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  • Responsive Inline Elements with Twitter Bootstrap

    - by MightyZot
    Originally posted on: http://geekswithblogs.net/MightyZot/archive/2013/11/12/responsive-inline-elements-with-twitter-bootstrap.aspxTwitter Boostrap is a responsive css platform created by some dudes affiliated with Twitter and since supported and maintained by an open source following. I absolutely love the new version of this css toolkit. They rebuilt it with a mobile first strategy and it’s very easy to layout pages once you get the hang of it. Using a css / javascript framework like bootstrap is certainly much easier than coding your layout by hand. And, you get a “leg up” when it comes to adding responsive features to your site. Bootstrap includes column layout classes that let you specify size and placement based upon the viewport width. In addition, there are a handful of responsive helpers to hide and show content based upon the user’s device size. Most notably, the visible-xs, visible-sm, visible-md, and visible-lg classes let you show content for devices corresponding to those sizes (they are listed in the bootstrap docs.) hidden-xs, hidden-sm, hidden-md, and hidden-lg let you hide content for devices with those respective sizes. These helpers work great for showing and hiding block elements. Unfortunately, there isn’t a provision yet in Twitter Bootstrap (as of the time of this writing) for inline elements. We are using the navbar classes to create a navigation bar at the top of our website, www.crowdit.com. When you shrink the width of the screen to tablet or phone size, the tools in the navbar are turned into a drop down menu, and a button appears on the right side of the navbar. This is great! But, we wanted different content to display based upon whether the items were on the navbar versus when they were in the dropdown menu. The visible-?? and hidden-?? classes make this easy for images and block elements. In our case, we wanted our anchors to show different text depending upon whether they’re in the navbar, or in the dropdown. span is inherently inline and it can be a block element. My first approach was to create two anchors for each options, one set visible when the navbar is on a desktop or laptop with a wide display and another set visible when the elements converted to a dropdown menu. That works fine with the visible-?? and hidden-?? classes, but it just doesn’t seem that clean to me. I put up with that for about a week…last night I created the following classes to augment the block-based classes provided by bootstrap. .cdt-hidden-xs, .cdt-hidden-sm, .cdt-hidden-md, .cdt-hidden-lg {     display: inline !important; } @media (max-width:767px) {     .cdt-hidden-xs, .cdt-hidden-sm.cdt-hidden-xs, .cdt-hidden-md.cdt-hidden-xs, .cdt-hidden-lg.cdt-hidden-xs {         display: none !important;     } } @media (min-width:768px) and (max-width:991px) {     .cdt-hidden-xs.cdt-hidden-sm, .cdt-hidden-sm, .cdt-hidden-md.cdt-hidden-sm, .cdt-hidden-lg.cdt-hidden-sm {         display: none !important;     } } @media (min-width:992px) and (max-width:1199px) {     .cdt-hidden-xs.cdt-hidden-md, .cdt-hidden-sm.cdt-hidden-md, .cdt-hidden-md, .cdt-hidden-lg.cdt-hidden-md {         display: none !important;     } } @media (min-width:1200px) {     .cdt-hidden-xs.cdt-hidden-lg, .cdt-hidden-sm.cdt-hidden-lg, .cdt-hidden-md.cdt-hidden-lg, .cdt-hidden-lg {         display: none !important;     } } .cdt-visible-xs, .cdt-visible-sm, .cdt-visible-md, .cdt-visible-lg {     display: none !important; } @media (max-width:767px) {     .cdt-visible-xs, .cdt-visible-sm.cdt-visible-xs, .cdt-visible-md.cdt-visible-xs, .cdt-visible-lg.cdt-visible-xs {         display: inline !important;     } } @media (min-width:768px) and (max-width:991px) {     .cdt-visible-xs.cdt-visible-sm, .cdt-visible-sm, .cdt-visible-md.cdt-visible-sm, .cdt-visible-lg.cdt-visible-sm {         display: inline !important;     } } @media (min-width:992px) and (max-width:1199px) {     .cdt-visible-xs.cdt-visible-md, .cdt-visible-sm.cdt-visible-md, .cdt-visible-md, .cdt-visible-lg.cdt-visible-md {         display: inline !important;     } } @media (min-width:1200px) {     .cdt-visible-xs.cdt-visible-lg, .cdt-visible-sm.cdt-visible-lg, .cdt-visible-md.cdt-visible-lg, .cdt-visible-lg {         display: inline !important;     } } I created these by looking at the example provided by bootstrap and consolidating the styles. “cdt” is just a prefix that I’m using to distinguish these classes from the block-based classes in bootstrap. You are welcome to change the prefix to whatever feels right for you. These classes can be applied to spans in textual content to hide and show text based upon the browser width. Applying the styles is simple… <span class=”cdt-visible-xs”>This text is visible in extra small</span> <span class=”cdt-visible-sm”>This text is visible in small</span> Why would you want to do this? Here are a couple of examples, shown in screen shots. This is the CrowdIt navbar on larger displays. Notice how the text is two line and certain words are capitalized? Now, check this out! Here is a screen shot showing the dropdown menu that’s displayed when the browser window is tablet or phone sized. The markup to make this happen is quite simple…take a look. <li>     <a href="@Url.Action("what-is-crowdit","home")" title="Learn about what CrowdIt can do for your Small Business">         <span class="cdt-hidden-xs">WHAT<br /><small>is CrowdIt?</small></span>         <span class="cdt-visible-xs">What is CrowdIt?</span>     </a> </li> There is a single anchor tag in this example and only the spans change visibility based on browser width. I left them separate for readability and because I wanted to use the small tag; however, you could just as easily hide the “WHAT” and the br tag on small displays and replace them with “What “, consolidating this even further to text containing a single span. <span class=”cdt-hidden-xs”>WHAT<br /></span><span class=”cdt-visible-xs”>What </span>is CrowdIt? You might be a master of css and have a better method of handling this problem. If so, I’d love to hear about your solution…leave me some feedback! You’ll be entered into a drawing for a chance to win an autographed picture of ME! Yay!

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  • What I&rsquo;m Up To: November 2012

    - by Brian T. Jackett
    This is a short personal post to let any regular readers know what I’m up to (and why I’ll be in reduced blogging mode for a bit). Writing 2 chapters for a SharePoint 2013 book (more to announce closer to publish date) Doing research, proof of concepts, and testing for above said writing Developing a SharePoint PowerShell diagnostic script to clean up issues found by the Health Analyzer Prepping for teaching SharePoint 2013 content to customers    There are some other community and personal commitments taking up my time (in addition to normal work responsibilities).  Since the number of hours in a day is limited to 24 hours I’m making a late addition to my goals for 2012 for the year of learning and adopting more personal productivity practices.  Before the end of this year I’ll be posting a couple that I’ve already adopted that are working well for me.  Scott Hanselman posted a great video recently that sparked me down this path.  I highly recommend you watch.   “It’s not what you read it’s what you ignore” video – Scott Hanselman http://www.hanselman.com/blog/ItsNotWhatYouReadItsWhatYouIgnoreVideoOfScottHanselmansPersonalProductivityTips.aspx         -Frog Out

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  • Adventures in Scrum: Lesson 2 - For the record

    - by Martin Hinshelwood
    At SSW we have always done Agile. Recently we have started doing Scrum and we have nearly completed our first Sprint ever using Scrum. As you probably guessed from my previous post, it looks like it is going to be a “Failed Sprint”, but the Scrum Team (This includes the ScrumMaster and the Product Owner) has learned a huge amount about working in the Scrum Framework. We have been running with a “Proxy Product Owner” for the last two weeks, but a simple mistake occurred either during the “Product Planning Meeting” or the “Sprint Planning Meeting” that could have prevented this Sprint from failing. We has a heated discussion on the vision of someone not in the room which ended with the assertion that the Product Owner would be quizzed again on their vision. This did not happen and we ran with the “Proxy Product Owner’s vision for two weeks. Product Owner vision: Update Component A of Product A to Silverlight Proxy Product Owner vision: Update Product A to Silverlight Do you see the problem? Worse than that, as we had a lot of junior members of the Scrum Team and we are just feeling our way around how Scrum will work at SSW I missed implementing a fundamental rule. That’s right, it was me. It does not matter that I did not know about this rule, its on the site and I should have read it. Would a police officer let you off if you did not know that a red light meant stop? I think not… But, what is this amazing rule I hear you shout.. Its simple, as per our rule I should have sent the following email: “ Dear Proxy Product Owner, For the record, I disagree that the Product Owner wants us to ‘Update Product A to Silverlight’ as I still think that he wants us to ‘Update Component A of Product A to Silverlight’ and not the entire application. Regards Martin” - ‘For the record’ - Rules to being Software Consultants - Dealing with Clients This email should have been copied to the entire Scrum Team, which would have included the Product Owner, who would have nipped this misunderstanding in the bud and we would have had one less impediment. Technorati Tags: SSW,SSW Rules,SSW Standards,Scrum,Product Owner,ScrumMaster,Sprint,Sprint Planning Meeting,Product Planning Meeting

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  • IIM Calcutta &ndash; EPBM 14 &ndash; Campus Visit &ndash; Day 4 &ndash; Managing Self, SDCC and Gari

    - by Ram Shankar Yadav
    …I’m becoming more of an addict of writing about my experiences, here in Kolkata! Today we started a bit of late at around 8 AM, did our breakfast and reached in class a bit late at around 9:50 AM, and here goes the surprise…. Today we had two lectures on “Managing Self” and two lectures on “Sustainable Development and Climate Change” (SDCC). Some of us got few self discipline lessons the moment they entered class and asked to “get out” :D So frankly speaking it was a nostalgic moment, which reminded us of Collage ;) We did a FIRO-B test as and got very good tips on managing ourselves and differentiate between “manager” and “leader” After the lunch we had our session on SDCC, in which the prof started by explaining “Credit Crisis”, and moved on to Sustainable Development and few great examples from industry and life~! After the class we went for shopping at Garihat Market, we ate Pani Puri and Moodi :P ..one more surprise…my room got flooded with lot of my new ePBM friends to take the copy of the pictures and we did lot of chit chat around anything and everything :D …so far so good…it’s an amazing experience for me and hopefully for others….who came out of their daily chores and went back to the nostalgic lanes of friendship, learning and most importantly “Happyness” ~~~ Cheers, ram :) EPBM 14 pics : http://epbm14.shutterfly.com/pictures

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  • Part 2&ndash;Load Testing In The Cloud

    - by Tarun Arora
    Welcome to Part 2, In Part 1 we discussed the advantages of creating a Test Rig in the cloud, the Azure edge and the Test Rig Topology we want to get to. In Part 2, Let’s start by understanding the components of Azure we’ll be making use of followed by manually putting them together to create the test rig, so… let’s get down dirty start setting up the Test Rig.  What Components of Azure will I be using for building the Test Rig in the Cloud? To run the Test Agents we’ll make use of Windows Azure Compute and to enable communication between Test Controller and Test Agents we’ll make use of Windows Azure Connect.  Azure Connect The Test Controller is on premise and the Test Agents are in the cloud (How will they talk?). To enable communication between the two, we’ll make use of Windows Azure Connect. With Windows Azure Connect, you can use a simple user interface to configure IPsec protected connections between computers or virtual machines (VMs) in your organization’s network, and roles running in Windows Azure. With this you can now join Windows Azure role instances to your domain, so that you can use your existing methods for domain authentication, name resolution, or other domain-wide maintenance actions. For more details refer to an overview of Windows Azure connect. A very useful video explaining everything you wanted to know about Windows Azure connect.  Azure Compute Windows Azure compute provides developers a platform to host and manage applications in Microsoft’s data centres across the globe. A Windows Azure application is built from one or more components called ‘roles.’ Roles come in three different types: Web role, Worker role, and Virtual Machine (VM) role, we’ll be using the Worker role to set up the Test Agents. A very nice blog post discussing the difference between the 3 role types. Developers are free to use the .NET framework or other software that runs on Windows with the Worker role or Web role. Developers can also create applications using languages such as PHP and Java. More on Windows Azure Compute. Each Windows Azure compute instance represents a virtual server... Virtual Machine Size CPU Cores Memory Cost Per Hour Extra Small Shared 768 MB $0.04 Small 1 1.75 GB $0.12 Medium 2 3.50 GB $0.24 Large 4 7.00 GB $0.48 Extra Large 8 14.00 GB $0.96   You might want to review the Windows Azure Pricing FAQ. Let’s Get Started building the Test Rig… Configuration Machine Role Comments VM – 1 Domain Controller for Playpit.com On Premise VM – 2 TFS, Test Controller On Premise VM – 3 Test Agent Cloud   In this blog post I would assume that you have the domain, Team Foundation Server and Test Controller Installed and set up already. If not, please refer to the TFS 2010 Installation Guide and this walkthrough on MSDN to set up your Test Controller. You can also download a preconfigured TFS 2010 VM from Brian Keller's blog, Brian also has some great hands on Labs on TFS 2010 that you may want to explore. I. Lets start building VM – 3: The Test Agent Download the Windows Azure SDK and Tools Open Visual Studio and create a new Windows Azure Project using the Cloud Template                   Choose the Worker Role for reasons explained in the earlier post         The WorkerRole.cs implements the Run() and OnStart() methods, no code changes required. You should be able to compile the project and run it in the compute emulator (The compute emulator should have been installed as part of the Windows Azure Toolkit) on your local machine.                   We will only be making changes to WindowsAzureProject, open ServiceDefinition.csdef. Ensure that the vmsize is small (remember the cost chart above). Import the “Connect” module. I am importing the Connect module because I need to join the Worker role VM to the Playpit domain. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="WindowsAzureProject2" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceDefinition"> <WorkerRole name="WorkerRole1" vmsize="Small"> <Imports> <Import moduleName="Diagnostics" /> <Import moduleName="Connect"/> </Imports> </WorkerRole> </ServiceDefinition> Go to the ServiceConfiguration.Cloud.cscfg and note that settings with key ‘Microsoft.WindowsAzure.Plugins.Connect.%%%%’ have been added to the configuration file. This is because you decided to import the connect module. See the config below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="WindowsAzureProject2" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*"> <Role name="WorkerRole1"> <Instances count="1" /> <ConfigurationSettings> <Setting name="Microsoft.WindowsAzure.Plugins.Diagnostics.ConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.ActivationToken" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Refresh" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.WaitForConnectivity" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Upgrade" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.EnableDomainJoin" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainFQDN" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainControllerFQDN" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainAccountName" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainPassword" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainOU" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Administrators" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainSiteName" value="" /> </ConfigurationSettings> </Role> </ServiceConfiguration>             Let’s go step by step and understand all the highlighted parameters and where you can find the values for them.       osFamily – By default this is set to 1 (Windows Server 2008 SP2). Change this to 2 if you want the Windows Server 2008 R2 operating system. The Advantage of using osFamily = “2” is that you get Powershell 2.0 rather than Powershell 1.0. In Powershell 2.0 you could simply use “powershell -ExecutionPolicy Unrestricted ./myscript.ps1” and it will work while in Powershell 1.0 you will have to change the registry key by including the following in your command file “reg add HKLM\Software\Microsoft\PowerShell\1\ShellIds\Microsoft.PowerShell /v ExecutionPolicy /d Unrestricted /f” before you can execute any power shell. The other reason you might want to move to os2 is if you wanted IIS 7.5.       Activation Token – To enable communication between the on premise machine and the Windows Azure Worker role VM both need to have the same token. Log on to Windows Azure Management Portal, click on Connect, click on Get Activation Token, this should give you the activation token, copy the activation token to the clipboard and paste it in the configuration file. Note – Later in the blog I’ll be showing you how to install connect on the on premise machine.                       EnableDomainJoin – Set the value to true, ofcourse we want to join the on windows azure worker role VM to the domain.       DomainFQDN, DomainControllerFQDN, DomainAccountName, DomainPassword, DomainOU, Administrators – This information is specific to your domain. I have extracted this information from the ‘service manager’ and ‘Active Directory Users and Computers’. Also, i created a new Domain-OU namely ‘CloudInstances’ so all my cloud instances joined to my domain show up here, this is optional. You can encrypt the DomainPassword – refer to the instructions here. Or hold fire, I’ll be covering that when i come to certificates and encryption in the coming section.       Now once you have filled all this information up, the configuration file should look something like below, <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="WindowsAzureProject2" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="2" osVersion="*"> <Role name="WorkerRole1"> <Instances count="1" /> <ConfigurationSettings> <Setting name="Microsoft.WindowsAzure.Plugins.Diagnostics.ConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.ActivationToken" value="45f55fea-f194-4fbc-b36e-25604faac784" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Refresh" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.WaitForConnectivity" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Upgrade" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.EnableDomainJoin" value="true" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainFQDN" value="play.pit.com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainControllerFQDN" value="WIN-KUDQMQFGQOL.play.pit.com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainAccountName" value="playpit\Administrator" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainPassword" value="************************" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainOU" value="OU=CloudInstances, DC=Play, DC=Pit, DC=com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Administrators" value="Playpit\Administrator" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainSiteName" value="" /> </ConfigurationSettings> </Role> </ServiceConfiguration> Next we will be enabling the Remote Desktop module in to the ServiceDefinition.csdef, we could make changes manually or allow a beautiful wizard to help us make changes. I prefer the second option. So right click on the Windows Azure project and choose Publish       Now once you get the publish wizard, if you haven’t already you would be asked to import your Windows Azure subscription, this is simply the Msdn subscription activation key xml. Once you have done click Next to go to the Settings page and check ‘Enable Remote Desktop for all roles’.       As soon as you do that you get another pop up asking you the details for the user that you would be logging in with (make sure you enter a reasonable expiry date, you do not want the user account to expire today). Notice the more information tag at the bottom, click that to get access to the certificate section. See screen shot below.       From the drop down select the option to create a new certificate        In the pop up window enter the friendly name for your certificate. In my case I entered ‘WAC – Test Rig’ and click ok. This will create a new certificate for you. Click on the view button to see the certificate details. Do you see the Thumbprint, this is the value that will go in the config file (very important). Now click on the Copy to File button to copy the certificate, we will need to import the certificate to the windows Azure Management portal later. So, make sure you save it a safe location.                                Click Finish and enter details of the user you would like to create with permissions for remote desktop access, once you have entered the details on the ‘Remote desktop configuration’ screen click on Ok. From the Publish Windows Azure Wizard screen press Cancel. Cancel because we don’t want to publish the role just yet and Yes because we want to save all the changes in the config file.       Now if you go to the ServiceDefinition.csdef file you will see that the RemoteAccess and RemoteForwarder roles have been imported for you. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="WindowsAzureProject2" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceDefinition"> <WorkerRole name="WorkerRole1" vmsize="Small"> <Imports> <Import moduleName="Diagnostics" /> <Import moduleName="Connect" /> <Import moduleName="RemoteAccess" /> <Import moduleName="RemoteForwarder" /> </Imports> </WorkerRole> </ServiceDefinition> Now go to the ServiceConfiguration.Cloud.cscfg file and you see a whole bunch for setting “Microsoft.WindowsAzure.Plugins.RemoteAccess.%%%” values added for you. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="WindowsAzureProject2" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="2" osVersion="*"> <Role name="WorkerRole1"> <Instances count="1" /> <ConfigurationSettings> <Setting name="Microsoft.WindowsAzure.Plugins.Diagnostics.ConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.ActivationToken" value="45f55fea-f194-4fbc-b36e-25604faac784" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Refresh" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.WaitForConnectivity" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Upgrade" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.EnableDomainJoin" value="true" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainFQDN" value="play.pit.com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainControllerFQDN" value="WIN-KUDQMQFGQOL.play.pit.com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainAccountName" value="playpit\Administrator" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainPassword" value="************************" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainOU" value="OU=CloudInstances, DC=Play, DC=Pit, DC=com" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.Administrators" value="Playpit\Administrator" /> <Setting name="Microsoft.WindowsAzure.Plugins.Connect.DomainSiteName" value="" /> <Setting name="Microsoft.WindowsAzure.Plugins.RemoteAccess.Enabled" value="true" /> <Setting name="Microsoft.WindowsAzure.Plugins.RemoteAccess.AccountUsername" value="Administrator" /> <Setting name="Microsoft.WindowsAzure.Plugins.RemoteAccess.AccountEncryptedPassword" value="MIIBnQYJKoZIhvcNAQcDoIIBjjCCAYoCAQAxggFOMIIBSgIBADAyMB4xHDAaBgNVBAMME1dpbmRvd 3MgQXp1cmUgVG9vbHMCEGa+B46voeO5T305N7TSG9QwDQYJKoZIhvcNAQEBBQAEggEABg4ol5Xol66Ip6QKLbAPWdmD4ae ADZ7aKj6fg4D+ATr0DXBllZHG5Umwf+84Sj2nsPeCyrg3ZDQuxrfhSbdnJwuChKV6ukXdGjX0hlowJu/4dfH4jTJC7sBWS AKaEFU7CxvqYEAL1Hf9VPL5fW6HZVmq1z+qmm4ecGKSTOJ20Fptb463wcXgR8CWGa+1w9xqJ7UmmfGeGeCHQ4QGW0IDSBU6ccg vzF2ug8/FY60K1vrWaCYOhKkxD3YBs8U9X/kOB0yQm2Git0d5tFlIPCBT2AC57bgsAYncXfHvPesI0qs7VZyghk8LVa9g5IqaM Cp6cQ7rmY/dLsKBMkDcdBHuCTAzBgkqhkiG9w0BBwEwFAYIKoZIhvcNAwcECDRVifSXbA43gBApNrp40L1VTVZ1iGag+3O1" /> <Setting name="Microsoft.WindowsAzure.Plugins.RemoteAccess.AccountExpiration" value="2012-11-27T23:59:59.0000000+00:00" /> <Setting name="Microsoft.WindowsAzure.Plugins.RemoteForwarder.Enabled" value="true" /> </ConfigurationSettings> <Certificates> <Certificate name="Microsoft.WindowsAzure.Plugins.RemoteAccess.PasswordEncryption" thumbprint="AA23016CF0BDFC344400B5B82706B608B92E4217" thumbprintAlgorithm="sha1" /> </Certificates> </Role> </ServiceConfiguration>          Okay let’s look at them one at a time,       Enabled - Yes, we would like to enable Remote Access.       AccountUserName – This is the user name you entered while you were on the publish windows azure role screen, as detailed above.       AccountEncrytedPassword – Try and decode that, the certificate is used to encrypt the password you specified for the user account. Remember earlier i said, either use the instructions or wait and i’ll be showing you encryption, now the user account i am using for rdp has the same password as my domain password, so i can simply copy the value of the AccountEncryptedPassword to the DomainPassword as well.       AccountExpiration – This is the expiration as you specified in the wizard earlier, make sure your account does not expire today.       Remote Forwarder – Check out the documentation, below is how I understand it, -- One role in an application that implements a remote desktop connection must import the RemoteForwarder module. The two modules work together to enable the remote desktop connections to role instances. -- If you have multiple roles defined in the service model, it does not matter which role you add the RemoteForwarder module to, but you must add it to only one of the role definitions.       Certificate – Remember the certificate thumbprint from the wizard, the on premise machine and windows azure role machine that need to speak to each other must have the same thumbprint. More on that when we install Windows Azure connect Endpoints on the on premise machine. As i said earlier, in this blog post, I’ll be showing you the manual process so i won’t be scripting any star up tasks to install the test agent or register the test agent with the TFS Server. I’ll be showing you all this cool stuff in the next blog post, that’s because it’s important to understand the manual side of it, it becomes easier for you to troubleshoot in case something fails. Having said that, the changes we have made are sufficient to spin up the Windows Azure Worker Role aka Test Agent VM, have it connected with the play.pit.com domain and have remote access enabled on it. Before we deploy the Test Agent VM we need to set up Windows Azure Connect on the TFS Server. II. Windows Azure Connect: Setting up Connect on VM – 2 i.e. TFS & Test Controller Glad you made it so far, now to enable communication between the on premise TFS/Test Controller and Azure-ed Test Agent we need to enable communication. We have set up the Azure connect module in the Test Agent configuration, now the connect end points need to be enabled on the on premise machines, let’s have a look at how we can do this. Log on to VM – 2 running the TFS Server and Test Controller Log on to the Windows Azure Management Portal and click on Virtual Network Click on Virtual Network, if you already have a subscription you should see the below screen shot, if not, you would be asked to complete the subscription first        Click on Install Local Endpoints from the top left on the panel and you get a url appended with a token id in it, remember the token i showed you earlier, in theory the token you get here should match the token you added to the Test Agent config file.        Copy the url to the clip board and paste it in IE explorer (important, the installation at present only works out of IE and you need to have cookies enabled in order to complete the installation). As stated in the pop up, you can NOT download and run the software later, you need to run it as is, since it contains a token. Once the installation completes you should see the Windows Azure connect icon in the system tray.                         Right click the Azure Connect icon, choose Diagnostics and refer to this link for diagnostic detail terminology. NOTE – Unfortunately I could not see the Windows Azure connect icon in the system tray, a bit of binging with Google revealed that the azure connect icon is only shown when the ‘Windows Azure Connect Endpoint’ Service is started. So go to services.msc and make sure that the service is started, if not start it, unfortunately again, the service did not start for me on a manual start and i realised that one of the dependant services was disabled, you can look at the service dependencies and start them and then start windows azure connect. Bottom line, you need to start Windows Azure connect service before you can proceed. Please refer here on MSDN for more on Troubleshooting Windows Azure connect. (Follow the next step as well)   Now go back to the Windows Azure Management Portal and from Groups and Roles create a new group, lets call it ‘Test Rig’. Make sure you add the VM – 2 (the TFS Server VM where you just installed the endpoint).       Now if you go back to the Azure Connect icon in the system tray and click ‘Refresh Policy’ you will notice that the disconnected status of the icon should change to ready for connection. III. Importing Certificate in to Windows Azure Management Portal But before that you need to import the certificate you created in Step I in to the Windows Azure Management Portal. Log on to the Windows Azure Management Portal and click on ‘Hosted Services, Storage Accounts & CDN’ and then ‘Management Certificates’ followed by Add Certificates as shown in the screen shot below        Browse to the location where you saved the certificate earlier, remember… Refer to Step I in case you forgot.        Now you should be able to see the imported certificate here, make sure the thumbprint of the certificate matches the one you inserted in the config files        IV. Publish Windows Azure Worker Role aka Test Agent Having completed I, II and III, you are ready to publish the Test Agent VM – 3 to the cloud. Go to Visual Studio and right click the Windows Azure project and select Publish. Verify the infomration in the wizard, from the advanced settings tab, you can also enabled capture of intellitrace or profiling information.         Click Next and Click Publish! From the view menu bar select the Windows Azure Activity Log window.       Now you should be able to see the deployment progress in real time.             In the Windows Azure Management Portal, you should also be able to see the progress of creation of a new Worker Role.       Once the deployment is complete you should be able to RDP (go to run prompt type mstsc and in the pop up the machine name) in to the Test Agent Worker Role VM from the Playpit network using the domain admin user account. In case you are unable to log in to the Test Agent using the domain admin user account it means the process of joining the Test Agent to the domain has failed! But the good news is, because you imported the connect module, you can connect to the Test Agent machine using Windows Azure Management Portal and troubleshoot the reason for failure, you will be able to log in with the user name and password you specified in the config file for the keys ‘RemoteAccess.AccountUsername, RemoteAccess.EncryptedPassword (just that enter the password unencrypted)’, fix it or manually join the machine to the domain. Once you have managed to Join the Test Agent VM to the Domain move to the next step.      So, log in to the Test Agent Worker Role VM with the Playpit Domain Administrator and verify that you can log in, the machine is connected to the domain and the connect service is successfully running. If yes, give your self a pat on the back, you are 80% mission accomplished!         Go to the Windows Azure Management Portal and click on Virtual Network, click on Groups and Roles and click on Test Rig, click Edit Group, the edit the Test Rig group you created earlier. In the Connect to section, click on Add to select the worker role you have just deployed. Also, check the ‘Allow connections between endpoints in the group’ with this you will enable to communication between test controller and test agents and test agents/test agents. Click Save.      Now, you are ready to deploy the Test Agent software on the Worker Role Test Agent VM and configure it to work with the Test Controller. V. Configuring VM – 3: Installing Test Agent and Associating Test Agent to Controller Log in to the Worker Role Test Agent VM that you have just successfully deployed, make sure you log in with the domain administrator account. Download the All Agents software from MSDN, ‘en_visual_studio_agents_2010_x86_x64_dvd_509679.iso’, extract the iso and navigate to where you have extracted the iso. In my case, i have extracted the iso to “C:\Resources\Temp\VsAgentSetup”. Open the Test Agent folder and double click on setup.exe. Once you have installed the Test Agent you should reach the configuration window. If you face any issues installing TFS Test Agent on the VM, refer to the walkthrough on MSDN.       Once you have successfully installed the Test Agent software you will need to configure the test agent. Right click the test agent configuration tool and run as a different user. i.e. an Administrator. This is really to run the configuration wizard with elevated privileges (you might have UAC block something's otherwise).        In the run options, you can select ‘service’ you do not need to run the agent as interactive un less you are running coded UI tests. I have specified the domain administrator to connect to the TFS Test Controller. In real life, i would never do that, i would create a separate test user service account for this purpose. But for the blog post, we are using the most powerful user so that any policies or restrictions don’t block you.        Click the Apply Settings button and you should be all green! If not, the summary usually gives helpful error messages that you can resolve and proceed. As per my experience, you may run in to either a permission or a firewall blocking communication issue.        And now the moment of truth! Go to VM –2 open up Visual Studio and from the Test Menu select Manage Test Controller       Mission Accomplished! You should be able to see the Test Agent that you have just configured here,         VI. Creating and Running Load Tests on your brand new Azure-ed Test Rig I have various blog posts on Performance Testing with Visual Studio Ultimate, you can follow the links and videos below, Blog Posts: - Part 1 – Performance Testing using Visual Studio 2010 Ultimate - Part 2 – Performance Testing using Visual Studio 2010 Ultimate - Part 3 – Performance Testing using Visual Studio 2010 Ultimate Videos: - Test Tools Configuration & Settings in Visual Studio - Why & How to Record Web Performance Tests in Visual Studio Ultimate - Goal Driven Load Testing using Visual Studio Ultimate Now that you have created your load tests, there is one last change you need to make before you can run the tests on your Azure Test Rig, create a new Test settings file, and change the Test Execution method to ‘Remote Execution’ and select the test controller you have configured the Worker Role Test Agent against in our case VM – 2 So, go on, fire off a test run and see the results of the test being executed on the Azur-ed Test Rig. Review and What’s next? A quick recap of the benefits of running the Test Rig in the cloud and what i will be covering in the next blog post AND I would love to hear your feedback! Advantages Utilizing the power of Azure compute to run a heavy virtual user load. Benefiting from the Azure flexibility, destroy Test Agents when not in use, takes < 25 minutes to spin up a new Test Agent. Most important test Network Latency, (network latency and speed of connection are two different things – usually network latency is very hard to test), by placing the Test Agents in Microsoft Data centres around the globe, one can actually test the lag in transferring the bytes not because of a slow connection but because the page has been requested from the other side of the globe. Next Steps The process of spinning up the Test Agents in windows Azure is not 100% automated. I am working on the Worker process and power shell scripts to make the role deployment, unattended install of test agent software and registration of the test agent to the test controller automated. In the next blog post I will show you how to make the complete process unattended and automated. Remember to subscribe to http://feeds.feedburner.com/TarunArora. Hope you enjoyed this post, I would love to hear your feedback! If you have any recommendations on things that I should consider or any questions or feedback, feel free to leave a comment. See you in Part III.   Share this post : CodeProject

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  • Getting to grips with the stack in nasm

    - by MarkPearl
    Today I spent a good part of my day getting to grips with the stack and nasm. After looking at my notes on nasm I think this is one area for the course I am doing they could focus more on… So here are some snippets I have put together that have helped me understand a little bit about the stack… Simplest example of the stack You will probably see examples like the following in circulation… these demonstrate the simplest use of the stack… org 0x100 bits 16 jmp main main: push 42h push 43h push 44h mov ah,2h ;set to display characters pop dx    ;get the first value int 21h   ;and display it pop dx    ;get 2nd value int 21h   ;and display it pop dx    ;get 3rd value int 21h   ;and display it int 20h The output from above code would be… DCB Decoupling code using “call” and “ret” This is great, but it oversimplifies what I want to use the stack for… I do not know if this goes against the grain of assembly programmers or not, but I want to write loosely coupled assembly code – and I want to use the stack as a mechanism for passing values into my decoupled code. In nasm we have the call and return instructions, which provides a mechanism for decoupling code, for example the following could be done… org 0x100 bits 16 jmp main ;---------------------------------------- displayChar: mov ah,2h mov dx,41h int 21h ret ;---------------------------------------- main: call displayChar int 20h   This would output the following to the console A So, it would seem that call and ret allow us to jump to segments of our code and then return back to the calling position – a form of segmenting the code into what we would called in higher order languages “functions” or “methods”. The only issue is, in higher order languages there is a way to pass parameters into the functions and return results. Because of the primitive nature of the call and ret instructions, this does not seem to be obvious. We could of course use the registers to pass values into the subroutine and set values coming out, but the problem with this is we… Have a limited number of registers Are threading our code with tight coupling (it would be hard to migrate methods outside of their intended use in a particular program to another one) With that in mind, I turn to the stack to provide a loosely coupled way of calling subroutines… First attempt with the Stack Initially I thought this would be simple… we could use code that looks as follows to achieve what I want… org 0x100 bits 16 jmp main ;---------------------------------------- displayChar: mov ah,2h pop dx int 21h ret ;---------------------------------------- main: push 41h call displayChar int 20h   However running this application does not give the desired result, I want an ‘A’ to be returned, and I am getting something totally different (you will to). Reading up on the call and ret instructions a discovery is made… they are pushing and popping things onto and off the stack as well… When the call instruction is executed, the current value of IP (the address of the instruction to follow) is pushed onto the stack, when ret is called, the last value on the stack is popped off into the IP register. In effect what the above code is doing is as follows with the stack… push 41h push current value of ip pop current value of ip to dx pop 41h to ip This is not what I want, I need to access the 41h that I pushed onto the stack, but the call value (which is necessary) is putting something in my way. So, what to do? Remember we have other registers we can use as well as a thing called indirect addressing… So, after some reading around, I came up with the following approach using indirect addressing… org 0x100 bits 16 jmp main ;---------------------------------------- displayChar: mov bp,sp mov ah,2h mov dx,[bp+2] int 21h ret ;---------------------------------------- main: push 41h call displayChar int 20h In essence, what I have done here is used a trick with the stack pointer… it goes as follows… Push 41 onto the stack Make the call to the function, which will push the IP register onto the stack and then jump to the displayChar label Move the value in the stack point to the bp register (sp currently points at IP register) Move the at the location of bp minus 2 bytes to dx (this is now the value 41h) display it, execute the ret instruction, which pops the ip value off the stack and goes back to the calling point This approach is still very raw, some further reading around shows that I should be pushing the value of bp onto the stack before replacing it with sp, but it is the starting thread to getting loosely coupled subroutines. Let’s see if you get what the following output would be? org 0x100 bits 16 jmp main ;---------------------------------------- displayChar: mov bp,sp mov ah,2h mov dx,[bp+4] int 21h mov dx,[bp+2] int 21h ret ;---------------------------------------- main: push 41h push 42h call displayChar int 20h The output is… AB Where to from here? If by any luck some assembly programmer comes along and see this code and notices that I have made some fundamental flaw in my logic… I would like to know, so please leave a comment… appreciate any feedback!

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  • FTP Upload ftpWebRequest Proxy

    - by Rodney Vinyard
    Searchable:   FTP Upload ftpWebRequest Proxy FTP command is not supported when using HTTP proxy     In the article below I will cover 2 topics   1.       C# & Windows Command-Line FTP Upload with No Proxy Server   2.       C# & Windows Command-Line FTP Upload with Proxy Server   Not covered here: Secure FTP / SFTP   Sample Attributes: ·         UploadFilePath = “\\servername\folder\file.name” ·         Proxy Server = “ftp://proxy.server/” ·         FTP Target Server = ftp.target.com ·         FTP User = “User” ·         FTP Password = “Password” with No Proxy Server ·         Windows Command-Line > ftp ftp.target.com > ftp User: User > ftp Password: Password > ftp put \\servername\folder\file.name > ftp dir           (result: file.name listed) > ftp del file.name > ftp dir           (result: file.name deleted) > ftp quit   ·         C#   //----------------- //Start FTP via _TargetFtpProxy //----------------- string relPath = Path.GetFileName(\\servername\folder\file.name);   //result: relPath = “file.name”   FtpWebRequest ftpWebRequest = (FtpWebRequest)WebRequest.Create("ftp.target.com/file.name); ftpWebRequest.Method = WebRequestMethods.Ftp.UploadFile;   //----------------- //user - password //----------------- ftpWebRequest.Credentials = new NetworkCredential("user, "password");   //----------------- // set proxy = null! //----------------- ftpWebRequest.Proxy = null;   //----------------- // Copy the contents of the file to the request stream. //----------------- StreamReader sourceStream = new StreamReader(“\\servername\folder\file.name”);   byte[] fileContents = Encoding.UTF8.GetBytes(sourceStream.ReadToEnd()); sourceStream.Close(); ftpWebRequest.ContentLength = fileContents.Length;     //----------------- // transer the stream stream. //----------------- Stream requestStream = ftpWebRequest.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close();   //----------------- // Look at the response results //----------------- FtpWebResponse response = (FtpWebResponse)ftpWebRequest.GetResponse();   Console.WriteLine("Upload File Complete, status {0}", response.StatusDescription);   with Proxy Server ·         Windows Command-Line > ftp proxy.server > ftp User: [email protected] > ftp Password: Password > ftp put \\servername\folder\file.name > ftp dir           (result: file.name listed) > ftp del file.name > ftp dir           (result: file.name deleted) > ftp quit   ·         C#   //----------------- //Start FTP via _TargetFtpProxy //----------------- string relPath = Path.GetFileName(\\servername\folder\file.name);   //result: relPath = “file.name”   FtpWebRequest ftpWebRequest = (FtpWebRequest)WebRequest.Create("ftp://proxy.server/" + relPath); ftpWebRequest.Method = WebRequestMethods.Ftp.UploadFile;   //----------------- //user - password //----------------- ftpWebRequest.Credentials = new NetworkCredential("[email protected], "password");   //----------------- // set proxy = null! //----------------- ftpWebRequest.Proxy = null;   //----------------- // Copy the contents of the file to the request stream. //----------------- StreamReader sourceStream = new StreamReader(“\\servername\folder\file.name”);   byte[] fileContents = Encoding.UTF8.GetBytes(sourceStream.ReadToEnd()); sourceStream.Close(); ftpWebRequest.ContentLength = fileContents.Length;     //----------------- // transer the stream stream. //----------------- Stream requestStream = ftpWebRequest.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close();   //----------------- // Look at the response results //----------------- FtpWebResponse response = (FtpWebResponse)ftpWebRequest.GetResponse();   Console.WriteLine("Upload File Complete, status {0}", response.StatusDescription);

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  • On the Road(Map)

    - by Valter Minute
    The new roadmap of Windows Embedded has been announced, this is great news for anyone that wants to use Windows Embedded technologies in her/his device. Roadmaps are usually stuff for marketing people, but as a technician is important to know that you are basing your product on a system that is going to be supported for some years and that you can evolve it and will not have to re-design it completely to change its OS (unless this proves to be more convenient, of course!). Here you can read the press release: http://www.microsoft.com/Presspass/Features/2011/nov11/11-14RoadMap.mspx and here Olivier Bloch’s summary (the part that should interest tech people): http://blogs.msdn.com/b/obloch/archive/2011/11/14/windows-embedded-roadmap-update.aspx

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • A Good .NET Quiz ...

    - by lavanyadeepak
    A Good .NET Quiz ... Whilst casually surfing today afternoon I came across a good .NET quiz in one of the indian software company website. It is rather a general technology quiz than just a .NET quiz because it also contains options for the following technologies.   .NET PHP Javascript MySql Testing QTP English Aptitude General Knowledge Science HTML CSS All It also has the following levels for the Quiz:   Easy Medium Hard All   The URL of the quiz is as below: http://www.qualitypointtech.net/quiz/listing_sub_level.php

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  • Entity Framework 4, WCF &amp; Lazy Loading Tip

    - by Dane Morgridge
    If you are doing any work with Entity Framework and custom WCF services in EFv1, everything works great.  As soon as you jump to EFv4, you may find yourself getting odd errors that you can’t seem to catch.  The problem is almost always has something to do with the new lazy loading feature in Entity Framework 4.  With Entity Framework 1, you didn’t have lazy loading so this problem didn’t surface.  Assume I have a Person entity and an Address entity where there is a one-to-many relationship between Person and Address (Person has many Addresses). In Entity Framework 1 (or in EFv4 with lazy loading turned off), I would have to load the Address data by hand by either using the Include or Load Method: var people = context.People.Include("Addresses"); or people.Addresses.Load(); Lazy loading works when the first time the Person.Addresses collection is accessed: 1: var people = context.People.ToList(); 2:  3: // only person data is currently in memory 4:  5: foreach(var person in people) 6: { 7: // EF determines that no Address data has been loaded and lazy loads 8: int count = person.Addresses.Count(); 9: } 10:  Lazy loading has the useful (and sometimes not useful) feature of fetching data when requested.  It can make your life easier or it can make it a big pain.  So what does this have to do with WCF?  One word: Serialization. When you need to pass data over the wire with WCF, the data contract is serialized into either XML or binary depending on the binding you are using.  Well, if I am using lazy loading, the Person entity gets serialized and during that process, the Addresses collection is accessed.  When that happens, the Address data is lazy loaded.  Then the Address is serialized, and the Person property is accessed, and then also serialized and then the Addresses collection is accessed.  Now the second time through, lazy loading doesn’t kick in, but you can see the infinite loop caused by this process.  This is a problem with any serialization, but I personally found it trying to use WCF. The fix for this is to simply turn off lazy Loading.  This can be done at each call by using context options: context.ContextOptions.LazyLoadingEnabled = false; Turning lazy loading off will now allow your classes to be serialized properly.  Note, this is if you are using the standard Entity Framework classes.  If you are using POCO,  you will have to do something slightly different.  With POCO, the Entity Framework will create proxy classes by default that allow things like lazy loading to work with POCO.  This proxy basically creates a proxy object that is a full Entity Framework object that sits between the context and the POCO object.  When using POCO with WCF (or any serialization) just turning off lazy loading doesn’t cut it.  You have to turn off the proxy creation to ensure that your classes will serialize properly: context.ContextOptions.ProxyCreationEnabled = false; The nice thing is that you can do this on a call-by-call basis.  If you use a new context for each set of operations (which you should) then you can turn either lazy loading or proxy creation on and off as needed.

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  • Windows 8: Everything from design, build, and how to sell a Metro style app

    - by Thomas Mason
    For me, there are a lot of similarities between an application developed for Windows Phone and a Metro style app developed for Windows 8. A Windows Phone 7 application (rather than an XNA game) is built in .NET and XAML against a subset of the .NET framework and the application has a lifecycle which needs to be conscious of battery life and so is split out into foreground/background pieces. The application is sandboxed in terms of its interactions with the local device and is packaged with a manifest which describes those interactions. The app needs to be aware of network connectivity status and its work on the network is done asynchronously to preserve the user experience.The app is packaged and deployed to a Marketplace which the user browses to find the app, read reviews, perhaps purchase it and then install it and receive updates over time. Quite a lot of those statements are as true of a Windows 8 Metro style app as they are for a Windows Phone app and so a Windows Phone app developer already has a good head start when it comes to building Metro style apps for Windows 8. With that in mind, there is an event to help developers with a Windows Phone app in Marketplace to begin the process of looking at Windows 8 and whether you can get a quick win by bringing your Phone application onto Windows. The idea of the event was to provide a space where developers can get together over 2 days and take the time out to look at what it means to take their app from Windows Phone to Windows 8. Kicking off on Saturday 16th June at 10am, we are told they have plenty of power sockets, WiFi, whiteboards, drinks, pizza, games, prizes and some quiet space that you can work in. Including people on hand with Windows Phone and Windows 8 experience to help everything along the way. There will be an attendee-voted schedule of talks but we’ll keep these out of your way if you just want to get on and code. We’ll also provide information around submitting your app to the Windows Store If you have a Windows Phone app in Marketplace, now’s a great time to look at getting it onto Windows 8. Sign up. Bring your laptop. Bring your app. Bring Windows 8 and Visual Studio 11. And everyone will their best to help you get your app onto Windows 8. Location & Venue TBA but it will be in central London, accessible by major railway and underground transportation. Day 1 Saturday 16th June 10am – 9pm Day 2 Sunday 17th June 10am – 4pm

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  • VSDB to SSDT part 4 : Redistributable database deployment package with SqlPackage.exe

    - by Etienne Giust
    The goal here is to use SSDT SqlPackage to deploy the output of a Visual Studio 2012 Database project… a bit in the same fashion that was detailed here : http://geekswithblogs.net/80n/archive/2012/09/12/vsdb-to-ssdt-part-3--command-line-deployment-with-sqlpackage.exe.aspx   The difference is we want to do it on an environment where Visual Studio 2012 and SSDT are not installed. This might be the case of your Production server.   Package structure So, to get started you need to create a folder named “DeploymentSSDTRedistributable”. This folder will have the following structure :         The dacpac and dll files are the outputs of your Visual Studio 2012 Database project. If your database project references another database project, you need to put their dacpac and dll here too, otherwise deployment will not work. The publish.xml file is the publish configuration suitable for your target environment. It holds connexion strings, SQLVARS parameters and deployment options. Review it carefully. The SqlDacRuntime folder (an arbitrary chosen name) will hold the SqlPackage executable and supporting libraries   Contents of the SqlDacRuntime folder Here is what you need to put in the SqlDacRuntime folder  :      You will be able to find these files in the following locations, on a machine with Visual Studio 2012 Ultimate installed : C:\Program Files (x86)\Microsoft SQL Server\110\DAC\bin : SqlPackage.exe Microsoft.Data.Tools.Schema.Sql.dll  Microsoft.Data.Tools.Utilities.dll Microsoft.SqlServer.Dac.dll C:\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.SqlServer.TransactSql.ScriptDom\v4.0_11.0.0.0__89845dcd8080cc91 Microsoft.SqlServer.TransactSql.ScriptDom.dll   Deploying   Now take your DeploymentSSDTRedistributable deployment package to your remote machine. In a standard command window, place yourself inside the DeploymentSSDTRedistributable  folder.   You can first perform a check of what will be updated in the target database. The DeployReport task of SqlPackage.exe will help you do that. The following command will output an xml of the changes:   "SqlDacRuntime/SqlPackage.exe" /Action:DeployReport /SourceFile:./Our.Database.dacpac /Profile:./Release.publish.xml /OutputPath:./ChangesToDeploy.xml      You might get some warnings on Log and Data file like I did. You can ignore them. Also, the tool is warning about data loss when removing a column from a table. By default, the publish.xml options will prevent you from deploying when data loss is occuring (see the BlockOnPossibleDataLoss inside the publish.xml file). Before actual deployment, take time to carefully review the changes to be applied in the ChangesToDeploy.xml file.    When you are satisfied, you can deploy your changes with the following command : "SqlDacRuntime/SqlPackage.exe" /Action:Publish /SourceFile:./Our.Database.dacpac /Profile:./Release.publish.xml   Et voilà !  Your dacpac file has been deployed to your database. I’ve been testing this on a SQL 2008 Server (not R2) but it should work on 2005, 2008 R2 and 2012 as well.   Many thanks to Anuj Chaudhary for his article on the subject : http://www.anujchaudhary.com/2012/08/sqlpackageexe-automating-ssdt-deployment.html

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  • VirtualBox

    - by DesigningCode
    I was wanting to play around with something in a VM the other day.  I was curious what was available for free, if anything, for windows.   I quickly came across Virtual Box  ( http://www.virtualbox.org/ ).   Downloaded, Installed. No Problem!  Works really nicely.   It was commercial software (by sun (now oracle)) that turned open source.   In terms of a license it says :- In summary, the VirtualBox PUEL allows you to use VirtualBox free of charge for personal use or, alternatively, for product evaluation. An interesting feature it has is built in RDP.   Which is useful if you have a guest OS that doesn’t support RDP.   Speaking of RDP…..  which I will in my next blog post… I learnt something REALLY useful the other day.

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  • JavaScript JSON Error While Tabbing in ASP.NET MVC

    - by MightyZot
    Originally posted on: http://geekswithblogs.net/MightyZot/archive/2013/11/11/javascript-json-error-while-tabbing-in-asp.net-mvc.aspxI sometimes don’t care about validation for a specific control. The RememberMe control in the login form, for example, really doesn’t need validation, so I forget to include the Html.ValidationMessageFor helper line for that control in particular. As a result, when I’m debugging using IE, I get a silly JSON parsing exception when changing focus from one field to another. The exception doesn’t hurt anything, as far as I know, but it’s just plain annoying. If you’re getting this error, and you don’t want validation messages showing up for controls on a form, you can put them in div tags and set the display style on the divs to none. When I have a handful of controls that I don’t want the validation messages for, I just throw them all in the same div and hide it.

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  • Extending QuickBooks Reporting with the QuickBooks ADO.NET Data Provider

    - by dataintegration
    The ADO.NET Provider for QuickBooks comes with several reports you may request from QuickBooks by default. However, there are many more that are not readily available. The ADO.NET Provider for QuickBooks makes it easy for you to create new reports and customize existing ones. In this article, we will illustrate how to create your own report and retrieve it from the Server Explorer in Visual Studio. For this example we will show how to create an Item Profitability Report. Creating the report script file Step 1: Download the sample reports available here. Extract them to a folder of your choice. Step 2: Make a copy of the ReportGeneralSummary.rsd file and rename it to ItemProfitability.rsd. Then open the file in any text editor. Step 3: Open the installation directory of the ADO.NET Provider for QuickBooks. Under the \db\ folder, locate the ReportJob.rsb file. Open this file in another text editor. Note: Although we are using ReportJob.rsb for this example, other reports may be contained in other Report*.rsb files. We recommend consulting the included help file and first locating the Report stored procedure and ReportType you are looking for. Otherwise, you may open each Report*.rsb file and look under the "reporttype" input for the report you are attempting to create. Step 4: First, let's rename the title of ItemProfitability.rsd. Near the top of the file you will see a title and description. Change the title to match the name of the file. Change the description to anything you like. For example: <rsb:info title="ItemProfitability" description="Executes my custom report."> Just below the Title, there are a number of columns. The Id represents the row number. The RowType represents the type of data returned by QuickBooks. The ColumnValue* columns represent all of the column data returned by QuickBooks. In some instances, we may need to add additional ColumnValue columns. Step 5: To add additional ColumnValue columns, simply copy the last column, paste it directly below, and continue increasing the numerical value at end of the attribute name. For example: <attr name="ColumnValue9" xs:type="string" readonly="true" required="false" desc="Represents a column of data."/> <attr name="ColumnValue10" xs:type="string" readonly="true" required="false" desc="Represents a column of data."/> <attr name="ColumnValue11" xs:type="string" readonly="true" required="false" desc="Represents a column of data."/> <attr name="ColumnValue12" xs:type="string" readonly="true" required="false" desc="Represents a column of data."/> ... Caution: Do not rename the ColumnValue* definitions themselves. They are generalized so that we can understand each type of report returned by QuickBooks. Renaming them to something other than ColumnValue* will cause your columns to return with null values. Step 6: Now let's update the available inputs for the table. From the ReportJob.rsb file, copy all of the input elements into ItemProfitability under the "Psuedo-Column definitions" comment. You will be replacing the existing input elements in ItemProfitability with inputs from ReportJob. When you are done, it should look like this: <!-- Psuedo-Column definitions --> <input name="reporttype" description="The type of the report." value="ITEMESTIMATESVSACTUALS,ITEMPROFITABILITY,JOBESTIMATESVSACTUALSDETAIL,JOBESTIMATESVSACTUALSSUMMARY,JOBPROFITABILITYDETAIL,JOBPROFITABILITYSUMMARY," default="ITEMESTIMATESVSACTUALS" /> <input name="reportperiod" description="Report date range in the format (fromdate:todate), and either value may be omitted for an open ended range (e.g. 2009-12-25:). Supported date format: yyyy-MM-dd." /> <input name="reportdaterangemacro" description="Use a predefined date range." value="ALL,TODAY,THISWEEK,THISWEEKTODATE,THISMONTH,THISMONTHTODATE,THISQUARTER,THISQUARTERTODATE,THISYEAR,THISYEARTODATE,YESTERDAY,LASTWEEK,LASTWEEKTODATE,LASTMONTH,LASTMONTHTODATE,LASTQUARTER,LASTQUARTERTODATE,LASTYEAR,LASTYEARTODATE,NEXTWEEK,NEXTFOURWEEKS,NEXTMONTH,NEXTQUARTER,NEXTYEAR," default="ALL" /> ... Step 7: Now let's update the operationname attribute. This needs to match the same operationname used by ReportJob. After you have copied the correct value from ReportJob.rsb, the operationname in ItemProfitability should look like so: <rsb:set attr="operationname" value="qbReportJob"/> Step 8: There is one more thing we can do to make this a true Item Profitability report. We can remove the reporttype input and hardcode the value. To do this, copy and paste the rsb:set used for operationname. Then rename the attr and value to match the name and value you want to use. For example: <rsb:set attr="operationname" value="qbReportJob"/> <rsb:set attr="reporttype" value="ITEMPROFITABILITY"/> After this you can remove the input for reporttype. Now that you have your own report file, we can move on to displaying the report in the Visual Studio server explorer. Accessing the report through the Data Provider Step 1: Open Visual Studio. In the Server Explorer, configure a new connection with the QuickBooks Data Provider. Step 2: For the Location connection string property, enter the directory where the new report has been saved to. Step 3: The new report should appear as a new view in the Server Explorer. Let's retrieve data from it. Step 4: You can specify any inputs in the WHERE clause. New Report Example Script To help you get started using this new QuickBooks Data Provider report, you will need to download the QuickBooks ADO.NET Data Provider and the fully functional sample script.

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  • Windows Azure Mobile Services Updates Keep Coming

    - by Clint Edmonson
    Some exciting new Windows Azure Mobile Services features were delivered to production this week. The highlights include: iPhone and iPad connectivity support via a new iOS SDK Integrated Authentication so developers can configure user authentication via Microsoft Account, Facebook, Twitter, and Google. New server-side Mobile Service script modules Access to Structured Storage, Windows Azure Blob, Table, Queues, and ServiceBus Email services through partnership with SendGrid SMS & voice services through partnership with Twilio Mobile Services hosting expanded to west coast US The iOS SDK I’m excited to share that we've announced the release of an under-development iOS client SDK for Windows Azure Mobile Services. The iOS SDK joins the Windows 8 SDK launched with Windows Azure Mobile Services as well as client SDKs released by Xamarin for MonoTouch and MonoDroid.  The native iOS SDK is for developers programming in Objective-C on the iPhone and iPad platforms. The SDK gives developers the same level of access to data storage using dynamic schematization that is available for Windows 8. Also, iOS applications can use the same authentication options available in Mobile Services. While full iOS support is still in development, the libraries are currently available on GitHub. There’s a great getting started tutorial to walk you through building a simple iOS “Todo List” app that stores data in Windows Azure.  These additional tutorials explore how to use the iOS client libraries to store data and authenticate users: Get Started with data in Mobile Services for iOS Get Started with authentication in Mobile Services for iOS What’s New in Authentication Available to both iOS and Windows 8 developers, Mobile Services has expanded its authentication options.  Developers can now use Microsoft, Facebook, Twitter, and Google authentication. Similar to using Microsoft accounts for authentication, developers must sign up and through Facebook, Twitter, or Google's developer portal in order to authenticate through them.  These tutorials walk through how to register your Mobile Service with an identity provider: How to register your app with Microsoft Account How to register your app with Facebook How to register your app with Twitter How to register your app with Google And these tutorials walk through authenticating against Mobile Services: Get started with authentication in Mobile Services for Windows Store (C#) Get started with authentication in Mobile Services for Windows Store (JavaScript) Get started with authentication in Mobile Services for iOS What’s New in Mobile Service Scripts Some great new functionality is now available in the Mobile Service script layer.  These server side scripts are triggered off of any CRUD operation on a Mobile Service's table and can already handle doing data and query validation, filtering, web requests and more.  Today, the Azure SDK module is now available to these scripts giving them access to blob storage, service bus, table storage.  Check out the new tutorials on the Windows Azure Node.js developer center to learn more about working with Blob, Tables, Queues and Service Bus using the azure module. In addition, SendGrid and Twilio are now available via modules that can be called from the scripts as well.  This gives developers the ability to send emails (SendGrid) or SMS text messages (Twilio) whenever a script is fired.  Windows Azure customers receive a special offer of 25,000 free emails per month from SendGrid and 1000 free text messages from Twilio. Expanded Data Center Availability In addition to Mobile Services being available in our US East data center, they can now be spun up in US West. The above features are all now live in production and are available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using Mobile Services today. The Windows Azure Mobile Developer Center has been updated with new tutorials that cover these new features in detail. And don’t forget - Windows Azure Mobile Services are still free for your first ten applications running on shared compute instances. Stay tuned to my twitter feed for Windows Azure announcements, updates, and links: @clinted

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  • AJI Report #12 | Tim Hibbard Talks .NET to iOS Development

    - by Jeff Julian
    In this AJI Report, Jeff and John talk with Tim Hibbard of Engraph Software about making the transition from a .NET developer to mobile applications using the iOS platform. Tim dives into what each experience was like from getting into XCode for the first time, using Third-party tools, Apple's design guidelines, and provisioning an app to the App Store. Tim has been a .NET developer since the framework was released in 2001 and now has two mobile applications in production. Listen to the Show Site: http://engraph.com/ Blog: http://timhibbard.com/blog/ Twitter: @timhibbard

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  • Using Umbraco&rsquo;s Dropdown Datatype

    - by MightyZot
    In Umbraco, you could consider document types like models and data types as property types for those modes. For example, you may create a document type called “Prices” to represent a page that displays a list of prices. And, then, you might create a document type called “Price Item” to represent the price list items. A property called “Price” could then represent the price of an item. When you create the Price property, you specify the data type, which in this case might be “Number”, indicating that this particular field accepts only numerical values. Consequently, you could also create a drop down list property called “Category”, allowing you to categorize the items in your price list. To add items to the drop down list, you modify the data type definition in the Developer module of the Umbraco administrative utility. Instead of modifying the drop down data type itself, you should first make a copy by right-clicking on the Data Types node and choosing Create. Give your new data type a name in the Create dialog and click the Create button. In the Edit datatype dialog, change “Render control” to “Dropdown list”.  To add your list items, simply enter that value into the textbox next to “Add prevalue” and click Save or press the Enter key. Now that you have a new drop down list data type created, along with assigned list items, you can use it in your document type definitions just like you would the other data types.

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  • Pimp my Silverlight Firestarter

    - by mbcrump
    So Silverlight Firestarter is over and your sitting on your couch thinking… what now? Well its time to So how exactly can you pimp the Silverlight Firestarter? Well read below and you will find out: 1) Pimp the videos: First we are going to use a program named Juice to download all of the Silverlight Firestarter videos. Go ahead and point your browser to http://juicereceiver.sourceforge.net/ and download the application. It works on Mac, Linux and PC. After it is downloaded you are going to want to add an RSS feed by clicking the button highlighted below. At this point you are going to want to add the following URL inside the textbox and hit Save: http://channel9.msdn.com/Series/Silverlight-Firestarter/RSS This RSS feed includes all the Silverlight Firestarter Labs and Presentations located below. The Future of Silverlight Data Binding Strategies with Silverlight and WP7 Building Compelling Apps with WCF using REST and LINQ Building Feature Rich Business Apps Today with RIA Services MVVM: Why and How? Tips and Patterns using MVVM and Service Patterns with Silverlight and WP7 Tips and Tricks for a Great Installation Experience Tune Your Application: Profiling and Performance Tips Performance Tips for Silverlight Windows Phone 7 Select all the videos and click the Download button located below (has blue arrow): Once all the videos are downloaded you will have about 4.64GB of Silverlight fun. You can now move these videos to your MediaServer and watch them with whatever device you want. Put it on an iPad, iPhone.. emm wait I mean WP7 or WMC7.  2) Pimp the Training Material – Download the offline installer for the labs here. This will give you almost a gig of free training materials. Here is the topics covered: Level 100: Getting Started Lab 01 - WinForms and Silverlight Lab 02 - ASP.NET and Silverlight Lab 03 - XAML and Controls Lab 04 - Data Binding Level 200: Ready for More Lab 05 - Migrating Apps to Out-of-Browser Lab 06 - Great UX with Blend Lab 07 - Web Services and Silverlight Lab 08 - Using WCF RIA Services Level 300: Take me Further Lab 09 - Deep Dive into Out-of-Browser Lab 10 - Silverlight Patterns: Using MVVM Lab 11 - Silverlight and Windows Phone 7 You will notice that it install Firestarter to the default of C:\Firestarter. So you will have to navigate to that folder and double click on Default.htm to get started. Now if you followed part one of the pimping guide then you will already have all the videos on your pc. You will notice that once you go into the lab you will get a Lab Document and Source at the bottom of the article. Now instead of opening the Source Folder in a web browser you can just copy the folder C:\Firestarter\Labs into your Visual Studio 2010 Project Folder. This will save a lot of time later.   3) Pimp my Silverlight 5 Knowledge – Always keep reading as much as possible and remember that the Silverlight 5 Beta should come Q1 of 2011 and the final release at the end of 2011. Here are 5 great blog post on Silverlight 5. Scott Gu’s Blog Mary Jo’s Article on Silverlight 5 The Future of Silverlight (Official) Kunal Chowdhury Blog Tim Heuer’s Blog Thats all that I got for now. Have fun with all the new Silverlight content.  Subscribe to my feed

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  • Free E-Book - TortoiseSVN and Subversion Cookbook - Oracle Edition

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/24/free-e-book---tortoisesvn-and-subversion-cookbook---oracle-edition.aspxAt http://www.red-gate.com/products/oracle-development/education/entrypage/svn-tortoise-oracle-ebook?utm_source=simpletalk&utm_medium=pubemail&utm_ad_content=SVNOraclecookbook-20130624&utm_campaign=sourcecontrolfororacle&utm_term=main, Redgate are offering a free eBook - TortoiseSVN and Subversion Cookbook - Oracle Edition "Download your free copy of TortoiseSVN and Subversion Cookbook - Oracle Edition and use these recipes to work better, faster, and do things you never knew you could do with SVN. If you're new to source control, this book provides a concise guide to getting the most out of Subversion."Those of using Oracle for your back-end database, may be interested in a free trial of Source Control for Oracle.

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  • List of Commonly Used Value Types in XNA Games

    - by Michael B. McLaughlin
    Most XNA programmers are concerned about generating garbage. More specifically about allocating GC-managed memory (GC stands for “garbage collector” and is both the name of the class that provides access to the garbage collector and an acronym for the garbage collector (as a concept) itself). Two of the major target platforms for XNA (Windows Phone 7 and Xbox 360) use variants of the .NET Compact Framework. On both variants, the GC runs under various circumstances (Windows Phone 7 and Xbox 360). Of concern to XNA programmers is the fact that it runs automatically after a fixed amount of GC-managed memory has been allocated (currently 1MB on both systems). Many beginning XNA programmers are unaware of what constitutes GC-managed memory, though. So here’s a quick overview. In .NET, there are two different “types” of types: value types and reference types. Only reference types are managed by the garbage collector. Value types are not managed by the garbage collector and are instead managed in other ways that are implementation dependent. For purposes of XNA programming, the important point is that they are not managed by the GC and thus do not, by themselves, increment that internal 1 MB allocation counter. (n.b. Structs are value types. If you have a struct that has a reference type as a member, then that reference type, when instantiated, will still be allocated in the GC-managed memory and will thus count against the 1 MB allocation counter. Putting it in a struct doesn’t change the fact that it gets allocated on the GC heap, but the struct itself is created outside of the GC’s purview). Both value types and reference types use the keyword ‘new’ to allocate a new instance of them. Sometimes this keyword is hidden by a method which creates new instances for you, e.g. XmlReader.Create. But the important thing to determine is whether or not you are dealing with a value types or a reference type. If it’s a value type, you can use the ‘new’ keyword to allocate new instances of that type without incrementing the GC allocation counter (except as above where it’s a struct with a reference type in it that is allocated by the constructor, but there are no .NET Framework or XNA Framework value types that do this so it would have to be a struct you created or that was in some third-party library you were using for that to even become an issue). The following is a list of most all of value types you are likely to use in a generic XNA game: AudioCategory (used with XACT; not available on WP7) AvatarExpression (Xbox 360 only, but exposed on Windows to ease Xbox development) bool BoundingBox BoundingSphere byte char Color DateTime decimal double any enum (System.Enum itself is a class, but all enums are value types such that there are no GC allocations for enums) float GamePadButtons GamePadCapabilities GamePadDPad GamePadState GamePadThumbSticks GamePadTriggers GestureSample int IntPtr (rarely but occasionally used in XNA) KeyboardState long Matrix MouseState nullable structs (anytime you see, e.g. int? something, that ‘?’ denotes a nullable struct, also called a nullable type) Plane Point Quaternion Ray Rectangle RenderTargetBinding sbyte (though I’ve never seen it used since most people would just use a short) short TimeSpan TouchCollection TouchLocation TouchPanelCapabilities uint ulong ushort Vector2 Vector3 Vector4 VertexBufferBinding VertexElement VertexPositionColor VertexPositionColorTexture VertexPositionNormalTexture VertexPositionTexture Viewport So there you have it. That’s not quite a complete list, mind you. For example: There are various structs in the .NET framework you might make use of. I left out everything from the Microsoft.Xna.Framework.Graphics.PackedVector namespace, since everything in there ventures into the realm of advanced XNA programming anyway (n.b. every single instantiable thing in that namespace is a struct and thus a value type; there are also two interfaces but interfaces cannot be instantiated at all and thus don’t figure in to this discussion). There are so many enums you’re likely to use (PlayerIndex, SpriteSortMode, SpriteEffects, SurfaceFormat, etc.) that including them would’ve flooded the list and reduced its utility. So I went with “any enum” and trust that you can figure out what the enums are (and it’s rare to use ‘new’ with an enum anyway). That list also doesn’t include any of the pre-defined static instances of some of the classes (e.g. BlendState.AlphaBlend, BlendState.Opaque, etc.) which are already allocated such that using them doesn’t cause any new allocations and therefore doesn’t increase that 1 MB counter. That list also has a few misleading things. VertexElement, VertexPositionColor, and all the other vertex types are structs. But you’re only likely to ever use them as an array (for use with VertexBuffer or DynamicVertexBuffer), and all arrays are reference types (even arrays of value types such as VertexPositionColor[ ] or int[ ]). * So that’s it for now. The note below may be a bit confusing (it deals with how the GC works and how arrays are managed in .NET). If so, you can probably safely ignore it for now but feel free to ask any questions regardless. * Arrays of value types (where the value type doesn’t contain any reference type members) are much faster for the GC to examine than arrays of reference types, so there is a definite benefit to using arrays of value types where it makes sense. But creating arrays of value types does cause the GC’s allocation counter to increase. Indeed, allocating a large array of a value type is one of the quickest ways to increment the allocation counter since a .NET array is a sequential block of memory. An array of reference types is just a sequential block of references (typically 4 bytes each) while an array of value types is a sequential block of instances of that type. So for an array of Vector3s it would be 12 bytes each since each float is 4 bytes and there are 3 in a Vector3; for an array of VertexPositionNormalTexture structs it would typically be 32 bytes each since it has two Vector3s and a Vector2. (Note that there are a few additional bytes taken up in the creation of an array, typically 12 but sometimes 16 or possibly even more, which depend on the implementation details of the array type on the particular platform the code is running on).

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  • The busy developers guide to the Kinect SDK Beta

    - by mbcrump
    The Kinect is awesome. From day one, I’ve said this thing has got potential. After playing with several open-source Kinect projects, I am please to announce that Microsoft has released the official SDK beta on 6/16/2011. I’ve created this quick start guide to get you up to speed in no time flat. Let’s begin: What is it? The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. (defined by Microsoft) Links worth checking out: Download Kinect for Windows SDK beta – You can either download a 32 or 64 bit SDK depending on your OS. Readme for Kinect for Windows SDK Beta from Microsoft Research  Programming Guide: Getting Started with the Kinect for Windows SDK Beta Code Walkthroughs of the samples that ship with the Kinect for Windows SDK beta (Found in \Samples Folder) Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinect for Windows SDK Quickstarts Installing and Using the Kinect Sensor Getting it installed: After downloading the Kinect SDK Beta, double click the installer to get the ball rolling. Hit the next button a few times and it should complete installing. Once you have everything installed then simply plug in your Kinect device into the USB Port on your computer and hopefully you will get the following screen: Once installed, you are going to want to check out the following folders: C:\Program Files (x86)\Microsoft Research KinectSDK – This contains the actual Kinect Sample Executables along with the documentation as a CHM file. Also check out the C:\Users\Public\Documents\Microsoft Research KinectSDK Samples directory: The main thing to note here is that these folders contain the source code to the applications where you can compile/build them yourself. Audio NUI DEMO Time Let’s get started with some demos. Navigate to the C:\Program Files (x86)\Microsoft Research KinectSDK folder and double click on ShapeGame.exe. Next up is SkeletalViewer.exe (image taken from http://www.i-programmer.info/news/91-hardware/2619-microsoft-launch-kinect-sdk-beta.html as I could not get a good image using SnagIt) At this point, you will have to download Kinect Mouse Cursor – This is really cool because you can use your hands to control the mouse cursor. I actually used this to resize itself. Last up is Kinect Paint – This is very cool, just make sure you read the instructions! MS Paint on steroids! A few tips for getting started building Kinect Applications. It appears WPF is the way to go with building Kinect Applications. You must also use a version of Visual Studio 2010.  Your going to need to reference Microsoft.Research.Kinect.dll when building a Kinect Application. Right click on References and then goto Browse and navigate to C:\Program Files (x86)\Microsoft Research KinectSDK and select Microsoft.Research.Kinect.dll. You are going to want to make sure your project has the Platform target set to x86. The Coding4Fun Kinect Toolkit really makes things easier with extension methods and controls. Just note that this is for WinForms or WPF. Conclusion It looks like we have a lot of fun in store with the Kinect SDK. I’m very excited about the release and have already been thinking about all the applications that I can begin building. It seems that development will be easier now that we have an official SDK and the great work from Coding4Fun. Please subscribe to my blog or follow me on twitter for more information about Kinect, Silverlight and other great technology.  Subscribe to my feed

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  • LINQ und ArcObjects

    - by Marko Apfel
    LINQ und ArcObjects Motivation LINQ1 (language integrated query) ist eine Komponente des Microsoft .NET Frameworks seit der Version 3.5. Es erlaubt eine SQL-ähnliche Abfrage zu verschiedenen Datenquellen wie SQL, XML u.v.m. Wie SQL auch, bietet LINQ dazu eine deklarative Notation der Problemlösung - d.h. man muss nicht im Detail beschreiben wie eine Aufgabe, sondern was überhaupt zu lösen ist. Das befreit den Entwickler abfrageseitig von fehleranfälligen Iterator-Konstrukten. Ideal wäre es natürlich auf diese Möglichkeiten auch in der ArcObjects-Programmierung mit Features zugreifen zu können. Denkbar wäre dann folgendes Konstrukt: var largeFeatures = from feature in features where (feature.GetValue("SHAPE_Area").ToDouble() > 3000) select feature; bzw. dessen Äquivalent als Lambda-Expression: var largeFeatures = features.Where(feature => (feature.GetValue("SHAPE_Area").ToDouble() > 3000)); Dazu muss ein entsprechender Provider zu Verfügung stehen, der die entsprechende Iterator-Logik managt. Dies ist leichter als man auf den ersten Blick denkt - man muss nur die gewünschten Entitäten als IEnumerable<IFeature> liefern. (Anm.: nicht wundern - die Methoden GetValue() und ToDouble() habe ich nebenbei als Erweiterungsmethoden deklariert.) Im Hintergrund baut LINQ selbständig eine Zustandsmaschine (state machine)2 auf deren Ausführung verzögert ist (deferred execution)3 - d.h. dass erst beim tatsächlichen Anfordern von Entitäten (foreach, Count(), ToList(), ..) eine Instanziierung und Verarbeitung stattfindet, obwohl die Zuweisung schon an ganz anderer Stelle erfolgte. Insbesondere bei mehrfacher Iteration durch die Entitäten reibt man sich bei den ersten Debuggings verwundert die Augen wenn der Ausführungszeiger wie von Geisterhand wieder in die Iterator-Logik springt. Realisierung Eine ganz knappe Logik zum Konstruieren von IEnumerable<IFeature> lässt sich mittels Durchlaufen eines IFeatureCursor realisieren. Dazu werden die einzelnen Feature mit yield ausgegeben. Der einfachen Verwendung wegen, habe ich die Logik in eine Erweiterungsmethode GetFeatures() für IFeatureClass aufgenommen: public static IEnumerable GetFeatures(this IFeatureClass featureClass, IQueryFilter queryFilter, RecyclingPolicy policy) { IFeatureCursor featureCursor = featureClass.Search(queryFilter, RecyclingPolicy.Recycle == policy); IFeature feature; while (null != (feature = featureCursor.NextFeature())) { yield return feature; } //this is skipped in unit tests with cursor-mock if (Marshal.IsComObject(featureCursor)) { Marshal.ReleaseComObject(featureCursor); } } Damit kann man sich nun ganz einfach die IEnumerable<IFeature> erzeugen lassen: IEnumerable features = _featureClass.GetFeatures(RecyclingPolicy.DoNotRecycle); Etwas aufpassen muss man bei der Verwendung des "Recycling-Cursors". Nach einer verzögerten Ausführung darf im selben Kontext nicht erneut über die Features iteriert werden. In diesem Fall wird nämlich nur noch der Inhalt des letzten (recycelten) Features geliefert und alle Features sind innerhalb der Menge gleich. Kritisch würde daher das Konstrukt largeFeatures.ToList(). ForEach(feature => Debug.WriteLine(feature.OID)); weil ToList() schon einmal durch die Liste iteriert und der Cursor somit einmal durch die Features bewegt wurde. Die Erweiterungsmethode ForEach liefert dann immer dasselbe Feature. In derartigen Situationen darf also kein Cursor mit Recycling verwendet werden. Ein mehrfaches Ausführen von foreach ist hingegen kein Problem weil dafür jedes Mal die Zustandsmaschine neu instanziiert wird und somit der Cursor neu durchlaufen wird – das ist die oben schon erwähnte Magie. Ausblick Nun kann man auch einen Schritt weiter gehen und ganz eigene Implementierungen für die Schnittstelle IEnumerable<IFeature> in Angriff nehmen. Dazu müssen nur die Methode und das Property zum Zugriff auf den Enumerator ausprogrammiert werden. Im Enumerator selbst veranlasst man in der Reset()-Methode das erneute Ausführen der Suche – dazu übergibt man beispielsweise ein entsprechendes Delegate in den Konstruktur: new FeatureEnumerator( _featureClass, featureClass => featureClass.Search(_filter, isRecyclingCursor)); und ruft dieses beim Reset auf: public void Reset() {     _featureCursor = _resetCursor(_t); } Auf diese Art und Weise können Enumeratoren für völlig verschiedene Szenarien implementiert werden, die clientseitig restlos identisch nach obigen Schema verwendet werden. Damit verschmelzen Cursors, SelectionSets u.s.w. zu einer einzigen Materie und die Wiederverwendbarkeit von Code steigt immens. Obendrein lässt sich ein IEnumerable in automatisierten Unit-Tests sehr einfach mocken - ein großer Schritt in Richtung höherer Software-Qualität.4 Fazit Nichtsdestotrotz ist Vorsicht mit diesen Konstrukten in performance-relevante Abfragen geboten. Dadurch dass im Hintergrund eine Zustandsmaschine verwalten wird, entsteht einiges an Overhead dessen Verarbeitung zusätzliche Zeit kostet - ca. 20 bis 100 Prozent. Darüber hinaus ist auch das Arbeiten ohne Recycling schnell ein Performance-Gap. Allerdings ist deklarativer LINQ-Code viel eleganter, fehlerfreier und wartungsfreundlicher als das manuelle Iterieren, Vergleichen und Aufbauen einer Ergebnisliste. Der Code-Umfang verringert sich erfahrungsgemäß im Schnitt um 75 bis 90 Prozent! Dafür warte ich gerne ein paar Millisekunden länger. Wie so oft muss abgewogen werden zwischen Wartbarkeit und Performance - wobei für mich Wartbarkeit zunehmend an Priorität gewinnt. Zumeist ist sowieso nicht der Code sondern der Anwender die Bremse im Prozess. Demo-Quellcode support.esri.de   [1] Wikipedia: LINQ http://de.wikipedia.org/wiki/LINQ [2] Wikipedia: Zustandsmaschine http://de.wikipedia.org/wiki/Endlicher_Automat [3] Charlie Calverts Blog: LINQ and Deferred Execution http://blogs.msdn.com/b/charlie/archive/2007/12/09/deferred-execution.aspx [4] Clean Code Developer - gelber Grad/Automatisierte Unit Tests http://www.clean-code-developer.de/Gelber-Grad.ashx#Automatisierte_Unit_Tests_8

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