Search Results

Search found 6374 results on 255 pages for 'double underscore'.

Page 55/255 | < Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >

  • Initializing a C++ vector to random values... fast

    - by Flamewires
    Hey, id like to make this as fast as possible because it gets called A LOT in a program i'm writing, so is there any faster way to initialize a C++ vector to random values than: double range;//set to the range of a particular function i want to evaluate. std::vector<double> x(30, 0.0); for (int i=0;i<x.size();i++) { x.at(i) = (rand()/(double)RAND_MAX)*range; } EDIT:Fixed x's initializer.

    Read the article

  • onDraw() triggered but results don't show

    - by Don
    I have the following routine in a subclass of view: It calculates an array of points that make up a line, then erases the previous lines, then draws the new lines (impact refers to the width in pixels drawn with multiple lines). The line is your basic bell curve, squeezed or stretched by variance and x-factor. Unfortunately, nothing shows on the screen. A previous version with drawPoint() and no array worked, and I've verified the array contents are being loaded correctly, and I can see that my onDraw() is being triggered. Any ideas why it might not be drawn? Thanks in advance! protected void drawNewLine( int maxx, int maxy, Canvas canvas, int impact, double variance, double xFactor, int color) { // impact = 2 to 8; xFactor between 4 and 20; variance between 0.2 and 5 double x = 0; double y = 0; int cx = maxx / 2; int cy = maxy / 2; int mu = cx; int index = 0; points[maxx<<1][1] = points[maxx<<1][0]; for (x = 0; x < maxx; x++) { points[index][1] = points[index][0]; points[index][0] = (float) x; Log.i(DEBUG_TAG, "x: " + x); index++; double root = 1.0 / (Math.sqrt(2 * Math.PI * variance)); double exponent = -1.0 * (Math.pow(((x - mu)/maxx*xFactor), 2) / (2 * variance)); double ePow = Math.exp(exponent); y = Math.round(cy * root * ePow); points[index][1] = points[index][0]; points[index][0] = (float) (maxy - y - OFFSET); index++; } points[maxx<<1][0] = (float) impact; for (int line = 0; line < points[maxx<<1][1]; line++) { for (int pt = 0; pt < (maxx<<1); pt++) { pointsToPaint[pt] = points[pt][1]; } for (int skip = 1; skip < (maxx<<1); skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(Color.BLACK); canvas.drawLines(pointsToPaint, bLinePaint); // draw over old lines w/blk } for (int line = 0; line < points[maxx<<1][0]; line++) { for (int pt = 0; pt < maxx<<1; pt++) { pointsToPaint[pt] = points[pt][0]; } for (int skip = 1; skip < maxx<<1; skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(color); canvas.drawLines(pointsToPaint, myLinePaint); / new color } } update: Replaced the drawLines() with drawPoint() in loop, still no joy for (int p = 0; p<pointsToPaint.length; p = p + 2) { Log.i(DEBUG_TAG, "x " + pointsToPaint[p] + " y " + pointsToPaint[p+1]); canvas.drawPoint(pointsToPaint[p], pointsToPaint[p+1], myLinePaint); } /// canvas.drawLines(pointsToPaint, myLinePaint);

    Read the article

  • What are the hibernate annotations used to persist a Map with an enumerated type as a key?

    - by Jason Novak
    I am having trouble getting the right hibernate annotations to use on a Map with an enumerated class as a key. Here is a simplified (and extremely contrived) example. public class Thing { public String id; public Letter startLetter; public Map<Letter,Double> letterCounts = new HashMap<Letter, Double>(); } public enum Letter { A, B, C, D } Here are my current annotations on Thing @Entity public class Thing { @Id public String id; @Enumerated(EnumType.STRING) public Letter startLetter; @CollectionOfElements @JoinTable(name = "Thing_letterFrequencies", joinColumns = @JoinColumn(name = "thingId")) @MapKey(columns = @Column(name = "letter", nullable = false)) @Column(name = "count") public Map<Letter,Double> letterCounts = new HashMap<Letter, Double>(); } Hibernate generates the following DDL to create the tables for my MySql database create table Thing (id varchar(255) not null, startLetter varchar(255), primary key (id)) type=InnoDB; create table Thing_letterFrequencies (thingId varchar(255) not null, count double precision, letter tinyblob not null, primary key (thingId, letter)) type=InnoDB; Notice that hibernate tries to define letter (my map key) as a tinyblob, however it defines startLetter as a varchar(255) even though both are of the enumerated type Letter. When I try to create the tables I see the following error BLOB/TEXT column 'letter' used in key specification without a key length I googled this error and it appears that MySql has issues when you try to make a tinyblob column part of a primary key, which is what hibernate needs to do with the Thing_letterFrequencies table. So I would rather have letter mapped to a varchar(255) the way startLetter is. Unfortunately, I've been fussing with the MapKey annotation for a while now and haven't been able to make this work. I've also tried @MapKeyManyToMany(targetEntity=Product.class) without success. Can anyone tell me what are the correct annotations for my letterCounts map so that hibernate will treat the letterCounts map key the same way it does startLetter?

    Read the article

  • Undefined / Uninitialized default values in a class

    - by Jir
    Let's suppose you have this class: class A { public: A () {} A (double val) : m_val(val) {} ~A () {} private: double m_val; }; Once I create an instance of A, how can I check if m_val has been initialized/defined? Put it in other words, is there a way to know if m_val has been initialized/defined or not? Something along the lines of the defined operator in Python, I suppose. (But correct me if I'm wrong.) I thought of modifying the class and the c-tors the following way: class A { public: A () : defined(false) {} A (double val) : m_val(val), defined(true) {} ~A () {} private: double m_val; bool defined; }; How do you rate this solution? Any suggestion? TIA, Chris

    Read the article

  • push_back private vectors with 2 methods, one isn't working

    - by jmclem
    I have a class with a private vector of doubles. To access or modify these values, at first I used methods such as void classA::pushVector(double i) { this->vector.push_back(i); } double classA::getVector(int i) { return vector[i]; } This worked for a while until I found I would have to overload a lot of operators for what I needed, so I tried to change it to get and set the vector directly instead of the values, i.e. void classA::setVector(vector<double> vector) { this->vector = vector; } vector<double> classA::getVector() { return vector; } Now, say there is a classB, which has a private classA element, which also has get and set methods to read and write. The problem was when I tried to push back a value to the end vector in classA. void classB::setFirstValue(double first) { this->getClassA().getVector().push_back(first); } This does absolutely nothing to the vector. It remains unchanged and I can't figure out why... Any ideas?

    Read the article

  • JavaFX2: Drag Event start and end coordinates

    - by user
    I have one node(ImageView) that displays an image and another node(rectangle) that resides on top of it. The behavior I need is that when the mouse is dragged(press-drag-release gesture) over the rectangle, both the nodes should move coherently. My thought process goes in the following direction: • Move both the nodes by the same distance in the direction of the drag. For this option(maybe there are more options) I need the distance between the start and end of the mouse drags. I tried capturing the start and end coordinates of the drag but have been unsuccessful. I think I am getting lost in which handlers to implement. The code I have is below: import javafx.event.EventHandler; import javafx.geometry.Rectangle2D; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; public class MyView { double mouseDragStartX; double mouseDragEndX; double mouseDragStartY; double mouseDragEndY; ImageView imageView; public MyView() { imageView = new ImageView("C:\\temp\\test.png"); } private void setRectangleEvents(final MyObject myObject) { myObject.getRectangle().setOnMousePressed(new EventHandler<MouseEvent>() { @Override public void handle(MouseEvent mouseEvent) { mouseDragStartX = mouseEvent.getX(); mouseDragStartY = mouseEvent.getY(); mouseEvent.consume(); } }); myObject.getRectangle().setOnMouseReleased(new EventHandler<MouseEvent>() { public void handle(MouseEvent mouseEvent) { mouseDragEndX = mouseEvent.getX(); mouseDragEndY = mouseEvent.getY(); myObjectDraggedHandler(); } }); } private void myObjectDraggedHandler() { Rectangle2D viewport = this.imageView.getViewport(); double newX = this.imageView.getImage().getWidth() + (mouseDragEndX - mouseDragStartX); double newY = this.imageView.getImage().getHeight() + (mouseDragEndY - mouseDragStartY); this.imageView.setViewport(new Rectangle2D(newX, newY, viewport.getWidth(), viewport .getHeight())); } } P.S: This code is just for indicating what I am trying to implement and will not compile correctly. Or maybe my question should just have been: How to capture the length or span of a mouse drag?

    Read the article

  • Android string formatiing from xml

    - by mann
    I am parsing xml from server. One of its node contains data like <distance>16.3432434324354324km</distance> I am putting it into hashmap like for (int i = 0; i < nl.getLength(); i++) { map.put(KEY_DISTANCE, parser.getValue(e, KEY_DISTANCE)); // adding HashList to ArrayList menuItems.add(map); } Everything is nice. But i want it two decimal places for example i want its value should be 16.34km rather then 16.343234324342342km I tried with DecimalFormat twoDForm=new DecimalFormat("##.00"); try{ Double StartVTwo=Double.valueOf(KEY_DISTANCE); Double resultDouble1 = Double.valueOf(twoDForm.format(StartVTwo)); Log.e("check", String.valueOf(resultDouble1)); }catch (NumberFormatException e){ Log.e("error"," This is error "); } But it shows exception and prints this message. Any help would be appreciated!!

    Read the article

  • which one of these is an example of coercion

    - by user1890210
    I have been pondering a multiple choice question on coercion. One of the 4 examples a,b,c or d is an example of coercion. I narrowed it down to A or B. But I am having a problem choosing between the two. Cane someone please explain why one is coercion and one isn't. A) string s="tomat"; char c='o'; s=s+c; I thought A could be correct because we have two different types, character and string, being added. Meaning that c is promoted to string, hence coercion. B) double x=1.0; double y=2.0; int i=(int)(x+y); I also thought B was the correct answer because the double (x+y) is being turned into a int to be placed in i. But I thought this could be wrong because its being done actively through use of (int) rather than passively such as "int i = x + y" I'll list the other two options, even though I believe that neither one is the correct answer C) char A=0x20; A = A << 1 | 0x01; cout << A << endl; D) double x=1.0; double y=x+1; return 0; I'm not just looking for an answer, but an explanation. I have read tons of things on coercion and A and B both look like the right answer. So why is one correct and the other not.

    Read the article

  • Strange performance behaviour

    - by plastilino
    I'm puzzled with this. In my machine Direct calculation: 375 ms Method calculation: 3594 ms, about TEN times SLOWER If I place the method calulation BEFORE the direct calculation, both times are SIMILAR. Woud you check it in your machine? class Test { static long COUNT = 50000 * 10000; private static long BEFORE; /*--------METHOD---------*/ public static final double hypotenuse(double a, double b) { return Math.sqrt(a * a + b * b); } /*--------TIMER---------*/ public static void getTime(String text) { if (BEFORE == 0) { BEFORE = System.currentTimeMillis(); return; } long now = System.currentTimeMillis(); long elapsed = (now - BEFORE); BEFORE = System.currentTimeMillis(); if (text.equals("")) { return; } String message = "\r\n" + text + "\r\n" + "Elapsed time: " + elapsed + " ms"; System.out.println(message); } public static void main(String[] args) { double a = 0.2223221101; double b = 122333.167; getTime(""); /*--------DIRECT CALCULATION---------*/ for (int i = 1; i < COUNT; i++) { Math.sqrt(a * a + b * b); } getTime("Direct: "); /*--------METHOD---------*/ for (int k = 1; k < COUNT; k++) { hypotenuse(a, b); } getTime("Method: "); } }

    Read the article

  • Allow user to only input text?

    - by Michael Quiles
    how do I make a boolean statement to only allow text? I have this code for only allowing the user to input numbers but ca'nt figure out how to do text. bool Dest = double.TryParse(this.xTripDestinationTextBox.Text, out Miles); bool MilesGal = double.TryParse(this.xTripMpgTextBox.Text, out Mpg); bool PriceGal = double.TryParse(this.xTripPricepgTextBox.Text, out Price);

    Read the article

  • Consistency in placing operator functions

    - by wrongusername
    I have a class like this: class A { ...private functions, variables, etc... public: ...some public functions and variables... A operator * (double); A operator / (double); A operator * (A); ...and lots of other operators } However, I want to also be able to do stuff like 2 * A instead of only being allowed to do A * 2, and so I would need functions like these outside of the class: A operator * (double, A); A operator / (double, A); ...etc... Should I put all these operators outside of the class for consistency, or should I keep half inside and half outside?

    Read the article

  • Fortran severe (40) Error... Help?!

    - by Taka
    I can compile but when I run I get this error "forrtl: severe (40): recursive I/O operation, unit -1, file unknown" if I set n = 29 or more... Can anyone help with where I might have gone wrong? Thanks. PROGRAM SOLUTION IMPLICIT NONE ! Variable Declaration INTEGER :: i REAL :: dt DOUBLE PRECISION :: st(0:9) DOUBLE PRECISION :: stmean(0:9) DOUBLE PRECISION :: first_argument DOUBLE PRECISION :: second_argument DOUBLE PRECISION :: lci, uci, mean REAL :: exp1, n REAL :: r, segma ! Get inputs WRITE(*,*) 'Please enter number of trials: ' READ(*,*) n WRITE(*,*) dt=1.0 segma=0.2 r=0.1 ! For n Trials st(0)=35.0 stmean(0)=35.0 mean = stmean(0) PRINT *, 'For ', n ,' Trials' PRINT *,' 1 ',st(0) ! Calculate results DO i=0, n-2 first_argument = r-(1/2*(segma*segma))*dt exp1 = -(1/2)*(i*i) second_argument = segma*sqrt(dt)*((1/sqrt(2*3.1416))*exp(exp1)) st(i+1) = st(i) * exp(first_argument+second_argument) IF(st(i+1)<=20) THEN stmean(i+1) = 0.0 st(i+1) = st(i) else stmean(i+1) = st(i+1) ENDIF PRINT *,i+2,' ',stmean(i+1) mean = mean+stmean(i+1) END DO ! Output results uci = mean+(1.96*(segma/sqrt(n))) lci = mean-(1.96*(segma/sqrt(n))) PRINT *,'95% Confidence Interval for ', n, ' trials is between ', lci, ' and ', uci PRINT *,'' END PROGRAM SOLUTION

    Read the article

  • Does the for foreach construct in java create a hard or soft copy?

    - by Doug
    Say I have the following piece of java code ArrayList<Double> myList = new Double[100]; for (Double x : myList) x = randomDouble(); Does this actually modify myList or just the dummy variable? I realize I should just try this code segment out, but I think this is the sort of thing I should be able to google or search for on this site, and several queries so far have turned up nothing useful.

    Read the article

  • optimization math computation (multiplication and summing)

    - by wiso
    Suppose you want to compute the sum of the square of the differences of items: $\sum_{i=1}^{N-1} (x_i - x_{i+1})^2$, the simplest code (the input is std::vector<double> xs, the ouput sum2) is: double sum2 = 0.; double prev = xs[0]; for (vector::const_iterator i = xs.begin() + 1; i != xs.end(); ++i) { sum2 += (prev - (*i)) * (prev - (*i)); // only 1 - with compiler optimization prev = (*i); } I hope that the compiler do the optimization in the comment above. If N is the length of xs you have N-1 multiplications and 2N-3 sums (sums means + or -). Now suppose you know this variable: sum = $x_1^2 + x_N^2 + 2 sum_{i=2}^{N-1} x_i^2$ Expanding the binomial square: $sum_i^{N-1} (x_i-x_{i+1})^2 = sum - 2\sum_{i=1}^{N-1} x_i x_{i+1}$ so the code becomes: double sum2 = 0.; double prev = xs[0]; for (vector::const_iterator i = xs.begin() + 1; i != xs.end(); ++i) { sum2 += (*i) * prev; prev = (*i); } sum2 = -sum2 * 2. + sum; Here I have N multiplications and N-1 additions. In my case N is about 100. Well, compiling with g++ -O2 I got no speed up (I try calling the inlined function 2M times), why?

    Read the article

  • Is it possible to pass arithmetic operators to a method in java?

    - by drJames
    Right now I'm going to have to write a method that looks like this: public String Calculate(String Operator, Double Operand1, Double Operand2) { if (Operator.equals("+")) { return String.valueOf(Operand1 + Operand2); } else if (Operator.equals("-")) { return String.valueOf(Operand1 - Operand2); } else if (Operator.equals("*")) { return String.valueOf(Operand1 * Operand2); } else { return "error..."; } } It would be nice if I could write the code more like this: public String Calculate(String Operator, Double Operand1, Double Operand2) { return String.valueOf(Operand1 Operator Operand2); } So Operator would replace the Arithmetic Operators (+, -, *, /...) Does anyone know if something like this is possible in java?

    Read the article

  • What is the equivalent of Java's .length for arrays in C#?

    - by Michael Loftus
    I'm new to C#, and I'm trying to convert this code from java into C#. static public double euclidean_2(double[] x, double[] y) { if (x.length != y.length) throw new RuntimeException("Arguments must have same number of dimensions."); double cumssq = 0.0; for (int i = 0; i < x.length; i++) cumssq += (x[i] - y[i]) * (x[i] - y[i]); return cumssq; } I know java uses .length but what is the equivalent in C# since I keep getting an error Thanks

    Read the article

  • How do I find the speed of an in-progress file upload in cURL?

    - by cinek1lol
    I'd like to know how to check out the speed of a file being uploaded in real time using the cURL library in C++. This is what I have written: void progress_func(void* ptr, double TotalToDownload, double NowDownloaded, double TotalToUpload,double NowUploaded) { cout<<NowUploaded<<endl; } //... int main() { //... curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, progress_func); } But the manual says that it shows average speed, but even this doesn't seem to work with me, because too mach fast is end. How to good write or A well-calculated?

    Read the article

  • how to solve a weired swig python c++ interfacing type error

    - by user2981648
    I want to use swig to switch a simple cpp function to python and use "scipy.integrate.quadrature" function to calculate the integration. But python 2.7 reports a type error. Do you guys know what is going on here? Thanks a lot. Furthermore, "scipy.integrate.quad" runs smoothly. So is there something special for "scipy.integrate.quadrature" function? The code is in the following: File "testfunctions.h": #ifndef TESTFUNCTIONS_H #define TESTFUNCTIONS_H double test_square(double x); #endif File "testfunctions.cpp": #include "testfunctions.h" double test_square(double x) { return x * x; } File "swig_test.i" : /* File : swig_test.i */ %module swig_test %{ #include "testfunctions.h" %} /* Let's just grab the original header file here */ %include "testfunctions.h" File "test.py": import scipy.integrate import _swig_test print scipy.integrate.quadrature(_swig_test.test_square, 0., 1.) error info: UMD has deleted: _swig_test Traceback (most recent call last): File "<stdin>", line 1, in <module> File "C:\Python27\lib\site-packages\spyderlib\widgets\externalshell\sitecustomize.py", line 523, in runfile execfile(filename, namespace) File "D:\data\haitaliu\Desktop\Projects\swig_test\Release\test.py", line 4, in <module> print scipy.integrate.quadrature(_swig_test.test_square, 0., 1.) File "C:\Python27\lib\site-packages\scipy\integrate\quadrature.py", line 161, in quadrature newval = fixed_quad(vfunc, a, b, (), n)[0] File "C:\Python27\lib\site-packages\scipy\integrate\quadrature.py", line 61, in fixed_quad return (b-a)/2.0*sum(w*func(y,*args),0), None File "C:\Python27\lib\site-packages\scipy\integrate\quadrature.py", line 90, in vfunc return func(x, *args) TypeError: in method 'test_square', argument 1 of type 'double'

    Read the article

  • VB6 Require some help with looping

    - by k80sg
    Hi, I am trying to convert a source from C++ to vb6: C++: static double mdArray[3][3]; static double mdArray2[3][3]; for (i = 0; i < 3; i++) for (j = 0; j < 3; j++) { double sum = 0; for(k = 0; k < 3; k++) sum = sum + mdArray[k][i] * mdArray[k][k]; mdArray2[i][j] = sum } VB6: dim mdArray(0 to 2, 0 to 2) as integer dim mdArray2(0 to 2, 0 to 2) as integer for i = 0 to 2 for j = 0 to 2 dim a as double sum = 0 for k = 0 to 2 sum = sum + mdArray(k,i) * mdArray(k,j) mdArray2(i,j) = sum Next Next Next Will the vb6 version yield the same result as the C++ version? Thanks.

    Read the article

  • Obtain container type from (its) iterator type in C++ (STL)

    - by KRao
    It is easy given a container to get the associated iterators, example: std::vector<double>::iterator i; //An iterator to a std::vector<double> I was wondering if it is possible, given an iterator type, to deduce the type of the "corresponding container" (here I am assuming that for each container there is one and only one (non-const) iterator). More precisely, I would like a template metafunction that works with all STL containers (without having to specialize it manually for each single container) such that, for example: ContainerOf< std::vector<double>::iterator >::type evaluates to std::vector<double> Is it possible? If not, why? Thank you in advance for any help!

    Read the article

  • need help with some basic java.

    - by Racket
    Hi, I'm doing the first chapter exercises on my Java book and I have been stuck for a problem for a while now. I'll print the question, prompt/read a double value representing a monetary amount. Then determine the fewest number of each bill and coin needed to represent that amount, starting with the highest (assume that a ten dollar bill is the maximum size needed). For example, if the value entered is 47,63 (forty-seven dollars and sixty-three cents), and the program should print the equivalent amount as: 4 ten dollar bills 1 five dollar bills 2 one dollar bills 2 quarters 1 dimes 0 nickels 3 pennies" etc. I'm doing an example exactly as they said in order to get an idea, as you will see in the code. Nevertheless, I managed to print 4 dollars, and I can't figure out how to get "1 five dollar", only 7 dollars (see code). Please, don't do the whole code for me. I just need some advice in regards to what I said. Thank you. import java.util.Scanner; public class PP29 { public static void main (String[] args) { Scanner sc = new Scanner (System.in); int amount; double value; double test1; double quarter; System.out.println("Enter \"double\" value: "); value = sc.nextDouble(); amount = (int) value / 10; // 47,63 / 10 = 4. int amount2 = (int) value % 10; // 47 - 40 = 7 quarter = value * 100; // 47,63 * 100 = 4736 int sum = (int) quarter % 100; // 4763 / 100 => 4763-4700 = 63. System.out.println(amount); System.out.println(amount2); } }

    Read the article

  • Rotation in a Vector2d class in Java

    - by wanstein
    I've been working on this for one hour, just can't get it. I have a Vector2d class: public class Vector2d { public double x = 0.0; public double y = 0.0; .... } This vector class has a rotate() method which is causing me trouble. The first snippet seems to make the x and y values smaller and smaller. The second one works just fine! Am I missing something simple here? public void rotate(double n) { this.x = (this.x * Math.cos(n)) - (this.y * Math.sin(n)); this.y = (this.x * Math.sin(n)) + (this.y * Math.cos(n)); } This works: public void rotate(double n) { rx = (this.x * Math.cos(n)) - (this.y * Math.sin(n)); ry = (this.x * Math.sin(n)) + (this.y * Math.cos(n)); x = rx; y = ry; } I just can't spot any difference there

    Read the article

  • Templated derived class in CRTP (Curiously Recurring Template Pattern)

    - by Butterwaffle
    Hi, I have a use of the CRTP that doesn't compile with g++ 4.2.1, perhaps because the derived class is itself a template? Does anyone know why this doesn't work or, better yet, how to make it work? Sample code and the compiler error are below. Source: foo.C #include <iostream> using namespace std; template<typename X, typename D> struct foo; template<typename X> struct bar : foo<X,bar<X> > { X evaluate() { return static_cast<X>( 5.3 ); } }; template<typename X> struct baz : foo<X,baz<X> > { X evaluate() { return static_cast<X>( "elk" ); } }; template<typename X, typename D> struct foo : D { X operator() () { return static_cast<D*>(this)->evaluate(); } }; template<typename X, typename D> void print_foo( foo<X,D> xyzzx ) { cout << "Foo is " << xyzzx() << "\n"; } int main() { bar<double> br; baz<const char*> bz; print_foo( br ); print_foo( bz ); return 0; } Compiler errors foo.C: In instantiation of ‘foo<double, bar<double> >’: foo.C:8: instantiated from ‘bar<double>’ foo.C:30: instantiated from here foo.C:18: error: invalid use of incomplete type ‘struct bar<double>’ foo.C:8: error: declaration of ‘struct bar<double>’ foo.C: In instantiation of ‘foo<const char*, baz<const char*> >’: foo.C:13: instantiated from ‘baz<const char*>’ foo.C:31: instantiated from here foo.C:18: error: invalid use of incomplete type ‘struct baz<const char*>’ foo.C:13: error: declaration of ‘struct baz<const char*>’

    Read the article

  • WPF: Trying to add a class to Window.Resources Again

    - by user3952846
    I did exactly the same thing, but still the same error is occurring: "The tag 'CenterToolTipConverter' does not exist in XML namespace 'clr-namespace:WpfApplication1;assembly=WpfApplication1'. Line 12 Position 10." CenterToolTipConverter.cs namespace WpfApplication1 { public class CenterToolTipConverter : IMultiValueConverter { public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture) { if (values.FirstOrDefault(v => v == DependencyProperty.UnsetValue) != null) { return double.NaN; } double placementTargetWidth = (double)values[0]; double toolTipWidth = (double)values[1]; return (placementTargetWidth / 2.0) - (toolTipWidth / 2.0); } public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture) { throw new NotSupportedException(); } } } MainWindow.xaml <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1;assembly=WpfApplication1" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <local:CenterToolTipConverter x:Key="myCenterToolTipConverter"/> </Window.Resources> </Window> What am I doing wrong? Thanks in advance!!!

    Read the article

  • Getting Frequency Components with FFT

    - by ruhig brauner
    so I was able to solv my last problem but i stubmled upon the next already. So I want to make a simple spectrogram but in oder to do so I want to understand how FFT-libaries work and what they actually calculate and return. (FFT and Signal Processing is the number 1 topic I will get into as soon as I have time but right now, I only have time for some programming exercises in the evening. ;) ) Here I just summarized the most important parts: int framesPerSecond; int samplesPerSecond; int samplesPerCycle; // right now i want to refresh the spectogram every DoubleFFT_1D fft; WAVReader audioIn; double audioL[], audioR[]; double fftL[], fftR[]; ..... framesPerSecond = 30; audioIn= new WAVReader("Strobe.wav"); int samplesPerSecond = (int)audioIn.GetSampleRate(); samplesPerCycle = (int)(audioIn.GetSampleRate()/framesPerSecond); audioL = new double[samplesPerCycle*2]; audioR = new double[samplesPerCycle*2]; fftL = new double[samplesPerCycle]; fftR = new double[samplesPerCycle]; for(int i = 0; i < samplesPerCycle; i++) { // don't even know why,... fftL[i] = 0; fftR[i] = 0; } fft = new DoubleFFT_1D(samplesPerCycle); ..... for(int i = 0; i < samplesPerCycle; i++) { audioIn.GetStereoSamples(temp); audioL[i]=temp[0]; audioR[i]=temp[1]; } fft.realForwardFull(audioL); //still stereo fft.realForwardFull(audioR); System.out.println("Check"); for(int i = 0; i < samplesPerCycle; i++) { //storing the magnitude in the fftL/R arrays fftL[i] = Math.sqrt(audioL[2*i]*audioL[2*i] + audioL[2*i+1]*audioL[2*i+1]); fftR[i] = Math.sqrt(audioR[2*i]*audioR[2*i] + audioR[2*i+1]*audioR[2*i+1]); } So the question is, if I want to know, what frequencys are in the sampled signal, how do I calculate them? (When I want to print the fftL / fftR arrays, I get some exponential formes at both ends of the array.) Thx :)

    Read the article

< Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >