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  • 'Good' programming form in maintaining / updating / accessing files by entry

    - by zhermes
    Basic Question: If I'm storying/modifying data, should I access elements of a file by index hard-coded index, i.e. targetFile.getElement(5); via a hardcoded identifier (internally translated into index), i.e. target.getElementWithID("Desired Element"), or with some intermediate DESIRED_ELEMENT = 5; ... target.getElement(DESIRED_ELEMENT), etc. Background: My program (c++) stores data in lots of different 'dataFile's. I also keep a list of all of the data-files in another file---a 'listFile'---which also stores some of each one's properties (see below, but i.e. what it's name is, how many lines of information it has etc.). There is an object which manages the data files and the list file, call it a 'fileKeeper'. The entries of a listFile look something like: filename , contents name , number of lines , some more numbers ... Its definitely possible that I may add / remove fields from this list --- but in general, they'll stay static. Right now, I have a constant string array which holds the identification of each element in each entry, something like: const string fileKeeper::idKeys[] = { "FileName" , "Contents" , "NumLines" ... }; const int fileKeeper::idKeysNum = 6; // 6 - for example I'm trying to manage this stuff in 'good' programatic form. Thus, when I want to retrieve the number of lines in a file (for example), instead of having a method which just retrieves the '3'rd element... Instead I do something like: string desiredID = "NumLines"; int desiredIndex = indexForID(desiredID); string desiredElement = elementForIndex(desiredIndex); where the function indexForID() goes through the entries of idKeys until it finds desiredID then returns the index it corresponds to. And elementForIndex(index) actually goes into the listFile to retrieve the index'th element of the comma-delimited string. Problem: This still seems pretty ugly / poor-form. Is there a way I should be doing this? If not, what are some general ways in which this is usually done? Thanks!

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  • Picking good first estimates for Goldschmidt division

    - by Mads Elvheim
    I'm calculating fixedpoint reciprocals in Q22.10 with Goldschmidt division for use in my software rasterizer on ARM. This is done by just setting the nominator to 1, i.e the nominator becomes the scalar on the first iteration. To be honest, I'm kind of following the wikipedia algorithm blindly here. The article says that if the denominator is scaled in the half-open range (0.5, 1.0], a good first estimate can be based on the denominator alone: Let F be the estimated scalar and D be the denominator, then F = 2 - D. But when doing this, I lose a lot of precision. Say if I want to find the reciprocal of 512.00002f. In order to scale the number down, I lose 10 bits of precision in the fraction part, which is shifted out. So, my questions are: Is there a way to pick a better estimate which does not require normalization? Also, is it possible to pre-calculate the first estimates so the series converges faster? Right now, it converges after the 4th iteration on average. On ARM this is about ~50 cycles worst case, and that's not taking emulation of clz/bsr into account, nor memory lookups. Here is my testcase. Note: The software implementation of clz on line 13 is from my post here. You can replace it with an intrinsic if you want. #include <stdio.h> #include <stdint.h> const unsigned int BASE = 22ULL; static unsigned int divfp(unsigned int val, int* iter) { /* Nominator, denominator, estimate scalar and previous denominator */ unsigned long long N,D,F, DPREV; int bitpos; *iter = 1; D = val; /* Get the shift amount + is right-shift, - is left-shift. */ bitpos = 31 - clz(val) - BASE; /* Normalize into the half-range (0.5, 1.0] */ if(0 < bitpos) D >>= bitpos; else D <<= (-bitpos); /* (FNi / FDi) == (FN(i+1) / FD(i+1)) */ /* F = 2 - D */ F = (2ULL<<BASE) - D; /* N = F for the first iteration, because the nominator is simply 1. So don't waste a 64-bit UMULL on a multiply with 1 */ N = F; D = ((unsigned long long)D*F)>>BASE; while(1){ DPREV = D; F = (2<<(BASE)) - D; D = ((unsigned long long)D*F)>>BASE; /* Bail when we get the same value for two denominators in a row. This means that the error is too small to make any further progress. */ if(D == DPREV) break; N = ((unsigned long long)N*F)>>BASE; *iter = *iter + 1; } if(0 < bitpos) N >>= bitpos; else N <<= (-bitpos); return N; } int main(int argc, char* argv[]) { double fv, fa; int iter; unsigned int D, result; sscanf(argv[1], "%lf", &fv); D = fv*(double)(1<<BASE); result = divfp(D, &iter); fa = (double)result / (double)(1UL << BASE); printf("Value: %8.8lf 1/value: %8.8lf FP value: 0x%.8X\n", fv, fa, result); printf("iteration: %d\n",iter); return 0; }

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  • Object validator - is this good design?

    - by neo2862
    I'm working on a project where the API methods I write have to return different "views" of domain objects, like this: namespace View.Product { public class SearchResult : View { public string Name { get; set; } public decimal Price { get; set; } } public class Profile : View { public string Name { get; set; } public decimal Price { get; set; } [UseValidationRuleset("FreeText")] public string Description { get; set; } [SuppressValidation] public string Comment { get; set; } } } These are also the arguments of setter methods in the API which have to be validated before storing them in the DB. I wrote an object validator that lets the user define validation rulesets in an XML file and checks if an object conforms to those rules: [Validatable] public class View { [SuppressValidation] public ValidationError[] ValidationErrors { get { return Validator.Validate(this); } } } public static class Validator { private static Dictionary<string, Ruleset> Rulesets; static Validator() { // read rulesets from xml } public static ValidationError[] Validate(object obj) { // check if obj is decorated with ValidatableAttribute // if not, return an empty array (successful validation) // iterate over the properties of obj // - if the property is decorated with SuppressValidationAttribute, // continue // - if it is decorated with UseValidationRulesetAttribute, // use the ruleset specified to call // Validate(object value, string rulesetName, string FieldName) // - otherwise, get the name of the property using reflection and // use that as the ruleset name } private static List<ValidationError> Validate(object obj, string fieldName, string rulesetName) { // check if the ruleset exists, if not, throw exception // call the ruleset's Validate method and return the results } } public class Ruleset { public Type Type { get; set; } public Rule[] Rules { get; set; } public List<ValidationError> Validate(object property, string propertyName) { // check if property is of type Type // if not, throw exception // iterate over the Rules and call their Validate methods // return a list of their return values } } public abstract class Rule { public Type Type { get; protected set; } public abstract ValidationError Validate(object value, string propertyName); } public class StringRegexRule : Rule { public string Regex { get; set; } public StringRegexRule() { Type = typeof(string); } public override ValidationError Validate(object value, string propertyName) { // see if Regex matches value and return // null or a ValidationError } } Phew... Thanks for reading all of this. I've already implemented it and it works nicely, and I'm planning to extend it to validate the contents of IEnumerable fields and other fields that are Validatable. What I'm particularly concerned about is that if no ruleset is specified, the validator tries to use the name of the property as the ruleset name. (If you don't want that behavior, you can use [SuppressValidation].) This makes the code much less cluttered (no need to use [UseValidationRuleset("something")] on every single property) but it somehow doesn't feel right. I can't decide if it's awful or awesome. What do you think? Any suggestions on the other parts of this design are welcome too. I'm not very experienced and I'm grateful for any help. Also, is "Validatable" a good name? To me, it sounds pretty weird but I'm not a native English speaker.

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  • Good coding style to do case-select in XSLT

    - by Scud
    I want to have a page display A,B,C,D depending on the return value from XML value (1,2,3,4). My approaches are by javascript or XSLT:choose. I want to know which way is better, and why? Can I do this case-select in .cs code (good or bad)? Should I javascript code in XSLT? Can the community please advise? Thanks. Below are the code. Javascript way (this one works): <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" xmlns:js="urn:custom-javascript"> <xsl:template match="page"> <msxsl:script language="JavaScript" implements-prefix="js"> <![CDATA[ function translateSkillLevel(level) { switch (level) { case 0: return "Level 1"; case 1: return "Level 2"; case 2: return "Level 3"; } return "unknown"; } ]]> </msxsl:script> <div id="skill"> <table border="0" cellpadding="1" cellspacing="1"> <tr> <th>Level</th> </tr> <xsl:for-each select="/page/Skill"> <tr> <td> <!-- difference here --> <script type="text/javascript"> document.write(translateSkillLevel(<xsl:value-of select="@level"/>)); </script> </td> </tr> </xsl:for-each> </table> </div> </xsl:template> </xsl:stylesheet> Javascript way (this one doesn't work, getting undefined js tag): <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" xmlns:js="urn:custom-javascript"> <xsl:template match="page"> <msxsl:script language="JavaScript" implements-prefix="js"> <![CDATA[ function translateSkillLevel(level) { switch (level) { case 0: return "Level 1"; case 1: return "Level 2"; case 2: return "Level 3"; } return "unknown"; } ]]> </msxsl:script> <div id="skill"> <table border="0" cellpadding="1" cellspacing="1"> <tr> <th>Level</th> </tr> <xsl:for-each select="/page/Skill"> <tr> <td> <!-- difference here --> <xsl:value-of select="js:translateSkillLevel(string(@level))"/> </td> </tr> </xsl:for-each> </table> </div> </xsl:template> </xsl:stylesheet> XSLT way: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="page"> <div id="skill"> <table border="0" cellpadding="1" cellspacing="1"> <tr> <th>Level</th> </tr> <xsl:for-each select="/page/Skill"> <tr> <td> <xsl:choose> <xsl:when test="@level = 0"> Level 1 </xsl:when> <xsl:when test="@level = 1"> Level 2 </xsl:when> <xsl:when test="@level = 2"> Level 3 </xsl:when> <xsl:otherwise> unknown </xsl:otherwisexsl:otherwise> </xsl:choose> </td> </tr> </xsl:for-each> </table> </div> </xsl:template> </xsl:stylesheet> EDIT: Also, I have some inline javascript functions for form submit. <input type="submit" onclick="javascript:document.forms[0].submit();return false;"/>

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  • The database engine couldn't lock the table, because it is already in use by another person or proce

    - by tintincute
    Hi I tried to do "Split a Database" and after I clicked on the "Split" button, here is what I got: "The database engine couldn't lock the table, because it is already in use by another person or process" Any idea? Thanks additional question: is it possible to split your database many times? first i'm trying it at home and the following day i would like to try it at the office if it works. i already tried the split and if i do it tomorrow at the office would that be a problem? Thanks

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  • rails activerecord save method

    - by Yang
    hi, guys, can the save method be used to update a record? person = Person.new person.save # rails will insert the new record into the database. however, if i find a record first, modify it and save it. is it the same as performing a update? person = Person.find(:first, :condition => "id = 1") person.name = "my_new_name" person.save # is this save performing a update or insert? Thanks in advance!

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  • How to convert an Object List into JSON in ASP.NET

    - by Sayem Ahmed
    I have a list of person objects which I want to send in response to a jquery' ajax request. I want to send the list into JSON format. The list is as follows - List<Person> PersonList = new List<Person>(); Person Atiq = new Person("Atiq Hasan Mollah", 23, "Whassap Homie"); Person Sajib = new Person("Sajib Mamud", 24, "Chol kheye ashi"); How can I convert the "PersonList" list into JSON ?

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  • protobuf-net NOT faster than binary serialization?

    - by Ashish Gupta
    I wrote a program to serialize a 'Person' class using XMLSerializer, BinaryFormatter and ProtoBuf. I thought protobuf-net should be faster than the other two. Protobuf serialization was faster than XMLSerialization but much slower than the binary serialization. Is my understanding incorrect? Please make me understand this. Thank you for the help. Following is the output:- Person got created using protocol buffer in 347 milliseconds Person got created using XML in 1462 milliseconds Person got created using binary in 2 milliseconds Code below using System; using System.Collections.Generic; using System.Linq; using System.Text; using ProtoBuf; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; namespace ProtocolBuffers { class Program { static void Main(string[] args) { string XMLSerializedFileName = "PersonXMLSerialized.xml"; string ProtocolBufferFileName = "PersonProtocalBuffer.bin"; string BinarySerializedFileName = "PersonBinary.bin"; var person = new Person { Id = 12345, Name = "Fred", Address = new Address { Line1 = "Flat 1", Line2 = "The Meadows" } }; Stopwatch watch = Stopwatch.StartNew(); watch.Start(); using (var file = File.Create(ProtocolBufferFileName)) { Serializer.Serialize(file, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using protocol buffer in " + watch.ElapsedMilliseconds.ToString() + " milliseconds " ); watch.Reset(); watch.Start(); System.Xml.Serialization.XmlSerializer x = new System.Xml.Serialization.XmlSerializer(person.GetType()); using (TextWriter w = new StreamWriter(XMLSerializedFileName)) { x.Serialize(w, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using XML in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); watch.Reset(); watch.Start(); using (Stream stream = File.Open(BinarySerializedFileName, FileMode.Create)) { BinaryFormatter bformatter = new BinaryFormatter(); //Console.WriteLine("Writing Employee Information"); bformatter.Serialize(stream, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using binary in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); Console.ReadLine(); } } [ProtoContract] [Serializable] public class Person { [ProtoMember(1)] public int Id {get;set;} [ProtoMember(2)] public string Name { get; set; } [ProtoMember(3)] public Address Address {get;set;} } [ProtoContract] [Serializable] public class Address { [ProtoMember(1)] public string Line1 {get;set;} [ProtoMember(2)] public string Line2 {get;set;} } }

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  • __proto__ of a function

    - by alter
    if I have a class called Person. var Person = function(fname, lname){ this.fname = fname; this.lname = lname; } Person.prototype.mname = "Test"; var p = new Person('Alice','Bob'); Now, p.proto refers to prototype of Person but, when I try to do Person.proto , it points to function(), and Person.constructor points to Function(). can some1 explain what is the difference between function() and Function() and why prototype of a Function() class is a function()

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • Want to make RTS strategy game, good starting point...?

    - by NOLANDI
    everybody! I find this community because I did research about game developing topics. So I decide to register on this community and ask for your opinion. I am not begineer in computer stuffs, and I know logic of programming language. I have little knowlegde of C, C++, Started to learn C#...but I was always oriented about other areas of IT. Amateur for game making but not in IT general! I am interested to make RTS strategy video game, isometric camera view (like PC GAME COMMANDOS for example)...so I started to read many books about DirectX, XNA, OpenGL, C#, AI programming...so I want to know where is good starting point for making this game genre. I want to use C# for this project, not C++, since I always had trouble with it, because it is too complicated. I see good oportunity for learning C#, since it has more object-oriented concept, with much less code and easy readible code for writing. Beside of that I know that C++ is the more powerful language until today. So I want to use DirectX and C# for my project. But it will required more time for sure, to learn it. I have trouble with finding books for c# & DirectX (I found just one), but in every next book, it is programming in c++! I read many web sites and they mentioned Slim DX, and in generaly, other articles which I read tells that it is possible to make good game with combination c# and directX, but...I don't have enough information about all this stuffs, so I became confused! It is really hard to have wish to learn c++ from scratch, since I started c# and I like it really...I don't try OpenGL, but I am already familiar with DirectX (some beginning stuffs), and I think that it is good and interesting. So, I decide to choose between maybe Unity3d and XNA first. XNA...hm, it sound that it is not bad solution, but I heard that it is already overcome technology, and I think that it is better to wait with XNA, until I try to make something with DirectX and C#, at first. But I dont know it is possible to make strategy game in XNA?! Maybe I am wrong. I also, find Unity 3D game engine and I find that I could programming there in C#, but many all examples are written in Javascript (Digital tutors videos)...But I generaly have wish to learn it too, because it allows to export games to mobile phones, there a lot of documentations, it is free, etc... I want to find best way to learn C# and DirectX, and make this game, but I dont know if it's possible to combine?! But maybe is good to first try Unity and XNA, because I am beginner?! Thank you all! I am willing to hear your expirience.

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  • Looking for a workaround for IE 6/7 "Unspecified Error" bug when accessing offsetParent; using ASP.N

    - by CodeChef
    I'm using jQuery UI's draggable and droppable libraries in a simple ASP.NET proof of concept application. This page uses the ASP.NET AJAX UpdatePanel to do partial page updates. The page allows a user to drop an item into a trashcan div, which will invoke a postback that deletes a record from the database, then rebinds the list (and other controls) that the item was drug from. All of these elements (the draggable items and the trashcan div) are inside an ASP.NET UpdatePanel. Here is the dragging and dropping initialization script: function initDragging() { $(".person").draggable({helper:'clone'}); $("#trashcan").droppable({ accept: '.person', tolerance: 'pointer', hoverClass: 'trashcan-hover', activeClass: 'trashcan-active', drop: onTrashCanned }); } $(document).ready(function(){ initDragging(); var prm = Sys.WebForms.PageRequestManager.getInstance(); prm.add_endRequest(function() { initDragging(); }); }); function onTrashCanned(e,ui) { var id = $('input[id$=hidID]', ui.draggable).val(); if (id != undefined) { $('#hidTrashcanID').val(id); __doPostBack('btnTrashcan',''); } } When the page posts back, partially updating the UpdatePanel's content, I rebind the draggables and droppables. When I then grab a draggable with my cursor, I get an "htmlfile: Unspecified error." exception. I can resolve this problem in the jQuery library by replacing elem.offsetParent with calls to this function that I wrote: function IESafeOffsetParent(elem) { try { return elem.offsetParent; } catch(e) { return document.body; } } I also have to avoid calls to elem.getBoundingClientRect() as it throws the same error. For those interested, I only had to make these changes in the jQuery.fn.offset function in the Dimensions Plugin. My questions are: Although this works, are there better ways (cleaner; better performance; without having to modify the jQuery library) to solve this problem? If not, what's the best way to manage keeping my changes in sync when I update the jQuery libraries in the future? For, example can I extend the library somewhere other than just inline in the files that I download from the jQuery website. Update: @some It's not publicly accessible, but I will see if SO will let me post the relevant code into this answer. Just create an ASP.NET Web Application (name it DragAndDrop) and create these files. Don't forget to set Complex.aspx as your start page. You'll also need to download the jQuery UI drag and drop plug in as well as jQuery core Complex.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Complex.aspx.cs" Inherits="DragAndDrop.Complex" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Untitled Page</title> <script src="jquery-1.2.6.min.js" type="text/javascript"></script> <script src="jquery-ui-personalized-1.5.3.min.js" type="text/javascript"></script> <script type="text/javascript"> function initDragging() { $(".person").draggable({helper:'clone'}); $("#trashcan").droppable({ accept: '.person', tolerance: 'pointer', hoverClass: 'trashcan-hover', activeClass: 'trashcan-active', drop: onTrashCanned }); } $(document).ready(function(){ initDragging(); var prm = Sys.WebForms.PageRequestManager.getInstance(); prm.add_endRequest(function() { initDragging(); }); }); function onTrashCanned(e,ui) { var id = $('input[id$=hidID]', ui.draggable).val(); if (id != undefined) { $('#hidTrashcanID').val(id); __doPostBack('btnTrashcan',''); } } </script> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <div> <asp:UpdatePanel ID="updContent" runat="server" UpdateMode="Always"> <ContentTemplate> <asp:LinkButton ID="btnTrashcan" Text="trashcan" runat="server" CommandName="trashcan" onclick="btnTrashcan_Click" style="display:none;"></asp:LinkButton> <input type="hidden" id="hidTrashcanID" runat="server" /> <asp:Button ID="Button1" runat="server" Text="Save" onclick="Button1_Click" /> <table> <tr> <td style="width: 300px;"> <asp:DataList ID="lstAllPeople" runat="server" DataSourceID="odsAllPeople" DataKeyField="ID"> <ItemTemplate> <div class="person"> <asp:HiddenField ID="hidID" runat="server" Value='<%# Eval("ID") %>' /> Name: <asp:Label ID="lblName" runat="server" Text='<%# Eval("Name") %>' /> <br /> <br /> </div> </ItemTemplate> </asp:DataList> <asp:ObjectDataSource ID="odsAllPeople" runat="server" SelectMethod="SelectAllPeople" TypeName="DragAndDrop.Complex+DataAccess" onselecting="odsAllPeople_Selecting"> <SelectParameters> <asp:Parameter Name="filter" Type="Object" /> </SelectParameters> </asp:ObjectDataSource> </td> <td style="width: 300px;vertical-align:top;"> <div id="trashcan"> drop here to delete </div> <asp:DataList ID="lstPeopleToDelete" runat="server" DataSourceID="odsPeopleToDelete"> <ItemTemplate> ID: <asp:Label ID="IDLabel" runat="server" Text='<%# Eval("ID") %>' /> <br /> Name: <asp:Label ID="NameLabel" runat="server" Text='<%# Eval("Name") %>' /> <br /> <br /> </ItemTemplate> </asp:DataList> <asp:ObjectDataSource ID="odsPeopleToDelete" runat="server" onselecting="odsPeopleToDelete_Selecting" SelectMethod="GetDeleteList" TypeName="DragAndDrop.Complex+DataAccess"> <SelectParameters> <asp:Parameter Name="list" Type="Object" /> </SelectParameters> </asp:ObjectDataSource> </td> </tr> </table> </ContentTemplate> </asp:UpdatePanel> </div> </form> </body> </html> Complex.aspx.cs namespace DragAndDrop { public partial class Complex : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected List<int> DeleteList { get { if (ViewState["dl"] == null) { List<int> dl = new List<int>(); ViewState["dl"] = dl; return dl; } else { return (List<int>)ViewState["dl"]; } } } public class DataAccess { public IEnumerable<Person> SelectAllPeople(IEnumerable<int> filter) { return Database.SelectAll().Where(p => !filter.Contains(p.ID)); } public IEnumerable<Person> GetDeleteList(IEnumerable<int> list) { return Database.SelectAll().Where(p => list.Contains(p.ID)); } } protected void odsAllPeople_Selecting(object sender, ObjectDataSourceSelectingEventArgs e) { e.InputParameters["filter"] = this.DeleteList; } protected void odsPeopleToDelete_Selecting(object sender, ObjectDataSourceSelectingEventArgs e) { e.InputParameters["list"] = this.DeleteList; } protected void Button1_Click(object sender, EventArgs e) { foreach (int id in DeleteList) { Database.DeletePerson(id); } DeleteList.Clear(); lstAllPeople.DataBind(); lstPeopleToDelete.DataBind(); } protected void btnTrashcan_Click(object sender, EventArgs e) { int id = int.Parse(hidTrashcanID.Value); DeleteList.Add(id); lstAllPeople.DataBind(); lstPeopleToDelete.DataBind(); } } } Database.cs namespace DragAndDrop { public static class Database { private static Dictionary<int, Person> _people = new Dictionary<int,Person>(); static Database() { Person[] people = new Person[] { new Person("Chad") , new Person("Carrie") , new Person("Richard") , new Person("Ron") }; foreach (Person p in people) { _people.Add(p.ID, p); } } public static IEnumerable<Person> SelectAll() { return _people.Values; } public static void DeletePerson(int id) { if (_people.ContainsKey(id)) { _people.Remove(id); } } public static Person CreatePerson(string name) { Person p = new Person(name); _people.Add(p.ID, p); return p; } } public class Person { private static int _curID = 1; public int ID { get; set; } public string Name { get; set; } public Person() { ID = _curID++; } public Person(string name) : this() { Name = name; } } }

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  • Good Delphi Blogs?

    - by Andreas Rejbrand
    I just saw http://pages.cs.wisc.edu/~rkennedy/ which appears to be a very interesting in-depth blog about the Delphi programming language, compiler, and IDE. At the more basic level we also have the About site, and DelphiBasics. You can also have fun for a few minutes at http://www.scalabium.com/faq/dc_tips.htm. What are the most interesting blogs and sites devoted to Delphi? I am in particular interested in content at the advanced level.

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  • Where Can I find a good tutorial for IJG libjpeg

    - by Dana the Sane
    I need to do some work with this library and I'm finding the documentation at http://apodeline.free.fr/DOC/libjpeg/libjpeg.html to be deficient (incomplete function signatures, etc). Does anyone know of some other sides or have some example code illustrating common tasks? [Edit] I also found this question with an example, but any others would be helpful.

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  • Good GUI Design Tool to mock up iPhone & Android applications

    - by Peter Delaney
    I am about to embark on developing a mobile application for both the iPhone and the Android based phone. I have most of my gui mock ups written down on a white board and some in my head. I need to put them down on paper so I can relay my designs to others in my team. I was wondering what the best on-line gui mockup tool I could use? I have a lot of experience with Visio and I truly like it. I want a tool that would be web based so I could collaborate with others on the team. Does anyone have a suggestion for an easy gui mockup tool that I could use?

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  • HTML5 video (mp4 and ogv) problems in Safari and Firefox - but Chrome is all good

    - by qryss
    Hi folks, I have the following code: <video width="640" height="360" controls id="video-player" poster="/movies/poster.png"> <source src="/movies/640x360.m4v" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="/movies/640x360.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> I'm using Rails (Mongrel in development and Mongrel+Apache in production). Chrome (Mac and Win) can play either file (tested by one then the other source tags) whether locally or from my production servers. Safari (Mac and Win) can play the mp4 file fine locally but not from production. Firefox 3.6 won't play the video in either OS. I just get a grey cross in the middle of the video player area. I've made sure that both Mongrel and Apache in each case have the right MIME types set. From Chrome's results I know there is nothing inherently wrong with my video files or the way the files are being asked for or delivered. Anyone got any clues? Or even a clue as to how to diagnose the problem? For Firefox I looked at https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox where it refers to an 'error' event and an 'error' attribute. It seems the 'error' event is thrown pretty well straightaway and at that time there is no error attribute. Very helpful... :( Help enormously appreciated! Thanks in advance... Chris

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  • Recommend a good db4o viewer

    - by mgroves
    I'm playing around with db4o, and I have the Object Manager viewer thingy for Visual Studio. It seems okay, but not exactly on par with tools like HeidiSQL/SQL Studio/etc., not to mention that it locks the db4o file--I can't use my db4o app and Object Manager at the same time. Maybe I'm using it wrong, but regardless, I'd like to know what else is out there. What tools would you recommend for looking at and manipulating db4o files?

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  • any good jsch examples?

    - by jshen
    I'm trying to run a command over ssh with jsch, but jsch has virtually no documentation and the examples I've found via google are terrible. For example, this one doesn't show code for handling the output stream. And, this one using an ugly hack to know when to stop reading from the output stream.

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  • Turning off IE8 Compatibility Mode, Good or Bad?

    - by Mike Cornell
    Hopefully this question isn't as subjective as I think it may be. I have an Intranet application which needs to work with IE8 as the enterprise is replacing IE6 as the standard browser. Our testing team found that it did not work in IE8, little did they know that it actually did. Their browsers were set to run IE8 in compatibility mode for Intranet applications. I found that if I set the meta tag for X-UA-Compatible to IE=EmulateIE8 that I could force the browser to render this application as IE8 and the application worked fine. Are there any pitfalls that I don't know about for this solution? If so, is there a better solution?

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  • What's a good AJAX Autocomplete Plugin for jQuery?

    - by Murat Ayfer
    I usually use jQuery as my JS library on my sites, and I would like to stick with it since I'm familiar with it. I need to implement an AJAX autocomplete, mainly for suggesting search results. Here are a few I have found: Dylan Verheul's version Jörn Zaefferer's version A modification of Dylan Verheul's version If you have tried any of these plugins, were you happy with them? Which one do you think is the most (and easily) customizable?

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