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  • Ubuntu does not boot after bad shutdown

    - by Molly Gibson
    I recently swapped from Windows7 to Ubuntu 11.10 due to problems with my Windows. Ubuntu worked great for a few days with no problem, This morning I ran out of battery and the laptop shut down. I rebooted it and now it just displays an error message ( black screen with coding commands) it doesn't even go onto the purple screen anymore. Any help on this would be much appreciated.. Ps: would installing Ubuntu again make any difference?

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  • IdentityServer v1.0.1 On-Premise and Azure Edition

    - by Your DisplayName here!
    I just uploaded the final Azure Edition as well as a combined Azure and on-premise source package to Codeplex. http://identityserver.codeplex.com/releases I am also in the process of building a wiki for documentation – it is not done yet – but can be browsed here: http://wiki.thinktecture.com/IdentityServer.MainPage.ashx Any feedback, bug reports, volunteers (coding, setup, wiki) – please DM me. Have fun!

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  • White Hat SEO - Want to Make Your Website High Ranked?

    White-hat SEO is one of the best ways to make your website well-known on search engine optimization. This is widely utilized all over the world. There is asset of techniques which are developed in order to get desired benefit. The flow of traffic is achieved by employing search engine friendly coding.

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • How do you overcome interview anxiety when writing code?

    - by Kyle Trauberman
    I have test anxiety, and when interviewing I often get so stressed that I have difficulty completing tasks in the interview that I normally wouldn't have trouble completing. I recently went through an interview where I was so nervous that I feel like I did poorly on one coding question in particular, something that I would normally have no trouble with otherwise. How do you overcome nervousness and anxiety when interviewing? Is it wise to inform the interviewer ahead of time that you have anxiety?

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  • The Increasing Importance of SEO Content Pages

    It's been a well known fact that SEO content is extremely important for the popularity and search engine rankings of a site however a lot of people are not too keen on emphasizing on its importance. These days search engine professionals are trying to implement the content of the site in such a way that the overall effectiveness of the page is enhanced right from the back end coding.

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  • Easily Tailor Your Applications Without IT Using Fusion Middleware

    Your business is unique so how do you get your best-in class applicaitons to meet your unique needs? With Oracle's family of Composers, you can easily tailor your applications to meet your unique business requirements using business user tools without relying on heavy coding or IT. What's more these changes are kep upgrade-friendly and can be used anywhere - on the Cloud, on Premise or in a hybrid model.

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  • Computer Engineer in CS Interview

    - by blasteye
    As a Computer Engineering student, while in school I've primarily dealt with C, Matlab, and VHDL. On my own though, i learned a bit about OOP (Polymorphism, inheritance, encapsulation), and have done quite a bit of web development using JavaScript/PHP/Node.js While at coding interviews I've be asked academia CS questions such as "abstract vs interface". The problem is that I didn't know the official terminology, but I have dealt with this type of programming decisions/concepts. Could anyone recommend a good resource for me to learn these academia CS terms?

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  • How to mention your responsibilities if you are the only programmer in resume [closed]

    - by user105919
    I worked for a company for 1.5 years as web developer. As i was the only IT person in the company , i used to do all work by myself. Now i am applying for new job and i want to write all the sys admin stuff i used to do there. Now my main concern is that if the new employer call that old company then they will only say that he was web developer a sthey won't know the technical diff between sys admin and php coding. will the employer trust me or not

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  • The Seven Sins against T-SQL Performance

    There are seven common antipatterns in T-SQL coding that make code perform badly, and three good habits which will generally ensure that your code runs fast. If you learn nothing else from this list of great advice from Grant, just keep in mind that you should 'write for the optimizer'. Compress live data by 73% Red Gate's SQL Storage Compress reduces the size of live SQL Server databases, saving you disk space and storage costs. Learn more.

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  • solve TOR edge node problem by using .onion proxy?

    - by rd.
    I would like to improve the TOR network, where the exit nodes are a vulnerability to concealing traffic. From my understanding, traffic to .onion sites are not decrypted by exit nodes, so therefore - in theory - a .onion site web proxy could be used to further anonymize traffic. Yes/no? perhaps you have insight into the coding and routing behind these concepts to elaborate on why this is a good/not good idea.

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  • "Whole-team" C++ features?

    - by Blaisorblade
    In C++, features like exceptions impact your whole program: you can either disable them in your whole program, or you need to deal with them throughout your code. As a famous article on C++ Report puts it: Counter-intuitively, the hard part of coding exceptions is not the explicit throws and catches. The really hard part of using exceptions is to write all the intervening code in such a way that an arbitrary exception can propagate from its throw site to its handler, arriving safely and without damaging other parts of the program along the way. Since even new throws exceptions, every function needs to provide basic exception safety — unless it only calls functions which guarantee throwing no exception — unless you disable exceptions altogether in your whole project. Hence, exceptions are a "whole-program" or "whole-team" feature, since they must be understood by everybody in a team using them. But not all C++ features are like that, as far as I know. A possible example is that if I don't get templates but I do not use them, I will still be able to write correct C++ — or will I not?. I can even call sort on an array of integers and enjoy its amazing speed advantage wrt. C's qsort (because no function pointer is called), without risking bugs — or not? It seems templates are not "whole-team". Are there other C++ features which impact code not directly using them, and are hence "whole-team"? I am especially interested in features not present in C. Update: I'm especially looking for features where there's no language-enforced sign you need to be aware of them. The first answer I got mentioned const-correctness, which is also whole-team, hence everybody needs to learn about it; however, AFAICS it will impact you only if you call a function which is marked const, and the compiler will prevent you from calling it on non-const objects, so you get something to google for. With exceptions, you don't even get that; moreover, they're always used as soon as you use new, hence exceptions are more "insidious". Since I can't phrase this as objectively, though, I will appreciate any whole-team feature. Appendix: Why this question is objective (if you wonder) C++ is a complex language, so many projects or coding guides try to select "simple" C++ features, and many people try to include or exclude some ones according to mostly subjective criteria. Questions about that get rightfully closed regularly here on SO. Above, instead, I defined (as precisely as possible) what a "whole-team" language feature is, provide an example (exceptions), together with extensive supporting evidence in the literature about C++, and ask for whole-team features in C++ beyond exceptions. Whether you should use "whole-team" features, or whether that's a relevant concept, might be subjective — but that only means the importance of this question is subjective, like always.

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  • On-Page SEO

    Effective SEO needs a balance of on-page and off-page SEO. For on-page optimisation to be effective, keywords must be woven into both the coding and content.

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  • Great PHP Script Collection For Your Online Business

    Learn how you can easily build an online business empire by your hands. You needn't to pay too much for internet marketing stuff, or spending more time to learn hard coding of web development. If you can follow easy step by step instruction, then you are ready for your own powerful websites.

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  • Drag and Drop-How to get the url's title?, Name? Description? (2 replies)

    I made a .Hta file that contains some drag and drop (primitive coding, alas). (see full .hta code at bottom of this posting) The .hta returns the url of links that are dragged and dropped onto it. But there's info it doesn't return that I need, and I don't know the right term to describe what I need that I'm not getting. To explain by example, if I open a window to this url: http://dotcommunities....

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  • engine for responsive gameplay

    - by zaftcoAgeiha
    Many games have been praised for its responsive gameplay, where each user action input correspond to a quick and precise character movement (eg: super meat boy, shank...) What makes those games responsive? and what prevents other games from achieving the same? How much of it is due to the game framework used to queue mouse/keyboard events and render/update the game and how much is attributed to better coding?

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  • Did I choose proper career path? [closed]

    - by Liston Catch
    I am a C# Junior. My company has it's own enterprise documents-flow system written, my job along with 10 other programmers is to write modules/add-ons for it. I am totally bored of this job, I dont like Microsoft's technologies stack (dont hate me here, just subjective), but it's plain boring, enterprise is boring (subjective again, everyone's tastes differ), days on this work last long and I am tired of it. In short - I dont like my job. In my spare time I am doing PHP-development and I totally like it. I am also doing web-design, so I am LAMP-kind of guy who loves his Ubuntu and does design aswell. I know that most programmers don't do design themselves, so some person is either all about design or all about coding, but I enjoy both and do both. I often get interesting sites orders, I love to make whole websites with all the design, I love the feeling of site completeness, I enjoy talking with customers. I like that PHP is simple and skill cap is lower than one of java, meaning I can become expert in it after some years. But C# (and J2EE also) pay more, and I am doing really good in C#. But I dont like it. I can go for J2EE, platform itself seems more fun to me rather than .NET, but EE development is still boring to me. But it seems higher payed, easier to find job (since PHP is too common for its easiness. But if you are expert in something it doesnt matter, right? Just a higher skillcap.) Question: I want to go on with freelance. I want to have an opportunity to start my own startup in web. Actually I have a browser-game already written by myself, it earns me around 500$ per month which I am really proud of since I am 21 only and still noob in coding. I want to find part-time PHP job. 3 days per week so I can get some stable income, I can work in team and learn from them, social factor matters aswell as ensurance and diversity. I also want my total income (freelance + part-time job + own startup maybe)to be not too much less than one I have working in EE development sector. Maximum of 25% lower, but not more. Is it all possible if I stick with web-development (LAMP + HTML/CSS/JS/Jquery/AJAX)? Or is it easier to reach my goals with EE development?

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  • Drag and Drop-How to get the url's title?, Name? Description? (2 replies)

    I made a .Hta file that contains some drag and drop (primitive coding, alas). (see full .hta code at bottom of this posting) The .hta returns the url of links that are dragged and dropped onto it. But there's info it doesn't return that I need, and I don't know the right term to describe what I need that I'm not getting. To explain by example, if I open a window to this url: http://dotcommunities....

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  • How well does ubuntu run on the asus Eee tablet? please read details before answering

    - by Const
    Im considering buying an Asus Eee transformer prime, i mainly want it so I can do some light web coding on the go, I commute a lot, most of my time is spent on the trains unfortunately. I know that it is possible to install ubuntu on the transformer prime, im also aware that it is not stable since its something new. Im wondering if anyone has tried it, how responsive/ fast is it? Does the batter die quickly?

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  • OpenCL 1.1 backward compatible, enhanced performance

    <b>Linux Magazine: </b>"The Khronos Group today announced OpenCL 1.1, a backwards compatible update that boosts performance in the parallel programming standard. OpenCL is a free programming standard designed from the ground up to optimize coding in muliticore processors."

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  • SEO and Beyond

    A common story. The marketing team from Company A recognizes the need for an internet presence. They hire a web designer who creates an awesome (read Flash) website and a web developer (PHP-MySQL) to do the coding.

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  • How to use slider scripts given by websites? [closed]

    - by Payo
    There are many slider scripts and codes being given for free like the parallax sliders. Everything is given - the markup, CSS and JavaScript. As I am not a professional in these fields but do have some coding knowledge, how do I use these tutorials? They are not very explicit in the steps involved in implementing them to a site/blog. Is there any site that gives in-depth detail or if someone would like to help me over here?

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  • About Custom Web Development

    Custom web coding lets service providers to create a highly targeted online surfing session for possible customers. A web administrator which can offer a personal surfing experience must find it much quicker to get repeat consumers and promote future business. Let us face it, not all webpages are made equally.

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