Search Results

Search found 56333 results on 2254 pages for 'set cookie'.

Page 538/2254 | < Previous Page | 534 535 536 537 538 539 540 541 542 543 544 545  | Next Page >

  • Integrated Security on Reporting Services XML Datasource

    - by Nathan
    Hey all, I am working on setting up my report server to use a web service as an XML datasource. I seem to be having authentication issues between the web service and the report with I choose to use Integrated security. Here's what I have: 1) I have a website w/ an exposed service. This website is configured to run ONLY on Integrated Security. This means that we have all other modes turned off AND Enabled anonymous access turned off under directory security. 2) Within the Web.config of the website, I have the authentication mode set to Windows. 3) I have the report datasource set to being an XML data source. I have the correct URL to the service and have it set to Windows Integrated Security. Since I am making a hop from the Browser to the Reporting Server to the Web Service, I wonder if I am having an issue w/ Kerberos, but I am not sure. When I try to access the service, I get a 401 error. Here are the IIS logs that I am generating: 2011-01-07 14:52:12 W3SVC IP_ADDY POST /URL.asmx - 80 - IP_ADDY - 401 1 0 2011-01-07 14:52:12 W3SVC IP_ADDY POST /URL.asmx - 80 - IP_ADDY - 401 1 5 Has anyone worked out this issue before? Thanks!

    Read the article

  • Concurrent Threads in C# using BackgroundWorker

    - by Jim Fell
    My C# application is such that a background worker is being used to wait for the acknowledgement of some transmitted data. Here is some psuedo code demonstrating what I'm trying to do: UI_thread { TransmitData() { // load data for tx // fire off TX background worker } RxSerialData() { // if received data is ack, set ack received flag } } TX_thread { // transmit data // set ack wait timeout // fire off ACK background worker // wait for ACK background worker to complete // evaluate status of ACK background worker as completed, failed, etc. } ACK_thread { // wait for ack received flag to be set } What happens is that the ACK BackgroundWorker times out, and the acknowledgement is never received. I'm fairly certain that it is being transmitted by the remote device because that device has not changed at all, and the C# application is transmitting. I have changed the ack thread from this (when it was working)... for( i = 0; (i < waitTimeoutVar) && (!bAckRxd); i++ ) { System.Threading.Thread.Sleep(1); } ...to this... DateTime dtThen = DateTime.Now(); DateTime dtNow; TimeSpan stTime; do { dtNow = DateTime.Now(); stTime = dtNow - dtThen; } while ( (stTime.TotalMilliseconds < waitTimeoutVar) && (!bAckRxd) ); The latter generates a very acurate wait time, as compared to the former. However, I am wondering if removal of the Sleep function is interferring with the ability to receive serial data. Does C# only allow one thread to run at a time, that is, do I have to put threads to sleep at some time to allow other threads to run? Any thoughts or suggestions you may have would be appreciated. I am using Microsoft Visual C# 2008 Express Edition. Thanks.

    Read the article

  • c# How to find if two objects are equal

    - by Simon G
    Hi, I'm needing to know the best way to compare two objects and to find out if there equal. I'm overriding both GethashCode and Equals. So a basic class looks like: public class Test { public int Value { get; set; } public string String1 { get; set; } public string String2 { get; set; } public override int GetHashCode() { return Value ^ String1.GetHashCode() ^ String2.GetHashCode(); } public override bool Equals( object obj ) { return GetHashCode() == obj.GetHashCode(); } } So for testing purposes I created two objects: Test t = new Test() { Value = 1, String1 ="One", String2 = "One" }; Test t2 = new Test() { Value = 1, String1 = "Two", String2 = "Two" }; bool areEqual = t.Equals( t2 ); In testing this areEqual returns true event though both objects are different. I realise this is because String1 and String2 are the same value in each object and thus cancels each other out when hashing. Is there a better way off hashing object that the method I have that will resolve my issue?

    Read the article

  • C# : How to round-off hours based on Minutes(hours+0 if min<30, hours+1 otherwise) ?

    - by infant programmer
    I need to round-off the hours based on the minutes in a dateTime variable. The condition is : if minutes are less than 30, then minutes must be set to zero and no changes to hours, Else if minutes =30, then hours must be set to hours+1 and minutes are again set to zero. Seconds are ignored. example: 11/08/2008 04:30:49 should become 11/08/2008 05:00:00 and 11/08/2008 04:29:49 should become 11/08/2008 04:00:00 I have written a Code which works perfectly fine, but just wanted to know a better method if could be written and also would appreciate alternative method(s). string date1 = "11/08/2008 04:30:49"; DateTime startTime; DateTime.TryParseExact(date1, "MM/dd/yyyy HH:mm:ss", null, System.Globalization.DateTimeStyles.None, out startTime); if (Convert.ToInt32((startTime.Minute.ToString())) > 29) { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); startTime = startTime.Add(TimeSpan.Parse("01:00:00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); } else { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); }

    Read the article

  • Can't store UTF-8 in RDS despite setting up new Parameter Group using Rails on Heroku

    - by Lail
    I'm setting up a new instance of a Rails(2.3.5) app on Heroku using Amazon RDS as the database. I'd like to use UTF-8 for everything. Since RDS isn't UTF-8 by default, I set up a new Parameter Group and switched the database to use that one, basically per this. Seems to have worked: SHOW VARIABLES LIKE '%character%'; character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server utf8 character_set_system utf8 character_sets_dir /rdsdbbin/mysql-5.1.50.R3/share/mysql/charsets/ Furthermore, I've successfully setup Heroku to use the RDS database. After rake db:migrate, everything looks good: CREATE TABLE `comments` ( `id` int(11) NOT NULL AUTO_INCREMENT, `commentable_id` int(11) DEFAULT NULL, `parent_id` int(11) DEFAULT NULL, `content` text COLLATE utf8_unicode_ci, `child_count` int(11) DEFAULT '0', `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`), KEY `commentable_id` (`commentable_id`), KEY `index_comments_on_community_id` (`community_id`), KEY `parent_id` (`parent_id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; In the markup, I've included: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> Also, I've set: production: encoding: utf8 collation: utf8_general_ci ...in the database.yml, though I'm not very confident that anything is being done to honor any of those settings in this case, as Heroku seems to be doing its own config when connecting to RDS. Now, I enter a comment through the form in the app: "Úbe® ƒåiL", but in the database I've got "Úbe® Æ’Ã¥iL" It looks fine when Rails loads it back out of the database and it is rendered to the page, so whatever it is doing one way, it's undoing the other way. If I look at the RDS database in Sequel Pro, it looks fine if I set the encoding to "UTF-8 Unicode via Latin 1". So it seems Latin-1 is sneaking in there somewhere. Somebody must have done this before, right? What am I missing?

    Read the article

  • Bind to a collection's view and just call ToString() in WPF

    - by womp
    I'm binding a GridView to a collection of objects that look like this: public class Transaction { public string PersonName { get; set; } public DateTime TransactionDate { get; set; } public MoneyCollection TransactedMoney { get; set;} } MoneyCollection simply inherits from ObservableCollection<T>, and is a collection of MyMoney type object. In my GridView, I just want to bind a column to the MoneyCollection's ToString() method. However, binding it directly to the TransactedMoney property makes every entry display the text "(Collection)", and the ToString() method is never called. Note that I do not want to bind to the items in MoneyCollection, I want to bind directly to the property itself and just call ToString() on it. I understand that it is binding to the collection's default view. So my question is - how can I make it bind to the collection in such a way that it calls the ToString() method on it? This is my first WPF project, so I know this might be a bit noobish, but pointers would be very welcome.

    Read the article

  • PHP SDK for Facebook: Uploading an Image for an Event created using the Graph API

    - by wenbert
    Can anyone shed some light on my problem? <?php $config = array(); $config['appId'] = "foo"; $config['secret'] = "bar"; $config['cookie'] = true; $config['fileUpload'] = true; $facebook = new Facebook($config); $eventParams = array( "privacy_type" => $this->request->data['Event']['privacy'], "name" => $this->request->data['Event']['event'], "description" => $this->request->data['Event']['details'], "start_time" => $this->request->data['Event']['when'], "country" => "NZ" ); //around 300x300 pixels //I have set the permissions to Everyone $imgpath = "C:\\Yes\\Windows\\Path\\Photo_for_the_event_app.jpg"; $eventParams["@file.jpg"] = "@".$imgpath; $fbEvent = $facebook->api("me/events", "POST", $eventParams); var_dump($fbEvent); //I get the event id I also have this in my "scope" when the user is asked to Allow the app to post on his behalf: user_about_me,email,publish_stream,create_event,photo_upload This works. It creates the event with all the details I have specified. EXCEPT for the event image. I have been to most of Stackoverflow posts related to my problem but all of them are not working for me. (EG: http://stackoverflow.com/a/4245260/66767) I also do not get any error. Any ideas? THanks!

    Read the article

  • ASP.NET or PHP: Is Memcached useful for storing user-state information?

    - by hamlin11
    This question may expose my ignorance as a web developer, but that wouldn't exactly be a bad thing for me now would it? I have the need to store user-state information. Examples of information that I need to store per user. (define user: unauthenticated visitor) User arrived to the site from google/bing/yahoo User utilized the search feature (true/false) List of previous visited product pages on current visit It is my understanding that I could store this in the view state, but that causes a problem with page load from the end-users' perspective because a significant amount of non-viewable information is being transferred to and from the end-users even though the server is the only side that needs the info. On a similar note, it is my understanding that the session state can be used to store such information, but does not this also result in the same information being transferred to the user and stored in their cookie? (Not quite as bad as viewstate, but it does not feel ideal). This leaves me with either a server-only-session storage system or a mem-caching solution. Is memcached the only good option here?

    Read the article

  • Display Consistent Value of an Item using MVVM and WPF

    - by Blake Blackwell
    In my list view control (or any other WPF control that will fit the situation), I would like to have one TextBlock that stays consistent for all items while another TextBlock that changes based on the value in the ObservableCollection. Here is how my code is currently laid out: XAML <ListView ItemsSource="{Binding Path=MyItems, Mode=TwoWay}"> <ListView.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock x:Name="StrVal" Text="{Binding StrVal}" /> <TextBlock x:Name="ConstVal" Text="{Binding MyVM.ConstVal}" /> </StackPanel> </DataTemplate> </ListView.ItemTemplate> </ListView> Model public class MyItem { public string StrVal { get; set; } } ViewModel public class MyVM { public MyVM() { ObservableCollection<MyItem> myItems = new ObservableCollection<MyItem>(); for (int i = 0 ; i < 10; i++) myItems.Add(new MyItem { StrVal = i.ToString()}); MyItems = myItems; ConstVal = "1"; } public string ConstVal { get; set; } public ObservableCollection<MyItem> MyItems { get; set; } } Code Behind this.DataContext = new MyVM(); The StrVal property repeats correctly in the ListView, but the ConstVal TextBlock does not show the ConstVal that is contained in the VM. I would guess that this is because the ItemsSource of the ListView is MyItems and I can't reference other variables outside of what is contained in the MyItems. My question is: How do I get ConstVal to show the value in the ViewModel for all listviewitems that will be controlled by the Observable Collection of MyItems.

    Read the article

  • Stable/repeatable random sort (MySQL, Rails)

    - by Matt Rogish
    I'd like to paginate through a randomly sorted list of ActiveRecord models (rows from MySQL database). However, this randomization needs to persist on a per-session basis, so that other people that visit the website also receive a random, paginate-able list of records. Let's say there are enough entities (tens of thousands) that storing the randomly sorted ID values in either the session or a cookie is too large, so I must temporarily persist it in some other way (MySQL, file, etc.). Initially I thought I could create a function based on the session ID and the page ID (returning the object IDs for that page) however since the object ID values in MySQL are not sequential (there are gaps), that seemed to fall apart as I was poking at it. The nice thing is that it would require no/minimal storage but the downsides are that it is likely pretty complex to implement and probably CPU intensive. My feeling is I should create an intersection table, something like: random_sorts( sort_id, created_at, user_id NULL if guest) random_sort_items( sort_id, item_id, position ) And then simply store the 'sort_id' in the session. Then, I can paginate the random_sorts WHERE sort_id = n ORDER BY position LIMIT... as usual. Of course, I'd have to put some sort of a reaper in there to remove them after some period of inactivity (based on random_sorts.created_at). Unfortunately, I'd have to invalidate the sort as new objects were created (and/or old objects being removed, although deletion is very rare). And, as load increases the size/performance of this table (even properly indexed) drops. It seems like this ought to be a solved problem but I can't find any rails plugins that do this... Any ideas? Thanks!!

    Read the article

  • Is this the best way to make an API request using PHP CURL?

    - by Abs
    Hello all, I have a site that has a simple API which can be used via http. I wish to make use of the API and submit data about 1000-1500 times at one time. Here is their API: http://api.jum.name/ I have constructed the URL to make a submission but now I am wondering what is the best way to make these 1000-1500 API GET requests? Here is the PHP CURL implementation I was thinking of: $add = 'http://www.mysite.com/3rdparty/API/api.php?fn=post&username=test&password=tester&url=http://google.com&category=21&title=story a&content=content text&tags=Season,news'; curl_setopt ($ch, CURLOPT_URL, "$add"); curl_setopt ($ch, CURLOPT_POST, 0); curl_setopt ($ch, CURLOPT_COOKIEFILE, 'files/cookie.txt'); curl_setopt ($ch, CURLOPT_FOLLOWLOCATION, 0); curl_setopt ($ch, CURLOPT_RETURNTRANSFER, TRUE); $postdata = curl_exec ($ch); Shall I close the CURL connection every time I make a submission? Can I re-write the above in a better way that will make these 1000-1500 submissions quicker? Thanks all

    Read the article

  • Simple jQuery syntax help, don't know where I've gone wrong

    - by Jascination
    I'm having trouble with a jQuery code at the moment, I know WHERE the problem lies, but I don't know what the problem is exactly. Probably very basic, but I'm new to this. You can see a (non)working fiddle here: http://www.jsfiddle.net/CvZeQ/ Basically I want to set different .click function based on whatever is selected (I have 5 image maps, each with a different #mapname, and want each to pertain to a different variable (answer1, answer2, answer3...) so as to store the selected 'answer' for each map.) Here is the code I'm using for one of the maps: $(window).load(function(){ //Get cookies when page loaded var useranswers=$.cookie('survery'); useranswers= JSON.parse (useranswers); // do something with previous answers //#shape functions $('#shape area').hover( function(e){ $('#'+ this.alt).addClass('hover'); }, function(e){ $('#'+ this.alt).removeClass('hover'); } ).click( function(e){ $('img.selected-region').removeClass('selected-region'); }, function(e){ $('#'+ this.alt).addClass('selected-region'); }, function(e){ var answer1 = $(this).attr("class"); }); }); I know the problem lies somewhere with the .click function, but I'm not entirely sure what I've done wrong. Any help would be greatly appreciated.

    Read the article

  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

    Read the article

  • Dependencyproperty doesn't have value on load

    - by Jakob
    My problem is this, I have a UC called profile that contains another UC called FollowImageControl. In my Profile.xaml i declaretively bind a property of FollowImageControl called FollowerId to a CurrentUserId from Profile.xaml.cs. Problem is that I CurrentUserId is assigned in Profile.xaml.cs; the Profile.xaml code-behind. This means that I do not initially get the FollowerId. I have these methods in the FollowImageControl.xaml.cs: public static readonly DependencyProperty _followUserId = DependencyProperty.Register("FollowUserId", typeof(Guid), typeof(FollowImageControl), null); public Guid FollowUserId { get { return (Guid)GetValue(_followUserId); } set { SetValue(_followUserId, value); } } public FollowImageControl() { // Required to initialize variables InitializeComponent(); LoggedInUserId = WebContext.Current.User.UserId; var ctx = new NotesDomainContext(); if (ctx.IsFollowingUser(LoggedInUserId, FollowUserId).Value) SwitchToDelete.Begin(); } private void AddImg_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (LoggedInUserId != FollowUserId) { var ctx = new NotesDomainContext(); ctx.FollowUser(FollowUserId, LoggedInUserId); ctx.SubmitChanges(); } } THE WEIRD THING IS that when i insert breakpoints the FollowerUserId in FollowImageControl() is 0, but it has a value in AddImg_MouseLeftButtonDown, and there is no inbetween logic that sets the value of it. How is this??? Here's a little more code info: This is my binding from profile.xaml <internalCtrl:FollowImageControl FollowUserId="{Binding ElementName=ProfileCtrl, Path=CurrentUserId}" /> this is my constructor in profile.xaml.cs wherein the CurrentUserId is set public static readonly DependencyProperty _CurrentUserId = DependencyProperty.Register("CurrentUserId", typeof(Guid), typeof(Profile), null); public Guid CurrentUserId { get { return (Guid)GetValue(_CurrentUserId); } set { SetValue(_CurrentUserId, value); } } public Profile(Guid UserId) { CurrentUserId = UserId; InitializeComponent(); Loaded += new RoutedEventHandler(Profile_Loaded); } I'm seriously dumbfound that one minute the FollowerId has no value, and the next it holds the right, without me having changed the value in the code-behind.

    Read the article

  • Questions about HTML5 audio

    - by Nimbuz
    <audio src="http://upload.wikimedia.org/wikipedia/commons/8/82/Riddle_song.ogg"></audio> <ul id="lyrics"> <li>line 1</li> <li>line 2</li> <li>line 3</li> <li>and so on...</li> </ul><!-- end #lyrics --> So I want to: Highlight (change color or background) of the line that is being played. Save current time to a cookie and resume on next visit. I'm not sure if either of these are possible in HTML5, but even in Flash or other technology, I'd like to know if and how it is possible. I understand #2 is asking too much, but #1 is really important. So almost similar to this: http://randallagordon.com/jaraoke/ but all the lines are visible, just the current line is highlighted. Many thanks for your help.

    Read the article

  • Navigating the timeline

    - by Dean 'Deacon' Beard
    O.K, being a little new to this, I have hit a brick wall, I'm using AS3 in Flash CS5. All I want to do is have a tweened animation which stops at a frame and which has a clickable button to access another part of the maintime line. Also there will be a button on the animation to skip it. How does one set this up? Obviously you need a stop(); at the stop frame of the time line and an event listener and function for both buttons right? Any more help besides that. I have it set up like this; totalSlides:Number = 60; currentSlideNumber:Number = 1; skipbutton.addEventListener(MouseEvent.CLICK,skipbuttonPress); function skipbuttonPress(evt:MouseEvent):void{ currentframelabel = currentframelabel+1; if(currentSlideNumber>=0){ currentframelabel = introstop; } framelabel.gotoAndStop(introstop); } and the frame it stops on is set up as follows stop(); totalSlides:Number = 60; currentSlideNumber:Number = 5; click01.addEventListener(MouseEvent.CLICK,click01Press); function click01Press( evt : MouseEvent ) : void { currentSlideNumber = currentSlideNumber+1; if (currentSlideNumber >= 0) { currentSlideNumber = 25; } framelabel.gotoAndStop(mainpage); } As I need this for a project, any help would be greatly valued. Many Thanks

    Read the article

  • Conflict with @Html.LabelFor and W3C Validator?

    - by Tyler
    I have a model that I am using to present an index of a model from a database and have given a display name to some of the rows that may need spaces in them, (I.e. "weekstarting" in a db would be given a display name of "Week Starting"). So I set the display name for my model like this: [DisplayName("Week Starting")] public DateTime WeekStarting { get; set; } and then in the table headers for my table I use the following line of code to display the field name using its given display name: @Html.LabelFor(x => x.First().WeekStarting) The above all works fine. But I am using the W3C validator and it is giving me the following error for the example I have given: The for attribute of the label element must refer to a form control. Forgive me if it is obvious but what am I doing wrong here? I am not using a form I am simply displaying an index of items in a table. I have tried to look for an answer and saw someone suggest that the form controls being referred to need ids (even though I'm not using a form) but this would not be applicable in this instance because if I tried to set an id in the index it would be duplicated with each item in the index: foreach (var item in Model.Tbms) { <tr><td>@item.value</td><tr>.... would be repeated for each item, and also unsure where I would put the id in any case, the td? } Or is there a better way to label the field header, with my preferred display name in the first place? I guess I could just swap @Html.LabelFor... for Hard code field name but do I have to?

    Read the article

  • Javascript help needed - which variable is return empty??

    - by mathew
    Hi I would like to know how do I add an error check to below mentioned code...I mean how do I check if this code return empty or not?? if this returns empty then I would give a message "Not Found".. How do I do That?? google.load('search', '1'); var blogSearch; function searchComplete() { // Check that we got results document.getElementById('content').innerHTML = ''; if (blogSearch.results && blogSearch.results.length > 0) { for (var i = 0; i < blogSearch.results.length; i++) { // Create HTML elements for search results var p = document.createElement('p'); var a = document.createElement('a'); a.href = blogSearch.results[i].postUrl; a.innerHTML = blogSearch.results[i].title; // Append search results to the HTML nodes p.appendChild(a); document.body.appendChild(p); } } } function onLoad() { // Create a BlogSearch instance. blogSearch = new google.search.BlogSearch(); // Set searchComplete as the callback function when a search is complete. The // blogSearch object will have results in it. blogSearch.setSearchCompleteCallback(this, searchComplete, null); // Set a site restriction blogSearch.setSiteRestriction('blogspot.com'); // Execute search query blogSearch.execute('1974 Chevrolet Caprice'); // Include the required Google branding google.search.Search.getBranding('branding'); } // Set a callback to call your code when the page loads google.setOnLoadCallback(onLoad);

    Read the article

  • How should I lock the table in this VB6 / Access application?

    - by Brian Hooper
    I'm working on a VB6 application using an Access database. The application writes messages to a log table from time to time. Several instances of the application may be running simultaneously and to distinguish them they each have their own run number. The run number is deduced from the log table thus... Set record_set = New ADODB.Recordset query_string = "SELECT MAX(RUN_NUMBER) + 1 AS NEW_RUN_NUMBER FROM ERROR_LOG" record_set.CursorLocation = adUseClient record_set.Open query_string, database_connection, adOpenStatic, , adCmdText record_set.MoveLast If IsNull(record_set.Fields("NEW_RUN_NUMBER")) Then run_number = 0 Else run_number = record_set.Fields("NEW_RUN_NUMBER") End If command_string = "INSERT INTO ERROR_LOG (RUN_NUMBER, SEVERITY, MESSAGE) " & _ " VALUES (" & Str$(run_number) & ", " & _ " " & Str$(SEVERITY_INFORMATION) & ", " & _ " 'Run Started'); " database_connection.Execute command_string Obviously there is a small gap between the calculation of the run number and the appearance of the new row in the database, and to prevent another instance getting access between the two operations I'd like to lock the table; something along the lines of SET TRANSACTION READ WRITE RESERVING ERROR_LOG FOR PROTECTED WRITE; How should I go about doing this? Would locking the recordset do any good (the row in the record set doesn't match any particular row in the database)?

    Read the article

  • How do I fix the alpha value after calling GDI text functions?

    - by Daniel Stutzbach
    I have a application that uses the Aero glass effect, so each pixel has an alpha value in addition to red, green, and blue values. I have one custom-draw control that has a solid white background (alpha = 255). I would like to draw solid text on the control using the GDI text functions. However, these functions set the alpha value to an arbitrary value, causing the text to translucently show whatever window is beneath my application's. After calling rendering the text, I would like to go through all of the pixels in the control and set their alpha value back to 255. What's the best way to do that? I haven't had any luck with the BitBlt, GetPixel, and SetPixel functions. They appear to be oblivious to the alpha value. Here are other solutions that I have considered and rejected: Draw to a bitmap, then copy the bitmap to the device: With this approach, the text rendering does not make use of the characteristics of the monitor (e.g., ClearText). Use GDI+ for text rendering: This application originally used GDI+ for text rendering (before I started working on Aero support). I switched to GDI because of difficulties I encountered trying to accurately measure strings with GDI+. I'd rather not switch back. Set the Aero region to avoid the control in question: My application's window is actually a child window of a different application running in a different process. I don't have direct control over the Aero settings on the top-level window. The application is written in C# using Windows Forms, though I'm not above using Interop to call Win32 API functions.

    Read the article

  • PHP extend a class method that is called from another class which extends it and calls the method wi

    - by dan.codes
    I am trying to extend a class and override one of its methods. lets call that class A. My class, class B, is overiding a protected method. Class C extends class A and Class D extends class C. Inside of Class D, the method I am trying to overwrite is also extended here and that calls parent::mymethodimoverriding. That method does not exist in class C so it goes to it in class A. That is the method I am overiding in class B and obviously you can't extend A with B and have those changes show up in D since it does not fall in line with the class hierarchy. I might be wrong, so correct me please. so if my class b is called and ran then class D gets called it runs the method in A and overwrites what I had set. I am thinking there must be a way to get this to work, I am just missing something. here is an example, as you can see in class A there is a call to setTitle and it is set to "Example" In my class I set it to "NewExample". My class is getting called before class D so when class D is called it goes back to the parent and sets the title back to "Example" class A{ protected function _thefunction(){ setTitle("Example"); } } class B extends A{ protected function _thefunction(){ My new code here setTitle("NewExample"); } } class C extends A{ nothing that matters in here for what I am doing } class D extends C{ protected function _thefunction(){ parent::_thefunction(); additional code here } }

    Read the article

  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

    Read the article

  • slow mysql count because of subselect

    - by frgt10
    how to make this select statement more faster? the first left join with the subselect is making it slower... mysql> SELECT COUNT(DISTINCT w1.id) AS AMOUNT FROM tblWerbemittel w1 JOIN tblVorgang v1 ON w1.object_group = v1.werbemittel_id INNER JOIN ( SELECT wmax.object_group, MAX( wmax.object_revision ) wmaxobjrev FROM tblWerbemittel wmax GROUP BY wmax.object_group ) AS wmaxselect ON w1.object_group = wmaxselect.object_group AND w1.object_revision = wmaxselect.wmaxobjrev LEFT JOIN ( SELECT vmax.object_group, MAX( vmax.object_revision ) vmaxobjrev FROM tblVorgang vmax GROUP BY vmax.object_group ) AS vmaxselect ON v1.object_group = vmaxselect.object_group AND v1.object_revision = vmaxselect.vmaxobjrev LEFT JOIN tblWerbemittel_has_tblAngebot wha ON wha.werbemittel_id = w1.object_group LEFT JOIN tblAngebot ta ON ta.id = wha.angebot_id LEFT JOIN tblLieferanten tl ON tl.id = ta.lieferant_id AND wha.zuschlag = (SELECT MAX(zuschlag) FROM tblWerbemittel_has_tblAngebot WHERE werbemittel_id = w1.object_group) WHERE w1.flags =0 AND v1.flags=0; +--------+ | AMOUNT | +--------+ | 1982 | +--------+ 1 row in set (1.30 sec) Some indexes has been already set and as EXPLAIN shows they were used. +----+--------------------+-------------------------------+--------+----------------------------------------+----------------------+---------+-----------------------------------------------+------+----------------------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+--------------------+-------------------------------+--------+----------------------------------------+----------------------+---------+-----------------------------------------------+------+----------------------------------------------+ | 1 | PRIMARY | <derived2> | ALL | NULL | NULL | NULL | NULL | 2072 | | | 1 | PRIMARY | v1 | ref | werbemittel_group,werbemittel_id_index | werbemittel_group | 4 | wmaxselect.object_group | 2 | Using where | | 1 | PRIMARY | <derived3> | ALL | NULL | NULL | NULL | NULL | 3376 | | | 1 | PRIMARY | w1 | eq_ref | object_revision,or_og_index | object_revision | 8 | wmaxselect.wmaxobjrev,wmaxselect.object_group | 1 | Using where | | 1 | PRIMARY | wha | ref | PRIMARY,werbemittel_id_index | werbemittel_id_index | 4 | dpd.w1.object_group | 1 | | | 1 | PRIMARY | ta | eq_ref | PRIMARY | PRIMARY | 4 | dpd.wha.angebot_id | 1 | | | 1 | PRIMARY | tl | eq_ref | PRIMARY | PRIMARY | 4 | dpd.ta.lieferant_id | 1 | Using index | | 4 | DEPENDENT SUBQUERY | tblWerbemittel_has_tblAngebot | ref | PRIMARY,werbemittel_id_index | werbemittel_id_index | 4 | dpd.w1.object_group | 1 | | | 3 | DERIVED | vmax | index | NULL | object_revision_uq | 8 | NULL | 4668 | Using index; Using temporary; Using filesort | | 2 | DERIVED | wmax | range | NULL | or_og_index | 4 | NULL | 2168 | Using index for group-by | +----+--------------------+-------------------------------+--------+----------------------------------------+----------------------+---------+-----------------------------------------------+------+----------------------------------------------+ 10 rows in set (0.01 sec) The main problem while the statement above takes about 2 seconds seems to be the subselect where no index can be used. How to write the statement even more faster? Thanks for help. MT

    Read the article

  • C++ STL question related to insert iterators and overloaded operators

    - by rshepherd
    #include <list> #include <set> #include <iterator> #include <algorithm> using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In standard C++ fashion the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

    Read the article

  • Programmatically setup a PEAP connection in Windows Mobile

    - by tomlog
    I have been working on this for a few days and this is doing my head in: Our application is built using the .NET Compact Framework 2.0 and running on Windows Mobile 5 & 6 devices. We can set the WLAN connection of the device programmatically using the Wireless Zero Config functions (described here: msdn.microsoft.com/en-us/library/ms894771.aspx), most notably the WZCSetInterface function which we pinvoke from our application. This works fine for WEP and WPA-PSK connections. In a recent effort to add support for WPA2 networks we decided to modify the code. We have successfully added support for WPA2 which uses a certificate for the 802.1x authentication by setting the correct registry settings before calling WZCSetInterface. Now we want to do the same for WPA2 using PEAP (MS-CHAPv2) authentication. When manually creating such a connection in Windows Mobile the user will be prompted to enter the domain/user/password details. In our application we will have those details stored locally and want to do this all programmatically without any user intervention. So I thought going along the same route as the certificate authentication, setting the correct registry entries before calling WZCSetInterface. The registry settings we set are: \HKCU\Comm\EAP\Config\[ssid name] Enable8021x = 1 (DWORD) LastAuthSuccessful = 1 (DWORD) EapTypeId = 25 (DWORD) Identity = "domain\username" (string) Password = binary blob containing the password that is encrypted using the CryptProtectData function (described here: msdn.microsoft.com/en-us/library/ms938309.aspx) But when these settings are set and I call WZCSetInterface with the correct parameters, it still prompts me with the User Logon dialog asking for the domain/username/password. Has anyone got an idea what I need to do to prevent the password dialog from appearing and connect straight away with the settings stored in the registry?

    Read the article

< Previous Page | 534 535 536 537 538 539 540 541 542 543 544 545  | Next Page >