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  • Best code structure for arcade games

    - by user280454
    Hi, I've developed a few arcade games so far and have the following structure in almost all of them: I have 1 file which contains a class called kernel with the following functions: init() welcome_screen() menu_screen() help_Screen() play_game() end_screen() And another file, called Game, which basically calls all these functions and controls the flow of the game. Also, I have classes for different characters, whenever required. Is this a good code structure, or should I try having different files(classes) for different functions like welcome screen, playing, help screen, etc? As in, instead of including all the code for these things in 1 file, should I be having different classes for each one of them? The only problem I think it might cause is that I would need certain variables like score, characters, etc which are common to all of them, that's why I have all these functions in a Kernel class so that all these functions can use these variables.

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  • Genetic Programming Online Learning

    - by Lirik
    Has anybody seen a GP implemented with online learning rather than the standard offline learning? I've done some stuff with genetic programs and I simply can't figure out what would be a good way to make the learning process online. Please let me know if you have any ideas, seen any implementations, or have any references that I can look at.

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  • Online interview quiz

    - by Deano
    I am currently interviewing for a developer role in my company and I have had a lot of poor candidates come in so far. One of the things we have discussed is providing an online test for the candidates to fill in. Has anyone ever used an online service like this? Even if the service charges a fee that is not a problem. I would prefer if the candidates quiz results were confidential.

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  • Creating membership tables online

    - by JPJedi
    I want to create the membership tables online that are used for ASP.Net 3.5 login controls. I thought their was a script I could use or executable on my computer to install those tables. Is that the case? or what would be the best method to create the tables online.

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  • Chatroom, show who is online

    - by proyb
    Using BlazeDS, I have developed a simple chat room but how do I go about showing who is online and what happen if the user close the web browser without disconnect, will the user name in the online list be remove immediately? I use mx.messaging.channels.StreamingAMFChannel and set <subscription-timeout-minutes>3</subscription-timeout-minutes>

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  • Drawing Sprites for iOS games on iPad

    - by TheGamingArt
    So, I'm quite new and confused on the way to tackle creating sprites/sprite sheets for iOS games. I own the full CS5 sweet and have been told that fireworks is the best way to go for creating these (although I don't have the slightest idea in how yet and would love some tutorials/books specifying sprite sheet creation). My thoughts directed me towards tablet drawing, as I am awful at drawing with a mouse and/or tablet without a screen on it (such as a basic wacom). I was thinking about getting an iPad, as this would provide me with an iPad for testing purposes and a tablet. Does anyone know if it's possible (or even a good idea) to draw out your sprites on the iPad. Is it possible to export them out into Fireworks and such?

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  • Best online resource to learn Python?

    - by Sreenath
    I am new to any scripting language. But, Still I worked on scripting a bit like tailoring other scripts to work for my purpose. For me, What is the best online resource to learn Python? Some Online Resources: http://docs.python.org/tut/tut.html - Beginners http://diveintopython.org/ - Intermediate http://www.pythonchallenge.com/ - Expert Skills http://docs.python.org/ - collection of all knowledge Some more: A Byte of Python. Python 2.5 Quick Reference Python Side bar A Nice blog for beginners Think Python: An Introduction to Software Design

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  • online CSS optimizer?

    - by Dand
    Is there an online CSS optimizer equivalent to Googles JavaScript Closure Optimizer. I've found plenty of CSS compressors online, but I'm looking for a CSS optimizer ... where it actually removes redundant/conflicting attributes

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  • Online Database

    - by Narancha
    Hello! I want to write an application that reads blogpost from the internet and then present in my own way. The blogposts are stored in databases, so I figured that the only thing I had to do was to query an online database for the posts that I want to show.. But I can´t find a way to opoen a connecion to an online database... anyone out there with a solution to my problem? //Narancha

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  • C++ for games

    - by Bi
    Hi I am a relatively newbie in C++ and worked in the game industry for a few months. I am looking to get back to the industry and understand that one needs to be a very good C++ programmer (mainly bcos of how competitive it is to get into making games). I was wondering if there are really good websites online that would help with that. Basically I am looking for something that would help me MASTER C++ concepts as well as help me be a good coder through programming examples that I can code. Thanks Bi

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  • Iphone 3d games using Open Gl Es

    - by Dave
    Hi, I want to make 3d games for the iphone and with all this doubt about Unity and Apples new sdk agreement I'm wondering what the best way forward is? A lot of people recommend opengl es and point me in the direction of the open gl es bible and likewise, the problem is none of this actually talk about setting a game up i.e loading a character, scene , AI etc. Yet a lot of people are using Open GL es please could someone help me out, I really feel like I'm missing out on something. Are there any good tutorials/books that cover this? Thanks,

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  • Android game engine for 2d and 3d games?

    - by javame_android
    Hi, There is a library called cocos-2d for iphone. There are number of games developed with that nowadays. Also, there is cocos-2d library available for Android too. I just wanted to know if that is also as stable as iphone one or its still not stable to be used in development. Also, is there any other game engine available for Android? The ones that I know is AndEngine. Which one is better for development? If not both then will it better to develop using core Android API rather than using any game engine.

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  • Online Hotel Booking System, Simultaneous Booking?

    - by KiiroSora09
    I'm asked to create an online booking system with online payment and I'm wondering what to do in the case when 2 customers booked for the same room(s) at the same time. For Example: At the same time: Customer1 and Customer2 booked for a standard room which only has 1 room available. (The Room availability will display that there is still 1 room available). And then they hit the 'confirm' button at the same time.

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  • What do I need to be able to use Joomla as an online application development enbironment

    - by howdyworld
    I develop applications using PHP and MySQL. They're not trivial, though they're not too complex. As an example to that I have written an online application to enable football administrators manage the player, competition and judiciary processes. Separately to that I have used Joomla to create websites for small businesses. I'd like to be able to use Joomla as my online application development environment. Is there a way I can use Joomla for that?

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  • c# - online classes

    - by I__
    my company is sponsoring me to take some online c# classes. i have a pretty good background in vb.net but im not so string in OOP can someone please recommend some c# classes online that i can take?

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  • "Steam needs to be online to update" - 404 fetching *_osx.zip.*

    - by Chris Boyle
    Since yesterday evening, when I launch Steam on OSX, a self-update progress bar appears instead (at 0 of 30MB or so). This bar does not advance, an error dialog appears: Steam needs to be online to update Please confirm your network connection and try again. The app then exits. This happens whether wifi or ethernet or both are connected, and pings to the outside world succeed throughout. If I look at the logs in Console, they are very similar to this example (though that's not mine). Specifically: Success! http://store.steampowered.com/public/client/steam_client_osx?date=718277 [...] Failed! http://cdn.store.steampowered.com/public/client/breakpad_osx.zip.27f59114a86fcd50533e1d7b128f9300947f9969 Failed! http://cdn.store.steampowered.com/public/client/steam_osx.zip.11a99384214805f2dd3be5084ba6be61d662f8ac Failed! http://cdn.store.steampowered.com/public/client/miles_osx.zip.d9fb546541f59c1fdd03962a605236b1021abab8 Requesting the first URL successfully returns some data including the filenames of the latter three, and requesting any of those gives me a 404 (I've tried multiple clients on multiple continents). Searches on Google and Twitter show about 10-20 others having this problem in the past 24 hours, but hardly the angry mob I'd expect if the problem affected all Steam OSX users. Things that have already been tried with no effect: Switching between wifi and ethernet. Killing all Steam processes including ipcserver. Moving the ~/Library/Application Support/Steam/registry.vdf file away. Requesting those URLs with other clients and from other locations. Interesting: that first URL with the date parameter returns the same content even without that parameter (thus would lead to the same 404s) suggesting that the problem is not necessarily specific to coming from a particular currently-installed version of Steam.

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  • o2cb thinks ocfs2 cluster is still online, and refuses to shut down

    - by Kendall
    I have a handful of OpenSuSE 11.2 servers that utilize OCFS2 volumes. I've noticed that o2cb can't figure out when the OCFS2 cluster is actually mounted. For example, when I try to shutdown o2cb, after stopping OCSF2, o2cb refuses to shutdown because it thinks OCFS2 is still up! After stopping OCFS2 I try to stop o2cb... hamguy:/dev/disk/by-label # /etc/init.d/o2cb stop Stopping O2CB cluster ocfs2: Failed Unable to stop cluster as heartbeat region still active So I check the status... hamguy:/dev/disk/by-label # /etc/init.d/o2cb status Driver for "configfs": Loaded Filesystem "configfs": Mounted Stack glue driver: Loaded Stack plugin "o2cb": Loaded Driver for "ocfs2_dlmfs": Loaded Filesystem "ocfs2_dlmfs": Mounted Checking O2CB cluster ocfs2: Online Heartbeat dead threshold = 31 Network idle timeout: 30000 Network keepalive delay: 2000 Network reconnect delay: 2000 Checking O2CB heartbeat: Active And double check OCFS2... hamguy:/dev/disk/by-label # /etc/init.d/ocfs2 status Configured OCFS2 mountpoints: /u/conf /u/logs /u/backup /u/client /u/data /u/mdata OCFS2 is clearly down, while o2cb clearly thinks otherwise. The versions of OCFS2 and o2cb are... kendall@hamguy:~> rpm -qa |grep ocfs2 ocfs2console-1.4.1-25.6.x86_64 ocfs2-tools-o2cb-1.4.1-25.6.x86_64 ocfs2-tools-1.4.1-25.6.x86_64 kendall@hamguy:~> rpm -qa |grep o2cb ocfs2-tools-o2cb-1.4.1-25.6.x86_64 What causes this, and is there a way around it? If I try to reboot the machine, it will just sit there forever until your physically power cycle it. That obviously is a bit of a problem. Any insight is appreciated, thank you. Kendall

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  • Mac "Steam needs to be online to update" - 404 fetching *_osx.zip.*

    - by Chris Boyle
    Since yesterday evening, when I launch Steam on OSX, a self-update progress bar appears instead (at 0 of 30MB or so). This bar does not advance, an error dialog appears: Steam needs to be online to update Please confirm your network connection and try again. The app then exits. This happens whether wifi or ethernet or both are connected, and pings to the outside world succeed throughout. If I look at the logs in Console, they are very similar to this example (though that's not mine). Specifically: Success! http://store.steampowered.com/public/client/steam_client_osx?date=718277 [...] Failed! http://cdn.store.steampowered.com/public/client/breakpad_osx.zip.27f59114a86fcd50533e1d7b128f9300947f9969 Failed! http://cdn.store.steampowered.com/public/client/steam_osx.zip.11a99384214805f2dd3be5084ba6be61d662f8ac Failed! http://cdn.store.steampowered.com/public/client/miles_osx.zip.d9fb546541f59c1fdd03962a605236b1021abab8 Requesting the first URL successfully returns some data including the filenames of the latter three, and requesting any of those gives me a 404 (I've tried multiple clients on multiple continents). Searches on Google and Twitter show about 10-20 others having this problem in the past 24 hours, but hardly the angry mob I'd expect if the problem affected all Steam OSX users. Things that have already been tried with no effect: Switching between wifi and ethernet. Killing all Steam processes including ipcserver. Moving the ~/Library/Application Support/Steam/registry.vdf file away. Requesting those URLs with other clients and from other locations. Interesting: that first URL with the date parameter returns the same content even without that parameter (thus would lead to the same 404s) suggesting that the problem is not necessarily specific to coming from a particular currently-installed version of Steam.

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  • Online computer not responding to pings

    - by mastercork889
    I was doing a bit of scanning on my network lately, knew all the hostnames to each computer connected. But whilst pinging one of them ping returned Request timed out.. This is strange as I know the computer is online and that the computer responds correctly to pinging on a different (enterprise) network. Is there something on the computer, my network, or my computer that is bugging with this? - That's just a sub-question, I don't expect this to be the main answer. The real question: Why does this happen? Why does pinging the IP4 address not work? EDIT : Pinging the Hostname used to default to the IP4 address, but now it defaults to the IP6 address. Why does this happen? But now that it pings using IP6, how come it all of a sudden works? > ping -6 THE_COMPUTER Pinging THE_COMPUTER [lengthy IP6 address] with 32 bytes of data: Reply from [lengthy IP6 address]: time=1ms Reply from [lengthy IP6 address]: time=1ms Reply from [lengthy IP6 address]: time=1ms Reply from [lengthy IP6 address]: time=1ms Ping stats: Sent = 4, Recieved = 4, Lost = 0 (0% loss) But when this is done using IP4 it doesn't work. So there are now two questions: How come IP6 works and not IP4? Why does IP4 not work?

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  • VPS goes slow at more than 20 users online at the same time

    - by hachiari
    I have 512 MB VPS (brustable to 1GB) Somehow, the site goes slow when there are about 10 users, and becomes impossible to load at 20 users online at the same time. I wonder what could be the problem for this. The bandwidth connection of the VPS is 1Gbps. Here is some settings in my VPS: KeepAlive Off <IfModule prefork.c> StartServers 7 MinSpareServers 7 MaxSpareServers 10 ServerLimit 64 MaxClients 64 MaxRequestsPerChild 0 </IfModule> my.cnf settings - calculated Max Memory 300MB Output from UNIXBENCH INDEX VALUES TEST BASELINE RESULT INDEX Dhrystone 2 using register variables 376783.7 13429727.4 356.4 Double-Precision Whetstone 83.1 1137.5 136.9 Execl Throughput 188.3 1637.4 87.0 File Copy 1024 bufsize 2000 maxblocks 2672.0 148868.0 557.1 File Copy 256 bufsize 500 maxblocks 1077.0 79430.0 737.5 File Read 4096 bufsize 8000 maxblocks 15382.0 1410009.0 916.7 Pipe Throughput 111814.6 4419722.0 395.3 Pipe-based Context Switching 15448.6 561505.1 363.5 Process Creation 569.3 10272.7 180.4 Shell Scripts (8 concurrent) 44.8 514.3 114.8 System Call Overhead 114433.5 3537373.8 309.1 ========= FINAL SCORE 295.0 I am afraid that the VPS company limit the number of connection to the VPS... is it possible? The server is in Japan, but the site has global traffic (some of the traffic are from countries with low speed connection). Could this be the problem? This is a serious problem :( my site just cant grow if this keeps on happening... please tell me if you have any idea. Thank You, Bryant

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  • Why did the old 3D games have "jittery" graphics?

    - by dreta
    I've been playing MediEvil lately and it got me wondering, what causes some of the old 3D games have "flowing" graphics when moving? It's present in games like Final Fantasy VII, MediEvil, i remember Dungeon Keeper 2 having the same thing in zoom mode, however f.e. Quake 2 didn't have this "issue" and it's just as old. The resolution doesn't seem to be the problem, everything is rendered perfectly fine when you stand still. So is the game refreshing slowly or it's something to do with buffering?

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  • [Windows 7] Certain Programs cannot access internet

    - by Cindy
    Operating System: Windows 7 (x64) Problem: Certain Programs are unable to access the internet. They claim that there is no connection when you already are connected. Hello, before we start. Just letting you know I'm new here, and I'm very new to Windows 7. I installed it two days ago. I just installed Windows 7 on my laptop and I have a few problems. I play World of Warcraft, as well as a variety of games. And when I first attempt to log into the game, I get a windows error message, but it doesn't stop there. I thought World of Warcraft got corrupted during the upgrade. It seems that I am unable to access the internet from other online games as well. Most say in along the lines of "Cannot connect to patch server, try again later." I cannot use a downloader Also, I have internet explorer. The x32 version of the browser cannot connect to the internet, and when I try to enter "google.com", it says the same thing. I'm only accessing this site through Internet Explorer x64, which I would have been fine with is it's compatible with Adobe Flash. The only thing that seems to connect to the internet are Internet Explorer x64 and Windows Live Messenger. Here are the steps I have taken, but none worked. 1.) Disable Windows Firewall 2.) Have Windows Firewall Enabled, but allow the specific programs to access internet. And allowed all incoming access. 3.) Disabled UAC, Ran the programs as an admin, and set compatibility to Vista. 4.) Uninstalled an anti-virus program. (McAffee Security Suite 2010) 5.) Reinstalled the programs 6.) Reinstalled Windows 7 7.) Retaken the steps on the Administrator account. Please assist me in this problem. I need to get back into the game. Thanks so much in advance.

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  • Any game kills my sound

    - by LoopyWolf
    Every time I quit a game such as Braid, Fallout3, AVP all sound on the PC dies (Control Panel No Audio Devices) I installed a new sound card (SB Audigy) and updated to the latest drivers, and it still happens. It happens with steam games and without. Anybody know what's wrong and how I can fix it? I'm on Win XP SP 2

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  • BEX error in Windows Vista in hearts.exe

    - by bipin
    I have got an error in Windows Vista and my games are not playing. What should I do? Problem Event Name: BEX Application Name: Hearts.exe Application Version: 6.0.6002.18005 Application Timestamp: 49e01e10 Fault Module Name: StackHash_fd00 Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Offset: 0253a350 Exception Code: c0000005 Exception Data: 00000008 OS Version: 6.0.6002.2.2.0.768.3 Locale ID: 16393 Additional Information 1: fd00 Additional Information 2: ea6f5fe8924aaa756324d57f87834160 Additional Information 3: fd00 Additional Information 4: ea6f5fe8924aaa756324d57f87834160

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  • Certain Programs cannot access internet

    - by Cindy
    Operating System: Windows 7 (x64) Problem: Certain Programs are unable to access the internet. They claim that there is no connection when you already are connected. Hello, before we start. Just letting you know I'm new here, and I'm very new to Windows 7. I installed it two days ago. I just installed Windows 7 on my laptop and I have a few problems. I play World of Warcraft, as well as a variety of games. And when I first attempt to log into the game, I get a windows error message, but it doesn't stop there. I thought World of Warcraft got corrupted during the upgrade. It seems that I am unable to access the internet from other online games as well. Most say in along the lines of "Cannot connect to patch server, try again later." I cannot use a downloader Also, I have internet explorer. The x32 version of the browser cannot connect to the internet, and when I try to enter "google.com", it says the same thing. I'm only accessing this site through Internet Explorer x64, which I would have been fine with is it's compatible with Adobe Flash. The only thing that seems to connect to the internet are Internet Explorer x64 and Windows Live Messenger. Here are the steps I have taken, but none worked. 1.) Disable Windows Firewall 2.) Have Windows Firewall Enabled, but allow the specific programs to access internet. And allowed all incoming access. 3.) Disabled UAC, Ran the programs as an admin, and set compatibility to Vista. 4.) Uninstalled an anti-virus program. (McAffee Security Suite 2010) 5.) Reinstalled the programs 6.) Reinstalled Windows 7 7.) Retaken the steps on the Administrator account. Please assist me in this problem. I need to get back into the game. Thanks so much in advance.

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