  • Transparently cache files from a network drive in Linux

    - by Vadim
    We have a Linux server that reads files from a network drive and processes them. In a common scenario, a user will log in and access the same files over and over again. The size of the files varies but the larger ones can be around 50+ Mb. The files seldom change. I was wondering if it's somehow possible to transparently cache the files. I don't want (or can) change the program the reads the files, nor do I control the protocol by which the files are accessed. I just want something to detect that I access a certain path, copy the file locally (if needed) and then read the file from the local drive. I've read about Bcache but can't figure out if it's what I need. Do you have any suggestions? Thanks, Vadim.

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  • Why do some PDFs lag in Adobe Acrobat?

    - by Coldblackice
    I have a handful of PDFs open. One of them in particular is extremely laggy, almost to the point of being unreadable. When I scroll through its pages, it's almost like an extreme version of v-sync being turned off. Very choppy. Overall system resources are plentiful, and all of the other PDFs cruise up and down with no stuttering or problems. I've tried closing and reopening the problem PDF to no avail. It's a small PDF, only 3MB in size, with no graphics (only programming code snippets). Surely, it must be some type of problem with the specific PDF (I'll try opening it in another PDF-viewing program, rather than Acrobat X). Possible corruption? Could there be some type of GPU/hardware-acceleration intervening going on? I've never heard of such with PDF-viewing.

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  • What does dd conv=sync,noerror do?

    - by dding
    So what is the case when adding conv=sync,noerror makes a difference when backing up an entire hard disk onto an image file? Is conv=sync,noerror a requirement when doing forensic stuff? If so, why is it the case with reference to linux fedora? Edit: OK, so if I do dd without conv=sync,noerror, and dd encounters read error when reading the block (let's size 100M), does dd just skip 100M block and reads the next block without writing something (dd conv=sync,noerror writes zeros to 100M of output - so what about this case?)? And if is hash of original hard disk and output file different if done without conv=sync,noerror? Or is this only when read error occurred?

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  • UDF Partition reported full when it is not

    - by Capt.Nemo
    I was using these instructions to setup an external hard disk with udf. I have been able to setup a multi-partition system using those instructions, but I seem to have hit a wall, where the partition is reported as full while writing to the disk. Every other tool available to me reports it as free. Relevant lshw output Here's a screenshot showing the disk: Both the output of df and the file manager (caja) report the disk as free. Filesystem Size Used Avail Use% Mounted on /dev/sda9 9.0G 7.6G 910M 90% / udev 974M 12K 974M 1% /dev /dev/sda1 50G 47G 295M 100% /media/Data /dev/sda6 49G 41G 5.9G 88% /home /dev/sda2 155G 127G 29G 82% /media/Entertainment /dev/sda8 14G 13G 516M 96% /media/Stuff /dev/sdb2 120G 1.9G 112G 2% /media/3c887659-5676-4946-875b-b797be508ce7 /dev/sdb3 11G 2.6G 7.7G 25% /media/108b0a1d-fd1a-4f38-b1c6-4ad1a20e34a3 /dev/sdb1 802G 34G 768G 5% /media/disk I seem to have hit a wall near the 35GB mark. Despite being shown as 35gb/860gb used everywhere, the following happens on a write attempt: [2017][/media/Dory]$ echo D>>echo bash: echo: write error: No space left on device Writing byte by byte, the maximum I can take it to is 34719248K. The most weird part is that on mounting it Windows, Windows can write to the disk easily, and the writes are being read fine back in Ubuntu. However, the used-bytes remains at 34719248K in Ubuntu (It goes higher on Windows, however).

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  • How do I get a Belkin F5D8053 wireless adapter working?

    - by disassembler
    I've tried getting my Belkin N Wireless adapter to work on Ubuntu many times with no luck at all. Each time I seem to arrive at a dead end. After some thorough searching of UbuntuForums and WifiDocs I've gathered some information and narrowed the problem down to an issue with the rtl819xU driver. Here's some info that may help: $ sudo lshw -C network *-network DISABLED description: Wireless interface physical id: 1 bus info: usb@1:2 logical name: wlan0 serial: 00:22:75:38:52:ac capabilities: ethernet physical wireless configuration: broadcast=yes driver=rtl819xU multicast=yes wireless=802.11b/g/n $ sudo lsmod Module Size Used by vesafb 13449 1 snd_ice1724 106559 2 snd_ice17xx_ak4xxx 13163 1 snd_ice1724 snd_ac97_codec 105614 1 snd_ice1724 ac97_bus 12642 1 snd_ac97_codec snd_ak4xxx_adda 18436 2 snd_ice1724,snd_ice17xx_ak4xxx snd_ak4114 14326 1 snd_ice1724 snd_pt2258 12986 1 snd_ice1724 snd_i2c 13831 2 snd_ice1724,snd_pt2258 snd_ak4113 14307 1 snd_ice1724 snd_pcm 80244 4 snd_ice1724,snd_ac97_codec,snd_ak4114,snd_ak4113 fglrx 2434640 121 snd_seq_midi 13132 0 snd_rawmidi 25269 2 snd_ice1724,snd_seq_midi binfmt_misc 13213 1 snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51291 2 snd_seq_midi,snd_seq_midi_event ppdev 12849 0 snd_timer 28659 2 snd_pcm,snd_seq snd_seq_device 14110 3 snd_seq_midi,snd_rawmidi,snd_seq dcdbas 14054 0 r8192u_usb 297246 0 snd 55295 16 snd_ice1724,snd_ac97_codec,snd_ak4xxx_adda,snd_ak4114,snd_pt2258,snd_i2c,snd_ak4113,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device soundcore 12600 1 snd parport_pc 32111 1 snd_page_alloc 14073 1 snd_pcm shpchp 32345 0 lp 13349 0 parport 36746 3 ppdev,parport_pc,lp usbhid 41704 0 hid 77084 1 usbhid e100 40108 0 floppy 60032 0 $ sudo iwconfig wlan0 802.11b/g/n Mode:Managed Access Point: Not-Associated Bit Rate:1 Mb/s Retry min limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off Link Quality=0/100 Signal level=0 dBm Noise level=0 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 I'd like to know if 1) Is the driver is properly installed and recognized by Ubuntu? 2) What can I do to load the drivers properly and make use of the adapter? Thanks!

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  • Attempting to install .NET framework 4 *full* installs *client* instead

    - by msorens
    On a Win7 SP1 32-bit machine, I initially had .NET 4 client installed and wanted to upgrade to .NET 4 full. I downloaded the full installer dotNetFx40_Full_x86_x64.exe from Microsoft. After download the file showed 48.11MB, the correct size for the full package (vs. 41MB for the client). I ran the installer and it first prompted to repair or remove the existing package. I chose to remove, so uninstalled the two parts, 4 extended and 4 client. Reboot. I reran the installer and it began installation, showing that it was installing the client. Though this raised an eyebrow for me, I let it run to completion, thinking it might be reporting the full install in sections. But after completion, I again ended up with 4 extended and 4 client installed! Obviously I am missing something; ideas...?

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  • How to use second volume devide of amazon EC2

    - by Khoyendra Pande
    I have two volumes of amazon EC2 where by default 1 GiB volume using which has fulled. Now I want to use my second volume which is 9 Gim. I used command cat /proc/partitions I got major minor #blocks name 202 1 1048576 xvda1 202 80 9437184 xvdf Then I hit mkfs.ext3 -F /dev/sdf its showing mkfs.ext3: No such file or directory while trying to determine filesystem size then I hit command df and I got Filesystem 1K-blocks Used Available Use% Mounted on /dev/xvda1 1032088 1031280 0 100% / tmpfs 313160 8 313152 1% /lib/init/rw udev 297800 24 297776 1% /dev tmpfs 313160 4 313156 1% /dev/shm overflow 1024 32 992 4% /tmp means still I am unable to use my 9 GiB space Volume. I am conform I have two volume where attachment information is i-7e4fb41c:/dev/sda1 (attached) and i-7e4fb41c:/dev/sdf (attached) where only sda1 is using. Any one know how may I use my second volume(sdf). Thx

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  • Is Oracle Database Appliance (ODA) A Best Kept Secret?

    - by Ravi.Sharma
    There is something about Oracle Database Appliance that underscores the tremendous value customers see in the product. Repeat purchases. When you buy “one” of something and come back to buy another, it confirms that the product met your expectations, you found good value in it, and perhaps you will continue to use it. But when you buy “one” and come back to buy many more on your very next purchase, it tells something else. It tells that you truly believe that you have found the best value out there. That you are convinced! That you are sold on the great idea and have discovered a product that far exceeds your expectations and delivers tremendous value! Many Oracle Database Appliance customers are such larger-volume-repeat-buyers. It is no surprise, that the product has a deeper penetration in many accounts where a customer made an initial purchase. The value proposition of Oracle Database Appliance is undeniably strong and extremely compelling. This is especially true for customers who are simply upgrading or “refreshing” their hardware (and reusing software licenses). For them, the ability to acquire world class, highly available database hardware along with leading edge management software and all of the automation is absolutely a steal. One customer DBA recently said, “Oracle Database Appliance is the best investment our company has ever made”. Such extreme statements do not come out of thin air. You have to experience it to believe it. Oracle Database Appliance is a low cost product. Not many sales managers may be knocking on your doors to sell it. But the great value it delivers to small and mid-size businesses and database implementations should not be underestimated. 

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  • How do I make an Illustrator file "higher resolution"?

    - by drewjoh
    I was given an illustrator file, but all the curves on the artwork are jagged. I've tried "rasterizing" and exporting by increasing the size of the image. I don't know what else to do or what I'm doing wrong. My understanding is the beauty of Illustrator is that it's all done mathematically, so I can scale it up to infinity and it will be perfect (more or less). And that lines are drawn that way also, so they should be (or can be) infinitely smooth if they want to be. Here's what I have right now: Here's what I have with the image selected showing the plot lines: And a zoomed in view: *I'm not experienced in Illustrator at all; I only know whatever I can carry over from moderate Photoshop experience.

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  • It could be worse....

    - by Darryl Gove
    As "guest" pointed out, in my file I/O test I didn't open the file with O_SYNC, so in fact the time was spent in OS code rather than in disk I/O. It's a straightforward change to add O_SYNC to the open() call, but it's also useful to reduce the iteration count - since the cost per write is much higher: ... #define SIZE 1024 void test_write() { starttime(); int file = open("./test.dat",O_WRONLY|O_CREAT|O_SYNC,S_IWGRP|S_IWOTH|S_IWUSR); ... Running this gave the following results: Time per iteration 0.000065606310 MB/s Time per iteration 2.709711563906 MB/s Time per iteration 0.178590114758 MB/s Yup, disk I/O is way slower than the original I/O calls. However, it's not a very fair comparison since disks get written in large blocks of data and we're deliberately sending a single byte. A fairer result would be to look at the I/O operations per second; which is about 65 - pretty much what I'd expect for this system. It's also interesting to examine at the profiles for the two cases. When the write() was trapping into the OS the profile indicated that all the time was being spent in system. When the data was being written to disk, the time got attributed to sleep. This gives us an indication how to interpret profiles from apps doing I/O. It's the sleep time that indicates disk activity.

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  • Can't detect collision properly using Rectangle.Intersects()

    - by Daniel Ribeiro
    I'm using a single sprite sheet image as the main texture for my breakout game. The image is this: My code is a little confusing, since I'm creating two elements from the same Texture using a Point, to represent the element size and its position on the sheet, a Vector, to represent its position on the viewport and a Rectangle that represents the element itself. Texture2D sheet; Point paddleSize = new Point(112, 24); Point paddleSheetPosition = new Point(0, 240); Vector2 paddleViewportPosition; Rectangle paddleRectangle; Point ballSize = new Point(24, 24); Point ballSheetPosition = new Point(160, 240); Vector2 ballViewportPosition; Rectangle ballRectangle; Vector2 ballVelocity; My initialization is a little confusing as well, but it works as expected: paddleViewportPosition = new Vector2((GraphicsDevice.Viewport.Bounds.Width - paddleSize.X) / 2, GraphicsDevice.Viewport.Bounds.Height - (paddleSize.Y * 2)); paddleRectangle = new Rectangle(paddleSheetPosition.X, paddleSheetPosition.Y, paddleSize.X, paddleSize.Y); Random random = new Random(); ballViewportPosition = new Vector2(random.Next(GraphicsDevice.Viewport.Bounds.Width), random.Next(GraphicsDevice.Viewport.Bounds.Top, GraphicsDevice.Viewport.Bounds.Height / 2)); ballRectangle = new Rectangle(ballSheetPosition.X, ballSheetPosition.Y, ballSize.X, ballSize.Y); ballVelocity = new Vector2(3f, 3f); The problem is I can't detect the collision properly, using this code: if(ballRectangle.Intersects(paddleRectangle)) { ballVelocity.Y = -ballVelocity.Y; } What am I doing wrong?

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  • TightVNC (or any VNC) client windows scaling

    - by mr.b
    Hi, I am currently using TightVNC to connect to multiple remote hosts in LAN. I start 16 VNC instances, set Scaling by: Auto (in connection options display), set Hextile encoding, and then select all windows and use Tile Horizontally, which covers my entire screen with VNC screens. It all works sort of nice, except that desktop interaction is really slow when there are more then 4 VNC clients. My question is, does VNC client (not just TightVNC, but any compatible client) support some kind of smart scaling option, so that client tells server something along the lines of: "Okay, I'm displaying your entire screen in a window size 300x225 px, so can you please start sending encoded images on that resolution?", at which point interactiveness of open connections dramatically increase, and when I decide to go full screen on some connection, client and server re-negotiate and server starts sending full resolution images again? Thanks!!

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  • mount fstab partition with public access

    - by Mikhail
    How do I specify that an fstab mount-point should be public? I want /mnt/windows to be accessible to normal users. I believe I am using ntfs-3g. If I set the /mnt/windows to 777 will it be publicly accessible without changing the permissions on the NTFS disk? /dev/sdb4 /mnt/windows ntfs noatime 0 1 /dev/sdb5 / ext4 noatime 0 1 UUID=5AA4-168D /boot/efi vfat defaults 0 1 and localhost my_computer # stat /mnt/windows/ File: '/mnt/windows/' Size: 12288 Blocks: 24 IO Block: 512 directory Device: 814h/2068d Inode: 5 Links: 1 Access: (0700/drwx------) Uid: ( 0/ root) Gid: ( 0/ root) Access: 2014-08-21 18:29:13.597722200 -0500 Modify: 2014-08-21 18:29:13.597722200 -0500 Change: 2014-08-21 18:29:13.597722200 -0500 Birth: -

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  • What useful things can one add to one's .bashrc?

    - by gyaresu
    Is there anything that you can't live without and will make my life SO much easier? Here are some that I use ('diskspace' & 'folders' are particularly handy). # some more ls aliases alias ll='ls -alh' alias la='ls -A' alias l='ls -CFlh' alias woo='fortune' alias lsd="ls -alF | grep /$" # This is GOLD for finding out what is taking so much space on your drives! alias diskspace="du -S | sort -n -r |more" # Command line mplayer movie watching for the win. alias mp="mplayer -fs" # Show me the size (sorted) of only the folders in this directory alias folders="find . -maxdepth 1 -type d -print | xargs du -sk | sort -rn" # This will keep you sane when you're about to smash the keyboard again. alias frak="fortune" # This is where you put your hand rolled scripts (remember to chmod them) PATH="$HOME/bin:$PATH"

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  • Multiplayer online game engine/pipeline

    - by Slav
    I am implementing online multiplayer game where client must be written in AS3 (Flash) to embed game into browser and server in C++ (abstract part of which is already written and used with other games). Networking models may differ from each other, but currently I'm looking toward game's logic run on both client and server parts but they're written on different languages while it's not the main problem. My previous game (pretty big one - was implemented with efforts of ~5 programmers in 1.5 years) was mainly "written" within electronic tables as structured objects with implemented inheritance: was written standalone tool which generated AS3 and C++ (languages of platforms to which the game was published) using specified electronic tables file (.xls or .ods). That file contained ~50 tables with ~50 rows and ~50 columns each and was mainly written by game designers which do not know any programming languages. But that game was single-player. Having declared problem with my currently implementing MMO, I'm looking toward some vast pipeline, where will be resolved such problems like: game objects descriptions (which starships exist within game, how much HP they have, how fast move, what damage deal...) actions descriptions (what players or NPCs can do: attack each other, collect resources, build structures, move, teleport, cast spells) - actions are transmitted through server between clients influences (what happens when specified action applied on specified object, e.i "Ship A attacked Ship B: field "HP" of Ship B reduced by amount of field "damage" of Ship A" Influences can be much more difficult, yes, e.i. "damage is twice it's size when Ship has =5 allies around him in a 200 units range during night" and so on. If to be able to write such logic within some "design document" it will be easily possible to: let designers to do their job without programmer's intervention or any bug-prone programming validate described logic transfer (transform, convert) to any programming language where it will be executed Did somebody worked on something like that? Is there some tools/engines/pipelines which concernes with it? How to handle all of this problems simultaneously in a best way or do I properly imagine my tasks and problems to myself?

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