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  • external USB HD doesn't show up on 'sudo fdisk -l' on one Ubuntu, shows up on another (both 'precise')

    - by Menelaos
    I have a 1.5TB WD external USB HDD and two Ubuntu systems, both 'precise'. When I plug the disk on system A it doesn't show up on the output of sudo fdisk -l nor is it automatically mounted (note that that wasn't always the case - it used to appear in the past). When I plug it on system B (again Ubuntu precise) it shows up when I do a sudo fdisk -l (output appended at the end) and mounts automatically just fine. What does this discrepancy point to and what kind of diagnostics should I run / tools I should use to troubleshoot the problem? I followed the suggestion I received to do a sudo tail -f /var/log/syslog and the output is the following when I plug, unplug and replug the USB cable on System A: Sep 14 23:27:09 thorin mtp-probe: checking bus 2, device 3: "/sys/devices/pci0000:00/0000:00:13.2/usb2/2-2" Sep 14 23:27:09 thorin mtp-probe: bus: 2, device: 3 was not an MTP device Sep 14 23:28:01 thorin kernel: [ 338.994295] usb 2-2: USB disconnect, device number 3 Sep 14 23:28:04 thorin kernel: [ 341.808139] usb 2-2: new high-speed USB device number 4 using ehci_hcd Sep 14 23:28:04 thorin mtp-probe: checking bus 2, device 4: "/sys/devices/pci0000:00/0000:00:13.2/usb2/2-2" Sep 14 23:28:04 thorin mtp-probe: bus: 2, device: 4 was not an MTP device Sep 14 23:29:54 thorin AptDaemon: INFO: Quitting due to inactivity Sep 14 23:29:54 thorin AptDaemon: INFO: Quitting was requested (I guess the last two message are irrelevant). Output of sudo fdisk -l on System B $ sudo fdisk -l Disk /dev/sda: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00070db4 Device Boot Start End Blocks Id System /dev/sda1 * 2048 2905114623 1452556288 83 Linux /dev/sda2 2905116670 2930276351 12579841 5 Extended /dev/sda5 2905116672 2930276351 12579840 82 Linux swap / Solaris Disk /dev/sdb: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x9c849c84 Device Boot Start End Blocks Id System /dev/sdb1 * 63 488375999 244187968+ 7 HPFS/NTFS/exFAT Disk /dev/sdg: 1500.3 GB, 1500299395072 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930272256 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0003e17f Device Boot Start End Blocks Id System /dev/sdg1 2048 2930272255 1465135104 7 HPFS/NTFS/exFAT

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  • Ask the Readers: Which Browser is a Must-Have for You on Linux?

    - by Asian Angel
    Linux systems all come with their own particular set of default browsers, but those browsers may not be the ones you want or need. This week we would like to know which browser (or browsers) are considered “must-have” on your Linux systems. As a general rule many Linux distributions have Firefox and/or Konqueror as one of the default installation browsers. During this past year the open source browser Chromium has also been gaining a lot of traction as a default install for systems. For most people these browsers are the ones that they like best or feel work well enough to not make any changes. But there are other people who want more than what is available with a default system install. They may favor a particular browser for its’ extensibility or speed…others prefer a particular browser for its’ features or minimalist UI. Whatever your preferences may be, there is a browser out there to fit your style. Some people may even prefer to run only bleeding edge nightly releases or add them in with their current browsers. The important part is that you have choices when it comes to your Linux system. What we would like to know this week is which browser or browsers you make sure are always installed on your Linux systems. Does the Linux system you use already have your favorite browser installed as part of the default set? Maybe you are content with using the default set of browsers that come with the system. Or perhaps you prefer to rework the entire browser setup on your system by removing the defaults and adding your favorites. Let us know which browsers you consider “must have” and why in the comments! Note: You can make up to two selections on today’s poll since most people will likely have more than one browser that they make certain is always installed. How-To Geek Polls require Javascript. Please Click Here to View the Poll. Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC BotSync Enables Secure FTP File Synchronization on Android Devices Enjoy Beautiful City Views with the Cityscape Theme for Windows 7 Luigi Installs Any OS on Google’s Cr-48 Notebook DIY iPad Stylus Offers Pen-Based Interaction on the Cheap Serene Blue Ubuntu Wallpaper for Your Desktop Enjoy Old School Style Video Game Fun with Chicken Invaders

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  • Collision in PyGame for spinning rectangular object.touching circles

    - by OverAchiever
    I'm creating a variation of Pong. One of the differences is that I use a rectangular structure as the object which is being bounced around, and I use circles as paddles. So far, all the collision handling I've worked with was using simple math (I wasn't using the collision "feature" in PyGame). The game is contained within a 2-dimensional continuous space. The idea is that the rectangular structure will spin at different speed depending on how far from the center you touch it with the circle. Also, any extremity of the rectangular structure should be able to touch any extremity of the circle. So I need to keep track of where it has been touched on both the circle and the rectangle to figure out the direction it will be bounced to. I intend to have basically 8 possible directions (Up, down, left, right and the half points between each one of those). I can work out the calculation of how the objected will be dislocated once I get the direction it will be dislocated to based on where it has been touch. I also need to keep track of where it has been touched to decide if the rectangular structure will spin clockwise or counter-clockwise after it collided. Before I started coding, I read the resources available at the PyGame website on the collision class they have (And its respective functions). I tried to work out the logic of what I was trying to achieve based on those resources and how the game will function. The only thing I could figure out that I could do was to make each one of these objects as a group of rectangular objects, and depending on which rectangle was touched the other would behave accordingly and give the illusion it is a single object. However, not only I don't know if this will work, but I also don't know if it is gonna look convincing based on how PyGame redraws the objects. Is there a way I can use PyGame to handle these collision detections by still having a single object? Can I figure out the point of collision on both objects using functions within PyGame precisely enough to achieve what I'm looking for? P.s: I hope the question was specific and clear enough. I apologize if there were any grammar mistakes, English is not my native language.

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  • Why wifi doesn't work in this case?

    - by xRobot
    I have a brand new notebook where I have installed Windows 7 and Ubuntu 12.04 LTS 64bit in dual boot. In windows 7 wifi works but in Ubuntu not. Could you help me please ? iwconfig lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off eth0 no wireless extensions. lshw -C network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:01:00.0 logical name: eth0 version: 07 serial: b4:b5:1f:1b:9a:56 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=rtl8168e-3_0.0.4 03/27/12 latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:41 ioport:3000(size=256) memory:c2404000-c2404fff memory:c2400000-c2403fff *-network description: Wireless interface product: Ralink corp. vendor: Ralink corp. physical id: 0 bus info: pci@0000:02:00.0 logical name: wlan0 version: 00 serial: 84:4b:f4:0a:3a:22 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=rt2800pci driverversion=3.2.0-31-generic firmware=0.34 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:18 memory:c2500000-c250ffff lspci | grep -i net 01:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 07) 02:00.0 Network controller: Ralink corp. Device 539a iwlist scan lo Interface doesn't support scanning. wlan0 Interface doesn't support scanning : Device or resource busy eth0 Interface doesn't support scanning. lsmod Module Size Used by rfcomm 47604 0 bnep 18281 2 bluetooth 180104 10 rfcomm,bnep parport_pc 32866 0 ppdev 17113 0 snd_hda_codec_hdmi 32474 1 snd_hda_codec_realtek 224173 1 joydev 17693 0 hp_wmi 18092 0 sparse_keymap 13890 1 hp_wmi snd_hda_intel 33773 3 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13668 1 snd_hda_codec snd_pcm 97188 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_seq_midi 13324 0 snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61896 2 snd_seq_midi,snd_seq_midi_event snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq psmouse 97362 0 snd 78855 16 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device arc4 12529 2 rt2800pci 18715 0 rt2800lib 58925 1 rt2800pci crc_ccitt 12667 1 rt2800lib rt2x00pci 14577 1 rt2800pci rt2x00lib 51144 3 rt2800pci,rt2800lib,rt2x00pci mac80211 506816 3 rt2800lib,rt2x00pci,rt2x00lib soundcore 15091 1 snd mac_hid 13253 0 uvcvideo 72627 0 videodev 98259 1 uvcvideo v4l2_compat_ioctl32 17128 1 videodev wmi 19256 1 hp_wmi i915 473240 3 cfg80211 205544 2 rt2x00lib,mac80211 eeprom_93cx6 12725 1 rt2800pci drm_kms_helper 46978 1 i915 drm 242038 4 i915,drm_kms_helper i2c_algo_bit 13423 1 i915 snd_page_alloc 18529 2 snd_hda_intel,snd_pcm mei 41616 0 serio_raw 13211 0 video 19596 1 i915 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp usbhid 47199 0 hid 99559 1 usbhid r8169 62099 0 rfkill list: # rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 1: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no

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  • Your Cinnamon Roll & Morning Coffee: Powered by Oracle Enterprise Manager

    - by Ruma Sanyal
    1024x768 Truth be told, as I was getting my morning coffee today, I was pondering the recent election results more than Oracle [there, I said it]. But then an email from Glen Hawkins from the Enterprise Management team hit my Inbox and I started viewing this video. It was about the world’s largest convenience store chain, 7-Eleven, focusing on creating the best Digital Guest Experience (DGE) for their customers. Turns out that Oracle Enterprise Manager (OEM) powers 7-Eleven’s DGE Middleware Platform as a Service solution that consists of Oracle SOA Suite, Exalogic, and Exadata. “We need to present a consistent view of 7-Eleven across all our endpoints: 10,000 stores & various digital entities like our websites and apps”, said Ronald Clanton, the DGE Program Director for 7-Eleven. As 7-Eleven was rolling out a loyalty program with mobile support across multiple geos, it had many complex business & technical requirements, including supporting a wide variety of different apps, 10M guests in NA alone, ability to support high speed transactions, and very aggressive timelines. A key requirement was shortening the cycle for provisioning new environments. Whereas with other vendors this would take a few weeks, Oracle consulting showed them how with OEM provisioning new environments would take half a day, which was quite impressive. 7-Eleven has started to roll out this new program and are delighted to report that some provisioning cycles are as low as 10 minutes which includes provisioning the full Oracle SOA suite, Exalogic and more. They are delighted with OEM’s reporting capabilities and customization thereof. Watch the video to see for yourself. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";}

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  • AWS EC2 Oracle RDB - Storing and managing my data

    - by llaszews
    When create an Oracle Database on the Amazon cloud you will need to store you database files somewhere on the EC2 cloud. There are basically three places where database files can be stored: 1. Local drive - This is the local drive that is part of the virtual server EC2 instance. 2. Elastic Block Storage (EBS) - Network attached storage that appears as a local drive. 3. Simple Storage Server (S3) - 'Storage for the Internet'. S3 is not high speed and intended for store static document type files. S3 can also be used for storing static web page files. Local drives are ephemeral so not appropriate to be used as a database storage device. The leaves EBS which is the best place to store database files. EBS volumes appear as local disk drives. They are actually network-attached to an Amazon EC2 instance. In addition, EBS persists independently from the running life of a single Amazon EC2 instance. If you use an EBS backed instance for your database data, it will remain available after reboot but not after terminate. In many cases you would not need to terminate your instance but only stop it, which is equivalent of shutdown. In order to save your database data before you terminate an instance, you can snapshot the EBS to S3. Using EBS as a data store you can move your Oracle data files from one instance to another. This allows you to move your database from one region or or zone to another. Unfortunately, to scale out your Oracle RDS on AWS you can not have read only replicas. This is only possible with the other Oracle relational database - MySQL. The free micro instances use EBS as its storage. This is a very good white paper that has more details: AWS Storage Options This white paper also discusses: SQS, SimpleDB, and Amazon RDS in the context of storage devices. However, these are not storage devices you would use to store an Oracle database. This slide deck discusses a lot of information that is in the white paper: AWS Storage Options slideshow

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  • What is a good design model for my new class?

    - by user66662
    I am a beginning programmer who, after trying to manage over 2000 lines of procedural php code, now has discovered the value of OOP. I have read a few books to get me up to speed on the beginning theory, but would like some advice on practical application. So,for example, let's say there are two types of content objects - an ad and a calendar event. what my application does is scan different websites (a predefined list), and, when it finds an ad or an event, it extracts the data and saves it to a database. All of my objects will share a $title and $description. However, the Ad object will have a $price and the Event object will have $startDate. Should I have two separate classes, one for each object? Should I have a 'superclass' with the $title and $description with two other Ad and Event classes with their own properties? The latter is at least the direction I am on now. My second question about this design is how to handle the logic that extracts the data for $title, $description, $price, and $date. For each website in my predefined list, there is a specific regex that returns the desired value for each property. Currently, I have an extremely large switch statement in my constructor which determines what website I am own, sets the regex variables accordingly, and continues on. Not only that, but now I have to repeat the logic to determine what site I am on in the constructor of each class. This doesn't feel right. Should I create another class Algorithms and store the logic there for each site? Should the functions of to handle that logic be in this class? or specific to the classes whos properties they set? I want to take into account in my design two things: 1) I will add different content objects in the future that share $title and $description, but will have their own properties, so, I want to be able to easily grow these as needed. 2) I will add more websites constantly (each with their own algorithms for data extraction) so I would like to plan efficienty managing and working with these now. I thought about extending the Ad or Event class with 'websiteX' class and store its functions there. But, this didn't feel right either as now I have to manage 100s of little website specific class files. Note, I didn't know if this was the correct site or stackoverflow was the better choice. If so, let me know and I'll post there.

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  • WebCenter Content Web Search Performance: Do you really need that folder path info?

    - by Nicolas Montoya
    End-users want content at their fingertips at the speed of thought if possible. When running search operations in the WebCenter Conter Web Interface every second or fraction of a second improvement does matter. When doing some trace analysis on the systemdatabase tracing on a customer environment, we came across some SQL queries that were unnecessarily being triggered! These were related to determining the folder path for every entry part of the search result set. However, this folder path was not even being used as part of the displayed information in the user interface.Why was the folder path information being collected when it was not even displayed in the UI? We found that the configuration parameter 'FolderPathInSearchResults' was set to 'true' under Administration > Admin Server > General Configuration > Additional Configuration Variables as shown below:When executing a quicksearch by keyword we were getting 100 out of 2280 entries in the first page of the result set.When thera 'FolderPathInSearchResults' configuration parameter is set to 'true', the following queries appear in the systemdatabase tracing:100 executions for a query on the FolderFiles table for each of the documents displayed in the first page:>systemdatabase/6       12.13 11:17:48.188      IdcServer-199   1.45 ms. SELECT * FROM FolderFiles WHERE dDocName='SLC02VGVUSORAC140641' AND fLinkRank=0[Executed. Returned row(s): true]382 executions for a query of the folders tables - most of the documents that match the keyword criteria are at a folder depth level of three or four:>systemdatabase/6       12.13 11:17:48.114      IdcServer-199   2.57 ms. SELECT FolderFolders.*,FolderMetaDefaults.* FROM FolderFolders,FolderMetaDefaults WHERE FolderFolders.fFolderGUID=FolderMetaDefaults.fFolderGUID(+) AND((FolderFolders.fFolderGUID = '1EB8E527E19B09ED3FE82EE310AEA13A' ) )[Executed.Returned row(s): true]By setting this 'FolderPathInSearchResults' configuration parameter to 'false', the above queries were no longer reported in the Server Output System Audit Information.Now, let's consider a practical scenario:Search result set page = 100Average folder depth der document in the search result set: 5The number of folder path related queries will be: 100 + 5*500 = 600If each query takes slightly over 3 ms. You would have 2000 ms (2 seconds) spent in server time to get this information.The overall performance impact goes beyond seerver time execution, as this information needs to travel from the server to the browser. If the documents are further nested into the folder hierarchy, additional hundreds of queries may be executed. If folder path is not being displayed in the end-user interface profile, your system may be better of with the 'FolderPathInSearchResults' configuration parameter disabled.

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  • Write and fprintf for file I/O

    - by Darryl Gove
    fprintf() does buffered I/O, where as write() does unbuffered I/O. So once the write() completes, the data is in the file, whereas, for fprintf() it may take a while for the file to get updated to reflect the output. This results in a significant performance difference - the write works at disk speed. The following is a program to test this: #include <fcntl.h #include <unistd.h #include <stdio.h #include <stdlib.h #include <errno.h #include <stdio.h #include <sys/time.h #include <sys/types.h #include <sys/stat.h static double s_time; void starttime() { s_time=1.0*gethrtime(); } void endtime(long its) { double e_time=1.0*gethrtime(); printf("Time per iteration %5.2f MB/s\n", (1.0*its)/(e_time-s_time*1.0)*1000); s_time=1.0*gethrtime(); } #define SIZE 10*1024*1024 void test_write() { starttime(); int file = open("./test.dat",O_WRONLY|O_CREAT,S_IWGRP|S_IWOTH|S_IWUSR); for (int i=0; i<SIZE; i++) { write(file,"a",1); } close(file); endtime(SIZE); } void test_fprintf() { starttime(); FILE* file = fopen("./test.dat","w"); for (int i=0; i<SIZE; i++) { fprintf(file,"a"); } fclose(file); endtime(SIZE); } void test_flush() { starttime(); FILE* file = fopen("./test.dat","w"); for (int i=0; i<SIZE; i++) { fprintf(file,"a"); fflush(file); } fclose(file); endtime(SIZE); } int main() { test_write(); test_fprintf(); test_flush(); } Compiling and running I get 0.2MB/s for write() and 6MB/s for fprintf(). A large difference. There's three tests in this example, the third test uses fprintf() and fflush(). This is equivalent to write() both in performance and in functionality. Which leads to the suggestion that fprintf() (and other buffering I/O functions) are the fastest way of writing to files, and that fflush() should be used to enforce synchronisation of the file contents.

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  • Is there a usage count for packages or programs?

    - by math
    Motivation: I want to remove applications I do not use to speed up my package processing tasks like dist upgrades, regular updates, but also for saving disk space and other reasons. I know this is a complex topic so first I will ask my question and second I will give some answers I already found out. Question: How do I find out which package I did not used at all? For example I always use the VLC so I could remove totem package. (Which I could have been used some day, yes.) Of course package dependencies could force me to have programs installed which I will never use. Notes: Find the packages which consume much space via synaptic: Select "Status" in lower left, select "Installed" in upper left, sort column on "size" in upper right. Then you can decide which big packages you really need. Use aptitude autoremove Use ubuntu-tweak's Janitor for removing old kernel packages, old configs, apt-cache entries, etc. Manually search for applications for a given task that you usually solve with your standard app. E.g. Movie player, Music player, Office program, Browser etc. (BTW: this is what I want to be helped with my question) When removing packages I always favour "apt-get purge" over "aptitude remove --purge" as aptitude often will also remove essential packages due to package dependencies. E.g. when removing "evolution" (as I use thunderbird) aptitude wants to remove also "ubuntu-desktop" and 756 other packages as well, while apt-get just removes evolution and its helping pacakges like evolution-common. Ubuntu lense gives me most recent used applications which are candidates for keeping :) Employ deborphan as I read in this related answer: How do I clean up my harddrive? I should certainly keep essential packages: Keep only essential packages This question is pretty much a duplicate of How to see what installed packages I have never used for cleaning purposes but covering only few aspects. However one answer suggests to use a program called unusedpkg but the link seems down. There is also a program called Kleen http://code.google.com/p/kleen/ but it won't compile in 11.10. However I hacked it to compile but the results are unusable, as for example the g++ package was marked as not used for 203, but actually I used it seconds ago for compiling Kleen itself ;) So don't use this tool. On http://wiki.debian.org/DebianPackageInformation I read the the package popularity-contest will produce log files with usage statistics. Unfortunately I didn't enabled the popularity contest so I can't find this log file.

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  • sony vaio WLAN problem using 12.04

    - by Fredrik
    I'm unable to get my WLAN to work for my Sony Vaio model VPCF23C5E No problem connecting from windows, smartphones etc. $ sudo lshw -C network; lsb_release -a; uname -a; sudo rfkill list; dmesg | grep -i firm *-network description: Wireless interface product: AR9485 Wireless Network Adapter vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:02:00.0 logical name: wlan0 version: 01 serial: 64:27:37:92:99:0f width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list rom ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-29-generic firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:16 memory:f7000000-f707ffff memory:f7080000-f708ffff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 06 serial: f0:bf:97:dd:b2:bd size: 1Gbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl_nic/rtl8168e-1.fw ip=192.168.1.4 latency=0 link=yes multicast=yes port=MII speed=1Gbit/s resources: irq:50 ioport:9000(size=256) memory:e2104000-e2104fff memory:e2100000-e2103fff LSB Version: core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch Distributor ID: Ubuntu Description: Ubuntu 12.04.1 LTS Release: 12.04 Codename: precise Linux siriedit 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: hci0: Bluetooth Soft blocked: no Hard blocked: no [ 1.287449] [Firmware Bug]: ACPI: BIOS _OSI(Linux) query ignored [ 18.273582] [Firmware Bug]: ACPI(NGFX) defines _DOD but not _DOS Seen some proposed solution e.g. Wireless network cannot be enabled for Sony VAIO E series but answers there don't solve my problem... I'm out of ideas :-( What else can I check? update $ ifconfig -a eth0 Link encap:Ethernet HWaddr f0:bf:97:dd:b2:bd inet addr:192.168.1.4 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::f2bf:97ff:fedd:b2bd/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5072 errors:0 dropped:0 overruns:0 frame:0 TX packets:4444 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:4568435 (4.5 MB) TX bytes:610624 (610.6 KB) Interrupt:50 Base address:0xc000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1498 errors:0 dropped:0 overruns:0 frame:0 TX packets:1498 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:114156 (114.1 KB) TX bytes:114156 (114.1 KB) wlan0 Link encap:Ethernet HWaddr 64:27:37:92:99:0f inet addr:192.168.1.5 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::6627:37ff:fe92:990f/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1277 errors:0 dropped:0 overruns:0 frame:0 TX packets:472 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:483155 (483.1 KB) TX bytes:61031 (61.0 KB)

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  • I didn't mean to become a database developer, but now I am. Should I stop or try to get better?

    - by pretlow majette
    20 years ago I couldn't afford even a cheap POS program when I opened my first surf shop in the Virgin Islands. I bought a copy of Paradox (remember that?) in 1990 and spent months in a back room scratching out a POS application. Over many iterations, including a switch to Access (2000)/SQL Server (2003), I built a POS and backoffice solution that runs four stores with multiple cash registers, a warehouse and office. Until recently, all my stores were connected to the same LAN (in a small shopping center) and performance wasn't an issue. Now that we've opened a location in the States that's changed. Connecting to my local server via the internet has slowed that locations application to a crawl. This is partly due to the slow and crappy dsl service we have in the Virgin Islands, and partly due to my less-than-professional code and sql. With other far-away stores in the works, I need a better solution. I like my application. My staff knows it well, and I'm not inclined to take on the expense of a proper commercial solution. So where does that leave me? I should probably host my sql online to sidestep the slow dsl here. I think I can handle cleaning up my SQL querries to speed that up a bit. What about Access? My version seems so old, but I don't like the newer versions with the 'ribbon'. There are so many options... Should I be learning Visual Studio with an eye on moving completely to the web? Will my VBA skills help me at all there? I don't have the luxury of a year at the keyboard to figure it out anymore. What about dotnetnuke, sharepoint, or lightswitch? They all seem like possibilities, but even understanding their capabilities is daunting. I'm pretty deep into it, but maybe I should bail and hire a consultant or programmer. That sounds expensive tho, and there's no guarantee there either... Any advice would be greatly appreciated. Or, if anybody is interested in buying a small chain of surf shops...

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  • High CPU load for 1:30 minutes when mounting ext4-raid partition

    - by sirion
    I have a raid 5 (software) with 5x2TB drives. I encrypted the raid with cryptsetup and put an ext4-partition on top. In the beginning opening and mounting the raid took less than 10 seconds, now (for a few weeks) mounting alone takes 1:30 minutes and the cpu stays around 93% the whole time: The output of "time sudo mount /dev/mapper/8000 /media/8000" is: real 1m31.952s user 0m0.008s sys 1m25.229s At the same time only one line is added to /var/log/syslog: kernel: [ 2240.921381] EXT4-fs (dm-1): mounted filesystem with ordered data mode. Opts: (null) My Ubuntu-version is "12.04.1 LTS" and no updates are pending. I checked the partition with fsck, but it says that all is ok. The "cryptsetup luksOpen" command only takes a few seconds. I also tried changing the raid-bitmap (as it was suggested in some forum) but it did not change the behaviour. sudo mdadm --grow /dev/md0 -b internal and sudo mdadm --grow /dev/md0 -b none I had the idea that it might be the hardware being slow, but a read test with "sudo hdparm -t /dev/md0" spit out values between 62 and 159 MB/sec: Timing buffered disk reads: 382 MB in 3.00 seconds = 127.14 MB/sec Timing buffered disk reads: 482 MB in 3.02 seconds = 159.62 MB/sec Timing buffered disk reads: 190 MB in 3.03 seconds = 62.65 MB/sec Timing buffered disk reads: 474 MB in 3.02 seconds = 157.12 MB/sec Although I think it is strange that the read rate jumps by more than 100% - could that mean something? The speed test when reading from the mapped (decrypted) device shows similar behavior, although it is of course much slower. "sudo hdparm -t /dev/mapper/8000": Timing buffered disk reads: 56 MB in 3.02 seconds = 18.54 MB/sec Timing buffered disk reads: 122 MB in 3.09 seconds = 39.43 MB/sec Timing buffered disk reads: 134 MB in 3.02 seconds = 44.35 MB/sec The output of a verbose mount "mount -vvv /dev/mapper/8000 /media/8000" does not help much: mount: fstab path: "/etc/fstab" mount: mtab path: "/etc/mtab" mount: lock path: "/etc/mtab~" mount: temp path: "/etc/mtab.tmp" mount: UID: 0 mount: eUID: 0 mount: spec: "/dev/mapper/8000" mount: node: "/media/8000" mount: types: "(null)" mount: opts: "(null)" mount: you didn't specify a filesystem type for /dev/mapper/8000 I will try type ext4 mount: mount(2) syscall: source: "/dev/mapper/8000", target: "/media/8000", filesystemtype: "ext4", mountflags: -1058209792, data: (null) Any idea where I could find additional information on why mounting takes so long, or what additional tests I could run?

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  • Fuji camera "mounts" but folder not in Dolphin After Kubuntu 13.10 upgrade

    - by user207207
    Fuji camera mount reported in attached devices but not visible in Dolphin After Kubuntu 13.10 upgrade Have reinstalled the driver, and a few other suggestions, for other cameras mounts failing on previous Ubuntu upgrades. I have already spent a couple of hours trying to get my photo's off the camera, very annoying. Worked perfectly in 11.04, 11.10, 12.04, 12.10 and 13.04. dmesg | tail; lsusb; lsb_release -a [ 6181.858786] CPUM: APIC 03 at 00000000fee00000 (mapped at ffffc90009400000) - ver 0x80050010, lint0=0x10700 lint1=0x10400 pc=0x00400 thmr=0x10000 [17261.396236] CPUM: APIC 00 at 00000000fee00000 (mapped at ffffc90000c6a000) - ver 0x80050010, lint0=0x10700 lint1=0x00400 pc=0x00400 thmr=0x10000 [17261.396239] CPUM: APIC 03 at 00000000fee00000 (mapped at ffffc90000c72000) - ver 0x80050010, lint0=0x10700 lint1=0x10400 pc=0x00400 thmr=0x10000 [17261.396241] CPUM: APIC 02 at 00000000fee00000 (mapped at ffffc90000c70000) - ver 0x80050010, lint0=0x10700 lint1=0x10400 pc=0x00400 thmr=0x10000 [17261.396255] CPUM: APIC 01 at 00000000fee00000 (mapped at ffffc90000c6e000) - ver 0x80050010, lint0=0x10700 lint1=0x10400 pc=0x00400 thmr=0x10000 [32456.884907] usb 2-5: new high-speed USB device number 2 using ehci-pci [32457.654046] usb 2-5: New USB device found, idVendor=04cb, idProduct=01e8 [32457.654050] usb 2-5: New USB device strings: Mfr=0, Product=2, SerialNumber=3 [32457.654052] usb 2-5: Product: Digital Camera [32457.654053] usb 2-5: SerialNumber: 4C3230302020091117CAA59WP18548 Bus 002 Device 002: ID 04cb:01e8 Fuji Photo Film Co., Ltd Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 2013:024f PCTV Systems nanoStick T2 290e Bus 001 Device 002: ID 046d:082d Logitech, Inc. HD Pro Webcam C920 Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub No LSB modules are available. Distributor ID: Ubuntu vissibleDescription: Ubuntu 13.10 Release: 13.10 Codename: saucy sudo apt-get install gvfs-bin gvfs-mount gphoto2://[usb:002,002] Error mounting location: Error initializing camera: -108: No such file or directory ...... I have reported a bug in Dolphin, which has been transferred to Solid. Further information : I ran solid-hardware list details udi = '/org/kde/solid/udev/sys/devices/pci0000:00/0000:00:04.1/usb2/2-5' parent = '/org/kde/solid/udev' (string) vendor = '04cb' (string) product = 'Digital Camera' (string) description = 'Camera' (string) Block.major = 189 (0xbd) (int) Block.minor = 137 (0x89) (int) Block.device = '/dev/bus/usb/002/010' (string) Camera.supportedProtocols = {'ptp'} (string list) Camera.supportedDrivers = {'gphoto'} (string list) I still can't get my photo's off, I can see the folders using the Gimp menu. If anyone has got any ideas, I'm willing to try them.

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  • Evolution laggy due to IMAP -profile or due to some odd Sync -issue?

    - by Izzy
    I'm fighting with Evolution. Basically it's working fine -- but it is very slow to react in certain situations. Helper questions Could it be that changing away from Bonobo has to do with slowing-down? There might be some trouble with the new engine and "asynchronous actions". What to do about it? Are there e.g. any configuration files? I want to get the previous "working mood" back. How can I speed this thing up? Different scenarios when sending a mail, the composer window hangs there inactive for a couple of seconds, everything grayed out. Though there is a green check mark saying it's sent, I'm not sure a) why it's still blocking everything and b) whether I could simply close it without "breaking"/"losing" anything. In earlier versions, the composer window was closing pretty fast, and one could see the message being stored into the local "outbox" until it was sent, and one could immediately continue with the next task. I prefer that behaviour over the current, where I cannot do anything in the application until the window closes. switching between modules. Coming from mail and switching to the address book takes a couple of seconds. Same for switching to the calendar. I read about different "possible causes" and tried a few things: I only have 3 local address books, so no networking should be involved here. To make sure, I switched to offline mode and then tried to access the address book. No noticeable difference. I use 3 Google Calendars. Switching to offline mode made a minor difference, but so minor that it also could be "imagination" since one might have expected this in this case according to some reports, disabling the tasks should help. Well, it didn't in my case, as I don't use them regularly (just two local items stored here) Maybe I should also mention that I'm using the KDE4 desktop (so no Unity or Gnome, though both is installed on the computer). And I did not have this issue before I updated to 12.04.

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  • 3D collision physics. Response when hitting wall, floor or roof

    - by GlamCasvaluir
    I am having problem with the most basic physic response when the player collide with static wall, floor or roof. I have a simple 3D maze, true means solid while false means air: bool bMap[100][100][100]; The player is a sphere. I have keys for moving x++, x--, y++, y-- and diagonal at speed 0.1f (0.1 * ftime). The player can also jump. And there is gravity pulling the player down. Relative movement is saved in: relx, rely and relz. One solid cube on the map is exactly 1.0f width, height and depth. The problem I have is to adjust the player position when colliding with solids, I don't want it to bounce or anything like that, just stop. But if moving diagonal left/up and hitting solid up, the player should continue moving left, sliding along the wall. Before moving the player I save the old player position: oxpos = xpos; oypos = ypos; ozpos = zpos; vec3 direction; direction = vec3(relx, rely, relz); xpos += direction.x*ftime; ypos += direction.y*ftime; zpos += direction.z*ftime; gx = floor(xpos+0.25); gy = floor(ypos+0.25); gz = floor(zpos+0.25); if (bMap[gx][gy][gz] == true) { vec3 normal = vec3(0.0, 0.0, 1.0); // <- Problem. vec3 invNormal = vec3(-normal.x, -normal.y, -normal.z) * length(direction * normal); vec3 wallDir = direction - invNormal; xpos = oxpos + wallDir.x; ypos = oypos + wallDir.y; zpos = ozpos + wallDir.z; } The problem with my version is that I do not know how to chose the correct normal for the cube side. I only have the bool array to look at, nothing else. One theory I have is to use old values of gx, gy and gz, but I do not know have to use them to calculate the correct cube side normal.

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric (2D) game with moderate-scale multiplayer - 20-30 players. I've had some difficulty getting a good movement prediction implementation in place. Right now, clients are authoritative for their own position. The server performs validation and broad-scale cheat detection, and I fully realize that the system will never be fully robust against cheating. However, the performance and implementation tradeoffs work well for me right now. Given that I'm dealing with sprite graphics, the game has 8 defined directions rather than free movement. Whenever the player changes their direction or speed (walk, run, stop), a "true" 3D velocity is set on the entity and a packet it sent to the server with the new movement state. In addition, every 250ms additional packets are transmitted with the player's current position for state updates on the server as well as for client prediction. After the server validates the packet, it gets automatically distributed to all of the other "nearby" players. Client-side, all entities with non-zero velocity (ie/ moving entities) are tracked and updated by a rudimentary "physics" system - basically nothing more than changing the position by the velocity according to the elapsed time slice (40ms or so). What I'm struggling with is how to implement clean movement prediction. I have the nagging suspicion that I've made a design mistake somewhere. I've been over the Unreal, Half-life, and all other movement prediction/lag compensation articles I could find, but they all seam geared toward shooters: "Don't send each control change, send updates every 120ms, server is authoritative, client predicts, etc". Unfortunately, that style of design won't work well for me - there's no 3D environment so each individual state change is important. 1) Most of the samples I saw tightly couple movement prediction right into the entities themselves. For example, storing the previous state along with the current state. I'd like to avoid that and keep entities with their "current state" only. Is there a better way to handle this? 2) What should happen when the player stops? I can't interpolate to the correct position, since they might need to walk backwards or another strange direction if their position is too far ahead. 3) What should happen when entities collide? If the current player collides with something, the answer is simple - just stop the player from moving. But what happens if two entities take up the same space on the server? What if the local prediction causes a remote entity to collide with the player or another entity - do I stop them as well? If the prediction had the misfortune of sticking them in front of a wall that the player has gone around, the prediction will never be able to compensate and once the error gets to high the entity will snap to the new position.

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  • What's Happening in Business Analytics at OpenWorld 2012?

    - by jmorourke
    Oracle OpenWorld 2012 is rapidly approaching on September 30th when we take over the city of San Francisco for five days.  The Business Analytics this year is our strongest ever with over 150 EPM, BI, Analytics and Data Warehousing sessions delivered by Oracle, our customers and partners.  We’ll also have Hands-On Labs, 20 demo pods dedicated to Business Analytics products, and over 30 partners exhibiting their solutions.  So what’s hot in the Business Analytics program at OpenWorld?  Here are some of the “can’t miss” sessions at this year’s conference: The EPM and BI general sessions, led by SVP of Product Development Balaji Yelamanchili will highlight what’s new provide a view into Oracle’s EPM, BI and Analytics strategies.  Both sessions are scheduled on Monday, October 1st. Thursday Keynote:  See More, Act Faster:  Oracle Business Analytics, led by Oracle President Mark Hurd, will provide a view into Oracle’s strategy for Business Analytics, especially engineered systems designed to provide extreme performance for the most rigorous analytic tasks. Superfast Business Intelligence with Oracle Exalytics.  Hear about various business intelligence scenarios in which Oracle Exalytics provides exemplary value—from operational reporting and prepackaged applications to analytics on unstructured data. Turn Insights into Real-Time Actions with Oracle Business Intelligence Mobile.  Learn how Oracle Business Intelligence Mobile enables organizations to deliver relevant information and turn insight into real-time action, no matter where employees are located. Empowering the Business User: Introduction to Oracle Endeca Information Discovery.  Find out how you can find fast answers to the new questions that confront your business every day, while avoiding the confusion and inconsistencies brought about by spreadsheets and desktop tools. Big Data:  The Big Story.  Learn how to harness big data, your existing data, and predictive analytics to make better decisions in an environment of rapid shifts in behavior and instant feedback.  Learn about the technologies that constitute a big data architecture, how to leverage and implement advanced analytics for real-time decisions, and the tools needed to know the unknown. Planning at the Speed of Business with Oracle Exalytics.  Learn how Oracle Hyperion Planning leverages the power of Oracle Exalytics to do planning faster, with more detail and more users than ever. For more details on these and other Business Analytics sessions at OpenWorld, download the Focus On Business Analytics program guide at:  http://www.oracle.com/openworld/focus-on/index.html We look forward to seeing you in San Francisco!

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  • High-Powered Sites for low Cost

    - by HighAltitudeCoder
    Ahh, I am experiencing the intimidation of my very first post - visible by the whole world. Ok, here goes.   This first post is nothing exceptional.  It is simply a recommendation based (fittingly, I suppose) upon the job search you may be gearing up for.  I find myself in this very situation right now.  And, I will take my own recommendation after posting this entry. Job-Seekers: To the left you will notice two links under "Recommended Learning".  I have found these links to be invaluable when it comes to re-tooling, re-familiarizing, or otherwise resharping my skills when looking for that next job. Often, you will find job-postings with the text, usually posted after a laborious list of qualifications indicating the company's desire to hire candidates who know what they are doing: "...Looking for a candidate who can hit the ground running...".  The interesting thing about this post to me is I've encountered many individuals who, after speaking and working with them for some time, I've realized are perfectly capable of hitting the ground running - and FAST.  But what if they speed off in the wrong direction? The next time you spearhead a major task in your job, ask yourself: Am I headed in the wrong direction?  There are many ways to do this.  In fact, I've found in this new field there are more tempting ways to steer your project in the wrong direction than there are good ones.  I don't want to suggest that every one of my posts will fall into the "right direction" category, however I do think a healthy dose of introspection of the pros and cons will always be beneficial before you set off. That said, allow me to expound on the previously mentioned links. These web sites are invaluable.  They demonstrate the capabilities of existing as well as new and upcoming tools available in several IDE's.  I've viewed many tutorials in LearnVisualStudio.NET, and only one or two so far in TrainingSpot, however I've been delighted in their simplicity and straightforward approach to proper usage of the particular tool or concept being discussed.  They have not (so far in my experience) demonstrated ways in which to use the tools that become cumbersome, impractical, or error-prone. Each website has step-by-step videos that can be paused, replayed, and most importantly, they are done in real time.  As the author is typing, the viewer gets to experience the coding experience from a first-person perspective, including syntax errors, unexpected behaviors, IDE setup idiosyncracies, everything.  A subtle value I've gained from these videos is that a certain degree of confusion and introspection is normal when working with new tools and exploring new paths.  They (as well as your own experience) are not to be feared, but enjoyed.  I highly recommend them. Good work, guys!

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  • Can Anything be Done to Make Improv (a 1993 Win 3.1 App) handle larger Files?

    - by user75185
    My very favorite spradsheet is Improv, a 1993 Windows 3.1 application. It still puts Excel to shame for building spreadsheets and writing formulas. The only problem is because Improv was written when 1 Meg of RAM was state of the art, it becomes unstable when working with larger spreadsheets and often crashes and/or corrupts the data file. I am working on a project that greatly exceeds Improv's limits. Although it will ultimately require more robust databasing capability, I could save a lot of critical time if I could delay that headache and continue working in Improv for now. To that end, I moved to the only product I could find that comes close, Quantrix, which is nothing more than Improv updated to handle large spreadsheets and utilize today's technologies. The problems with Quantrix are its speed (significantly slower than Improv) and its $1000 price (which I cannot afford). I have already had 3 15 day extensions after the initial 30 day trial, so my time to use Quantrix as a bridge is at its end. Searches for Improv over the years have gotten me nowhere and, not surprisingly after reading some posts on this site, I got nothing for the money and time invested to find a programmer to write code to "fix" this problem. Improv is freely available as "abandonware" at http://vetusware.com/download/LotusImprov2.1/?id=5797 , and the best background info can be found on Wikipedia and at "Moose's Greatest Software Products of All Time - Lotus Improv" http://moosevalley.fhost.com.au/mooses_review_page_lotus_improv.html It is critically urgent for me to focus on analyzing the data asap. Working in a stable Improv would, without question, be the fastest route. To that end, I am looking for answers to the following questions and anything else that might be helpful: 1) Is it lawful to hire someone to fix Improv for my own use? If so, 2) About how much should it cost? 3) About how long should it take? 4) What skills should I be looking for &/or how should a post be worded? 5) Is there a niche site where it should it be posted? 6) What questions can I ask to quickly screen candidates? Since I am not a programmer, I need questions the answers to which leave no room to confuse me, whether intentional or not. For example, what tools or players should someone with an acceptable competency level have knowledge of?

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  • Insanity&ndash;Day 1

    - by D'Arcy Lussier
    Some people do those posts about “Here’s what I’m going to do to change my life”. I don’t really like those. I’m a “don’t tell me what you’re going to do, tell me what you’re doing/have done” type of guy. So while I could say how I’m going to change my life and be healthier and happier and thinner in 60 days, I’m just going to tell you how I’m progressing through the Insanity workout. Insanity is a workout-in-a-box. It’s a collection of DVDs that you work out to. Nothing new here, except that the program is intense. It’s core tenet of the program is intensity – you workout at an elevated heart rate for 3 minutes with a short break in between, as opposed to traditional interval training where you go hard for a short time and recover for a few minutes. The other aspect of it is commitment. There is a timetable to follow – you workout 6 days a week with one rest day. This isn’t meant to be a “pick it up whenever you feel like it” type of program. The videos themselves are kind of…I don’t want to say low quality, but not as polished as I expected. Maybe that’s what they were going for. By that I mean they show shots of cameramen and the production equipment during the workout. Otherwise, it’s the Insanity leader Shawn T. leading a group of pretty fit folks through this gruelling workout. And ultimately, those little production nit-picks are irrelevant compared to the actual workout. Holy crap. I haven’t done an aerobics class in like…ever. And watching the video before my actual workout, I thought “That doesn’t look too hard”. Believe me, it is. No weights, no machines, just various exercises done in circuits and with increasing speed. By the end of the workout, I was drenched. So that was day one. Some stats just so I can track it: I’m 286 lbs at my last weigh-in a week ago or so. Should be interesting to see what 60 days of this does! D

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  • "Whole-team" C++ features?

    - by Blaisorblade
    In C++, features like exceptions impact your whole program: you can either disable them in your whole program, or you need to deal with them throughout your code. As a famous article on C++ Report puts it: Counter-intuitively, the hard part of coding exceptions is not the explicit throws and catches. The really hard part of using exceptions is to write all the intervening code in such a way that an arbitrary exception can propagate from its throw site to its handler, arriving safely and without damaging other parts of the program along the way. Since even new throws exceptions, every function needs to provide basic exception safety — unless it only calls functions which guarantee throwing no exception — unless you disable exceptions altogether in your whole project. Hence, exceptions are a "whole-program" or "whole-team" feature, since they must be understood by everybody in a team using them. But not all C++ features are like that, as far as I know. A possible example is that if I don't get templates but I do not use them, I will still be able to write correct C++ — or will I not?. I can even call sort on an array of integers and enjoy its amazing speed advantage wrt. C's qsort (because no function pointer is called), without risking bugs — or not? It seems templates are not "whole-team". Are there other C++ features which impact code not directly using them, and are hence "whole-team"? I am especially interested in features not present in C. Update: I'm especially looking for features where there's no language-enforced sign you need to be aware of them. The first answer I got mentioned const-correctness, which is also whole-team, hence everybody needs to learn about it; however, AFAICS it will impact you only if you call a function which is marked const, and the compiler will prevent you from calling it on non-const objects, so you get something to google for. With exceptions, you don't even get that; moreover, they're always used as soon as you use new, hence exceptions are more "insidious". Since I can't phrase this as objectively, though, I will appreciate any whole-team feature. Appendix: Why this question is objective (if you wonder) C++ is a complex language, so many projects or coding guides try to select "simple" C++ features, and many people try to include or exclude some ones according to mostly subjective criteria. Questions about that get rightfully closed regularly here on SO. Above, instead, I defined (as precisely as possible) what a "whole-team" language feature is, provide an example (exceptions), together with extensive supporting evidence in the literature about C++, and ask for whole-team features in C++ beyond exceptions. Whether you should use "whole-team" features, or whether that's a relevant concept, might be subjective — but that only means the importance of this question is subjective, like always.

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  • Threads slowing down application and not working properly

    - by Belgin
    I'm making a software renderer which does per-polygon rasterization using a floating point digital differential analyzer algorithm. My idea was to create two threads for rasterization and have them work like so: one thread draws each even scanline in a polygon and the other thread draws each odd scanline, and they both start working at the same time, but the main application waits for both of them to finish and then pauses them before continuing with other computations. As this is the first time I'm making a threaded application, I'm not sure if the following method for thread synchronization is correct: First of all, I use two global variables to control the two threads, if a global variable is set to 1, that means the thread can start working, otherwise it must not work. This is checked by the thread running an infinite loop and if it detects that the global variable has changed its value, it does its job and then sets the variable back to 0 again. The main program also uses an empty while to check when both variables become 0 after setting them to 1. Second, each thread is assigned a global structure which contains information about the triangle that is about to be rasterized. The structures are filled in by the main program before setting the global variables to 1. My dilemma is that, while this process works under some conditions, it slows down the program considerably, and also it fails to run properly when compiled for Release in Visual Studio, or when compiled with any sort of -O optimization with gcc (i.e. nothing on screen, even SEGFAULTs). The program isn't much faster by default without threads, which you can see for yourself by commenting out the #define THREADS directive, but if I apply optimizations, it becomes much faster (especially with gcc -Ofast -march=native). N.B. It might not compile with gcc because of fscanf_s calls, but you can replace those with the usual fscanf, if you wish to use gcc. Because there is a lot of code, too much for here or pastebin, I created a git repository where you can view it. My questions are: Why does adding these two threads slow down my application? Why doesn't it work when compiling for Release or with optimizations? Can I speed up the application with threads? If so, how? Thanks in advance.

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  • Why C++ people loves multithreading when it comes to performances?

    - by user1849534
    I have a question, it's about why programmers seems to love concurrency and multi-threaded programs in general. I'm considering 2 main approach here: an async approach basically based on signals, or just an async approach as called by many papers and languages like the new C# 5.0 for example, and a "companion thread" that maanges the policy of your pipeline a concurrent approach or multi-threading approach I will just say that I'm thinking about the hardware here and the worst case scenario, and I have tested this 2 paradigms myself, the async paradigm is a winner at the point that I don't get why people 90% of the time talk about concurrency when they wont to speed up things or make a good use of their resources. I have tested multi-threaded programs and async program on an old machine with an Intel quad-core that doesn't offer a memory controller inside the CPU, the memory is managed entirely by the motherboard, well in this case performances are horrible with a multi-threaded application, even a relatively low number of threads like 3-4-5 can be a problem, the application is unresponsive and is just slow and unpleasant. A good async approach is, on the other hand, probably not faster but it's not worst either, my application just waits for the result and doesn't hangs, it's responsive and there is a much better scaling going on. I have also discovered that a context change in the threading world it's not that cheap in real world scenario, it's infact quite expensive especially when you have more than 2 threads that need to cycle and swap among each other to be computed. On modern CPUs the situation it's not really that different, the memory controller it's integrated but my point is that an x86 CPUs is basically a serial machine and the memory controller works the same way as with the old machine with an external memory controller on the motherboard. The context switch is still a relevant cost in my application and the fact that the memory controller it's integrated or that the newer CPU have more than 2 core it's not bargain for me. For what i have experienced the concurrent approach is good in theory but not that good in practice, with the memory model imposed by the hardware, it's hard to make a good use of this paradigm, also it introduces a lot of issues ranging from the use of my data structures to the join of multiple threads. Also both paradigms do not offer any security abut when the task or the job will be done in a certain point in time, making them really similar from a functional point of view. According to the X86 memory model, why the majority of people suggest to use concurrency with C++ and not just an async aproach ? Also why not considering the worst case scenario of a computer where the context switch is probably more expensive than the computation itself ?

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  • How do I prevent Ubuntu gradually slowing down to a stop?

    - by user29165
    I really do not know what is causing the problem of my desktop environment (D.E.) gradually slowing down. It seems to happen in Gnome 3.2, LXDE, XFCE, and KDE. I am running Ubuntu 11.10 and this problem started happening from a fresh install. I have noticed that if I restart Gnome or otherwise re-log-in with any of the D.E.s the speed resets to normal. I don't seem to have and memory leaks that account for it and there are not any processes that are using excessive CPU cycles. Due to the symptoms I am guessing that there is an underlying package that interacts with all D.E.s that is the source of the problem. Just to clarify, in extreme situations, if I let the slowdown continue without a restart of the D.E. my system will finally get to a point where everything, even my clock, freezes. The time over which Gnome slows down (noticeably after 17 hrs) is much less than LXDE, or XFCE but eventually they freeze as well. I didn't mention Unity since I haven't used it enough to verify the problem, but I don't see why it should be different. Just in case this is relevant, I Suspend my computer rather than turn it off. I do this because of the greatly reduced load time and the 17 hrs I stated above is actual up-time, not time where the D.E. is actually active. However, the slow down does not seem to be affected by how long the computer has been in suspend mode. I know that it is possible that this problem is due to an interaction between two or more of the applications that I use and as such it may not be able to be duplicated by others. In the end I am just wondering (a) are other people experiencing this issue and (b) does anyone have some advice on where to start looking for a solution if one is not already known. I am even open to the idea of switching to the beta release of 12.04 if anyone thinks it will solve the problem. Edit: I took a video of my latest freeze that you can watch at http://youtu.be/flKUqUzCmdE, sorry about the audio. Edit: Since that video I checked my memory for errors and tried installing the proprietary video drivers. No memory errors were found and the proprietary video drivers made the display unusable so I had to uninstall them. Any thoughts?

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