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  • Podcast online sync service

    - by Hannes de Jager
    I download and listen to podcasts on 2 different computers. I would like so somehow sync the metadata such that, when I subscribe to a feed it gets subscribed on my other computer also. When I've downloaded a podcast it gets marked as downloaded on the other machine also. Is there a software + webservice combination that will allow me to do this. That will save its doings to the cloud and update it also? My one machine is Windows and the other one Linux.

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  • Exchange Online - granting admin rights on a multi-domain account

    - by user1571299
    I'm the admin of a handful of domains on Office 365. The thing is some of my clients would like to manage their mailboxes by themselves. So I started looking into it and the closest I got was this page: http://community.office365.com/en-us/forums/158/p/20912/98083.aspx I created a Group Role with a Write Scope according to that post. I also assigned the Reset Password, Recipiants Creation, Mail Recipients and Distribution Groups rolls. But unfortunately that just doesnt work. The user in question is still unable to manage anything. Any suggestions?

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  • Does a dedicated video card improve HTML5 websites, Skype or Flash games performance?

    - by Kiewic
    I have read that having a dedicated video card (GPU) improves performance if you use your computer to play video games. I guess to make this happen, video games or apps must be using especial libraries designed to share the workload with the GPU, maybe Direct X or OpenGL, I don't know. Am I wrong? So, can HTML5 websites, Adobe Illustrator, Flash games (Zynga games), Skype or Netflix benefit from a dedicated video card? I usually do the previous activities simultaneously. Should I consider changing from an integrated video card to a dedicated card if I want to improve performance? Thanks.

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  • Custom Online Backup Solution Advice

    - by Martín Marconcini
    I have to implement a way so our customers can backup their SQL 2000/5/8 databasase online. The application they use is a C#/.NET35 Winforms application that connects to a SQL Server (can be 2000/2005/2008, sometimes express editions). The SQL Server is on the same LAN. Our application has a very specific UI and we must code each form following those guidelines. There’s lots of GDI+ to give it the look and feel we want. For that reason, using a 3rd party application is not a very good idea. We need to charge the customer on a monthly/annual basis for the service. Preferably, the customer doesn’t need to care about bandwidth and storage space. It must be transparent. Given the above reqs., my first thoughts are: Solution 1: Code some sort of FTP basic functionality with behind the scenes SQL Backup mechanism, then hire a Hosting service and compress-transfer the .BAK to the Hosting. Maintain a series of Folders (for each customer). They won’t see what’s happening. They will just see a list of their files and a big “Backup now” button that will perform the SQL backup, compress it and upload it (and update the file list) ;) Pros: Not very complicated to implement, simple to use, fairly simple to configure (could have a dedicated ftp user/pass) Cons: Finding a “ftp” only hosting plan is not probably going to be easy, they usually come with a bunch of stuff. FTP is not always the best protocol. more? Solution 2: Similar to 1, but instead of FTP, find a cloud computing service like Amazon S3, Mosso or similar. Pros: Cloud Storage is fast, reliable, etc. It’s kind of easy to implement (specially if there are APIs like AWS or Mosso). Cons: I have been unable to come up with a service optimized for resellers where I can give multiple sub-accounts (one for each customer). Billing is going to be a nightmare cuz these services bill per/GB and with One account it’s impossible to differentiate each customer. Solution 3: Similar to 2, but letting the user create their own account on Amazon S3 (for example). Pros: You forget about billing and such. Cons: A mess for the customer who has to open the Amazon (or whatever) account, will be charged for that and not from you. You can’t really charge the customer (since you’re just not doing anything). Solution 4: Use one of the many backup online solutions that use the tech in cloud storage. Pros: many of these include SQL Server backup, and a lot of features that we’d have to implement. Plus web access and stuff like that will come included. Cons: Still have the billing problem described in number 2. Little of these companies (if any) offers “reseller” accounts. You have to eventually use their software (some offer certain branding). Any better approach? Summary: You have a software (.NET Winapp). You want your users to be able to backup their SQL Server databases online (and be able to retrieve the backups if needed). You ideally would like to charge the customer for this service (i.e. XX € a year).

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  • Retro Video Game Collection

    - by Matt Christian
    Recently I've decided, in true nerd fashion, to collect either comic books or video games.  Considering I'm much more versed in the technological arts and not in ACTUAL art, I thought collecting old video games would be an interesting venture.  After all, I am a self-described compulsive shopper (my bank statement at the end of the month has a purchase every few days).  (Don't worry, I'm not in debt and still pay my bills on time!) I went to a local video game store in Stevens Point called Gaming Generations which is a neat little shop with loads of old games for great prices.  For example, any NES cartridge on the shelf (not behind glass) is, at most, $4.99 with the cheaper ones around $1.99.  During my first round at GG, I picked up the following: NES: - Fester's Quest - Adventures of Link (Zelda 2, grey cart) - Little Nemo - Total Recall - The Goonies 2 PSX: - Galerians N64: - Mission: Impossible - Hybrid Heaven I was a little cautious, would I even like collecting old games?  As soon as I popped a few of those games in I knew right away the answer was an astounding YES!  Not only is it fun to bring back memories of all these old games, but searching for them in stores is also a blast and saying 'I have that one, I need the second one.' After finding such joy in buying these games, I decided to go search through 4-5 stores in Wausau for old games as well.  While the prices were a bit higher and selection smaller, the search was still fun.  I found the following: NES: - Maniac Mansion - T&C Surf - Chip N Dale: Rescue Rangers - TMNT (the first one) - Mission: Impossible N64: - Turok - Turok 2 Genesis: - Sonic the Hedgehog Dreamcast: - Shenmue And I found a Gamegear for $5!  Now I just need to find games for it... Tonight I will go on one more small expedition into the used, once again stopping at GG and another second hand store to see if I can find any items for my collection.

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  • Choice of open source license for some components, closed source for others

    - by Peter Serwylo
    G'day, I am working on a set of multiplayer games, where different games play against each other (e.g. you play a Tetris clone, I play an Asteroids clone, but we are both competing against each other). All the games would be based on the same underlying framework written specifically for this project. I am struggling to comprehend how I would license this so that: The underlying framework is open source, so other people can create new games based on it. Some games built on the framework are open source Other games are closed source The goal is to have two bundles on something like the Android market: One free and open source package which has a collection of games Another "premium" (although I dislike that word) paid package which has a different collection of games. Usually I am fond of permissive licenses such as MIT/BSD, however I would prefer something more in the vein of the GPL for this. This is because for software such as the snes-9x SNES emulator, which is a great piece of software, there is a ton of poor quality versions being sold, whereas it would be preferable if there was just one authoritative version which was always kept up to date, and distributed for free. If the underlying framework was GPL'd, would I be able to build closed source games on top of it? Thanks for your input.

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  • Pay online service

    - by Samuel
    Hellow, I have a database where you can select articles etc, users have an account, it's all in mysql and php (i guess you don't need that code). What i was wondering was how to write a script that allows users to pay online for the articles they selected? It doesn't need to be any code, just ideas / hints / tips / ... (that are doable in PHP or something similar) Thanks in advance!! -Samuel

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  • MS-Access 2007 Time Online Report

    - by Daniel
    I have the following data in my database: MemberID | DateTime ------------------------------------- 1 | 31/03/2010 3:45:49 PM 2 | 31/03/2010 3:55:29 PM 1 | 31/03/2010 4:45:49 PM Every time a user is authenticated or un-authenticated this log appears in the database. What I want to be able to do is total the time for a given user and date. Member 1 was online for 1 hour and 37 minutes. I would like to do this with sql as a report in access 2007 if anyone could help, that would be appreciated. Cheers, Daniel

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  • Online backup services

    - by Ilnur
    Could anybody recommend me free online service for everyday backup of my data. It contain files for about 5-10 GB. I'm looking for DropBox. It's very cool service. But I want to edit settings once, and then backup data automatically (my docs folder, music, photos and others). Any ideas?

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  • UI design in flash games

    - by anon
    This question is more UI/Design-ish than hard-core programming is. Background: I've been coding in VIM/C++/OpenGL for a long time. I've come to realize that this (VIM/C++/OpenGL) isn't the way to learn about programming fancy/cool-looking/futuristic UIs; and that the design of such UIs belongs more so in the artistic/designer world of Flash. Anyway, I currently have a machine with MacOSX. What software should I install? What book should I read to learn about the artistic/design side of these futuristic UIs? [It's okay if the tools to design them are mouse clicking + graphical rather than coding based]. Question: what software packages + books to read to learn about creating fancy-looking / futuristic UIs in flash? Thanks! EDIT: PS these questions seem to get closed frequently. If you're going to vote to close for "duplicate question"; atleast provide a link to the question (with an answer).

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  • Compiling SDL Games on Mac

    - by dejai
    I have a mac and I am trying to compile my projects. The standard on the wiki: g++ sdl.cpp -lSDLmain -lSDL -framework Cocoa does not seem to be working it returns that it cannot find -lSDL and -lSDLmain. Any help would be greatly appreciated.

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  • Online email tracing tool

    - by Clint
    About 2 years ago I came across an online tool that would allow you to append something to the end of a destination email address. When the email was opened, the tool would email you their geographical location. Does anyone know anything about this tool? If it still exists?

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • Online Flowchart Diagram Tool (run from private wiki)

    - by red.october
    Hi, Is there some flowchart diagram tool that would (or could be made to) integrate with a self-hosted wiki? Requirements: basic functionality (e.g., drawing some boxes and some arrows) would strongly prefer it to be visual (i.e., not written out in text that then gets converted) it is important that it can be integrated into the wiki (e.g., as an extra panel somewhere) can be run from a personal server free I've looked around at other threads here concerning a diagram tool, but they are either desktop applications, online ones which reside on third-party servers, or cost money.

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  • learn dbms online

    - by siva
    Hi I want to learn DBMS including the concepts of complex SQL writing and normalisation and other stuff. Can anyone please help me to find some useful online resources.....

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  • Best free online Computer Science college courses

    - by Spiker
    I have found the MIT Open Courseware to be a great resource for free computer science college courses. Every software engineer should be required to take the Structure and Interpretation of Computer Programs class. Berkeley and Carnegie Mellon also provide some great online courses. Are there any more colleges that offer quality computer science courses?

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  • Networking Multiplayer games in Cocoa?

    - by Conor Taylor
    I have made this game for Mac OS, but I realised that i need to make it better with multiplayer. Im an experienced Cocoa developer (so please, no RTFM's) but for some reason I never even touched on networking. I was wondering how I could send game date from com1 to com2, and vice versa, over different wifi networks. Cheers, Conor Edit: When I say different wifi networks, I mean no bonjour. I want to be able to play the game in the US with a guy in china!

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  • How to cheat on flash games using Cheat Engine

    - by Phenom
    There's a certain flash game I'm trying to hack. However one problem I've encountered is that I'll seem to track down a value using Cheat Engine, but then the program changes the locations where it stores the value. How do flash programs do this? I know its still possible to get around this, because I've seen someone do it before, but how is it done?

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