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  • Best way to load rigid bodies from file

    - by Mel
    I'm trying to switch to bullet for physics simulation. Lemme just say first that I am so pleased with bullet's accuracy and performance. After messing around it for a bit, I'm now trying to load rigid bodies from files. Most of my models are in blender and with some searching, I was able to export them in .bullet format. However, loading the files into bullet doesn't look like an easy task. I've come across this page that points me to a sample application that loads bullet files. But then it goes and says that this loader is just a starting point. Is there any open source library out there that will allow me to load rigid bodies from a file? I don't really wanna spend that much time trying to create my own loader.

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  • Passing an objects rotation down through its children

    - by MintyAnt
    In my topdown 2d game you have a player with a sword, like an old Zelda game. The sword is a seperate entity, and its collision box "rotates" around the player like an orbit, but always follows the player wherever he goes. The player and sword both have a vector2 heading. The sword is a weapon object that is attached to the character. In order to allow swinging in a direction, I have the following property inside sword (RotateCopy returns a copy of the mHeading after rotation) public Vector2 Heading { get { return mHeading.RotateCopy(mOwner.Rotation); } } This seems a bit messy to me, and slower than it could be. Is there a better way to "translate" the base/owner component rotations through to whatever component I am using, like this sword? Would using a rotation MATRIX be better? (Curretnly rotates by sin/cos) If so, how can I "add" up the matrices? Thank you.

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  • Getting front audio jacks to work

    - by Ashfame
    I run Ubuntu 10.10 on my Intel D945. My front audio ports don't work in Ubuntu, the rear one does. I never got it working earlier when I had Ubuntu 10.04 but this time I am going to try it again. My codec is SigmaTel STAC9227 My ALSA information is here. Handy details: !!ALSA Version !!------------ Driver version: 1.0.23 Library version: 1.0.23 Utilities version: 1.0.23 !!Loaded ALSA modules !!------------------- snd_hda_intel snd_hda_intel I know something that I will have to change the model of my module to make the front audio jack works but I couldn't find a model related line in my ALSA configuration file - /etc/modprobe.d/alsa-base.conf (I was able to get to that point in Ubuntu 10.04, may be something has changed). How can I proceed from here?

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  • How do I set my environment up for TopCoder?

    - by Nils
    I tried out TopCoder today. While I liked the problem, the Java editor didn't work for me. The remote compiling time and the lack of unit tests also made it difficult to complete the task. I ended up coding the solution in Eclipse and the pasting it into the TopCoder window. I tried out EclipseCoder, but it didn't suit my needs either. What tools do you use and how do you hook up your development environment with TopCoder? How does TopCoder handle submissions, and is there any way to speed up the time it takes to process them?

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  • Microsoft Access 2010: How to Modify Tables

    As you work with Microsoft Access 2010, it is highly likely that you will run in to times where you need to modify the fields contained within your tables. Luckily, this is a task that is not hard to accomplish, and this tutorial will teach you how to do so. Before you begin modifying tables, you should be aware that there are basically three different ways in which you can affect or control the type of data that enters your fields, which are data types, character limits, and validation rules. We will be taking a look at them today, so let's begin, shall we? Keep in mind that for this tutor...

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  • What are best practices for testing programs with stochastic behavior?

    - by John Doucette
    Doing R&D work, I often find myself writing programs that have some large degree of randomness in their behavior. For example, when I work in Genetic Programming, I often write programs that generate and execute arbitrary random source code. A problem with testing such code is that bugs are often intermittent and can be very hard to reproduce. This goes beyond just setting a random seed to the same value and starting execution over. For instance, code might read a message from the kernal ring buffer, and then make conditional jumps on the message contents. Naturally, the ring buffer's state will have changed when one later attempts to reproduce the issue. Even though this behavior is a feature it can trigger other code in unexpected ways, and thus often reveals bugs that unit tests (or human testers) don't find. Are there established best practices for testing systems of this sort? If so, some references would be very helpful. If not, any other suggestions are welcome!

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  • Add Custom Color Changing RGB LED Lighting to Your Next Project

    - by Jason Fitzpatrick
    While this specific project is a really neat back-lit bookcase with customizable LED lights galore, you could easily add the exact same setup to just about anything you wanted to give some LED love. The core of the project is a set of addressable LED modules, an Arduino board, and a simple bit of code. You could use it to make a 70s style mood lighting box, add color changing accents to your media room, or any other number of fun projects just by cloning this project and extending/shortening the wires where appropriate. The control module allows for solid colors, multi-colors, and animations. Hit up the link below for more information including the source code. ExpeditInvaders [via IKEAHacker] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Python Multiprocessing with Queue vs ZeroMQ IPC

    - by Imraan
    I am busy writing a Python application using ZeroMQ and implementing a variation of the Majordomo pattern as described in the ZGuide. I have a broker as an intermediary between a set of workers and clients. I want to do some extensive logging for every request that comes in, but I do not want the broker to waste time doing that. The broker should pass that logging request to something else. I have thought of two ways :- Create workers that are only for logging and use the ZeroMQ IPC transport Use Multiprocessing with a Queue I am not sure which one is better or faster for that matter. The first option does allow me to use the current worker base classes that I already use for normal workers, but the second option seems quicker to implement. I would like some advice or comments on the above or possibly a different solution.

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  • Friday Fun: Dynamite Train

    - by Asian Angel
    This week’s game involves an ‘explosive’ combination of trains, bridges, and dynamite! Your mission is to stop these trains from crossing the various bridges using ingenuity and a limited supply of explosives. Can you destroy all the bridge designs and building materials you encounter or will your carefully thought out plans of destruction fail? HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks

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  • Techniques for Working Without a Debugger [closed]

    - by ashes999
    Possible Duplicate: How to effectively do manual debugging? Programming in a debugger is ideal. When I say a debugger, I mean something that will allow you to: Pause execution in the middle of some code (like a VM) Inspect variable values Optionally set variable values and call methods Unfortunately, we're not always blessed to work in environments that have debuggers. This can be for reasons such as: Debugger is too too too slow (Flash circa Flash 8) Interpreted language (Ruby, PHP) Scripting language (eg. inside RPG Maker XP) My question is, what is an effective way to debug without a debugger? The old method of "interleave code with print statements" is time-consuming and not sufficient.

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  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

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  • Simplicity-efficiency tradeoff

    - by sarepta
    The CTO called to inform me of a new project and in the process told me that my code is weird. He explained that my colleagues find it difficult to understand due to the overly complex, often new concepts and technologies used, which they are not familiar with. He asked me to maintain a simple code base and to think of the others that will inherit my changes. I've put considerable time into mastering LINQ and thread-safe coding. However, others don't seem to care nor are impressed by anything other than their paycheck. Do I have to keep it simple (stupid), just because others are not familiar with best practices and efficient coding? Or should I continue to do what I find best and write code my way?

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  • How are crossplatform/multiple-OS C++ projects planned in terms of code and tools?

    - by Nav
    I want to create a project in C++ that can work in Windows, Linux and Embedded Linux. How are projects created when they have to work across many OS'es? Is it first created on one OS and then the code slowly modified to be ported to another OS? Eg: to me, the Linux version of Firefox appears to be created as a Windows project and a separate Linux project with a different code base, since Firefox behaves a bit different in Windows and Linux. Although the source code download is surprisingly a single link. If QT is used for UI, Boost threads for threading, Build Bot for CI and NetBeans/Eclipse/QT Creator for an IDE, would a person be able to minimise the amount of code re-write required to get the project onto another OS? Is this the right way to do it, or are such projects meant to be created as two entirely separate projects for two separate OS'es?

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  • How to correctly create a virtual file system?

    - by Paul
    A task in my homework assignment asks me to create a virtual file system, mount it, and perform some operations on it. I am supposed to create a file of 10 MB whose bits are all set to 0, format it as ext3 and mount it. This is how I've done that: dd if=/dev/zero of=~/filesyst bs=10485760 count=1 sudo mkfs.ext3 ~/filesyst sudo mount –o loop ~/filesyst /media/fuse Even though I've used /dev/sero, the file i still full of gibberish characters (mostly at-signs). The permissions on /media/fuse are drw-rw-rw- (which are alright), but the permissions on the files inside it are something like this: d????????? ? ? ? ? ? lost+found -????????? ? ? ? ? ? secret_bin Where have I gone wrong?

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  • Amazon-like ecommerce site

    - by Soule
    Hey there, My idea was to make an e-commerce site alot like Amazon. Not exactly cloning it, but since its for a niche market, i need something like it. I was thinking of using Magento or something like that to use it as a base, but I cant figure out how to allow users to: Sign Up for account, get verified by me. Allowed to add items, so they can be searchable. Product Reviews, What can I use to achieve/make this, and what are some suggestions? I can code in PHP and python, thanks!

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  • Ask the Readers: How Do You Set Up a Novice-Proof Computer?

    - by Jason Fitzpatrick
    You’re into technology, you like tweaking and tinkering with computers, and, most importantly, you know how to keep your computer from turning into a virus-laden and fiery wreck. What about the rest of your family and friends? How do you set up a novice-proof computer to keep them secure, updated, and happy? It’s no small task protecting a computer from an inexperienced user, but for the benefit of both the novice and the innocent computer it’s an important undertaking. This week we want to hear all about your tips, tricks, and techniques for configuring the computers of your friends and relatives to save them from themselves (and keep their computer running smoothly in the process). Sound off in the comments with your tricks and check back in on Friday for the What You Said roundup to add see how your fellow readers get the job done. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Crappy school, what to do? [closed]

    - by zhenka
    I started programming fairly late. I am 24 years old and about to graduate from a local public university with a really poorly designed curriculum and teachers. Most of the work felt like busy work, and no matter how much I try, it all feels like a waste. I know what a good curriculum looks like. I know what books I should read, but alas it's not so in my university. There is no way at this point that I can catch up to those graduating from places like MIT. My question and this is a serious one: what do I do? Do I just postpone learning the theory I would have learned until later and focus on software engineering skills? How important is the theory in terms of landing a job in New York? Any particular things I should focus on to land a software engineer job? I am very motivated and I just wish someone would give me the time and a chance.

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  • Which is easier to learn, Zend Framework, CakePHP or CodeIgniter?

    - by Kwame Boame
    I am new to programming but I know HTML, CSS and Jquery. I am a web designer but want to expand my skill to application development with frameworks. Specifically, PHP frameworks. I want to know which of the frameworks mentioned in the question is difficult to master. Also, my friend wants me to learn Ruby on Rails/ Python instead of PHP. What's your best advice for a newbie programmer who is looking to build online software/apps in the near future; say, after 3 months/6 months or a year of study and practice?

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  • Which numeral systems are useful in computer science?

    - by authchir
    I am wondering which numeral system different programmers are using, or would use if their language has support for them. As an example, in C++ we can use: Octal by prefixing with 0 (e.g. 0377) Decimal by default (e.g. 255) Hexadecimal by prefixing with 0x (e.g. 0xff) When working with bitmask, I am using hexadecimal but would sometimes want to be able to express binary numbers directly. I know some programming language support it with 0b syntax (e.g. 0b11111111). Is there any other numeric system useful in some computer science domain (e.g. cryptography, codecs, 3D graphics, etc)?

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  • How should I account for the GC when building games with Unity?

    - by Eonil
    *As far as I know, Unity3D for iOS is based on the Mono runtime and Mono has only generational mark & sweep GC. This GC system can't avoid GC time which stops game system. Instance pooling can reduce this but not completely, because we can't control instantiation happens in the CLR's base class library. Those hidden small and frequent instances will raise un-deterministic GC time eventually. Forcing complete GC periodically will degrade performance greatly (can Mono force complete GC, actually?) So, how can I avoid this GC time when using Unity3D without huge performance degrade?

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  • How much code should I be responsible for?

    - by Mick
    Through colleagues and exit interviews, I have heard that at my small company I am "responsible" for anywhere from 3-10 times more code than I would be at another job. I'm trying to look for some sort of fuzzy metric that I can use to compare my workload with others in my field. By "code responsibility", I don't mean "I'm the only one who knows area X of the code base" (though sadly, it's often true in a startup environment), but rather am referring to a number like "code_base_size/number_of_developers". Are there any resources I can use to help me more accurately measure my work load than just counting lines of code?

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  • Handling cameras in a large scale game engine

    - by Hannesh
    What is the correct, or most elegant, way to manage cameras in large game engines? Or should I ask, how does everybody else do it? The methods I can think of are: Binding cameras straight to the engine; if someone needs to render something, they bind their own camera to the graphics engine which is in use until another camera is bound. A camera stack; a small task can push its own camera onto the stack, and pop it off at the end to return to the "main" camera. Attaching a camera to a shader; Every shader has exactly one camera bound to it, and when the shader is used, that camera is set by the engine when the shader is in use. This allows me to implement a bunch of optimizations on the engine side. Are there other ways to do it?

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  • WampServer 2.1.a est disponible, la plateforme de développement et de test d'applications Web met à jour ses outils

    WampServer 2.1.a est disponible La plateforme de développement et de tests d'applications Web est de retour Alter Way annonce la disponibilité de la nouvelle version de son outil WampServer. WampServer permet de développer et de tester des applications Web, dynamiques, en local sous Windows, à l'aide du serveur Apache, du langage de scripts PHP et d'une base de données MySQL. La plate-forme possède également PHPMyAdmin pour gérer plus facilement les bases de données. « Contrairement aux autres solutions, WampServer permet de reproduire fidèlement son serveur de production », se félicite l'éditeur. La version 2.1.a inclue ...

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  • Version 5.1.3 of ReSharper released

    - by TATWORTH
    Version 5.1.3 of Resharper has been released by Jetbrains. Download is at http://www.jetbrains.com/resharper/whatsnew/index.html The release notes are at http://blogs.jetbrains.com/dotnet/2011/02/resharper-513-is-released/ Whilst 5.1.3 addresses just a specific issue, if you are programming in C# or VB.NET and if you have never tried Resharper before, you should try it. When I first saw ReSharper in use, within a few minutes I knew that it was worthwhile buying my own copy. Since then I have used it at client site after client site and found it to be a very useful tool.

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  • About to graduate from good school without any progamming skills

    - by newprint
    Not sure if it is good place to ask this question, but found this section to be suitable. I am about to graduate from a good school (in the US) with Computer Science degree, having good grades and high GPA. I have no freaking clue how to write a good program, how to properly test it... nada, zero. We were never been taught how to write software. Ye, sure the Comp. Architecture class is important, and I can tell you a lot about how MIPS processor works, and I can tell you about Binary Trees and Red-Black Trees and running time of operations in Big Oh, but it has nothing to do with programming in "real" life. For god sake, none of my classmates know how to use STLs or write templated code! To be honest, I found that many of my classes to be waste of time. What should I do ? How to step into real life and learn how to program ?

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