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  • Programming error in 'aptdaemon' [closed]

    - by Real
    Using Ubuntu 11.10 While performing updates through the update manager I get the following message: An unhandlable error occured There seems to be a programming error in aptdaemon, the software that allows you to install/remove software and to perform other package management related tasks. Details Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/aptdaemon/worker.py", line 968, in simulate trans.unauthenticated = self._simulate_helper(trans) File "/usr/lib/python2.7/dist-packages/aptdaemon/worker.py", line 1092, in _simulate_helper return depends, self._cache.required_download, \ File "/usr/lib/python2.7/dist-packages/apt/cache.py", line 235, in required_download pm.get_archives(fetcher, self._list, self._records) SystemError: E:Method has died unexpectedly!, E:Sub-process returned an error code (100), E:Method /usr/lib/apt/methods/ did not start correctly Tried some of the fixes that were posted but did not work. What shall I do to fix this issue?

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  • What is the Real Geek "Must do before die" Checklist? [closed]

    - by Osama Gamal
    Hi All, While browsing my favorites, I found that page: http://dailycupoftech.com/2009/05/04/the-geek-must-do-before-you-die-checklist/ I think that some points isn't geeky anymore. Plus, I really wanna know if there are other things that the real geek must do before die? In your opinion, What is the most important things that you -as a geek- MUST do before you die? :)

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  • I have a list of names, some of them are fake, I need to use NLP and Python 3.1 to keep the real nam

    - by Sho Minamimoto
    I have no clue of where to start on this. I've never done any NLP and only programmed in a Python 3.1, which I have to use. I'm looking at the site http://www.linkedin.com and I have to gather all of the public profiles and some of them have very fake names, like 'aaaaaa k dudujjek' and I've been told I can use NLP to find the real names, where would I even start?

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  • Where I can download the REAL Full .Net Framework 4 Standalone Installer?

    - by Click Ok
    I found that links: Microsoft .NET Framework 4 (Web Installer) Microsoft .NET Framework 4 (Standalone Installer) Microsoft .NET Framework 4 Client Profile (Standalone Installer) Note that (2) the size is 48.0 MB and the (3) the size is 41.0 MB. It's not the REAL .Net 4 Full Standalone. :( I want that installer in a usb pen drive because my app need of features of .Net 4 Full Framework (like MSBuild) and I will install in a enviroment without Internet access. PS: I tested the (2) and really is the Client Profile with another name... :(

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  • How do I use an Entity Framework 4 model without a real database?

    - by Ivan
    I don't need any data to be stored. I'd like an application to start, create an Entity Framework entities container based on the model I've designed but having no data records in it, then generate some data (from user input and other input sources), work with it and discard all the data on close, without propagating any data operations made with EF contect to a real database hosted on server or in a file. How do I implement such a pattern? I use Entity Framework 4 and Visual Studio 2010.

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  • How to emulate a real http request via cfhttp?

    - by maectpo
    Hi, I need to emulate a real http request via cfhttp. I was getting rss feed with ColdFusion, but tonight they started to block my request and send an index page in response instead of rss fead. I added useragent for cfhttp, but it doesn't help. Opera, Firefox and Chrome open feed correctly from the same computer.

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  • How does Android emulator performance compare to real device performance?

    - by uj2
    I'm looking into writing an Android game, tough I don't curerntly own an Android device. For those of you who own a device, how does the performance on the emulator relate to real device performance? I'm especially interested in graphics related tasks. This obviously depends on both the machine running the emulator, and the specific device in question, but I'm talking rough numbers here. This question is a duplicate, but since that post is heavily outdated, I figured it's irrelevant by now.

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  • When will Unladen Swallow be "done" or "ready" for real use?

    - by orokusaki
    It looks like Google hasn't updated the results section since the Q4 2009 posting. I've been wondering when it will be put in the Python trunk, and if it's, in any way, production ready. Also, "We aspire to do no original work" is in the Q4 plan. Did Google bite off more than what they could handle, or does anyone know what the real story is?

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  • Is generating real random numbers this easy in C#?

    - by JL
    I found this code using Google. private int RandomNumber(int min, int max) { Random random = new Random(); return random.Next(min, max); } Is this really all there is to generating REAL random numbers in C#? I intend to generate on a small scale between values 1-10. Thanks

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  • How can I write a "Hello World" app in assembly language?

    - by SLC
    I've often heard of applications written using the language of the gods, assembly language. I've never tried though, and I don't even have a clue how to do it. If I wanted to dabble, how would I go about doing it? I know absolutely nothing about what is required, although presumably some kind of compiler and Notepad. Just purely out of curiousity, what would I need to write a "Hello World!" application?

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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