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  • ARM assembly puzzle

    - by ivant
    First of all, I'm not sure if solution even exists. I spent more than a couple of hours trying to come up with one, so beware. The problem: r1 contains an arbitrary integer, flags are not set according to its value. Set r0 to 1 if r1 is 0x80000000, to 0 otherwise, using only two instructions. It's easy to do that in 3 instructions (there are many ways), however doing it in 2 seems very hard, and may very well be impossible.

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  • Need some constructive criticism on my SSE/Assembly attempt

    - by Brett
    Hello, I'm working on converting a bit of code to SSE, and while I have the correct output it turns out to be slower than standard c++ code. The bit of code that I need to do this for is: float ox = p2x - (px * c - py * s)*m; float oy = p2y - (px * s - py * c)*m; What I've got for SSE code is: void assemblycalc(vector4 &p, vector4 &sc, float &m, vector4 &xy) { vector4 r; __m128 scale = _mm_set1_ps(m); __asm { mov eax, p //Load into CPU reg mov ebx, sc movups xmm0, [eax] //move vectors to SSE regs movups xmm1, [ebx] mulps xmm0, xmm1 //Multiply the Elements movaps xmm2, xmm0 //make a copy of the array shufps xmm2, xmm0, 0x1B //shuffle the array subps xmm0, xmm2 //subtract the elements mulps xmm0, scale //multiply the vector by the scale mov ecx, xy //load the variable into cpu reg movups xmm3, [ecx] //move the vector to the SSE regs subps xmm3, xmm0 //subtract xmm3 - xmm0 movups [r], xmm3 //Save the retun vector, and use elements 0 and 3 } } Since its very difficult to read the code, I'll explain what I did: loaded vector4 , xmm0 _ p = [px , py , px , py ] mult. by vector4, xmm1 _ cs = [c , c , s , s ] _____________mult---------------------------- result,______ xmm0 = [px*c, py*c, px*s, py*s] reuse result, xmm0 = [px*c, py*c, px*s, py*s] shuffle result, xmm2 = [py*s, px*s, py*c, px*c] ___________subtract---------------------------- result, xmm0 = [px*c-py*s, py*c-px*s, px*s-py*c, py*s-px*c] reuse result, xmm0 = [px*c-py*s, py*c-px*s, px*s-py*c, py*s-px*c] load m vector4, scale = [m, m, m, m] ______________mult---------------------------- result, xmm0 = [(px*c-py*s)*m, (py*c-px*s)*m, (px*s-py*c)*m, (py*s-px*c)*m] load xy vector4, xmm3 = [p2x, p2x, p2y, p2y] reuse, xmm0 = [(px*c-py*s)*m, (py*c-px*s)*m, (px*s-py*c)*m, (py*s-px*c)*m] ___________subtract---------------------------- result, xmm3 = [p2x-(px*c-py*s)*m, p2x-(py*c-px*s)*m, p2y-(px*s-py*c)*m, p2y-(py*s-px*c)*m] then ox = xmm3[0] and oy = xmm3[3], so I essentially don't use xmm3[1] or xmm3[4] I apologize for the difficulty reading this, but I'm hoping someone might be able to provide some guidance for me, as the standard c++ code runs in 0.001444ms and the SSE code runs in 0.00198ms. Let me know if there is anything I can do to further explain/clean this up a bit. The reason I'm trying to use SSE is because I run this calculation millions of times, and it is a part of what is slowing down my current code. Thanks in advance for any help! Brett

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  • assembly of pdp-11(simulator)

    - by lego69
    I have this code on pdp-11 tks = 177560 tkb = 177562 tps = 177564 tpb = 177566 lcs = 177546 . = torg + 2000 main: mov #main, sp mov #kb_int, @#60 mov #200, @#62 mov #101, @#tks mov #clock, @#100 mov #300, @#102 mov #100, @#lcs loop: mov @#tks,r2 aslb r2 bmi loop halt clock: tst bufferg beq clk_end mov #msg,-(sp) jsr pc, print_str tst (sp)+ clr bufferg bic #100,@#tks clr @#lcs clk_end:rti kb_int: mov r1,-(sp) jsr pc, read_char movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr end_kb_int: mov (sp)+,r1 rti ;############################# read_char: tstb @#tks bpl read_char movb @#tkb, r1 rts pc ;############################# print_char: tstb @#tps bpl print_char movb r1, @#tpb rts pc ;############################# print_str: mov r1,-(sp) mov r2,-(sp) mov 6(sp),r2 str_loop: movb (r2)+,r1 beq pr_str_end jsr pc, print_char br str_loop pr_str_end: mov (sp)+,r2 mov (sp)+,r1 rts pc . = torg + 3000 msg:.ascii<Something is wrong!> .byte 0 .even buff_ptr: .word buffer buffer: .blkw 3 bufferg: .word 0 Can somebody please explain how this part is working, thanks in advance movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr

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  • what's the right way to bind sqldatasource to asp:label in asp.net 4.0?

    - by cskilbeck
    Is it possible using Eval? If so, can someone post a short fragment to illustrate? My SqlDataSource returns 1 record with 3 fields, I'd like to Format these into a string. eg: Record Field 'Name' = 'Jack' Field 'Amount' = 100 Field 'Date' = 12.02.2010 asp:Label text should end up being: Welcome Jack, last payment was 100 on 12.02.2010 if another control than asp:Label is appropriate, that would be good to know also.

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  • Output character in assembly

    - by lolopolosko
    Please help me! How i can output character that moves around the perimeter of a rectangle (10*5 or 15*7) in console with TASM? .MODEL small .STACK 100h .CODE start: mov ah,03 int 10h mov cx,10 A: push cx mov ah,03 int 10h mov ah,02h inc dl int 10h mov al,42 int 29h pop cx LOOP A mov ah,4ch int 21h end start I do not know how to solve the problem...

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  • Is there a Better Way to Retreive Raw XML from a URL than WebClient or HttpWebRequest? [.NET]

    - by DaMartyr
    I am working on a Geocoding app where I put the address in the URL and retreive the XML. I need the complete XML response for this project. Is there any other class for downloading the XML from a website that may be faster than using WebClient or HttpWebRequest? Can the XMLReader be used to get the full XML without string manipulation and would that be faster and/or more efficient?

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  • How Does One Differentiate Between Routes POSTed To In Asp.Net MVC?

    - by Laz
    I have two actions, one that accepts a ViewModel and one that accepts two parameters a string and an int, when I try to post to the action, it gives me an error telling me that the current request is ambiguous between the two actions. Is it possible to indicate to the routing system which action is the relevant one, and if it is how is it done?

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  • Is this a bug? Or is it a setting in ASP.NET 4 (or MVC 2)?

    - by John Gietzen
    I just recently started trying out T4MVC and I like the idea of eliminating magic strings. However, when trying to use it on my master page for my stylesheets, I get this: <link href="<%: Links.Content.site_css %>" rel="stylesheet" type="text/css" /> rending like this: <link href="&lt;%: Links.Content.site_css %>" rel="stylesheet" type="text/css" /> Whereas these render correctly: <link href="<%: Url.Content("~/Content/Site.css") %>" rel="stylesheet" type="text/css" /> <link href="<%: Links.Content.site_css + "" %>" rel="stylesheet" type="text/css" /> It appears that, as long as I have double quotes inside of the code segment, it works. But when I put anything else in there, it escapes the leading "less than". Is this something I can turn off? Is this a bug? Edit: This does not happen for <script src="..." ... />, nor does it happen for <a href="...">. Edit 2: Minimal case: <link href="<%: string.Empty %>" /> vs <link href="<%: "" %>" />

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  • What am I doing wrong? (Simple Assembly Loop)

    - by sunnyohno
    It won't let me post the picture. Btw, Someone from Reddit.programming sent me over here. So thanks! TITLE MASM Template ; Description ; ; Revision date: INCLUDE Irvine32.inc .data myArray BYTE 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 .code main PROC call Clrscr mov esi, OFFSET myArray mov ecx, LENGTHOF myArray mov eax, 0 L1: add eax, [esi] inc esi loop L1 call WriteInt exit main ENDP END main Results in: -334881242

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  • Help with optimizing C# function via C and/or Assembly

    - by MusiGenesis
    I have this C# method which I'm trying to optimize: // assume arrays are same dimensions private void DoSomething(int[] bigArray1, int[] bigArray2) { int data1; byte A1; byte B1; byte C1; byte D1; int data2; byte A2; byte B2; byte C2; byte D2; for (int i = 0; i < bigArray1.Length; i++) { data1 = bigArray1[i]; data2 = bigArray2[i]; A1 = (byte)(data1 >> 0); B1 = (byte)(data1 >> 8); C1 = (byte)(data1 >> 16); D1 = (byte)(data1 >> 24); A2 = (byte)(data2 >> 0); B2 = (byte)(data2 >> 8); C2 = (byte)(data2 >> 16); D2 = (byte)(data2 >> 24); A1 = A1 > A2 ? A1 : A2; B1 = B1 > B2 ? B1 : B2; C1 = C1 > C2 ? C1 : C2; D1 = D1 > D2 ? D1 : D2; bigArray1[i] = (A1 << 0) | (B1 << 8) | (C1 << 16) | (D1 << 24); } } The function basically compares two int arrays. For each pair of matching elements, the method compares each individual byte value and takes the larger of the two. The element in the first array is then assigned a new int value constructed from the 4 largest byte values (irrespective of source). I think I have optimized this method as much as possible in C# (probably I haven't, of course - suggestions on that score are welcome as well). My question is, is it worth it for me to move this method to an unmanaged C DLL? Would the resulting method execute faster (and how much faster), taking into account the overhead of marshalling my managed int arrays so they can be passed to the method? If doing this would get me, say, a 10% speed improvement, then it would not be worth my time for sure. If it was 2 or 3 times faster, then I would probably have to do it. Note: please, no "premature optimization" comments, thanks in advance. This is simply "optimization".

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  • Call/Ret in x86 assembly embedded in C++

    - by SP658
    This is probably trivial, but for some reason I can't it to work. Its supposed to be a simple function that changes the last byte of a dword to 'AA' (10101010), but nothing happens when I call the function. It just returns my original dword __declspec(naked) long function(unsigned long inputDWord, unsigned long *outputDWord) { _asm{ mov ebx, dword ptr[esp+4] push ebx call SET_AA pop ebx mov eax, dword ptr[esp+8] mov dword ptr[eax], ebx } } __declspec(naked) unsigned long SET_AA( unsigned long inputDWord ) { __asm{ mov eax, [esp+4] mov al, 0xAA ret } }

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  • Scan for first zero bit (Assembly)?

    - by cthulhu
    I have some numbers in AH, AL, BL, BH registers. I need to check whether there is 0 bit in each of the registers in left half of the number. If yes, then put into check variable value 10 else -10. How can I do this? I tried something like that: org 100h check dw 0 mov ah, 11111111b mov al, 11111111b mov bl, 11111111b mov bh, 11111111b mov check, -10 shr ah, 4 shr al, 4 shr bl, 4 shr bh, 4 cmp ah, 0Fh jz first first: cmp al, 0Fh jz second second: cmp bl, 0Fh jz third third: cmp bh, 0Fh jz final final: mov check, 10 ret

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  • C#: Custom assembly directory

    - by Svish
    Say we have an application which consists of one executable and 5 libraries. Regularly all of these will be contained in one directory and the libraries will be loaded from there. Is it possible to do so that I can have for example some of the libraries in one directory called Lib, and the rest in one called Lib2? So that the application directory would only contain the executable itself and the other assemblies would be contained in various logical directories. How can I do this? And I would like to know how to do the loading of the assemblies, but also how to make the building of the application put the assemblies in the right directory.

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  • Question about inserting assembly code in C++

    - by Bruce
    I am working on VC++ compiler. I want to accomplish the following The variables s.AddrFrame.Offset and s.AddrStack.Offset contain the value of EBP and ESP respectively. I want to extract the value of old EBP and the return address. Assuming the address EBP + 1 contains the old 32 bit EBP value and EBP + 5 the return address I wrote the following code: unsigned int old_ebp = 0; unsigned int ret_addr = 0; __asm{ mov old_ebp, DWORD PTR [s.AddrFrame.Offset + 1] mov ret_addr, DWORD PTR [s.AddrStack.Offset + 5] } But this is not compiling xxxx.cpp(1130) : error C2415: improper operand type Please Help

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  • About using assembly with c

    - by kristus
    Hi. I've sort of just finished a mandatory task at school, and I'm about to deliver it. But then I came across something that was unfamiliar, header files. :( What I've got: test-program.c task_header.h function1.s function2.s function3.s function4.s test-program.c: #include <stdio.h> #include <stdlib.h> #include <string.h> #include "task_header.h" . .. ... task_header.h: extern void function1(...); extern void function2(...); extern int function3(...); extern void function4(...); And then I use the command: gcc -m32 -o runtest test-program.c function1.s function2.s function3.s function4.s Is this a proper way to do it, or is it possible to modify it? So I can type: gcc -m32 -o runtest test-program.c ?

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  • Help translating from assembly to C

    - by user324994
    I have some code from a function subl $24, %esp movl 8(%ebp), %eax cmpl 12(%ebp), %eax Before the code is just the 'ENTER' command and afterwards there's an if statement to return 1 if ebp eax or 0 if it's less. I'm assuming cmpl means compare, but I can't tell what the concrete values are. Can anyone tell me what's happening?

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  • Running ARM assembly code in Android

    - by Robert Joseph Dacunto
    I've been following the guide posted here, trying to get this Hello, World program to run on my Samsung Galaxy S3. It's rooted already, and I successfully pushed the "hello" file onto the sdcard. Now when I enter the shell as the superuser (# instead of $), and try to run the file, I get "cannot execute - permission denied". I used chmod 755 hello to see if that would fix it, still nothing. Is there something I'm missing? This is my first time fiddling around with Android, just got the phone, and wanted to see if I could get this to work. Very new to it all. Thanks!

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  • x86 Assembly - printf doesn't print without "\n"

    - by Bitani
    So I'm confused. I'm going through the book "Programming from the Ground Up" and am working with using libraries. printf is working just fine so long as I include a "\n" in the string, but without it it will print absolutely nothing. Any idea why this happens? Code: .section .data my_str: .ascii "Jimmy Joe is %d years old!\n\0" my_num: .long 76 .section .text .globl _start _start: pushl my_num pushl $my_str call printf movl $1, %eax movl $0, %ebx int $0x80 Also, when I use -m elf_i386 for 32-bit mode and -dynamic-linker /lib/ld-linux.so.2 -lc to link, I get the warning ld: skipping incompatible /usr/lib64/libc.so when searching for -lc If that makes any difference, or if anybody has any suggestions as to how to have it load the 32-bit library directly. Thanks!

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