Search Results

Search found 15866 results on 635 pages for 'css practice'.

Page 557/635 | < Previous Page | 553 554 555 556 557 558 559 560 561 562 563 564  | Next Page >

  • Why doesn't java.lang.Number implement Comparable?

    - by Julien Chastang
    Does anyone know why java.lang.Number does not implement Comparable? This means that you cannot sort Numbers with Collections.sort which seems to me a little strange. Post discussion update: Thanks for all the helpful responses. I ended up doing some more research about this topic. The simplest explanation for why java.lang.Number does not implement Comparable is rooted in mutability concerns. For a bit of review, java.lang.Number is the abstract super-type of AtomicInteger, AtomicLong, BigDecimal, BigInteger, Byte, Double, Float, Integer, Long and Short. On that list, AtomicInteger and AtomicLong to do not implement Comparable. Digging around, I discovered that it is not a good practice to implement Comparable on mutable types because the objects can change during or after comparison rendering the result of the comparison useless. Both AtomicLong and AtomicInteger are mutable. The API designers had the forethought to not have Number implement Comparable because it would have constrained implementation of future subtypes. Indeed, AtomicLong and AtomicInteger were added in Java 1.5 long after java.lang.Number was initially implemented. Apart from mutability, there are probably other considerations here too. A compareTo implementation in Number would have to promote all numeric values to BigDecimal because it is capable of accommodating all the Number sub-types. The implication of that promotion in terms of mathematics and performance is a bit unclear to me, but my intuition finds that solution kludgy.

    Read the article

  • Best way to unit test Collection?

    - by limc
    I'm just wondering how folks unit test and assert that the "expected" collection is the same/similar as the "actual" collection (order is not important). To perform this assertion, I wrote my simple assert API:- public void assertCollection(Collection<?> expectedCollection, Collection<?> actualCollection) { assertNotNull(expectedCollection); assertNotNull(actualCollection); assertEquals(expectedCollection.size(), actualCollection.size()); assertTrue(expectedCollection.containsAll(actualCollection)); assertTrue(actualCollection.containsAll(expectedCollection)); } Well, it works. It's pretty simple if I'm asserting just bunch of Integers or Strings. It can also be pretty painful if I'm trying to assert a collection of Hibernate domains, say for example. The collection.containsAll(..) relies on the equals(..) to perform the check, but I always override the equals(..) in my Hibernate domains to check only the business keys (which is the best practice stated in the Hibernate website) and not all the fields of that domain. Sure, it makes sense to check just against the business keys, but there are times I really want to make sure all the fields are correct, not just the business keys (for example, new data entry record). So, in this case, I can't mess around with the domain.equals(..) and it almost seems like I need to implement some comparators for just unit testing purposes instead of relying on collection.containsAll(..). Are there some testing libraries I could leverage here? How do you test your collection? Thanks.

    Read the article

  • Structuring the UI code of a single-page EXTjs Web app using Rails?

    - by Daniel Beardsley
    I’m in the process of creating a large single-page web-app using ext-js for the UI components with Rails on the backend. I’ve come to good solutions for transferring data using Whorm gem and Rails support of RESTful Resources. What I haven’t come to a conclusion on is how to structure the UI and business logic aspects of the application. I’ve had a look at a few options, including Netzke but haven’t seen anything that I really think fits my needs. How should a web-application that uses ext-js components, layouts, and controls in the browser and Rails on the server best implement UI component re-use, good organization, and maintainability while maintaining a flexible layout design. Specifically I’m looking for best-practice suggestions for structuring the code that creates and configures UI components (many UI config options will be based on user data) Should EXT classes be extended in static JS for often re-used customizations and then instantiated with various configuration options by generated JS within html partials? Should partials create javascript blocks that instantiate EXT components? Should partials call helpers that return ruby hashes for EXT component config which is then dumped to Json? Something else entirely? There are many options and I'd love to hear from people who've been down this road and found some methodology that worked for them.

    Read the article

  • Entity Framework autoincrement key

    - by Tommy Ong
    I'm facing an issue of duplicated incremental field on a concurrency scenario. I'm using EF as the ORM tool, attempting to insert an entity with a field that acts as a incremental INT field. Basically this field is called "SequenceNumber", where each new record before insert, will read the database using MAX to get the last SequenceNumber, append +1 to it, and saves the changes. Between the getting of last SequenceNumber and Saving, that's where the concurrency is happening. I'm not using ID for SequenceNumber as it is not a unique constraint, and may reset on certain conditions such as monthly, yearly, etc. InvoiceNumber | SequenceNumber | DateCreated INV00001_08_14 | 1 | 25/08/2014 INV00001_08_14 | 1 | 25/08/2014 <= (concurrency is creating two SeqNo 1) INV00002_08_14 | 2 | 25/08/2014 INV00003_08_14 | 3 | 26/08/2014 INV00004_08_14 | 4 | 27/08/2014 INV00005_08_14 | 5 | 29/08/2014 INV00001_09_14 | 1 | 01/09/2014 <= (sequence number reset) Invoice number is formatted based on the SequenceNumber. After some research I've ended up with these possible solutions, but wanna know the best practice 1) Optimistic Concurrency, locking the table from any reads until the current transaction is completed (not fancy of this idea as I guess performance will be of a great impact?) 2) Create a Stored Procedure solely for this purpose, does select and insert on a single statement as such concurrency is at minimum (would prefer a EF based approach if possible)

    Read the article

  • how to share a variable between two threads

    - by prmatta
    I just inherited some code, two threads within this code need to perform a system task. One thread should do the system task before the other thread. They should not be performing the system task together. The two threads do not have references to each other. Now, I know I can use some sort of a semaphore to achieve this. But my question is what is the right way to get both threads to access this semaphore. I could create a static variable/method a new class : public class SharedSemaphore { private static Semaphore s = new Semaphore (1, true); public static void performSystemTask () { s.acquire(); } public static void donePerformingSystemTask() { s.release(); } } This would work (right?) but this doesn't seem like the right thing to do. Because, the threads now have access to a semaphore, without ever having a reference to it. This sort of thing doesn't seem like a good programming practice. Am I wrong?

    Read the article

  • VB.NET Syntax Coding

    - by Yiu Korochko
    I know many people ask how some of these are done, but I do not understand the context in which to use the answers, so... I'm building a code editor for a subversion of Python language, and I found a very decent way of highlighting keywords in the RichTextBox through this: bluwords.Add(KEYWORDS GO HERE) If scriptt.Text.Length > 0 Then Dim selectStart2 As Integer = scriptt.SelectionStart scriptt.Select(0, scriptt.Text.Length) scriptt.SelectionColor = Color.Black scriptt.DeselectAll() For Each oneWord As String In bluwords Dim pos As Integer = 0 Do While scriptt.Text.ToUpper.IndexOf(oneWord.ToUpper, pos) >= 0 pos = scriptt.Text.ToUpper.IndexOf(oneWord.ToUpper, pos) scriptt.Select(pos, oneWord.Length) scriptt.SelectionColor = Color.Blue pos += 1 Loop Next scriptt.SelectionStart = selectStart2 End If (scriptt is the richtextbox) But when any decent amount of code is typed (or loaded via OpenFileDialog) chunks of the code go missing, the syntax selection falls apart, and it just plain ruins it. I'm looking for a more efficient way of doing this, maybe something more like visual studio itself...because there is NO NEED to highlight all text, set it black, then redo all of the syntaxing, and the text begins to over-right if you go back to insert characters between text. Also, in this version of Python, hash (#) is used for comments on comment only lines and double hash (##) is used for comments on the same line. Now I saw that someone had asked about this exact thing, and the working answer to select to the end of the line was something like: ^\'[^\r\n]+$|''[^\r\n]+$ which I cannot seem to get into practice. I also wanted to select text between quotes and turn it turquoise, such as between the first quotation mark and the second, the text is turquoise, and the same between the 3rd and 4th etcetera... Any help is appreciated!

    Read the article

  • Thread-safety of read-only memory access

    - by Edmund
    I've implemented the Barnes-Hut gravity algorithm in C as follows: Build a tree of clustered stars. For each star, traverse the tree and apply the gravitational forces from each applicable node. Update the star velocities and positions. Stage 2 is the most expensive stage, and so is implemented in parallel by dividing the set of stars. E.g. with 1000 stars and 2 threads, I have one thread processing the first 500 stars and the second thread processing the second 500. In practice this works: it speeds the computation by about 30% with two threads on a two-core machine, compared to the non-threaded version. Additionally, it yields the same numerical results as the original non-threaded version. My concern is that the two threads are accessing the same resource (namely, the tree) simultaneously. I have not added any synchronisation to the thread workers, so it's likely they will attempt to read from the same location at some point. Although access to the tree is strictly read-only I am not 100% sure it's safe. It has worked when I've tested it but I know this is no guarantee of correctness! Questions Do I need to make a private copy of the tree for each thread? Even if it is safe, are there performance problems of accessing the same memory from multiple threads?

    Read the article

  • Validating JSP's and HTML Forms, Server-side or Client-side, or both?

    - by CitadelCSAlum
    I am aware that I can Google "HTML Form Validation" and would get a billion tutorials. I am well aware that I can use simple JavaScript to validate form input, but I have been told that this is not necessarily an efficient method. I have also heard that it is a best practice to validate both client and server-side code. OK! Well, What exactly does this mean besides writing code on both? Does it mean I do some with JavaScript and other with Servlet's or does it mean that I write identical validation methods on both? My real question is can anybody give me insight and direction as how to go about validation my HTML forms. I am using JSP's and Servlet's and I have tons of form validation to do. I have already done minor form validation with regex in Java, but want to figure out if Im heading in the right track before I write any more code. Only productive answers please, If I wanted negative feedback on how inexperienced I was, I would have gone to Reddit. Thanks!

    Read the article

  • How to implement a network protocol?

    - by gotch4
    Here is a generic question. I'm not in search of the best answer, I'd just like you to express your favourite practices. I want to implement a network protocol in Java (but this is a rather general question, I faced the same issues in C++), this is not the first time, as I have done this before. But I think I am missing a good way to implement it. In fact usually it's all about exchanging text messages and some byte buffers between hosts, storing the status and wait until the next message comes. The problem is that I usually end up with a bunch of switch and more or less complex if statements that react to different statuses / messages. The whole thing usually gets complicated and hard to mantain. Not to mention that sometimes what comes out has some "blind spot", I mean statuses of the protocol that have not been covered and that behave in a unpredictable way. I tried to write down some state machine classes, that take care of checking start and end statuses for each action in more or less smart ways. This makes programming the protocol very complicated as I have to write lines and lines of code to cover every possible situation. What I'd like is something like a good pattern, or a best practice that is used in programming complex protocols, easy to mantain and to extend and very readable. What are your suggestions?

    Read the article

  • Is unnecessary error handling recommended in business logic? eg. Null check/Percentage limit check etc

    - by novice_at_work
    We usually put unnecessary checks in our business logic to avoid failures. Eg. 1. public ObjectABC funcABC(){ ObjectABC obj = new ObjectABC; .......... .......... //its never set to null here. .......... return obj; } ObjectABC o = funABC(); if(o!=null){ //do something } Why do we need this null check if we are sure that it will never be null? Is it a good practice or not? 2. int pplReached = funA(..,..,..); int totalPpl = funB(..,..,..); funA() just puts a few more restriction over result of funB(). Double percentage = (totalPpl==0||totalPpl<pplReached) ? 0.0 : pplReached/totalPpl; Do we again need this check? The questions is: Aren't we swallowing some fundamental issue by putting such checks? Issues which should be shown ideally, are avoided by putting these checks. What is the recommended way?

    Read the article

  • is it better to test if a function is needed inside or outside of it?

    - by b0x0rz
    what is the best practice? call a function then return if you test for something, or test for something then call? i prefer the test inside of function because it makes an easier viewing of what functions are called. for example: protected void Application_BeginRequest(object sender, EventArgs e) { this.FixURLCosmetics(); } and private void FixURLCosmetics() { HttpContext context = HttpContext.Current; if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; string url = context.Request.RawUrl.ToString(); bool doRedirect = false; // remove > default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); doRedirect = true; } // remove > www if (url.Contains("//www")) { url = url.Replace("//www", "//"); doRedirect = true; } // redirect if necessary if (doRedirect) { context.Response.Redirect(url); } } is this good: if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; or should that test be done in Application_BeginRequest? what is better? thnx

    Read the article

  • Implementing a bitfield using java enums

    - by soappatrol
    Hello, I maintain a large document archive and I often use bit fields to record the status of my documents during processing or when validating them. My legacy code simply uses static int constants such as: static int DOCUMENT_STATUS_NO_STATE = 0 static int DOCUMENT_STATUS_OK = 1 static int DOCUMENT_STATUS_NO_TIF_FILE = 2 static int DOCUMENT_STATUS_NO_PDF_FILE = 4 This makes it pretty easy to indicate the state a document is in, by setting the appropriate flags. For example: status = DOCUMENT_STATUS_NO_TIF_FILE | DOCUMENT_STATUS_NO_PDF_FILE; Since the approach of using static constants is bad practice and because I would like to improve the code, I was looking to use Enums to achieve the same. There are a few requirements, one of them being the need to save the status into a database as a numeric type. So there is a need to transform the enumeration constants to a numeric value. Below is my first approach and I wonder if this is the correct way to go about this? class DocumentStatus{ public enum StatusFlag { DOCUMENT_STATUS_NOT_DEFINED(1<<0), DOCUMENT_STATUS_OK(1<<1), DOCUMENT_STATUS_MISSING_TID_DIR(1<<2), DOCUMENT_STATUS_MISSING_TIF_FILE(1<<3), DOCUMENT_STATUS_MISSING_PDF_FILE(1<<4), DOCUMENT_STATUS_MISSING_OCR_FILE(1<<5), DOCUMENT_STATUS_PAGE_COUNT_TIF(1<<6), DOCUMENT_STATUS_PAGE_COUNT_PDF(1<<7), DOCUMENT_STATUS_UNAVAILABLE(1<<8), private final long statusFlagValue; StatusFlag(long statusFlagValue) { this.statusFlagValue = statusFlagValue } public long getStatusFlagValue(){ return statusFlagValue } } /** * Translates a numeric status code into a Set of StatusFlag enums * @param numeric statusValue * @return EnumSet representing a documents status */ public EnumSet<StatusFlag> getStatusFlags(long statusValue) { EnumSet statusFlags = EnumSet.noneOf(StatusFlag.class) StatusFlag.each { statusFlag -> long flagValue = statusFlag.statusFlagValue if ( (flagValue&statusValue ) == flagValue ) { statusFlags.add(statusFlag) } } return statusFlags } /** * Translates a set of StatusFlag enums into a numeric status code * @param Set if statusFlags * @return numeric representation of the document status */ public long getStatusValue(Set<StatusFlag> flags) { long value=0 flags.each { statusFlag -> value|=statusFlag.getStatusFlagValue() } return value } public static void main(String[] args) { DocumentStatus ds = new DocumentStatus(); Set statusFlags = EnumSet.of( StatusFlag.DOCUMENT_STATUS_OK, StatusFlag.DOCUMENT_STATUS_UNAVAILABLE) assert ds.getStatusValue( statusFlags )==258 // 0000.0001|0000.0010 long numericStatusCode = 56 statusFlags = ds.getStatusFlags(numericStatusCode) assert !statusFlags.contains(StatusFlag.DOCUMENT_STATUS_OK) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_TIF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_PDF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_OCR_FILE) } }

    Read the article

  • Returning pointers in a thread-safe way.

    - by Roddy
    Assume I have a thread-safe collection of Things (call it a ThingList), and I want to add the following function. Thing * ThingList::findByName(string name) { return &item[name]; // or something similar.. } But by doing this, I've delegated the responsibility for thread safety to the calling code, which would have to do something like this: try { list.lock(); // NEEDED FOR THREAD SAFETY Thing *foo = list.findByName("wibble"); foo->Bar = 123; list.unlock(); } catch (...) { list.unlock(); throw; } Obviously a RAII lock/unlock object would simplify/remove the try/catch/unlocks, but it's still easy for the caller to forget. There are a few alternatives I've looked at: Return Thing by value, instead of a pointer - fine unless you need to modify the Thing Add function ThingList::setItemBar(string name, int value) - fine, but these tend to proliferate Return a pointerlike object which locks the list on creation and unlocks it again on destruction. Not sure if this is good/bad practice... What's the right approach to dealing with this?

    Read the article

  • What characters are NOT escaped with a mysqli prepared statement?

    - by barfoon
    Hey everyone, I'm trying to harden some of my PHP code and use mysqli prepared statements to better validate user input and prevent injection attacks. I switched away from mysqli_real_escape_string as it does not escape % and _. However, when I create my query as a mysqli prepared statement, the same flaw is still present. The query pulls a users salt value based on their username. I'd do something similar for passwords and other lookups. Code: $db = new sitedatalayer(); if ($stmt = $db->_conn->prepare("SELECT `salt` FROM admins WHERE `username` LIKE ? LIMIT 1")) { $stmt->bind_param('s', $username); $stmt->execute(); $stmt->bind_result($salt); while ($stmt->fetch()) { printf("%s\n", $salt); } $stmt->close(); } else return false; Am I composing the statement correctly? If I am what other characters need to be examined? What other flaws are there? What is best practice for doing these types of selects? Thanks,

    Read the article

  • jquery callback functions failing to finish execution

    - by calumbrodie
    I'm testing a jquery app i've written and have come across some unexpected behaviour $('button.clickme').live('click',function(){ //do x (takes 2 seconds) //do y (takes 4 seconds) //do z (takes 0.5 seconds) }) The event can be triggered by a number of buttons. What I'm finding is that when I click each button slowly (allowing 10 seconds between clicks) - my callback function executes correctly (actions x, y & z complete). However If I rapidly click buttons on my page it appears that the function sometimes only completes up to step x or y before terminating. My question: Is it the case that if this function is fired by a clicking second DOM element, while the first callback function is completing - will jQuery terminate the first callback and start over again? Do I have to write my callback function explicitly outside the event handler and then call it?? function doStuff() { //do x //do y //do z ( } $('button.clickme).live('click',doStuff()) If this is the case can someone explain why this is happening or give me a link to some advice on best practice on closures etc - I'd like to know the BEST way to write jQuery to improve performance etc. Thanks

    Read the article

  • php form submit and the resend infromation screen

    - by Para
    Hello, I want to ask a best practice question. Suppose I have a form in php with 3 fields say name, email and comment. I submit the form via POST. In PHP I try and insert the date into the database. Suppose the insertion fails. I should now show the user an error and display the form filled in with the data he previously inserted so he can correct his error. Showing the form in it's initial state won't do. So I display the form and the 3 fields are now filled in from PHP with echo or such. Now if I click refresh I get a message saying "Are you sure you want to resend information?". OK. Suppose after I insert the data I don't carry on but I redirect to the same page but with the necessary parameters in the query string. This makes the message go away but I have to carry 3 parameters in the query string. So my question is: How is it better to do this? I want to not carry around lots of parameters in the query string but also not get that error. How can this be done? Should I use cookies to store the form information.

    Read the article

  • How to Implement an Interface that Requires Duplicate Member Names?

    - by Will Marcouiller
    I often have to implement some interfaces such as IEnumerable<T> in my code. Each time, when implementing automatically, I encounter the following: public IEnumerator<T> GetEnumerator() { // Code here... } public IEnumerator GetEnumerator1() { // Code here... } Though I have to implement both GetEnumerator() methods, they impossibly can have the same name, even if we understand that they do the same, somehow. The compiler can't treat them as one being the overload of the other, because only the return type differs. When doing so, I manage to set the GetEnumerator1() accessor to private. This way, the compiler doesn't complaint about not implementing the interface member, and I simply throw a NotImplementedException within the method's body. However, I wonder whether it is a good practice, or if I shall proceed differently, as perhaps a method alias or something like so. What is the best approach while implementing an interface such as IEnumerable<T> that requires the implementation of two different methods with the same name? EDIT #1 Does VB.NET reacts differently from C# while implementing interfaces, since in VB.NET it is explicitly implemented, thus forcing the GetEnumerator1(). Here's the code: Public Function GetEnumerator() As System.Collections.Generic.IEnumerator(Of T) Implements System.Collections.Generic.IEnumerable(Of T).GetEnumerator // Code here... End Function Public Function GetEnumerator1() As System.Collections.Generic.IEnumerator Implements System.Collections.Generic.IEnumerable.GetEnumerator // Code here... End Function Both GetEnumerator() methods are explicitly implemented, and the compile will refuse them to have the same name. Why?

    Read the article

  • XSD, restrictions and code generation

    - by bob
    Hello, I'm working on some code generation for an existing project and I want to start from a xsd. So I can use tools as Xsd2Code / xsd.exe to generate the code and also the use the xsd to validate the xml. That part works without any problems. I also want to translate some of the restrictions to DataAnnotations (enrich Xsd2Code). For example xs:minInclusive / xs:maxInclusive I can translate to a RangeAttribute. But what to do with custom validation attributes that we created? Can I add custom facets / restrictions? And how? Or is there another solution / best practice. I would like to collect everything in a single (xsd) file so that one file contains the structure of the class (model) including the validation (attributes) that has to be added. <xs:element name="CertainValue"> <xs:simpleType> <xs:restriction base="xs:double"> <xs:minInclusive value="1" /> <xs:maxInclusive value="100" /> <xs_custom:customRule attribute="value" /> </xs:restriction> </xs:simpleType> </xs:element>

    Read the article

  • WPF binding to a boolean on a control

    - by Jose
    I'm wondering if someone has a simple succinct solution to binding to a dependency property that needs to be the converse of the property. Here's an example I have a textbox that is disabled based on a property in the datacontext e.g.: <TextBox IsEnabled={Binding CanEdit} Text={Binding MyText}/> The requirement changes and I want to make it ReadOnly instead of disabled, so without changing my ViewModel I could do this: In the UserControl resources: <UserControl.Resources> <m:NotConverter x:Key="NotConverter"/> </UserControl.Resources> And then change the TextBox to: <TextBox IsReadOnly={Binding CanEdit,Converter={StaticResource NotConverter}} Text={Binding MyText}/> Which I personally think is EXTREMELY verbose I would love to be able to just do this(notice the !): <TextBox IsReadOnly={Binding !CanEdit} Text={Binding MyText}/> But alas, that is not an option that I know of. I can think of two options. Create an attached property IsNotReadOnly to FrameworkElement(?) and bind to that property If I change my ViewModel then I could add a property CanEdit and another CannotEdit which I would be kind of embarrassed of because I believe it adds an irrelevant property to a class, which I don't think is a good practice. The main reason for the question is that in my project the above isn't just for one control, so trying to keep my project as DRY as possible and readable I am throwing this out to anyone feeling my pain and has come up with a solution :)

    Read the article

  • C# performance methods of receiving data from a socket?

    - by Daniel
    Lets assume we have a simple internet socket, and its going to send 10 megabytes (because i want to ignore memory issues) of random data through. Is there any performance difference or a best practice method that one should use for receiving data? The final output data should be represented by a byte[]. Yes i know writing an arbitrary amount of data to memory is bad, and if I was downloading a large file i wouldn't be doing it like this. But for argument sake lets ignore that and assume its a smallish amount of data. I also realise that the bottleneck here is probably not the memory management but rather the socket receiving. I just want to know what would be the most efficient method of receiving data. A few dodgy ways can think of is: Have a List and a buffer, after the buffer is full, add it to the list and at the end list.ToArray() to get the byte[] Write the buffer to a memory stream, after its complete construct a byte[] of the stream.Length and read it all into it in order to get the byte[] output. Is there a more efficient/better way of doing this?

    Read the article

  • Extremely CPU Intensive Alarm Clock

    - by SoulBeaver
    For some reason my program, a console alarm clock I made for laughs and practice, is extremely CPU intensive. It consumes about 2mB RAM, which is already quite a bit for such a small program, but it devastates my CPU with over 50% resources at times. Most of the time my program is doing nothing except counting down the seconds, so I guess this part of my program is the one that's causing so much strain on my CPU, though I don't know why. If it is so, could you please recommend a way of making it less, or perhaps a library to use instead if the problem can't be easily solved? /* The wait function waits exactly one second before returning to the * * called function. */ void wait( const int &seconds ) { clock_t endwait; // Type needed to compare with clock() endwait = clock() + ( seconds * CLOCKS_PER_SEC ); while( clock() < endwait ) {} // Nothing need be done here. } In case anybody browses CPlusPlus.com, this is a genuine copy/paste of the clock() function they have written as an example for clock(). Much why the comment //Nothing need be done here is so lackluster. I'm not entirely sure what exactly clock() does yet. The rest of the program calls two other functions that only activate every sixty seconds, otherwise returning to the caller and counting down another second, so I don't think that's too CPU intensive- though I wouldn't know, this is my first attempt at optimizing code. The first function is a console clear using system("cls") which, I know, is really, really slow and not a good idea. I will be changing that post-haste, but, since it only activates every 60 seconds and there is a noticeable lag-spike, I know this isn't the problem most of the time. The second function re-writes the content of the screen with the updated remaining time also only every sixty seconds. I will edit in the function that calls wait, clearScreen and display if it's clear that this function is not the problem. I already tried to reference most variables so they are not copied, as well as avoid endl as I heard that it's a little slow compared to \n.

    Read the article

  • Simplest way to mix sequences of types with iostreams?

    - by Kylotan
    I have a function void write<typename T>(const T&) which is implemented in terms of writing the T object to an ostream, and a matching function T read<typename T>() that reads a T from an istream. I am basically using iostreams as a plain text serialisation format, which obviously works fine for most built-in types, although I'm not sure how to effectively handle std::strings just yet. I'd like to be able to write out a sequence of objects too, eg void write<typename T>(const std::vector<T>&) or an iterator based equivalent (although in practice, it would always be used with a vector). However, while writing an overload that iterates over the elements and writes them out is easy enough to do, this doesn't add enough information to allow the matching read operation to know how each element is delimited, which is essentially the same problem that I have with a single std::string. Is there a single approach that can work for all basic types and std::string? Or perhaps I can get away with 2 overloads, one for numerical types, and one for strings? (Either using different delimiters or the string using a delimiter escaping mechanism, perhaps.)

    Read the article

  • Prove correctness of unit test

    - by Timo Willemsen
    I'm creating a graph framework for learning purposes. I'm using a TDD approach, so I'm writing a lot of unit tests. However, I'm still figuring out how to prove the correctness of my unit tests For example, I have this class (not including the implementation, and I have simplified it) public class SimpleGraph(){ //Returns true on success public boolean addEdge(Vertex v1, Vertex v2) { ... } //Returns true on sucess public boolean addVertex(Vertex v1) { ... } } I also have created this unit tests @Test public void SimpleGraph_addVertex_noSelfLoopsAllowed(){ SimpleGraph g = new SimpleGraph(); Vertex v1 = new Vertex('Vertex 1'); actual = g.addVertex(v1); boolean expected = false; boolean actual = g.addEdge(v1,v1); Assert.assertEquals(expected,actual); } Okay, awesome it works. There is only one crux here, I have proved that the functions work for this case only. However, in my graph theory courses, all I'm doing is proving theorems mathematically (induction, contradiction etc. etc.). So I was wondering is there a way I can prove my unit tests mathematically for correctness? So is there a good practice for this. So we're testing the unit for correctness, instead of testing it for one certain outcome.

    Read the article

  • Is Google Mock a good mocking framework ?

    - by des4maisons
    I am pioneering unit testing efforts at my company, and need need to choose a mocking framework to use. I have never used a mocking framework before. We have already chosen Google Test, so using Google Mock would be nice. However, my initial impressions after looking at Google Mock's tutorial are: The need for re-declaring each method in the mocking class with a MOCK_METHODn macro seems unnecessary and seems to go against the DRY principle. Their matchers (eg, the '_' in EXPECT_CALL(turtle, Forward(_));) and the order of matching seem almost too powerful. Like, it would be easy to say something you don't mean, and miss bugs that way. I have high confidence in google's developers, and low confidence in my own ability to judge mocking frameworks, never having used them before. So my question is: Are these valid concerns? Or is there no better way to define a mock object, and are the matchers intuitive to use in practice? I would appreciate answers from anyone who has used Google Mock before, and comparisons to other C++ frameworks would be helpful.

    Read the article

  • How to map combinations of things to a relational database?

    - by Space_C0wb0y
    I have a table whose records represent certain objects. For the sake of simplicity I am going to assume that the table only has one row, and that is the unique ObjectId. Now I need a way to store combinations of objects from that table. The combinations have to be unique, but can be of arbitrary length. For example, if I have the ObjectIds 1,2,3,4 I want to store the following combinations: {1,2}, {1,3,4}, {2,4}, {1,2,3,4} The ordering is not necessary. My current implementation is to have a table Combinations that maps ObjectIds to CombinationIds. So every combination receives a unique Id: ObjectId | CombinationId ------------------------ 1 | 1 2 | 1 1 | 2 3 | 2 4 | 2 This is the mapping for the first two combinations of the example above. The problem is, that the query for finding the CombinationId of a specific Combination seems to be very complex. The two main usage scenarios for this table will be to iterate over all combinations, and the retrieve a specific combination. The table will be created once and never be updated. I am using SQLite through JDBC. Is there any simpler way or a best practice to implement such a mapping?

    Read the article

< Previous Page | 553 554 555 556 557 558 559 560 561 562 563 564  | Next Page >