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  • Rotating pictures

    - by Samuel
    Hello! I am currently programming a Tower Defence game for university and i stumbled upon a problem: i want my towers to rotate towards the monster it is shooting at. The towers are bitmaps and we are supposed to program in a language called Modula 2: If you have heard of it any help is welcome to rotate bitmaps, if you havent it might still be helpful to know how i could start, how image rotation is done in general. Thanks in advance, Samuel

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  • iReport ejbql connection

    - by Nayan Wadekar
    I want to create ejbql connection in iReport, i have added all the related jars. Set the classpath to include the META-INF directory containing persistence.xml & jars. On testing connection it shows nothing, but in console it prints "java.lang.NoClassDefFoundError: Could not initialize class org.hibernate.ejb.event.EJB3PersistEventListener null". Jar containing this class I have already added. persistence.xml content : persistence-unit name="hrmsPU" transaction-type="JTA" provider org.hibernate.ejb.HibernatePersistence provider jta-data-source java:hrmsDS jta-data-source persistence-unit

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  • Avoiding first chance exception messages when the exception is safely handled

    - by CVertex
    The following bit of code catches the EOS Exception using (var reader = new BinaryReader(httpRequestBodyStream)) { try { while (true) { bodyByteList.Add(reader.ReadByte()); } } catch (EndOfStreamException) { } } So why do I still receive first-chance exceptions in my console? A first chance exception of type 'System.IO.EndOfStreamException' occurred in mscorlib.dll Is there a way to hide these first chance exception messages?

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  • How to turn on gzip compression in JBoss 5 ?

    - by Vladimir Bezugliy
    I added following file deployers\jbossweb.deployer\server.xml <Connector compression="force" compressionMinSize="512" noCompressionUserAgents="gozilla, traviata" compressableMimeType="text/html,text/xml,image/png,text/css,text/javascript"> </Connector> But fiddler shows that jboss does not compress responses. How to ensure that gzip compression in JBoss is turned on? Is it possible to check it in jmx-console?

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  • vb.net A first chance exception of type 'System.Runtime.InteropServices.COMException' occurred in ms

    - by prasoon99
    I just installed Visual Basic 2010 Express. I created a simple console application: Module Module1 Sub Main() Dim i As Integer i = 0 End Sub End Module I'm getting the following error SIX times before I get to line "i = 0": A first chance exception of type 'System.Runtime.InteropServices.COMException' occurred in mscorlib.dll Can anyone help? Why is this happening? Is there something wrong with my configuration? -Prasoon

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  • Unbind Key Presses

    - by Doug
    I'm making a game that involves, like all games, key presses. Only left and right arrow and the Space Bar. They work, but the browser is pre-set to scroll left, right, or jump down on those keys. Is there any way to unbind those keys in the code? Thanks.

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  • Webservice returns java.lang.reflect.InvocationTargetException

    - by Damian
    Hi, I am receiving the above message when making a request to a java webservice. We originally created a Java Console application and manually submitted an xml file. When running this as a Java Application the response is successfully created and displayed by using System.out.println. We are creating the web service by selecting the java file that contains the methods and choosing "create webservice" specifying the dynamic project that the webservice is to be created in and the methods to be exposed. What the application is doing is taking an xml file and unmarshalling this to an object using: public static Object unmarshalToObject(Class classToBeBound, String xmlRequest) { Object obj = new Object(); try { JAXBContext jc = JAXBContext.newInstance(classToBeBound); Unmarshaller um = jc.createUnmarshaller(); obj = um.unmarshal(new StringReader(xmlRequest)); } catch (Exception e) { e.printStackTrace() } return obj; } Some processing is carried out on the file and then an object is marshalled to xml as follows: public static String marshalToXML(Object data) { StringWriter sw = new StringWriter(); try { logger.info("Create new Marshall"); JAXBContext jc = JAXBContext.newInstance("ContextPathName"); logger.info("Marshalled to xmlObjects"); Marshaller marshaller = jc.createMarshaller(); marshaller.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true); marshaller.setProperty(Marshaller.JAXB_FRAGMENT, true); marshaller.marshal(data, sw); } catch (Exception e) { logException(logger, e); } return sw.toString(); } The following is the line of code that seems to be causing an issue as the logger displays the message prior to this: JAXBContext jc = JAXBContext.newInstance("ContextPathName"); The webservice never gets to the next line - the following is the body of the SOAP message: <soapenv:Fault> <faultcode>soapenv:Server.userException</faultcode> <faultstring>java.lang.reflect.InvocationTargetException</faultstring> <detail> <ns1:hostname xmlns:ns1="http://xml.apache.org/axis/">servername</ns1:hostname> </detail> </soapenv:Fault> I have added Try/Catch around this section of code even as far as looking for JAXBExceptions but this does not seem to catch anything - nor does the general exception. This issue does not occur when running the console application. The build path for this includes the following contents of sun\jwsdp-2.0\jaxb\lib: jaxb-api.jar jsr173_1.0_api.jar jaxb-impl.jar I have added these to the lib folder in the WEB-INF file of the dynamic project. I am running the webservice in JBuilder 2008 R2 and using SOAPUI to submit the request - this points to the wsdl generated when creating the webservice. If anyone has any help or ideas on how to solve this could they please reply - thanks for taking the time to read this post!

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  • How do i rotate a CALayer around a diagonal line?

    - by Mattias Wadman
    Hi. I'm trying to implement a flip animation to be used in board game like iPhone-application. The animation is supposed to look like a game piece that rotates and changes to the color of its back (kind of like an Reversi piece). I've managed to create an animation that flips the piece around its orthogonal axis, but when I try to flip it around a diagonal axis by changing the rotation around the z-axis the actual image also gets rotated (not surprisingly). Instead I would like to rotate the image "as is" around a diagonal axis. I have tried to change layer.sublayerTransform but with no success. Here is my current implementation. It works by doing a trick to resolve the issue of getting a mirrored image at the end of the animation. The solution is to not actually rotate the layer 180 degrees, instead it rotates it 90 degrees, changes image and then rotates it back. + (void)flipLayer:(CALayer *)layer toImage:(CGImageRef)image withAngle:(double)angle { const float duration = 0.5f; CAKeyframeAnimation *diag = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.z"]; diag.duration = duration; diag.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:angle], [NSNumber numberWithDouble:0.0f], nil]; diag.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:1.0f], nil]; diag.calculationMode = kCAAnimationDiscrete; CAKeyframeAnimation *flip = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.y"]; flip.duration = duration; flip.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:M_PI / 2], [NSNumber numberWithDouble:0.0f], nil]; flip.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:0.5f], [NSNumber numberWithDouble:1.0f], nil]; flip.calculationMode = kCAAnimationLinear; CAKeyframeAnimation *replace = [CAKeyframeAnimation animationWithKeyPath:@"contents"]; replace.duration = duration / 2; replace.beginTime = duration / 2; replace.values = [NSArray arrayWithObjects:(id)image, nil]; replace.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], nil]; replace.calculationMode = kCAAnimationDiscrete; CAAnimationGroup *group = [CAAnimationGroup animation]; group.removedOnCompletion = NO; group.duration = duration; group.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; group.animations = [NSArray arrayWithObjects:diag, flip, replace, nil]; group.fillMode = kCAFillModeForwards; [layer addAnimation:group forKey:nil]; }

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  • Is possible to change default diff tool in Mercurial?

    - by Matías
    Hi, Everytime that I do an 'hg diff file.ext' I end up using a console diff application. Is there a way to change that? I can't find a reference in Mercurial documentation (I'm not talking about merge!). I would like to use Kdiff3 or WinMerge (I'm using Windows). Thanks for your time. Best regards.

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  • Android: how to place a button at an x,y position over top of Canvas

    - by Ben Mc
    Is it possible to place buttons at an X,Y position over the top of a Canvas? For example, on the opening screen of my game, I would like to place buttons for "Play Now", "Instructions", etc, right on top of the canvas. Right now, I'm looking at Touch locations on the Canvas and comparing them to various X,Y bounds. It works, but adding a button with a click listener would probably be much more efficient.

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  • C# 4.0 'dynamic' and foreach statement

    - by ControlFlow
    Not long time before I've discovered, that new dynamic keyword doesn't work well with the C#'s foreach statement: using System; sealed class Foo { public struct FooEnumerator { int value; public bool MoveNext() { return true; } public int Current { get { return value++; } } } public FooEnumerator GetEnumerator() { return new FooEnumerator(); } static void Main() { foreach (int x in new Foo()) { Console.WriteLine(x); if (x >= 100) break; } foreach (int x in (dynamic)new Foo()) { // :) Console.WriteLine(x); if (x >= 100) break; } } } I've expected that iterating over the dynamic variable should work completely as if the type of collection variable is known at compile time. I've discovered that the second loop actually is looked like this when is compiled: foreach (object x in (IEnumerable) /* dynamic cast */ (object) new Foo()) { ... } and every access to the x variable results with the dynamic lookup/cast so C# ignores that I've specify the correct x's type in the foreach statement - that was a bit surprising for me... And also, C# compiler completely ignores that collection from dynamically typed variable may implements IEnumerable<T> interface! The full foreach statement behavior is described in the C# 4.0 specification 8.8.4 The foreach statement article. But... It's perfectly possible to implement the same behavior at runtime! It's possible to add an extra CSharpBinderFlags.ForEachCast flag, correct the emmited code to looks like: foreach (int x in (IEnumerable<int>) /* dynamic cast with the CSharpBinderFlags.ForEachCast flag */ (object) new Foo()) { ... } And add some extra logic to CSharpConvertBinder: Wrap IEnumerable collections and IEnumerator's to IEnumerable<T>/IEnumerator<T>. Wrap collections doesn't implementing Ienumerable<T>/IEnumerator<T> to implement this interfaces. So today foreach statement iterates over dynamic completely different from iterating over statically known collection variable and completely ignores the type information, specified by user. All that results with the different iteration behavior (IEnumarble<T>-implementing collections is being iterated as only IEnumerable-implementing) and more than 150x slowdown when iterating over dynamic. Simple fix will results a much better performance: foreach (int x in (IEnumerable<int>) dynamicVariable) { But why I should write code like this? It's very nicely to see that sometimes C# 4.0 dynamic works completely the same if the type will be known at compile-time, but it's very sadly to see that dynamic works completely different where IT CAN works the same as statically typed code. So my question is: why foreach over dynamic works different from foreach over anything else?

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  • Entity Attribute Value Database vs. strict Relational Model Ecommerce question

    - by Dr. Zim
    It is safe to say that the EAV/CR database model is bad. That said, Question: What database model, technique, or pattern should be used to deal with "classes" of attributes describing e-commerce products which can be changed at run time? In a good E-commerce database, you will store classes of options (like TV resolution then have a resolution for each TV, but the next product may not be a TV and not have "TV resolution"). How do you store them, search efficiently, and allow your users to setup product types with variable fields describing their products? If the search engine finds that customers typically search for TVs based on console depth, you could add console depth to your fields, then add a single depth for each tv product type at run time. There is a nice common feature among good e-commerce apps where they show a set of products, then have "drill down" side menus where you can see "TV Resolution" as a header, and the top five most common TV Resolutions for the found set. You click one and it only shows TVs of that resolution, allowing you to further drill down by selecting other categories on the side menu. These options would be the dynamic product attributes added at run time. Further discussion: So long story short, are there any links out on the Internet or model descriptions that could "academically" fix the following setup? I thank Noel Kennedy for suggesting a category table, but the need may be greater than that. I describe it a different way below, trying to highlight the significance. I may need a viewpoint correction to solve the problem, or I may need to go deeper in to the EAV/CR. Love the positive response to the EAV/CR model. My fellow developers all say what Jeffrey Kemp touched on below: "new entities must be modeled and designed by a professional" (taken out of context, read his response below). The problem is: entities add and remove attributes weekly (search keywords dictate future attributes) new entities arrive weekly (products are assembled from parts) old entities go away weekly (archived, less popular, seasonal) The customer wants to add attributes to the products for two reasons: department / keyword search / comparison chart between like products consumer product configuration before checkout The attributes must have significance, not just a keyword search. If they want to compare all cakes that have a "whipped cream frosting", they can click cakes, click birthday theme, click whipped cream frosting, then check all cakes that are interesting knowing they all have whipped cream frosting. This is not specific to cakes, just an example.

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  • Glassfish V3 SSL configuration CipherSuites may not be null at

    - by abc
    I have configured SSL with glassfish V3 i have followed this http://javadude.wordpress.com/2010/04/06/getting-started-with-glassfish-v3-and-ssl/ but now on console i am getting following exception constantly but on front end it works fine. SEVERE: ProtocolChain exception java.lang.IllegalArgumentException: CipherSuites may not be null at com.sun.net.ssl.internal.ssl.CipherSuiteList.(CipherSuiteList.java:58) at com.sun.net.ssl.internal.ssl.SSLEngineImpl.setEnabledCipherSuites(SSLEngineImpl.java:1696) at com.sun.grizzly.filter.SSLReadFilter.newSSLEngine(SSLReadFilter.java:358)

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  • Why Won't the WebSocket.onmessage Event Fire?

    - by SumWon
    Hey guys, After toying around with this for hours, I simply cannot find a solution. I'm working on a WebSocket server using "node.js" for a canvas based online game I'm developing. My game can connect to the server just fine, it accepts the handshake and can even send messages to the server. However, when the server responds to the client, the client doesn't get the message. No errors, nothing, it just sits there peacefully. I've ripped apart my code, trying everything I could think of to fix this, but alas, nothing. Here's a stripped copy of my server code. As I said before, the handshake works fine, the server receives data fine, but sending data back to the client does not. var sys = require('sys'), net = require('net'); var server = net.createServer(function (stream) { stream.setEncoding('utf8'); var shaken = 0; stream.addListener('connect', function () { sys.puts("New connection from: "+stream.remoteAddress); }); stream.addListener('data', function (data) { if (!shaken) { sys.puts("Handshaking..."); //Send handshake: stream.write( "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"+ "Upgrade: WebSocket\r\n"+ "Connection: Upgrade\r\n"+ "WebSocket-Origin: http://192.168.1.113\r\n"+ "WebSocket-Location: ws://192.168.1.71:7070/\r\n\r\n"); shaken=1; sys.puts("Handshaking complete."); } else { //Message received, respond with 'testMessage' var d = "testMessage"; var m = '\u0000' + d + '\uffff'; sys.puts("Sending '"+m+"' to client"); var result = stream.write(m, "utf8"); sys.puts(result); /* Result comes as true, meaning that it pushed the data out. Why isn't the client seeing it?!? */ } }); stream.addListener('end', function () { sys.puts("Connection closed!"); stream.end(); }); }); server.listen(7070); sys.puts("Server Started!");

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  • How to run a powershell script within a DOS batch file

    - by Don Vince
    How do I have a powershell script embedded within the same file as a DOS batch script? I know this kind of thing is possible in other scenarios: Embedding SQL in a DOS batch script using sqlcmd and a clever arrangements of goto's and comments at the beginning of the file In a *nix environment having a the name of the program you wish to run the script with on the first line of the script commented out e.g. #!/usr/local/bin/python There may not be a way to do this - in which case I will have to call the separate powershell script from the launching DOS script. One possible solution I've considered is to echo out the powershell script, and then run it. A good reason to not do this is that part of the reason to attempt this is to be using the advantages of the powershell environment without the pain of, for example, DOS escape characters I have some unusual constraints and would like to find an elegant solution. I suspect this question may be baiting responses of the variety: "why don't you try and solve this different problem instead." Suffice to say these are my constraints, sorry about that. Any ideas? Is there a suitable combination of clever comments and escape characters that will enable me to achieve this? Some thoughts on how to achieve this: A carat ^ at the end of a line in DOS is a continuation - like an underscore in VB An ampersand & in DOS typically is used to separate commands echo Hello & echo World results in 2 echos on separate lines %0 will give you the script that's currently running So something like this (if I could make it work) would be good: # & call powershell -psconsolefile %0 # & goto :EOF /* From here on in we're running nice juicy powershell code */ Write-Output "Hello World" Except... It doesn't work... because the extension of the file isn't as per powershell's liking: Windows PowerShell console file "insideout.bat" extension is not psc1. Windows PowerShell console file extension must be psc1. DOS isn't really altogether happy with the situation either - although it does stumble on '#' is not recognized as an internal or external command, operable program or batch file.

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  • XNA - Keyboard text input

    - by Sekhat
    Okay, so basically I want to be able to retrieve keyboard text. Like entering text into a text field or something. I'm only writing my game for windows. I've disregarded using Guide.BeginShowKeyboardInput because it breaks the feel of a self contained game, and the fact that the Guide always shows XBOX buttons doesn't seem right to me either. Yes it's the easiest way, but I don't like it. Next I tried using System.Windows.Forms.NativeWindow. I created a class that inherited from it, and passed it the Games window handle, implemented the WndProc function to catch WM_CHAR (or WM_KEYDOWN) though the WndProc got called for other messages, WM_CHAR and WM_KEYDOWN never did. So I had to abandon that idea, and besides, I was also referencing the whole of Windows forms, which meant unnecessary memory footprint bloat. So my last idea was to create a Thread level, low level keyboard hook. This has been the most successful so far. I get WM_KEYDOWN message, (not tried WM_CHAR yet) translate the virtual keycode with Win32 funcation MapVirtualKey to a char. And I get my text! (I'm just printing with Debug.Write at the moment) A couple problems though. It's as if I have caps lock on, and an unresponsive shift key. (Of course it's not however, it's just that there is only one Virtual Key Code per key, so translating it only has one output) and it adds overhead as it attaches itself to the Windows Hook List and isn't as fast as I'd like it to be, but the slowness could be more due to Debug.Write. Has anyone else approached this and solved it, without having to resort to an on screen keyboard? or does anyone have further ideas for me to try? thanks in advance. note: This is cross posted from the XNA Creators Forums, so if I get an answer there I'll post it here and Vice-Versa Question asked by Jimmy Maybe I'm not understanding the question, but why can't you use the XNA Keyboard and KeyboardState classes? My comment: It's because though you can read keystates, you can't get access to typed text as and how it is typed by the user. So let me further clarify. I want to implement being able to read text input from the user as if they are typing into textbox is windows. The keyboard and KeyboardState class get states of all keys, but I'd have to map each key and combination to it's character representation. This falls over when the user doesn't use the same keyboard language as I do especially with symbols (my double quotes is shift + 2, while american keyboards have theirs somewhere near the return key).

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  • Loading PNG textures to OpenGL

    - by Tamir
    Hello, I'm working on a game, and all of my graphics use magenta as transparent/magic color. They are all 32-bit and the magenta is just for conveniency. Anyway, I would appreciate if someone could advice me what library should I use to load my images (I need to load them in GL_RGBA format, both internal and texture specific).

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  • How do I use WMI with Delphi without drastically increasing the application's file size?

    - by Mick
    I am using Delphi 2010, and when I created a console application that prints "Hello World", it takes 111 kb. If I want to query WMI with Delphi, I add WBEMScripting_TLB, ActiveX, and Variants units to my project. If I perform a simple WMI query, my executable size jumps to 810 kb. I Is there anyway to query WMI without such a large addition to the size of the file? Forgive my ignorance, but why do I not have this issue with C++? Here is my code: program WMITest; {$APPTYPE CONSOLE} uses SysUtils, WBEMScripting_TLB, ActiveX, Variants; function GetWMIstring(wmiHost, root, wmiClass, wmiProperty: string): string; var Services: ISWbemServices; SObject: ISWbemObject; ObjSet: ISWbemObjectSet; SProp: ISWbemProperty; Enum: IEnumVariant; Value: Cardinal; TempObj: OLEVariant; loc: TSWbemLocator; SN: string; i: integer; begin Result := ''; i := 0; try loc := TSWbemLocator.Create(nil); Services := Loc.ConnectServer(wmiHost, root {'root\cimv2'}, '', '', '', '', 0, nil); ObjSet := Services.ExecQuery('SELECT * FROM ' + wmiClass, 'WQL', wbemFlagReturnImmediately and wbemFlagForwardOnly, nil); Enum := (ObjSet._NewEnum) as IEnumVariant; if not VarIsNull(Enum) then try while Enum.Next(1, TempObj, Value) = S_OK do begin try SObject := IUnknown(TempObj) as ISWBemObject; except SObject := nil; end; TempObj := Unassigned; if SObject <> nil then begin SProp := SObject.Properties_.Item(wmiProperty, 0); SN := SProp.Get_Value; if not VarIsNull(SN) then begin if varisarray(SN) then begin for i := vararraylowbound(SN, 1) to vararrayhighbound(SN, 1) do result := vartostr(SN[i]); end else Result := SN; Break; end; end; end; SProp := nil; except Result := ''; end else Result := ''; Enum := nil; Services := nil; ObjSet := nil; except on E: Exception do Result := e.message; end; end; begin try WriteLn('hello world'); WriteLn(GetWMIstring('.', 'root\CIMV2', 'Win32_OperatingSystem', 'Caption')); WriteLn('done'); except on E: Exception do Writeln(E.ClassName, ': ', E.Message); end; end.

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  • Trying to learn regex

    - by Gandalf StormCrow
    Hello everyone I'm trying to learn regex from java website and I try to run this JAVA program but each time I get No Console output, what do I do ? here is the url : http://java.sun.com/docs/books/tutorial/essential/regex/test_harness.html

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  • java.lang.ClassNotFoundException: org.apache.commons.logging.LogFactory

    - by Sanjeev
    I am using My-eclipse and doing a struts project there is no syntax error but on starting tomcat server the following error appear in console. java.lang.ClassNotFoundException: org.apache.commons.logging.LogFactory and javax.servlet.UnavailableException: Parsing error processing resource path jndi:/localhost/strutspro/WEB-INF/struts-config.xml any idea whats the problem.

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  • Graphical sandbox for pathfinding

    - by vrode
    If you needed a clean and consistent sandbox for pathfinding what would you use? I want to experiment with different pathfinding algorithms by sending virtual units (robots) around obstacles on a geometric plane. But I don't need a feature overkill like a game engine or Flash might have, just an animated report and native collision detector. I prefer it to be scripted in python, but if there are java or C++ alternatives I would appreciate them as well.

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  • Opposite method of math power adding numbers

    - by adopilot
    I have method for converting array of Booleans to integer. It looks like this class Program { public static int GivMeInt(bool[] outputs) { int data = 0; for (int i = 0; i < 8; i++) { data += ((outputs[i] == true) ? Convert.ToInt32(Math.Pow(2, i)) : 0); } return data; } static void Main(string[] args) { bool[] outputs = new bool[8]; outputs[0] = false; outputs[1] = true; outputs[2] = false; outputs[3] = true; outputs[4] = false; outputs[5] = false; outputs[6] = false; outputs[7] = false; int data = GivMeInt(outputs); Console.WriteLine(data); Console.ReadKey(); } } Now I want to make opposite method returning array of Booleans values As I am short with knowledge of .NET and C# until now I have only my mind hardcoding of switch statement or if conditions for every possible int value. public static bool[] GiveMeBool(int data) { bool[] outputs = new bool[8]; if (data == 0) { outputs[0] = false; outputs[1] = false; outputs[2] = false; outputs[3] = false; outputs[4] = false; outputs[5] = false; outputs[6] = false; outputs[7] = false; } //After thousand lines of coed if (data == 255) { outputs[0] = true; outputs[1] = true; outputs[2] = true; outputs[3] = true; outputs[4] = true; outputs[5] = true; outputs[6] = true; outputs[7] = true; } return outputs; } I know that there must be easier way.

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  • Swing Grid Layout or JTable

    - by ikurtz
    greetngs, i am trying to learn Java and Swing by writing a simple game of connect4. i am hoping you could guide me regarding the following issue: to emulate the connect4 grid should i use a JTable or rely on Grid layout? thank you.

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