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  • Streaming Youtube Videos

    - by Vinay
    Hi All, I am writing an application to play the youtube videos using streaming. First method: I am getting the RTSP URL to the video using GData APIs. Here is the code to play the RTSP url. VideoView mVideoView = new VideoView(this); setContentView(mVideoView); mVideoView.setVideoURI(Uri.parse("rtsp://rtsp2.youtube.com/CiILENy73wIaGQkDwpjrUxOWQBMYESARFEgGUgZ2aWRlb3MM/0/0/0/video.3gp")); mVideoView.start(); But it throws error on both G1 device and emulator (Emulator has some firewall problem as per mailing list) Here is the error message ERROR/PlayerDriver(35): Command PLAYER_INIT completed with an error or info PVMFFailure Second method: A hack way to get the path of 3gp file from http://www.youtube.com/get_video?v=&t=<&<.. After getting the file path and I can call setVideoURI and it plays fine. But it is a hack way to achieve the requirement. I have checked the Youtube App also, it also does the hack way to play the youtube url.(Checked with logcat) I have tried changing from VideoView to MediaPlayer but no change in the error. Is there a "Clean" way to do this? Please let me know your thoughts.

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  • Can I specify default value?

    - by atch
    Why is it that for user defined types when creating an array of objects every element of this array is initialized with default ctor but when I create built-in type this isn't the case? And second question: is it possible to specify default value to be used while initialize? Something like this (not valid): char* p = new char[size]('\0'); And another question in this topic while I'm with arrays. I suppose that when creating an array of user defined type and knowing the fact that every elem. of this array will be initialized with default value firstly why? If arrays for built in types do not initialize their elems. with their dflts why do they do it for UDT, and secondly: is there a way to switch it off/avoid/circumvent somehow? It seems like bit of a waste if I for example have created an array with size 10000 and then 10000 times dflt ctor will be invoked and I will (later on) overwrite this values anyway. I think that behaviour should be consistent, so either every type of array should be initialized or none. And I think that the behaviour for built-in arrays is more appropriate.

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  • How to define trees with more than one type in ML programing language

    - by user550413
    Well, I am asked to do the next thing: To define a binary tree which can contain 2 different types: ('a,'b) abtree and these are the requirements: Any inner vertex (not a leaf) must be of the type 'a or 'b and the leafs have no value. For every path in the tree all 'a values must appear before the 'b value: examples of paths: 'a->'a->'a-'b (legal) 'a->'b->'b (legal) 'a->'a->'a (legal) 'b->'b->'b (legal) 'a->'b->'a (ILLEGAL) and also I need to define another tree which is like the one described above but now I have got also 'c and in the second requirement it says that for every path I 'a values appear before the 'b values and all the 'b values appear before the 'c values. First, I am not sure how to define binary trees to have more than 1 type in them. I mean the simplest binary tree is: datatype 'a tree = leaf | br of 'a * 'a tree * 'a tree; And also how I can define a tree to have these requirements. Any help will be appreciated. Thanks.

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  • mercurial hg - pushing to a cloned repositor via APACHE errors with "repository is unrelated"

    - by Ash
    Two scenarios, one work one doesn't when they both should: Scenario #1: (DOES NOT work via apache) 2 repos on Server SERVER: Repo "A", Repo "B" cloned from repo A via http://SERVER/HG/A On client: Repo A cloned from http://SERVER/HG/A Repo B cloned from http://SERVER/HG/B Added a file to repo A from client and commited & pushed it up to http://SERVER/HG/A ...WORKS Added a file to repo B from client and commited & pushed it up to http://SERVER/HG/B ...ERROR with abort: repository is unrelated, it only works if I -f (force) the push Scenario #2: (works via file system) On Server SERVER: Repo "A", Repo "B" cloned from E:/HG/A On client: Repo A cloned from E:/HG/A Repo B cloned from E:/HG/B Added a file to repo A from client and commited & pushed it up to E:/HG/A ...WORKS Added a file to repo B from client and commited & pushed it up to E:/HG/B ...WORKS Conclusion:...Something in the apache configuration or in the integration between apache & mercurial is making the repo "unrelated".... Any ideas??? Why do I need to force in the first scenario but do not have to in the second?? ...and i tried both scenarios via tortoisehg as well as command line.

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  • jQuery AJAX Loading Page Content Only After I Press Shift Key

    - by Cosmin
    My ajax + jquery loading page only after holding shift key and duplicate new empty window. If I press the loading button nothing hapen, only after I press shift key I get to load the page correctly... this is my ajax script: $(document).ready(function () { $(".getUsersA").click(function () { $.ajax({ beforeSend: function () { $(".gridD").html(spinner) }, url: 'lib/some_url.php', type: 'POST', data: ({ data1:'2013-09-01' }), success: function (results) {$(".gridD").html(results);} }); }); }); I have a second js file with just this line of code for spinner var spinner = "<img src='images/spinner.gif' border='0'>"; html code: <html> <head> <title>Title</title> <script type="text/javascript" src="js/jquery-1.10.2.js"></script> <script type="text/javascript" src="js/ajax.js"></script> <script type="text/javascript" src="js/general.js"></script> </head> <body> <h1>Putting it all tugether ... with jQuery</h1> <div class="thedivD"><a href="" class="buttonA getUsersA">Get Users</a></div> <h3>jQuery results</h3> <div class="gridD"></div> </body> </html>

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • ControlCollection extension method optimazation

    - by Johan Leino
    Hi, got question regarding an extension method that I have written that looks like this: public static IEnumerable<T> FindControlsOfType<T>(this ControlCollection instance) where T : class { T control; foreach (Control ctrl in instance) { if ((control = ctrl as T) != null) { yield return control; } foreach (T child in FindControlsOfType<T>(ctrl.Controls)) { yield return child; } } } public static IEnumerable<T> FindControlsOfType<T>(this ControlCollection instance, Func<T, bool> match) where T : class { return FindControlsOfType<T>(instance).Where(match); } The idea here is to find all controls that match a specifc criteria (hence the Func<..) in the controls collection. My question is: Does the second method (that has the Func) first call the first method to find all the controls of type T and then performs the where condition or does the "runtime" optimize the call to perform the where condition on the "whole" enumeration (if you get what I mean). secondly, are there any other optimizations that I can do to the code to perform better. An example can look like this: var checkbox = this.Controls.FindControlsOfType<MyCustomCheckBox>( ctrl => ctrl.CustomProperty == "Test" ) .FirstOrDefault();

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • questions on nfa and dfa..

    - by Loop
    Hi Guys... Hope you help me with this one.... I have a main question which is ''how to judge whether a regular expression will be accepted by NFA and/or DFA? For eg. My question says that which of the regular expressions are equivalent? explain... 1.(a+b)*b(a+b)*b(a+b)* 2.a*ba*ba* 3.a*ba*b(a+b)* do we have to draw the NFA and DFA and then find through minimisation algorithm? if we do then how do we come to know that which regular expression is accepted by NFA/DFA so that we can begin with the answer? its so confusing.... Second is a very similar one, the question asks me to show that the language (a^nb^n|n1} is not accepted by DFA...grrrrr...how do i know this? (BTW this is a set of all strings of where a number of a's is followed by the same number of b's).... I hope I explained clearly well....

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  • Implementing a scrabble trainer

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

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  • Binding a Value from a View-Model to the View-Model of a child User Control in Silverlight?

    - by andrej351
    Hi there, So i have a UserControl for one of my Views and have another 'child' UserControl inside that. The outer 'parent' UserControl has a Collection on its View-Model and a Grid control on it to display a list of Items. I want to place another UserControl inside this UserControl to display a form representing the details of one Item. The outer / parent UserControl's View-Model already has a property on it to hold the currently selected Item and i would like to bind this to a DependancyProperty on the inner / child UserControl. I would then like to bind that DependancyProperty to a property on the child UserControl's View-Model. I can then set the DependancyProperty once in XAML with a binding expression and have the child UserControl do all its work in its View-Model like it should. The code i have looks like this.. Parent UserControl: <UserControl x:Class="ItemsListView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" DataContext="{Binding Source={StaticResource ServiceLocator}, Path=ItemsListViewModel}"> <!-- Grid Control here... --> <ItemDetailsView Item="{Binding Source={StaticResource ServiceLocator}, Path=ItemsListViewModel.SelectedItem}" /> </UserControl> Child UserControl: <UserControl x:Class="ItemDetailsView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" DataContext="{Binding Source={StaticResource ServiceLocator}, Path=ItemDetailsViewModel}" ItemDetailsView.Item="{Binding Source={StaticResource ServiceLocator}, Path=ItemDetailsViewModel.Item, Mode=TwoWay}"> <!-- Form controls here... --> </UserControl> The selected Item is bound to the DependancyProperty fine. However from the DependancyProperty to the child View-Model does not. I've used this sort of apporach in a WPF app without problems. It appears to be a situation where there are two concurrent bindings which need to work but with the same target for two sources. Why won't the second (in the child UserControl) binding work?? Is there a way to acheive the behaviour I'm after?? Cheers.

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  • How to create an instance of object with RTTI in Delphi 2010?

    - by Paul
    As we all known, when we call a constructor of a class like this: instance := TSomeClass.Create; The Delphi compiler actually do the following things: Call the static NewInstance method to allocate memory and initialize the memory layout. Call the constructor method to perform the initialization of the class Call the AfterConstruction method It's simple and easy to understand. but I'm not very sure how the compiler handle exceptions in the second and the third step. It seems there are no explicit way to create an instance using a RTTI constructor method in D2010. so I wrote a simple function in the Spring Framework for Delphi to reproduce the process of the creation. class function TActivator.CreateInstance(instanceType: TRttiInstanceType; constructorMethod: TRttiMethod; const arguments: array of TValue): TObject; var classType: TClass; begin TArgument.CheckNotNull(instanceType, 'instanceType'); TArgument.CheckNotNull(constructorMethod, 'constructorMethod'); classType := instanceType.MetaclassType; Result := classType.NewInstance; try constructorMethod.Invoke(Result, arguments); except on Exception do begin if Result is TInterfacedObject then begin Dec(TInterfacedObjectHack(Result).FRefCount); end; Result.Free; raise; end; end; try Result.AfterConstruction; except on Exception do begin Result.Free; raise; end; end; end; I feel it maybe not 100% right. so please show me the way. Thanks!

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  • stackoverflow tags and related tags

    - by parminder
    Hi Experts, I am working on a website where a user can add tags to their posted books. It is similar to stackover flow, but I am keeping my tags in differnt table. so here are the tables/class in linq to entities. Books { bookId, Title } Tags { Id Tag } BooksTags { Id BookId TagId } Here are few sample records. Books BookId Title 113421 A 113422 B Tags Id Tag 1 ASP 2 C# 3 CSS 4 VB 5 VB.NET 6 PHP 7 java 8 pascal BooksTags Id BookId TagId 1 113421 1 2 113421 2 3 113421 3 4 113421 4 5 113422 1 6 113422 4 7 113422 8 Question 1 : I need to write something in linq to entities queries which gives me data according to the tags say if I want bookIds where tagid =1 it should return bookid 113421 and 113422 as it exists in both the books, but If I ask data for tags 1 and 2 it should return only book 113421 as that is the only book where both the tags are present. Question 2 : I need tags and their count too to show in related tags, so in first case my related tags class should have following result. RelatedTags Tag Count 2 1 3 1 4 2 8 1 in the second case when two tags are requested the result should be like RelatedTags Tag Count 3 1 4 1 I have get the first thing working by converting a sql query in linqer, but that seems like a hell. so want to know if there is any better idea. I have used dyanmic where clause to include two tags. So if someone can help. It will be much appreciated. Thanks Parminder

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  • NSCollectionView: Can the same object not be in the array more than once or is this a bug?

    - by Sean
    I may be doing this all wrong, but I thought I was on the right track until I hit this little snag. Basically I was putting together a toy using NSCollectionView and trying to understand how to hook that all up using IB. I have a button which will add a couple of strings to the NSArrayController: The first time I press this button, my strings appear in the collection view as expected: The second time I press the button, the views scroll down and room is made - but the items don't appear to get added. I just see blank space: The button is implemented as follows (controller is a pointer to the NSArrayController I added in IB): - (IBAction)addStuff:(id)control { [controller addObjects:[NSArray arrayWithObjects:@"String 1",@"String 2",@"String 3",nil]]; } I'm not sure what I'm doing wrong. Rather than try to explain all the connections/binds/etc, if you need more info, I'd be grateful if you could just take a quick look at the toy project itself. UPDATE: After more experimentation as suggested by James Williams, it seems the problem stems from having multiple objects with the same memory address in the array. This confuses either NSArrayController or NSCollectionView (not sure which). Changing my addStuff: to this resulted in the behavior I originally expected: [controller addObjects:[NSArray arrayWithObjects:[NSMutableString stringWithString:@"String 1"],[NSMutableString stringWithString:@"String 2"],[NSMutableString stringWithString:@"String 3"],nil]]; So the question now, I guess, is if this is a bug I should report to Apple or if this is intended/documented behavior and I just missed it?

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  • Calling button in Action Script 3.0

    - by Meko
    I am trying to make button panel. each button have two type btn_home and btn_home_white I am trying to reach those buttons.It is work if I write for each button their own methods like btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect); btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween( btn_home,"height",Bounce.easeOut,25,0,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween btn_home,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true); } But I have 10 buttons as btn_buttonname and btn_buttonname_white . I tryed to create Event listener on stage for all.It works for firts type buttons btn_buttonname but How can I get second type buttons? I tryed e.target["_white"] but it does not work . stage.addEventListener(MouseEvent.MOUSE_OVER , overEffect); stage.addEventListener(MouseEvent.MOUSE_OUT , outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,25,0,3,true); trace("height"); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,1,0,2,true); }

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  • PHP compare two dimension array

    - by Jerry
    Hello guys I would like to know how to compare two two-dimension arrays value. First array Array 1 ( [0] => Array ( [0] => a ) [1] => Array ( [0] => b ) [2] => Array ( [0] => c ) } Second one Array 2 ( [0] => Array ( [0] => a ) [1] => Array ( [0] => d ) [2] => Array ( [0] => e ) } I need to know if my loop could compare the arrays to check the matched value. In my case, array1[0][0]=a matches array2[0][0]=a. If it matches, php will output some html. My foreach loop foreach ($array1 as $arrays){ foreach($arrays as $array){ //need to compare array2 here not sure how to do it. } } I would appreciate any helps. Thanks!

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  • In App Purchase Unique Identifying Data

    - by dageshi
    O.K so I'm writing a iPhone travel guide, you purchase a subscription to a travel guide for 3 months, it downloads a fairly hefty database and for 3 months that database gets updated weekly with new stuff. Now what I'd like to do is make the user enter their email address as a one off action before they purchase their first guide, for China say. The purpose for doing this is 1) To allow me to contact the user by email when they add a note/tip for a particular place (the app will allow them to send notes & information to me) 2) To Uniquely identify who has purchased the subscription so that if they wipe their device and reinstall the app they can plug the email address in and pickup their subscriptions again. Or so they can use the same subscription on another device they own. My concerns are 1) Will Apple allow the email method of restoring functionality to a second or restored device? 2) As long as I tell the user what I'm using their email address for (aka I won't sell it to anyone else and use it for X purposes) will it be o.k to ask for said email address? And as a side note, can I tack the devices unique id onto my server comms to track devices or is apple going to through a hissy fit about that as well?

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  • Adapter for circle page indicator in android

    - by Charles LAU
    I am currently working on an android application which have multiple pages. I am trying to use Circle page indicator to allow users view multiple pages by flipping over the screen. Each page has seperate XML file for the view and each page has a button which is bind to a java method in the Activity. I would like to know how to initalise all the buttons in the Activity for multiple pages. Because at the moment, I can only initalise the button for the first page of the views. I cannot initalise the button for second and third page. Does anyone know how to achieve this. I have placed all the jobs to be done for all the buttons in a single activity. I am currently using this indicator : http://viewpagerindicator.com/ Here is my adapter for the circle page indicator: @Override public Object instantiateItem(View collection, int position) { inflater = (LayoutInflater) collection.getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resid = 0; //View v = null;// inflater.inflate( R.layout.gaugescreen, (ViewPager)collection, false ); switch( position ) { case 0: resid = R.layout.gaugescreen; break; case 1: resid= R.layout.liveworkoutstatisticsscreen; break; case 2: resid = R.layout.mapscreen; break; default: resid = R.layout.gaugescreen; break; } View view = inflater.inflate(resid, null); ((ViewPager) collection).addView(view,0); return view; } Does anyone know how to achieve this? Thanks for any help in advance

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  • C++ Check Substring of a String

    - by user69514
    I'm trying to check whether or not the second argument in my program is a substring of the first argument. The problem is that it only work if the substring starts with the same letter of the string. .i.e Michigan - Mich (this works) Michigan - Mi (this works) Michigan - igan (this doesn't work) #include <stdio.h> #include <string.h> #include <string> using namespace std; bool my_strstr( string str, string sub ) { bool flag = true; int startPosition = -1; char subStart = str.at(0); char strStart; //find starting position for(int i=0; i<str.length(); i++){ if(str.at(i) == subStart){ startPosition = i; break; } } for(int i=0; i<sub.size(); i++){ if(sub.at(i) != str.at(startPosition)){ flag = false; break; } startPosition++; } return flag; } int main(int argc, char **argv){ if (argc != 3) { printf ("Usage: check <string one> <string two>\n"); } string str1 = argv[1]; string str2 = argv[2]; bool result = my_strstr(str1, str2); if(result == 1){ printf("%s is a substring of %s\n", argv[2], argv[1]); } else{ printf("%s is not a substring of %s\n", argv[2], argv[1]); } return 0; }

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  • Objective-C subclass and base class casting

    - by ryanjm.mp
    I'm going to create a base class that implements very similar functions for all of the subclasses. This was answered in a different question. But what I need to know now is if/how I can cast various functions (in the base class) to return the subclass object. This is both for a given function but also a function call in it. (I'm working with CoreData by the way) As a function within the base class (this is from a class that is going to become my subclass) +(Structure *)fetchStructureByID:(NSNumber *)structureID inContext:(NSManagedObjectContext *)managedObjectContext {...} And as a function call within a given function: Structure *newStructure = [Structure fetchStructureByID:[currentDictionary objectForKey:@"myId"]]; inContext:managedObjectContext]; Structure is one of my subclasses, so I need to rewrite both of these so that they are "generic" and can be applied to other subclasses (whoever is calling the function). How do I do that? Update: I just realized that in the second part there are actually two issues. You can't change [Structure fetch...] to [self fetch...] because it is a class method, not an instance method. How do I get around that too?

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  • Alloy MVC Framework Titanium Network (Model)

    - by flyingDuck
    I'm trying to authenticate using the Model in Alloy. I have been trying to figure this problem out since yesterday. If anybody could help me, I'd really appreciate it. So, I have a view login.xml, then a controller login.js. The login.js contains the following function: var user = Alloy.Models.user; //my user.js model function login(e) { if($.username.value !== '' && $.password.value !== ''){ if(user.login($.username.value, $.password.value)){ Alloy.createController('home').getView().open(); $.login.close(); } }else{ alert('Username and/or Password required!'); } } Then in my user.js model, it's like this: extendModel : function(Model) { _.extend(Model.prototype, { login: function(username, password) { var first_name, last_name, email; var _this = this; var url = 'http://myurl.com/test.php'; var auth = Ti.Network.createHTTPClient({ onerror: function(e){ alert(e.error); }, onload: function(){ var json = this.responseText; var response = JSON.parse(json); if(response.logged == true){ first_name = response.f_name; last_name = response.l_name; email = response.email; _this.set({ loggedIn: 1, username: email, realname: first_name + ' ' + last_name, email: email, }); _this.save(); }else{ alert(response.message); } }, }); auth.open('POST', url); var params = { usernames: username, passwords: password, }; auth.send(params); alert(_this.get('email')); //alert email }, }); When I click on login in login.xml it calls the function login in index.js. So, now my problem is that, when I click the button for the first time, I get an empty alert from alert(_this.get('email')), but then when I click the button the second time, everything works fine, it alerts the email. I have no idea what's going on. Thank you for the help.

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  • Real time embeddable http server library required

    - by Howard May
    Having looked at several available http server libraries I have not yet found what I am looking for and am sure I can't be the first to have this set of requirements. I need a library which presents an API which is 'pipelined'. Pipelining is used to describe an HTTP feature where multiple HTTP requests can be sent across a TCP link at a time without waiting for a response. I want a similar feature on the library API where my application can receive all of those request without having to send a response (I will respond but want the ability to process multiple requests at a time to reduce the impact of internal latency). So the web server library will need to support the following flow 1) HTTP Client transmits http request 1 2) HTTP Client transmits http request 2 ... 3) Web Server Library receives request 1 and passes it to My Web Server App 4) My Web Server App receives request 1 and dispatches it to My System 5) Web Server receives request 2 and passes it to My Web Server App 6) My Web Server App receives request 2 and dispatches it to My System 7) My Web Server App receives response to request 1 from My System and passes it to Web Server 8) Web Server transmits HTTP response 1 to HTTP Client 9) My Web Server App receives response to request 2 from My System and passes it to Web Server 10) Web Server transmits HTTP response 2 to HTTP Client Hopefully this illustrates my requirement. There are two key points to recognise. Responses to the Web Server Library are asynchronous and there may be several HTTP requests passed to My Web Server App with responses outstanding. Additional requirements are Embeddable into an existing 'C' application Small footprint; I don't need all the functionality available in Apache etc. Efficient; will need to support thousands of requests a second Allows asynchronous responses to requests; their is a small latency to responses and given the required request throughput a synchronous architecture is not going to work for me. Support persistent TCP connections Support use with Server-Push Comet connections Open Source / GPL support for HTTPS Portable across linux, windows; preferably more. I will be very grateful for any recommendation Best Regards

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  • Generic callbacks

    - by bobobobo
    Extends So, I'm trying to learn template metaprogramming better and I figure this is a good exercise for it. I'm trying to write code that can callback a function with any number of arguments I like passed to it. // First function to call int add( int x, int y ) ; // Second function to call double square( double x ) ; // Third func to call void go() ; The callback creation code should look like: // Write a callback object that // will be executed after 42ms for "add" Callback<int, int, int> c1 ; c1.func = add ; c1.args.push_back( 2 ); // these are the 2 args c1.args.push_back( 5 ); // to pass to the "add" function // when it is called Callback<double, double> c2 ; c2.func = square ; c2.args.push_back( 52.2 ) ; What I'm thinking is, using template metaprogramming I want to be able to declare callbacks like, write a struct like this (please keep in mind this is VERY PSEUDOcode) <TEMPLATING ACTION <<ANY NUMBER OF TYPES GO HERE>> > struct Callback { double execTime ; // when to execute TYPE1 (*func)( TYPE2 a, TYPE3 b ) ; void* argList ; // a stored list of arguments // to plug in when it is time to call __func__ } ; So for when called with Callback<int, int, int> c1 ; You would automatically get constructed for you by < HARDCORE TEMPLATING ACTION > a struct like struct Callback { double execTime ; // when to execute int (*func)( int a, int b ) ; void* argList ; // this would still be void*, // but I somehow need to remember // the types of the args.. } ; Any pointers in the right direction to get started on writing this?

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  • problem in showing and hiding dialog boxes in MFC

    - by Rakesh
    Hello all, I am trying to create a wizard like structure using dialog boxes...So I replaced the code in CDialog1App as below CDialog1Dlg* dlg = new CDialog1Dlg; m_pMainWnd = dlg; dlg->Create(IDD_DIALOG1); dlg->ShowWindow(SW_SHOW); the above worked fine...its displying the dialog box.but I have added another dialog box... So in the first dialog box if the user clicks Next it has to hide the first dialog box and display the second dialog.. //CDialog1 class void CDialog1Dlg::OnBnClickedNext() { // TODO: Add your control notification handler code here CDialog2* dialog2 = new CDialog2(); dialog2->Create(IDD_DIALOG2); dialog2->ShowWindow(SW_SHOW); this->ShowWindow(SW_HIDE); } in the above code am creating an object for the Dialog2 class and trying to show that.... Now the problem is,when I click next its hiding both the windows..What can I do..I tried several types but its still its not workin..Please dont suggest me to do with PropertySheet..It will work with that, i know ...but I want this using Dialog Box for some reason

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