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  • Scraping data from Flash (Games)

    - by awegawef
    I saw this video, and I am really curious how it was performed. Does anyone have any ideas? My intuition is that he scraped pixels from the screen (one per 'box'), and then fed that into some program to determine the next move. Is scraping pixel-by-pixel the way to do this, or is there a better way? I am looking to do something similar with either Java or Python. Thanks

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  • What are the Crappy Code Games - Why should I attend?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win Why should I attend? The crappy code games isn’t all about winning, its also about having a good time and learning about SQL Server. Even if you don’t want to enter the competition I think its valuable for you to come along to the heats and the final in Brighton as a chance to meat SQL Server bods and also to learn about SQL Server and...(read more)

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  • How do games make money? What models do they use?

    - by cable729
    I'm trying to research the ways in which games make money. I want to know more about the models they use (free/premium, trial/subscription, free-to-play with micro-transactions, etc.). In addition, I want information on which models work for which games, what models are best for which age groups, etc. I've tried my best to find information, and Google hasn't turned anything up at all. I think I'll stop by my University's library and see if there's anything there. This may seem like a broad question, but I'm looking for links and titles of books, not typed-out answers.

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  • How to I teach my artist to do arts for games?

    - by Holm76
    So my girlfriend is an artist and I'm a programmer and we often talk about joining talents and doing some small games or other fun stuff for the different popular platforms currently out. But because I haven't really done any serious games development yet I have a hard time explaining to her how she should create or package the assets she'd make so we always end up not doing nothing about it. What I'm mostly thinking about here is when doing frame by frame animation. I know sprite sheets are used for this kind of thing but then comes questions like frames per second and stuff like like that. Not program wise but art wise. Is there a reference site or sites out there that teach someone with the skills of art how to manage and arrange the assets in sprite sheets and other stuff in words that artists understand?

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  • Looking for articles/books on: How do games make money? What models do they use?

    - by cable729
    I'm trying to research the ways in which games make money. I want to know more about the models they use (free/premium, trial/subscription, free-to-play with micro-transactions, etc.). In addition, I want information on which models work for which games, what models are best for which age groups, etc. I've tried my best to find information, and Google hasn't turned anything up at all. I think I'll stop by my University's library and see if there's anything there. This may seem like a broad question, but I'm looking for links and titles of books, not typed-out answers.

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  • Constraints when using WCF for an online multiplayer game

    - by Etan
    I want to build a service oriented game server and client using WCF where users can play card games on different tables after they logged in with an account. I would like to choose WCF due to it's flexibility in exchanging the communication channels. Maybe, a web interface will be added later which can then just use an other channel class. An additional plus is the ability for contexts which could be used to track a user over a whole gaming session. Are there some constraints I should be aware of when using WCF for the communication between the client and the server?

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  • How long to wait before Humble Bundle games appear in Software Centre?

    - by Synesso
    At software-center.ubuntu.com it says Thank you for downloading your Humble Bundle games from the Ubuntu Software Center Notes: As these games have been recently added to Ubuntu Software Center it might take a minute for them to appear. If you see a "Not found" message, Ubuntu Software Center is working in the background to update the list of available apps. When I click on a link, the software centre opens and it says There isn’t a software package called “swordandsworcery” in your current software sources. I have waited for about 30 minutes now. I have also executed sudo apt-get update & restarted software centre to no avail. Do I keep waiting?

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  • Powder Physics Games

    - by frinkz
    Does anyone have any experience with this sort of thing? I'm talking about applets like this http://dan-ball.jp/en/javagame/dust/ I'm really interested in how they work, it seems more like fluid-dynamics than regular game physics. Does anyone know any open source variations, or any hints on how they might work? I think it would be really fun and challenging to work on something like this, but I'm not sure where to start researching... Thanks :)

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  • What are the Crappy Code Games - What are the challenges?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win What are the challenges? There are 4 games that you can enter. Each one is to test a different aspect of SQL Server. The High Jump: Generate the highest I/O per second The 100 m dash: Cumulative highest number of I/O’s in 60 seconds The SSIS-athon: Load one billion row fact table in the shortest time The Marathon: Generate the highest...(read more)

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • Clickonce Online Only Uninstall

    - by Aaron Bush
    Is there an established way to uninstall an application that was deployed via ClickOnce using the Online Only method? I found it's location buried deep in the %APPDATA% tree, but I want to make sure I back it out all the way without creating future problems when I reinstall it.

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  • Syncing Online Content with iPhone Application

    - by PF1
    Hi Everyone: I am looking for some way to sync a online XML file with my iPhone application and only download the newest changed items. Each item is marked with a date attribute, so I assume this is possible. I have heard that Core Data can accomplish this task, but I am unsure of the suggested method and how to approach implementing it. Thanks for any help.

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  • Best programming based games

    - by Matt Sheppard
    Back when I was at school, I remember tinkering with a Mac game where you programmed little robots in a sort of pseudo-assembler language which could then battle each other. They could move themselves around the arena, look for opponents in different directions, and fire some sort of weapon. Pretty basic stuff, but I remember it quite fondly, even if I can't remember the name. Are there any good modern day equivalents?

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  • ASP.NET Free Online E-books or tutorials

    - by the_drow
    I need to learn programming ASP.NET with C# but I can't find a good online book to do so. Is there an ASP.NET equivalent to Diving into python? All of the books are quite expensive. I already know Java and C++, are there any major differences between them and C#? If so are there materials that cover only the differences and what I should learn?

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  • Will 3D games run in a VirtualBox4-hosted Windows system under Ubuntu with Intel GMA X4500HD card?

    - by Ivan
    I've just got a laptop with Intel GMA X4500HD card (which is said to be DirectX10-compliant, while my previous laptop had Intel 82852/855GM and no chance to play modern 3D games at all). It would be nice if I could play some games (like HalfLife 2, StarCraft 2, Fallout 3) from time to time (while I am ok using lo-fi settings and having low performance) but as I strongly prefer Ubuntu environment and don't need Windows usually I'd like to install Windows inside VirtualBox instead of using a dedicated partition and dual-boot. So the question is if VirtualBox can use 3D acceleration of Intel GMA X4500HD if run on Ubuntu.

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  • Timer code for online quiz on mobiles

    - by prathyusha
    hello everyone, We are doing project on online quiz tool for mobile devices using J2ME. We got the code for midlet interface, webserver and connections. But we need to implement timer in it. So anyone can give suggestions for that code and where can be it beneficial to implement it?

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  • I finished "Beginning Android Games", should I use its framework?

    - by orod
    I've worked through Mario Zechner's "Beginning Android Games" and have made my own pong and asteroids game using the framework used in the book. I have also downloaded the source code for Replica Island and am able to run that. I like Replica Island's framework over the one I made from reading the book. Some differences are that Replica Island uses different activities for each screen instead of Zechner's Screen class and that Replica Island can use a lot of textures and isn't limited to textures with dimensions of powers of 2. If I'm serious about writing games and apps for Android should I learn Replica Island's framework and use that instead of the one I made while reading Zechner's book?

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  • Online PHP IDE

    - by Dinah
    Is there an IDE for PHP where you can edit the code for your pages online? Real syntax highlighting is minimal. More would be great. I'd like to be able to do development on my site at times other than when I'm not at at home.

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