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  • Simple Physics Simulation in java not working.

    - by Static Void Main
    Dear experts, I wanted to implement ball physics and as i m newbie, i adapt the code in tutorial http://adam21.web.officelive.com/Documents/JavaPhysicsTutorial.pdf . i try to follow that as i much as i can, but i m not able to apply all physical phenomenon in code, can somebody please tell me, where i m mistaken or i m still doing some silly programming mistake. The balls are moving when i m not calling bounce method and i m unable to avail the bounce method and ball are moving towards left side instead of falling/ending on floor**, Can some body recommend me some better way or similar easy compact way to accomplish this task of applying physics on two ball or more balls with interactivity. here is code ; import java.awt.*; public class AdobeBall { protected int radius = 20; protected Color color; // ... Constants final static int DIAMETER = 40; // ... Instance variables private int m_x; // x and y coordinates upper left private int m_y; private double dx = 3.0; // delta x and y private double dy = 6.0; private double m_velocityX; // Pixels to move each time move() is called. private double m_velocityY; private int m_rightBound; // Maximum permissible x, y values. private int m_bottomBound; public AdobeBall(int x, int y, double velocityX, double velocityY, Color color1) { super(); m_x = x; m_y = y; m_velocityX = velocityX; m_velocityY = velocityY; color = color1; } public double getSpeed() { return Math.sqrt((m_x + m_velocityX - m_x) * (m_x + m_velocityX - m_x) + (m_y + m_velocityY - m_y) * (m_y + m_velocityY - m_y)); } public void setSpeed(double speed) { double currentSpeed = Math.sqrt(dx * dx + dy * dy); dx = dx * speed / currentSpeed; dy = dy * speed / currentSpeed; } public void setDirection(double direction) { m_velocityX = (int) (Math.cos(direction) * getSpeed()); m_velocityY = (int) (Math.sin(direction) * getSpeed()); } public double getDirection() { double h = ((m_x + dx - m_x) * (m_x + dx - m_x)) + ((m_y + dy - m_y) * (m_y + dy - m_y)); double a = (m_x + dx - m_x) / h; return a; } // ======================================================== setBounds public void setBounds(int width, int height) { m_rightBound = width - DIAMETER; m_bottomBound = height - DIAMETER; } // ============================================================== move public void move() { double gravAmount = 0.02; double gravDir = 90; // The direction for the gravity to be in. // ... Move the ball at the give velocity. m_x += m_velocityX; m_y += m_velocityY; // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 0; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound; m_velocityY = -m_velocityY; } // double speed = Math.sqrt((m_velocityX * m_velocityX) // + (m_velocityY * m_velocityY)); // ...Friction stuff double fricMax = 0.02; // You can use any number, preferably less than 1 double friction = getSpeed(); if (friction > fricMax) friction = fricMax; if (m_velocityX >= 0) { m_velocityX -= friction; } if (m_velocityX <= 0) { m_velocityX += friction; } if (m_velocityY >= 0) { m_velocityY -= friction; } if (m_velocityY <= 0) { m_velocityY += friction; } // ...Gravity stuff m_velocityX += Math.cos(gravDir) * gravAmount; m_velocityY += Math.sin(gravDir) * gravAmount; } public Color getColor() { return color; } public void setColor(Color newColor) { color = newColor; } // ============================================= getDiameter, getX, getY public int getDiameter() { return DIAMETER; } public double getRadius() { return radius; // radius should be a local variable in Ball. } public int getX() { return m_x; } public int getY() { return m_y; } } using adobeBall: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AdobeBallImplementation implements Runnable { private static final long serialVersionUID = 1L; private volatile boolean Play; private long mFrameDelay; private JFrame frame; private MyKeyListener pit; /** true means mouse was pressed in ball and still in panel. */ private boolean _canDrag = false; private static final int MAX_BALLS = 50; // max number allowed private int currentNumBalls = 2; // number currently active private AdobeBall[] ball = new AdobeBall[MAX_BALLS]; public AdobeBallImplementation(Color ballColor) { frame = new JFrame("simple gaming loop in java"); frame.setSize(400, 400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pit = new MyKeyListener(); pit.setPreferredSize(new Dimension(400, 400)); frame.setContentPane(pit); ball[0] = new AdobeBall(34, 150, 7, 2, Color.YELLOW); ball[1] = new AdobeBall(50, 50, 5, 3, Color.BLUE); frame.pack(); frame.setVisible(true); frame.setBackground(Color.white); start(); frame.addMouseListener(pit); frame.addMouseMotionListener(pit); } public void start() { Play = true; Thread t = new Thread(this); t.start(); } public void stop() { Play = false; } public void run() { while (Play == true) { // bounce(ball[0],ball[1]); runball(); pit.repaint(); try { Thread.sleep(mFrameDelay); } catch (InterruptedException ie) { stop(); } } } public void drawworld(Graphics g) { for (int i = 0; i < currentNumBalls; i++) { g.setColor(ball[i].getColor()); g.fillOval(ball[i].getX(), ball[i].getY(), 40, 40); } } public double pointDistance (double x1, double y1, double x2, double y2) { return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } public void runball() { while (Play == true) { try { for (int i = 0; i < currentNumBalls; i++) { for (int j = 0; j < currentNumBalls; j++) { if (pointDistance(ball[i].getX(), ball[i].getY(), ball[j].getX(), ball[j].getY()) < ball[i] .getRadius() + ball[j].getRadius() + 2) { // bounce(ball[i],ball[j]); ball[i].setBounds(pit.getWidth(), pit.getHeight()); ball[i].move(); pit.repaint(); } } } try { Thread.sleep(50); } catch (Exception e) { System.exit(0); } } catch (Exception e) { e.printStackTrace(); } } } public static double pointDirection(int x1, int y1, int x2, int y2) { double H = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); // The // hypotenuse double x = x2 - x1; // The opposite double y = y2 - y1; // The adjacent double angle = Math.acos(x / H); angle = angle * 57.2960285258; if (y < 0) { angle = 360 - angle; } return angle; } public static void bounce(AdobeBall b1, AdobeBall b2) { if (b2.getSpeed() == 0 && b1.getSpeed() == 0) { // Both balls are stopped. b1.setDirection(pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY())); b2.setDirection(pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY())); b1.setSpeed(1); b2.setSpeed(1); } else if (b2.getSpeed() == 0 && b1.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY()); b2.setSpeed(b1.getSpeed()); b2.setDirection(angle); b1.setDirection(angle - 90); } else if (b1.getSpeed() == 0 && b2.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); b1.setSpeed(b2.getSpeed()); b1.setDirection(angle); b2.setDirection(angle - 90); } else { // Both balls are moving. AdobeBall tmp = b1; double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); double origangle = b1.getDirection(); b1.setDirection(angle + origangle); angle = pointDirection(tmp.getX(), tmp.getY(), b2.getX(), b2.getY()); origangle = b2.getDirection(); b2.setDirection(angle + origangle); } } public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new AdobeBallImplementation(Color.red); } }); } } *EDIT:*ok splitting the code using new approach for gravity from this forum: this code also not working the ball is not coming on floor: public void mymove() { m_x += m_velocityX; m_y += m_velocityY; if (m_y + m_bottomBound > 400) { m_velocityY *= -0.981; // setY(400 - m_bottomBound); m_y = 400 - m_bottomBound; } // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound - 20; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 1; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound - 20; m_velocityY = -m_velocityY; } } thanks a lot for any correction and help. jibby

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  • Auto pointer for unsigned char array?

    - by Gianluca
    I'd need a class like std::auto_ptr for an array of unsigned char*, allocated with new[]. But auto_ptr only calls delete and not delete[], so i can't use it. I also need to have a function which creates and returns the array. I came out with my own implementation within a class ArrayDeleter, which i use like in this example: #include <Utils/ArrayDeleter.hxx> typedef Utils::ArrayDeleter<unsigned char> Bytes; void f() { // Create array with new unsigned char* xBytes = new unsigned char[10]; // pass array to constructor of ArrayDeleter and // wrap it into auto_ptr return std::auto_ptr<Bytes>(new Bytes(xBytes)); } ... // usage of return value { auto_ptr<Bytes> xBytes(f()); }// unsigned char* is destroyed with delete[] in destructor of ArrayDeleter Is there a more elegant way to solve this? (Even using another "popular" library)

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  • Where I can get icons for my app?

    - by joseph
    Hello, I am looking for some icons for my app. I need some icons that represent UML, for example New diagram, new activity, new "arrow" or something that connects two activities or something like that. And lot more. And they should be free for commercial use.

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  • On XP, how do I get the tooltip to appear above a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Edit: this appears to be an XP-only problem. Vista and Windows 7 work correctly. I'd still like to find a workaround to get the tooltip to appear above the form on XP. Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

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  • Windows Phone - failing to get a string from a website with login information

    - by jumantyn
    I am new to accessing web services with Windows Phone 7/8. I'm using a WebClient to get a string from a php-website. The site returns a JSON string but at the moment I'm just trying to put it into a TextBox as a normal string just to test if the connection works. The php-page requires an authentication and I think that's where my code is failing. Here's my code: WebClient client = new WebClient(); client.Credentials = new NetworkCredential("myUsername", "myPassword"); client.DownloadStringCompleted += new DownloadStringCompletedEventHandler(client_DownloadStringCompleted); client.DownloadStringAsync(new Uri("https://www.mywebsite.com/ba/php/jsonstuff.php")); void client_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { try { string data = e.Result; this.jsonText.Text = data; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); } } This returns first a WebException and then a TargetInvocationException. If I replace the Uri with for example "http://www.google.com/index.html" the jsonText TextBox gets filled with html text from Google (oddly enough, this also works even when the WebClient credentials are still set). So is the problem in the setting of the credentials? I couldn't find any good results when searching for guides on how to access php-pages with credentials, only without them. Then I found a short mention somewhere to use the WebClient.Credentials property. But should it work some other way? Update: here's what I can get out of the WebException (sorry for the bad formatting): System.Net.WebException: The remote server returned an error: NotFound. ---System.Net.WebException: The remote server returned an error: NotFound. at System.Net.Browser.ClientHttpWebRequest.InternalEndGetResponse(IAsyncResult asyncResult) at System.Net.Browser.ClientHttpWebRequest.<c_DisplayClasse.b_d(Object sendState) at System.Net.Browser.AsyncHelper.<c_DisplayClass1.b_0(Object sendState) --- End of inner exception stack trace --- at System.Net.Browser.AsyncHelper.BeginOnUI(SendOrPostCallback beginMethod, Object state) at System.Net.Browser.ClientHttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)

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  • Java Swing rendering bug on Windows 7 look-and-feel?

    - by John B.
    The knob on vertical JSlider's on my Windows 7 machine (with native look-and-feel) is really, really tiny in both directions. Not just skinny but short as well. Can anyone confirm this? Should I report it? If so, where? Thanks! Here is the code for the sample program (in the screen shot): import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JSlider; import javax.swing.SwingConstants; import javax.swing.UIManager; public class SliderTest { public static void main( String[] args ) { // Set the look and feel to that of the system try { UIManager.setLookAndFeel( UIManager.getSystemLookAndFeelClassName() ); } catch ( Exception e ) { System.err.println( e ); } // Launch the GUI from the event dispatch thread javax.swing.SwingUtilities.invokeLater( new Runnable() { public void run () { JFrame window = new JFrame(); window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); JPanel contentPane = new JPanel(); contentPane.add( new JSlider(SwingConstants.HORIZONTAL) ); contentPane.add( new JSlider(SwingConstants.VERTICAL) ); window.setContentPane( contentPane ); window.pack(); window.setLocationRelativeTo( null ); // Center window window.setVisible( true ); } }); } }

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  • How to update SQL Server database from multiple data sources for ASP.Net MVC 4 application

    - by shaz
    I have 10+ SQL Server databases, from where I would use one table from each database to display information using the application that I am creating. For instance, DB1, DB2....DB10. NewDB (Account, Country, Costcenter....etc.). I have started with creating a new database which would contain all the information from all those 10+ databases. However, I am confused in many cases. First of all what process should I follow? Shall I create a table (in new database) with the same structure as the actual data source and insert data from actual data source to new database? Should I be doing this on the DBMS? If so, is it some scripting? (hint expected since very new to this) I am creating a report generation application which has 10+ data sources. I need some hint which way should I proceed? Thanks for advice/help in advance.

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  • GWT formating flextable content & Panel create on the fly

    - by graybow
    I have a project showing comments database I put the comments in FlexTable TabelKomen and I put the text in HTML format like this: private static final int y=1; public void UpdateTabelKomen(JsArray str){ for(int i=0; i str.length(); i++){ UpdateTabelKomen(str.get(i)); } } public void UpdateTabelKomen(ImageDetailData str){ TabelKomen.setWidget(y, 0, new HTML(str.getmember + "'s comment :" + str.getkomen())); TabelKomen.getFlexCellFormatter().setWordWrap(y, 0, true); y++; } The data was shown, but my text comment is not word wraped and make my flex table wider. Of course that will ruin my web appearance. I change new HTML with new ScrolPanel(new HTML) seems not working. so How can I Format my FlexTable? is there any option beside flextable or scrollpanel?

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  • MVC | Linq Update Query | Help!

    - by 109221793
    Hi guys, I'm making modifications to a C# MVC application that I've inherited. I have a database, and for simplicity I'll just focus on the two tables I'm working with for this linq query. Item ItemID Int PK ItemName RepairSelection (Yes or No) RepairID Int FK Repair RepairID Int PK RepairCategory SubmissionDate DateSentForRepair Ok, so ItemID is pretty much the identifier, and the View to display the Repair details goes like this (snippet): <%= Html.LabelFor(x => x.ItemID)%> <%= Html.DisplayFor(x => x.ItemID)%><br /> <%= Html.LabelFor(x => x.Repair.RepairCategory)%> <%= Html.DisplayFor(x => x.Repair.RepairCategory, "FormTextShort")%><br /> <%= Html.LabelFor(x => x.Repair.SubmissionDate)%> <%= Html.DisplayFor(x => x.Repair.SubmissionDate)%><br /> <%= Html.LabelFor(x => x.Repair.DateSentForRepair)%> <%= Html.DisplayFor(x => x.Repair.DateSentForRepair)%><br /> <%= Html.ActionLink("Edit Repair Details", "Edit", new { ItemID= Model.ItemID})%> Here is the GET Edit action: public ActionResult Edit(Int64? itemId) { ModelContainer ctn = new ModelContainer(); var item = from i in ctn.Items where i.ItemID == itemId select i; return View(item.First()); } This is also fine, the GET Edit view displays the right details. Where I'm stuck is the linq query to update the Repair table. I have tried it so many ways today that my head is just fried (new to Linq as you may have guessed). My latest try is here (which I know is way off so go easy ;-) ): [HttpPost] public ActionResult Edit(Int64 itemId, Repair repair, Item item, FormCollection formValues) { if (formValues["cancelButton"] != null) { return RedirectToAction("View", new { ItemID = itemId }); } ModelContainer ctn = new ModelContainer(); Repair existingData = ctn.Repair.First(a => a.RepairId == item.RepairID && item.ItemID == itemId); existingData.SentForConversion = DateTime.Parse(formValues["SentForConversion"]); ctn.SaveChanges(); return RedirectToAction("View", new { ItemID = itemId }); } For the above attempt I get a Sequence Contains No Elements error. Any help or pointers would be appreciated. Thanks guys.

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • "document.body is null" is fixed now I get ".setStyle is not a function"

    - by rymarchant
    Hi All, I'm running into a similar problem as this: link text I've done the fix as in the answer but now I end up with an error a couple lines later: $$([overlay = (new Element("div", {id: "mbOverlay"})).addEvent("click", close), center = new Element("div", {id: "mbCenter"})]).setStyle is not a function [Break on this error] ]).setStyle("display", "none") It's on this page: link text When you click on 'showreel' it should pop up into the media box, but instead it just goes to a new page. Any help would be much appreciated. Thanks!

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  • Ruby proc vs lambda in initialize()

    - by Jimmy Chu
    I found out this morning that proc.new works in a class initialize method, but not lambda. Concretely, I mean: class TestClass attr_reader :proc, :lambda def initialize @proc = Proc.new {puts "Hello from Proc"} @lambda = lambda {puts "Hello from lambda"} end end c = TestClass.new c.proc.call c.lambda.call In the above case, the result will be: Hello from Proc test.rb:14:in `<main>': undefined method `call' for nil:NilClass (NoMethodError) Why is that? Thanks!

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • How to wait for thread to finish with .NET?

    - by Maxim Z.
    I've never really used threading before in C# where I need to have two threads, as well as the main UI thread. Basically, I have the following. public void StartTheActions() { //Starting thread 1.... Thread t1 = new Thread(new ThreadStart(action1)); t1.Start(); //Now, I want for the main thread (which is calling StartTheActions() ) to wait for t1 to finish (I have created an event in action1() for this) and then start t2... //HOW DO I DO THIS? Thread t2 = new Thread(new ThreadStart(action2)); t2.Start(); } So, essentially, my question is how to have a thread wait for another one to finish. What is the best way to do this? Thanks!

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  • Is it a bug???????????????/

    - by Knowing me knowing you
    I'm using VS2010 Ultimate. Having code: //file IntSet.h #include "stdafx.h" #pragma once /*Class representing set of integers*/ template<class T> class IntSet { private: T** myData_; std::size_t mySize_; std::size_t myIndex_; public: #pragma region ctor/dtor explicit IntSet(); virtual ~IntSet(); #pragma endregion #pragma region publicInterface IntSet makeUnion(const IntSet&)const; IntSet makeIntersection(const IntSet&)const; IntSet makeSymmetricDifference(const IntSet&)const; void insert(const T&); #pragma endregion }; //file IntSet_impl.h #include "StdAfx.h" #include "IntSet.h" #pragma region ctor/dtor template<class T> IntSet<T>::IntSet():myData_(nullptr), mySize_(0), myIndex_(0) { } template<class T> IntSet<T>::~IntSet() { } #pragma endregion #pragma region publicInterface template<class T> void IntSet<T>::insert(const T& obj) {/*IF I SET A BREAKPOINT HERE AND AFTER THAT I CHANGE SOMETHING IN THE BODY I'M GETTING MSG SAYING THAT THE BREAKPOINT WILL NOT CURRENTLY BE HIT, AFTER I REBUILD THE BREAKPOINT IS VALID AGAIN*/ /*Check if we are initialized*/ if (mySize_ == 0) { mySize_ = 1; myData_ = new T*[mySize_]; } /*Check if we have place to insert obj in.*/ if (myIndex_ < mySize_) { myData_[myIndex_++] = new T(obj); return; } /*We didn't have enough place...*/ T** tmp = new T*[mySize_];//for copying old to temporary basket std::copy(&myData_[0],&myData_[mySize_],&tmp[0]); delete myData_; auto oldSize = mySize_; mySize_ *= 2; myData_ = new T*[mySize_]; std::copy(&tmp[0],&tmp[oldSize],&myData_[0]); myData_[myIndex_] = new T(obj); ++myIndex_; } #pragma endregion Thanks.

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  • WPF ObservableCollection in xaml

    - by Cloverness
    Hi, I have created an ObservableCollection in the code behind of a user control. It is created when the window loads: private void UserControl_Loaded(object sender, RoutedEventArgs e) { Entities db = new Entities(); ObservableCollection<Image> _imageCollection = new ObservableCollection<Image>(); IEnumerable<library> libraryQuery = from c in db.ElectricalLibraries select c; foreach (ElectricalLibrary c in libraryQuery) { Image finalImage = new Image(); finalImage.Width = 80; BitmapImage logo = new BitmapImage(); logo.BeginInit(); logo.UriSource = new Uri(c.url); logo.EndInit(); finalImage.Source = logo; _imageCollection.Add(finalImage); } } I need to get the ObservableCollection of images which are created based on the url saved in a database. But I need a ListView or other ItemsControl to bind to it in XAML file like this: But I can't figure it out how to pass the ObservableCollection to the ItemsSource of that control. I tried to create a class and then create an instance of a class in xaml file but it did not work. Should I create a static resource somehow Any help will be greatly appreciated.

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  • Silverlight 4 webclient authentication - anyone have this working yet?

    - by Toran Billups
    So one of the best parts about the new Silverlight 4 beta is that they finally implemented the big missing feature of the networking stack - Network Credentials! In the below I have a working request setup, but for some reason I get a "security error" when the request comes back - is this because twitter.com rejected my api call or something that I'm missing in code? It might be good to point out that when I watch this code execute via fiddler it shows that the xml file for cross domain is pulled down successfully, but that is the last request shown by fiddler ... public void RequestTimelineFromTwitterAPI() { WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential("username", "password"); myService.UseDefaultCredentials = false; myService.OpenReadCompleted += new OpenReadCompletedEventHandler(TimelineRequestCompleted); myService.OpenReadAsync(new Uri("https://twitter.com/statuses/friends_timeline.xml")); } public void TimelineRequestCompleted(object sender, System.Net.OpenReadCompletedEventArgs e) { //anytime I query for e.Result I get a security error }

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  • Loading city/state from SQL Server to Google Maps?

    - by knawlejj
    I'm trying to make a small application that takes a city & state and geocodes that address to a lat/long location. Right now I am utilizing Google Map's API, ColdFusion, and SQL Server. Basically the city and state fields are in a database table and I want to take those locations and get marker put on a Google Map showing where they are. This is my code to do the geocoding, and viewing the source of the page shows that it is correctly looping through my query and placing a location ("Omaha, NE") in the address field, but no marker, or map for that matter, is showing up on the page: function codeAddress() { <cfloop query="GetLocations"> var address = document.getElementById(<cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput>).value; if (geocoder) { geocoder.geocode( {<cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput>: address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { var marker = new google.maps.Marker({ map: map, position: results[0].geometry.location, title: <cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput> }); } else { alert("Geocode was not successful for the following reason: " + status); } }); } </cfloop> } And here is the code to initialize the map: var geocoder; var map; function initialize() { geocoder = new google.maps.Geocoder(); var latlng = new google.maps.LatLng(42.4167,-90.4290); var myOptions = { zoom: 5, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP } var marker = new google.maps.Marker({ position: latlng, map: map, title: "Test" }); map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } I do have a map working that uses lat/long that was hard coded into the database table, but I want to be able to just use the city/state and convert that to a lat/long. Any suggestions or direction? Storing the lat/long in the database is also possible, but I don't know how to do that within SQL.

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  • C# delegates problem

    - by Mick Taylor
    Hello I am getting the following error from my C# Windows Application: Error 1 No overload for 'CreateLabelInPanel' matches delegate 'WorksOrderStore.ProcessDbConnDetailsDelegate' H:\c\WorksOrderFactory\WorksOrderFactory\WorksOrderClient.cs 43 39 WorksOrderFactory I have 3 .cs files that essentially: Opens a windows Has an option for the users to connect to a db When that is selected, the system will go off and connect to the db, and load some data in (just test data for now) Then using a delegate, the system should do soemthing, which for testing will be to create a label. However I haven't coded this part yet. But I can't build until I get this error sorted. The 3 fiels are called: WorksOrderClient.cs (which is the MAIN) WorksOrderStore.cs LoginBox.cs Here's the code for each file: WorksOrderClient.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using WorksOrderStore; namespace WorksOrderFactory { using WorksOrderStore; public partial class WorksOrderClient : Form { LoginBox lb = new LoginBox(); private static WorksOrderDB wodb = new WorksOrderDB(); private static int num_conns = 0; public WorksOrderClient() { InitializeComponent(); } private void connectToADBToolStripMenuItem_Click(object sender, EventArgs e) { lb.ShowDialog(); lb.Visible = true; } public static bool createDBConnDetObj(string username, string password, string database) { // increase the number of connections num_conns = num_conns + 1; // create the connection object wodb.AddDbConnDetails(username, password, database, num_conns); // create a new delegate object associated with the static // method WorksOrderClient.createLabelInPanel wodb.ProcessDbConnDetails(new ProcessDbConnDetailsDelegate(CreateLabelInPanel)); return true; } static void CreateLabelInPanel(DbConnDetails dbcd) { Console.Write("hellO"); string tmp = (string)dbcd.username; //Console.Write(tmp); } private void WorksOrderClient_Load(object sender, EventArgs e) { } } } WorksOrderStore.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using WorksOrderFactory; namespace WorksOrderStore { using System.Collections; // Describes a book in the book list: public struct WorksOrder { public string contractor_code { get; set; } // contractor ID public string email_address { get; set; } // contractors email address public string date_issued { get; set; } // date the works order was issued public string wo_ref { get; set; } // works order ref public string status { get; set; } // status ... not used public job_status js { get; set; } // status of this worksorder within this system public WorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) : this() { this.contractor_code = contractor_code; this.email_address = email_address; this.date_issued = date_issued; this.wo_ref = wo_ref; this.js = job_status.Pending; } } // Declare a delegate type for processing a WorksOrder: //public delegate void ProcessWorksOrderDelegate(WorksOrder worksorder); // Maintains a worksorder database. public class WorksOrderDB { // List of all worksorders in the database: ArrayList list = new ArrayList(); // Add a worksorder to the database: public void AddWorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) { list.Add(new WorksOrder(contractor_code, email_address, date_issued, wo_ref)); } // Call a passed-in delegate on each pending works order to process it: /*public void ProcessPendingWorksOrders(ProcessWorksOrderDelegate processWorksOrder) { foreach (WorksOrder wo in list) { if (wo.js.Equals(job_status.Pending)) // Calling the delegate: processWorksOrder(wo); } }*/ // Add a DbConnDetails to the database: public void AddDbConnDetails(string username, string password, string database, int conn_num) { list.Add(new DbConnDetails(username, password, database, conn_num)); } // Call a passed-in delegate on each dbconndet to process it: public void ProcessDbConnDetails(ProcessDbConnDetailsDelegate processDBConnDetails) { foreach (DbConnDetails wo in list) { processDBConnDetails(wo); } } } // statuses for worksorders in this system public enum job_status { Pending, InProgress, Completed } public struct DbConnDetails { public string username { get; set; } // username public string password { get; set; } // password public string database { get; set; } // database public int conn_num { get; set; } // this objects connection number. public ArrayList woList { get; set; } // list of works orders for this connection // this constructor just sets the db connection details // the woList array will get created later .. not a lot later but a bit. public DbConnDetails(string username, string password, string database, int conn_num) : this() { this.username = username; this.password = password; this.database = database; this.conn_num = conn_num; woList = new ArrayList(); } } // Declare a delegate type for processing a DbConnDetails: public delegate void ProcessDbConnDetailsDelegate(DbConnDetails dbConnDetails); } and LoginBox.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace WorksOrderFactory { public partial class LoginBox : Form { public LoginBox() { InitializeComponent(); } private void LoginBox_Load(object sender, EventArgs e) { this.Visible = true; this.Show(); //usernameText.Text = "Username"; //new Font(usernameText.Font, FontStyle.Italic); } private void cancelBtn_Click(object sender, EventArgs e) { this.Close(); } private void loginBtn_Click(object sender, EventArgs e) { // set up a connection details object. bool success = WorksOrderClient.createDBConnDetObj(usernameText.Text, passwordText.Text, databaseText.Text); } private void LoginBox_Load_1(object sender, EventArgs e) { } } } Any ideas?? Cheers, m

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  • Question about using an access database as a resource file in Visual Studio.

    - by user354303
    Hi I am trying to embed a Microsoft Access database file into my Class assembly DLL. I want my code to reference the resource file and use it with a ADODB.Connection object. Any body know a simpler way, or an easier way? Or what is wrong with my code, when i added the resource file it added me dataset definitions, but i have no idea what to do with those. The connection string I am trying below is from an automatically generated app.config. I did add the item as a resource... using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using ConsoleApplication1.Resources;//SPPrinterLicenses using System.Data.OleDb; using ADODB; using System.Configuration; namespace ConsoleApplication1 { class SharePointPrinterManager { public static bool IsValidLicense(string HardwareID) { OleDbDataAdapter da = new OleDbDataAdapter(); DataSet ds = new DataSet(); ADODB.Connection adoCn = new Connection(); ADODB.Recordset adoRs = new Recordset(); //**open command below fails** adoCn.Open( @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=|DataDirectory|\Resources\SPPrinterLicenses.accdb;Persist Security Info=True", "", "", 1); adoRs.Open("Select * from AllWorkstationLicenses", adoCn, ADODB.CursorTypeEnum.adOpenForwardOnly, ADODB.LockTypeEnum.adLockReadOnly, 1); da.Fill(ds, adoRs, "AllworkstationLicenses"); adoCn.Close(); DataTable dt = new DataTable(); //ds.Tables. return true; } } }

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  • Java: Copying an exe-file and launching afterwards fails

    - by Philip
    Hi, I want to copy an existing .exe-file from one directory to another and launch it afterwards with Java. Like this: FileIO.copy( new File( sourceFile ), new File( targetFile ) ); System.out.println( "Existing: " + new File( targetFile ).exists() ); System.out.println( "Launching " + targetFile ); String cmd[] = { targetFile }; Process p = Runtime.getRuntime().exec( cmd ); p.waitFor(); System.out.println( "Result: " + p.exitValue() ); The output is like this: Existing: true Launching C:\test\Launcher.new.exe Result: 2 So Java says that the file is valid and existing, but Windows just can't launch the process because it thinks the file is not there. The pathes are absolute and with backslashes. I also have all permissions on the files so I'm allowed to execute them. The Launcher.new.exe is generated by Launch4j, so it's more or less standalone. At least it doesn't depend on DLLs in the same folder. But strange: It works when I copy and launch the notepad.exe. One more strange thing: If I don't copy the file by Java but by hand, the launching also fails with the same error. OS is Vista with SP1. Any clue?

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  • Variable scope and the 'using' statement in .NET

    - by pete the pagan-gerbil
    If a variable is at class level (ie, private MyDataAccessClass _dataAccess;, can it be used as part of a using statement within the methods of that class to dispose of it correctly? Is it wise to use this method, or is it better to always declare a new variable with a using statement (ie, using (MyDataAccessClass dataAccess = new MyDataAccessClass()) instead of using (_dataAccess = new MyDataAccessClass()))?

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  • Custom View Engine in ASP.NET MVC 2 does not work with Areas

    - by mare
    I used the code below so far with ASP.NET MVC v1 and v2 but when I added an Area today to my application, the controller for the area couldn't find any views in my Areas/Views/controllerView folder. It issued the very well known exception that it searched those 4 standard folders but it did not look under Areas.. How can I change the code so that it will work with Areas? Maybe an example of custom view engine under ASP.NET MVC 2 with Areas support? The information about it on the net is very scarse.. Here's the code: public class PendingViewEngine : VirtualPathProviderViewEngine { public PendingViewEngine() { // This is where we tell MVC where to look for our files. /* {0} = view name or master page name * {1} = controller name */ MasterLocationFormats = new[] {"~/Views/Shared/{0}.master", "~/Views/{0}.master"}; ViewLocationFormats = new[] { "~/Views/{1}/{0}.aspx", "~/Views/Shared/{0}.aspx", "~/Views/Shared/{0}.ascx", "~/Views/{1}/{0}.ascx" }; PartialViewLocationFormats = new[] {"~/Views/{1}/{0}.ascx", "~/Views/Shared/{0}.ascx"}; } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { return new WebFormView(partialPath, ""); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { return new WebFormView(viewPath, masterPath); } }

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  • Android onClickListener options and help on creating a non-static array adapter

    - by CoderInTraining
    I am trying to make an application that gets data dynamically and displays it in a listView. Here is my code that I have with static data. There are a couple of things I want to try and do and can't figure out how. MainActivity.java package text.example.project; import java.util.ArrayList; import java.util.Arrays; import java.util.Collections; import android.app.ListActivity; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast; public class MainActivity extends ListActivity { //declarations private boolean isItem; private ArrayAdapter<String> item1Adapter; private ArrayAdapter<String> item2Adapter; private ArrayAdapter<String> item3Adapter; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Collections.sort(ITEM1); Collections.sort(ITEM2); Collections.sort(ITEM3); item1Adapter = new ArrayAdapter<String>(this, R.layout.list_item, ITEM1); item2Adapter = new ArrayAdapter<String>(this, R.layout.list_item, ITEM2); item3Adapter = new ArrayAdapter<String>(this, R.layout.list_item, ITEM3); setListAdapter(item1Adapter); isItem = true; ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // When clicked, show a toast with the TextView text if (isItem) { //ITEM1.add("another\n\t" + Calendar.getInstance().getTime()); Collections.sort(ITEM1); item2Adapter.notifyDataSetChanged(); setListAdapter(item2Adapter); isItem = false; } else { item1Adapter.notifyDataSetChanged(); setListAdapter(item1Adapter); isItem = true; } Toast.makeText(getApplicationContext(), ((TextView) view).getText(), Toast.LENGTH_SHORT).show(); } }); } // need to turn dynamic static ArrayList<String> ITEM1 = new ArrayList<String> (Arrays.asList( "ITEM1-1", "ITEM1-2" )); static ArrayList<String> ITEM2 = new ArrayList<String> (Arrays.asList( "ITEM2-1", "ITEM2-2" )); static ArrayList<String> ITEM3 = new ArrayList<String> (Arrays.asList("ITEM3-1", "ITEM3-2")); } list_item.xml <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp" android:textSize="16sp" > </TextView> What I want to do is first pull from a dynamic source. I need to do what is almost exactly like this tutorial... http://androiddevelopement.blogspot.in/2011/06/android-xml-parsing-tutorial-using.html ... however, I can't get the tutorial to work... I also would like to know how I can make the list item clicks so that if I click on "ITEM1-1" it goes to the menu "ITEM2-1" and "ITEM2-2". and if "ITEM1-2" is clicked, then it goes to the menu with "ITEM3-1" and "ITEM3-2"... I am totally a noob at this whole android development thing. So any suggestions would be great!

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  • Union Distinct rows but order them by number of occurrences in mysql

    - by Baversjo
    Hi I have the following query: SELECT o.id,o.name FROM object o WHERE ( o.description LIKE '%Black%' OR o.name LIKE '%Black%' ) UNION ALL SELECT o2.id,o2.name FROM object o2 WHERE ( o2.description LIKE '%iPhone%' OR o2.name LIKE '%iPhone%' ) Which procude the following: id name 2 New Black iPhone 1 New White iPhone 2 New Black iPhone I would like to UNION DISTINCT, but I would also like the result ordered by the number of occurrences of each identical row (primary: id).

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