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  • How to fix OpenGL Co-ordinate System in SFML?

    - by Marc Alexander Reed
    My OpenGL setup is somehow configured to work like so: (-1, 1) (0, 1) (1, 1) (-1, 0) (0, 0) (1, 0) (-1, -1) (0, -1) (1, -1) How do I configure it so that it works like so: (0, 0) (SW/2, 0) (SW, 0) (0, SH/2) (SW/2, SH/2) (SW, SH/2) (0, SH) (SW/2, SH) (SW/2, SH) SW as Screen Width. SH as Screen Height. This solution would have to fix the problem of I can't translate significantly(1) on the Z axis. Depth doesn't seem to be working either. The Perspective code I'm using is that of my WORKING GLUT OpenGL code which has a cool 3d grid and camera system etc. But my OpenGL setup doesn't seem to work with SFML. Help me guys. :( Thanks in advance. :) #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/Audio.hpp> #include <SFML/Network.hpp> #include <SFML/OpenGL.hpp> #include "ResourcePath.hpp" //Mac-only #define _USE_MATH_DEFINES #include <cmath> double screen_width = 640.f; double screen_height = 480.f; int main (int argc, const char **argv) { sf::ContextSettings settings; settings.depthBits = 24; settings.stencilBits = 8; settings.antialiasingLevel = 2; sf::Window window(sf::VideoMode(screen_width, screen_height, 32), "SFML OpenGL", sf::Style::Close, settings); window.setActive(); glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_NORMALIZE); glEnable(GL_COLOR_MATERIAL); glShadeModel(GL_SMOOTH); glViewport(0, 0, screen_width, screen_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //glOrtho(0.0f, screen_width, screen_height, 0.0f, -100.0f, 100.0f); gluPerspective(45.0f, (double) screen_width / (double) screen_height , 0.f, 100.f); glClearColor(0.f, 0.f, 1.f, 0.f); //blue while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { switch (event.type) { case sf::Event::Closed: window.close(); break; } switch (event.key.code) { case sf::Keyboard::Escape: window.close(); break; case 'W': break; case 'S': break; case 'A': break; case 'D': break; } } glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.f, 0.f, 0.f); glPushMatrix(); glBegin(GL_QUADS); glColor3f(1.f, 0.f, 0.f); glVertex3f(-1.f, 1.f, 0.f); glColor3f(0.f, 1.f, 0.f); glVertex3f(1.f, 1.f, 0.f); glColor3f(1.f, 0.f, 1.f); glVertex3f(1.f, -1.f, 0.f); glColor3f(0.f, 0.f, 1.f); glVertex3f(-1.f, -1.f, 0.f); glEnd(); glPopMatrix(); window.display(); } return EXIT_SUCCESS; }

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  • [Silverlight] How to watermark a WriteableBitmap with a text

    - by Benjamin Roux
    Hello, In my current project, I needed to watermark a WriteableBitmap with a text. As I couldn’t find anything I decided to create a small extension method to do so. public static class WriteableBitmapEx { /// <summary> /// Creates a watermark on the specified image /// </summary> /// <param name="input">The image to create the watermark from</param> /// <param name="watermark">The text to watermark</param> /// <param name="color">The color - default is White</param> /// <param name="fontSize">The font size - default is 50</param> /// <param name="opacity">The opacity - default is 0.25</param> /// <param name="hasDropShadow">Specifies if a drop shadow effect must be added - default is true</param> /// <returns>The watermarked image</returns> public static WriteableBitmap Watermark(this WriteableBitmap input, string watermark, Color color = default(Color), double fontSize = 50, double opacity = 0.25, bool hasDropShadow = true) { var watermarked = GetTextBitmap(watermark, fontSize, color == default(Color) ? Colors.White : color, opacity, hasDropShadow); var width = watermarked.PixelWidth; var height = watermarked.PixelHeight; var result = input.Clone(); var position = new Rect(input.PixelWidth - width - 20 /* right margin */, input.PixelHeight - height, width, height); result.Blit(position, watermarked, new Rect(0, 0, width, height)); return result; } /// <summary> /// Creates a WriteableBitmap from a text /// </summary> /// <param name="text"></param> /// <param name="fontSize"></param> /// <param name="color"></param> /// <param name="opacity"></param> /// <param name="hasDropShadow"></param> /// <returns></returns> private static WriteableBitmap GetTextBitmap(string text, double fontSize, Color color, double opacity, bool hasDropShadow) { TextBlock txt = new TextBlock(); txt.Text = text; txt.FontSize = fontSize; txt.Foreground = new SolidColorBrush(color); txt.Opacity = opacity; if (hasDropShadow) txt.Effect = new DropShadowEffect(); WriteableBitmap bitmap = new WriteableBitmap((int)txt.ActualWidth, (int)txt.ActualHeight); bitmap.Render(txt, null); bitmap.Invalidate(); return bitmap; } } For this code to run, you need the WritableBitmapEx library. As you can see, it’s quite simple. You just need to call the Watermark method and pass it the text you want to add in your image. You can also pass optional parameters like the color, the opacity, the fontsize or if you want a drop shadow effect. I could have specify other parameters like the position or the the font family but you can change the code if you need to. Here’s what it can give Hope this helps.

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  • Silverlight ProgressBar issues with Binding

    - by Chris Skardon
    The ProgressBar pretty much does what it says on the tin, displays progress, in a bar form (well, by default anyhow). It’s pretty simple to use: <ProgressBar Minimum="0" Maximum="100" Value="50"/> Gives you a progress bar with 50% of it filled: Easy! But of course, we’re wanting to use binding to change the value, again, pretty easy, have a ViewModel with a ‘Value’ in it, and bind: <ProgressBar Minimum="0" Maximum="100" Value="{Binding Value}"/> Spiffy, and whilst we’re at it, why not bind the Maximum value as well – after all, we can’t be sure of the size of the progress, and it’s a pain to have to work out the percentage (when the progress bar can do it for us): <ProgressBar Minimum="0" Maximum="MaximumValue" Value="{Binding Value}"/> Right, this will work absolutely fine. Or will it??? On the face of it, it looks good, and testing it shows no issues, until at one point we go from: Maximum = 100; Value = 90; to Maximum=60; Value=50; On the face of it not unreasonable. The problem is more obvious if we look at the states of the properties after each set (initially Maximum is set at 1, Value = 0): Code Maximum Value Value < Maximum Maximum = 100; 100 0 True Value = 90; 100 90 True Maximum = 60; 60 90 False Value = 50; 60 50 True Everything is good until the Value is less than the Maximum, at this point the Progress Bar breaks. That’s right, it no longer updates itself, it will always look 100% full. The simple solution – always ensuring you set Value before Maximum is fine unless you’re using a ProgressBar in a less controlled environment – where for example you’re setting a ‘container’ with both values at the same time. The example I have is in a DataTemplate, I have a DataTemplate for a BusyIndicator, (specifically the BusyContentTemplate). The binding works this way: <BusyIndicator BusyContent="{Binding BusyContent}" BusyContentTemplate="{Binding ProgressTemplate}"/> With the template as the ProgressBar defined above… I was setting my BusyContent like this: BusyContent = content; aaaaaand finally, ‘content’ is a class: public class ContentClass : INotifyPropertyChanged { //Obviously this is properly implemented… public double Maximum { get;set;} public double Value { get;set;} } Soooo… As I was replacing the BusyContent wholesale, the order of the binding being set was outside of my control, so – how to go about it? Basically? Fudge it. Modify the ContentClass to include a method: public void Update(double value, double max) { Value = value; Maximum = max; } and change where the setting is to be: BusyContent.Update(content.Value, content.Maximum); Thereby getting the order correct.. Obvious really. Meh :|

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  • What's wrong with this turn to face algorithm?

    - by Chan
    I implement a torpedo object that chases a rotating planet. Specifically, it will turn toward the planet each update. Initially my implement was: void move() { vector3<float> to_target = target - get_position(); to_target.normalize(); position += (to_target * speed); } which works perfectly for torpedo that is a solid sphere. Now my torpedo is actually a model, which has a forward vector, so using this method looks odd because it doesn't actually turn toward but jump toward. So I revised it a bit to get, double get_rotation_angle(vector3<float> u, vector3<float> v) const { u.normalize(); v.normalize(); double cosine_theta = u.dot(v); // domain of arccosine is [-1, 1] if (cosine_theta > 1) { cosine_theta = 1; } if (cosine_theta < -1) { cosine_theta = -1; } return math3d::to_degree(acos(cosine_theta)); } vector3<float> get_rotation_axis(vector3<float> u, vector3<float> v) const { u.normalize(); v.normalize(); // fix linear case if (u == v || u == -v) { v[0] += 0.05; v[1] += 0.0; v[2] += 0.05; v.normalize(); } vector3<float> axis = u.cross(v); return axis.normal(); } void turn_to_face() { vector3<float> to_target = (target - position); vector3<float> axis = get_rotation_axis(get_forward(), to_target); double angle = get_rotation_angle(get_forward(), to_target); double distance = math3d::distance(position, target); gl_matrix_mode(GL_MODELVIEW); gl_push_matrix(); { gl_load_identity(); gl_translate_f(position.get_x(), position.get_y(), position.get_z()); gl_rotate_f(angle, axis.get_x(), axis.get_y(), axis.get_z()); gl_get_float_v(GL_MODELVIEW_MATRIX, OM); } gl_pop_matrix(); move(); } void move() { vector3<float> to_target = target - get_position(); to_target.normalize(); position += (get_forward() * speed); } The logic is simple, I find the rotation axis by cross product, the angle to rotate by dot product, then turn toward the target position each update. Unfortunately, it looks extremely odds since the rotation happens too fast that it always turns back and forth. The forward vector for torpedo is from the ModelView matrix, the third column A: MODELVIEW MATRIX -------------------------------------------------- R U A T -------------------------------------------------- 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 -------------------------------------------------- Any suggestion or idea would be greatly appreciated.

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  • MSAcpi_ThermalZoneTemperature class not showing actual temperature

    - by jchoudhury
    i want to fetch CPU Performance data in real time including temperature. i used the following code to get CPU Temperature: try { ManagementObjectSearcher searcher = new ManagementObjectSearcher("root\\WMI", "SELECT * FROM MSAcpi_ThermalZoneTemperature"); foreach (ManagementObject queryObj in searcher.Get()) { double temp = Convert.ToDouble(queryObj["CurrentTemperature"].ToString()); double temp_critical = Convert.ToDouble(queryObj["CriticalTripPoint"].ToString()); double temp_cel = (temp/10 - 273.15); double temp_critical_cel = temp_critical / 10 - 273.15; lblCurrentTemp.Text = temp_cel.ToString(); lblCriticalTemp.Text = temp_critical_cel.ToString(); } } catch (ManagementException e) { MessageBox.Show("An error occurred while querying for WMI data: " + e.Message); } but this code shows the temperature that is not the correct temperature. It ususally shows 49.5-50.5 degrees centigrade. But I used "OpenHardwareMonitor" that report CPU temperature over 71 degree centigrade and changing fractions along with time fractions. is there anything I am missing in the code? I used the above code in timer_click event for every 500ms interval to refresh the temperature reading but it's always showing the same temperature from the beginning of execution. That implies if you run this application and if it shows 49 degree then after 1 hour session, it'll constantly show 49 degree. Where is the problem? please help. Thanks in advance.

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  • c# find nearest match to array of doubles

    - by Scott
    Given the code below, how do I compare a List of objects's values with a test value? I'm building a geolocation application. I'll be passing in longitude and latitude and would like to have the service answer back with the location closest to those values. I started down the path of converting to a string, and formatting the values down to two decimal places, but that seemed a bit too ghetto, and I'm looking for a more elegant solution. Any help would be great. Thanks, Scott public class Location : IEnumerable { public string label { get; set; } public double lat { get; set; } public double lon { get; set; } //Implement IEnumerable public IEnumerator GetEnumerator() { return (IEnumerator)this; } } [HandleError] public class HomeController : Controller { private List<Location> myList = new List<Location> { new Location { label="Atlanta Midtown", lon=33.657674, lat=-84.423130}, new Location { label="Atlanta Airport", lon=33.794151, lat=-84.387228}, new Location { label="Stamford, CT", lon=41.053758, lat=-73.530979}, ... } public static int Main(String[] args) { string inLat = "-80.987654"; double dblInLat = double.Parse(inLat); // here's where I would like to find the closest location to the inLat // once I figure out this, I'll implement the Longitude, and I'll be set }

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  • Wpf binding to a function

    - by carlopenid
    I've a created a simple scrollviewer (pnlDayScroller) and want to have a separate horizontal scrollbar (associated scroller) to do the horizontal scrolling. All works with the below code accept I need to bind the visibility of the associated scroller. I can't simply bind this to the visibility property of the horizontal template part of the scroll viewer as I've set this to be always hidden. The only way I can think to do this is to bind the visibility of the associated scroller to a function such that If associatedScroller.scrollableWidth > 0 then associatedScroller.visibility = visibility.visible else associatedScroller.visibility = visibility.collapsed end if Is this possible to do and if so how do I do it? Private Sub pnlDayScroller_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles pnlDayScroller.Loaded Dim binViewport, binMax, binMin, binSChange, binLChange As Binding Dim horizontalScrollBar As Primitives.ScrollBar = CType(pnlDayScroller.Template.FindName("PART_HorizontalScrollBar", pnlDayScroller), Primitives.ScrollBar) binViewport = New Binding("ViewportSize") binViewport.Mode = BindingMode.OneWay binViewport.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.ViewportSizeProperty, binViewport) binMax = New Binding("Maximum") binMax.Mode = BindingMode.OneWay binMax.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MaximumProperty, binMax) binMin = New Binding("Minimum") binMin.Mode = BindingMode.OneWay binMin.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MinimumProperty, binMin) binSChange = New Binding("SmallChange") binSChange.Mode = BindingMode.OneWay binSChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.SmallChangeProperty, binSChange) binLChange = New Binding("LargeChange") binLChange.Mode = BindingMode.OneWay binLChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.LargeChangeProperty, binLChange) End Sub Private Sub associatedScroller_Scroll(ByVal sender As System.Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles associatedScroller.ValueChanged pnlDayScroller.ScrollToHorizontalOffset(e.NewValue) end sub FOLLOW UP (thanks to JustABill) : I've add this code into the pnlDayScroller sub above (I've discovered scrollableWidth is a property of scrollviewer not scrollbar, but the maximum property gives a result I can use instead) binVisibility = New Binding("Maximum") binVisibility.Mode = BindingMode.OneWay binVisibility.Source = horizontalScrollBar binVisibility.Converter = New ScrollableConverter associatedScroller.SetBinding(Primitives.ScrollBar.VisibilityProperty, binVisibility) and I've created this class Public Class ScrollableConverter Implements IValueConverter Public Function Convert(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.Convert Dim dblMaximum As Double If targetType IsNot GetType(Visibility) Then Throw New InvalidOperationException("The target must be a visibility") Else dblMaximum = CType(value, Double) Debug.WriteLine("Value of double is " & dblMaximum) If dblMaximum > 0 Then Return Visibility.Visible Else Return Visibility.Collapsed End If End If End Function Public Function ConvertBack(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.ConvertBack Throw New NotSupportedException() End Function End Class And the problem is resolved.

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  • the problem of "cvEigenVV"

    - by gg-anny
    Hi!When I compile the program,VC2005 always tell :"error C2198: 'cvEigenVV' : too few arguments for call". Part of the code below: void draw_oxfd_feature( IplImage* img, struct feature* feat, CvScalar color ) { double m[4] = { feat-a, feat-b, feat-b, feat-c }; double v[4] = { 0 }; double e[2] = { 0 }; CvMat M; CvMat V; CvMat E; double alpha, l1, l2; /* compute axes and orientation of ellipse surrounding affine region */ cvInitMatHeader( &M, 2, 2, CV_64FC1, m, CV_AUTOSTEP ); cvInitMatHeader( &V, 2, 2, CV_64FC1, v, CV_AUTOSTEP ); cvInitMatHeader( &E, 2, 1, CV_64FC1, e, CV_AUTOSTEP ); cvEigenVV( &M, &V, &E, DBL_EPSILON ); l1 = 1 / sqrt( e[1] ); l2 = 1 / sqrt( e[0] ); alpha = -atan2( v[1], v[0] ); alpha *= 180 / CV_PI; cvEllipse( img, cvPoint( feat-x, feat-y ), cvSize( l2, l1 ), alpha, 0, 360, CV_RGB(0,0,0), 3, 8, 0 ); cvEllipse( img, cvPoint( feat-x, feat-y ), cvSize( l2, l1 ), alpha, 0, 360, color, 1, 8, 0 ); cvLine( img, cvPoint( feat-x+2, feat-y ), cvPoint( feat-x-2, feat-y ), color, 1, 8, 0 ); cvLine( img, cvPoint( feat-x, feat-y+2 ), cvPoint( feat-x, feat-y-2 ), color, 1, 8, 0 ); // cvCircle(img,cvPoint(cvRound( feat-x ),cvRound( feat-y )),2, color, CV_FILLED, 8, 0); cvCircle(img,cvPoint( cvRound( feat-x ), cvRound( feat-y )), 2,CV_RGB(0,255,0), CV_FILLED, 8, 0 ); } How to solve the problem?Thank you!

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  • Linq-To-Objects group by

    - by Oskar Kjellin
    Hey, I'm building a software for timereporting I have a Dictionary<string, Dictionary<string, double>>. The key in the main dictionary is a users name and their value is a dictionary of . I have a function GetDepartment(string UserName) which returns a string with the users department. What I want is to crate a new dictionary, of the same type, that has the department as the main key and in the subdictionary a where hours is the total for that department. I have been trying to do this with linq but did not succeed. Would be very glad for some help here! EDIT: This code does exactly what I want. But I want it in LINQ Dictionary<string, Dictionary<string, double>> temphours = new Dictionary<string, Dictionary<string, double>>(); ; foreach (var user in hours) { string department = GetDepartment(user.Key); if (!temphours.ContainsKey(department)) { temphours.Add(department, new Dictionary<string, double>()); } foreach (var customerReport in user.Value) { if (!temphours[department].ContainsKey(customerReport.Key)) { temphours[department].Add(customerReport.Key, 0); } temphours[department][customerReport.Key] += customerReport.Value; } }

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  • Efficient Multiple Linear Regression in C# / .Net

    - by mrnye
    Does anyone know of an efficient way to do multiple linear regression in C#, where the number of simultaneous equations may be in the 1000's (with 3 or 4 different inputs). After reading this article on multiple linear regression I tried implementing it with a matrix equation: Matrix y = new Matrix( new double[,]{{745}, {895}, {442}, {440}, {1598}}); Matrix x = new Matrix( new double[,]{{1, 36, 66}, {1, 37, 68}, {1, 47, 64}, {1, 32, 53}, {1, 1, 101}}); Matrix b = (x.Transpose() * x).Inverse() * x.Transpose() * y; for (int i = 0; i < b.Rows; i++) { Trace.WriteLine("INFO: " + b[i, 0].ToDouble()); } However it does not scale well to the scale of 1000's of equations due to the matrix inversion operation. I can call the R language and use that, however I was hoping there would be a pure .Net solution which will scale to these large sets. Any suggestions? EDIT #1: I have settled using R for the time being. By using statconn (downloaded here) I have found it to be both fast & relatively easy to use this method. I.e. here is a small code snippet, it really isn't much code at all to use the R statconn library (note: this is not all the code!). _StatConn.EvaluateNoReturn(string.Format("output <- lm({0})", equation)); object intercept = _StatConn.Evaluate("coefficients(output)['(Intercept)']"); parameters[0] = (double)intercept; for (int i = 0; i < xColCount; i++) { object parameter = _StatConn.Evaluate(string.Format("coefficients(output)['x{0}']", i)); parameters[i + 1] = (double)parameter; }

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  • Resizing and saving an image in WinMobile and .NET CF throws OutOfMemoryException

    - by devguy
    I have a WinMobile app which allows the user the snap a photo with the camera, and then use for for various things. The photo can be snapped at 1600x1200, 800x600 or 640x480, but it must always be resized to 400px for the longest size (the other is proportional of course). Here's the code: private void LoadImage(string path) { Image tmpPhoto = new Bitmap(path); // calculate new bitmap size... double width = ... double height = ... // draw new bitmap Image photo = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); using (Graphics g = Graphics.FromImage(photo)) { g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, photo.Width, photo.Height)); int srcX = (int)((double)(tmpPhoto.Width - width) / 2d); int srcY = (int)((double)(tmpPhoto.Height - height) / 2d); g.DrawImage(tmpPhoto, new Rectangle(0, 0, photo.Width, photo.Height), new Rectangle(srcX, srcY, photo.Width, photo.Height), GraphicsUnit.Pixel); } tmpPhoto.Dispose(); // save new image and dispose photo.Save(Path.Combine(config.TempPath, config.TempPhotoFileName), System.Drawing.Imaging.ImageFormat.Jpeg); photo.Dispose(); } Now the problem is that the app breaks in the photo.Save call, with an OutOfMemoryException. And I don't know why, since I dispose the tempPhoto (with the original photo from the camera) as soon as I can, and I also dispose the Graphics obj. Why does this happen? It seems impossible to me that one can't take a photo with the camera and resize/save it without making it crash :( Should I restor t C++ for such a simple thing? Thanks.

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  • Linq-To-Entities group by

    - by Oskar Kjellin
    Hey, I'm building a software for timereporting I have a Dictionary<string, Dictionary<string, double>>. The key in the main dictionary is a users name and their value is a dictionary of . I have a function GetDepartment(string UserName) which returns a string with the users department. What I want is to crate a new dictionary, of the same type, that has the department as the main key and in the subdictionary a where hours is the total for that department. I have been trying to do this with linq but did not succeed. Would be very glad for some help here! EDIT: This code does exactly what I want. But I want it in LINQ Dictionary<string, Dictionary<string, double>> temphours = new Dictionary<string, Dictionary<string, double>>(); ; foreach (var user in hours) { string department = GetDepartment(user.Key); if (!temphours.ContainsKey(department)) { temphours.Add(department, new Dictionary<string, double>()); } foreach (var customerReport in user.Value) { if (!temphours[department].ContainsKey(customerReport.Key)) { temphours[department].Add(customerReport.Key, 0); } temphours[department][customerReport.Key] += customerReport.Value; } }

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  • Resize transparent images using C#

    - by MartinHN
    Does anyone have the secret formula to resizing transparent images (mainly GIFs) without ANY quality loss - what so ever? I've tried a bunch of stuff, the closest I get is not good enough. Take a look at my main image: http://www.thewallcompany.dk/test/main.gif And then the scaled image: http://www.thewallcompany.dk/test/ScaledImage.gif //Internal resize for indexed colored images void IndexedRezise(int xSize, int ySize) { BitmapData sourceData; BitmapData targetData; AdjustSizes(ref xSize, ref ySize); scaledBitmap = new Bitmap(xSize, ySize, bitmap.PixelFormat); scaledBitmap.Palette = bitmap.Palette; sourceData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat); try { targetData = scaledBitmap.LockBits(new Rectangle(0, 0, xSize, ySize), ImageLockMode.WriteOnly, scaledBitmap.PixelFormat); try { xFactor = (Double)bitmap.Width / (Double)scaledBitmap.Width; yFactor = (Double)bitmap.Height / (Double)scaledBitmap.Height; sourceStride = sourceData.Stride; sourceScan0 = sourceData.Scan0; int targetStride = targetData.Stride; System.IntPtr targetScan0 = targetData.Scan0; unsafe { byte* p = (byte*)(void*)targetScan0; int nOffset = targetStride - scaledBitmap.Width; int nWidth = scaledBitmap.Width; for (int y = 0; y < scaledBitmap.Height; ++y) { for (int x = 0; x < nWidth; ++x) { p[0] = GetSourceByteAt(x, y); ++p; } p += nOffset; } } } finally { scaledBitmap.UnlockBits(targetData); } } finally { bitmap.UnlockBits(sourceData); } } I'm using the above code, to do the indexed resizing. Does anyone have improvement ideas?

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  • Strange C++ performance difference?

    - by STingRaySC
    I just stumbled upon a change that seems to have counterintuitive performance ramifications. Can anyone provide a possible explanation for this behavior? Original code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); double dFreq = iFreq; if (iFreq != 0) { // do some stuff with iFreq... // do some calculations with dFreq... } } While cleaning up this code during a "performance pass," I decided to move the definition of dFreq inside the if block, as it was only used inside the if. There are several calculations involving dFreq so I didn't eliminate it entirely as it does save the cost of multiple run-time conversions from int to double. I expected no performance difference, or if any at all, a negligible improvement. However, the perfomance decreased by nearly 10%. I have measured this many times, and this is indeed the only change I've made. The code snippet shown above executes inside a couple other loops. I get very consistent timings across runs and can definitely confirm that the change I'm describing decreases performance by ~10%. I would expect performance to increase because the int to double conversion would only occur when iFreq != 0. Chnaged code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); if (iFreq != 0) { // do some stuff with iFreq... double dFreq = iFreq; // do some stuff with dFreq... } } Can anyone explain this? I am using VC++ 9.0 with /O2. I just want to understand what I'm not accounting for here.

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  • JavaScript and JQuery - Encoding HTML

    - by user70192
    Hello, I have a web page that has a textarea defined on it like so: <textarea id="myTextArea" rows="6" cols="75"></textarea> There is a chance that a user may enter single and double quotes in this field. For instance, I have been testing with the following string: Just testin' using single and double "quotes". I'm hoping the end of this task is comin'. Additionally, the user may enter HTML code, which I would prefer to prevent. Regardless, I am passing the contents of this textarea onto web service. I must encode the contents of the textarea in JavaScript before I can send it on. Currently, I'm trying the following: var contents $('<div/>').text($("#myTextArea).val()).html(); alert(contents); I was expecting contents to display Just testin&#39; using single and double &#34;quotes&#34;. I&#39;m hoping the end of this task is comin&#39;. Instead, the original string is printed out. Beyond just double-and-single quotes, there are a variety of entities to consider. Because of this, I was assuming there would be a way to encode HTML before passing it on. Can someone please tell me how to do this? Thank you,

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  • VBA Public Function to Excel

    - by Sugih
    Dear sir , I have create below function Option Explicit Public Function fyi(x As Double, f As String) As String Application.Volatile Dim data As Double Dim post(5) post(1) = "Ribu " post(2) = "Juta " post(3) = "Milyar " post(4) = "Trilyun " post(5) = "Ribu Trilyun " Dim part As String Dim text As String Dim cond As Boolean Dim i As Integer If (x < 0) Then fyi = " " Exit Function End If If (x = 0) Then fyi = "Nol" Exit Function End If If (x < 2000) Then cond = True End If text = " " If (x >= 1E+15) Then fyi = "Nilai Terlalu Besar" Exit Function End If For i = 4 To 1 Step -1 data = Int(x / (10 ^ (3 * i))) If (data 0) Then part = fyis(data, cond) text = text & part & post(i) End If x = x - data * (10 ^ (3 * i)) Next text = text & fyis(x, False) fyi = text & f End Function Function fyis(ByVal y As Double, ByVal conds As Boolean) As String Dim datas As Double Dim posts(2) posts(1) = "Puluh" posts(2) = "Ratus" Dim parts As String Dim texts As String 'Dim conds As Boolean Dim j As Integer Dim value(9) value(1) = "Se" value(2) = "Dua " value(3) = "Tiga " value(4) = "Empat " value(5) = "Lima " value(6) = "Enam " value(7) = "Tujuh " value(8) = "Delapan " value(9) = "Sembilan " texts = " " For j = 2 To 1 Step -1 datas = Int(y / 10 ^ j) If (datas 0) Then parts = value(datas) If (j = 1 And datas = 1) Then y = y - datas * 10 ^ j If (y = 1) Then posts(j) = "belas" Else value(y) = "Se" End If texts = texts & value(y) & posts(j) fyis = texts Exit Function Else texts = texts & parts & posts(j) End If End If y = y - datas * 10 ^ j Next If (conds = False) Then value(1) = "Satu " End If texts = texts & value(y) fyis = texts End Function but when I return to Excel and type '=fyi(500,"USD") it return to #name? please do me favor to inform me how to solve Rgds, Sugih

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  • Correct escaping of delimited identifers in SQL Server without using QUOTENAME

    - by Ross Bradbury
    Is there anything else that the code must do to sanitize identifiers (table, view, column) other than to wrap them in double quotation marks and "double up" and double quotation marks present in the identifier name? References would be appreciated. I have inherited a code base that has a custom object-relational mapping (ORM) system. SQL cannot be written in the application but the ORM must still eventually generate the SQL to send to the SQL Server. All identifiers are quoted with double quotation marks. string QuoteName(string identifier) { return "\" + identifier.Replace("\"", "\"\"") + "\""; } If I were building this dynamic SQL in SQL, I would use the built-in SQL Server QUOTENAME function: declare @identifier nvarchar(128); set @identifier = N'Client"; DROP TABLE [dbo].Client; --'; declare @delimitedIdentifier nvarchar(258); set @delimitedIdentifier = QUOTENAME(@identifier, '"'); print @delimitedIdentifier; -- "Client""; DROP TABLE [dbo].Client; --" I have not found any definitive documentation about how to escape quoted identifiers in SQL Server. I have found Delimited Identifiers (Database Engine) and I also saw this stackoverflow question about sanitizing. If it were to have to call the QUOTENAME function just to quote the identifiers that is a lot of traffic to SQL Server that should not be needed. The ORM seems to be pretty well thought out with regards to SQL Injection. It is in C# and predates the nHibernate port and Entity Framework etc. All user input is sent using ADO.NET SqlParameter objects, it is just the identifier names that I am concerned about in this question. This needs to work on SQL Server 2005 and 2008.

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  • Reading CSV files in numpy where delimiter is ","

    - by monch1962
    Hello all, I've got a CSV file with a format that looks like this: "FieldName1", "FieldName2", "FieldName3", "FieldName4" "04/13/2010 14:45:07.008", "7.59484916392", "10", "6.552373" "04/13/2010 14:45:22.010", "6.55478493312", "9", "3.5378543" ... Note that there are double quote characters at the start and end of each line in the CSV file, and the "," string is used to delimit fields within each line. When I try to read this into numpy via: import numpy as np data = np.genfromtxt(csvfile, dtype=None, delimiter=',', names=True) all the data gets read in as string values, surrounded by double-quote characters. Not unreasonable, but not much use to me as I then have to go back and convert every column to its correct type When I use delimiter='","' instead, everything works as I'd like, except for the 1st and last fields. As the start of line and end of line characters are a single double-quote character, this isn't seen as a valid delimiter for the 1st and last fields, so they get read in as e.g. "04/13/2010 14:45:07.008 and 6.552373" - note the leading and trailing double-quote characters respectively. Because of these redundant characters, numpy assumes the 1st and last fields are both String types; I don't want that to be the case Is there a way of instructing numpy to read in files formatted in this fashion as I'd like, without having to go back and "fix" the structure of the numpy array after the initial read?

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  • How to convert CMYK to RGB programmatically in indesign.

    - by BBDeveloper
    Hi, I have a CMYK colorspace in indesign, i want to convert that as RGB color space, I got some codes, but I am getting incorrect data. Some of the codes which I tried are given below double cyan = 35.0; double magenta = 29.0; double yellow = 0.0; double black = 16.0; cyan = Math.min(255, cyan + black); //black is from K magenta = Math.min(255, magenta + black); yellow = Math.min(255, yellow + black); l_res[0] = 255 - cyan; l_res[1] = 255 - magenta; l_res[2] = 255 - yellow; @Override public float[] toRGB(float[] p_colorvalue) { float[] l_res = {0,0,0}; if (p_colorvalue.length >= 4) { float l_black = (float)1.0 - p_colorvalue[3]; l_res[0] = l_black * ((float)1.0 - p_colorvalue[0]); l_res[1] = l_black * ((float)1.0 - p_colorvalue[1]); l_res[2] = l_black * ((float)1.0 - p_colorvalue[2]); } return (l_res); } The values are C=35, M = 29, Y = 0, K = 16 in CMYK color space and the correct RGB values are R = 142, G = 148, B = 186. In adobe indesign, using swatches we can change the mode to CMYK or to RGB. But I want to do that programmatically, Can I get any algorithm to convert CMYK to RGB which will give the correct RGB values. And one more question, if the alpha value for RGB is 1 then what will be the alpha value for CMYK? Can anyone help me to solve these issues... Thanks in advance.

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  • database design to speed up hibernate querying of large dataset

    - by paddydub
    I currently have the below tables representing a bus network mapped in hibernate, accessed from a Spring MVC based bus route planner I'm trying to make my route planner application perform faster, I load all the above tables into Lists to perform the route planner logic. I would appreciate if anyone has any ideas of how to speed my performace Or any suggestions of another method to approach this problem of handling a large set of data Coordinate Connections Table (INT,INT,INT)( Containing 50,000 Coordinate Connections) ID, FROMCOORDID, TOCOORDID 1 1 2 2 1 17 3 1 63 4 1 64 5 1 65 6 1 95 Coordinate Table (INT,DECIMAL, DECIMAL) (Containing 4700 Coordinates) ID , LAT, LNG 0 59.352669 -7.264341 1 59.352669 -7.264341 2 59.350012 -7.260653 3 59.337585 -7.189798 4 59.339221 -7.193582 5 59.341408 -7.205888 Bus Stop Table (INT, INT, INT)(Containing 15000 Stops) StopID RouteID COORDINATEID 1000100001 100 17 1000100002 100 18 1000100003 100 19 1000100004 100 20 1000100005 100 21 1000100006 100 22 1000100007 100 23 This is how long it takes to load all the data from each table: stop.findAll = 148ms, stops.size: 15670 Hibernate: select coordinate0_.COORDINATEID as COORDINA1_2_, coordinate0_.LAT as LAT2_, coordinate0_.LNG as LNG2_ from COORDINATES coordinate0_ coord.findAll = 51ms , coordinates.size: 4704 Hibernate: select coordconne0_.COORDCONNECTIONID as COORDCON1_3_, coordconne0_.DISTANCE as DISTANCE3_, coordconne0_.FROMCOORDID as FROMCOOR3_3_, coordconne0_.TOCOORDID as TOCOORDID3_ from COORDCONNECTIONS coordconne0_ coordinateConnectionDao.findAll = 238ms ; coordConnectioninates.size:48132 Hibernate Annotations @Entity @Table(name = "STOPS") public class Stop implements Serializable { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Table(name = "COORDINATES") public class Coordinate { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Entity @Table(name = "COORDCONNECTIONS") public class CoordConnection { @Id @GeneratedValue @Column(name = "COORDCONNECTIONID") private Integer CoordinateID; /** * From Coordinate_id value */ @Column(name = "FROMCOORDID", nullable = false) private int fromCoordID; /** * To Coordinate_id value */ @Column(name = "TOCOORDID", nullable = false) private int toCoordID; //private Coordinate toCoordID; }

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  • create TableModel and populate jTable dynamically

    - by Julia
    Hi all! I want to store the results of reading lucene index into jTable, so that I can make it sortable by different columns. From index I am reading terms with different measures of their frequencies. Table columns are these : [string term][int absFrequency][int docFrequency][double invFrequency] So i in AbstractTableModel I can define column names, but i dont know how to get the Object[][]data with results from the following method: public static void FrequencyMap(Directory indexDir) throws Exception { List<Object>redoviLista = new ArrayList<Object>(); //final Map<String,TermRow> map = new TreeMap<String,TermRow>(); List<String>termList = new ArrayList<String>(); IndexReader iReader = IndexReader.open(indexDir); FilterIndexReader fReader = new FilterIndexReader(iReader); int numOfDocs = fReader.numDocs(); TermEnum terms = fReader.terms(); while (terms.next()){ Term term = terms.term(); String termText = term.text(); termList.add(termText); //Calculating the frequencies int df = iReader.docFreq(term); double idf = 0.0F; idf = Math.log10((double) numOfDocs / df); double tfidf = (df*idf); //Here comes important part Object oneTableRow[] = {termText, df, idf, tfidf}; redoviLista.add(jedanRed); // So i thaught to store them into list, and then later to copy into table, but didnt manage } iReader.close(); // So I need something like this, and i Neeed this array to be stored out of this method Object[][]data = new Object[redoviLista.size()][]; for (int i = 0; i < data.length; i++) { data[i][0] = redoviLista.get(i); } So I am kindda stuck here to proceed to implement AbstractTableModel and populate and display this table .... :/ Please help!

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  • Getting GPS data?

    - by svebee
    Inside public class IAmHere extends Activity implements LocationListener { i have @Override public void onLocationChanged(Location location) { // TODO Auto-generated method stub } @Override public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } @Override public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } @Override public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } and inside public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.iamhere); i have LocationManager lm = (LocationManager) getSystemService(Context.LOCATION_SERVICE); List<String> providers = lm.getProviders(true); /* Loop over the array backwards, and if you get an accurate location, then break out the loop*/ Location l = null; for (int i=providers.size()-1; i>=0; i--) { l = lm.getLastKnownLocation(providers.get(i)); if (l != null) break; } double[] gps = new double[2]; if (l != null) { gps[0] = l.getLatitude(); gps[1] = l.getLongitude(); } gpsString = (TextView)findViewById(R.id.gpsString); String Data = ""; String koordinata1 = Double.toString(gps[0]); String koordinata2 = Double.toString(gps[1]); Data = Data + koordinata1 + " | " + koordinata2 + "\n"; gpsString.setText(String.valueOf(Data)); but seems it's not working? Why? I mean even emulator doesn't want to send GPS data - When I click "send" via UI or console, nothing happens...? Thank you.

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  • Using .NET XmlSerializer with get properties and setter functions

    - by brone
    I'm trying to use XmlSerializer from C# to save out a class that has some values that are read by properties (the code being just a simple retrieval of field value) but set by setter functions (since there is a delegate called if the value changes). What I'm currently doing is this sort of thing. The intended use is to use the InT property to read the value, and use SetInT to set it. Setting it has side-effects, so a method is more appropriate than a property here. XmlSerializationOnly_InT exists solely for the benefit of the XmlSerializer (hence the name), and shouldn't be used by normal code. class X { public double InT { get { return _inT; } } public void SetInT(double newInT) { if (newInT != _inT) { _inT = newInT; Changed();//includes delegate call; potentially expensive } } private double _inT; // not called by normal code, as the property set is not just a simple // field set or two. [XmlElement(ElementName = "InT")] public double XmlSerializationOnly_InT { get { return InT; } set { SetInT(value); } } } This works, it's easy enough to do, and the XML file looks like you'd expect. It's manual labour though, and a bit ugly, so I'm only somewhat satisfied. What I'd really like is to be able to tell the XML serialization to read the value using the property, and set it using the setter function. Then I wouldn't need XmlSerializationOnly_InT at all. I seem to be following standard practise by distinguishing between property sets and setter functions in this way, so I'm sure I'm not the only person to have encountered this (though google suggests I might be). What have others done in this situation? Is there some easy way to persuade the XmlSerializer to handle this sort of thing better? If not, is there perhaps some other easy way to do it?

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  • Is there a way to do 'correct' arithmetical rounding in .NET? / C#

    - by Markus
    I'm trying to round a number to it's first decimal place and, considering the different MidpointRounding options, that seems to work well. A problem arises though when that number has sunsequent decimal places that would arithmetically affect the rounding. An example: With 0.1, 0.11..0.19 and 0.141..0.44 it works: Math.Round(0.1, 1) == 0.1 Math.Round(0.11, 1) == 0.1 Math.Round(0.14, 1) == 0.1 Math.Round(0.15, 1) == 0.2 Math.Round(0.141, 1) == 0.1 But with 0.141..0.149 it always returns 0.1, although 0.146..0.149 should round to 0.2: Math.Round(0.145, 1, MidpointRounding.AwayFromZero) == 0.1 Math.Round(0.146, 1, MidpointRounding.AwayFromZero) == 0.1 Math.Round(0.146, 1, MidpointRounding.ToEven) == 0.1 Math.Round(0.146M, 1, MidpointRounding.ToEven) == 0.1M Math.Round(0.146M, 1, MidpointRounding.AwayFromZero) == 0.1M I tried to come up with a function that addresses this problem, and it works well for this case, but of course it glamorously fails if you try to round i.e. 0.144449 to it's first decimal digit (which should be 0.2, but results 0.1.) (That doesn't work with Math.Round() either.) private double round(double value, int digit) { // basically the old "add 0.5, then truncate to integer" trick double fix = 0.5D/( Math.Pow(10D, digit+1) )*( value = 0 ? 1D : -1D ); double fixedValue = value + fix; // 'truncate to integer' - shift left, round, shift right return Math.Round(fixedValue * Math.Pow(10D, digit)) / Math.Pow(10D, digit); } I assume a solution would be to enumerate all digits, find the first value larger than 4 and then round up, or else round down. Problem 1: That seems idiotic, Problem 2: I have no idea how to enumerate the digits without a gazillion of multiplications and subtractios. Long story short: What is the best way to do that?

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  • Generate colors between red and green for a power meter?

    - by Simucal
    I'm writing a java game and I want to implement a power meter for how hard you are going to shoot something. I need to write a function that takes a int between 0 - 100, and based on how high that number is, it will return a color between Green (0 on the power scale) and Red (100 on the power scale). Similar to how volume controls work: What operation do I need to do on the Red, Green, and Blue components of a color to generate the colors between Green and Red? So, I could run say, getColor(80) and it will return an orangish color (its values in R, G, B) or getColor(10) which will return a more Green/Yellow rgb value. I know I need to increase components of the R, G, B values for a new color, but I don't know specifically what goes up or down as the colors shift from Green-Red. Progress: I ended up using HSV/HSB color space because I liked the gradiant better (no dark browns in the middle). The function I used was (in java): public Color getColor(double power) { double H = power * 0.4; // Hue (note 0.4 = Green, see huge chart below) double S = 0.9; // Saturation double B = 0.9; // Brightness return Color.getHSBColor((float)H, (float)S, (float)B); } Where "power" is a number between 0.0 and 1.0. 0.0 will return a bright red, 1.0 will return a bright green. Java Hue Chart: Thanks everyone for helping me with this!

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