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  • Are there any OpenGL ES 2.0 examples for JOGL?

    - by fjdutoit
    I've scoured the internet for the last few hours looking for an example of how to run even the most basic OpenGL ES 2 example using JOGL but "by Jupiter!" it has been a total fail. I tried converting the android example from the OpenGL ES 2.0 Programming Guide examples (and at the same time looking at the WebGL example -- which worked fine) yet without any success. Are there any examples out there? If anyone else wants some extra help regarding this question see this thread on the official Jogamp forum.

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  • USB printer doesn't finish in 12.04

    - by 213441265152351
    I have an HP Deskjet 720C connected through a USB cable to an Ubuntu 12.04 laptop. When I plugged the printer for the first time into the fresh 12.04 laptop install, it auto-detected the printer correctly and choose the recommended drivers without a problem. The document print fine until they reach the end of the page, then suddenly stop just about the end leaving the page unfinished. I have checked that the margins are the correct ones. I have the latest version of cups installed. I have also tried changing the options of usb-unidir-default and usb-no-reattach-default via lpadmin, but the printing stops even earlier. Any ideas?

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  • Ubuntu One not syncing fully

    - by wurlyfan
    I have uploaded several folders of data to Ubuntu One from my desktop computer, over the last few weeks, and I can see that all the contents are there when I look at my account on the web. When I look at my laptop (connected to the same account), one of the first folders I uploaded hasn't downloaded completely. New folders added from either device seem to sync correctly, but this one older folder remains almost empty, even though the control panel says file syncing is up-to-date. I have plenty of space available. Stopping and restarting the sync daemon and rebooting the laptop are both ineffective. What can I do to make this folder sync fully? I don't want to risk losing the data (which now exists only in Ubuntu One), and I don't have a lot of broadband data to play with. I've seen several bugs relating to this sort of issue but they're all quite old and apparently fixed, while this is happening on new 13.04 installations on both desktop and laptop.

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  • How to calibrate Toshiba LED screen - the colours are over saturated

    - by user94369
    I have purchased a new Toshiba Satellite C850-A812 laptop, with ATI Radeon HD 75xx series. When i first installed Ubuntu 12.04.1, the open source driver worked like a charm with the colors, i mean the colors were so vivid. However after installing the ATI proprietary driver from the repos, the colors went too "whity" and too bright. I even installed the updated driver, and went further to download the latest driver from ATI and install it in vain. I tried to use the ubuntu build in calibration tool, but it keeps on asking me to enter the ICC profile before i proceed to calibrate. I played with the catalyst control center, tried everything possible, but still the colors are still wayyyyyyyyy over exposed. Please advice :)

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  • Techniques to increase logic at programming

    - by u3050
    I am into programming since last 3 years. But I seems to be lost in it. I am not able to get good at it even though I code everyday. suppose I solve one problem, I will wander from solution to solution and implement some other solution. I cant focus much. I get many defects for the code I write. I afraid of code I dont know why if I dont finish it on time my boss will fire me etc. I enjoy coding but not all the time. How to increase patience? I always wonder how do I become the best coder like many exceptional programmers. I know this sounds subjective but I think this will help programmer community to get good at it especially for average like me or beginner programmers.

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  • Google App Engine: How to be notified when APIs change or become available?

    - by herpylderp
    I am thinking about writing a GAE app but am a little hesitant because the EULA gives Google full rights to change their APIs anytime they want, for any reason. Obviously, they'd be out of business quick if they just 'upped and refactored their entire APIs, so I have to imagine they have some kind of notification system, perhaps even an RSS feed, etc. to notify developers well in advance of looming changes, or new features coming out in future releases. However, for the life of me I can't seem to find any trace of the existence of such a notification system. Perhaps the Google forums is the only place to get such updates? I guess I'm asking any battle-worn GAE veterans for re-assurance that there are reliable ways of getting notifications about policy or API changes from Google such that I could react and make the necessary app changes without production breaking or impacting any clients. Thanks in advance!

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  • What is the formal definition of a meta package?

    - by kojiro
    There are several examples of packaging where an application package is built, named, described, even licensed, but contains only setup code and dependencies -- it has no first-class runtime software of its own. I would call this "meta-packaging". This seems to be particularly popular in the open-source world, including examples like kde-meta (Gentoo Portage), Plone, and I'm sure lots of others. I can see how it's a useful practice, but despite it existing as a practice, I couldn't find a formal definition of either "meta-packaging" or "meta-egg" (Python) in searching the web. Is that not the correct term? If it is, is it such common-sense that it needs no formal definition? If not, what is the correct way to put it?

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  • default mount point changed for external HD

    - by JhmL
    The default mount point for my external HD changed when upgrading from 13.04 to 13.10. Now the username is added as an extra level before the hd label. So it used to be /media/nameofhd and now it became /media/username/nameofhd This breaks a lot of links I have set up to this disk. I know that I can mount it manually and even automatically through /etc/fstab. What I want to know is why this behaviour changed and how I can change it back to the original? blkid and fdisk don't show anything suspicious. thx!

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  • Why do consoles have so little memory compared to classic computers?

    - by jokoon
    I remember the Playstation having 2MB ram and 1MB graphic memory. The Playstation 3 now has only 256MB ram and 256MB graphic memory, and I'm sure that the day the console was released, even laptop's "standard" capacity was at least 1GB. So why do they put so little memory in their machines, while developers would benefit a lot by having more ? Or is the memory that much faster than desktops and thus more expensive ? Or is it not that much worth it for developers ? What are the Sony/XBox/Nintendo engineers thinking that seems to be the same reason ?

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  • Minecraft: Slow performance OUT of the game

    - by blackn1ght
    I downloaded Minecraft yesterday to see what the fuss is about, brilliant game! When playing in Windowed mode, if I try and do anything else, i.e. use the computer, when the game is paused, the computer is incredibly slow, it takes a minute just to type a short message into empathy. Also, once I quit the game, the computer remains slow for about 5 minutes, until it magically frees up and becomes fast again. Could this be related to the 512mb RAM limitation of Java, and the machine is swapping? Even trying to submit this post is incredibly slow and frustrating, it's taking me a minute just to click in the 'Tag's box. Any ideas? Ubuntu 10.10 x64 Intel Q9550 4GB RAM nVidia 8800GTS 320mb (w/prop drivers installed)

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  • Live CD won't start with UEFI

    - by skytreader
    I'm trying to dual boot my Windows 8 machine with Ubuntu 12.04 but I cannot even get to the Live CD under UEFI. I've already set my UEFI boot loader to load from the DVD drive before anything else but it keeps on loading Windows 8 first thing. I've checked that the Ubuntu installer I am using is working by setting the BIOS to legacy boot; under this setting, I can get to the Live CD but it cannot detect Windows 8---something I do not want to happen. Just for the record, my boot order is as follows: ATAPI CDROM: HL-DL-ST DVDRAM GT51N USB CDROM: USB FDD USB HDD HDD: TOSHIBA [SERIAL NUMBER] Network Boot-IPV4: Network Boot-IPV6 Windows Boot Manager Has anyone ran into the same problems as me for UEFI? What am I missing here?

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • Some help understanding and modifying a 2D shader

    - by electroflame
    I have a similar question as the one posed here, except that I don't wish to use a 1D Color Palette. I simply wish to have it display 1 color of my choosing (red, for example). I plan to use this as a "shield" effect for a 2D ship. I also wish to understand how it works a little bit better, as I'll be the first to admit that shaders in general are not my strongest suit. I'm not asking for an overview of HLSL (as that is too broad of a subject), just an explanation of how this shader works, and the best way to implement it in a 2D game. Code examples would be ideal (even if they are theoretical) but if the answer is explained well enough, I might be able to manage with plain old text. This is also in XNA 4.0. Thanks in advance.

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  • Ubuntu 12.04, Intel Centrino 1030 Wireless-N 1030 not able to connect to wireless

    - by playcat
    I saw several similar threads, but none really does it... I have 12.04 precise x64 installed and things worked great for some 10 days. Then it all stopped - I wasn't able to connect any more. Even more, things were so scre*ed up that it were showing other network's name while connecting :( I have an Asus K53SM-SX054. Here's the text from dmesg related to my card: http://fixee.org/paste/iaw23iw/ Basically, it's Intel Centrino Wireless-N 1030. Not sure if it's important, I had Gnome with unity and then moved to KDE. Any ideas what to do? I'm on the verge of reinstalling things, but I already set plenty of things and have some things that I'd need to back up... and I'm rather lazy to go on with it :) EDIT: My wlan network is hidden. Not sure if this should have any influence.

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  • How do you balance the speed of Sprints with the customer's conservative adoption schedule?

    - by Cheeso
    I'd prefer to have sprints that last 3-4 weeks, but customers don't want to adopt new feature/function every 3-4 weeks. Existing customers are conservative and, once we meet their minimum bar for features and capabilities, they like to remain on a stable release for much longer than 4 weeks. Even a 3-month cycle would be pushing it for them. On the other hand, newer customers tend to have more feature requests, and are willing to follow sprints. But this willingness dissipates after we've met their bar. How do you balance the need for rapid sprints with the customer's conservative view of application change? I'm particularly interested in SaaS scenarios.

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  • How to design a game engine in an object-oriented language?

    - by chuzzum
    Whenever I try and write a game in any object-oriented language, the first problem I always face (after thinking about what kind of game to write) is how to design the engine. Even if I'm using existing libraries or frameworks like SDL, I still find myself having to make certain decisions for every game, like whether to use a state machine to manage menus, what kind of class to use for resource loading, etc. What is a good design and how would it be implemented? What are some tradeoffs that have to be made and their pros/cons?

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  • SmS Gateways - How do other sites do it? [closed]

    - by chobo2
    Possible Duplicate: Send and Receive SMS from my Website I would love to have a feature on my site that sends Email reminders and SmS(text messages) to people mobile phones. I been searching around and all I am finding is api's that charge money per SmS message(as low as 1cent per message). However even at 1cent per message that is still too much. The amount of money I am charging per year could be servilely eroded by just the Sms messages along. I could of course charge more money for my service or have an add on for SmS messages but I don't think either would work as most people expect it to be free feature and if they have to pay anything that is because of their carrier charging them not the website. How do other sites do it? I guessing companies like google have their own gateway providers or something like that. But how about smaller sites what do they do? I can't see them paying per sms text message.

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  • Browser support for internal corporate tools

    - by adam
    We are on the verge of a conversion. For years, our company supported only IE for its internal (intranet) home-built tools. Since a few of our users are still on XP, which means IE only goes up to 8... a heavily JS / jQuery site wont even load! We have been in the process of converting to use Chrome instead, to make use of its javascript performance. But, it has now been suggested that we support all common browsers... internally for these tools. Which means more development time to scale-back some of these new applications, more time to test in all browsers, and we are already under staffed. Are there any good informational sites/posts out there, that already make this argument?

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  • Is a yobibit really a meaningful unit? [closed]

    - by Joe
    Wikipedia helpfully explains: The yobibit is a multiple of the bit, a unit of digital information storage, prefixed by the standards-based multiplier yobi (symbol Yi), a binary prefix meaning 2^80. The unit symbol of the yobibit is Yibit or Yib.1[2] 1 yobibit = 2^80 bits = 1208925819614629174706176 bits = 1024 zebibits[3] The zebi and yobi prefixes were originally not part of the system of binary prefixes, but were added by the International Electrotechnical Commission in August 2005.[4] Now, what in the world actually takes up 1,208,925,819,614,629,174,706,176 bits? The information content of the known universe? I guess this is forward thinking -- maybe astrophyics or nanotech, or even DNA analysis really will require these orders of magnitude. How far off do you think all this is? Are these really meaningful units?

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  • Why does my Ubuntu Software Center not work? [closed]

    - by Alex Mundy
    Possible Duplicate: How do I fix a “Problem with MergeList” error when trying to do an update? I've been having trouble with my Software Center. Whenever I try to open it, or even do an apt-get in the terminal I get this message: Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_restricted_binary-i386_Packages E: The package lists or status file could not be parsed or opened. How do I fix it? Note: I'm new to Ubuntu. I need simple instructions for the moment.

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  • Most supported/easiest to get started gamedev language?

    - by user1009013
    In what language are the most libraries/frameworks (like lwjgl for Java, XNA for C#)? What language is the easiest to start making a game (very easy to get a 3D-environment rendered)? What language has the friendliest learning curve? Say I want to make a game and I don't know any programming languages, I want to develop for any platform(so don't give the answer "the one you know best/the platform you are working on"), then what is the best language to start with. I get this question a lot "I have this and that ideas for a game and want to make it, what language should I use"(mostly asked by beginning programmers), but I don't know how to answer that. The answer "use the one you are most familiar with", because sometimes they don't even know a language yet... I am not asking for someone's personal opinion, but an objective list of what languages are the easiest/most supported/have the most/best libraries/frameworks to get started with gamedevelopment.

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  • What is the best unit test framework for .NET and why?

    - by rmx
    It seems to me that everyone uses NUnit without even considering the other options. I think this is because: Everyone is familiar with it already so they won't have to learn a new API. It is already set up with their continuous integration server to work with NUnit. Am I wrong about this? I decided to use xUnit on one of my own projects recently and I love it! It makes so much more sense to me and conceptually it seems like a definite step forward from NUnit. I'd like to hear opinions on which framework is actually the best - not taking into consideration having to learn it or reconfigure your automated testing.

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  • On-board HDMI Audio

    - by TrackStar
    I have tried searching for answers to this issue but have had no luck. My HDMI display is working but I have no audio from the HDMI .There is no option for HDMI under sound preferences hardware or output. Purging and re-installing pulse audio doesn't change anything. I am using the on-board HDMI port on my motherboard, I do not have a PCI graphics card installed. CPU: i7-3770 Mobo: Asus Sabertooth z77 Kernel: 2.6.39-3-bb03 running aplay -l returns ** List of PLAYBACK Hardware Devices ** card 0: Intel [HDA Intel], device 0: ALC892 Analog [ALC892 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 1: ALC892 Digital [ALC892 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 Seems as if the system doesn't even recognize the possibilty of HDMI audio output. Any ideas?

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  • play sound from different applications on different output devices (speakers, headphones)

    - by Mike
    I want music (played e.g. via Audacious) to be played on speaker system, and all other sounds produced by other applications (including ubuntu sound effects) to be played on headphones. My computer has sound connectors at its back, and also connectors on its front panel. When I connect both headphones and speakers, only headphones work (I take it, the front connectors take precedence?). Should I purchase another sound card (in addition to the motherboard-integrated sound I have)? When I go to Audacious output settings, I see only the ouput plugin selection list, with PulseAudio selected and options like ALSA, OSS4 etc. But there's no facility to select particular output device (and I guess it wouldn't magically appear even if I had the second soundcard). Is this at all possible to bind specific application to particular output device?

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  • The true cost to get my XNA game on XBox?

    - by Fëanor
    There seem to be many hurdles to get ones game onto Xbox, so far I have uncovered: You need Visual Studio (once your game becomes commercial you cannot use Express - but have to pay for professional). $1000+ You then buy a XBox to find you also need a harddrive - so buy a Xbox harddrive too. $400 You need to buy XBox Gold LIVE subscription. $70 You need to buy AppHub Creators Club subscription $100 Then after all that I cannot even find the place on my XBox to download Indie games?!!! Seriously WTF - after doing all this I could have come proficient in WebGL and done it all for free... Before I go all the way down this path (hole) are there any other hidden hurdels before I can publish my game? UPDATE: "Indie Games are not available in Australia, due to the requirement for all games to be rated by the Australian Classification Board, and the prohibitive expenses involved."....... im going to have to break something....

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