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  • How to disable ClickOnce message: "verifying application requirements"

    - by Sean
    Users are complaining about an Outlook plug-in my developers created, saying that the "verifying application requirements" message appears when they open Outlook. We do want the check to take place, but users have requested that we hide it. Is this possible to do, and if so, what can I tell my developers to do? (What direction should I point them in?) Thanks for any help!

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  • Strip out C Style Multi-line Comments

    - by Olaseni
    I have a C# string object that contains the code of a generic method, preceded by some standard C-Style multi-line comments. I figured I could use System.Text.RegularExpressions to remove the comment block, but I can seem to be able to get it to work. I tried: code = Regex.Replace(code,@"/\*.*?\*/",""); Can I be pointed in the right direction?

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  • How to publish a list of integers?

    - by Mason Wheeler
    I want to make a component that includes a list of integers as one of its serialized properties. I know I can't declare a TList<integer> as a published property, because it doesn't descend from TPersistent. I've read that you can define "fake" published properties if you override DefineProperties, but I'm not quite sure how that works, especially when it comes to creating a fake property that's a list, not a single value. Can someone point me in the right direction?

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  • how to customize django admin for clickable list_editable

    - by FurtiveFelon
    Hi all, Currently, i have a class MyAdmin(admin.ModelAdmin), and i have a field in there called name, which belongs to both list_editable and list_display. The current behavior is such that all fields that is in list_editable displays a form field. However, i would like to change that only when people click on the field would it turn into a editable form field. Can anyone point me in the right direction on how to do that (which template to edit etc.). Thank you very much! Jason

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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • How can I reduce jQuery?

    - by Tommy
    I'm using just a few basic jQuery functions on my site. How can I remove unused jQuery code? Knowing only the basics, I looked at the code and was not sure where to start. If you could point me in the right direction, that would be appreciated. Thanks.

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  • Drupal: assign block to a specific content type

    - by bert
    I made a customized template called node-mynode.tpl.php Whenever a node of type mynode is requested, then node-mynode.tpl.php is automatically used. However, now user wants to see a specific menu block in this case. Question: How can I assign a block to a specific content type? Hint: I have started to look at URL aliases with Pathauto. I suspect one solution may lie in this direction.

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  • JavaScript Music Player with progress bar?

    - by pfunc
    I am creating a little JavaScript music player that sits on the btottom of the page, a lot like streampad. But streampad uses a flash progress bar for the song and JavaScript for everything else and I am having a hard time finding anyone who does this with JavaScript alone. Can anyone point me in the right direction on how this can be done (preferably without using HTML5)?

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  • Perturb vector by some angle

    - by Myx
    Hello: I have a unit vector in 3D space whose direction I wish to perturb by some angle within the range 0 to theta, with the position of the vector remaining the same. What is a way I can accomplish this? Thanks.

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  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

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  • Webservice client in j2me from secure site

    - by pujakhemka
    Hi, I have to create a java me web service client for wsdl of a secure site (https). When I try to do it using the conventional method of retrieving wsdl in netbeans, I get "IO Exception (Check Proxy Settings)" I have no idea what to do. Can anybody point me in the right direction?? Thanks in advance.

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  • Netbeans Error: "Could not add one or more tag libraries"

    - by JJ4UC
    I am using Netbeans 6.1 and Tomcat 6.0.1.6. I made some very minor changes to a project that had been working and now I am getting the following error: com.sun.rave.web.ui.appbase.ApplicationException: org.apache.jasper.JasperException: Could not add one or more tag libraries. The only change I made was to a backing bean method, no new UI components, jsp, etc. Any direction would be greatly appreciated. Thanks!

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  • Detect winning game in nought and crosses

    - by Dennis
    I need to know the best way to detect a winning move in a game of noughts and crosses. Source code doesn't matter, I just need a example or something I can start with. The only thing I can come up with is to use loops and test every direction for every move a player makes, to search for e.g five in a row. Is there a faster and more efficient way?

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  • rss help in iphone development

    - by Lane
    Since my last question was deleted without giving me a chance to reply: I want to build a similar rss parser feed to: http://misc.inexistent.org/ontd/ Can anyone give me really good tutorials that I could build a similar iphone app for my rss feed. I can see it uses jquery, javascript, and ajax. If any can check out the code to head me in the right direction. Thanks!

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  • AI opponenet car logic in car race game.

    - by ashok patidar
    hello i want to develop AI car(opponent) in car race game what should be my direction to develop them with less complexity because i don't have any idea. because the player car is moving on the scrolling track plz suggest me should i have to use relative motion or way point concept but that should also be change on the scrolling track (i.e. player car movement)

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  • jQuery catch paste input

    - by Christoffer Winterkvist
    I'm looking for a way to sanitize input that I paste into the browser, is this possible to do with jQuery? I've managed to come up with this so far: $(this).live(pasteEventName, function(e) { // this is where i would like to sanitize my input return false; } Unfortunately my development has come to a screeching hold because of this "minor" issue. I would really make me a happy camper if someone could point me to the right direction. Thanks in advance.

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  • WordPress to Static .html solution

    - by Scott B
    I'm looking for a solution that will enable me to use WordPress for site/content management but will export static .html files rather than dynamic database driven files. I've used wp-super cache and it is a step in this direction, however, the speed gains were not quite what I'd like. Any ideas?

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  • Creating a Virtual Webcam Device for OS X

    - by andsve
    I am looking for a solution to create a "virtual" webcam device under OS X (that acts just as a normal hardware webcam, but the application has full control over what to output). I'm fairly experienced with C++, but not so much with Objective-C and OSX/Cocoa programming. Anyone that can point me in the right direction, where to look and what I should be looking for? I've searched, but most of the results seems to focus on Windows and DirectX. Thanks!

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  • ajax partial load from another page

    - by WalterJ89
    So what I want to do is load only a section of one webpage onto another page. So I want to grab the content of a page (stuff inbetween a div with a certain id) without the headers and footers. I know I've seen this before but its, stangly, a hard thing to find. Anyone kind enough to point me in the right direction? thank you

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