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  • question related to backbutton of UIToolbar

    - by user217572
    sir I'm getting 2 different values in back button click My question is, *If I want to back to view as per my value coming in int variable. how is it possible? *My second question is that my project is based on UINavigationController So,how should i do that? bcoz i'm using PushviewController to puch the new view from olderview Thanks in advance

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  • iOS Core Data migration: moving something from an entity into a file

    - by Tim Sullivan
    I have a scenario where I'm moving the contents of a blob stored in a core data entity into a file. I need a way to export that data during a migration, where I know the entity that's being converted and save the blob to a file, writing the location of that file into the converted entity's appropriate attribute. I can't seem to find a way to do this. The docs regarding the Three Stage Migration seem to indicate what can be done, but I'm not sure where to define things, or what exactly to define.

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  • Extract part of HTML in C/Objective-C

    - by Dan
    Hi, I need to extract the detail content of a website while preserve all formatting of the division. The section I wish to extract is: ... <div class="detailContent"><p> <P dir=ltr><STRONG>Hinweis</strong>: Auf ... </p> </div> ... My current solution is to use HTMLParser from libxml2 and xpath to find the nodes and walk through all the nodes to reconstruct this piece of HTML. This is a long an complicated code. I' just wondering if there is an easier solution to extract part of HTML? Thanks.

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  • How to animate a UIButton selected background Image

    - by Thomas Joos
    hi all, I have a class defining a custom UIButton. I configurate a normal and selected state like this: //custom image UIImage *image = [UIImage imageNamed:@"customIconCreationBG.png"]; UIImage *stretchImage = [image stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImage forState:UIControlStateNormal]; UIImage *imageSelected = [UIImage imageNamed:@"customIconCreationBG_selected.png"]; UIImage *stretchImageSelected = [imageSelected stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImageSelected forState:UIControlStateSelected]; In another class I'm filling an array with custom buttons and i'm adding a button pressed method. It sets the selected state to TRUE -(void)buttnPressed:(id)sender { NSLog(@"button pressed"); [[NSNotificationCenter defaultCenter] postNotificationName:@"unselectBGIcons" object:self]; HorizontalListIcon *pressedIcon = ((HorizontalListIcon *)sender); [pressedIcon setSelected:TRUE]; } The button switches to another background, which is great. Is there a way to animate this change ( fading in? ) because it's a bit hard now. Greets

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  • +(void) initialize in objecive c class static variables construstor

    - by sugar
    I found some sample code from here. static UIImage *backgroundImageDepressed; /** * */ @implementation DecimalPointButton + (void) initialize { backgroundImageDepressed = [[UIImage imageNamed:@"decimalKeyDownBackground.png"] retain]; } is it something like this - +(void) initialize method initialize static variables of a class ( interface ) in objective c ? I have never seen this before. Please need your guidance on it. Thanks in advance for sharing your great knowledge. Sagar

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  • How to animate the frame of an layer with CABasicAnimation?

    - by mystify
    I guess I have to convert the CGRect into an object to pass it to fromValue? This is how I try it, but it doesn't work: CABasicAnimation *frameAnimation = [CABasicAnimation animationWithKeyPath:@"frame"]; frameAnimation.duration = 2.5; frameAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; frameAnimation.fromValue = [NSValue valueWithCGRect:myLayer.frame]; frameAnimation.toValue = [NSValue valueWithCGRect:theNewFrameRect]; [myLayer addAnimation:frameAnimation forKey:@"MLC"];

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  • Evaluating server certificate

    - by Raven
    Hi, How can I detect a self signed certificate from a revoked or expired ones? I'm using NSURLConnection and implementing connection:didReceiveAuthenticationChallenge: on delegate: - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge{ if ([challenge.protectionSpace.authenticationMethod isEqualToString:NSURLAuthenticationMethodServerTrust]){ NSURLProtectionSpace *tmpSpace=[challenge protectionSpace]; SecTrustRef currentServerTrust=[tmpSpace serverTrust]; SecTrustResultType trustResult; OSStatus err = SecTrustEvaluate(currentServerTrust, &trustResult); BOOL trusted = (err == noErr) && ((trustResult == kSecTrustResultProceed) || (trustResult == kSecTrustResultUnspecified)); if (trusted){ // Do something } } } Currently the "if (trusted){}" block only work for certificates trusted by iOS, I want it to work for others as well, but only if the certificate isn't revoked or expired. The documentation is using SecTrustSettingsSetTrustSettings for changing the settings and reevaluate the trust. but I couldn't find this method (or the SecTrustSetting) for iOS, only for Mac. Thanks

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  • How do I set up a proxy object in the main application NIB?

    - by zoul
    Hello! I would like to set up a proxy object in the application NIB file. The problem is that the NIB file is the main application NIB that gets loaded automatically by the application and therefore I cannot set up the UINibProxiedObjectsKey dictionary as described in the documentation. Is there a way to set up a proxy object in the main application NIB? Or can I tap into the code that loads the main application NIB?

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  • Explanation of `self` usage during dealloc?

    - by Greg
    I'm trying to lock down my understanding of proper memory management within Objective-C. I've gotten into the habit of explicitly declaring self.myProperty rather than just myProperty because I was encountering occasional scenarios where a property would not be set to the reference that I intended. Now, I'm reading Apple documentation on releasing IBOutlets, and they say that all outlets should be set to nil during dealloc. So, I put this in place as follows and experienced crashes as a result: - (void)dealloc { [self.dataModel close]; [self.dataModel release], self.dataModel = nil; [super dealloc]; } So, I tried taking out the "self" references, like so: - (void)dealloc { [dataModel close]; [dataModel release], dataModel = nil; [super dealloc]; } This second system seems to work as expected. However, it has me a bit confused. Why would self cause a crash in that case, when I thought self was a fairly benign reference more used as a formality than anything else? Also, if self is not appropriate in this case, then I have to ask: when should you include self references, and when should you not?

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  • Struggling with a loop

    - by Emil
    Hey. I am trying to make an integer match another integer by adding a number to one of them. I have tried several loop types, but none has worked. Take a look at the code: int favoriteLoop = [favoriteThing intValue]; if (favoriteLoop != [[[array objectAtIndex:favoriteLoop] description] intValue]){ NSLog(@"%d", [[[array objectAtIndex:favoriteLoop] description] intValue]); int favTemp = favoriteLoop; for (int x = favTemp; (favoriteLoop == [[[array objectAtIndex:favoriteLoop] description] intValue]); x++) { NSLog(@"Still not there.."); } } Could anyone help me clear up this mess? It just won't work! Could it have something to do with it allready being inside a for-loop?

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  • I'm getting the error in iTunes connect: The binary you uploaded was invalid. The signature was inva

    - by Joshua
    I went through the dev portal provisioning process twice now trying to get it to work, but to no avail. I don't think it's the second half (signature is invalid), I think it actually may have to with my binary. I have a warning in xcode that isn't helping me because I don't know what to do about it. And honestly I don't know how relevant this information even is. But it says: "Check Dependencies: Warning: The copy bundle resources build phase contains target's info.plist" The app runs perfectly in the simulator, and I haven't made any changes to the info.plist since I submitted the app to Apple last week. (this is an update) any suggestions?

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  • probelem with NSTimer

    - by zp26
    Hi I have a problem with a NSTimer I recived a "SIGABRT" error and "[NSCFTimer intValue]: unrecognized selector sent to instance " These is my code: -(void)detectionMove:(NSNumber*)arrayIndex{ static BOOL notFind = FALSE; static int countVariable = 0; static int countRilevamenti = 0; notFind = FALSE; for(int i = countVariable+1; i<[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]; i++){ if(!notFind){ if((actualAccelerometerX+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueX] && (actualAccelerometerX-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueX] && (actualAccelerometerY+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueY] && (actualAccelerometerY-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueY] && (actualAccelerometerZ+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueZ] && (actualAccelerometerZ-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueZ]) { countVariable = i; notFind = TRUE; countRilevamenti++; } } } if(!notFind) return; else if(countVariable+1 == [[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]){ if(countRilevamenti + tollerance >= [[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]) movementDetected = [arrayIndex intValue]; else NSLog(@"troppo veloce"); countVariable = 0; notFind = FALSE; countRilevamenti = 0; return; } [NSTimer scheduledTimerWithTimeInterval:timeToCatch target:self selector:@selector(detectionMove:) userInfo:(NSNumber*)arrayIndex repeats:NO]; }

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  • Tab-Bar not hiding on all views

    - by Sheehan Alam
    I have a tab-bar controller that loads a RootView. The RootView has 4 buttons that will load a UITableView I don't want my tab-bar to be visible in the RootView so I added the following code: -(void)viewDidLoad{ self.hidesBottomBarWhenPushed = YES; } When I initially load the app the tab-bar doesn't appear, but when I click on a button, and go back to the RootView the tab-bar still appears. I have tried placing this code in viewWillAppear and other application lifecycle methods but no luck.

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  • Having a problem with reading a file using NSString initWithContents OfFile

    - by srikanth rongali
    In this program when I debug, it is showing the nil for fileNameString. I could not understand what is the problem. Please help me ? @implementation fromFileRead1 NSString *fileNameString; -(id)init { if( (self = [super init]) ) { fileNameString = [[NSString alloc] initWithContentsOfFile: @"enemyDetails.rtf" encoding:NSUTF8StringEncoding error:nil]; NSArray *lines = [fileNameString componentsSeparatedByString:@"\n"]; for (id *line in lines) { NSLog(@"Line1%@", line ); } } return self; } @end Thank You.

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  • What's the best approach for modifying PDF interactive form fields on iOS?

    - by gbreen
    I've been doing some head banging on this one and solicit your advice. I am building an app that as part of it's features is to present PDF forms; meaning display them, allow fields to be changed and save the modified PDF file back out. UIWebViews do not support PDF interactive forms. Using the CGPDF apis (and benefit from other questions posted here and elsewhere), I can certainly present the PDF (without the form fields/widgets), scan and find the fields in the document, figure out where on the screen to draw something and make them interactive. What I can't seem to figure out is how to change the CGPDFDictionary objects and write them back out to a file. One could use the CGPDF Apis to create a new PDF document from whole cloth, but how do you use it to modify an existing file? Should I be looking elsewhere such as 3rd party PDF libs like PoDoFo or libHaru? I'd love to hear from anyone who has successfully modified a PDF and written it back out as to your approach. Thanks!

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  • Textview with an Imageview as background, inputted text is behind the keyboard

    - by devb0yax
    Hi, I have here a view with an image and the text view (with finite frame size) . I've already implemented the textview keyboard notification but the problem is that when inputting in the textview it still behind the keyboard (the text is not visible). It seems this problem occur when I have an Image view as background. Pls advise me how to fix this. Here's my sample code: http://snipplr.com/view/35758/textview-input-is-behind-the-keyboard/ Thanks

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  • iPad Camera Connection kit?

    - by Adam
    Does anyone know if it is possible to access the iPad's camera connection kit? I would like to read the files off the connected mass storage device. Would this be possible or is this something that only Apple can do in there apps. Thanks

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  • What alternatives do I have for source control and does GIT does that?

    - by RubberDuck
    I work as a freelancer programmer for some clients and also create apps for myself. When I work for myself, obviously I work alone. I generally don't work in a linear way. My big problems today are: I have a lot of apps that use the same classes I have developed; In the past, I put all these common classes on a directory outside all projects and included them on my apps using absolute paths, but this method sucks because by accident (if you forget) you may change a path or the disk and all projects are broken. Then I decided to copy those classes to my projects every time. Because the majority of these classes do not change frequently, I am relatively ok, but when they change, I am in hell; When I change one of these classes I have to propagate the changes to all other apps using copies of them. I have also tried to create frameworks but thanks to Apple, I cannot create frameworks for iOS and have to create libraries and bundles and create a nightmare of paths from one to the other and to the project to make that sh!t works. So, I am done with frameworks/libraries on Xcode until Xcode is a decent IDE. So, I see I need something better to manage my source code. What I need is this (I never used GIT on Xcode. I have read Apple docs but I still have these points): does git locally on Xcode allows me to deal with assets or just code? Can I have the equivalent of a "framework" (code + assets) managed by git locally? Can an entire xcodeproj be managed as a unity? I mean, Suppose I have a xcodeproj created and want GIT to manage it. How do I enable git on a project that was created without it and start designating files for management. (I have enabled git on Xcode's preferences, but all source control menu is grayed out). Is git the best option? Do I have another? Remember that my main condition is that the files should stay on the local computer. Please save me (I am a bit dramatic today). Thanks.

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  • When is 'drawRect' called?

    - by Egil
    I have some custom drawing code in drawRect which also performs some calculation of sizes. When is the earliest I can be sure that this code has been loaded, e.g. if I want to modify it's containers size accordingly?

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  • Downloading large files with AFNetworking

    - by goodfella
    I'm trying to implement downloading of a large file and show to user current progress, but block in: -[AFURLConnectionOperation setDownloadProgressBlock:] returns incorrect bytesRead and totalBytesRead values (they are smaller than they should be). For example: If I have a 90MB file and when it downloads completely, latest block invocation in setDownloadProgressBlock: gives me totalBytesRead value about 30MB. On other side, if file is 2MB large, latest block invocation gives correct totalBytesRead 2MB value. AFNetworking is updated to the latest version from github. If AFNetworking can't do it correctly, what solution can I use? Edit: I've determined that even if file is not downloaded completely (and this happens every time with relatively big file) AFNetworking calls success block in: -[AFHTTPRequestOperation setCompletionBlockWithSuccess:failure] I asked a similar question here about this situation, but didn't get any answers. I can check in code downloaded and real file sizes, but AFNetworking has no API for continuation of partial download.

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