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  • Adding a UIView to a UITableViewCell via cell.contentView

    - by Robert Eisinger
    I have a class called GraphView that extends UIView that basically draws a small little line chart. I need one of these graphs at the top of each section in my UITableView. So I tried by creating a separate cell at the top of one of my sections and then on that cell I did: [cell.contentView addSubview:graphView]; [graphView release]; But when I scroll down, it's like the graph is glitchy and it shows up in random spots along the UITableView. Anyone have ideas or insight? Is there a better way to incorporate another UIView into the top of each section in my UITableView?

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  • expandable and collapsable uitableviewcell

    - by Jayshree
    Hello everybody. I want to achieve something like an expand and collapse uitableviewcell. The part of collapsing and expanding on user tap has been achieved. but what i am looking for is the feature of showing more and less. that is when the uitableviewcell has not expanded to show full view, the word more shud be displayed. and when the uitableviewcell is expanded it shud show the word less at the end. So that whenever the user taps on more, then only the uitableview shud expand and vice versa. so any ideas of how i can do this. something like on webpages. when u click on more link it expands the area and lets u see entire content.

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  • UITableView is getting interaction when changing rows with animation

    - by Tiago
    Hi, I have a tableview on a nib file with the interaction setting turned off. I'm animating a section change like this: [myTableView beginUpdates]; [myTableView deleteSections:[NSIndexSet indexSetWithIndex:0] withRowAnimation:YES]; [myTableView insertSections:[NSIndexSet indexSetWithIndex:0] withRowAnimation:YES]; [myTableView endUpdates]; The problem is that, when I do this, the rows become selectable. How do I keep the interaction disabled while keeping the animation?

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  • Invalidating UITableView contents

    - by Roman
    I have an application with several UITableViewControllers. Now, the user is allowed to change "Data source". In that case I need to invalidate (reset) data in the relevant UITableViews. I figured out, that I can use NSNotificationCenter and add these controllers as observers to events which will be generated when the data source changes. The question is, how do I reset the underlying tables? I can, of course, set some boolean flag, and call UITableView:reloadData in viewWillAppear or viewDidAppear, but I was wondering, if there's a cleaner way of doing it. Or perhaps I'm completely missing the point, and I don't need NSNotificationCenter altogether. Thank you very much in advance.

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  • How to separate model and view with Core Data?

    - by andrewebling
    I have a subclass of UIView which draws itself based on data held in a corresponding model class, which is a subclass of NSManagedObject. The problem is, some fields in the data model (e.g. the position of the view) are already held in the view (i.e. the frame property in this case). I then have a data duplication/synchronization problem to solve. To complicate matters further, the view needs to update in response to changes made to the data model and the data model needs to be updated in responses made to the view (e.g. the user dragging it to a new location). What's the best way to solve this? Using KVO and references in both directions? Or is there a better approach?

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  • iOS Development: Why isn't my try block catching the exception?

    - by BeachRunnerJoe
    Hi. I have an exception being thrown in my code, but when I wrap it in an try/catch block, it doesn't get caught. The NSLog statement is never called in the catch block. Here's the code... NSInteger quoteLength; [data getBytes:(void *)&quoteLength range:NSMakeRange(sizeof(messageType), sizeof(quoteLength))]; @try { //Debugger stack trace shows an NSException being thrown on this statement NSData *stringData = [data subdataWithRange:NSMakeRange(sizeof(messageType) + sizeof(quoteLength), [data length])]; NSString *quote = [[NSString alloc] initWithData:stringData encoding:NSUTF8StringEncoding]; NSLog(@"received quote: %@",quote); [quote release]; } @catch (NSException * e) { NSLog(@"Exception Raised: %@", [e reason]); } Why doesn't it get caught? Thanks so much!

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  • how to hide some properties using ABPeoplePicker

    - by user321130
    greetings! when using peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person, a view with all of the contact's information is shown. I've seen apps which only display selected info only (e.g. phone numbers) how can I do this? I only want to display the contact's name and phone numbers. thank you very much

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  • How to call a method in init method ?

    - by srikanth rongali
    My program looks like this: -(id)init { if ( (self = [super init]) ) { //TargetWithActions *targetActions= [[TargetWithActions alloc] init]; [self countDownSpeed123]; } return self; } -(void)countDownSpeed123 { countDownSpeed = 5.0f; } @end warning: 'TargetWithActions' may not respond to '-countDownSpeed123' I am getting the warning in this way. Where I am wrong in my program. Please explain ? Thank You.

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  • Is there a simple way to let a layer throw an smooth shadow?

    - by mystify
    I was drawing a path into a layer. Lets say I can't access that drawing code in any way, because it comes from a compiled lib. Now I want to let that layer throw a shadow which matches the shape of its irregular content shape. Is there an easy way to do it? Or must I draw like 20 of those layers and scale them up on every iteration, adjusting their alpha and letting the GPU do the extraordinarily heavy compositing?

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  • Returning back to the viewController with segues

    - by umar
    This is my Hierarchy Navigation Controller --> Login Controller View --- > Register Controller View --> My Small Internal LeaderBoard View Now I am using segues (Push) to go to either LoginControllerView or LeaderBoardView Once I am on LoginControllerView and then RegisterControllerView I am using this code [self dismissViewControllerAnimated:YES completion:nil] However instead of returning me to LoginControllerView it is returning me back to NavigationController. How can I return to my LoginController

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  • How do I animate a UIButton in a UITableView?

    - by Ryan Lopez
    I currently have a UITableView with each cell containing four UIButtons. I am placing an image for each button with a downloaded picture from online. I'd like to have the button fade in when the image is finished downloading. I know I can animate in the viewDidLoad, but I assign the image in the cellForRowAtIndex function. How do I go about animating just the UIButton at a later point in time when I update the UIButton with the image?

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  • Moving UITableView cells and maintaining consistent data

    - by Mark F
    I've enabled editing mode and moving cells around to allow users to position table view content in the order they please. I'm using Core Data as the data source, which sorts the content by the attribute "userOrder". When content is first inserted, userOrder is set to a random value. The idea is that when the user moves a cell around, the userOrder of that cell changes to accomodate its new position. The following are problems I am running into while trying to accomplish this: Successfully saving the the new location of the cell and adjusting all changed locations of influenced cells. Getting the data to be consistent. For example, the TableView handles the movement fine, but when i click on the new location of the cell, it displays data for the old cell that used to be that location. Data of all influenced cells gets messed up as well. I know I have to implement this in: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath {} I just don't know how. The apple docs are not particularly helpful if you are using Core Data, as in my situation. Any guidance greatly appreciated!

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  • Reranging a uitableview

    - by Nicolay
    Hallo @ All I ran into the same problem as desciped in http://stackoverflow.com/questions/1884491/crashing-while-trying-to-move-uitableview-rows! All I want to do is on specific reranging operations insert a new cell or delet the selected one! Sometimes I get a * Assertion failure in -[_UITableViewUpdateSupport _setupAnimationForReorderingRow], /SourceCache/UIKit/UIKit-963.10/UITableViewSupport.m:295 Attempt to create two animations for cell exception and when I want to reload my data by calling [self.tableView reloadData] I get a * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (0) beyond bounds (0)' This is quiet anoying! Is there anybody out there who knows how to handle this problem? Please help me!

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  • Why do they initialize pointers this way?

    - by Rob
    In almost all of the books I read and examples I go through I see pointers initialized this way. Say that I have a class variable NSString *myString that I want to initialize. I will almost always see that done this way: -(id)init { if (self = [super init]) { NSString *tempString = [[NSString alloc] init]; myString = tempString; [tempString release]; } return self; } Why can't I just do the following? -(id)init { if (self = [super init]) { myString = [[NSString alloc] init]; } return self; } I don't see why the extra tempString is ever needed in the first place, but I could be missing something here with memory management. Is the way I want to do things acceptable or will it cause some kind of leak? I have read the Memory Management Guide on developer.apple.com and unless I am just missing something, I don't see the difference.

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  • UITableView populating EVERY OTHER launch

    - by Joshmattvander
    I am having a problem that I cant seem to get to the bottom of. In my view did load code, I am creating an array and attempting to populate the table. For some reason it only populates the data on EVERY OTHER time the app is run. I put logs in viewDidLoad which runs as does viewWillAppear and outputs the correct count for the array. Also, the UITableView specicic methods get called when it works and they just don't get called when it doesnt work. I cant figure out the root of this problem. Again this occurrence happens exactly 50% of the time. Theres no dynamic data that could be tripping up or anything. #import "InfoViewController.h" @implementation InfoViewController - (void)viewDidLoad { NSLog(@"Info View Loaded"); // This runs infoList = [[NSMutableArray alloc] init]; //Set The Data //Theres 8 similar lines [infoList addObject :[[NSMutableDictionary alloc] initWithObjectsAndKeys: @"Scrubbed", @"name", @"scrubbed", @"url", nil]]; NSLog(@"%d", [infoList count]); // This shows the count correctly every time [super viewDidLoad]; } -(void) viewWillAppear:(BOOL)animated { NSLog(@"Info Will Appear"); // This Runs } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // This WILL NOT RUN when it doesnt work, and DOES show the count when it does run NSLog(@"Counted in numberOfRowsInSection %d", [infoList count]); return [infoList count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"ROW"); static NSString *CellIdentifier = @"infoCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.text = [[infoList objectAtIndex:indexPath.row] objectForKey:@"name"]; return cell; } @end

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  • Xcode automatically converts the object to NSArray

    - by Farrukh Javeid
    I have been working on an app and during the development, I am facing a very strange problem. I have a NSMutableArray tempSortedArray, which is full of objects of Store types. All the objects are valid as I can see them in my GUI, the problem arises when I iterate through the array, at index 90, which can be generally anyone, the XCode converts the Store object to NSMutableArray object. Any idea, why this is happening. This is the code to check out what I am doing: NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"cashBack" ascending:NO]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSArray *sortedArray = [storesArray sortedArrayUsingDescriptors:sortDescriptors]; for (int i = 0; i < [tempSortedArray count]; i++) { Store *currentStore = [tempSortedArray objectAtIndex:i]; NSLog(@"store class: %@", [currentStore.class description]); if (currentStore.cashBackTypeString != (id)[NSNull null]) { //do whatever is required to do here }

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  • What does that +0100 value mean in NSDate?

    - by mystify
    When I look at an NSDate value in the debugger, I get something like this: 1.4.2010 22:01:47 +0100 I don't get it what this +0100 is good for. Sometimes it is +0200. Is that supposed to be the time zone or something like that? What's it exactly? How does it affect the "since reference date" value?

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  • Using a Data Management Singleton

    - by Dan Ray
    Here's my singleton code (pretty much boilerplate): @interface DataManager : NSObject { NSMutableArray *eventList; } @property (nonatomic, retain) NSMutableArray *eventList; +(DataManager*)sharedDataManager; @end And then the .m: #import "DataManager.h" static DataManager *singletonDataManager = nil; @implementation DataManager @synthesize eventList; +(DataManager*)sharedDataManager { @synchronized(self) { if (!singletonDataManager) { singletonDataManager = [[DataManager alloc] init]; } } NSLog(@"Pulling a copy of shared manager."); return singletonDataManager; } So then in my AppDelegate, I load some stuff before launching my first view: NSMutableArray *eventList = [DataManager sharedDataManager].eventList; .... NSLog(@"Adding event %@ to eventList", event.title); [eventList addObject:event]; NSLog(@"eventList now has %d members", [eventList count]); [event release]; As you can see, I've peppered the code with NSLog love notes to myself. The output to the Log reads like: 2010-05-10 09:08:53.355 MyApp[2037:207] Adding event Woofstock Music Festival to eventList 2010-05-10 09:08:53.355 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.411 MyApp[2037:207] Adding event Test Event for Staging to eventList 2010-05-10 09:08:53.411 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.467 MyApp[2037:207] Adding event Montgomery Event to eventList 2010-05-10 09:08:53.467 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.524 MyApp[2037:207] Adding event Alamance County Event For June to eventList 2010-05-10 09:08:53.524 MyApp[2037:207] eventList now has 0 members ... What gives? I have no errors getting to my eventList NSMutableArray. But I addObject: fails silently?

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  • Implement delegates for Core Data or not

    - by Spanky
    What advantage is there to implementing the four delegate methods: (void)controllerWillChangeContent:(NSFetchedResultsController *)controller (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id )sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath (void)controllerDidChangeContent:(NSFetchedResultsController *)controller rather than implement: (void)controllerDidChangeContent:(NSFetchedResultsController *)controller Any help appreciated // :)

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  • Validation for textfield is not working

    - by MaheshBabu
    Hi folks, I am using 4 Textfields in my application. I need to validate those textfields like,These 4 textfields Allow only o,1,....9 and . For that i use the code like this. - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { static NSCharacterSet *charSet = nil; if(!charSet) { charSet = [[[NSCharacterSet characterSetWithCharactersInString:@"0123456789."] invertedSet] retain]; } NSRange location = [string rangeOfCharacterFromSet:charSet]; return (location.location == NSNotFound); And first textfield allows digits 10,second third and fourth textfields allows less than 100. For that my code is if (textField.tag == 1) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double homevaluedouble = [newString doubleValue]; return !(homevaluedouble > 10000000000); } if (textField.tag == 2) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double validate = [newString doubleValue]; return !(validate > 100); } if (textField.tag == 3) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double validate = [newString doubleValue]; return !(validate > 100); } I write this code in - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { But textfields allows 0,1,..9 and . but digit limit is not working, if i remove 0,1,...9 then limit to textfield working. i am getting confuse with it. can any one pls help me,How can i resolve it. Thank u in advance.

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