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  • VB.NET - 'Title' is not a member of 'Calendar.Appointment'

    - by Daniel
    I am having a problem with my code. I am using VB.NET and Visual Studio 2010 to write my program. The source of the control that I am using can be found here. First, I imported the Calendar.DayView.dll file into my toolbox to use as a control. Then I added the following code to my existing code: Private Sub DayView1_NewAppointment(ByVal sender As System.Object, ByVal args As Calendar.NewAppointmentEventArgs) Dim appointment As New Calendar.Appointment() appointment.StartDate = args.StartDate appointment.EndDate = args.EndDate appointment.Title = args.Title appointments.Add(appointment) End Sub I get this error 'Title' is not a member of 'Calendar.Appointment'. I have no access to the Calendar namespace or the Appointment class. I am able to view the properties of both in the Object Browser but I can't edit any of them. Any suggestions?

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  • How to structure VB.NET windows forms applications

    - by Jon
    What is the best way to structure a VB.NET windows forms application so that code can be reused and the app can be extended easily. I used to create lots of new forms. This lead to lots of repeated code and forms which did similar things. Now, for forms which do similar jobs, such as view/edit/delete items from a specific db table, I create a form with the required controls, have the form create an instance of a class with params such as a collection of the controls and a string containing the db table name. Then the individual controls call functions of the class. Advanced forms will inherit and extend this basic form class. 1) Has there already been work done in this area? 2) Are there books / articles available which discuss the options available on this topic? Thanks!

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  • Fitting an Image to Screen on Rotation iPhone / iPad ?

    - by user356937
    I have been playing around with one of the iPhone examples from Apple' web site (ScrollViewSuite) . I am trying to tweak it a bit so that when I rotate the the iPad the image will fit into the screen in landscape mode vertical. I have been successful in getting the image to rotate, but the image is larger than the height of the landscape screen, so the bottom is below the screen. I would like to image to scale to the height of the landscape screen. I have been playing around with various autoSizingMask attributes without success. The imageView is called "zoomView" this is the actual image which loads into a scrollView called imageScrollView. I am trying to achieve the screen to rotate and look like this.... olsonvox.com/photos/correct.png However, this is what My screen is looking like. olsonvox.com/photos/incorrect.png I would really appreciate some advice or guidance. Below is the RootViewController.m for the project. Blade # import "RootViewController.h" #define ZOOM_VIEW_TAG 100 #define ZOOM_STEP 1.5 #define THUMB_HEIGHT 150 #define THUMB_V_PADDING 25 #define THUMB_H_PADDING 25 #define CREDIT_LABEL_HEIGHT 25 #define AUTOSCROLL_THRESHOLD 30 @interface RootViewController (ViewHandlingMethods) - (void)toggleThumbView; - (void)pickImageNamed:(NSString *)name; - (NSArray *)imageNames; - (void)createThumbScrollViewIfNecessary; - (void)createSlideUpViewIfNecessary; @end @interface RootViewController (AutoscrollingMethods) - (void)maybeAutoscrollForThumb:(ThumbImageView *)thumb; - (void)autoscrollTimerFired:(NSTimer *)timer; - (void)legalizeAutoscrollDistance; - (float)autoscrollDistanceForProximityToEdge:(float)proximity; @end @interface RootViewController (UtilityMethods) - (CGRect)zoomRectForScale:(float)scale withCenter:(CGPoint)center; @end @implementation RootViewController - (void)loadView { [super loadView]; imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view]bounds]]; // this code makes the image resize to the width and height properly. imageScrollView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin| UIViewAutoresizingFlexibleBottomMargin| UIViewAutoresizingFlexibleBottomMargin; // TRY SETTNG CENTER HERE SOMEHOW&gt;.... [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; [self toggleThumbView]; // intitializes with the first image. [self pickImageNamed:@"lookbook1"]; } - (void)dealloc { [imageScrollView release]; [slideUpView release]; [thumbScrollView release]; [super dealloc]; } #pragma mark UIScrollViewDelegate methods - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { UIView *view = nil; if (scrollView == imageScrollView) { view = [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } return view; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; } #pragma mark TapDetectingImageViewDelegate methods - (void)tapDetectingImageView:(TapDetectingImageView *)view gotSingleTapAtPoint:(CGPoint)tapPoint { // Single tap shows or hides drawer of thumbnails. [self toggleThumbView]; } - (void)tapDetectingImageView:(TapDetectingImageView *)view gotDoubleTapAtPoint:(CGPoint)tapPoint { // double tap zooms in float newScale = [imageScrollView zoomScale] * ZOOM_STEP; CGRect zoomRect = [self zoomRectForScale:newScale withCenter:tapPoint]; [imageScrollView zoomToRect:zoomRect animated:YES]; } - (void)tapDetectingImageView:(TapDetectingImageView *)view gotTwoFingerTapAtPoint:(CGPoint)tapPoint { // two-finger tap zooms out float newScale = [imageScrollView zoomScale] / ZOOM_STEP; CGRect zoomRect = [self zoomRectForScale:newScale withCenter:tapPoint]; [imageScrollView zoomToRect:zoomRect animated:YES]; } #pragma mark ThumbImageViewDelegate methods - (void)thumbImageViewWasTapped:(ThumbImageView *)tiv { [self pickImageNamed:[tiv imageName]]; [self toggleThumbView]; } - (void)thumbImageViewStartedTracking:(ThumbImageView *)tiv { [thumbScrollView bringSubviewToFront:tiv]; } // CONTROLS DRAGGING AND DROPPING THUMBNAILS... - (void)thumbImageViewMoved:(ThumbImageView *)draggingThumb { // check if we've moved close enough to an edge to autoscroll, or far enough away to stop autoscrolling [self maybeAutoscrollForThumb:draggingThumb]; /* The rest of this method handles the reordering of thumbnails in the thumbScrollView. See */ /* ThumbImageView.h and ThumbImageView.m for more information about how this works. */ // we'll reorder only if the thumb is overlapping the scroll view if (CGRectIntersectsRect([draggingThumb frame], [thumbScrollView bounds])) { BOOL draggingRight = [draggingThumb frame].origin.x &gt; [draggingThumb home].origin.x ? YES : NO; /* we're going to shift over all the thumbs who live between the home of the moving thumb */ /* and the current touch location. A thumb counts as living in this area if the midpoint */ /* of its home is contained in the area. */ NSMutableArray *thumbsToShift = [[NSMutableArray alloc] init]; // get the touch location in the coordinate system of the scroll view CGPoint touchLocation = [draggingThumb convertPoint:[draggingThumb touchLocation] toView:thumbScrollView]; // calculate minimum and maximum boundaries of the affected area float minX = draggingRight ? CGRectGetMaxX([draggingThumb home]) : touchLocation.x; float maxX = draggingRight ? touchLocation.x : CGRectGetMinX([draggingThumb home]); // iterate through thumbnails and see which ones need to move over for (ThumbImageView *thumb in [thumbScrollView subviews]) { // skip the thumb being dragged if (thumb == draggingThumb) continue; // skip non-thumb subviews of the scroll view (such as the scroll indicators) if (! [thumb isMemberOfClass:[ThumbImageView class]]) continue; float thumbMidpoint = CGRectGetMidX([thumb home]); if (thumbMidpoint &gt;= minX &amp;&amp; thumbMidpoint &lt;= maxX) { [thumbsToShift addObject:thumb]; } } // shift over the other thumbs to make room for the dragging thumb. (if we're dragging right, they shift to the left) float otherThumbShift = ([draggingThumb home].size.width + THUMB_H_PADDING) * (draggingRight ? -1 : 1); // as we shift over the other thumbs, we'll calculate how much the dragging thumb's home is going to move float draggingThumbShift = 0.0; // send each of the shifting thumbs to its new home for (ThumbImageView *otherThumb in thumbsToShift) { CGRect home = [otherThumb home]; home.origin.x += otherThumbShift; [otherThumb setHome:home]; [otherThumb goHome]; draggingThumbShift += ([otherThumb frame].size.width + THUMB_H_PADDING) * (draggingRight ? 1 : -1); } // change the home of the dragging thumb, but don't send it there because it's still being dragged CGRect home = [draggingThumb home]; home.origin.x += draggingThumbShift; [draggingThumb setHome:home]; } } - (void)thumbImageViewStoppedTracking:(ThumbImageView *)tiv { // if the user lets go of the thumb image view, stop autoscrolling [autoscrollTimer invalidate]; autoscrollTimer = nil; } #pragma mark Autoscrolling methods - (void)maybeAutoscrollForThumb:(ThumbImageView *)thumb { autoscrollDistance = 0; // only autoscroll if the thumb is overlapping the thumbScrollView if (CGRectIntersectsRect([thumb frame], [thumbScrollView bounds])) { CGPoint touchLocation = [thumb convertPoint:[thumb touchLocation] toView:thumbScrollView]; float distanceFromLeftEdge = touchLocation.x - CGRectGetMinX([thumbScrollView bounds]); float distanceFromRightEdge = CGRectGetMaxX([thumbScrollView bounds]) - touchLocation.x; if (distanceFromLeftEdge &lt; AUTOSCROLL_THRESHOLD) { autoscrollDistance = [self autoscrollDistanceForProximityToEdge:distanceFromLeftEdge] * -1; // if scrolling left, distance is negative } else if (distanceFromRightEdge &lt; AUTOSCROLL_THRESHOLD) { autoscrollDistance = [self autoscrollDistanceForProximityToEdge:distanceFromRightEdge]; } } // if no autoscrolling, stop and clear timer if (autoscrollDistance == 0) { [autoscrollTimer invalidate]; autoscrollTimer = nil; } // otherwise create and start timer (if we don't already have a timer going) else if (autoscrollTimer == nil) { autoscrollTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / 60.0) target:self selector:@selector(autoscrollTimerFired:) userInfo:thumb repeats:YES]; } } - (float)autoscrollDistanceForProximityToEdge:(float)proximity { // the scroll distance grows as the proximity to the edge decreases, so that moving the thumb // further over results in faster scrolling. return ceilf((AUTOSCROLL_THRESHOLD - proximity) / 5.0); } - (void)legalizeAutoscrollDistance { // makes sure the autoscroll distance won't result in scrolling past the content of the scroll view float minimumLegalDistance = [thumbScrollView contentOffset].x * -1; float maximumLegalDistance = [thumbScrollView contentSize].width - ([thumbScrollView frame].size.width + [thumbScrollView contentOffset].x); autoscrollDistance = MAX(autoscrollDistance, minimumLegalDistance); autoscrollDistance = MIN(autoscrollDistance, maximumLegalDistance); } - (void)autoscrollTimerFired:(NSTimer*)timer { [self legalizeAutoscrollDistance]; // autoscroll by changing content offset CGPoint contentOffset = [thumbScrollView contentOffset]; contentOffset.x += autoscrollDistance; [thumbScrollView setContentOffset:contentOffset]; // adjust thumb position so it appears to stay still ThumbImageView *thumb = (ThumbImageView *)[timer userInfo]; [thumb moveByOffset:CGPointMake(autoscrollDistance, 0)]; } #pragma mark View handling methods - (void)toggleThumbView { [self createSlideUpViewIfNecessary]; // no-op if slideUpView has already been created CGRect frame = [slideUpView frame]; if (thumbViewShowing) { frame.origin.y = 0; } else { frame.origin.y = -225; } [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.3]; [slideUpView setFrame:frame]; [UIView commitAnimations]; thumbViewShowing = !thumbViewShowing; } - (void)pickImageNamed:(NSString *)name { // first remove previous image view, if any [[imageScrollView viewWithTag:ZOOM_VIEW_TAG] removeFromSuperview]; UIImage *image = [UIImage imageNamed:[NSString stringWithFormat:@"%@.jpg", name]]; TapDetectingImageView *zoomView = [[TapDetectingImageView alloc] initWithImage:image]; zoomView.autoresizingMask = UIViewAutoresizingFlexibleWidth ; [zoomView setDelegate:self]; [zoomView setTag:ZOOM_VIEW_TAG]; [imageScrollView addSubview:zoomView]; [imageScrollView setContentSize:[zoomView frame].size]; [zoomView release]; // choose minimum scale so image width fits screen float minScale = [imageScrollView frame].size.width / [zoomView frame].size.width; [imageScrollView setMinimumZoomScale:minScale]; [imageScrollView setZoomScale:minScale]; [imageScrollView setContentOffset:CGPointZero]; } - (NSArray *)imageNames { // the filenames are stored in a plist in the app bundle, so create array by reading this plist NSString *path = [[NSBundle mainBundle] pathForResource:@"Images" ofType:@"plist"]; NSData *plistData = [NSData dataWithContentsOfFile:path]; NSString *error; NSPropertyListFormat format; NSArray *imageNames = [NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&amp;format errorDescription:&amp;error]; if (!imageNames) { NSLog(@"Failed to read image names. Error: %@", error); [error release]; } return imageNames; } - (void)createSlideUpViewIfNecessary { if (!slideUpView) { [self createThumbScrollViewIfNecessary]; CGRect bounds = [[self view] bounds]; float thumbHeight = [thumbScrollView frame].size.height; float labelHeight = CREDIT_LABEL_HEIGHT; // create label giving credit for images UILabel *creditLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, thumbHeight, bounds.size.width, labelHeight)]; [creditLabel setBackgroundColor:[UIColor clearColor]]; [creditLabel setTextColor:[UIColor whiteColor]]; // [creditLabel setFont:[UIFont fontWithName:@"Helvetica" size:16]]; // [creditLabel setText:@"SAMPLE TEXT"]; [creditLabel setTextAlignment:UITextAlignmentCenter]; // create container view that will hold scroll view and label CGRect frame = CGRectMake(0.0, -225.00, bounds.size.width+256, thumbHeight + labelHeight); slideUpView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin; slideUpView = [[UIView alloc] initWithFrame:frame]; [slideUpView setBackgroundColor:[UIColor blackColor]]; [slideUpView setOpaque:NO]; [slideUpView setAlpha:.75]; [[self view] addSubview:slideUpView]; // add subviews to container view [slideUpView addSubview:thumbScrollView]; [slideUpView addSubview:creditLabel]; [creditLabel release]; } } - (void)createThumbScrollViewIfNecessary { if (!thumbScrollView) { float scrollViewHeight = THUMB_HEIGHT + THUMB_V_PADDING; float scrollViewWidth = [[self view] bounds].size.width; thumbScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, scrollViewWidth, scrollViewHeight)]; [thumbScrollView setCanCancelContentTouches:NO]; [thumbScrollView setClipsToBounds:NO]; // now place all the thumb views as subviews of the scroll view // and in the course of doing so calculate the content width float xPosition = THUMB_H_PADDING; for (NSString *name in [self imageNames]) { UIImage *thumbImage = [UIImage imageNamed:[NSString stringWithFormat:@"%@_thumb.jpg", name]]; if (thumbImage) { ThumbImageView *thumbView = [[ThumbImageView alloc] initWithImage:thumbImage]; [thumbView setDelegate:self]; [thumbView setImageName:name]; CGRect frame = [thumbView frame]; frame.origin.y = THUMB_V_PADDING; frame.origin.x = xPosition; [thumbView setFrame:frame]; [thumbView setHome:frame]; [thumbScrollView addSubview:thumbView]; [thumbView release]; xPosition += (frame.size.width + THUMB_H_PADDING); } } [thumbScrollView setContentSize:CGSizeMake(xPosition, scrollViewHeight)]; } } #pragma mark Utility methods - (CGRect)zoomRectForScale:(float)scale withCenter:(CGPoint)center { CGRect zoomRect; // the zoom rect is in the content view's coordinates. // At a zoom scale of 1.0, it would be the size of the imageScrollView's bounds. // As the zoom scale decreases, so more content is visible, the size of the rect grows. zoomRect.size.height = [imageScrollView frame].size.height / scale; zoomRect.size.width = [imageScrollView frame].size.width / scale; // choose an origin so as to get the right center. zoomRect.origin.x = center.x - (zoomRect.size.width / 2.0); zoomRect.origin.y = center.y - (zoomRect.size.height / 2.0); return zoomRect; } #pragma mark - #pragma mark Rotation support // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } @end

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  • jquery ui cannot reload current tab

    - by 0plus1
    I need to reload the current tab in jquery ui (loaded with ajax). I'm doing this: function reloadtab(){ $('#tabs').tabs('load', $('#tabs').tabs('option', 'selected')); } Before you begin wondering: $('#tabs').tabs('option', 'selected'); returns 3. When I call reloadtab() I get no error, it simply doesn't work. Why does this happens? Thank you very much EDIT: I'm an idiot, it was working, was a problem with cache. Sorry.

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  • It&rsquo;s A Team Sport: PASS Board Year 2, Q3

    - by Denise McInerney
    As I type this I’m on an airplane en route to my 12th PASS Summit. It’s been a very busy 3.5 months since my last post on my work as a Board member. Nearing the end of my 2-year term I am struck by how much has happened, and yet how fast the time has gone. But I’ll save the retrospective post for next time and today focus on what happened in Q3. In the last three months we made progress on several fronts, thanks to the contributions of many volunteers and HQ staff members. They deserve our appreciation for their dedication to delivering for the membership week after week. Virtual Chapters The Virtual Chapters continue to provide many PASS members with valuable free training. Between July and September of 2013 VCs hosted over 50 webinars with a total of 4300 attendees. This quarter also saw the launch of the Security & Global Russian VCs. Both are off to a strong start and I welcome these additions to the Virtual Chapter portfolio. At the beginning of 2012 we had 14 Virtual Chapters. Today we have 22. This growth has been exciting to see. It has also created a need to have more volunteers help manage the work of the VCs year-round. We have renewed focus on having Virtual Chapter Mentors work with the VC Leaders and other volunteers. I am grateful to volunteers Julie Koesmarno, Thomas LeBlanc and Marcus Bittencourt who join original VC Mentor Steve Simon on this team. Thank you for stepping up to help. Many improvements to the VC web sites have been rolling out over the past few weeks. Our marketing and IT teams have been busy working a new look-and-feel, features and a logo for each VC. They have given the VCs a fresh, professional look consistent with the rest of the PASS branding, and all VCs now have a logo that connects to PASS and the particular focus of the chapter. 24 Hours of PASS The Summit Preview edition  of 24HOP was held on July 31 and by all accounts was a success. Our first use of the GoToWebinar platform for this event went extremely well. Thanks to our speakers, moderators and sponsors for making this event possible. Special thanks to HQ staffers Vicki Van Damme and Jane Duffy for a smoothly run event. Coming up: the 24HOP Portuguese Edition will be held November 13-14, followed December 12-13 by the Spanish Edition. Thanks to the Portuguese- and Spanish-speaking community volunteers who are organizing these events. July Board Meeting The Board met July 18-19 in Kansas City. The first order of business was the election of the Executive Committee who will take office January 1. I was elected Vice President of Marketing and will join incoming President Thomas LaRock, incoming Executive Vice President of Finance Adam Jorgensen and Immediate Past President Bill Graziano on the Exec Co. I am honored that my fellow Board members elected me to this position and look forward to serving the organization in this role. Visit to PASS HQ In late September I traveled to Vancouver for my first visit to PASS HQ, where I joined Tom LaRock and Adam Jorgensen to make plans for 2014.  Our visit was just a few weeks before PASS Summit and coincided with the Board election, and the office was humming with activity. I saw first-hand the enthusiasm and dedication of everyone there. In each interaction I observed a focus on what is best for PASS and our members. Our partners at HQ are key to the organization’s success. This week at PASS Summit is a great opportunity for all of us to remember that, and say “thanks.” Next Up PASS Summit—of course! I’ll be around all week and look forward to connecting with many of our member over meals, at the Community Zone and between sessions. In the evenings you can find me at the Welcome Reception, Exhibitor’s Reception and Community Appreciation Party. And I will be at the Board Q&A session  Friday at 12:45 p.m. Transitions The newly elected Exec Co and Board members take office January 1, and the Virtual Chapter portfolio is transitioning to a new director. I’m thrilled that Jen Stirrup will be taking over. Jen has experience as a volunteer and co-leader of the Business Intelligence Virtual Chapter and was a key contributor to the BI VCs expansion to serving our members in the EMEA region. I’ll be working closely with Jen over the next couple of months to ensure a smooth transition.

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  • NSIS: Access values of combo box of custom page?

    - by Xinus
    I have added custom page to NSIS installer using ini files, here is a code . . . ; Welcome page !insertmacro MUI_PAGE_WELCOME Page custom customPage "" ": custom page" . . . Function customPage GetTempFileName $R0 File /oname=$R0 customPage.ini InstallOptions::dialog $R0 Pop $R1 StrCmp $R1 "cancel" done StrCmp $R1 "back" done StrCmp $R1 "success" done error: MessageBox MB_OK|MB_ICONSTOP "InstallOptions error:$\r$\n$R1" done: FunctionEnd . . . Here is a customPage.ini file ; Ini file generated by the HM NIS Edit IO designer. [Settings] NumFields=2 [Field 1] Type=Label Text=Select Version: Left=4 Right=53 Top=16 Bottom=26 [Field 2] Type=Combobox Text=Combobox ListItems= Left=53 Right=138 Top=14 Bottom=107 I want to set values of combobox dynamically using NSIS script, how can I access combobox in nsis?

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  • Why use wmode at all?

    - by Captain Phoenix
    What benefit does using wmode give if you're not needing transparency? I've look through this forum and found posts talking about the different wmode attributes here, but I want to know why I need to use it in the first place and if removing it will break anything else. My application uses wmode="opaque" at the moment but it seems to stop scrolling in Firefox. I use JavaScript focus() to allow the user to type directly into the flash ap. Otherwise I'm using the stock standard Flex Builder 3 HTML template. Edit: The ap uses the whole page, without any additional elements needing to be displayed over the flash part.

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  • ISO Files to USB &ndash; The Cheap and Easy Way

    - by RonGarlit
    (DISCLAIMER: Yes there are lots of more elegant ISO software beside the free Microsoft one I’m about to show. But free is free and it has been tested and works for me for making advance bootable USB drives. That is another story. Look up Windows 8 Developer Preview for that one on BING.) For those of use that work with new technology all the time we accumulate a lot of ISO files and have to burn them to CD/DVD’s quite often. But we now have machines without burner in the corporate environment. We have personally Netbooks and light wait highly mobile laptops that do not have DVD burner. USB ports are all the rage and now we have USB 3.0 which is way faster than the 2.0 we are used to. Just looking at the technology, space saving and the cost issues alone is a reason to buy these answer to the DVD’s. So what is special about USB 2.0 and USB 3.0? USB 2 has a maximum speed of 480 Mbps... (That is Megabits per SECOND!!) Now look at the storage that we have with USB thumb drives that are now up to 64 GB in size, cell phone and PDAs that have a lots of internal storage built in well above the 16 Gig range. At the MAX USB 2.0 speed of 480 Mbps a full transfer of data in between devices can take a long time. Time is money right. Every back up a iPhone? Don’t get me started. So at least the engineers have been planning ahead with USB 3.0 which offers a maximum transfer speed of 4.8 Gbps... (That is Giga bits per SECOND!!) That speed is almost 10 times faster than USB 2.0 …. We don’t need to do the math on that one do we? But for now I'm thrilled with USB 2.0 and the fact I can get these little 4 Gig USB drives for $4.00 each at Staples on sale. Well that is a no brainer don’t you think. But what can you do with them to replace that DVD. Simply and cheaply put………. THIS! First let’s get an ISO file like the Visual Studio 2010 Ultimate DVD ISO from MSDN to demonstrate with. I develop on several computers so this is a good choice for me. So we downloaded the ISO file and put it in a folder somewhere like this. Next we go download to the Windows 7 USB/DVD Download Tool site and read about the tool. http://www.microsoftstore.com/store/msstore/html/pbPage.Help_Win7_usbdvd_dwnTool And click this like to get the tool and install it. Once it is installed you go to the Start, Programs menu, Windows 7 USB DVD Download Tool folder. And then click the tool to open it up. As you will see it is a sweet, simple tool that was originally designed to put the ISO for Windows 7 which is designed to be bootable on a USB or DVD for us geeks to play with. It is now being used for the Windows 8 Developer Preview by many developers for that for the same purpose it was built for in the past. But for now we will use it to put a NON Bootable ISO on a USB. Hey it does the job and I’m reusing a left over program. Why buy the fancy one or a free trial and clutter up my machine. We will click the BROWSE button and navigate to where we put our ISO file we want to put on the USB drive. Obviously we are going to click NEXT and continue to select a USB Device (you can guess what the DVD button is for). Next we select the USB that we have plugged into one of our laptops USB ports. Then we click the BEGIN COPYING button and the first thing the program does is format our USB drive. Then it starts copying out files out of the ISO and constructing the USB as if it was a DVD. So now that the files are copying to the drive I’m going to warn you. We will error out here. This program was design for bootable ISO’s of which this one is NOT. No problem because what fails it the writing of the bootable data to the drive that isn’t there. No biggie…. Forget the STARTOVER button is even there and click the dialog’s CLOSE button and exit the program. Now go to Windows Explorer and navigate to the USB Device. You can now access everything and even add stuff to the drive. But for me I want to keep this drive for one purpose and that is to install VS2010 on various machines. So the only stuff I’ll add to this is a folder of notes on things on visual studio that I might want to put on other machines I’m installing VS2010 on to. So that is it. Have a nice day! The Ron

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  • I Didn&rsquo;t Get You Anything&hellip;

    - by Bob Rhubart
    Nearly every day this blog features a  list posts and articles written by members of the OTN architect community. But with Christmas just days away, I thought a break in that routine was in order. After all, if the holidays aren’t excuse enough for an off-topic post, then the terrorists have won. Rather than buy gifts for everyone -- which, given the readership of this blog and my budget could amount to a cash outlay of upwards of $15.00 – I thought I’d share a bit of holiday humor. I wrote the following essay back in the mid-90s, for a “print” publication that used “paper” as a content delivery system.  That was then. I’m older now, my kids are older, but my feelings toward the holidays haven’t changed… It’s New, It’s Improved, It’s Christmas! The holidays are a time of rituals. Some of these, like the shopping, the music, the decorations, and the food, are comforting in their predictability. Other rituals, like the shopping, the  music, the decorations, and the food, can leave you curled into the fetal position in some dark corner, whimpering. How you react to these various rituals depends a lot on your general disposition and credit card balance. I, for one, love Christmas. But there is one Christmas ritual that really tangles my tinsel: the seasonal editorializing about how our modern celebration of the holidays pales in comparison to that of Christmas past. It's not that the old notions of how to celebrate the holidays aren't all cozy and romantic--you can't watch marathon broadcasts of "It's A Wonderful White Christmas Carol On Thirty-Fourth Street Story" without a nostalgic teardrop or two falling onto your plate of Christmas nachos. It's just that the loudest cheerleaders for "old-fashioned" holiday celebrations overlook the fact that way-back-when those people didn't have the option of doing it any other way. Dashing through the snow in a one-horse open sleigh? No thanks. When Christmas morning rolls around, I'm going to be mighty grateful that the family is going to hop into a nice warm Toyota for the ride over to grandma's place. I figure a horse-drawn sleigh is big fun for maybe fifteen minutes. After that you’re going to want Old Dobbin to haul ass back to someplace warm where the egg nog is spiked and the family can gather in the flickering glow of a giant TV and contemplate the true meaning of football. Chestnuts roasting on an open fire? Sorry, no fireplace. We've got a furnace for heat, and stuffing nuts in there voids the warranty. Any of the roasting we do these days is in the microwave, and I'm pretty sure that if you put chestnuts in the microwave they would become little yuletide hand grenades. Although, if you've got a snoot full of Yule grog, watching chestnuts explode in your microwave might be a real holiday hoot. Some people may see microwave ovens as a symptom of creeping non-traditional holiday-ism. But I'll bet you that if there were microwave ovens around in Charles Dickens' day, the Cratchits wouldn't have had to entertain an uncharacteristically giddy Scrooge for six or seven hours while the goose cooked. Holiday entertaining is, in fact, the one area that even the most severe critic of modern practices would have to admit has not changed since Tim was Tiny. A good holiday celebration, then as now, involves lots of food, free-flowing drink, and a gathering of friends and family, some of whom you are about as happy to see as a subpoena. Just as the Cratchit's Christmas was spent with a man who, for all they knew, had suffered some kind of head trauma, so the modern holiday gathering includes relatives or acquaintances who, because they watch too many talk shows, and/or have poor personal hygiene, and/or fail to maintain scheduled medication, you would normally avoid like a plate of frosted botulism. But in the season of good will towards men, you smile warmly at the mystery uncle wandering around half-crocked with a clump of mistletoe dangling from the bill of his N.R.A. cap. Dickens' story wouldn't have become the holiday classic it has if, having spotted on their doorstep an insanely grinning, raw poultry-bearing, fresh-off-a-rough-night Scrooge, the Cratchits had pulled their shades and pretended not to be home. Which is probably what I would have done. Instead, knowing full well his reputation as a career grouch, they welcomed him into their home, and we have a touching story that teaches a valuable lesson about how the Christmas spirit can get the boss to pump up the payroll. Despite what the critics might say, our modern Christmas isn't all that different from those of long ago. Sure, the technology has changed, but that just means a bigger, brighter, louder Christmas, with lasers and holograms and stuff. It's our modern celebration of a season that even the least spiritual among us recognizes as a time of hope that the nutcases of the world will wake up and realize that peace on earth is a win/win proposition for everybody. If Christmas has changed, it's for the better. We should continue making Christmas bigger and louder and shinier until everybody gets it.  *** Happy Holidays, everyone!   del.icio.us Tags: holiday,humor Technorati Tags: holiday,humor

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  • ModelBinding to and EntitySet (MVC2 & LinqToSQL)

    - by Myster
    Hi all There seems to be an issue with the default model binder when binding to an EntitySet causes the EntitySet to be empty. The problem is described here and here: Microsoft's response is: ... We have now fixed this and the fix will be included in .NET Framework 4.0. With the new behavior, if the EntitySet passed into Assign is the same object as the one its being assigned to, no action will occur. With a work around being to edit the code generated like so: public override EntitySet<Thing> Things { get { return this._Things; } set { //CORRECTION: _Things= new EntitySet<Thing>(); _Things.Assign(value); //WAS: this._Things.Assign(value); } } As you can imagine this is not ideal as you have to re-add the code every time, does anyone have a better solution?

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  • WPF slow to start on x64 in .NET Framework 4.0

    - by Robert Fraser
    I've noticed that if I build my WPF application for Any CPU/x64, it takes MUCH longer to start (on the order of about 20 seconds) or to load new controls than it does if started on x86 (in release & debug modes, inside or outside of VS). This occurs with even the simplest WPF apps. The problem is discussed in this MSDN thread, but no answer was provided there. This happens only with .NET 4.0 -- in 3.5 SP1, x64 was just as fast as x86. Interestingly, Microsoft seems to know about this problem since the default for a new WPF project in VS2010 is x86. Is this a real bug or am I just doing it wrong? EDIT: Possibly related to this: http://stackoverflow.com/questions/2788215/slow-databinding-setup-time-in-c-net-4-0. I'm using data binding heavily.

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  • Displaying JFreeChart in a web page using Struts2

    - by Kingshuk
    I am using Struts2. I need to display JFreeChart in a web page. Can any body help me on that? Edit: it is getting displayed in binary format. public String execute() throws Exception { System.out.println("Refresh bar Chart"); response.setContentType("image/png"); OutputStream outstream = response.getOutputStream(); try { JFreeChart chart = getChartViewer(); ChartUtilities.writeChartAsPNG(outstream, chart, 500, 300); System.out.println("Created bar Chart"); return SUCCESS; } finally { outstream.close(); response.flushBuffer(); } }

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  • How to set selected segment index in UISegmentedControl? (iPhone SDK)

    - by seanny94
    Hello all! I'm trying to avoid an app crash here... I have a button that will remove a segment from a UISegmentedControl. If that button is pressed and the user has the segment to be removed selected, the segment will remove and no selection will be highlighted. However, when another button is pushed that does an action that retrieves the selectedSegmentIndex, the app crashes. In short: Is there any way to force the selection of a segment in a UISegmentedControl? edit it seems as though the UISegmentedControl is returning a selectedSegmentIndex of -1 when no segment is selected... let's see what I can do from here.

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

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  • reporting services: use a custom assembly with a local (RDLC) report

    - by JMarsch
    Hello: I am designing a report that will be used in local mode (an RDLC file) in a Winform app. I have a custom assembly with a static class that has some functions that I want to use inside of the report (as expressions). I have found all sorts of help for doing this with RDL reports, but I'm running into a permissions problem with my RDLC report. I get the following error at runtime: "The report references the code module (my module), which is not a trusted assembly". I know that this is some kind of a code security issue, but I'm not sure what to do to fix it. The documentation that I have seen online is aimed at RDL reports, and it instructs me to edit a SQL Server-specific policy file. I'm using RDLC, so there is no sql server involved. What do I need to do to acquire the appropriate permissions?

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  • How to run batched WCF service calls in Silverlight BackgroundWorker

    - by Simon
    Is there any existing plumbing to run WCF calls in batches in a BackgroundWorker? Obviously since all Silverlight WCF calls are async - if I run them all in a backgroundworker they will all return instantly. I just don't want to implement a nasty hack if theres a nice way to run service calls and collect the results. Doesnt matter what order they are done in All operations are independent I'd like to have no more than 5 items running at once Edit: i've also noticed (when using Fiddler) that no more than about 7 calls are able to be sent at any one time. Even when running out-of-browser this limit applies. Is this due to my default browser settings - or configurable also. obviously its a poor man's solution (and not suitable for what i want) but something I'll probably need to take account of to make sure the rest of my app remains responsive if i'm running this as a background task and don't want it using up all my connections.

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  • Change the User Interface Language in Vista or Windows 7

    - by Matthew Guay
    Would you like to change the user interface language in any edition of Windows 7 or Vista on your computer?  Here’s a free app that can help you do this quickly and easily. If your native language is not the one most spoken in your area, you’ve likely purchased a PC with Windows preinstalled with a language that is difficult or impossible for you to use.  Windows 7 and Vista Ultimate include the ability to install multiple user interface languages and switch between them. However, all other editions are stuck with the language they shipped with.  With the free Vistalizator app, you can add several different interface languages to any edition of Vista or Windows 7 and easily switch between them. Note:  In this test, we used an US English copy of both Windows 7 Home Premium and Windows Vista Home Premium, and it works the same on any edition. The built-in language switching in the Ultimate Editions lets you set a user interface language for each user account, but this will only switch it for all users.  Add a User Interface Language to Windows To add an interface language to any edition of Windows 7 and Vista, first download Vistalizator (link below).  Then, from the same page, download the language pack of your choice.  The language packs are specific for each service pack of Windows, so make sure to choose the correct version and service pack you have installed. Once the downloads are finished, launch the Vistalizator program. You do not need to install it; simply run it and you’re ready to go.  Click the Add languages button to add a language to Windows. Select the user interface language pack you downloaded, and click Open. Depending on the language you selected, it may not automatically update with Windows Update when a service pack is released.  If so, you will have to remove the language pack and reinstall the new one for that service pack at that time.  Click Ok to continue. Make sure you’ve selected the correct language, and click Install language. Vistalizator will extract and install the language pack.  This took around 5 to 10 minutes in our test. Once the language pack is installed, click Yes to make it the default display language. Now, you have two languages installed in Windows.  You may be prompted to check for updates to the language pack; if so, click Update languages and Vistalizator will automatically check for and install any updates. When finished, exit Vistalizator to finish switching the language.  Click Yes to automatically reboot and apply the changes. When you computer reboots, it will show your new language, which in our test is Thai.  Here’s our Windows 7 Home Premium machine with the Thai language pack installed and running. You can even add a right to left language, such as Arabic, to Windows.  Simply repeat the steps to add another language pack.    Vistalizator was originally designed for Windows Vista, and works great with Windows 7 too.  The language packs for Vista are larger downloads than their Windows 7 counterparts.  Here’s our Vista Home Premium in English… And here’s how it looks after installing the Simplified Chinese language pack with Vistalizator. Revert to Your Original Language If you wish to return to the language that your computer shipped with, or want to switch to another language you’ve installed, run Vistalizator again.  Select the language you wish to use, and click Change language.   When you close Vistalizator, you will again be asked to reboot.  Once you’ve rebooted, you’ll see your new (or original) language ready to use.  Here’s our Windows 7 Home Premium desktop, back in it’s original English interface. Conclusion This is a great way to change your computer’s language into your own native language, and is especially useful for expatriates around the world.  Also, if you’d like to simply change or add an input language instead of changing the language throughout your computer, check out our tutorial on How to Add Keyboard Languages to XP, Vista, and Windows 7. Download Vistalizator Similar Articles Productive Geek Tips Enable Military Time in Windows 7 or VistaWhy Does My Password Expire in Windows?Use Windows Vista Aero through Remote Desktop ConnectionDisable User Account Control (UAC) the Easy Way on Win 7 or VistaAdd keyboard languages to XP, Vista, and Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • repair broken packages-"dpkg: error: conflicting actions -f (--field) and -r (--remove)"

    - by yinon
    Ubuntu 12.04 LTS. if more information will be needed, tell me and'll give. the main problem is: tzach@tzach-pc:~$ sudo apt-get install docky [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done docky is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). tzach@tzach-pc:~$ and also: tzach@tzach-pc:~$ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. **The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using ******* so we tryied the guide here in messege #9: http://ubuntuforums.org/showthread.php?t=947124 we run all the first 4 commands and the last one-"sudo apt-get autoremove" gave us: tzach@tzach-pc:~$ sudo apt-get autoremove Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: **ca-certificates-java** : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless **openjdk-7-jre-lib** : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using -f. so we run the last command twice: sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java and sudo dpkg --remove -force --force-remove-reinstreq openjdk-7-jre-lib but both of them gives: tzach@tzach-pc:~$ sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java [sudo] password for tzach: dpkg: error: conflicting actions -f (--field) and -r (--remove) Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! EDIT FOR green7-output of "sudo apt-get -f install": tzach@tzach-pc:~$ sudo apt-get -f install [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java Suggested packages: default-jre equivs sun-java6-fonts ttf-dejavu-extra fonts-ipafont-gothic fonts-ipafont-mincho ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts The following packages will be REMOVED: ttf-mscorefonts-installer The following NEW packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java 0 upgraded, 5 newly installed, 1 to remove and 355 not upgraded. 5 not fully installed or removed. Need to get 0 B/29.6 MB of archives. After this operation, 88.5 MB of additional disk space will be used. Do you want to continue [Y/n]? y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: warning: there's no installed package matching ttf-mscorefonts-installer:amd64 Setting up tzdata (2012e-0ubuntu0.12.04) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing tzdata (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: tzdata E: Sub-process /usr/bin/dpkg returned an error code (1) EDIT2 FOR green7: tzach@tzach-pc:~$ sudo apt-get remove --purge tzdata [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless libc6 : Depends: tzdata but it is not going to be installed libc6:i386 : Depends: tzdata:i386 libical0 : Depends: tzdata but it is not going to be installed openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed python-dateutil : Depends: tzdata but it is not going to be installed ubuntu-minimal : Depends: tzdata but it is not going to be installed util-linux : Depends: tzdata (>= 2006c-2) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). EDIT3 FOR green7: tzach@tzach-pc:~$ sudo apt-get install openjdk-7-jre-headless [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: openjdk-7-jre-headless : Depends: tzdata-java but it is not going to be installed Depends: java-common (>= 0.28) but it is not going to be installed Recommends: icedtea-7-jre-cacao (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed Recommends: icedtea-7-jre-jamvm (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). some things in the text also supposed to be bolded. but not critic (: Thanks for the editing! Thanks a lot for your assistance.

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  • Working out global tab order algorithmically?

    - by Mrgreen
    We have a proprietry system where we can configure fields on indiviual forms. However these fields have a global tab order (we cannot specify for a specific form). We have a bunch of forms (35 in total) which share a lot of different fields. Each form has a specific tab/edit order that needs to be configured. Example: Form 1 has fields A,B,C,D in that order. Form 2 has fields E,F,G,A in that order. Form 3 has fields E,B,H,I in that order. The global tab orders would be E,F,G,A,B,C,D,H,I Notice how A needs to come before B yet after G. Is there any easy way to work this out using the tab order lists for each form? I need to merge this tab order information into a single global tab order list. I have over 200 fields in total and it is near impossible to do by hand.

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  • WPF assign Z-Order of owned windows without changing focus.

    - by Kamiikoneko
    Hi, Due to OpenGL airspace issues I have several windows that are owned by the main window but look and act like controls. I also have some data readout/sort windows that show real-time data and need to be normal floating windows, also owned by the main window so that they remain floating above the main window even while operations are performed in the main window. The issue: I open a data readout window (normal window) and am watching data change. Then I click on a text box to enter a value in one of the windows that acts as a control due to airspace issues, and it becomes activated, covering up my data readout window. This is bad because the airspace window is supposed to act like it is part of the main window. I tried some tricks with Activation and Deactivation, and it looks ok but then editing the airspace window at all is impossible because WPF only lets me edit the activated window. How can I ask that normal data readout window to please stay above all other windows owned by the main window, but still let other windows receive focus?

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  • jquery opacity with another image

    - by user1828505
    i am trying to attatin the opacity of my image with book mark and cross image on it how to attain it i am providing my screenshot below docs.google.com/file/d/0B3IBJKENGE7RS1lwZzhYbTNRbkk/edit?pli=1 here is my js code jsfiddle.net/mwPeb/18 $(document).ready(function(){ $(".specialHoverOne").hover(function(){ // alert("i am here"); $(".ctaSpecialOne").css("visibility","visible"); }, function(){ $(".ctaSpecialOne").css("visibility","hidden"); } ); $(".ctaSpecialOne").click(function(e){ e.preventDefault(); $(this).parent().prev().prev().css({'opacity':.5}); $(this).remove(); }); });

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  • Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3

    - by Matt Christian
    Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games.  This past weekend I cracked the spine of the first and started reading.  Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process.  This is nice for an intro to the book and is much preferred rather than a simple chapter detailing what is on the included CD, how to install and setup UnrealEd, etc...  While the chapter on Unreal history and planning can be considered 'fluff', it's much less 'fluffy' than most books provide. I need to mention one thing here that is pretty crucial in the way I'm going to continue reviewing this book.  Most technical books like this are used as a shelf reference; as a thick volume you use for looking up techniques every now and again.  Even so, I prefer reading from cover to cover, including chapters I may already be knowledgable on (I'm sure this is typical for most people).  If there was a chapter on installing UnrealEd (the previously mentioned 'fluff'), I would probably force myself to read it, even though I've installed the game and engine multiple times on different systems. Chapter 3 is where we really get to the introduction piece of UnrealEd, creating your first basic level.  This large chapter details creating two small rooms, adding static meshes, adding lighting, creating and adding particle emitters, creating a door that animates with Unreal Matinee and Kismet, static meshes with physics, and other little additions to make your level look less beginner.  This really is a chapter that overviews the entire rest of the book, as each chapter following details the creation and intermediate usages of Static Meshes, Materials, Lighting, etc... One other very nice part to this book is the way the tutorials are setup.  Each tutorial builds off the previous and all are step-by-step.  If you haven't completed one yet, you can find all the starting files on the CD that comes with the book. Cons While the description of the overview chapter (Chapter 3) is fresh in your mind, let me start the cons by saying this chapter is setup extremely confusing for the noob.  At one point, you end up creating a door mesh and setting it up as a InteropMesh so that it is ready to be animated, only to switch to particles and spend a good portion of time working on a different piece of the level.  Yes, this is actually how I develop my levels (jumping back and forth), though it's very odd for a book to jump out of sequence. The next item might be a positive or a negative depending on your skill level with UnrealEd.  Most of the introduction to the editor layout is found in one of the Appendices instead of before Chapter 3.  For new readers, this might lead to confusion as Appendix A would typically be read between Chapter 2 and 3.  However, this is a positive for those with some experience in UnrealEd as they don't have to force themselves through a 'learn every editor button' chapter.  I'm listing this in the Cons section as the book is 'Introduction to...' and is probably going to be directed toward a lot of very beginner developers. Finally, there's a lack of general description to a lot of the underlying engine and what each piece in UnrealEd is or does.  Sometimes you'll be performing Tutorial after Tutorial with barely a paragraph in between describing ANY of what you've just done.  Tutorial 1.1 Step 6 says to press Button X, so you do.  But why?  This is in part a problem with the structure of the tutorials rather than the content of the book.  Since the tutorials are so focused on a step-by-step (or procedural) description of a process, you learn the process and not why you're doing that.  For example, you might learn how to size a material to a surface, but will only learn what buttons to press and not what each one does. This becomes extremely apparent in the chapter on Static Meshes as most of the chapter is spent in 3D Studio Max.  Since there are books on 3DSM and modelling, the book really only tells you the steps and says to go grab a book on modelling if you're really interested in 3DSM.  Again, I've learned the process to develop my own meshes in 3DSM, but I don't know the why behind the steps. Conclusion So far the book is very good though I would have a hard time recommending it to a complete beginner.  I would suggest anyone looking at this book (obviously including the other 2, more advanced volumes) to pick up a copy of UDK or Unreal 3 (available online or via download services such as Steam) and watch some online tutorials and play with it first.  You'll find plenty of online videos available that were created by the authors and may suit as a better introduction to the editor.

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  • Dual booting on separate hard drives

    - by tornadorider
    I have windows XP professional installed on 1 hard drive and Ubuntu 10.10 on my second hard drive. On start up the computer completely skips the grub menu and boots straight into 10.10. I have tried running os-prober with the windows hard drive mounted and then updating grub but it didnt work. Any ideas? I have changed the boot order so that the HDD with xp on it is first however the computer still booted into linux. I tried running grub-install /dev/sda and got this /usr/sbin/grub-setup: warn: Sector 32 is already in use by FlexNet; avoiding it. This software may cause boot or other problems in future. Please ask its authors not to store data in the boot track.. /usr/sbin/grub-setup: warn: Sector 33 is already in use by FlexNet; avoiding it. This software may cause boot or other problems in future. Please ask its authors not to store data in the boot track.. Installation finished. No error reported I checked using disk utility and the code for my xp hard drive is sdb so i ran the camand grub-install /dev/sdb shich gave me this Installation finished. No error reported. So i rebooted but it still didnt work. Any other ideas? Additional info gedit /boot/grub/grub.cfg: # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-28-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-28-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-28-generic ...' linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ "x${timeout}" != "x-1" ]; then if keystatus; then if keystatus --shift; then set timeout=-1 else set timeout=0 fi else if sleep --interruptible 3 ; then set timeout=0 fi fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### sudo fdisk -l: Disk /dev/sda: 80.1 GB, 80060424192 bytes 255 heads, 63 sectors/track, 9733 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0008a483 Device Boot Start End Blocks Id System /dev/sda1 * 1 9352 75112448 83 Linux /dev/sda2 9352 9734 3068929 5 Extended /dev/sda5 9352 9734 3068928 82 Linux swap / Solaris Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc5d6c5d6 Device Boot Start End Blocks Id System /dev/sdb1 1 60800 488375968+ 7 HPFS/NTFS sudo blkid /dev/sda1: UUID="d682c9bd-dd89-4827-9802-a1f921ebe21c" TYPE="ext4" /dev/sda5: UUID="09e9c2cb-d903-4f0b-a181-536951845231" TYPE="swap" /dev/sdb1: UUID="B21844EB1844AFE1" TYPE="ntfs" sudo os-prober (nothing) Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== => Grub 2 is installed in the MBR of /dev/sda and looks on the same drive in partition #1 for (,msdos1)/boot/grub. => Grub 2 is installed in the MBR of /dev/sdb and looks on the same drive in partition #1 for (,msdos1)/boot/grub. sda1: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 10.10 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sda2: _________________________________________________________________________ File system: Extended Partition Boot sector type: Unknown Boot sector info: sda5: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: sdb1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows XP Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows XP Boot files/dirs: =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Disk /dev/sda: 80.1 GB, 80060424192 bytes 255 heads, 63 sectors/track, 9733 cylinders, total 156368016 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sda1 * 2,048 150,226,943 150,224,896 83 Linux /dev/sda2 150,228,990 156,366,847 6,137,858 5 Extended /dev/sda5 150,228,992 156,366,847 6,137,856 82 Linux swap / Solaris Drive: sdb ___________________ _____________________________________________________ Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sdb1 * 63 976,751,999 976,751,937 7 HPFS/NTFS blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/sda1 d682c9bd-dd89-4827-9802-a1f921ebe21c ext4 /dev/sda2: PTTYPE="dos" /dev/sda5 09e9c2cb-d903-4f0b-a181-536951845231 swap /dev/sda: PTTYPE="dos" /dev/sdb1 B21844EB1844AFE1 ntfs /dev/sdb: PTTYPE="dos" ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sda1 / ext4 (rw,errors=remount-ro,commit=0) =========================== sda1/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-28-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-28-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-28-generic ...' linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ "x${timeout}" != "x-1" ]; then if keystatus; then if keystatus --shift; then set timeout=-1 else set timeout=0 fi else if sleep --interruptible 3 ; then set timeout=0 fi fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. menuentry "Windows XP" { set root=(hd1,1) chainloader (hd1,1)+1 } ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sda1/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda1 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=09e9c2cb-d903-4f0b-a181-536951845231 none swap sw 0 0 =================== sda1: Location of files loaded by Grub: =================== 51.7GB: boot/grub/core.img 58.5GB: boot/grub/grub.cfg 1.2GB: boot/initrd.img-2.6.35-22-generic 1.3GB: boot/initrd.img-2.6.35-28-generic 58.2GB: boot/vmlinuz-2.6.35-22-generic 51.7GB: boot/vmlinuz-2.6.35-28-generic 1.3GB: initrd.img 1.2GB: initrd.img.old 51.7GB: vmlinuz 58.2GB: vmlinuz.old =========================== Unknown MBRs/Boot Sectors/etc ======================= Unknown BootLoader on sda2 00000000 d9 ed 13 ab ff a8 33 8c 01 b2 47 99 e1 4a b1 f1 |......3...G..J..| 00000010 69 5f a7 29 a4 1a 03 9e 31 b9 45 02 71 e6 58 78 |i_.)....1.E.q.Xx| 00000020 3d f6 ee 7b 3e 33 1b 82 c6 7d cf 1a c8 e7 bc 2f |=..{>3...}...../| 00000030 b9 e1 70 75 cf 18 aa e7 d5 7e 3c f1 b4 e7 9e 3a |..pu.....~<....:| 00000040 55 38 f1 b4 ee 78 59 0b 5e f7 3c 4c 57 73 9c 2a |U8...xY.^.<LWs.*| 00000050 28 f1 19 ed 11 9c b2 19 e2 80 92 1c 7b 84 ee 0b |(...........{...| 00000060 e2 c0 ac af 0a 50 42 b9 cf 0c dc 2c 20 77 85 dc |.....PB...., w..| 00000070 8f 70 5f 7b 84 9b a1 f7 8c 2d ee 70 5c ae f7 39 |.p_{.....-.p\..9| 00000080 63 f7 09 8a ec 79 4c ed 9f cc ad 3c f8 1b 47 7d |c....yL....<..G}| 00000090 3f 97 d5 16 cb 29 45 38 25 61 36 08 de 10 93 0f |?....)E8%a6.....| 000000a0 95 4f ea 54 f9 89 ff f1 bf 9a cc bb fd b6 22 b1 |.O.T..........".| 000000b0 65 08 05 21 78 19 46 b0 24 7e fb de d4 b3 ba d6 |e..!x.F.$~......| 000000c0 ec 11 65 82 ee 10 1d 12 04 91 da 6d 67 47 ea 9b |..e........mgG..| 000000d0 6f b0 aa fb cb 67 10 64 86 e8 26 85 fb f9 50 77 |o....g.d..&...Pw| 000000e0 9d 13 9b 9e d9 11 f3 a1 50 1b 11 b7 93 79 9f ab |........P....y..| 000000f0 c1 b6 86 0f 35 ed d4 9f dc f8 db bd ed 45 3a 68 |....5........E:h| 00000100 54 68 4a 1d d1 fc b8 c9 72 b4 d7 7b 60 e7 39 2f |ThJ.....r..{`.9/| 00000110 2a 0a 4e 52 72 52 c6 e2 2a 55 6a 2a e1 82 40 71 |*.NRrR..*Uj*..@q| 00000120 11 11 e0 53 d6 ff 1b a9 c6 65 df 1e b7 15 6f a2 |...S.....e....o.| 00000130 15 02 a4 6d 19 b7 78 57 a6 ee 9e 36 08 7d 6f 7c |...m..xW...6.}o|| 00000140 fd f7 7c d5 40 ff 0f c7 97 dc aa 00 ce 8b bb dc |..|.@...........| 00000150 e2 eb 1c 50 74 d8 14 cc 9a d6 5c a2 ab f2 67 f9 |...Pt.....\...g.| 00000160 58 ed 43 79 0e 78 7a 5c a6 f8 7b e8 05 4e 62 8a |X.Cy.xz\..{..Nb.| 00000170 0a 5f 22 ee a6 38 b9 e1 32 45 97 08 cc 75 66 c6 |._"..8..2E...uf.| 00000180 b3 a2 2d 89 a1 e9 95 21 28 53 fd dd be b1 b2 a2 |..-....!(S......| 00000190 78 3f a3 c9 3d e3 31 54 88 cf 78 0d e1 21 a8 74 |x?..=.1T..x..!.t| 000001a0 06 60 9d 21 c6 7a 24 e1 cc 28 f8 98 e0 99 e3 fc |.`.!.z$..(......| 000001b0 fa 8b eb d5 56 03 20 b8 54 ba c6 ee 9f 57 00 fe |....V. .T....W..| 000001c0 ff ff 82 fe ff ff 02 00 00 00 00 a8 5d 00 00 00 |............]...| 000001d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 000001f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 aa |..............U.| 00000200

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