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  • Android Runtime Layout Tutorial

    - by Ryan
    Does anyone know how to perform or have a good reference for doing an activity layout at runtime in android? Here is the code for my activity. I'm sure I'm just neglecting to do something here: package com.isi.sa; import android.app.Activity; import android.os.Bundle; import android.widget.LinearLayout; import android.widget.TextView; public class SimpleAssessmentTest extends Activity { LinearLayout layout; TextView question; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); layout = new LinearLayout(this); question = new TextView(this); layout.setBackgroundColor(R.color.black); question.setTextColor(R.color.white); question.setText("This is question1"); layout.addView(question); } } As you can see I'm just trying to add a linear layout with a single text view (just for testing purposes) however, when the activity starts I just get a black screen with a title bar of my app name. Thanks

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  • WPF 3D extrude "a bitmap"

    - by Bgnt44
    Hi, I'm looking for a way to simulate a projector in wpf 3D : i've these "in" parameters : beam shape : a black and white bitmap file beam size ( ex : 30 °) beam color beam intensity ( dimmer ) projector position (x,y,z) beam position (pan(x),tilt(y) relative to projector) First i was thinking of using light object but it seem that wpf can't do that So, now i think that i can make for each projector a polygon from my bitmap... First i need to convert the black and white bitmap to vector. Only Simple shape ( bubble, line,dot,cross ...) Is there any WPF way to do that ? Or maybe a external program file (freeware); then i need to build the polygon, with the shape of the converted bitmap , color , size , orientation in parameter. i don't know how can i defined the lenght of the beam , and if it can be infiny ... To show the beam result, i think of making a room ( floor , wall ...) and beam will end to these wall... i don't care of real light render ( dispersion ...) but the scene render has to be real time and at least 15 times / second (with probably from one to 100 projectors at the same time), information about position, angle,shape,color will be sent for each render... Well so, i need sample for that, i guess that all of these things could be useful for other people If you have sample code : Convert Bitmap to vector Extrude vectors from one point with a angle parameter until collision of a wall Set x,y position of the beam depend of the projector position Set Alpha intensity of the beam, color Maybe i'm totally wrong and WPF is not ready for that , so advise me about other way ( xna,d3D ) with sample of course ;-) Thanks you

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  • How do DP and CC change in Piet?

    - by Paul Butcher
    According to the specification, Black colour blocks and the edges of the program restrict program flow. If the Piet interpreter attempts to move into a black block or off an edge, it is stopped and the CC is toggled. The interpreter then attempts to move from its current block again. If it fails a second time, the DP is moved clockwise one step. These attempts are repeated, with the CC and DP being changed between alternate attempts. If after eight attempts the interpreter cannot leave its current colour block, there is no way out and the program terminates. Unless I'm reading it incorrectly, this is at odds with the behaviour of the Fibonacci sequence example here: http://www.dangermouse.net/esoteric/piet/fibbig1.gif (from: http://www.dangermouse.net/esoteric/piet/samples.html) Specifically, why does the DP turn left at (0,3) ((0,0) being (top, left)) when it hits the left edge? At this point, both DP and CC are LEFT, so, by my reading, the sequence should then be: Attempt (and fail) to leave the block by going off the edge at (0,4), Toggle CC to RIGHT, Attempt (and fail) to leave the block by going off the edge at (0,2). Rotate DP to UP, Attempt (and succeed) to leave the block at (1,2) by entering the white block at (1,1) The behaviour indicated by the trace seems to be that DP gets rotated all the way, leaving CC at LEFT. What have I misunderstood?

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  • CSS Rotation & IE: absolute positioning seems to break IE

    - by user263900
    I'm trying to rotate a variety of text blocks so they are vertically oriented, and position them in very specific locations on a diagram which will be previewed and then printed. CSS rotates the text very nicely in IE, FF, even Opera. But when I try to position a rotated element, IE 7 & 8 (not worried about 6) breaks completely and the element stays in its original location. Any way around this? I really need to-the-pixel control of where these labels are located. HTML <div class="content rotate"> <div id="Div1" class="txtblock">Ardvark Avacado<br />Awkward</div> <div id="Div2" class="txtblock">Brownies<br />Bacteria Brussel Sprouts</div> </div> CSS div.content { position: relative; width: 300px; height: 300px; margin: 30px; border-top: black 4px solid; border-right: blue 4px solid; border-bottom: black 4px dashed; border-left: blue 4px dashed; } .rotate { -webkit-transform: rotate(-90deg); -moz-transform: rotate(-90deg); -o-transform: rotate(-90deg); filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); } .txtblock { width: auto; position: absolute; } #Div1 { left:44px; top:70px; border:red 3px solid; } #Div2 { left:13px; top:170px; border:purple 3px solid; }

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  • [SOLVED] How to create a FBO with stencil buffer in OpenGL ES 2.0?

    - by Alphones
    I need stencil buffer on 3GS to render planar shadow, and polygon offset won't work prefect, still has z-fighting problem. So I use stencil buffer to make the shadow correct, it works on win32 gles2 emulator, but not on iPhone. After I added a post effect to the whole scene. The stencil buffer won't work even on win32 gles2 emulator. And I tried to attach a stencil buffer to FBO, buf the screen turns to black. Here's my code, glGenRenderbuffers(1, &dbo); // depth buffer glBindRenderbuffer(GL_RENDERBUFFER, dbo); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, widthGL, heightGL); glGenRenderbuffers(1, &sbo); // stencil buffer glBindRenderbuffer(GL_RENDERBUFFER, sbo); glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, widthGL, heightGL); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, dbo); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, sbo); // this make the whole screen black. The eglContext is created with STENCIL_SIZE=8, it works without a RTT. I tried to change the RenderbufferStorage for both depth buffer and stencil buffer, but none of them works. Is there anything I have missed? Does the stencil buffer pack with depth buffer? (I cannot find things like GL_DEPTH24_STENCIL8 ...)

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  • Hiding a UINavigationController's UIToolbar during viewWillDisappear:

    - by Nathan de Vries
    I've got an iPhone application with a UITableView menu. When a row in the table is selected, the appropriate view controller is pushed onto the application's UINavigationController stack. My issue is that the MenuViewController does not need a toolbar, but the UIViewControllers which are pushed onto the stack do. Each UIViewController that gets pushed calls setToolbarHidden:animated: in viewDidAppear:. To hide the toolbar, I call setToolbarHidden:animated: in viewWillDisappear:. Showing the toolbar works, such that when the pushed view appears the toolbar slides up and the view resizes correctly. However, when the back button is pressed the toolbar slides down but the view does not resize. This means that there's a black strip along the bottom of the view as the other view transitions in. I've tried adding the toolbar's height to the height of the view prior to hiding the toolbar, but this causes the view to be animated during the transition so that there's still a black bar. I realise I can manage my own UIToolbar, but I'd like to use UINavigationControllers built in UIToolbar for convenience. This forum post mentions the same issue, but no workaround is mentioned.

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  • REST API Best practice: How to accept as input a list of parameter values

    - by whatupwilly
    Hi All, We are launching a new REST API and I wanted some community input on best practices around how we should have input parameters formatted: Right now, our API is very JSON-centric (only returns JSON). The debate of whether we want/need to return XML is a separate issue. As our API output is JSON centric, we have been going down a path where our inputs are a bit JSON centric and I've been thinking that may be convenient for some but weird in general. For example, to get a few product details where multiple products can be pulled at once we currently have: http://our.api.com/Product?id=["101404","7267261"] Should we simplify this as: http://our.api.com/Product?id=101404,7267261 Or is having JSON input handy? More of a pain? We may want to accept both styles but does that flexibility actually cause more confusion and head aches (maintainability, documentation, etc.)? A more complex case is when we want to offer more complex inputs. For example, if we want to allow multiple filters on search: http://our.api.com/Search?term=pumas&filters={"productType":["Clothing","Bags"],"color":["Black","Red"]} We don't necessarily want to put the filter types (e.g. productType and color) as request names like this: http://our.api.com/Search?term=pumas&productType=["Clothing","Bags"]&color=["Black","Red"] Because we wanted to group all filter input together. In the end, does this really matter? It may be likely that there are so many JSON utils out there that the input type just doesn't matter that much. I know our javascript clients making AJAX calls to the API may appreciate the JSON inputs to make their life easier. Thanks, Will

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  • Query returns too few rows

    - by Tareq
    setup: mysql> create table product_stock( product_id integer, qty integer, branch_id integer); Query OK, 0 rows affected (0.17 sec) mysql> create table product( product_id integer, product_name varchar(255)); Query OK, 0 rows affected (0.11 sec) mysql> insert into product(product_id, product_name) values(1, 'Apsana White DX Pencil'); Query OK, 1 row affected (0.05 sec) mysql> insert into product(product_id, product_name) values(2, 'Diamond Glass Marking Pencil'); Query OK, 1 row affected (0.03 sec) mysql> insert into product(product_id, product_name) values(3, 'Apsana Black Pencil'); Query OK, 1 row affected (0.03 sec) mysql> insert into product_stock(product_id, qty, branch_id) values(1, 100, 1); Query OK, 1 row affected (0.03 sec) mysql> insert into product_stock(product_id, qty, branch_id) values(1, 50, 2); Query OK, 1 row affected (0.03 sec) mysql> insert into product_stock(product_id, qty, branch_id) values(2, 80, 1); Query OK, 1 row affected (0.03 sec) my query: mysql> SELECT IFNULL(SUM(s.qty),0) AS stock, product_name FROM product_stock s RIGHT JOIN product p ON s.product_id=p.product_id WHERE branch_id=1 GROUP BY product_name ORDER BY product_name; returns: +-------+-------------------------------+ | stock | product_name | +-------+-------------------------------+ | 100 | Apsana White DX Pencil | | 80 | Diamond Glass Marking Pencil | +-------+-------------------------------+ 1 row in set (0.00 sec) But I want to have the following result: +-------+------------------------------+ | stock | product_name | +-------+------------------------------+ | 0 | Apsana Black Pencil | | 100 | Apsana White DX Pencil | | 80 | Diamond Glass Marking Pencil | +-------+------------------------------+ To get this result what mysql query should I run?

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  • Can WPF based ActiveX control use Reg-Free-COM

    - by embnut
    I have a WPF based ActiveX control (COM interop). I am able to use it correctly by registering the control. When I tried to Reg-Free-COM (using manifest files) the control seems to be activated, but the events (such as mouse click, RequestBringIntoView etc) dont respond. Interestingly, Double click and tab key works. I read in the this article http://blogs.msdn.com/karstenj/archive/2006/10/09/activex-wpf-gadget.aspx that " ... These upsides come with a price: the ActiveX control must be registered in the registry, which requires some kind of installation such as an .msi. The default gadget installation process cannot install ActiveX. The ActiveX control can't be access via reg-free COM. ..." Has anybody had a similar experience? Can anyone explain what is going on? Additional details: When the control is activated after it has been registered it appears as part of the COM client's UI. The control does not receive focus, its elements receive it. When using reg-free-com the control does not load correctly. 1) The control receives focus instead of its sub elements 2) The control has areas that are black instead of the windows default color 3) when I tab in and out of the control or double click it, it's subelements receive focus, the control starts receiving events and the black areas are replaced by the correct color

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  • DWM and painting unresponsive apps

    - by Doug Kavendek
    In Vista and later, if an app becomes unresponsive, the Desktop Window Manager is able to handle redrawing it when necessary (move a window over it, drag it around, etc.) because it has kept a pixel buffer for it. Windows also tries to detect when an app has become unresponsive after some timeout, and tries to make the best of the situation -- I believe it dims out the window, adds "Not Responding" to its title bar, and perhaps some other effects. Now, we have a skinned app that uses window regions and layered windows, and it doesn't play well with these effects. We've been developing on XP, but have noticed a strange effect when testing on Vista. At some points the app may spend a few moments on some calculation or callback, and if it passes the unresponsive threshold (I've read that it's a five second timeout, but I cannot find a link), a strange graphical problem occurs: any pixels that would be 100% transparent due to the window regions turn black, which effectively makes the window rectangular again, with a black background. There seem to be other anomalies, with the original window's pixels being shifted a bit in some child dialogs. I am working on reducing such delays (ideally Windows will never need to step in like this), and trying to maintain responsiveness while it's busy, but I'd still like to figure out what is causing it to render like that, as I can't guarantee I can eliminate all delays. Basically, I just would like to know what Windows is doing when this happens, and how I can make my app behave properly with it. Skinned apps have to still work on Vista and later, so I need to figure out what I'm doing that's non-standard. I don't even know exactly how to look for information into how Windows now handles unresponsive apps, as my searches only return people having issues with apps that are unresponsive, or very rudimentary explanations of what the DWM does with such apps. Heck I'm not even 100% sure it's the DWM responsible, but it seems likely. Any potential leads? Photo of problem; screen shots won't capture the effect (note that the white dialog's buffer is shifted -- it is shifted exactly by the distance it has been offset from the main (blue) window):

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  • How to use JQUERY to filter table rows dynamically using multiple form inputs

    - by tresstylez
    I'm displaying a table with multiple rows and columns. I'm using a JQUERY plugin called uiTableFilter which uses a text field input and filters (shows/hides) the table rows based on the input you provide. All you do is specify a column you want to filter on, and it will display only rows that have the text field input in that column. Simple and works fine. I want to add a SECOND text input field that will help me narrow the results down even further. So, for instance if I had a PETS table and one column was petType and one was petColor -- I could type in CAT into the first text field, to show ALL cats, and then in the 2nd text field, I could type black, and the resulting table would display only rows where BLACK CATS were found. Basically, a subset. Here is the JQUERY I'm using: $("#typeFilter").live('keyup', function() { if ($(this).val().length > 2 || $(this).val().length == 0) { var newTable = $('#pets'); $.uiTableFilter( theTable, this.value, "petType" ); } }) // end typefilter $("#colorFilter").live('keyup', function() { if ($(this).val().length > 2 || $(this).val().length == 0) { var newTable = $('#pets'); $.uiTableFilter( newTable, this.value, "petColor" ); } }) // end colorfilter Problem is, I can use one filter, and it will display the correct subset of table rows, but when I provide input for the other filter, it doesn't seem to recognize the visible table rows that are remaining from the previous column, but instead it appears that it does an entirely new filtering of the original table. If 10 rows are returned after applying one filter, the 2nd filter should only apply to THOSE 10 rows. I've tried LIVE and BIND, but not working. Can anyone shed some light on where I'm going wrong? Thanks!

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  • How do I change the color settings in emacs23 running in a terminal emulator?

    - by Anonymous
    I use xterm and set its appearance in ~/.Xdefaults: XTerm*background: paleTurquoise XTerm*foreground: black I also use emacs, but set its appearance differently in ~/.emacs: (set-background-color "black") (set-foreground-color "yellow") I usually run emacs within the terminal emulator with emacs -nw, rather than creating a separate X window. For some reason, this doesn't work properly for emacs23; instead, emacs retains the pale turquoise background of my xterm window. Looking at what's new in emacs23, I noted that: ** When running in a new enough xterm (newer than version 242), Emacs asks xterm what the background color is and it sets up faces accordingly for a dark background if needed (the current default is to consider the background light). So it's a feature, not a bug? Anyway, is there some way that I can I tell emacs23 to ignore the xterm background settings when running in console mode, and use the settings in ~/.emacs instead? I'll also note that: It works fine in emacs23 running in a separate X window (without the -nw option). It worked fine in emacs22; and I'm not really sure whether I need to use emacs23... Running M-x set-background-color within emacs23 -nw has no effect. It's not just xterm: the same problem exists with $TERM=cygwin, for example.

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  • Draw an Inset NSShadow and Inset Stroke

    - by Alexsander Akers
    I have an NSBezierPath and I want to draw in inset shadow (similar to Photoshop) inside the path. Is there anyway to do this? Also, I know you can -stroke paths, but can you stroke inside a path (similar to Stroke Inside in Photoshop)? Update This is the code I'm using. The first part makes a white shadow downwards. The second part draws the gray gradient. The third part draws the black inset shadow. Assume path is an NSBezierPath instance and that clr(...) returns an NSColor from a hex string. NSShadow * shadow = [NSShadow new]; [shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 0.5f]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, 1)]; [shadow set]; [shadow release]; NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil]; [gradient drawInBezierPath: path angle: 90.0f]; [gradient release]; [NSGraphicsContext saveGraphicsState]; [path setClip]; shadow = [NSShadow new]; [shadow setShadowColor: [NSColor redColor]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, -1)]; [shadow set]; [shadow release]; [path stroke]; [NSGraphicsContext restoreGraphicsState]; Here you can see a gradient fill, a white drop shadow downwards, and a black inner shadow downwards.

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  • Events not sent to WPF based ActiveX control (COM interop) when using Reg-Free-COM

    - by embnut
    I have a WPF based ActiveX control (COM interop). I am able to use it correctly by registering the control. When I tried to Reg-Free-COM (using manifest files) the control seems to be activated, but the events (such as mouse click, RequestBringIntoView etc) dont respond. Interestingly, Double click and tab key works. I read in the this article http://blogs.msdn.com/karstenj/archive/2006/10/09/activex-wpf-gadget.aspx that " ... These upsides come with a price: the ActiveX control must be registered in the registry, which requires some kind of installation such as an .msi. The default gadget installation process cannot install ActiveX. The ActiveX control can't be access via reg-free COM. ..." Has anybody had a similar experience? Can anyone explain what is going on? Additional details: When the control is activated after it has been registered it appears as part of the COM client's UI. The control does not receive focus, its elements receive it. When using reg-free-com the control does not load correctly. 1) The control receives focus instead of its sub elements 2) The control has areas that are black instead of the windows default color 3) when I tab in and out of the control or double click it, it's subelements receive focus, the control starts receiving events and the black areas are replaced by the correct color

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  • JLabel not greyed out when disabled, when HTML text displayed

    - by bguiz
    How do I get a JLabel displaying a HTML string to appear greyed out (which is the behaviour of JLabels that don't display HTML text)? Is there another way than actually changing the colour myself by modifying the foreground property? JLabel label1 = new JLabel("Normal text"); JLabel label2 = new JLabel("<html>HTML <b>text</b>"); // Both labels are now black in colour label1.setEnabled(false); label2.setEnabled(false); // label1 is greyed out, label2 is still black in colour Thank you very much for all of your responses. From what I gather, it seems that Java doesn't support automatic greying out of JLabels when they use HTML text. Suraj's solution has come closest to the fix considering the limitations. I have however, tried a different out-of-the box approach, where I have put the HTML text JLabels inside of an inner JPanel and did this: mInnerPanel.setEnabled(shouldShow); //shouldShow is a boolean value Which hasn't worked. Any suggestions for this way? EDIT: Added implemented solution.

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  • WPF Textbox & Borders - curious resizing behavior

    - by CitizenParker
    The following XAML produces a window with strange behavior around the textbox: <Window x:Class="WpfSandbox.CuriousExample" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="CuriousExample" Height="300" Width="300"> <DockPanel Margin="15"> <TextBox BorderThickness="1" BorderBrush="#FF000000"></TextBox> </DockPanel> </Window> What happens, at least during my limited testing, is that the textbox renders with an inset border pattern (top/left is black, right/bottom is grey). However, when you resize to any position except the original, the entire textbox border goes to black. Whenever you return the window to the exact number of on-screen pixels the form had when it first loaded, it's inset again. I'm guessing it isn't pixel snapping as I can easily correct the problem with this code: <Window x:Class="WpfSandbox.CuriousExample" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="CuriousExample" Height="300" Width="300"> <DockPanel Margin="15"> <Border BorderThickness="1" BorderBrush="#FF000000"> <TextBox BorderThickness="0" ></TextBox> </Border> </DockPanel> </Window> Anyone care to venture an explanation as to what I'm seeing? Or is it all in my head? Like I said, the above workaround can resolve this problem - just trying to understand what is happening here. Thanks, -Scott

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  • Problem on "Finding cursor position" function

    - by sanceray3
    Hi all, Few days ago, I have found a solution to obtain the cursor position on a div with contentedit="true". I use the solution defined on this web site : Finding cursor position in a contenteditable div function getCursorPos() { var cursorPos; if (window.getSelection) { var selObj = window.getSelection(); var selRange = selObj.getRangeAt(0); cursorPos = findNode(selObj.anchorNode.parentNode.childNodes, selObj.anchorNode) + selObj.anchorOffset; /* FIXME the following works wrong in Opera when the document is longer than 32767 chars */ } else if (document.selection) { var range = document.selection.createRange(); var bookmark = range.getBookmark(); /* FIXME the following works wrong when the document is longer than 65535 chars */ cursorPos = bookmark.charCodeAt(2) - 11; /* Undocumented function [3] */ } return cursorPos; } function findNode(list, node) { for (var i = 0; i < list.length; i++) { if (list[i] == node) { return i; } } return -1; } It functions well, but when I use html tags inside the div the pointer doesnt show the correct position. For example if I try to find cursor position on the <strong>cat</strong> is black, the function doesn't return me the good position. But if I try on the cat is black, it functions. Any ideas how to get the position with html tags ? Thanks for your help.

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  • How to get the "real" colors when exporting a GDI drawing to bmp

    - by Rodrigo
    Hi guys I'm developing a ASP.Net web handler that returns images making a in-memory System.Windows.Forms.Control and then exports the rendered control as a bitmap compressed to PNG, using the method DrawToBitmap(). The classes are fully working by now, except for a problem with the color assignment. By example, this is a Gauge generated by the web handler. The colors assigned to the inner parts of the gauge are red (#FF0000), yellow (#FFFF00) and green (#00FF00) but I only get a dully version of each color (#CB100F for red, #CCB70D for yellow and #04D50D for green). The background is a bmp file containing the color gradient. The color loss happens whether the background is a gradient as the sample, a black canvas, a white canvas, a transparent canvas, even when there is not a background set. With black background With transparent background With a white background Without a background set With pixel format in Format32bppArgb I've tried multiple bitmap color deeps, output formats, compression level, etc. but none of them seems to work. Any ideas? This is a excerpt of the source code: Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); Image bgimage = (Image) HttpContext.GetGlobalResourceObject("GraphicResources", "GaugeBackgroundImage"); Canvas control_canvas = new Canvas(); .... //the routine that makes the gauge .... control_canvas.DrawToBitmap(bmp, new Rectangle(0, 0, w, h));

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  • Can FAXCOMEXLib and Windows Fax Service send a color fax?

    - by Craig
    We are in the process of testing different options for sending faxes from within our C# code (receiving faxes is not necessary). One of those options is to use FAXCOMEXLib. Without surprise, I've had pretty good success sending out black & white faxes with FAXCOMExLib. But we also have a requirement to support sending color faxes. So I execute the following code (just a snippet): IFaxDocument oFaxDoc = new FaxDocumentClass(); oFaxDoc.Body = @"C:\Test\color_image.jpg"; oFaxDoc.ConnectedSubmit(m_oFaxServer); The image is 24bit color, 1728x2304, 204x196 dpi. For the most part, this process works (with a couple of small quirks) and the fax shows up in my "Windows Fax and Scan" outbox (I'm on Vista). The problem is the image has been dithered to a 1bit black & white image. I assume that what I see in "Windows Fax and Scan" is what is actually transmitted. So is there a way to send a color fax using this technology? Are we missing a configuration option somewhere to make it work?

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  • GLSL shader render to texture not saving alpha value

    - by quadelirus
    I am rendering to a texture using a GLSL shader and then sending that texture as input to a second shader. For the first texture I am using RGB channels to send color data to the second GLSL shader, but I want to use the alpha channel to send a floating point number that the second shader will use as part of its program. The problem is that when I read the texture in the second shader the alpha value is always 1.0. I tested this in the following way: at the end of the first shader I did this: gl_FragColor(r, g, b, 0.1); and then in the second texture I read the value of the first texture using something along the lines of vec4 f = texture2D(previous_tex, pos); if (f.a != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } No pixels in my output are black, whereas if I change the above code to read gl_FragColor(r, g, 0.1, 1.0); //Notice I'm now sending 0.1 for blue and in the second shader vec4 f = texture2D(previous_tex, pos); if (f.b != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } All the appropriate pixels are black. This means that for some reason when I set the alpha value to something other than 1.0 in the first shader and render to a texture, it is still seen as being 1.0 by the second shader. Before I render to texture I glDisable(GL_BLEND); It seems pretty clear to me that the problem has to do with OpenGL handling alpha values in some way that isn't obvious to me since I can use the blue channel in the way I want, and figured someone out there will instantly see the problem.

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  • How do I change the color settings in emacs23 running in a terminal console?

    - by Anonymous
    I use xterm and set its appearance in ~/.Xdefaults: XTerm*background: paleTurquoise XTerm*foreground: black I also use emacs, but set its appearance differently in ~/.emacs: (set-background-color "black") (set-foreground-color "yellow") I usually run emacs within the terminal console with emacs -nw, rather than creating a separate X window. For some reason, this doesn't work properly for emacs23; instead, emacs retains the pale turquoise background of my xterm window. Looking at what's new in emacs23, I noted that: ** When running in a new enough xterm (newer than version 242), Emacs asks xterm what the background color is and it sets up faces accordingly for a dark background if needed (the current default is to consider the background light). So it's a feature, not a bug? Anyway, is there some way that I can I tell emacs23 to ignore the xterm background settings when running in console mode, and use the settings in ~/.emacs instead? I'll also note that: Running M-x set-background-color within emacs23 -nw has no effect. It works fine in emacs23 running in a separate X window (without the -nw option). It worked fine in emacs22; and I'm not really sure whether I need to use emacs23... It's not just xterm: the same problem exists with $TERM=cygwin, for example.

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  • faster way to change xml to array(grails to flex)

    - by Anthony Umpad
    I have a large xml passed from grails to flex. When flex receives the xml, it converts the xml into an associative array object. Given the large xml file, it takes too long to complete the loop, is there any way in flex to make conversion faster? Below is my sample code. <xml> <car> <model>Vios</model> <type>Sedan</type> <color>Blue</color> </car> <car> <model>Camry</model> <type>Luxury</type> <color>Black</color> </car> </xml> *converted to the flex associative array below.* [Vios].type = Sedan .color = Blue [Camry].type = Luxury .color = Black *Below is a code I used in flex to convert the xml to the associative array object* var tempXML=xml.children() var tempArray:Array= new Array() for(var i:int=0;i<tempXML.length();i++) { tempArray[tempXML[i].@model]= new Object(); tempArray[tempXML[i].@model].color = tempXML[i][email protected](); tempArray[tempXML[i].@model].type = tempXML[i][email protected](); }

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  • iTextSharp Conversion from Table to pdfPTable

    - by Al.
    I have an old ASP.NET project originally done in ASP.NET 1.1 w/ iText.NET and converted to .NET 2.0 and iTextSharp 4.1.6.0. It uses lots of Table (I'm assuming pdfptable wasn't an option at the time it was created.) I am trying to convert this code to use the latest iTextSharp 5.0.0 dll and now see Table and cell have been removed. I started converting it anyway and soon found there is no equivalent to a lot of the functionality that Table offered. Mainly AddCell no longer allows a col,row setting. There are literally thousands of these calls in this code and the posibility of changing it to generate linearly row by row looks hopeless at the moment. The current code looks something like: Dim myTable As New Table(NumReq + 2, IngDS.Tables(0).Rows.Count + 3) myTable.SetWidths(Width) myTable.Width = 100 myTable.Padding = 2 myCell = New Cell(New Phrase("Some Text", New iTextSharp.text.Font(iTextSharp.text.Font.HELVETICA, 8, iTextSharp.text.Font.NORMAL, iTextSharp.text.Color.BLACK))) myCell.SetHorizontalAlignment(Element.ALIGN_RIGHT) myCell.GrayFill = 0.75 myTable.AddCell(myCell, Row, Col) myCell = New Cell(New Phrase("Other Text",New iTextSharp.text.Font(iTextSharp.text.Font.HELVETICA, 8, iTextSharp.text.Font.NORMAL, iTextSharp.text.Color.BLACK))) myCell.GrayFill = 0.75 myTable.AddCell(myCell, Row, Col+1) Before I embark down that road I was hoping someone would be able to point me in a direction that I'm just totally missing that will make this conversion much more simple. Any ideas? Thanks.

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  • What's the best way to annotate this ggplot2 plot? [R]

    - by Matt Parker
    Here's a plot: library(ggplot2) ggplot(mtcars, aes(x = factor(cyl), y = hp, group = factor(am), color = factor(am))) + stat_smooth(fun.data = "mean_cl_boot", geom = "pointrange") + stat_smooth(fun.data = "mean_cl_boot", geom = "line") + geom_hline(yintercept = 130, color = "red") + annotate("text", label = "130 hp", x = .22, y = 135, size = 4) I've been experimenting with labeling the geom_hline in a few different ways, each of which does something I want but has a problem that the other methods don't have. annotate(), used above, is nice - the text is resizeable, black, and easy to position. But it can only be placed within the plot itself, not outside the plot like the axis labels. It also makes an "a" appear in the legend, which I can't dismiss with legend = FALSE. legend = FALSE works with geom_text, but I can't get geom_text to just be black - it seems to be getting tangled up in the line colorings. grid.text lets me put the text anywhere I want, but I can't seem to resize it. I can definitely accept the text being inside of the plot area, but I'd like to keep the legend clean. I feel like I'm missing something simple, but I'm just fried. Thanks in advance for your consideration.

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  • How do you align text so it is in the middle of a button in Silverlight?

    - by Roy
    Here is the current code I am using: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ButtonPrototype.MainPage" Width="640" Height="480"> <UserControl.Resources> <ControlTemplate x:Key="CellTemplate" TargetType="Button"> <Grid> <Border x:Name="CellBorderBrush" BorderBrush="Black" BorderThickness="1"> <ContentPresenter Content="{TemplateBinding Content}" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Border> </Grid> </ControlTemplate> <Style x:Key="CellStyle" TargetType="Button"> <Setter Property="Template" Value="{StaticResource CellTemplate}"></Setter> <Setter Property="Foreground" Value="Black"></Setter> <Setter Property="FontSize" Value="80"></Setter> <Setter Property="Width" Value="100"></Setter> <Setter Property="Height" Value="100"></Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <Button Content="A" Style="{StaticResource CellStyle}"></Button> </Grid> </UserControl> The Horizontal aligning works but the verticalalignment doesn't do anything. Thanks for your help.

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