Search Results

Search found 1848 results on 74 pages for 'printf'.

Page 56/74 | < Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >

  • Lua - initializing

    - by Ockonal
    Hello, I can't init lua correctly under Arch Linux. Lua - latest version. Here is my code: #include <stdio.h> extern "C" { #include <lua.h> #include <lauxlib.h> #include <lualib.h> } int main() { lua_State *luaVM = luaL_newstate(); if (luaVM == NULL) { printf("Error initializing lua!\n"); return -1; } luaL_openlibs(luaVM); lua_close(luaVM); return 0; } /tmp/cc0iJ6lW.o: In function main': test_lua.cpp:(.text+0xa): undefined reference toluaL_newstate' test_lua.cpp:(.text+0x34): undefined reference to `luaL_openlibs' test_lua.cpp:(.text+0x40): undefined reference to `lua_close' collect2: ld returned 1 exit status What's wrong?

    Read the article

  • Why am I getting a segmentation fault with this code?

    - by gooswa
    Trying to make a simple rectangle/bin packer in C. Takes a given area and finds placement for any given size rectangle. About after 4 recursions is when I get the segmentation fault. #include <stdio.h> #include <stdlib.h> typedef struct node_type PackNode; struct node_type { int x , y; int width , height; int used; struct node_type *left; struct node_type *right; }; typedef struct point_type PackPoint; struct point_type { int x,y; }; PackNode _clone(PackNode *node) { PackNode clone; clone.used = 0; clone.x = node->x; clone.y = node->y; clone.width = node->width; clone.height= node->height; clone.left = NULL; clone.right= NULL; return clone; } PackNode root; int rcount; PackPoint* recursiveFind(PackNode *node, int w, int h) { PackPoint rp; PackPoint *p = NULL; rcount++; printf ("rcount = %u\n", rcount); //left is not null go to left, if left didn't work try right. if (node->left!=NULL) { //move down to left branch p = recursiveFind(node->left, w, h); if (p!=NULL) { return p; } else { p = recursiveFind(node->right, w, h); return p; } } else { //If used just return null and possible go to the right branch; if (node->used==1 || w > node->width || h > node->height) { return p; } //if current node is exact size and hasn't been used it return the x,y of the mid-point of the rectangle if (w==node->width && h == node->height) { node->used=1; rp.x = node->x+(w/2); rp.y = node->y+(h/2); p = &rp; return p; } //If rectangle wasn't exact fit, create branches from cloning it's parent. PackNode l_clone = _clone(node); PackNode r_clone = _clone(node); node->left = &l_clone; node->right = &r_clone; //adjust branches accordingly, split up the current unused areas if ( (node->width - w) > (node->height - h) ) { node->left->width = w; node->right->x = node->x + w; node->right->width = node->width - w; } else { node->left->height = h; node->right->y = node->y + h; node->right->height = node->height - h; } p = recursiveFind(node->left, w, h); return p; } return p; } int main(void) { root = malloc( root.x=0; root.y=0; root.used=0; root.width=1000; root.height=1000; root.left=NULL; root.right=NULL; int i; PackPoint *pnt; int rw; int rh; for (i=0;i<10;i++) { rw = random()%20+1; rh = random()%20+1; pnt = recursiveFind(&root, rw, rh); printf("pnt.x,y: %d,%d\n",pnt->x,pnt->y); } return 0; }

    Read the article

  • Avoid incompatible pointer warning when dealing with double-indirection

    - by fnawothnig
    Assuming this program: #include <stdio.h> #include <string.h> static void ring_pool_alloc(void **p, size_t n) { static unsigned char pool[256], i = 0; *p = &pool[i]; i += n; } int main(void) { char *str; ring_pool_alloc(&str, 7); strcpy(str, "foobar"); printf("%s\n", str); return 0; } ... is it possible to somehow avoid the GCC warning test.c:12: warning: passing argument 1 of ‘ring_pool_alloc’ from incompatible pointer type test.c:4: note: expected ‘void **’ but argument is of type ‘char **’ ... without casting to (void**) (or simply disabling the compatibility checks)? Because I would very much like to keep compatibility warnings regarding indirection-level...

    Read the article

  • Why the output for "a" is -80?

    - by Abhi
    #include<stdio.h> #include<conio.h> #define ABC 20 #define XYZ 10 #define XXX ABC - XYZ void main() { int a; a = XXX * 10; printf("\n %d \n", a); getch(); } I thought the output should be 100 but when i saw the result i found o/p as -80. when i put bracket as #define XXX (ABC-XYZ) then i get output as 100 but without bracket i get o/p as -80.

    Read the article

  • timer_getoverrun() doesn't behave as expected when using sleep()

    - by dlp
    Here is a program that uses a POSIX per-process timer alongside the sleep subroutine. The signal used by the timer has been set to SIGUSR1 rather than SIGALRM, since SIGALRM may be used internally by sleep, but it still doesn't seem to work. I have run the program using the command line timer-overruns -d 1 -n 10000000 (1 cs interval) so, in theory, we should expect 100 overruns between calls to sigwaitinfo. However, timer_getoverrun returns 0. I have also tried a version using a time-consuming for loop to introduce the delay. In this case, overruns are recorded. Does anyone know why this happens? I am running a 3.4 Linux kernel. Program source /* * timer-overruns.c */ #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <signal.h> #include <time.h> // Signal to be used for timer expirations #define TIMER_SIGNAL SIGUSR1 int main(int argc, char **argv) { int opt; int d = 0; int r = 0; // Repeat indefinitely struct itimerspec its; its.it_interval.tv_sec = 0; its.it_interval.tv_nsec = 0; // Parse arguments while ((opt = getopt(argc, argv, "d:r:s:n:")) != -1) { switch (opt) { case 'd': // Delay before calling sigwaitinfo() d = atoi(optarg); break; case 'r': // Number of times to call sigwaitinfo() r = atoi(optarg); break; case 's': // Timer interval (seconds) its.it_interval.tv_sec = its.it_value.tv_sec = atoi(optarg); break; case 'n': // Timer interval (nanoseconds) its.it_interval.tv_nsec = its.it_value.tv_nsec = atoi(optarg); break; default: /* '?' */ fprintf(stderr, "Usage: %s [-d signal_accept_delay] [-r repetitions] [-s interval_seconds] [-n interval_nanoseconds]\n", argv[0]); exit(EXIT_FAILURE); } } // Check sanity of command line arguments short e = 0; if (d < 0) { fprintf(stderr, "Delay (-d) cannot be negative!\n"); e++; } if (r < 0) { fprintf(stderr, "Number of repetitions (-r) cannot be negative!\n"); e++; } if (its.it_interval.tv_sec < 0) { fprintf(stderr, "Interval seconds value (-s) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec < 0) { fprintf(stderr, "Interval nanoseconds value (-n) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec > 999999999) { fprintf(stderr, "Interval nanoseconds value (-n) must be < 1 second.\n"); e++; } if (e > 0) exit(EXIT_FAILURE); // Set default values if not specified if (its.it_interval.tv_sec == 0 && its.it_interval.tv_nsec == 0) { its.it_interval.tv_sec = its.it_value.tv_sec = 1; its.it_value.tv_nsec = 0; } printf("Running with timer delay %d.%09d seconds\n", (int) its.it_interval.tv_sec, (int) its.it_interval.tv_nsec); // Will be waiting for signals synchronously, so block the one in use. sigset_t sigset; sigemptyset(&sigset); sigaddset(&sigset, TIMER_SIGNAL); sigprocmask(SIG_BLOCK, &sigset, NULL ); // Create and arm the timer struct sigevent sev; timer_t timer; sev.sigev_notify = SIGEV_SIGNAL; sev.sigev_signo = TIMER_SIGNAL; sev.sigev_value.sival_ptr = timer; timer_create(CLOCK_REALTIME, &sev, &timer); timer_settime(timer, TIMER_ABSTIME, &its, NULL ); // Signal handling loop int overruns; siginfo_t si; // Make the loop infinite if r = 0 if (r == 0) r = -1; while (r != 0) { // Sleeping should cause overruns if (d > 0) sleep(d); sigwaitinfo(&sigset, &si); // Check that the signal is from the timer if (si.si_code != SI_TIMER) continue; overruns = timer_getoverrun(timer); if (overruns > 0) { printf("Timer overrun occurred for %d expirations.\n", overruns); } // Decrement r if not repeating indefinitely if (r > 0) r--; } return EXIT_SUCCESS; }

    Read the article

  • Can we have an anonymous struct as template argument?

    - by nonoitall
    The title is pretty self-explanatory, but here's a simplified example: #include <cstdio> template <typename T> struct MyTemplate { T member; void printMemberSize() { printf("%i\n", sizeof(T)); } }; int main() { MyTemplate<struct { int a; int b; }> t; // <-- compiler doesn't like this t.printMemberSize(); return 0; } The compiler complains when I try to use an anonymous struct as a template argument. What's the best way to achieve something like this without having to have a separate, named struct definition?

    Read the article

  • storing an integer constant other than zero in a pointer variable

    - by benjamin button
    int main() { int *d=0; printf("%d\n",*d); return 0; } this works fine. >cc legal.c > ./a.out 0 if i change the statement int *d=0; to int *d=1; i see the error. cc: "legal.c", line 6: error 1522: Cannot initialize a pointer with an integer constant other than zero. so its obvious that it will allow only zero.i want to know what happens inside the memory when we do this int *d=0 which is making it valid syntax. I am just asking this out of curiosity!

    Read the article

  • Returning pointer to a certain value in a macro?

    - by Andrei Ciobanu
    Is it possible to write a macro that has a type and a value as its input parameters (MACRO(type,value)), and returns a valid pointer to a location that holds the submitted value. This macro should perform like the following function, but in a more generic manner: int *val_to_ptr(int val){ int *r = NULL; r = nm_malloc(sizeof(*r)); *r = val; return r; } Where nm_malloc() is a failsafe malloc. The Macro usage should be compatible with this usage: printf("%d",*MACRO(int,5)); Is it possible to achieve that ?

    Read the article

  • scanf() (C Language ) confused me

    - by Nano HE
    Hello. When do I need to insert/don't insert & for scanf() in C? Thank you. int main() { char s1[81], s2[81], s3[81]; scanf("%s%s%s", s1, s2, s3); // If replace scanf() with the expression below, it works too. // scanf("%s%s%s", &s1, &s2, &s3); printf("\ns1 = %s\ns2 = %s\ns3 = %s", s1, s2, s3); return 0; } //programming is fun // //s1 = programming //s2 = is //s3 = fun

    Read the article

  • fopen in C(Linux) returns "Too many open files"

    - by liv2hak
    static char filename[128] = "trace.txt"; g_file = fopen(filename, "w"); if(NULL == g_file) { printf("Cannot open file %s.error %s\n",filename,strerror(errno)); exit(1); } I am trying to open a empty text file named trace.txt in write mode (in my working directory.) The program is creating an empty file trace.txt in my directory.but the check (NULL == g_file) is returning true and it is returning error code 24 (Too many open files.).Any idea why this is.This is the first file I am opening in my program.

    Read the article

  • Floating point precision nuances.

    - by user247077
    Hi, I found this code in NVIDIA's cuda SDK samples. void computeGold( float* reference, float* idata, const unsigned int len) { reference[0] = 0; double total_sum = 0; unsigned int i; for( i = 1; i < len; ++i) { total_sum += idata[i-1]; reference[i] = idata[i-1] + reference[i-1]; } // Here it should be okay to use != because we have integer values // in a range where float can be exactly represented if (total_sum != reference[i-1]) printf("Warning: exceeding single-precision accuracy. Scan will be inaccurate.\n"); } (C) Nvidia Corp Can somebody please tell me a case where the warning would be printed, and most importantly, why. Thank you very much.

    Read the article

  • problem with extern variable

    - by sksingh73
    I have got 2 cpp files & a header file, which I have included in both cpp files. It's like this: abc.h extern uint32_t key; a.cpp #include "abc.h" uint32_t key; int main { ............. } b.cpp #include "abc.h" int main { printf("Key: %.8x\n", key); ............. } Now when I compile a.cpp, there is no error. but when i compile b.cpp it gives error "undefined reference to `key'". Please help me in finding the problem in this code.

    Read the article

  • Gtk, Does deleting builder pointer deletes all the Widgets created using it.

    - by PP
    I am creating builder pointer as follows. GtkBuilder *builder_ptr; builder_ptr = gtk_builder_new(); if( ! gtk_builder_add_from_file(builder_ptr, "Test.glade", &error ) ) printf("\n Error Builder, Exit!\n"); and i am deleting this builder pointer as follows: g_object_unref(G_OBJECT(m_builder)); this builder pointer contains 2-3 GtkWindows and other widgets. So my question is that do i need to delete all the windows in this builder manually when i delete this builder or all the windows will get destroyed when i delete builder pointer. Thanks, PP.

    Read the article

  • Function declaration in C and C++

    - by Happy Mittal
    I have two C++ files, say file1.cpp and file2.cpp as //file1.cpp #include<cstdio> void fun(int i) { printf("%d\n",i); } //file2.cpp void fun(double); int main() { fun(5); } When I compile them and link them as c++ files, I get an error "undefined reference to fun(double)". But when I do this as C files, I don't get error and 0 is printed instead of 5. Please explain the reason. Moreover I want to ask whether we need to declare a function before defining it because I haven't declared it in file1.cpp but no error comes in compilation.

    Read the article

  • Using scanf() in C++ programs is faster than using cin ?

    - by zeroDivisible
    Hello, I don't know if this is true, but when I was reading FAQ on one of the problem providing sites, I found something, that poke my attention: Check your input/output methods. In C++, using cin and cout is too slow. Use these, and you will guarantee not being able to solve any problem with a decent amount of input or output. Use printf and scanf instead. Can someone please clarify this? Is really using scanf() in C++ programs faster than using cin something ? If yes, that is it a good practice to use it in C++ programs? I thought that it was C specific, though I am just learning C++...

    Read the article

  • C - 3rd line on a txt

    - by Pedro
    Hi....I have on the txt file this: Hello Experience 3 Bad Hi want to scanf the 3rd line; i'm doing this: FILE *fp; int number; fp=fopen("test.txt","r"); if(fp==NULL){ printf("Error\n"); } while(!feof(fp)){ for(i=0;i<=3;i++){ if(i==3){ fscnaf(number,fp); prinf("string in the 3rd line is %s\n",number); } } } system("PAUSE"); } I need to use the fscanf, because i will need it, the number is the size of students in a school... Something is wrong, but i don't know what is...please help me...

    Read the article

  • How to buffer stdout in memory and write it from a dedicated thread

    - by NickB
    I have a C application with many worker threads. It is essential that these do not block so where the worker threads need to write to a file on disk, I have them write to a circular buffer in memory, and then have a dedicated thread for writing that buffer to disk. The worker threads do not block any more. The dedicated thread can safely block while writing to disk without affecting the worker threads (it does not hold a lock while writing to disk). My memory buffer is tuned to be sufficiently large that the writer thread can keep up. This all works great. My question is, how do I implement something similar for stdout? I could macro printf() to write into a memory buffer, but I don't have control over all the code that might write to stdout (some of it is in third-party libraries). Thoughts? NickB

    Read the article

  • Byte order (endian) of int in NSLog?

    - by Eonil
    NSLog function accepts printf format specifiers. My question is about %x specifier. Does this print hex codes as sequence on memory? Or does it have it's own printing sequence style? unsigned int a = 0x000000FF; NSLog(@"%x", a); Results of above code on little or big endian processors are equal or different? And how about NSString's -initWithFormat method? Does it follows this rule equally?

    Read the article

  • searching for hidden files using winapi

    - by Kristian
    HI i want to search for a hidden files and directories in a specefic given path but I don't know how to do it for hidden files i do know how to search for normal files and dir i did this code but im stuck can't make it search for only hidden files #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { TCHAR *fn; fn=L"d:\\*"; HANDLE f; WIN32_FIND_DATA data; { FILE_ATTRIBUTE_HIDDEN; } f=FindFirstFile(fn,&data); if(f==INVALID_HANDLE_VALUE){ printf("not found\n"); return 0; } else{ _tprintf(L"found this file: %s\n",data.cFileName); while(FindNextFile(f,&data)){ _tprintf(L"found this file: %s\n",data.cFileName); } } FindClose(f); return 0; }

    Read the article

  • Lifetime of implicitly casted temporaries

    - by Answeror
    I have seen this question. It seems that regardless of the cast, the temporary object(s) will "survive" until the fullexpression evaluated. But in the following scenario: void foo(boost::tuple<const double&> n) { printf("%lf\n", n.get<0>()); } int main() { foo(boost::tuple<const double&>(2));//#1 foo(boost::make_tuple(2));//#2 return 0; } 1 run well, but 2 do not. And MSVC gave me a warning about 2: "reference member is initialized to a temporary that doesn't persist after the constructor exits" Now I am wondering why they both make a temporary "double" object and pass it to boost::tuple<const double&> and only 2 failed.

    Read the article

  • Ruby: rules for implicit hashes

    - by flyer
    Why second output shows me only one element of Array? Is it still Array or Hash already? def printArray(arr) arr.each { | j | k, v = j.first printf("%s %s %s \n", k, v, j) } end print "Array 1\n" printArray( [ {kk: { 'k1' => 'v1' }}, {kk: { 'k2' => 'v2' }}, {kk: { 'k3' => 'v3' }}, ]) print "Array 2\n" printArray( [ kk: { 'k1' => 'v1' }, kk: { 'k2' => 'v2' }, kk: { 'k3' => 'v3' }, ]) exit # Output: # # Array 1 # kk {"k1"=>"v1"} {:kk=>{"k1"=>"v1"}} # kk {"k2"=>"v2"} {:kk=>{"k2"=>"v2"}} # kk {"k3"=>"v3"} {:kk=>{"k3"=>"v3"}} # Array 2 # kk {"k3"=>"v3"} {:kk=>{"k3"=>"v3"}}

    Read the article

  • template static classes across dynamic linked libraries

    - by user322274
    Hello, I have a templated class with a static value, like this: template <class TYPE> class A{ static TYPE value; }; in the code of a dll I assign the static value: code of DLL_1 A<float>::value = 2.0; I wish the value to be shared by all the dlls I'm using, i.e. I want that: code of DLL_2 printf("value on DLL_2 %f",A<float>::value); print out "2.0" any clues? thx

    Read the article

  • why am i getting a null pointer when converting string to int array?

    - by Sackling
    My main method: public static void main(String[] args) { Scanner input = new Scanner(System.in); String string1; string1 = input.next(); LargeInteger firstInt = new LargeInteger(string1); System.out.printf("First integer: %s \n", firstInt.display()); } LargeInteger class: public class LargeInteger { private int[] intArray; //convert the strings to array public LargeInteger(String s) { for (int i = 0; i < s.length(); i++) { intArray[i] = Character.digit(s.charAt(i), 10); // in base 10 } } //display the strings public String display() { String result = ""; for (int i = 0; i < intArray.length; i++) { result += intArray[i]; } return result.toString(); } }

    Read the article

  • how to remove sub views.

    - by mac
    Hi I have added UIButton,UITextView as subview to my view, programatically. notesDescriptionView = [[UIView alloc]initWithFrame:CGRectMake(0,0,320,460)]; notesDescriptionView.backgroundColor=[UIColor redColor]; [self.view addSubview:notesDescriptionView]; textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0,320,420)]; [self.view addSubview:textView]; printf("\n description button \n"); button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(cancel:) forControlEvents:UIControlEventTouchDown]; [button setTitle:@"OK" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 420.0, 160.0, 40.0); [self.view addSubview:button]; here if we click the button , i need to remove the all the sub views, i am trying [self.view removeFromSuperView] but its not working any help.

    Read the article

  • why does the array doesn't get initialized by global variable , even though it should not?

    - by ashish yadav
    why does the array a does not get initialized by global variable 'size'. include int size=5; int main() { int a[size]={1,2,3,4,5}; printf("%d",a[0]); return 0; } the compilation error is shown as "variable-sized object may not be initialized". according to me the array should get initialized by 'size'. i apologize if i am not clear but i feel i have expressed myself well enough. thank you!!!!!!!!!!!

    Read the article

< Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >