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  • Database choices

    - by flobadob
    I have a prickly design issue regarding the choice of database technologies to use for a group of new applications. The final suite of applications would have the following database requirements... Central databases (more than one database) using mysql (myst be mysql due to justhost.com). An application to be written which accesses the multiple mysql databases on the web host. This application will also write to local serverless database (sqlite/firebird/vistadb/whatever). Different flavors of this application will be created for windows (.NET), windows mobile, android if possible, iphone if possible. So, the design task is to minimise the quantity of code to achieve this. This is going to be tricky since the languages used are already c# / java (android) and objc (iphone). Not too worried about that, but can the work required to implement the various database access layers be minimised? The serverless database will hold similar data to the mysql server, so some kind of inheritance in the DAL would be useful. Looking at hibernate/nhibernate and there is linq to whatever. So many choices!

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  • xpath evaluting error in andorid

    - by R_Dhorawat
    i'm running one application in android browser which contain the following code.. [ if (typeof XPathResult != "undefined") { //use build in xpath support for Safari 3.0 //alert("xpathExpr"+xpathExpr); //alert("doc"+doc); var xmlDocument = doc; if (doc.nodeType != 9) { xmlDocument = doc.ownerDocument; } results = xmlDocument.evaluate(xpathExpr,doc, function(prefix) { return namespaces[prefix] || null;}, XPathResult.ANY_TYPE, null ); var thisResult; result = []; var len = 0; do { thisResult = results.iterateNext(); if (thisResult) { result[len] = thisResult; len++; } } while ( thisResult ); } else { try{ if (doc.selectNodes) { result = doc.selectNodes(xpathExpr); } }catch(ex){} } return result; ] but when i run this app in Firefox control come in if statement and everything works fine.. but in android browser it's giving error ... XPathResult undefined... this time control come to else statement and even here it's showing that selectNodes is undefind and. so the result come as null whereas in Firefox it's giving list of nodes.. realy need it to be done ... help needed.. thanks...

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  • search a listview in Persian

    - by user3641353
    I have listview with textview which I use textview for search items in listview. It works true but just in English. I can not change the keyboard to Persian. Do you have any solution? this is my code: ArrayAdapter<String> adapter; String[] allMovesStr = {"??? ???? ????","?? ???? ????","?? ???? ????? ???????"}; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.all_moves); adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, allMovesStr); setListAdapter(adapter); EditText ed = (EditText) findViewById(R.id.inputSearch); ListView lv = (ListView) findViewById(android.R.id.list); lv.setTextFilterEnabled(true); ed.addTextChangedListener(new TextWatcher() { public void onTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void beforeTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void afterTextChanged(Editable arg0) { // vaghti kar bar harfi vared kard josteju mikone : AllMoves.this.adapter.getFilter().filter(arg0); } }); }

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  • Ajax Update Panel Not Displaying Updated Image in IE, Chrome and FireFox

    - by jmease
    I have a parent page with an Ajax Update Panel that contains an image and a button. There is a hyperlink that opens up a child page. When the child page is submitted, there is an onclientclick event that triggers a javascript function that clicks the button in the update panel on the parent page, the button's click event being the trigger for the panel as well as the event that updates the image URL. When I use this on my android tablet, it works perfectly. However, it doesn't work at all on any browser I've used on a PC (Windows XP). The Image URL updates, but the updated image doesn't display without refreshing the entire page. In IE, I can right click on the image and click Show Image and it updates. In Chrome and Firefox, I have to refresh the entire page. Why would an Ajax control only work properly on the Android OS and what could I be doing wrong that would cause the image not to redisplay on my PC without refreshing the page even though the image URL is clearly being updated properly. I suspect a caching issue, but don't know how to correct.

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  • How to remove the hint in the terminal?

    - by jiangchengwu
    As a normal user , when I run some command like ps\netstat, the terminal hint me: (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) I know could redirect STDERR to /dev/null can remove this hint. But I want to know is there any way to remove it , such as edit some configuration files ? [deploy@storage2 ~]$ ps -V (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) procps version 3.2.7 [deploy@storage2 ~]$ ps -V 2>/dev/null procps version 3.2.7 My OS info: [deploy@storage2 ~]$ uname -a Linux storage2 2.6.18-243.el5 #1 SMP Mon Feb 7 18:47:27 EST 2011 x86_64 x86_64 x86_64 GNU/Linux [deploy@storage2 ~]$ lsb_release LSB Version: :core-3.1-amd64:core-3.1-ia32:core-3.1-noarch:graphics-3.1-amd64:graphics-3.1-ia32:graphics-3.1-noarch [deploy@storage2 ~]$ netstat -V (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) net-tools 1.60 netstat 1.42 (2001-04-15) Fred Baumgarten, Alan Cox, Bernd Eckenfels, Phil Blundell, Tuan Hoang and others +NEW_ADDRT +RTF_IRTT +RTF_REJECT +FW_MASQUERADE +I18N AF: (inet) +UNIX +INET +INET6 +IPX +AX25 +NETROM +X25 +ATALK +ECONET +ROSE HW: +ETHER +ARC +SLIP +PPP +TUNNEL +TR +AX25 +NETROM +X25 +FR +ROSE +ASH +SIT +FDDI +HIPPI +HDLC/LAPB There are more info from strace: [deploy@storage2 ~]$ strace ps -V execve("/bin/ps", ["ps", "-V"], [/* 27 vars */]) = 0 brk(0) = 0x929a000 access("/etc/ld.so.preload", R_OK) = -1 ENOENT (No such file or directory) open("/etc/ld.so.cache", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=99752, ...}) = 0 mmap2(NULL, 99752, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7fde000 close(3) = 0 open("/lib/libnsl.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0 \241\210\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=101404, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fdd000 mmap2(0x887000, 92104, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x887000 mmap2(0x89a000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x12) = 0x89a000 mmap2(0x89c000, 6088, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x89c000 close(3) = 0 open("/lib/libdl.so.2", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0Pzt\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=16428, ...}) = 0 mmap2(0x747000, 12408, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x747000 mmap2(0x749000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x1) = 0x749000 close(3) = 0 open("/lib/libm.so.6", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\20\204p\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=208352, ...}) = 0 mmap2(0x705000, 155760, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x705000 mmap2(0x72a000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x24) = 0x72a000 close(3) = 0 open("/lib/libcrypt.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\340\246q\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=45288, ...}) = 0 mmap2(0x71a000, 201020, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7fab000 mmap2(0xf7fb4000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x8) = 0xfffffffff7fb4000 mmap2(0xf7fb6000, 155964, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fb6000 close(3) = 0 open("/lib/libutil.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0 \n\0\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=13420, ...}) = 0 mmap2(NULL, 12428, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7fa7000 mmap2(0xf7fa9000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x1) = 0xfffffffff7fa9000 close(3) = 0 open("/lib/libpthread.so.0", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0@(s\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=129716, ...}) = 0 mmap2(0x72e000, 90596, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x72e000 mmap2(0x741000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x13) = 0x741000 mmap2(0x743000, 4580, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x743000 close(3) = 0 open("/lib/libc.so.6", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\340?]\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=1611564, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fa6000 mmap2(0x5be000, 1328580, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x5be000 mmap2(0x6fd000, 12288, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x13f) = 0x6fd000 mmap2(0x700000, 9668, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x700000 close(3) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fa5000 set_thread_area(0xffd61bb4) = 0 mprotect(0x6fd000, 8192, PROT_READ) = 0 mprotect(0x741000, 4096, PROT_READ) = 0 mprotect(0xf7fa9000, 4096, PROT_READ) = 0 mprotect(0xf7fb4000, 4096, PROT_READ) = 0 mprotect(0x72a000, 4096, PROT_READ) = 0 mprotect(0x749000, 4096, PROT_READ) = 0 mprotect(0x89a000, 4096, PROT_READ) = 0 mprotect(0x5ba000, 4096, PROT_READ) = 0 munmap(0xf7fde000, 99752) = 0 set_tid_address(0xf7fa5708) = 20214 set_robust_list(0xf7fa5710, 0xc) = 0 futex(0xffd61f74, FUTEX_WAKE_PRIVATE, 1) = 0 rt_sigaction(SIGRTMIN, {0x4007323d0, [], 0}, NULL, 8) = 0 rt_sigaction(SIGRT_1, {0x10000004007322e0, [], 0}, NULL, 8) = 0 rt_sigprocmask(SIG_UNBLOCK, [RTMIN RT_1], NULL, 8) = 0 getrlimit(RLIMIT_STACK, {rlim_cur=-4284481536, rlim_max=67108864*1024}) = 0 uname({sys="Linux", node="storage2", ...}) = 0 readlink("/proc/self/exe", "/bin/ps"..., 260) = 7 brk(0) = 0x929a000 brk(0x92bb000) = 0x92bb000 open("/bin/ps", O_RDONLY|O_LARGEFILE) = 3 _llseek(3, -12, [711660], SEEK_END) = 0 read(3, "\274U!\253\2\0\0\0\224\237\t\0", 12) = 12 mmap2(NULL, 634880, PROT_READ, MAP_SHARED, 3, 0x13) = 0xfffffffff7f0a000 mmap2(NULL, 630784, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7e70000 close(3) = 0 futex(0x74a06c, FUTEX_WAKE_PRIVATE, 2147483647) = 0 geteuid32() = 501 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl64(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl64(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/nsswitch.conf", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=1696, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7ff6000 read(3, "#\n# /etc/nsswitch.conf\n#\n# An ex"..., 4096) = 1696 read(3, "", 4096) = 0 close(3) = 0 munmap(0xf7ff6000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=99752, ...}) = 0 mmap2(NULL, 99752, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7fde000 close(3) = 0 open("/lib/libnss_files.so.2", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\300\30\0\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=46680, ...}) = 0 mmap2(NULL, 41616, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7e65000 mmap2(0xf7e6e000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x8) = 0xfffffffff7e6e000 close(3) = 0 mprotect(0xf7e6e000, 4096, PROT_READ) = 0 munmap(0xf7fde000, 99752) = 0 open("/etc/passwd", O_RDONLY) = 3 fcntl64(3, F_GETFD) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 fstat64(3, {st_mode=S_IFREG|0644, st_size=2166, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7ff6000 read(3, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 2166 close(3) = 0 munmap(0xf7ff6000, 4096) = 0 mkdir("/tmp/pdk-deploy/", 0755) = -1 EEXIST (File exists) mkdir("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a", 0755) = -1 EEXIST (File exists) open("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a/libperl.so", O_RDONLY|O_LARGEFILE) = 3 close(3) = 0 open("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a/libperl.so", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\300!\2\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0664, st_size=1264090, ...}) = 0 mmap2(NULL, 1140104, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7d4e000 mmap2(0xf7e5a000, 45056, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x10b) = 0xfffffffff7e5a000 close(3) = 0 rt_sigaction(SIGFPE, {0x1000000000000001, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|SA_SIGINFO|0x3d61cb8, (nil)}, {SIG_DFL, ~[HUP INT ILL ABRT BUS SEGV USR2 PIPE ALRM TERM STOP TSTP TTIN TTOU XCPU WINCH IO PWR SYS RTMIN RT_1 RT_2 RT_4 RT_5 RT_8 RT_9 RT_11 RT_12 RT_13 RT_16 RT_17 RT_18 RT_22 RT_24 RT_25 RT_26 RT_27 RT_28 RT_29 RT_30 RT_31], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 getuid32() = 501 geteuid32() = 501 getgid32() = 502 getegid32() = 502 open("/usr/lib/locale/locale-archive", O_RDONLY|O_LARGEFILE) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=56454896, ...}) = 0 mmap2(NULL, 2097152, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7b4e000 mmap2(NULL, 241664, PROT_READ, MAP_PRIVATE, 3, 0x13ec) = 0xfffffffff7b13000 mmap2(NULL, 4096, PROT_READ, MAP_PRIVATE, 3, 0x1466) = 0xfffffffff7b12000 close(3) = 0 mmap2(NULL, 135168, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7af1000 time(NULL) = 1348210009 readlink("/proc/self/exe", "/bin/ps"..., 4095) = 7 ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0 _llseek(0, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) ioctl(1, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd618a8) = -1 EINVAL (Invalid argument) _llseek(1, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) ioctl(2, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd618a8) = -1 EINVAL (Invalid argument) _llseek(2, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) open("/dev/null", O_RDONLY|O_LARGEFILE) = 3 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61978) = -1 ENOTTY (Inappropriate ioctl for device) _llseek(3, 0, [0], SEEK_CUR) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 rt_sigaction(SIGCHLD, NULL, {SIG_DFL, [], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 brk(0x92dc000) = 0x92dc000 getppid() = 20212 stat64("/opt/ActivePerl-5.8/site/lib/sitecustomize.pl", 0xffd61560) = -1 ENOENT (No such file or directory) close(3) = 0 open("/usr/lib/.khostd/.hostconf", O_RDONLY|O_LARGEFILE) = 3 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61828) = -1 ENOTTY (Inappropriate ioctl for device) _llseek(3, 0, [0], SEEK_CUR) = 0 fstat64(3, {st_mode=S_IFREG|0644, st_size=334, ...}) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 read(3, "bindport=9001\ntrustip=221.122.57"..., 4096) = 334 read(3, "", 4096) = 0 close(3) = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20215 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) fstat64(3, {st_mode=S_IFIFO|0600, st_size=0, ...}) = 0 read(3, (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) "tcp 0 0 0.0.0.0:9001"..., 4096) = 109 read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- fstat64(3, {st_mode=S_IFIFO|0600, st_size=0, ...}) = 0 close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [TRAP BUS FPE USR1 CHLD CONT TTOU VTALRM IO RTMIN], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 waitpid(20215, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20215 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [TRAP BUS FPE USR1 CHLD CONT TTOU VTALRM IO RTMIN], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 chdir("/usr/lib/.khostd") = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20218 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|0x3d61850, (nil)}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 waitpid(20218, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20218 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 chdir("/home/deploy") = 0 stat64("/etc/cron.hourly/hichina", {st_mode=S_IFREG|0755, st_size=711660, ...}) = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20230 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) read(3, "procps version 3.2.7\n", 4096) = 21 read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|0x3d61850, (nil)}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 waitpid(20230, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20230 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 write(1, "procps version 3.2.7\n", 21procps version 3.2.7 ) = 21 munmap(0xf7af1000, 135168) = 0 munmap(0xf7e70000, 630784) = 0 munmap(0xf7f0a000, 634880) = 0 munmap(0xf7d4e000, 1140104) = 0 exit_group(0) = ? [ Process PID=20214 runs in 32 bit mode. ] Thank you very much.

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  • CodePlex Daily Summary for Thursday, November 22, 2012

    CodePlex Daily Summary for Thursday, November 22, 2012Popular ReleasesStackBuilder: StackBuilder 1.0.11.0: +Added Box/Case analysis...VidCoder: 1.4.7 Beta: Added view modes to the Preview window. Now you can see the image in 1:1 or in "Corners" mode to show a close-up of cropping results. Added the ability to set a custom completion sound. Gave the encoding settings command bar a more distinctive background color and extended it to the whole width of the window. Added the preview button to the command bar. Rearranged UI in Video tab and added back the section headers. Added the "Most" choice for the advanced x264 analysis option. Updat...ServiceMon - Extensible Real-time, Service Monitoring Utility for Windows: ServiceMon Release 1.2.0.58: Auto-uploaded from build serverImapX 2: ImapX 2.0.0.6: An updated release of the ImapX 2 library, containing many bugfixes for both, the library and the sample application.WiX Toolset: WiX v3.7 RC: WiX v3.7 RC (3.7.1119.0) provides feature complete Bundle update and reference tracking plus several bug fixes. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/11/20/WiX-v3.7-Release-Candidate-availablePicturethrill: Version 2.11.20.0: Fixed up Bing image provider on Windows 8Excel AddIn to reset the last worksheet cell: XSFormatCleaner.xla: Modified the commandbar code to use CommandBar IDs instead of English names.Json.NET: Json.NET 4.5 Release 11: New feature - Added ITraceWriter, MemoryTraceWriter, DiagnosticsTraceWriter New feature - Added StringEscapeHandling with options to escape HTML and non-ASCII characters New feature - Added non-generic JToken.ToObject methods New feature - Deserialize ISet<T> properties as HashSet<T> New feature - Added implicit conversions for Uri, TimeSpan, Guid New feature - Missing byte, char, Guid, TimeSpan and Uri explicit conversion operators added to JToken New feature - Special case...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0: DTOs and Assemblers can be generated inside project folders! Choose the types you want to generate! Support for Visual Studio 2012 !!! Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! Optional automatic check for updates! Added the following methods to Assemblers! IEnumerable<DTO>.ToEntities() : ICollection<Entity> IEnumerable<Entity>.ToDTOs() : ICollection<DTO> Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code....mojoPortal: 2.3.9.4: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2394-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...DotNetNuke® Store: 03.01.07: What's New in this release? IMPORTANT: this version requires DotNetNuke 04.06.02 or higher! DO NOT REPORT BUGS HERE IN THE ISSUE TRACKER, INSTEAD USE THE DotNetNuke Store Forum! Bugs corrected: - Replaced some hard coded references to the default address provider classes by the corresponding interfaces to allow the creation of another address provider with a different name. New Features: - Added the 'pickup' delivery option at checkout. - Added the 'no delivery' option in the Store Admin ...Bundle Transformer - a modular extension for ASP.NET Web Optimization Framework: Bundle Transformer 1.6.10: Version: 1.6.10 Published: 11/18/2012 Now almost all of the Bundle Transformer's assemblies is signed (except BundleTransformer.Yui.dll); In BundleTransformer.SassAndScss the SassAndCoffee.Ruby library was replaced by my own implementation of the Sass- and SCSS-compiler (based on code of the SassAndCoffee.Ruby library version 2.0.2.0); In BundleTransformer.CoffeeScript added support of CoffeeScript version 1.4.0-3; In BundleTransformer.TypeScript added support of TypeScript version 0....ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.0: +2012-11-18 v3.2.0 -?????????????????SelectedValueArray????????(◇?◆:)。 -???????????????????RecoverPropertiesFromJObject????(〓?〓、????、??、Vian_Pan)。 -????????????,?????????????,???SelectedValueArray???????(sam.chang)。 -??Alert.Show???????????(swtseaman)。 -???????????????,??Icon??IconUrl????(swtseaman)。 -?????????TimePicker(??)。 -?????????,??/res.axd?css=blue.css&v=1。 -????????,?????????????,???????。 -????MenuCheckBox(???????)。 -?RadioButton??AutoPostBack??。 -???????FCKEditor?????????...BugNET Issue Tracker: BugNET 1.2: Please read our release notes for BugNET 1.2: http://blog.bugnetproject.com/bugnet-1-2-has-been-released Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Paint.NET PSD Plugin: 2.2.0: Changes: Layer group visibility is now applied to all layers within the group. This greatly improves the visual fidelity of complex PSD files that have hidden layer groups. Layer group names are prefixed so that users can get an indication of the layer group hierarchy. (Paint.NET has a flat list of layers, so the hierarchy is flattened out on load.) The progress bar now reports status when saving PSD files, instead of showing an indeterminate rolling bar. Performance improvement of 1...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.7): [IMPROVED] Detailed error message descriptions for FaultException [FIX] Fixed bug in rule CrmOfflineAccessStateRule which had incorrect State attribute name [FIX] Fixed bug in rule EntityPropertyRule which was missing PropertyValue attribute [FIX] Current connection information was not displayed in status bar while refreshing list of entitiesSuper Metroid Randomizer: Super Metroid Randomizer v5: v5 -Added command line functionality for automation purposes. -Implented Krankdud's change to randomize the Etecoon's item. NOTE: this version will not accept seeds from a previous version. The seed format has changed by necessity. v4 -Started putting version numbers at the top of the form. -Added a warning when suitless Maridia is required in a parsed seed. v3 -Changed seed to only generate filename-legal characters. Using old seeds will still work exactly the same. -Files can now be saved...Caliburn Micro: WPF, Silverlight, WP7 and WinRT/Metro made easy.: Caliburn.Micro v1.4: Changes This version includes many bug fixes across all platforms, improvements to nuget support and...the biggest news of all...full support for both WinRT and WP8. Download Contents Debug and Release Assemblies Samples Readme.txt License.txt Packages Available on Nuget Caliburn.Micro – The full framework compiled into an assembly. Caliburn.Micro.Start - Includes Caliburn.Micro plus a starting bootstrapper, view model and view. Caliburn.Micro.Container – The Caliburn.Micro invers...DirectX Tool Kit: November 15, 2012: November 15, 2012 Added support for WIC2 when available on Windows 8 and Windows 7 with KB 2670838 Cleaned up warning level 4 warningsDotNetNuke® Community Edition CMS: 06.02.05: Major Highlights Updated the system so that it supports nested folders in the App_Code folder Updated the Global Error Handling so that when errors within the global.asax handler happen, they are caught and shown in a page displaying the original HTTP error code Fixed issue that stopped users from specifying Link URLs that open on a new window Security FixesFixed issue in the Member Directory module that could show members to non authenticated users Fixed issue in the Lists modul...New Projects1122case1325: It is a codeplex project1122case1327: Never be so greedy Accommodation Portal: This is a skeleton web site for holiday home owners, who wishes to rent their holiday accommodations to visitors from around the world. Analog Clock: This is project contains analog clock made in win forms.Android Socket Plus: ????Android??????。???????Android???????Socket???,?????????(?PC?Windows????????)??????Socket???,??,????????????;??????????????Socket???,??????????????Socket???。Bancosol: PFCBig Data Twitter Demo: This demo analyzes tweets in real-time, even including a dashboard. The tweets are also archived in Azure DB/Blob and Hadoop where Excel can be used for BI!Cloud For Science: This project serves as issue tracker for C4S components, and is used by participants of the C4S project. cwt: cwtDiary Application for Elementary Student: A Simple Diary Application Made for Elementary Student. Dice Dreams: Dice Dreams Dice Dreams is a dice game , the player must get 1.000.000 point to win, you start with 100.000 point. Dynamic Entity Framework Filtering: Generates linq to Entity Framework Queries by examining the EF data model, thus allowing for code reduction for queries to commonly requested entities.EazyErp: Enterprise Resource Planning System of Vf AsiaGoPlay: Tooke - add a project description here...HMyBlog: myblogHumanitarian Toolbox: This project is the publication site for bits built by the Humanitarian Toolbox ( http://humanitariantoolbox.net/).Impulse Media Player: Impulse Media Player is the ultimate media player for WindowsInspiration.Web: Description: A simple (but entertaining) ASP.NET MVC (C#) project to suggest random code names for projects. Intended audience: People who need a name (any name) to get started with their projects. Application written during Webcamp Singapore (4th Jun 2010 - 5th Jun 2010).iPictureUploader: Simple tool to upload images onto WEB and share via blogs/forums/etc lugionline: test projectMosaic Snake 3D: A clone of the popular Snake game for Windows 8. It contains a simple 3D engine based on SharpDX and is completely written in C# and Xaml.Outage Display: A simple web-based outage displayPrestaShop free Electronic Brown Shop Template - ModuleBazaar: Check out Latest and Best Featured PrestaShop Templates, Modules Magento Extensions, Opencart Extensions, Clone scripts from ModuleBazaarRackspace Cloud Files Manager: A simple Rackspace Cloud Files manager for static websitesRoll The Dice: Roll The Dice is a simple game developed by Erika Enggar Savitri and Queen Anugerah Aguslia who are currently studying Information System at Ma Chung UniversityRussian IDM: Russian IDM is free IdM solutionshootout: Comparing the speed of different languages and the constructs available within those languagessmart messaging connector: Sending fax from a PrintDocument or a file. Sending broadcast fax. Managing (Pause/Resume/Restart) current fax job. Managing configuration of the fax serverTeen Diary: Teen Diary Software - FREEWARE SOFTWARE. - SIMPLE, LIGHTWEIGHT, PORTABLE, COMPATIBLE. - made from .NET FRAMEWORK languange with XML data. Tekapo: Tekapo is a wizard style application that will help you manage your digital photos. Most digital cameras will store images as JPEG files. Information about the camera and how the camera has taken the photo is placed into the JPEG file along with the image data. One of the pieces of information stored is the date and time that the photo was taken. Tekapo uses the picture taken date to organise the photos.The Byte Kitchen's Open Sources: This project is related to The Byte Kitchen Blog (at thebytekitchen.com). It typically deals with Windows 8 apps, DirectX, and the Kinect for Windows.TheDiary: daily-self journalWCFsample: WCFsampleXNA Game Editor: This project will has familiar features like Unity Engine Editor.

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  • Pyglet OpenGL drawing anti-aliasing

    - by Jared Forsyth
    I've been looking around for a way to anti-alias lines in OpenGL, but none of them seem to work... here's some example code: import pyglet from pyglet.gl import * window = pyglet.window.Window(resizable=True) @window.event def on_draw(): window.clear() pyglet.gl.glColor4f(1.0,0,0,1.0) glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) glEnable (GL_BLEND) glEnable (GL_LINE_SMOOTH); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE) glLineWidth (3) pyglet.graphics.draw(2, pyglet.gl.GL_LINES, ('v2i', (10, 15, 300, 305)) ) pyglet.app.run() Can anyone see what I am doing wrong?

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  • Flash Sampler App - Tour de Flash???

    - by user146543
    I am looking for an app or apps which I can use to demonstrate many of the specific graphics, animation, and interaction capabilities available using Flash CS4 Pro. Basically something just like the Tour de Flex app only for Flash CS3/CS4 Pro. The Adobe site has a sparse set of some examples, but again I am looking for something more comprehensive like Tour de Flex.

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  • Attaching .swf assets to Flex3 by calling getDefinitionByName()

    - by Alexander Farber
    Hello! Does anybody please know, how could you attach symbols from an .swf file in the Actionscript part of your Flex3 file? I've prepared a simple test case demonstrating my problem. Everything works (there are icons at the 4 buttons, there is a red circle) - except the getDefinitionByName() part. My target is to attach a symbol from library "dynamically" - i.e. depending at the value of the suit variable at the runtime. Thank you, Alex Symbols.as: package { public class Symbols { [Embed('../assets/symbols.swf', symbol='spades')] public static const SPADES:Class; [Embed('../assets/symbols.swf', symbol='clubs')] public static const CLUBS:Class; [Embed('../assets/symbols.swf', symbol='diamonds')] public static const DIAMONDS:Class; [Embed('../assets/symbols.swf', symbol='hearts')] public static const HEARTS:Class; } } TestCase.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="onCreationComplete();"> <mx:Script> <![CDATA[ private function onCreationComplete():void { var sprite:Sprite = new Sprite(); var g:Graphics = sprite.graphics; g.lineStyle(1, 0xFF0000); g.beginFill(0xFF0000); g.drawCircle(100, 100, 20); g.endFill(); spriteHolder.addChild(sprite); // XXX stuff below not working, can it be fixed? var suit:String = "SPADES"; var mc:MovieClip = new (getDefinitionByName("Symbols.SPADES") as Class); spriteHolder.addChild(mc); } ]]> </mx:Script> <mx:VBox width="100%"> <mx:Button label="1" icon="{Symbols.SPADES}" /> <mx:Button label="2" icon="{Symbols.CLUBS}" /> <mx:Button label="3" icon="{Symbols.DIAMONDS}" /> <mx:Button label="4" icon="{Symbols.HEARTS}" /> <mx:UIComponent id="spriteHolder" width="200" height="200"/> </mx:VBox> </mx:Application>

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  • C# Drawstring Letter Spacing

    - by beckelmw
    Is is somehow possible to control letter spacing when using Graphics.DrawString? I cannot find any overload to DrawString or Font that would allow me to do so. g.DrawString("MyString", new Font("Courier", 44, GraphicsUnit.Pixel), Brushes.Black, new PointF(262, 638)); By letter spacing I mean the distance between letters. With spacing MyString could look like M y S t r i n g if I added enough space.

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  • VB.net Unique Hardware ID ideas

    - by xzerox
    I was wondering if there would be anything else I could use in my Hardware ID protection that would make it much more unique. I am currently using Processor ID Volume ID Mac Address Graphics Card Name If you guys can provide source codes to anything else that would make it even more unique please tell me.

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  • JLabel animation in JPanel

    - by Trizicus
    After scratching around I found that it's best to implement a custom image component by extending a JLabel. So far that has worked great as I can add multiple "images" (jlabels without the layout breaking. I just have a question that I hope someone can answer for me. I noticed that in order to animate JLabels across the screen I need to setlayout(null); and setbounds of the component and then to animate eventually setlocation(x,y);. Is this a best practice or a terrible way to animate a component? I plan on eventually making an animation class but I don't want to do so and end up having to chuck it. I have included relevant code for a quick review check. import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JPanel; import javax.swing.Timer; public class GraphicsPanel extends JPanel { private Timer timer; private long startTime = 0; private int numFrames = 0; private float fps = 0.0f; private int x = 0; GraphicsPanel() { final Entity ent1 = new Entity(); ent1.setBounds(x, 0, ent1.getWidth(), ent1.getHeight()); add(ent1); //ESSENTIAL setLayout(null); //GAMELOOP timer = new Timer(30, new ActionListener() { public void actionPerformed(ActionEvent e) { getFPS(); incX(); ent1.setLocation(x, 0); repaint(); } }); timer.start(); } public void incX() { x++; } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D) g.create(); g2.setClip(0, 0, getWidth(), getHeight()); g2.setColor(Color.BLACK); g2.drawString("FPS: " + fps, 1, 15); } public void getFPS() { ++numFrames; if (startTime == 0) { startTime = System.currentTimeMillis(); } else { long currentTime = System.currentTimeMillis(); long delta = (currentTime - startTime); if (delta > 1000) { fps = (numFrames * 1000) / delta; numFrames = 0; startTime = currentTime; } } } } Thank you!

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  • C# Image Deskew

    - by Brett
    Has anyone seen any image deskew algorithms in c#? I have found: http://www.codeproject.com/KB/graphics/Deskew_an_Image.aspx but unfortunately, it doesn't do very much for images without text. I am specifically trying to auto deskew an image of a book with solid edges, but minimal text. Has anyone seen anything that may be able to do this?

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  • DPI for EMF files

    - by KrisTrip
    Do EMF files have a DPI that can be set? I have an application that allows saving an image in multiple formats (including EMF). I allow the user to specify the resolution/DPI for the image(s). However, I cannot find a way to do this for a MetaFile in C#. Is this possible or does EMF not have a DPI since it is a vector graphics format?

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  • Fluid iPhone Animation ala Plants vs Zombies

    - by RyJ
    If you've played Plants vs Zombies, you've seen how fluid and remarkable the character animation is. Can anyone assume how they are doing this? They don't seem to simply be animating bitmaps; the animation is too crisp, even as characters rotate and scale. The artwork looks vector, but I can't imagine that everything is drawn out using Core Graphics. Any ideas?

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  • Direct2D fallback to GDI in XP

    - by gilbertc
    I'd like to use Direct2D for my .Net application using the Windows Code pack. Since some of my users are using XP, I need to provide a GDI+ fallback. I wonder how people usually do this kind of fallback. Do they abstract/interface all the necessary graphics feature into some custom generic library? If so, is there any open-source library for direct2d/GDI? Thanks, Gil.

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  • What’s the Minimum System Spec Recommended For Developer Laptop

    - by DaveDev
    I'll be regularly running Visual Studio 2010 Professional, SQLServer Express, Office and at least 1 virtual environment running a Linux Distro. I want the machine to be snappy and responsive even when doing a reasonable amount of Development work. I want to spend what it takes for this, but I don't want to go overboard spending more than I need to. I won't be playing many games or graphics processing so i won't need a monster of a machine. Any recommendations?

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  • Confusing Java syntax...

    - by posfan12
    I'm trying to convert the following code (from Wikipedia) from Java to JavaScript: /* * 3 June 2003, [[:en:User:Cyp]]: * Maze, generated by my algorithm * 24 October 2006, [[:en:User:quin]]: * Source edited for clarity * 25 January 2009, [[:en:User:DebateG]]: * Source edited again for clarity and reusability * 1 June 2009, [[:en:User:Nandhp]]: * Source edited to produce SVG file when run from the command-line * * This program was originally written by [[:en:User:Cyp]], who * attached it to the image description page for an image generated by * it on en.wikipedia. The image was licensed under CC-BY-SA-3.0/GFDL. */ import java.awt.*; import java.applet.*; import java.util.Random; /* Define the bit masks */ class Constants { public static final int WALL_ABOVE = 1; public static final int WALL_BELOW = 2; public static final int WALL_LEFT = 4; public static final int WALL_RIGHT = 8; public static final int QUEUED = 16; public static final int IN_MAZE = 32; } public class Maze extends java.applet.Applet { /* The width and height (in cells) of the maze */ private int width; private int height; private int maze[][]; private static final Random rnd = new Random(); /* The width in pixels of each cell */ private int cell_width; /* Construct a Maze with the default width, height, and cell_width */ public Maze() { this(20,20,10); } /* Construct a Maze with specified width, height, and cell_width */ public Maze(int width, int height, int cell_width) { this.width = width; this.height = height; this.cell_width = cell_width; } /* Initialization method that will be called when the program is * run from the command-line. Maze will be written as SVG file. */ public static void main(String[] args) { Maze m = new Maze(); m.createMaze(); m.printSVG(); } /* Initialization method that will be called when the program is * run as an applet. Maze will be displayed on-screen. */ public void init() { createMaze(); } /* The maze generation algorithm. */ private void createMaze(){ int x, y, n, d; int dx[] = { 0, 0, -1, 1 }; int dy[] = { -1, 1, 0, 0 }; int todo[] = new int[height * width], todonum = 0; /* We want to create a maze on a grid. */ maze = new int[width][height]; /* We start with a grid full of walls. */ for (x = 0; x < width; ++x) { for (y = 0; y < height; ++y) { if (x == 0 || x == width - 1 || y == 0 || y == height - 1) { maze[x][y] = Constants.IN_MAZE; } else { maze[x][y] = 63; } } } /* Select any square of the grid, to start with. */ x = 1 + rnd.nextInt (width - 2); y = 1 + rnd.nextInt (height - 2); /* Mark this square as connected to the maze. */ maze[x][y] &= ~48; /* Remember the surrounding squares, as we will */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* We won't be finished until all is connected. */ while (todonum > 0) { /* We select one of the squares next to the maze. */ n = rnd.nextInt (todonum); x = todo[n] >> 16; /* the top 2 bytes of the data */ y = todo[n] & 65535; /* the bottom 2 bytes of the data */ /* We will connect it, so remove it from the queue. */ todo[n] = todo[--todonum]; /* Select a direction, which leads to the maze. */ do { d = rnd.nextInt (4); } while ((maze[][d][][d] & Constants.IN_MAZE) != 0); /* Connect this square to the maze. */ maze[x][y] &= ~((1 << d) | Constants.IN_MAZE); maze[][d][][d] &= ~(1 << (d ^ 1)); /* Remember the surrounding squares, which aren't */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* connected to the maze, and aren't yet queued to be. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* Repeat until finished. */ } /* Add an entrance and exit. */ maze[1][1] &= ~Constants.WALL_ABOVE; maze[width - 2][height - 2] &= ~Constants.WALL_BELOW; } /* Called by the applet infrastructure to display the maze on-screen. */ public void paint(Graphics g) { drawMaze(g); } /* Called to write the maze to an SVG file. */ public void printSVG() { System.out.format("<svg width=\"%d\" height=\"%d\" version=\"1.1\"" + " xmlns=\"http://www.w3.org/2000/svg\">\n", width*cell_width, height*cell_width); System.out.println(" <g stroke=\"black\" stroke-width=\"1\"" + " stroke-linecap=\"round\">"); drawMaze(null); System.out.println(" </g>\n</svg>"); } /* Main maze-drawing loop. */ public void drawMaze(Graphics g) { int x, y; for (x = 1; x < width - 1; ++x) { for (y = 1; y < height - 1; ++y) { if ((maze[x][y] & Constants.WALL_ABOVE) != 0) drawLine( x * cell_width, y * cell_width, (x + 1) * cell_width, y * cell_width, g); if ((maze[x][y] & Constants.WALL_BELOW) != 0) drawLine( x * cell_width, (y + 1) * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_LEFT) != 0) drawLine( x * cell_width, y * cell_width, x * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_RIGHT) != 0) drawLine((x + 1) * cell_width, y * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); } } } /* Draw a line, either in the SVG file or on the screen. */ public void drawLine(int x1, int y1, int x2, int y2, Graphics g) { if ( g != null ) g.drawLine(x1, y1, x2, y2); else System.out.format(" <line x1=\"%d\" y1=\"%d\"" + " x2=\"%d\" y2=\"%d\" />\n", x1, y1, x2, y2); } } Anyway, I was chugging along fairly quickly when I came to a bit that I just don't understand: /* Remember the surrounding squares, as we will */ for (var d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } What I don't get is why there are four sets of brackets following the "maze" parameter instead of just two, since "maze" is a two dimensional array, not a four dimensional array. I'm sure there's a good reason for this. Problem is, I just don't get it. Thanks!

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  • Loading PNG textures to OpenGL

    - by Tamir
    Hello, I'm working on a game, and all of my graphics use magenta as transparent/magic color. They are all 32-bit and the magenta is just for conveniency. Anyway, I would appreciate if someone could advice me what library should I use to load my images (I need to load them in GL_RGBA format, both internal and texture specific).

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  • UIGraphicsGetCurrentContext threading problem

    - by Infinity
    Hello guys! The reference says this: "You should call this function from the main thread of your application only." But I would like to get the current graphics context from separate threads. What do you think? What can I do to reach this? Edit: Thanks guys for the answers. I don't know which is good for me at the moment, but thank you very much.

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  • AS3 change lineStyle of existing line

    - by Ozzy
    Hi all im drawing a line from 0,0 to 100,100 im using this to modify the linestyle: draw_line.graphics.lineStyle(1, 0xFF0000); That line is now of 1 thickness. Is there anyway i can change the thickness of the line to say 10, but without redrawing the line?

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  • My ashx stopped working (Works locally, but not online)

    - by Madi D.
    i have a simple ASHX file that returns pictures upon request (mainly a counter), previously the code simply fetched pre-made pictures(already uploaded and available) and sent them to the requester.. i just modified the code,so it would take a base picture, do some modifications on it, save it to the server, then serve it to the user.. tested it locally and it worked like a charm. however when i uploaded the code to my hosting service (Godaddy..) it didnt work. Can someone point the problem out to me? Note: ASHX worked with me before,so i know the web.config and IIS are handling them properly, however i think i am missing something .. Code: <%@ WebHandler Language="C#" Class="NWEmpPhotoHandler" %> using System; using System.Web; using System.IO; using System.Drawing; using System.Drawing.Imaging; public class NWEmpPhotoHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext ctx) { try { //Some Code to fetch # of vistors from DB int x = 10,000; // # of Vistors, fetched from DB string numberOfVistors = (1000 + x).ToString(); string filePath = ctx.Server.MapPath("counter.jpg"); Bitmap myBitmap = new Bitmap(filePath); Graphics g = Graphics.FromImage(myBitmap); g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; StringFormat strFormat = new StringFormat(); g.DrawString(numberOfVistors , new Font("Tahoma", 24), Brushes.Maroon, new RectangleF(55, 82, 500, 500),null); string PathToSave = ctx.Server.MapPath("counter-" + numberOfVistors + ".jpg"); saveJpeg(PathToSave, myBitmap, 100); if (File.Exists(PathToSave)) { ctx.Response.ContentType = "image/jpg"; ctx.Response.WriteFile(PathToSave); //ctx.Response.OutputStream.Write(picByteArray, 0, picByteArray.Length); } } catch (ArgumentException exe) { } } private ImageCodecInfo getEncoderInfo(string mimeType) { // Get image codecs for all image formats ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders(); // Find the correct image codec for (int i = 0; i < codecs.Length; i++) if (codecs[i].MimeType == mimeType) return codecs[i]; return null; } private void saveJpeg(string path, Bitmap img, long quality) { // Encoder parameter for image quality EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, quality); // Jpeg image codec ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg"); if (jpegCodec == null) return; EncoderParameters encoderParams = new EncoderParameters(1); encoderParams.Param[0] = qualityParam; img.Save(path, jpegCodec, encoderParams); } }

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  • changing vim's vertsplit character to ¦

    - by ldigas
    This is, I assume, codepage related, but doesn't hurt asking. How would one, on windows xp's cmd, gvim 7.2 change vertsplit character, so that instead of default | it is ¦ (so that it makes a full, and not an splitted line) ? That character is usually changed with set fillchars=vert:\| and I can copy paste the ascii graphics line there, but it comes out as garbage. I suppose I would have to change vim's internal codepage for it to show correctly ? Anyone knows how to do this ?

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