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  • Effective optimization strategies on modern C++ compilers

    - by user168715
    I'm working on scientific code that is very performance-critical. An initial version of the code has been written and tested, and now, with profiler in hand, it's time to start shaving cycles from the hot spots. It's well-known that some optimizations, e.g. loop unrolling, are handled these days much more effectively by the compiler than by a programmer meddling by hand. Which techniques are still worthwhile? Obviously, I'll run everything I try through a profiler, but if there's conventional wisdom as to what tends to work and what doesn't, it would save me significant time. I know that optimization is very compiler- and architecture- dependent. I'm using Intel's C++ compiler targeting the Core 2 Duo, but I'm also interested in what works well for gcc, or for "any modern compiler." Here are some concrete ideas I'm considering: Is there any benefit to replacing STL containers/algorithms with hand-rolled ones? In particular, my program includes a very large priority queue (currently a std::priority_queue) whose manipulation is taking a lot of total time. Is this something worth looking into, or is the STL implementation already likely the fastest possible? Along similar lines, for std::vectors whose needed sizes are unknown but have a reasonably small upper bound, is it profitable to replace them with statically-allocated arrays? I've found that dynamic memory allocation is often a severe bottleneck, and that eliminating it can lead to significant speedups. As a consequence I'm interesting in the performance tradeoffs of returning large temporary data structures by value vs. returning by pointer vs. passing the result in by reference. Is there a way to reliably determine whether or not the compiler will use RVO for a given method (assuming the caller doesn't need to modify the result, of course)? How cache-aware do compilers tend to be? For example, is it worth looking into reordering nested loops? Given the scientific nature of the program, floating-point numbers are used everywhere. A significant bottleneck in my code used to be conversions from floating point to integers: the compiler would emit code to save the current rounding mode, change it, perform the conversion, then restore the old rounding mode --- even though nothing in the program ever changed the rounding mode! Disabling this behavior significantly sped up my code. Are there any similar floating-point-related gotchas I should be aware of? One consequence of C++ being compiled and linked separately is that the compiler is unable to do what would seem to be very simple optimizations, such as move method calls like strlen() out of the termination conditions of loop. Are there any optimization like this one that I should look out for because they can't be done by the compiler and must be done by hand? On the flip side, are there any techniques I should avoid because they are likely to interfere with the compiler's ability to automatically optimize code? Lastly, to nip certain kinds of answers in the bud: I understand that optimization has a cost in terms of complexity, reliability, and maintainability. For this particular application, increased performance is worth these costs. I understand that the best optimizations are often to improve the high-level algorithms, and this has already been done.

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  • Return NSArray from NSDictionary

    - by Jon
    I have a fetch that returns an array with dictionary in it of an attribute of a core data object. Here is my previous question: Create Array From Attribute of NSObject From NSFetchResultsController This is the fetch: NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctResults:NO]; //set to YES if you only want unique values of the property [request setPropertiesToFetch :[NSArray arrayWithObject:@"timeStamp"]]; //name(s) of properties you want to fetch // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; When I log the NSArray data, I get this: The content of data is( { timeStamp = "2011-06-14 21:30:03 +0000"; }, { timeStamp = "2011-06-16 21:00:18 +0000"; }, { timeStamp = "2011-06-11 21:00:18 +0000"; }, { timeStamp = "2011-06-23 19:53:35 +0000"; }, { timeStamp = "2011-06-21 19:53:35 +0000"; } ) What I want is an array with this format: [NSArray arrayWithObjects: @"2011-11-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil];' Edit: This is the method for which I want to replace the data array with my new data array: - (NSArray*)calendarMonthView:(TKCalendarMonthView *)monthView marksFromDate:(NSDate *)startDate toDate:(NSDate *)lastDate { NSLog(@"calendarMonthView marksFromDate toDate"); NSLog(@"Make sure to update 'data' variable to pull from CoreData, website, User Defaults, or some other source."); // When testing initially you will have to update the dates in this array so they are visible at the // time frame you are testing the code. NSArray *data = [NSArray arrayWithObjects: @"2011-01-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil]; // Initialise empty marks array, this will be populated with TRUE/FALSE in order for each day a marker should be placed on. NSMutableArray *marks = [NSMutableArray array]; // Initialise calendar to current type and set the timezone to never have daylight saving NSCalendar *cal = [NSCalendar currentCalendar]; [cal setTimeZone:[NSTimeZone timeZoneForSecondsFromGMT:0]]; // Construct DateComponents based on startDate so the iterating date can be created. // Its massively important to do this assigning via the NSCalendar and NSDateComponents because of daylight saving has been removed // with the timezone that was set above. If you just used "startDate" directly (ie, NSDate *date = startDate;) as the first // iterating date then times would go up and down based on daylight savings. NSDateComponents *comp = [cal components:(NSMonthCalendarUnit | NSMinuteCalendarUnit | NSYearCalendarUnit | NSDayCalendarUnit | NSWeekdayCalendarUnit | NSHourCalendarUnit | NSSecondCalendarUnit) fromDate:startDate]; NSDate *d = [cal dateFromComponents:comp]; // Init offset components to increment days in the loop by one each time NSDateComponents *offsetComponents = [[NSDateComponents alloc] init]; [offsetComponents setDay:1]; // for each date between start date and end date check if they exist in the data array while (YES) { // Is the date beyond the last date? If so, exit the loop. // NSOrderedDescending = the left value is greater than the right if ([d compare:lastDate] == NSOrderedDescending) { break; } // If the date is in the data array, add it to the marks array, else don't if ([data containsObject:[d description]]) { [marks addObject:[NSNumber numberWithBool:YES]]; } else { [marks addObject:[NSNumber numberWithBool:NO]]; } // Increment day using offset components (ie, 1 day in this instance) d = [cal dateByAddingComponents:offsetComponents toDate:d options:0]; } [offsetComponents release]; return [NSArray arrayWithArray:marks]; }

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  • Normalizing a table

    - by Alex
    I have a legacy table, which I can't change. The values in it can be modified from legacy application (application also can't be changed). Due to a lot of access to the table from new application (new requirement), I'd like to create a temporary table, which would hopefully speed up the queries. The actual requirement, is to calculate number of business days from X to Y. For example, give me all business days from Jan 1'st 2001 until Dec 24'th 2004. The table is used to mark which days are off, as different companies may have different days off - it isn't just Saturday + Sunday) The temporary table would be created from a .NET program, each time user enters the screen for this query (user may run query multiple times, with different values, table is created once), so I'd like it to be as fast as possible. Approach below runs in under a second, but I only tested it with a small dataset, and still it takes probably close to half a second, which isn't great for UI - even though it's just the overhead for first query. The legacy table looks like this: CREATE TABLE [business_days]( [country_code] [char](3) , [state_code] [varchar](4) , [calendar_year] [int] , [calendar_month] [varchar](31) , [calendar_month2] [varchar](31) , [calendar_month3] [varchar](31) , [calendar_month4] [varchar](31) , [calendar_month5] [varchar](31) , [calendar_month6] [varchar](31) , [calendar_month7] [varchar](31) , [calendar_month8] [varchar](31) , [calendar_month9] [varchar](31) , [calendar_month10] [varchar](31) , [calendar_month11] [varchar](31) , [calendar_month12] [varchar](31) , misc. ) Each month has 31 characters, and any day off (Saturday + Sunday + holiday) is marked with X. Each half day is marked with an 'H'. For example, if a month starts on a Thursday, than it will look like (Thursday+Friday workdays, Saturday+Sunday marked with X): ' XX XX ..' I'd like the new table to look like so: create table #Temp (country varchar(3), state varchar(4), date datetime, hours int) And I'd like to only have rows for days which are off (marked with X or H from previous query) What I ended up doing, so far is this: Create a temporary-intermediate table, that looks like this: create table #Temp_2 (country_code varchar(3), state_code varchar(4), calendar_year int, calendar_month varchar(31), month_code int) To populate it, I have a union which basically unions calendar_month, calendar_month2, calendar_month3, etc. Than I have a loop which loops through all the rows in #Temp_2, after each row is processed, it is removed from #Temp_2. To process the row there is a loop from 1 to 31, and substring(calendar_month, counter, 1) is checked for either X or H, in which case there is an insert into #Temp table. [edit added code] Declare @country_code char(3) Declare @state_code varchar(4) Declare @calendar_year int Declare @calendar_month varchar(31) Declare @month_code int Declare @calendar_date datetime Declare @day_code int WHILE EXISTS(SELECT * From #Temp_2) -- where processed = 0) BEGIN Select Top 1 @country_code = t2.country_code, @state_code = t2.state_code, @calendar_year = t2.calendar_year, @calendar_month = t2.calendar_month, @month_code = t2.month_code From #Temp_2 t2 -- where processed = 0 set @day_code = 1 while @day_code <= 31 begin if substring(@calendar_month, @day_code, 1) = 'X' begin set @calendar_date = convert(datetime, (cast(@month_code as varchar) + '/' + cast(@day_code as varchar) + '/' + cast(@calendar_year as varchar))) insert into #Temp (country, state, date, hours) values (@country_code, @state_code, @calendar_date, 8) end if substring(@calendar_month, @day_code, 1) = 'H' begin set @calendar_date = convert(datetime, (cast(@month_code as varchar) + '/' + cast(@day_code as varchar) + '/' + cast(@calendar_year as varchar))) insert into #Temp (country, state, date, hours) values (@country_code, @state_code, @calendar_date, 4) end set @day_code = @day_code + 1 end delete from #Temp_2 where @country_code = country_code AND @state_code = state_code AND @calendar_year = calendar_year AND @calendar_month = calendar_month AND @month_code = month_code --update #Temp_2 set processed = 1 where @country_code = country_code AND @state_code = state_code AND @calendar_year = calendar_year AND @calendar_month = calendar_month AND @month_code = month_code END I am not an expert in SQL, so I'd like to get some input on my approach, and maybe even a much better approach suggestion. After having the temp table, I'm planning to do (dates would be coming from a table): select cast(convert(datetime, ('01/31/2012'), 101) -convert(datetime, ('01/17/2012'), 101) as int) - ((select sum(hours) from #Temp where date between convert(datetime, ('01/17/2012'), 101) and convert(datetime, ('01/31/2012'), 101)) / 8) Besides the solution of normalizing the table, the other solution I implemented for now, is a function which does all this logic of getting the business days by scanning the current table. It runs pretty fast, but I'm hesitant to call a function, if I can instead add a simpler query to get result. (I'm currently trying this on MSSQL, but I would need to do same for Sybase ASE and Oracle)

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  • Extending JavaScript's Date.parse to allow for DD/MM/YYYY (non-US formatted dates)?

    - by Campbeln
    I've come up with this solution to extending JavaScript's Date.parse function to allow for dates formatted in DD/MM/YYYY (rather then the American standard [and default] MM/DD/YYYY): (function() { var fDateParse = Date.parse; Date.parse = function(sDateString) { var a_sLanguage = ['en','en-us'], a_sMatches = null, sCurrentLanguage, dReturn = null, i ; //#### Traverse the a_sLanguages (as reported by the browser) for (i = 0; i < a_sLanguage.length; i++) { //#### Collect the .toLowerCase'd sCurrentLanguage for this loop sCurrentLanguage = (a_sLanguage[i] + '').toLowerCase(); //#### If this is the first English definition if (sCurrentLanguage.indexOf('en') == 0) { //#### If this is a definition for a non-American based English (meaning dates are "DD MM YYYY") if (sCurrentLanguage.indexOf('en-us') == -1 && // en-us = English (United States) + Palau, Micronesia, Philippians sCurrentLanguage.indexOf('en-ca') == -1 && // en-ca = English (Canada) sCurrentLanguage.indexOf('en-bz') == -1 // en-bz = English (Belize) ) { //#### Setup a oRegEx to locate "## ## ####" (allowing for any sort of delimiter except a '\n') then collect the a_sMatches from the passed sDateString var oRegEx = new RegExp("(([0-9]{2}|[0-9]{1})[^0-9]*?([0-9]{2}|[0-9]{1})[^0-9]*?([0-9]{4}))", "i"); a_sMatches = oRegEx.exec(sDateString); } //#### Fall from the loop (as we've found the first English definition) break; } } //#### If we were able to find a_sMatches for a non-American English "DD MM YYYY" formatted date if (a_sMatches != null) { var oRegEx = new RegExp(a_sMatches[0], "i"); //#### .parse the sDateString via the normal Date.parse function, but replacing the "DD?MM?YYYY" with "YYYY/MM/DD" beforehand //#### NOTE: a_sMatches[0]=[Default]; a_sMatches[1]=DD?MM?YYYY; a_sMatches[2]=DD; a_sMatches[3]=MM; a_sMatches[4]=YYYY dReturn = fDateParse(sDateString.replace(oRegEx, a_sMatches[4] + "/" + a_sMatches[3] + "/" + a_sMatches[2])); } //#### Else .parse the sDateString via the normal Date.parse function else { dReturn = fDateParse(sDateString); } //#### return dReturn; } })(); In my actual (dotNet) code, I'm collecting the a_sLanguage array via: a_sLanguage = '<% Response.Write(Request.ServerVariables["HTTP_ACCEPT_LANGUAGE"]); %>'.split(','); Now, I'm not certain my approach to locating "us-en"/etc. is the most proper. Pretty much it's just the US and current/former US influenced areas (Palau, Micronesia, Philippines) + Belize & Canada that use the funky MM/DD/YYYY format (I am American, so I can call it funky =). So one could rightly argue that if the Locale is not "en-us"/etc. first, then DD/MM/YYYY should be used. Thoughts? As a side note... I "grew up" in PERL but it's been a wee while since I've done much heavy lifting in RegEx. Does that expression look right to everyone? This seems like a lot of work, but based on my research this is indeed about the best way to go about enabling DD/MM/YYYY dates within JavaScript. Is there an easier/more betterer way? PS- Upon re-reading this post just before submission... I've realized that this is more of a "can you code review this" rather then a question (or, an answer is embedded within the question). When I started writing this it was not my intention to end up here =)

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  • C++ function will not return

    - by Mike
    I have a function that I am calling that runs all the way up to where it should return but doesn't return. If I cout something for debugging at the very end of the function, it gets displayed but the function does not return. fetchData is the function I am referring to. It gets called by outputFile. cout displays "done here" but not "data fetched" I know this code is messy but can anyone help me figure this out? Thanks //Given an inode return all data of i_block data char* fetchData(iNode tempInode){ char* data; data = new char[tempInode.i_size]; this->currentInodeSize = tempInode.i_size; //Loop through blocks to retrieve data vector<unsigned int> i_blocks; i_blocks.reserve(tempInode.i_blocks); this->currentDataPosition = 0; cout << "currentDataPosition set to 0" << std::endl; cout << "i_blocks:" << tempInode.i_blocks << std::endl; int i = 0; for(i = 0; i < 12; i++){ if(tempInode.i_block[i] == 0) break; i_blocks.push_back(tempInode.i_block[i]); } appendIndirectData(tempInode.i_block[12], &i_blocks); appendDoubleIndirectData(tempInode.i_block[13], &i_blocks); appendTripleIndirectData(tempInode.i_block[14], &i_blocks); //Loop through all the block addresses to get the actual data for(i=0; i < i_blocks.size(); i++){ appendData(i_blocks[i], data); } cout << "done here" << std::endl; return data; } void appendData(int block, char* data){ char* tempBuffer; tempBuffer = new char[this->blockSize]; ifstream file (this->filename, std::ios::binary); int entryLocation = block*this->blockSize; file.seekg (entryLocation, ios::beg); file.read(tempBuffer, this->blockSize); //Append this block to data for(int i=0; i < this->blockSize; i++){ data[this->currentDataPosition] = tempBuffer[i]; this->currentDataPosition++; } data[this->currentDataPosition] = '\0'; } void outputFile(iNode file, string filename){ char* data; cout << "File Transfer Started" << std::endl; data = this->fetchData(file); cout << "data fetched" << std::endl; char *outputFile = (char*)filename.c_str(); ofstream myfile; myfile.open (outputFile,ios::out|ios::binary); int i = 0; for(i=0; i < file.i_size; i++){ myfile << data[i]; } myfile.close(); cout << "File Transfer Completed" << std::endl; return; }

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  • Suggestions for lightweight, thread-safe scheduler

    - by nirvanai
    I am trying to write a round-robin scheduler for lightweight threads (fibers). It must scale to handle as many concurrently-scheduled fibers as possible. I also need to be able to schedule fibers from threads other than the one the run loop is on, and preferably unschedule them from arbitrary threads as well (though I could live with only being able to unschedule them from the run loop). My current idea is to have a circular doubly-linked list, where each fiber is a node and the scheduler holds a reference to the current node. This is what I have so far: using Interlocked = System.Threading.Interlocked; public class Thread { internal Future current_fiber; public void RunLoop () { while (true) { var fiber = current_fiber; if (fiber == null) { // block the thread until a fiber is scheduled continue; } if (fiber.Fulfilled) fiber.Unschedule (); else fiber.Resume (); //if (current_fiber == fiber) current_fiber = fiber.next; Interlocked.CompareExchange<Future> (ref current_fiber, fiber.next, fiber); } } } public abstract class Future { public bool Fulfilled { get; protected set; } internal Future previous, next; // this must be thread-safe // it inserts this node before thread.current_fiber // (getting the exact position doesn't matter, as long as the // chosen nodes haven't been unscheduled) public void Schedule (Thread thread) { next = this; // maintain circularity, even if this is the only node previous = this; try_again: var current = Interlocked.CompareExchange<Future> (ref thread.current_fiber, this, null); if (current == null) return; var target = current.previous; while (target == null) { // current was unscheduled; negotiate for new current_fiber var potential = current.next; var actual = Interlocked.CompareExchange<Future> (ref thread.current_fiber, potential, current); current = (actual == current? potential : actual); if (current == null) goto try_again; target = current.previous; } // I would lock "current" and "target" at this point. // How can I do this w/o risk of deadlock? next = current; previous = target; target.next = this; current.previous = this; } // this would ideally be thread-safe public void Unschedule () { var prev = previous; if (prev == null) { // already unscheduled return; } previous = null; if (next == this) { next = null; return; } // Again, I would lock "prev" and "next" here // How can I do this w/o risk of deadlock? prev.next = next; next.previous = prev; } public abstract void Resume (); } As you can see, my sticking point is that I cannot ensure the order of locking, so I can't lock more than one node without risking deadlock. Or can I? I don't want to have a global lock on the Thread object, since the amount of lock contention would be extreme. Plus, I don't especially care about insertion position, so if I lock each node separately then Schedule() could use something like Monitor.TryEnter and just keep walking the list until it finds an unlocked node. Overall, I'm not invested in any particular implementation, as long as it meets the requirements I've mentioned. Any ideas would be greatly appreciated. Thanks! P.S- For the curious, this is for an open source project I'm starting at http://github.com/nirvanai/Cirrus

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  • Arduino: Putting servos in my class causes them to rotate all the way to one side

    - by user2526712
    I am trying to create a new class that controls two servos. My code compiles just fine. However, when I run it, the servos just turn all the way to one direction. This seems to happen when I try instantiating the class (when in the constructor, I attach the servos in the class to pins). In My class's header file, I have [UPDATED] #ifndef ServoController_h #define ServoController_h #include "Arduino.h" #include <Servo.h> class ServoController { public: ServoController(int rotateServoPin, int elevateServoPin); void rotate(int degrees); void elevate(int degrees); private: Servo rotateServo; Servo elevateServo; int elevationAngle; int azimuthAngle; }; #endif Code so far for my Class: #include "Arduino.h" #include "ServoController.h" ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } void ServoController::rotate(int degrees) { //TO DO rotateServo.write(degrees); } void ServoController::elevate(int degrees) { //TO DO elevateServo.write(degrees); } And finally my arduino sketch so far is just: #include <ServoController.h> #include <Servo.h> ServoController sc(2 , 3); void setup() { } void loop() { } I'm pretty sure the circuit I am using is fine, since if I do not use my class, and just use the servo library directly in my arduino file, the servos move correctly. any ideas why this might happen? [UPDATE] I actually got this working. In my constructor, I have removed the lines to attach the servos to pins. Instead, I have added another method to my class which does the attachment. ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; // elevateServo.attach(elevateServoPin); // rotateServo.attach(rotateServoPin); } void ServoController::attachPins(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } I then call this in my sketch's setup() function: void setup() { sc.attachPins(2,3); } It seems like if I attach my servos outside of the setup() function, my problem occurs. [UPDATE July 27 9:13PM] Verified something with another test: I created a new sketch where I attached a servo before setup(): #include <Servo.h> Servo servo0; servo0.attach(2); void setup() { } void loop() // this function runs repeatedly after setup() finishes { servo0.write(90); delay(2000); servo0.write(135); delay(2000); servo0.write(45); delay(2000); } When I try to compile, Arduino throws an error: "testservotest:4: error: expected constructor, destructor, or type conversion before '.' token" So there was an error, but it was not thrown when the attach method was called from a class Thanks very much

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  • C - Error with read() of a file, storage in an array, and printing output properly

    - by ns1
    I am new to C, so I am not exactly sure where my error is. However, I do know that the great portion of the issue lies either in how I am storing the doubles in the d_buffer (double) array or the way I am printing it. Specifically, my output keeps printing extremely large numbers (with around 10-12 digits before the decimal point and a trail of zeros after it. Additionally, this is an adaptation of an older program to allow for double inputs, so I only really added the two if statements (in the "read" for loop and the "printf" for loop) and the d_buffer declaration. I would appreciate any input whatsoever as I have spent several hours on this error. #include <stdio.h> #include <fcntl.h> #include <sys/types.h> #include <unistd.h> #include <string.h> struct DataDescription { char fieldname[30]; char fieldtype; int fieldsize; }; /* ----------------------------------------------- eof(fd): returns 1 if file `fd' is out of data ----------------------------------------------- */ int eof(int fd) { char c; if ( read(fd, &c, 1) != 1 ) return(1); else { lseek(fd, -1, SEEK_CUR); return(0); } } void main() { FILE *fp; /* Used to access meta data */ int fd; /* Used to access user data */ /* ---------------------------------------------------------------- Variables to hold the description of the data - max 10 fields ---------------------------------------------------------------- */ struct DataDescription DataDes[10]; /* Holds data descriptions for upto 10 fields */ int n_fields; /* Actual # fields */ /* ------------------------------------------------------ Variables to hold the data - max 10 fields.... ------------------------------------------------------ */ char c_buffer[10][100]; /* For character data */ int i_buffer[10]; /* For integer data */ double d_buffer[10]; int i, j; int found; printf("Program for searching a mini database:\n"); /* ============================= Read in meta information ============================= */ fp = fopen("db-description", "r"); n_fields = 0; while ( fscanf(fp, "%s %c %d", DataDes[n_fields].fieldname, &DataDes[n_fields].fieldtype, &DataDes[n_fields].fieldsize) > 0 ) n_fields++; /* --- Prints meta information --- */ printf("\nThe database consists of these fields:\n"); for (i = 0; i < n_fields; i++) printf("Index %d: Fieldname `%s',\ttype = %c,\tsize = %d\n", i, DataDes[i].fieldname, DataDes[i].fieldtype, DataDes[i].fieldsize); printf("\n\n"); /* --- Open database file --- */ fd = open("db-data", O_RDONLY); /* --- Print content of the database file --- */ printf("\nThe database content is:\n"); while ( ! eof(fd) ) { /* ------------------ Read next record ------------------ */ for (j = 0; j < n_fields; j++) { if ( DataDes[j].fieldtype == 'I' ) read(fd, &i_buffer[j], DataDes[j].fieldsize); if ( DataDes[j].fieldtype == 'F' ) read(fd, &d_buffer[j], DataDes[j].fieldsize); if ( DataDes[j].fieldtype == 'C' ) read(fd, &c_buffer[j], DataDes[j].fieldsize); } double d; /* ------------------ Print it... ------------------ */ for (j = 0; j < n_fields; j++) { if ( DataDes[j].fieldtype == 'I' ) printf("%d ", i_buffer[j]); if ( DataDes[j].fieldtype == 'F' ) d = d_buffer[j]; printf("%lf ", d); if ( DataDes[j].fieldtype == 'C' ) printf("%s ", c_buffer[j]); } printf("\n"); } printf("\n"); printf("\n"); } Post edits output: 16777216 0.000000 107245694331284094976.000000 107245694331284094976.000000 Pi 33554432 107245694331284094976.000000 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 Secret Key 50331648 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 -0.000000 -0.000000 The number E Expected Output: 3 rows of data ending with the number "e = 2.18281828" To reproduce the problem, the following two files need to be in the same directory as the lookup-data.c file: - db-data - db-description

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  • bulls and cows game -- programming algorithm(python)

    - by IcyFlame
    This is a simulation of the game Cows and Bulls with three digit numbers I am trying to get the number of cows and bulls between two numbers. One of which is generated by the computer and the other is guessed by the user. I have parsed the two numbers I have so that now I have two lists with three elements each and each element is one of the digits in the number. So: 237 will give the list [2,3,7]. And I make sure that the relative indices are maintained.the general pattern is:(hundreds, tens, units). And these two lists are stored in the two lists: machine and person. ALGORITHM 1 So, I wrote the following code, The most intuitive algorithm: cows and bulls are initialized to 0 before the start of this loop. for x in person: if x in machine: if machine.index(x) == person.index(x): bulls += 1 print x,' in correct place' else: print x,' in wrong place' cows += 1 And I started testing this with different type of numbers guessed by the computer. Quite randomly, I decided on 277. And I guessed 447. Here, I got the first clue that this algorithm may not work. I got 1 cow and 0 bulls. Whereas I should have got 1 bull and 1 cow. This is a table of outputs with the first algorithm: Guess Output Expected Output 447 0 bull, 1 cow 1 bull, 1 cow 477 2 bulls, 0 cows 2 bulls, 0 cows 777 0 bulls, 3 cows 2 bulls, 0 cows So obviously this algorithm was not working when there are repeated digits in the number randomly selected by the computer. I tried to understand why these errors are taking place, But I could not. I have tried a lot but I just could not see any mistake in the algorithm(probably because I wrote it!) ALGORITHM 2 On thinking about this for a few days I tried this: cows and bulls are initialized to 0 before the start of this loop. for x in range(3): for y in range(3): if x == y and machine[x] == person[y]: bulls += 1 if not (x == y) and machine[x] == person[y]: cows += 1 I was more hopeful about this one. But when I tested this, this is what I got: Guess Output Expected Output 447 1 bull, 1 cow 1 bull, 1 cow 477 2 bulls, 2 cows 2 bulls, 0 cows 777 2 bulls, 4 cows 2 bulls, 0 cows The mistake I am making is quite clear here, I understood that the numbers were being counted again and again. i.e.: 277 versus 477 When you count for bulls then the 2 bulls come up and thats alright. But when you count for cows: the 7 in 277 at units place is matched with the 7 in 477 in tens place and thus a cow is generated. the 7 in 277 at tens place is matched with the 7 in 477 in units place and thus a cow is generated.' Here the matching is exactly right as I have written the code as per that. But this is not what I want. And I have no idea whatsoever on what to do after this. Furthermore... I would like to stress that both the algorithms work perfectly, if there are no repeated digits in the number selected by the computer. Please help me with this issue. P.S.: I have been thinking about this for over a week, But I could not post a question earlier as my account was blocked(from asking questions) because I asked a foolish question. And did not delete it even though I got 2 downvotes immediately after posting the question.

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  • TFS: cannot build my app, CS0042: Unexpected error creating debug information file. Access is denied.

    - by zeta
    I am trying to deploy my MVC app, but in the TFS build I get this error message; CSC : fatal error CS0042: Unexpected error creating debug information file 'c:\Builds\2\STAS\STAS\Sources\Documents and Settings\jyothisrinivasa\My Documents\Visual Studio 2010\Projects\STAS\STAS\obj\Debug\STAS.PDB' -- 'c:\Builds\2\STAS\STAS\Sources\Documents and Settings\jyothisrinivasa\My Documents\Visual Studio 2010\Projects\STAS\STAS\obj\Debug\STAS.pdb: Access is denied. I have excluded the Debug directory from my application, so why am I getting this?

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  • How to modify MapRoute (add new dir)

    - by LuRsT
    How can I change my map route so I can have another dir, and not just the controllers and actions. What I want is to have another directory before the controller so that way I can separate controller per "module" routes.MapRoute( "Default", // Route name "{module}/{controller}/{action}/{id}", // URL with params new { module = "module", controller = "controller", action = "Index", id = ""} This is what I want, but the code doesn't work. What more do I need to change to change the MapRoute?

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  • JFileChooser for directories on the Mac: how to make it not suck?

    - by Mike Hearn
    The JFileChooser in "directories only" mode on the Mac has two serious, crippling problems: 1) You cannot create directories with it 2) You cannot switch drives This is rather a huge problem for my installer app. As far as I can tell, Apple provides no way around this problem, you can't even activate the non-native directory chooser ... so the only alternative is to find a free/open source pure-Java replacement widget. Does anybody know of one?

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  • What is crtbegin.o and crtbegin_dynamic.o?

    - by theactiveactor
    When debugging a link error (undefined reference to _dso_handle) using the Android x86 toolchain, I noticed it's statically linking crtbegin_dynamic.o. What is the purpose of this file? There is another similar crtbegin.o in the toolchain install directory that contains the missing symbol (_dso_handle). What is the difference between crtbegin.o and crtbegin_dynamic.o?

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  • <msbuild/> task fails while <devenv/> succeeds for MFC application in CruiseControl.NET?

    - by ee
    The Overview I am working on a Continuous Integration build of a MFC appliction via CruiseControl.net and VS2010. When building my .sln, a "Visual Studio" CCNet task (<devenv/>) works, but a simple MSBuild wrapper script (see below) run via the CCNet <msbuild/> task fails with errors like: error RC1015: cannot open include file 'winres.h'.. error C1083: Cannot open include file: 'afxwin.h': No such file or directory error C1083: Cannot open include file: 'afx.h': No such file or directory The Question How can I adjust the build environment of my msbuild wrapper so that the application builds correctly? (Pretty clearly the MFC paths aren't right for the msbuild environment, but how do i fix it for MSBuild+VS2010+MFC+CCNet?) Background Details We have successfully upgraded an MFC application (.exe with some MFC extension .dlls) to Visual Studio 2010 and can compile the application without issue on developer machines. Now I am working on compiling the application on the CI server environment I did a full installation of VS2010 (Professional) on the build server. In this way, I knew everything I needed would be on the machine (one way or another) and that this would be consistent with developer machines. VS2010 is correctly installed on the CI server, and the devenv task works as expected I now have a wrapper MSBuild script that does some extended version processing and then builds the .sln for the application via an MSBuild task. This wrapper script is run via CCNet's MSBuild task and fails with the above mentioned errors The Simple MSBuild Wrapper <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Target Name="Build"> <!-- Doing some versioning stuff here--> <MSBuild Projects="target.sln" Properties="Configuration=ReleaseUnicode;Platform=Any CPU;..." /> </Target> </Project> My Assumptions This seems to be a missing/wrong configuration of include paths to standard header resources of the MFC persuasion I should be able to coerce the MSBuild environment to consider the relevant resource files from my VS2010 install and have this approach work. Given the vs2010 msbuild support for visual c++ projects (.vcxproj), shouldn't msbuilding a solution be pretty close to compiling via visual studio? But how do I do that? Am I setting Environment variables? Registry settings? I can see how one can inject additional directories in some cases, but this seems to need a more systemic configuration at the compiler defaults level. Update 1 This appears to only ever happen in two cases: resource compilation (rc.exe), and precompiled header (stdafx.h) compilation, and only for certain projects? I was thinking it was across the board, but indeed it appears only to be in these cases. I guess I will keep digging and hope someone has some insight they would be willing to share...

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  • PHPBB3 Automod cant install

    - by dan
    Anyone got any experience with this? i tried asking in the automod section on phpbb.com but waited along time to no reply. Basicly i upload the files to the needed directory and go to www.mywebsite.com/install/index.php it then comes up with a screen saying Install etc, and when i click next it returns a 404 error saying page cannot be found, anyone had this ? or know how to sort it or what im doing wrong?

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  • WiX unresolved reference error

    - by David
    I'm using Wix version 3.0.5419.0. I have two .wxs files, one which is a fragment, and another which uses the fragment to create the .msi file. Here is the file which uses the fragment (DaisyFarmer.wxs): <?xml version='1.0' encoding='windows-1252'?> <Wix xmlns='http://schemas.microsoft.com/wix/2006/wi' xmlns:iis='http://schemas.microsoft.com/wix/IIsExtension'> <Product Name='Daisy Web Site 1.0' Id='BB7FBBE4-0A25-4cc7-A39C-AC916B665220' UpgradeCode='8A5311DE-A125-418f-B0E1-5A30B9C667BD' Language='1033' Codepage='1252' Version='1.0.0' Manufacturer='the man'> <Package Id='5F341544-4F95-4e01-A2F8-EF74448C0D6D' Keywords='Installer' Description="desc" Manufacturer='the man' InstallerVersion='100' Languages='1033' Compressed='yes' SummaryCodepage='1252' /> <Media Id='1' Cabinet='Sample.cab' EmbedCab='yes' DiskPrompt="CD-ROM #1" /> <Property Id='DiskPrompt' Value="the man" /> <PropertyRef Id="NETFRAMEWORK35"/> <Condition Message='This setup requires the .NET Framework 3.5.'> <![CDATA[Installed OR (NETFRAMEWORK35)]]> </Condition> <Feature Id='DaisyFarmer' Title='DaisyFarmer' Level='1'> <ComponentRef Id='SchedulerComponent' /> </Feature> </Product> </Wix> The fragment I'm referencing is (Scheduler.wxs): <?xml version="1.0" encoding="utf-8"?> <Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <DirectoryRef Id="TARGETDIR"> <Directory Id="dir2787390E4B7313EB8005DE08108EFEA4" Name="scheduler"> <Component Id="SchedulerComponent" Guid="{9254F7E1-DE41-4EE5-BC0F-BA668AF051CB}"> <File Id="fil9A013D0BFB837BAC71FED09C59C5501B" KeyPath="yes" Source="SourceDir\DTBookMonitor.exe" /> <File Id="fil4F0D8D05F53E6AFBDB498E7C75C2D98F" KeyPath="no" Source="SourceDir\DTBookMonitor.exe.config" /> <File Id="filF02F4686267D027CB416E044E8C8C2FA" KeyPath="no" Source="SourceDir\monitor.bat" /> <File Id="fil05B8FF38A3C85FE6C4A58CD6FDFCD2FB" KeyPath="no" Source="SourceDir\output.txt" /> <File Id="fil397F04E2527DCFDF7E8AC1DD92E48264" KeyPath="no" Source="SourceDir\pipelineOutput.txt" /> <File Id="fil83DFACFE7F661A9FF89AA17428474929" KeyPath="no" Source="SourceDir\process.bat" /> <File Id="fil2809039236E0072642C52C6A52AD6F2F" KeyPath="no" Source="SourceDir\README.txt" /> </Component> </Directory> </DirectoryRef> </Fragment> </Wix> I then run the following commands: candle -ext WixUtilExtension -ext WiXNetFxExtension DaisyFarmer.wxs Scheduler.wxs light -sice:ICE20 -ext WixUtilExtension -ext WiXNetFxExtension Scheduler.wixobj DaisyFarmer.wixobj -out DaisyFarmer.msi I'm getting an error when I run light.exe which says "DaisyFarmer.wxs(20) : error LGHT0094 : Unresolved reference to symbol 'Component:SchedulerComponent' in section 'Product:{BB7FBBE4-0A25-4CC7-A39C-AC916B665220}'." What am I missing?

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  • AjaxControlToolkit.resources.dll files deleted

    - by Steve
    I'm using the ASP.NET Ajax toolkit. In addition to the AjaxControlToolkit.dll in my bin directory, I have language directories named es, de, fr, etc... The single file, the AjaxControlToolkit.resources.dll disappears from these directories every once in a while - I can't figure out why. I manually copy them back, but I've purposely done rebuild and clean solutions and they are still there. Somewhere during my normal course of work, when I'm not looking, they're gone. Any clues?

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • problem in display image with loadDataWithBaseURL() in Android

    - by Addy
    Hi. In my Application, I display data in webview but it can't display the images in the webview. I used loadDatawithBaseURL() method. This is my code.. webview.loadDataWithBaseURL("file:///059600656X/", data, "text/html", "UTF-8", "about:blank"); // here data is a string object which contain html parsing data. I think it cant find the images in given directory. Can Anybody help me?

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  • Is there a way to lock a branch in GIT

    - by Senthil A Kumar
    I have an idea of locking a repository from users pushing files into it by having a lock script in the GIT update hook since the push can only recognize the userid as arguments and not the branches. So i can lock the entire repo which is just locking a directory. Is there a way to lock a specific branch in GIT? Or is there a way an Update Hook can identify from which branch the user is pushing and to which branch the code is pushed?

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  • setup.iss file is not generated

    - by Omer Dagan
    I have a installshiled project which generates setup.exe file. I'd like to enable silent install by generating proper setup.iss file. I ran the following command: Setup.exe /r which lunched the installer, but it never created the setup.iss file. I looked in C:\Windows as the documentation suggested, as well as some other locations (local directory, program files etc.) Why isn't it created and how to fix? Thanks,

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