Search Results

Search found 15670 results on 627 pages for 'multi level'.

Page 539/627 | < Previous Page | 535 536 537 538 539 540 541 542 543 544 545 546  | Next Page >

  • Initializing AngularJS service factory style

    - by wisemanIV
    I have a service that retrieves data via REST. I want to store the resulting data in service level variable for use in multiple controllers. When I put all the REST logic directly into controllers everything works fine but when I attempt to move the retrieval / storing of data into a service the controller is not being updated when the data comes back. I've tried lots of different ways of maintain the binding between service and controller. Controller: myApp.controller('SiteConfigCtrl', ['$scope', '$rootScope', '$route', 'SiteConfigService', function ($scope, $rootScope, $route, SiteConfigService) { $scope.init = function() { console.log("SiteConfigCtrl init"); $scope.site = SiteConfigService.getConfig(); } } ]); Service: myApp.factory('SiteConfigService', ['$http', '$rootScope', '$timeout', 'RESTService', function ($http, $rootScope, $timeout, RESTService) { var siteConfig = {} ; RESTService.get("https://domain/incentiveconfig", function(data) { siteConfig = data; }); return { getConfig:function () { console.debug("SiteConfigService getConfig:"); console.debug(siteConfig); return siteConfig; } }; } ]);

    Read the article

  • Localisable Resources: how can (should one?!) wrap a UI layer source as a BL layer service?

    - by Ciel
    A service that returns localised strings could be wrapped in a service, so that it could be used both locally (eg in an MVC app) and remotely (eg possibly Silverlight). But...if sticking with the standard practice of creating resources in the UI assembly, that would in effect make a lower layer (BL/Services) have to have a ref on a higher layer (UI)...a definite no-no. And whereas a lot of AppWide resources (eg: AppName, OK, Cancel, etc.) could be defined in a Common cross-cutting assembly, and the BL/ResourceSerouce could ref and wrap those, that doesn't work in a a Modular App, where the Core app should have no binding to/knowledge of any Module. One solution could be to have each module, once mounted in mem, 'register' their Resource files with the service, who would then return it to the service (rather a long round trip, but at least consistent as a service, and potentially resources/images could be shared with other resources). Secondly, that may work in a web app...but not sure how that pattern could be extended to a Silverlight modular app (the round tripping becomes prohibitive). ie...what are best practices for allowing Resources to be to be defined by the UI designer, in a higher level, but served from the lower BL layer, as a Service? Or is there a better way of understanding/solving the problem?

    Read the article

  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

    Read the article

  • How to get an embedded function to run multiple times

    - by Guy Montag
    The question I have is how to I get multiple instances of a function to run. Here is my function below - A simple fade function. Problem I'm having is that when it is called a second time it abandons the first call. So if a user clicks on a button it will display a message which fades. If the user clicks on another button the previous fading message just stops at the current opacity level. Try it here - www.arcmarks.com ( please do not repost this domain name) click on SignUp and than quickly click on SignIn with out typing anything. You will see the previous message simply halts. ? What is the stopping mechanism? Where did the previous function go? The function function newEffects(element, direction, max_time ) { newEffects.arrayHold = []; newEffects.arrayHold[element.id] = 0; function next() { newEffects.arrayHold[element.id] += 10; if ( direction === 'up' ) { element.style.opacity = newEffects.arrayHold[element.id] / max_time; } else if ( direction === 'down' ) { element.style.opacity = ( max_time - newEffects.arrayHold[element.id] ) / max_time; } if ( newEffects.arrayHold[element.id] <= max_time ) { setTimeout( next, 10 ); } } next(); return true; }; The Call newEffects(this.element, 'down', 4000 );

    Read the article

  • Valid javascript object property names

    - by hawkettc
    I'm trying to work out what is considered valid for the property name of a javascript object. For example var b = {} b['-^colour'] = "blue"; // Works fine in Firefox, Chrome, Safari b['colour'] = "green"; // Ditto alert(b['-^colour']); // Ditto alert(b.colour); // Ditto for(prop in b) alert(prop); // Ditto //alert(b.-^colour); // Fails (expected) This post details valid javascript variable names, and '-^colour' is clearly not valid (as a variable name). Does the same apply to object property names? Looking at the above I'm trying to work out if b['-^colour'] is invalid, but works in all browsers by quirk, and I shouldn't trust it to work going forward b['-^colour'] is completely valid, but it's just of a form that can only be accessed in this manner - (it's supported so Objects can be used as maps perhaps?) Something else As an aside, a global variable in javascript might be declared at the top level as var abc = 0; but could also be created (as I understand it) with window['abc'] = 0; the following works in all the above browsers window['@£$%'] = "bling!"; alert(window['@£$%']); Is this valid? It seems to contradict the variable naming rules - or am I not declaring a variable there? What's the difference between a variable and an object property name? Cheers, Colin

    Read the article

  • How can I use TDD to solve a puzzle with an unknown answer?

    - by matthewsteele
    Recently I wrote a Ruby program to determine solutions to a "Scramble Squares" tile puzzle: I used TDD to implement most of it, leading to tests that looked like this: it "has top, bottom, left, right" do c = Cards.new card = c.cards[0] card.top.should == :CT card.bottom.should == :WB card.left.should == :MT card.right.should == :BT end This worked well for the lower-level "helper" methods: identifying the "sides" of a tile, determining if a tile can be validly placed in the grid, etc. But I ran into a problem when coding the actual algorithm to solve the puzzle. Since I didn't know valid possible solutions to the problem, I didn't know how to write a test first. I ended up writing a pretty ugly, untested, algorithm to solve it: def play_game working_states = [] after_1 = step_1 i = 0 after_1.each do |state_1| step_2(state_1).each do |state_2| step_3(state_2).each do |state_3| step_4(state_3).each do |state_4| step_5(state_4).each do |state_5| step_6(state_5).each do |state_6| step_7(state_6).each do |state_7| step_8(state_7).each do |state_8| step_9(state_8).each do |state_9| working_states << state_9[0] end end end end end end end end end So my question is: how do you use TDD to write a method when you don't already know the valid outputs? If you're interested, the code's on GitHub: Tests: https://github.com/mattdsteele/scramblesquares-solver/blob/master/golf-creator-spec.rb Production code: https://github.com/mattdsteele/scramblesquares-solver/blob/master/game.rb

    Read the article

  • Toolbox/framework to construct lightweight public-facing web site

    - by aSteve
    I am aware of full-blown content management systems (CMS) such as SugarCRM and TikiWiki... where content is typically stored in a database... and edited through the same interface as it is published. While I like many of the features, the product is clearly aimed at enterprise-wide use rather than to be public-facing. What I'd like to establish are potential alternatives that fill the space between full-blown CMS and hand-coded bespoke site. I like the way that I can add modules to my CMS... allowing me to quickly introduce new functionality, and I'd like an analogous feature in a system for public web-content. Modules I know I'd like include moderated comments; web-form-to-email gateway; menus/tabs... in future, perhaps mapping or diaries or RSS integration - etc. Where my requirements differ from a CMS, I don't need (or want) most content to be editable through the main site... and, somehow, I do want to be able to preview how updates will be presented to the public rather than to make live changes. For these purposes, in contrast to those where a typical CMS would be ideal, presentation is of paramount importance - and trumps any desire to immediately disseminate information. I realise that this is a very high-level question... (suggestions of additional tags welcome) - I mentioned PHP only as - ideally - I'm looking for an open source solution and a PHP deployment is an easy option. What are my options?

    Read the article

  • Using complex where clause in NHibernate mapping layer

    - by JLevett
    I've used where clauses previously in the mapping layer to prevent certain records from ever getting into my application at the lowest level possible. (Mainly to prevent having to re-write lots of lines of code to filter out the unwanted records) These have been simple, one column queries, like so this.Where("Invisible = 0"); However a scenario has appeared which requires the use of an exists sql query. exists (select ep_.Id from [Warehouse].[dbo].EventPart ep_ where Id = ep_.EventId and ep_.DataType = 4 In the above case I would usually reference the parent table Event with a short name, i.e. event_.Id however as Nhibernate generates these short names dynamically it's impossible to know what it's going to be. So instead I tried using just Id, from above ep_ where Id = ep_.EventId When the code is run, because of the dynamic short names the EventPart table short name ep_ is has another short name prefixed to it, event0_.ep_ where event0_ refers to the parent table. This causes an SQL error because of the . in between event0_ and ep_ So in my EventMap I have the following this.Where("(exists (select ep_.Id from [isnapshot.Warehouse].[dbo].EventPart ep_ where Id = ep_.EventId and ep_.DataType = 4)"); but when it's generated it creates this select cast(count(*) as INT) as col_0_0_ from [isnapshot.Warehouse].[dbo].Event event0_ where (exists (select ep_.Id from [isnapshot.Warehouse].[dbo].EventPart event0_.ep_ where event0_.Id = ep_.EventId and ep_.DataType = 4) It has correctly added the event0_ to the Id Was the mapping layer where clause built to handle this and if so where am I going wrong?

    Read the article

  • JavaScript: List global variables in IE

    - by Quandary
    I'm trying to get the instance name of my class. The way I do this is I loop through all global objects and compare it with the this pointer. It works in Chrome and FF, but in IE, it doesn't. The problem seems to be the global variables don't seem to be in window. How can I loop through the global variables in IE ? PS: I know it only works as long as there is only one instance, and I don't want to pass the instance's name as a parameter. function myClass() { this.myName = function () { // search through the global object for a name that resolves to this object for (var name in this.global) { if (this.global[name] == this) return name } } } function myClass_chrome() { this.myName = function () { // search through the global object for a name that resolves to this object for (var name in window) { if (window[name] == this) return name ; } } ; } // store the global object, which can be referred to as this at the top level, in a // property on our prototype, so we can refer to it in our object's methods myClass.prototype.global = this //myClass_IE.prototype.global = this // create a global variable referring to an object // var myVar = new myClass() var myVar = new myClass_chrome() //var myVar = new myClass_IE() alert(myVar.myName() );// returns "myVar"

    Read the article

  • Entity framework with Linq to Entities performance

    - by mare
    If I have a static method like this public static string GetTicClassificationTitle(string classI, string classII, string classIII) { using (TicDatabaseEntities ticdb = new TicDatabaseEntities()) { var result = from classes in ticdb.Classifications where classes.ClassI == classI where classes.ClassII == classII where classes.ClassIII == classIII select classes.Description; return result.FirstOrDefault(); } } and use this method in various places in foreach loops or just plain calling it numerous times, does it create and open new connection every time? If so, how can I tackle this? Should I cache the results somewhere, like in this case, I would cache the entire Classifications table in Memory Cache? And then do queries vs this cached object? Or should I make TicDatabaseEntities variable static and initialize it at class level? Should my class be static if it contains only static methods? Because right now it is not.. Also I've noticed that if I return result.First() instead of FirstOrDefault() and the query does not find a match, it will issue an exception (with FirstOrDefault() there is no exception, it returns null). Thank you for clarification.

    Read the article

  • Re-authentication required for registered-path links (to ASP.NET site) coming to IE from PowerPoint

    - by Daniel Halsey
    We're using URL routing based on Phil Haack's example, with config modifications based on MSDN Library article #CC668202, to provide "shareable" links for a ASP.NET forms site, and have run into a strange issue: For users attempting to open links from PowerPoint presentations, and who have IE set as their default browser, using one of these links forces (forms-based) re-authentication, even in the same browser instance with a live session. Info: We know the session is still alive. (Page returns information for the currently logged-in user; confirmed via debug watches) This doesn't happen with other browsers (FF, Chrome) or with other programs (Notepad++) as the URL source. We do not have a default path set, as this caused issues with root path handling at initial login. This primarily happens with PowerPoint, but will also happen in Word and OCS. On some machines, even after changing the default browser, Office apps will continue to use IE for these links, forcing this error. (A potential registry fix for this failed, but even if it had worked, we can't control default browser choice for our users.) We can't figure out if this is an Office oddity or is being caused by our decision to use app-level URL routing (rather than IIS rewriting). Has anyone else encountered this and found a solution?

    Read the article

  • Python vs all the major professional languages [closed]

    - by Matt
    I've been reading up a lot lately on comparisons between Python and a bunch of the more traditional professional languages - C, C++, Java, etc, mainly trying to find out if its as good as those would be for my own purposes. I can't get this thought out of my head that it isn't good for 'real' programming tasks beyond automation and macros. Anyway, the general idea I got from about two hundred forum threads and blog posts is that for general, non-professional-level progs, scripts, and apps, and as long as it's a single programmer (you) writing it, a given program can be written quicker and more efficiently with Python than it could be with pretty much any other language. But once its big enough to require multiple programmers or more complex than a regular person (read: non-professional) would have any business making, it pretty much becomes instantly inferior to a million other languages. Is this idea more or less accurate? (I'm learning Python for my first language and want to be able to make any small app that I want, but I plan on learning C eventually too, because I want to get into driver writing eventually. So I've been trying to research each ones strengths and weaknesses as much as I can.) Anyway, thanks for any input

    Read the article

  • What is the appropriate granularity in building a ViewModel?

    - by JasCav
    I am working on a new project, and, after seeing some of the difficulties of previous projects that didn't provide enough separation of view from their models (specifically using MVC - the models and views began to bleed into each other a bit), I wanted to use MVVM. I understand the basic concept, and I'm excited to start using it. However, one thing that escapes me a bit - what data should be contained in the ViewModel? For example, if I am creating a ViewModel that will encompass two pieces of data so they can be edited in a form, do I capture it like this: public PersonAddressViewModel { public Person Person { get; set; } public Address Address { get; set; } } or like this: public PersonAddressViewModel { public string FirstName { get; set; } public string LastName { get; set; } public string StreetName { get; set; } // ...etc } To me, the first feels more correct for what we're attempting to do. If we were doing more fine grain forms (maybe all we were capturing was FirstName, LastName, and StreetAddress) then it might make more sense to go down to that level. But, I feel like the first is correct since we're capturing ALL Person data in the form and ALL Address data. It seems like it doesn't make sense (and a lot of extra work) to split things apart like that. Appreciate any insight.

    Read the article

  • best REGEXP friendly Text Editors + most powerful REGEXP syntax?

    - by John
    I am fluent with Microsoft Visual 2005 regular expressions and they are a big time saver. I seem to learn them best by having a vaguely organized cheat sheet thrown at me, at which point I read just a little and play with them until I understand what's going on. That learning approach has worked well for me, for now. I would really like to take this to the next level though. Basically -- What is the REGEXP convention that is generally regarded as the most open-ended and powerful? VS2005 Regexps seem kind of gimped, so maybe I'm a kid playing in a sandbox. Are there text editors out there that can perform a highlight all matches, list lines containing string, or some kind of powerful function like that in conjunction with the very strongest REGEXP language? If not I can just use multiple programs and a weird technique but I'd like to avoid that. I wonder if a stronger REGEXP language or a "stronger" regEXP writer might be able to have his search match all results on all lines even by clicking a "find next" by adding some simple criteria to the search. Anyway, please provide advice!

    Read the article

  • how to programatically compare permissions of login/user in sql server 2005

    - by titanium
    There's a login/user in SQL Server who is having a problem importing accounts in production server. I don't have an idea what method he is doing this. According to the one importing, this import is working fine in development server. But when he did the same import in production it is giving him errors. Below are the errors he is getting for each accounts. 2009-06-05 18:01:05.8254 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow has failed 2009-06-05 18:01:05.9035 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow exception: Exception caught while storing Data. [Microsoft][ODBC SQL Server Driver][SQL Server]'ACCOUNT1' is not a valid login or you do not have permission. Please note that 'ACCOUNT1' is not the real account name. I just changed it for security reason. Using SQL Server Management Studio (SSMS), I viewed/checked the permissions of the user/login who is performing the import from development server and production for comparison. I found no difference. My question is: Is there a way to programmatically query permissions in server and database level of a particular login/user so I can compare/contrast for any differences?

    Read the article

  • R: building a simple command line plotting tool/Capturing window close events

    - by user275455
    I am trying to use R within a script that will act as a simple command line plot tool. I.e. user pipes in a csv file and they get a plot. I can get to R fine and get the plot to display through various temp file machinations, but I have hit a roadblock. I cannot figure out how to get R to keep running until the users closes the window. If I plot and exit, the plot disappears immediately. If I plot and use some kind of infinite loop, the user cannot close the plot; he must exit by using an interrupt which I don't like. I see there is a getGraphicsEvent function, but it claims that the device is not supported (X11). Anyway, it doesn't appear to actually support an onClose event, only onMouseDown. Any ideas on how to solve this? edit: Thanks to Dirk for the advice to check out the tk interface. Here is the test code that works: require(tcltk) library(tkrplot) ##function to display plot, called by tkrplot and embedded in a window plotIt<-function(){ plot(x=1:10, y=1:10) } ##create top level window tt<-tktoplevel() ##variable to wait on like a condition variable, to be set by event handler done <- tclVar(0) ##bind to the window destroy event, set done variable when destroyed tkbind(tt,"",function() tclvalue(done) <- 1) ##Have tkrplot embed the plot window, then realize it with tkgrid tkgrid(tkrplot(tt,plotIt)) ##wait until done is true tkwait.variable(done)

    Read the article

  • How can I implement a splay tree that performs the zig operation last, not first?

    - by Jakob
    For my Algorithms & Data Structures class, I've been tasked with implementing a splay tree in Haskell. My algorithm for the splay operation is as follows: If the node to be splayed is the root, the unaltered tree is returned. If the node to be splayed is one level from the root, a zig operation is performed and the resulting tree is returned. If the node to be splayed is two or more levels from the root, a zig-zig or zig-zag operation is performed on the result of splaying the subtree starting at that node, and the resulting tree is returned. This is valid according to my teacher. However, the Wikipedia description of a splay tree says the zig step "will be done only as the last step in a splay operation" whereas in my algorithm it is the first step in a splay operation. I want to implement a splay tree that performs the zig operation last instead of first, but I'm not sure how it would best be done. It seems to me that such an algorithm would become more complex, seeing as how one needs to find the node to be splayed before it can be determined whether a zig operation should be performed or not. How can I implement this in Haskell (or some other functional language)?

    Read the article

  • Etiquette: Version bump my fork of opensource project?

    - by Ross
    This question is about etiquette and open source projects. I have forked an application from github and added two new features. The first feature has been request frequently elsewhere. I have added it. Code & implementation are clean (I think). The second feature is more of a hack. It will be of use to others, but the implementation is a little dirty in useage and more so in code. I need the feature but I don't have the skills to fully implement it properly or to a level that could be considered a worth while contrabution to the main project. How should the versioning work? Do I just bump up my version numbers care-free and push to my master branch? It is annoying to know which version is running, modifed or original, as both have the same version number. But will it be confusing when, months later, my github page has a version number the same as the original but both are actually completely different. (I have made pull requests etc. but that is not the context of my question.) The project I have forked uses ruby jeweler so has a versioning format of: Jeweler tracks the version of your project. It assumes you will be using a version in the format x.y.z. x is the 'major' version, y is the 'minor' version, and z is the patch version. Is this standard for other projects/langauges too? Are my changes patches? Thanks

    Read the article

  • Complicated .NET factory design

    - by Tom W
    Hello SO; I'm planning to ask a fairly elaborate question that is also something of a musing here, so bear with me... I'm trying to design a factory implementation for a simulation application. The simulation will consist of different sorts of entities i.e. it is not a homogenous simulation in any respect. As a result, there will be numerous very different concrete implementations and only the very general properties will be abstracted at the top level. What I'd like to be able to do is create new simulation entities by calling a method on the model with a series of named arguments representing the parameters of the entity, and have the model infer what type of object is being described by the inbound parameters (from the names of the parameters and potentially the sequence they occur in) and call a factory method on the appropriate derived class. For example, if I pass the model a pair of parameters (Param1=5000, Param2="Bacon") I would like it to infer that the names Param1 and Param2 'belong' to the class "Blob1" and call a shared function "getBlob1" with named parameters Param1:=5000, Param2:="Bacon" whereas if I pass the model (Param1=5000, Param3=50) it would call a similar factory method for Blob2; because Param1 and Param3 in that order 'belong' to Blob2. I foresee several issues to resolve: Whether or not I can reflect on the available types with string parameter names and how to do this if it's possible Whether or not there's a neat way of doing the appropriate constructor inference from the combinatoric properties of the argument list or whether I'm going to have to bodge something to do it 'by hand'. If possible I'd like the model class to be able to accept parameters as parameters rather than as some collection of keys and values, which would require the model to expose a large number of parametrised methods at runtime without me having to code them explicitly - presumably one for every factory method available in the relevant namespace. What I'm really asking is how you'd go about implementing such a system, rather than whether or not it's fundamentally possible. I don't have the foresight or experience with .NET reflection to be able to figure out a way by myself. Hopefully this will prove an informative discussion.

    Read the article

  • Protocol specification in XML

    - by Mathijs
    Is there a way to specify a packet-based protocol in XML, so (de)serialization can happen automatically? The context is as follows. I have a device that communicates through a serial port. It sends and receives a byte stream consisting of 'packets'. A packet is a collection of elementary data types and (sometimes) other packets. Some elements of packets are conditional; their inclusion depends on earlier elements. I have a C# application that communicates with this device. Naturally, I don't want to work on a byte-level throughout my application; I want to separate the protocol from my application code. Therefore I need to translate the byte stream to structures (classes). Currently I have implemented the protocol in C# by defining a class for each packet. These classes define the order and type of elements for each packet. Making class members conditional is difficult, so protocol information ends up in functions. I imagine XML that looks like this (note that my experience designing XML is limited): <packet> <field name="Author" type="int32" /> <field name="Nickname" type="bytes" size="4"> <condition type="range"> <field>Author</field> <min>3</min> <max>6</min> </condition> </field> </packet> .NET has something called a 'binary serializer', but I don't think that's what I'm looking for. Is there a way to separate protocol and code, even if packets 'include' other packets and have conditional elements?

    Read the article

  • importing symbols from python package into caller's namespace

    - by Paul C
    I have a little internal DSL written in a single Python file that has grown to a point where I would like to split the contents across a number of different directories + files. The new directory structure currently looks like this: dsl/ __init__.py types/ __init__.py type1.py type2.py and each type file contains a class (e.g. Type1). My problem is that I would like to keep the implementation of code that uses this DSL as simple as possible, something like: import dsl x = Type1() ... This means that all of the important symbols should be available directly in the user's namespace. I have tried updating the top-level __init__.py file to import the relevant symbols: from types.type1 import Type1 from types.type2 import Type2 ... print globals() the output shows that the symbols are imported correctly, but they still aren't present in the caller's code (the code that's doing the import dsl). I think that the problem is that the symbols are actually being imported to the 'dsl' namespace. How can I change this so that the classes are also directly available in the caller's namespace?

    Read the article

  • How can I speed up a 1800-line PHP include? It's slowing my pageload down to 10sec/view

    - by somerandomguy
    I designed my code to put all important functions in a single PHP file that's now 1800 lines long. I call it in other PHP files--AJAX processors, for example--with a simple "require_once("codeBank.php")". I'm discovering that it takes about 10 seconds to load up all those functions, even though I have nothing more than a few global arrays and a bunch of other functions involved. The main AJAX processor code, for example, is taking 8 seconds just to do a simple syntax verification (whose operational function is stored in codeBank.php). When I comment out the require_once, my AJAX response time speeds up from 10sec to 40ms, so it's pretty clear that PHP's trying to do something with those 1800 lines of functions. That's even with APC installed, which is surprising. What should I do to get my code speed back to the sub-100ms level? Am I failing to get the cache's benefit somehow? Do I need to cut that single function bank file into different pieces? Are there other subtle things that I could be doing to screw up my response time? Or barring all that, what are some tools to dig further into which PHP operations are hitting speed bumps?

    Read the article

  • Are we in demand?

    - by dotnetdev
    I was made redundant in the end of November. This wasn't because I lacked required skills (although I'm a youngster and in career levels a junior dev - though I knew a lot more than was called for in my job). Anyway, I was laid off due to the whole recession/credit crunch thing going on. I worked for a small company and money got tight and I had to go. I haven't made a thread about this but I have seen threads about others being laid off and experiencing a similar fate. This leads me to the question: What is the job market like for developers? Are we in demand? I ask this question on a global level, but I live in London UK (in case anyone comes across this thread from the same area). I am a .NET dev but my secondary skillset is Flex (actionscript too) and Java, which my personal portfolio is made with. I hope to be strong enough in this to do this commercially, with a few more months of practise. Then I will have more jobs applicable to me. Unfortunately, I use agencies and sites like Jobserve/Monster.com but no new jobs are ever posted on there so when you apply to all the relevant jobs, then what? Whatsmore, a lot of companies are putting a freeze on recruitment. Thanks

    Read the article

  • PNG Textures not loading on HTC desire

    - by Matthew Tatum
    Hi I'm developing a game for android using OpenGL es and have hit a problem: My game loads fine in the emulator (windows xp and vista from eclipse), it also loads fine on a T-Mobile G2 (HTC Hero) however when I load it on my new HTC Desire none of the textures appear to load correctly (or at all). I'm suspecting the BitmapFactory.decode method although I have no evidence that that is the problem. All of my textures are power of 2 and JPG textures seem to load (although they don't look great quality) but anything that is GIF or PNG just doesn't load at all except for a 2x2 red square which loads fine and one texture that maps to a 3d object but seems to fill each triangle of the mesh with the nearest colour). This is my code for loading images: AssetManager am = androidContext.getAssets(); BufferedInputStream is = null; try { is = new BufferedInputStream(am.open(fileName)); Bitmap bitmap; bitmap = BitmapFactory.decodeStream(is); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } catch(IOException e) { Logger.global.log(Level.SEVERE, e.getLocalizedMessage()); } finally { try { is.close(); } catch(Exception e) { // Ignore. } } thanks

    Read the article

  • Deterministic floating point and .NET

    - by code2code
    How can I guarantee that floating point calculations in a .NET application (say in C#) always produce the same bit-exact result? Especially when using different versions of .NET and running on different platforms (x86 vs x86_64). Inaccuracies of floating point operations do not matter. In Java I'd use strictfp. In C/C++ and other low level languages this problem is essentially solved by accessing the FPU / SSE control registers but that's probably not possible in .NET. Even with control of the FPU control register the JIT of .NET will generate different code on different platforms. Something like HotSpot would be even worse in this case... Why do I need it? I'm thinking about writing a real-time strategy (RTS) game which heavily depends on fast floating point math together with a lock stepped simulation. Essentially I will only transmit user input across the network. This also applies to other games which implement replays by storing the user input. Not an option are: decimals (too slow) fixed point values (too slow and cumbersome when using sqrt, sin, cos, tan, atan...) update state across the network like an FPS: Sending position information for hundreds or a few thousand units is not an option Any ideas?

    Read the article

< Previous Page | 535 536 537 538 539 540 541 542 543 544 545 546  | Next Page >