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Search found 2022 results on 81 pages for 'subnet mask'.

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  • Enable group policy for everything but the SBS?

    - by Jerry Dodge
    I have created a new group policy to disable IPv6 on all machines. There is only the one default OU, no special configuration. However, this policy shall not apply to the SBS its self (nor the other DC at another location on a different subnet) because those machines do depend on IPv6. All the rest do not. I did see a recommendation to create a new OU and put that machine under it, but many other comments say that is extremely messy and not recommended - makes it high maintenance when it comes to changing other group policies. How can I apply this single group policy to every machine except for the domain controllers? PS - Yes, I understand IPv6 will soon be the new standard, but until then, we have no intention to implement it, and it in fact is causing us many issues when enabled.

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  • Automatic DNS population for routable IPV6 addresses

    - by Clint
    In ipv4 I can set my DHCP server to populate DNS with hostnames and IP addresses as clients are found. This works well and clients can resolve these DNS addresses to contact eachother over routed subnets. How can this be done in ipv6 without DHCP? Link Local Multicast Name Resolution can allow clients on the same subnet to discover eachothers hostnames and match them to link-local addresses, but so far I can't find a way for clients to advertise their global or unique local addresses and hostnames to a DNS server to be resolved across subnets.

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  • How to report spam to blacklists

    - by hayalci
    Is there a central place to report spam to various blacklists ? I regularly report to spamcop, but I do not see the addresses I reported as listed. (I guess nobody else bothers with my regular spammer. After being frustrated with bayes and spammcop, I blocked its /24 subnet) Spamcop is only a single service. I want to make the spammer known to a large number of services, and hopefully blocked by many of them. I looked for some other blacklists to report to, but the ones I looked do not consider user submissions (or they hide it well)

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  • Seemingly random disconnections on Windows Server 2008 R2

    - by bobblez
    So I have a box running a Windows Server 2008 R2 in my LAN, which is running, among other things, a voip server used by other people. I myself am in the same subnet with the server, while the other users are not. Now, maybe on average twice a day, all the other users get disconnected from the server (and if I take a remote desktop connection to it, I'm not able to open any web pages either). These disconnections usually last only about 5 seconds, but sometimes they may last up to a minute. What could possibly cause this? I have all the updates installed from windows update and the motherboard of the server is asus p5b deluxe (if that is of any interest). edit: Forgot to mention that my own internet connectivity stays intact while the server's does not, and both computers are behind the same router.

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  • Why don't the keyboard shortcuts (e.g. hotkeys like Ctrl-C) work in a SharePoint rich-text field?

    - by zoagli
    I use SharePoint 2010 via Internet Explorer 8 on Windows XP. I have a standard input mask for a task consisting of text fields, rich-text fields et al. In text fields, I can use keyboard shortcuts (a.k.a. hotkeys) for editing (Ctrl-C/Ctrl-V) and formatting (Ctrl-B/Ctrl-I), but in the richtext field, none of them work. If I click on the appropriate button, however, the expected function is executed properly - but that is a tedious workaround. What could be the cause? Could it be that the Ctrl key is not recognized at all? (BTW: The problem is not reproducible in Firefox, because it doesn't show the rich-text controls at all. Why is another question.)

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  • Iptables and counters

    - by mehturt
    I'm trying to use iptables counters with munin to monitor traffic of hosts on my local subnet. For each host I set up a rule like this: iptables -I OUTPUT -d $ip This should count the packets going from firewall to $ip, correct? I found out that this does not seem to count all packets. I start tcpdump on my router (Linux) and I see packets to $ip that are not counted. For example I check number of packets for rule to my phone IP. I start tcpdump, refresh Gmail on my phoone, I see packets in tcpdump's output but iptables rule counters are not incremented. Then I open a web page on the same phone and the counters are incremented. What could be the reason?

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  • Access Domain over Wireless

    - by William
    I have an active directory server and all hard wired clients connect perfectly fine. However any wireless clients do not recognize that they are connected to the domain, despite the dns server being appropriately set to the domain controller for both wired and wireless connections. Also - both wired and wireless clients are on the same subnet. I am using a Verizon food actiontec router. What am I missing? For instance, this is the same computer connected first via an Ethernet cable and second via the wireless.

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  • How to route traffic via another machine before the default gateway

    - by Rich
    At the moment I have a router on 192.168.0.1, a Linux box on 192.168.0.2 and desktop clients from 192.168.0.3. Everything works with 192.168.0.1 as the default gateway. I'd like to send the traffic from the desktop clients via the Linux box before it goes out through the router so I can sniff the traffic (some of these are wireless connections). Can I set the default gateway to 192.168.0.2 on the desktop clients and then perhaps add some iptables rules to forward this traffic through 192.168.0.1? Quite happy to change the client desktops to another subnet if that makes it easier. Thanks in advance.

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  • Why can a network address not be a valid host address?

    - by Goblinlord
    So... I have studied for CCNA and such and been working with IP networking at the least the past 8 years or so. I have always seen and been told that the network address for a subnet is not a valid host address. Now first I will start by saying I know this is true. My question is more... is there a technical reason it can not be used or was it just arbitrarily agreed upon when the specification was designed? I understand why a broadcast address can not be used (because it is ACTUALLY used). The thing is when I see a network address used it is normally only in routing which is specifically using NETWORK addresses. This being the case, (network addresses being used only when you are expecting a network address) is there some technical reason that they could not have the network address be an actual valid host address?

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  • Name-based virtual hosting in Apache

    - by malvikus
    I'd like to set up name-based virtual hosting in Apache, but I don't have DNS name (local private network). Thus I want to get something like that: http://192.168.0.1/wiki - First virtual host - wiki. http://192.168.0.1/redmine - Second virtual host - redmine. As I suggest I can be achievable by using ServerName option in section of both vhosts. But in Apache documentation has no mention that I can use for FQDN IP-addr. Is it possible? How can I reach my wishes? P.S.: I want to share my sites on the same subnet only. Thus any who can ping me can enter http://my_ip/wiki and get wiki, http://my_ip/redmine and get redmine.

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  • How can I redirect HTTP(S) traffic to another gateway?

    - by PsyStyle
    I have a network like 192.168.0.0/15 with the default gateway set to 192.168.0.1. All the workstations of the network use this gateway for all kind of accesses to the Internet. Now I am testing a new Internet connection with another provider and for that I'm using a second gateway on the same subnet with 192.168.0.2 as IP address. I want to redirect only HTTP and HTTPS traffic to this second gateway keeping untouched the address of the default gateway set inside every workstation. How can I accomplish this task? What I have to change inside the first's gateway firewall configuration or routes? I tried with a DNAT like: DNAT loc:192.168.0.1 loc:192.168.0.2 tcp 80 but nothing worked. I use Shorewall for simplicity in configuration but I can understand even theorical answers which I will try to adapt to my case.

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  • Debian SMB share having permission issues in windows 7

    - by xxpor
    Hi Everyone, I setup a Debian squeeze server with samba. I then shared my /media directory with the following configuration: [media] comment=Hard Drives read only = no locking = no path = /media guest ok = yes browsable = yes directory mask = 0777 When the drives are mapped in Windows 7, the user can write to all of the subdirectories of media (sdb1, sdc1, etc), but cannot write to any folders that they create themselves in the subdirectories of media. For example, if the user mapped /media/sdb1 to Z:, and then creates a folder Z:\test, the folder is created successfully, but no files can be written to Z:\test. If the user ssh's into the server, they have no problems writing to these directories. I have included the screenshots, in order, of what happens on Windows. This samba share is mounted with ntfs-3g, if it makes a difference. Screenshots are here

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  • what route to add to windows so that..

    - by baobeiii
    what route to add to windows so that while using openvpn i have internet connectivity, but if openvpn tunnel collapses then my computer has no routes to use and so has no connectivity. My computer normally needs the default route 0.0.0.0 mask 0.0.0.0 192.168.1.254. I just need a route that only allowed traffic destined for the openvpn server ip. The traffic has to go through 192.168.1.254 however as that is my home networks internet gateway router thingy. Thanks.

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  • How to allow all traffic from 1 IP address Windows Firewall

    - by Foo_Chow
    I am trying to give another PC completely unrestricted access to my machine. They are both on the same subnet. What I am looking for is effectively disabling the firewall entirely for one IP address. Example Host: 192.168.1.2 Client: 192.168.1.3 Firewall "off" World: xxx.xxx.xxx.xxx Firewall "on" To be specific I am running "Easy"PHP as a testing server for websites and want to access them from other machines on my network. After tinkering I figure the method suggested in my question would be best to make things actually easy. PS. I have already tried opening all ports both inbound and outbound to that IP with no results. My only current success has been actually turning the whole firewall off.

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  • network configuration

    - by carlcroom
    Hello all. I have just inherited a network at my work- 1 primary server and about 65 computers running XP. All machines have Gigabit ethernet cards and all are connected through Gigabit switches and cat. 6 cables. The workstations send large numbers of image files to the server where they are held until they need to go to a printer. And I'm talking Gigs of files. We get a network slowdown when large number of files are coming from the workstations at the same time large numbers are also going the the printers. All machines have to be on the same subnet because of some proprietary software. Is there anything I can do to lessen this logjam? Any help would be greatly appreciated.

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  • Rendering a WPF Network Map/Graph layout - Manual? PathListBox? Something Else?

    - by Ben Von Handorf
    I'm writing code to present the user with a simplified network map. At any given time, the map is focused on a specific item... say a router or a server. Based on the focused item, other network entities are grouped into sets (i.e. subnets or domains) and then rendered around the focused item. Lines would represent connections and groups would be visually grouped inside a rectangle or ellipse. Panning and zooming are required features. An item can be selected to display more information in a "properties" style window. An item could also be double-clicked to re-focus the entire network map on that item. At that point, the entire map would be re-calculated. I am using MVVM without any framework, as of yet. Assume the logic for grouping items and determining what should be shown or not is all in place. I'm looking for the best way to approach the UI layout. So far, I'm aware of the following options: Use a canvas for layout (inside a ScrollViewer to handle the panning). Have my ViewModel make use of a Layout Manager type of class, which would handle assigning all the layout properties (Top, Left, etc.). Bind my set of display items to an ItemsControl and use Data Templates to handle the actual rendering. The drawbacks with this approach: Highly manual layout on my part. Lots of calculation. I have to handle item selection manually. Computation of connecting lines is manual. The Pros of this approach: I can draw additional lines between child subnets as appropriate (manually). Additional LayoutManagers could be added later to render the display differently. This could probably be wrapped up into some sort of a GraphLayout control to be re-used. Present the focused item at the center of the display and then use a PathListBox for layout of the additional items. Have my ViewModel expose a simple list of things to be drawn and bind them to the PathListBox. Override the ListBoxItem Template to also create a line geometry from the borders of the focused item (tricky) to the bound item. Use DataTemplates to handle the case where the item being bound is a subnet, in which case we would use another PathListBox in the template to display items inside the subnet. The drawbacks with this approach: Selected Item synchronization across multiple `PathListBox`es. Only one item on the whole graph can be selected at a time, but each child PathListBox maintains its own selection. Also, subnets cannot be selected, but would be selectable without additional work. Drawing the connecting lines is going to be a bit of trickery in the ListBoxItem template, since I need to know the correct side of the focused item to connect to. The pros of this approach: I get to stay out of the layout business, more. I'm looking for any advice or thoughts from others who have encountered similar issues or who have more WPF experience than I. I'm using WPF 4, so any new tricks are legal and encouraged.

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  • Creating a Reverse Proxy using Jpcap

    - by Ramon Marco Navarro
    I need to create a program that receives HTTP request and forwards those requests to the web servers. I have successfully made this using only Java Sockets but the client needed the program to be implemented in Jpcap. I'd like to know if this is possible and what literature I should be reading for this project. This is what I have now by stitching together pieces from the Jpcap tutorial: import java.net.InetAddress; import java.io.*; import jpcap.*; import jpcap.packet.*; public class Router { public static void main(String args[]) { //Obtain the list of network interfaces NetworkInterface[] devices = JpcapCaptor.getDeviceList(); //for each network interface for (int i = 0; i < devices.length; i++) { //print out its name and description System.out.println(i+": "+devices[i].name + "(" + devices[i].description+")"); //print out its datalink name and description System.out.println(" datalink: "+devices[i].datalink_name + "(" + devices[i].datalink_description+")"); //print out its MAC address System.out.print(" MAC address:"); for (byte b : devices[i].mac_address) System.out.print(Integer.toHexString(b&0xff) + ":"); System.out.println(); //print out its IP address, subnet mask and broadcast address for (NetworkInterfaceAddress a : devices[i].addresses) System.out.println(" address:"+a.address + " " + a.subnet + " "+ a.broadcast); } int index = 1; // set index of the interface that you want to open. //Open an interface with openDevice(NetworkInterface intrface, int snaplen, boolean promics, int to_ms) JpcapCaptor captor = null; try { captor = JpcapCaptor.openDevice(devices[index], 65535, false, 20); captor.setFilter("port 80 and host 192.168.56.1", true); } catch(java.io.IOException e) { System.err.println(e); } //call processPacket() to let Jpcap call PacketPrinter.receivePacket() for every packet capture. captor.loopPacket(-1,new PacketPrinter()); captor.close(); } } class PacketPrinter implements PacketReceiver { //this method is called every time Jpcap captures a packet public void receivePacket(Packet p) { JpcapSender sender = null; try { NetworkInterface[] devices = JpcapCaptor.getDeviceList(); sender = JpcapSender.openDevice(devices[1]); } catch(IOException e) { System.err.println(e); } IPPacket packet = (IPPacket)p; try { // IP Address of machine sending HTTP requests (the client) // It's still on the same LAN as the servers for testing purposes. packet.dst_ip = InetAddress.getByName("192.168.56.2"); } catch(java.net.UnknownHostException e) { System.err.println(e); } //create an Ethernet packet (frame) EthernetPacket ether=new EthernetPacket(); //set frame type as IP ether.frametype=EthernetPacket.ETHERTYPE_IP; //set source and destination MAC addresses // MAC Address of machine running reverse proxy server ether.src_mac = new MacAddress("08:00:27:00:9C:80").getAddress(); // MAC Address of machine running web server ether.dst_mac = new MacAddress("08:00:27:C7:D2:4C").getAddress(); //set the datalink frame of the packet as ether packet.datalink=ether; //send the packet sender.sendPacket(packet); sender.close(); //just print out a captured packet System.out.println(packet); } } Any help would be greatly appreciated. Thank you.

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  • Using Xlib via JNA to move a window

    - by rob
    I'm using JNA to manipulate application windows on Linux by sending Xlib messages but can't seem to move a window. My original implementation executed wmctrl on the shell to move the windows and that successfully moved the windows. Unfortunately, there's a noticeable amount of overhead associated with calling shell programs from Java, so now I'm trying to make direct API calls using JNA. I'm using the X11 example available from the JNA website and can successfully do a few tricks, such as enumerating the window IDs and reading window properties, so I know JNA+Xlib is at least partially working. First I tried moving the windows directly using XMoveWindow() but the window manager was apparently blocking those calls. I ran across a thread that suggested I needed to send a client message using XSendMessage(), so I've done that below, but apparently XSendMessage() is failing because the window doesn't move and I get a return value of 0. I'm guessing I omitted something obvious, but can't quite figure it out. Any suggestions? Note that, for the purposes of this example, the main method has a window ID hard-coded. This is the window ID of the window I'm trying to move (obtained using wmctrl -l on the console). import com.sun.jna.NativeLong; import com.sun.jna.Pointer; import com.sun.jna.examples.unix.X11; import com.sun.jna.examples.unix.X11.Atom; import com.sun.jna.examples.unix.X11.AtomByReference; import com.sun.jna.examples.unix.X11.Display; import com.sun.jna.examples.unix.X11.Window; import com.sun.jna.examples.unix.X11.WindowByReference; import com.sun.jna.examples.unix.X11.XEvent; import com.sun.jna.examples.unix.X11.XTextProperty; import com.sun.jna.examples.unix.X11.XWindowAttributes; import com.sun.jna.ptr.IntByReference; import com.sun.jna.ptr.NativeLongByReference; import com.sun.jna.ptr.PointerByReference; private static final int FALSE = 0; /** C-style boolean "false" */ private static final int TRUE = 1; /** C-style boolean "true" */ public static void main(String[] args) { setWindowPos(new Window(0x01300007), 100, 100, 600, 400); // update the Window constructor with the appropriate ID given by wmctrl -l } public static boolean setWindowPos(Window window, int x, int y, int w, int h) { final X11 x11 = X11.INSTANCE; Display display = x11.XOpenDisplay(null); NativeLong mask = new NativeLong(X11.SubstructureRedirectMask | X11.SubstructureNotifyMask | X11.ResizeRedirectMask); XEvent event = new XEvent(); String msg = "_NET_MOVERESIZE_WINDOW"; //$NON-NLS-1$ long grflags = 0l; // use the default gravity of the window if (x != -1) grflags |= (1 << 8); if (y != -1) grflags |= (1 << 9); if (w != -1) grflags |= (1 << 10); if (h != -1) grflags |= (1 << 11); event.xclient.type = X11.ClientMessage; event.xclient.serial = new NativeLong(0l); event.xclient.send_event = TRUE; event.xclient.message_type = x11.XInternAtom(display, msg, false); event.xclient.window = window; event.xclient.format = 32; event.xclient.data.l[0] = new NativeLong(grflags); // gravity flags event.xclient.data.l[1] = new NativeLong(x); event.xclient.data.l[2] = new NativeLong(y); event.xclient.data.l[3] = new NativeLong(w); event.xclient.data.l[4] = new NativeLong(h); int status = x11.XSendEvent(display, x11.XDefaultRootWindow(display), FALSE, mask, event); x11.XFlush(display); // need to XFlush if we're not reading X events if (status == 0) { // 0 indicates XSendEvent failed logger.error("setWindowPos: XSendEvent failed (" + msg + ")"); //$NON-NLS-1$ return false; } return true; }

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  • Taking screenshots in Windows Vista, Windows 7, with transparent areas outside the app region

    - by Steve Sheldon
    Hey Folks, I am trying to take a screenshot of an application and I would like to make the parts of the rectangle that are not part of the applications region be transparent. So for instance on a standard windows application I would like to make the rounded corners transparent. I wrote a quick test application which works on on XP (or vista/windows 7 with aero turned off): protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); Graphics g = e.Graphics; // Just find a window to test with IntPtr hwnd = FindWindowByCaption(IntPtr.Zero, "Calculator"); WINDOWINFO info = new WINDOWINFO(); info.cbSize = (uint)Marshal.SizeOf(info); GetWindowInfo(hwnd, ref info); Rectangle r = Rectangle.FromLTRB(info.rcWindow.Left, info.rcWindow.Top, info.rcWindow.Right, info.rcWindow.Bottom); IntPtr hrgn = CreateRectRgn(info.rcWindow.Left, info.rcWindow.Top, info.rcWindow.Right, info.rcWindow.Bottom); GetWindowRgn(hwnd, hrgn); // fill a rectangle which would be where I would probably // write some mask color g.FillRectangle(Brushes.Red, r); // fill the region over the top, all I am trying to do here // is show the contrast between the applications region and // the rectangle that the region would be placed in Region region = Region.FromHrgn(hrgn); region.Translate(info.rcWindow.Left, info.rcWindow.Top); g.FillRegion(Brushes.Blue, region); } Quick side note: before commenting that this code is doing stuff it shouldn't (or should do, like dispose) in a paint function, I know, it's not going anywhere but this post and is designed purely as a way to quickly show the problem, and that it does... OK, back to the problem ;) When I run this test app on XP (or Vista/Windows 7 with Aero off), I get something like this, which is great because I can eek an xor mask out of this that can be used later with BitBlt. Here is the problem, on Vista or Windows 7 with Aero enabled, there isn't necessarily a region on the window, in fact in most cases there isn't. Can anybody help me figure out how to get the region of the application like this on these platforms. Here are some of the approaches I have already tried... 1. Using the PrintWindow function: This doesn't work because it gives back a screenshot taken of the window with Aero off and this window is a different shape from the window returned with Aero on 2 Using the Desktop Window Manager API to get a full size thumbnail: This didn't work because it draws directly to the screen and from what I can tell you can't get a screenshot directly out of this api. Yeah, I could open a window with a pink background, show the thumbnail, take a screenshot then hide this temporary window but thats a horrible user experience and a complete hack I would rather not have my name on. 3. Using Graphics.CopyFromScreen or some other pinvoke variant of this: This doesn't work because I can't assume that the window I need information from is at the top of the z-order on the screen. Right now, the best solution I can think of is to special case Aero on Windows 7 and Vista to manually rub out the corners by hard coding some graphics paths I paint out but this solution would suck since any application that performs custom skinning will break this. Can you think of another or better solution? If you are here, thanks for taking time to read this post, I appreciate any help or direction that you can offer!

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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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  • Help on Removal of Dynamically Created sprites.

    - by Brrr Ice Tea
    import flash.display.Sprite; import flash.net.URLLoader; var index:int = 0; var constY = 291; var constW = 2; var constH = 40; hydrogenBtn.label = "Hydrogen"; heliumBtn.label = "Helium"; lithiumBtn.label = "Lithium"; hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen); heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium); lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium); var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function loadHydrogen (event:Event):void { myTextLoader.load(new URLRequest("hydrogen.txt")); } function loadHelium (event:Event):void { myTextLoader.load(new URLRequest("helium.txt")); } function loadLithium (event:Event):void { myTextLoader.load(new URLRequest("lithium.txt")); } var DataSet:Array = new Array(); var valueRead1:String; var valueRead2:String; function onLoaded(event:Event):void { var rawData:String = event.target.data; for(var i:int = 0; i<rawData.length; i++){ var commaIndex = rawData.search(","); valueRead1 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead1); commaIndex = rawData.search(","); if(commaIndex == -1) {commaIndex = rawData.length+1;} valueRead2 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead2); } generateMask_Emission(DataSet); } function generateMask_Emission(dataArray:Array):void{ var spriteName:String = "Mask"+index; trace(spriteName); this[spriteName] = new Sprite(); for (var i:int=0; i<dataArray.length; i+=2){ this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]); this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH); this[spriteName].graphics.endFill(); } addChild(this[spriteName]); index++; } Hi, I am relatively new to flash and action script as well and I am having a problem getting the sprite to be removed after another is called. I am making emission spectrum's of 3 elements by dynamically generating the mask over a picture on the stage. Everything works perfectly fine with the code I have right now except the sprites stack on top of each other and I end up with bold lines all over my picture instead of a new set of lines each time i press a button. I have tried using try/catch to remove the sprites and I have also rearranged the entire code from what is seen here to make 3 seperate entities (hoping I could remove them if they were seperate variables) instead of 2 functions that handle the whole process. I have tried everything to the extent of my knowledge (which is pretty minimal @ this point) any suggestions? Thanks ahead of time!

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  • Arduino Ethernet Shield Not Connecting to WebServer

    - by new user
    I have a problem making my Arduino Ethernet shield to communicate with the server, the result on the serial monitor is always: my arduino code is #include <Ethernet.h> //library for ethernet functions #include <SPI.h> #include <Dns.h> #include <Client.h> //library for client functions #include <DallasTemperature.h> //library for temperature sensors // Ethernet settings byte mac[] = {0x09,0xA2,0xDA,0x00,0x01,0x26}; //Replace with your Ethernet shield MAC byte ip[] = { 192,168,0,54}; //The Arduino device IP address byte subnet[] = { 255,255,255,0}; byte gateway[] = { 192,168,0,1}; IPAddress server(192,168,0,53); // IP-adress of server arduino sends data to EthernetClient client; bool connected = false; void setup(void) { Serial.begin(9600); Serial.println("Initializing Ethernet."); delay(1000); Ethernet.begin(mac, ip , gateway , subnet); } void loop(void) { if(!connected) { Serial.println("Not connected"); if (client.connect(server, 80)) { connected = true; int temp =analogRead(A1); Serial.print("Temp is "); Serial.println(temp); Serial.println(); Serial.println("Sending to Server: "); client.print("GET /formSubmit.php?t0="); Serial.print("GET /formSubmit.php?t0="); client.print(temp); Serial.print(temp); client.println(" HTTP/1.1"); Serial.println(" HTTP/1.1"); client.println("Host: http://localhost/PhpProject1/"); Serial.println("Host: http://localhost/PhpProject1/"); client.println("User-Agent: Arduino"); Serial.println("User-Agent: Arduino"); client.println("Accept: text/html"); Serial.println("Accept: text/html"); //client.println("Connection: close"); //Serial.println("Connection: close"); client.println(); Serial.println(); delay(10000); } else{ Serial.println("Cannot connect to Server"); } } else { delay(1000); while (client.connected() && client.available()) { char c = client.read(); Serial.print(c); } Serial.println(); client.stop(); connected = false; } } the server is an Apache server running on a pc, the server ip address in the code is the pc ip address. For testing purposes I work at my homes network, there's no proxy or firewall, and I also turned of the antivirus and firewall on my pc. the result in the serial monitor is always: Not connected Cannot connect to Server Any thoughts??

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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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  • Connecting Linux to WatchGuard Firebox SSL (OpenVPN client)

    Recently, I got a new project assignment that requires to connect permanently to the customer's network through VPN. They are using a so-called SSL VPN. As I am using OpenVPN since more than 5 years within my company's network I was quite curious about their solution and how it would actually be different from OpenVPN. Well, short version: It is a disguised version of OpenVPN. Unfortunately, the company only offers a client for Windows and Mac OS which shouldn't bother any Linux user after all. OpenVPN is part of every recent distribution and can be activated in a couple of minutes - both client as well as server (if necessary). WatchGuard Firebox SSL - About dialog Borrowing some files from a Windows client installation Initially, I didn't know about the product, so therefore I went through the installation on Windows 8. No obstacles (and no restart despite installation of TAP device drivers!) here and the secured VPN channel was up and running in less than 2 minutes or so. Much appreciated from both parties - customer and me. Of course, this whole client package and my long year approved and stable installation ignited my interest to have a closer look at the WatchGuard client. Compared to the original OpenVPN client (okay, I have to admit this is years ago) this commercial product is smarter in terms of file locations during installation. You'll be able to access the configuration and key files below your roaming application data folder. To get there, simply enter '%AppData%\WatchGuard\Mobile VPN' in your Windows/File Explorer and confirm with Enter/Return. This will display the following files: Application folder below user profile with configuration and certificate files From there we are going to borrow four files, namely: ca.crt client.crt client.ovpn client.pem and transfer them to the Linux system. You might also be able to isolate those four files from a Mac OS client. Frankly, I'm just too lazy to run the WatchGuard client installation on a Mac mini only to find the folder location, and I'm going to describe why a little bit further down this article. I know that you can do that! Feedback in the comment section is appreciated. Configuration of OpenVPN (console) Depending on your distribution the following steps might be a little different but in general you should be able to get the important information from it. I'm going to describe the steps in Ubuntu 13.04 (Raring Ringtail). As usual, there are two possibilities to achieve your goal: console and UI. Let's what it is necessary to be done. First of all, you should ensure that you have OpenVPN installed on your system. Open your favourite terminal application and run the following statement: $ sudo apt-get install openvpn network-manager-openvpn network-manager-openvpn-gnome Just to be on the safe side. The four above mentioned files from your Windows machine could be copied anywhere but either you place them below your own user directory or you put them (as root) below the default directory: /etc/openvpn At this stage you would be able to do a test run already. Just in case, run the following command and check the output (it's the similar information you would get from the 'View Logs...' context menu entry in Windows: $ sudo openvpn --config client.ovpn Pay attention to the correct path to your configuration and certificate files. OpenVPN will ask you to enter your Auth Username and Auth Password in order to establish the VPN connection, same as the Windows client. Remote server and user authentication to establish the VPN Please complete the test run and see whether all went well. You can disconnect pressing Ctrl+C. Simplifying your life - authentication file In my case, I actually set up the OpenVPN client on my gateway/router. This establishes a VPN channel between my network and my client's network and allows me to switch machines easily without having the necessity to install the WatchGuard client on each and every machine. That's also very handy for my various virtualised Windows machines. Anyway, as the client configuration, key and certificate files are located on a headless system somewhere under the roof, it is mandatory to have an automatic connection to the remote site. For that you should first change the file extension '.ovpn' to '.conf' which is the default extension on Linux systems for OpenVPN, and then open the client configuration file in order to extend an existing line. $ sudo mv client.ovpn client.conf $ sudo nano client.conf You should have a similar content to this one here: dev tunclientproto tcp-clientca ca.crtcert client.crtkey client.pemtls-remote "/O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server"remote-cert-eku "TLS Web Server Authentication"remote 1.2.3.4 443persist-keypersist-tunverb 3mute 20keepalive 10 60cipher AES-256-CBCauth SHA1float 1reneg-sec 3660nobindmute-replay-warningsauth-user-pass auth.txt Note: I changed the IP address of the remote directive above (which should be obvious, right?). Anyway, the required change is marked in red and we have to create a new authentication file 'auth.txt'. You can give the directive 'auth-user-pass' any file name you'd like to. Due to my existing OpenVPN infrastructure my setup differs completely from the above written content but for sake of simplicity I just keep it 'as-is'. Okay, let's create this file 'auth.txt' $ sudo nano auth.txt and just put two lines of information in it - username on the first, and password on the second line, like so: myvpnusernameverysecretpassword Store the file, change permissions, and call openvpn with your configuration file again: $ sudo chmod 0600 auth.txt $ sudo openvpn --config client.conf This should now work without being prompted to enter username and password. In case that you placed your files below the system-wide location /etc/openvpn you can operate your VPNs also via service command like so: $ sudo service openvpn start client $ sudo service openvpn stop client Using Network Manager For newer Linux users or the ones with 'console-phobia' I'm going to describe now how to use Network Manager to setup the OpenVPN client. For this move your mouse to the systray area and click on Network Connections => VPN Connections => Configure VPNs... which opens your Network Connections dialog. Alternatively, use the HUD and enter 'Network Connections'. Network connections overview in Ubuntu Click on 'Add' button. On the next dialog select 'Import a saved VPN configuration...' from the dropdown list and click on 'Create...' Choose connection type to import VPN configuration Now you navigate to your folder where you put the client files from the Windows system and you open the 'client.ovpn' file. Next, on the tab 'VPN' proceed with the following steps (directives from the configuration file are referred): General Check the IP address of Gateway ('remote' - we used 1.2.3.4 in this setup) Authentication Change Type to 'Password with Certificates (TLS)' ('auth-pass-user') Enter User name to access your client keys (Auth Name: myvpnusername) Enter Password (Auth Password: verysecretpassword) and choose your password handling Browse for your User Certificate ('cert' - should be pre-selected with client.crt) Browse for your CA Certificate ('ca' - should be filled as ca.crt) Specify your Private Key ('key' - here: client.pem) Then click on the 'Advanced...' button and check the following values: Use custom gateway port: 443 (second value of 'remote' directive) Check the selected value of Cipher ('cipher') Check HMAC Authentication ('auth') Enter the Subject Match: /O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server ('tls-remote') Finally, you have to confirm and close all dialogs. You should be able to establish your OpenVPN-WatchGuard connection via Network Manager. For that, click on the 'VPN Connections => client' entry on your Network Manager in the systray. It is advised that you keep an eye on the syslog to see whether there are any problematic issues that would require some additional attention. Advanced topic: routing As stated above, I'm running the 'WatchGuard client for Linux' on my head-less server, and since then I'm actually establishing a secure communication channel between two networks. In order to enable your network clients to get access to machines on the remote side there are two possibilities to enable that: Proper routing on both sides of the connection which enables both-direction access, or Network masquerading on the 'client side' of the connection Following, I'm going to describe the second option a little bit more in detail. The Linux system that I'm using is already configured as a gateway to the internet. I won't explain the necessary steps to do that, and will only focus on the additional tweaks I had to do. You can find tons of very good instructions and tutorials on 'How to setup a Linux gateway/router' - just use Google. OK, back to the actual modifications. First, we need to have some information about the network topology and IP address range used on the 'other' side. We can get this very easily from /var/log/syslog after we established the OpenVPN channel, like so: $ sudo tail -n20 /var/log/syslog Or if your system is quite busy with logging, like so: $ sudo less /var/log/syslog | grep ovpn The output should contain PUSH received message similar to the following one: Jul 23 23:13:28 ios1 ovpn-client[789]: PUSH: Received control message: 'PUSH_REPLY,topology subnet,route 192.168.1.0 255.255.255.0,dhcp-option DOMAIN ,route-gateway 192.168.6.1,topology subnet,ping 10,ping-restart 60,ifconfig 192.168.6.2 255.255.255.0' The interesting part for us is the route command which I highlighted already in the sample PUSH_REPLY. Depending on your remote server there might be multiple networks defined (172.16.x.x and/or 10.x.x.x). Important: The IP address range on both sides of the connection has to be different, otherwise you will have to shuffle IPs or increase your the netmask. {loadposition content_adsense} After the VPN connection is established, we have to extend the rules for iptables in order to route and masquerade IP packets properly. I created a shell script to take care of those steps: #!/bin/sh -eIPTABLES=/sbin/iptablesDEV_LAN=eth0DEV_VPNS=tun+VPN=192.168.1.0/24 $IPTABLES -A FORWARD -i $DEV_LAN -o $DEV_VPNS -d $VPN -j ACCEPT$IPTABLES -A FORWARD -i $DEV_VPNS -o $DEV_LAN -s $VPN -j ACCEPT$IPTABLES -t nat -A POSTROUTING -o $DEV_VPNS -d $VPN -j MASQUERADE I'm using the wildcard interface 'tun+' because I have multiple client configurations for OpenVPN on my server. In your case, it might be sufficient to specify device 'tun0' only. Simplifying your life - automatic connect on boot Now, that the client connection works flawless, configuration of routing and iptables is okay, we might consider to add another 'laziness' factor into our setup. Due to kernel updates or other circumstances it might be necessary to reboot your system. Wouldn't it be nice that the VPN connections are established during the boot procedure? Yes, of course it would be. To achieve this, we have to configure OpenVPN to automatically start our VPNs via init script. Let's have a look at the responsible 'default' file and adjust the settings accordingly. $ sudo nano /etc/default/openvpn Which should have a similar content to this: # This is the configuration file for /etc/init.d/openvpn## Start only these VPNs automatically via init script.# Allowed values are "all", "none" or space separated list of# names of the VPNs. If empty, "all" is assumed.# The VPN name refers to the VPN configutation file name.# i.e. "home" would be /etc/openvpn/home.conf#AUTOSTART="all"#AUTOSTART="none"#AUTOSTART="home office"## ... more information which remains unmodified ... With the OpenVPN client configuration as described above you would either set AUTOSTART to "all" or to "client" to enable automatic start of your VPN(s) during boot. You should also take care that your iptables commands are executed after the link has been established, too. You can easily test this configuration without reboot, like so: $ sudo service openvpn restart Enjoy stable VPN connections between your Linux system(s) and a WatchGuard Firebox SSL remote server. Cheers, JoKi

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  • How to Reuse Your Old Wi-Fi Router as a Network Switch

    - by Jason Fitzpatrick
    Just because your old Wi-Fi router has been replaced by a newer model doesn’t mean it needs to gather dust in the closet. Read on as we show you how to take an old and underpowered Wi-Fi router and turn it into a respectable network switch (saving your $20 in the process). Image by mmgallan. Why Do I Want To Do This? Wi-Fi technology has changed significantly in the last ten years but Ethernet-based networking has changed very little. As such, a Wi-Fi router with 2006-era guts is lagging significantly behind current Wi-Fi router technology, but the Ethernet networking component of the device is just as useful as ever; aside from potentially being only 100Mbs instead of 1000Mbs capable (which for 99% of home applications is irrelevant) Ethernet is Ethernet. What does this matter to you, the consumer? It means that even though your old router doesn’t hack it for your Wi-Fi needs any longer the device is still a perfectly serviceable (and high quality) network switch. When do you need a network switch? Any time you want to share an Ethernet cable among multiple devices, you need a switch. For example, let’s say you have a single Ethernet wall jack behind your entertainment center. Unfortunately you have four devices that you want to link to your local network via hardline including your smart HDTV, DVR, Xbox, and a little Raspberry Pi running XBMC. Instead of spending $20-30 to purchase a brand new switch of comparable build quality to your old Wi-Fi router it makes financial sense (and is environmentally friendly) to invest five minutes of your time tweaking the settings on the old router to turn it from a Wi-Fi access point and routing tool into a network switch–perfect for dropping behind your entertainment center so that your DVR, Xbox, and media center computer can all share an Ethernet connection. What Do I Need? For this tutorial you’ll need a few things, all of which you likely have readily on hand or are free for download. To follow the basic portion of the tutorial, you’ll need the following: 1 Wi-Fi router with Ethernet ports 1 Computer with Ethernet jack 1 Ethernet cable For the advanced tutorial you’ll need all of those things, plus: 1 copy of DD-WRT firmware for your Wi-Fi router We’re conducting the experiment with a Linksys WRT54GL Wi-Fi router. The WRT54 series is one of the best selling Wi-Fi router series of all time and there’s a good chance a significant number of readers have one (or more) of them stuffed in an office closet. Even if you don’t have one of the WRT54 series routers, however, the principles we’re outlining here apply to all Wi-Fi routers; as long as your router administration panel allows the necessary changes you can follow right along with us. A quick note on the difference between the basic and advanced versions of this tutorial before we proceed. Your typical Wi-Fi router has 5 Ethernet ports on the back: 1 labeled “Internet”, “WAN”, or a variation thereof and intended to be connected to your DSL/Cable modem, and 4 labeled 1-4 intended to connect Ethernet devices like computers, printers, and game consoles directly to the Wi-Fi router. When you convert a Wi-Fi router to a switch, in most situations, you’ll lose two port as the “Internet” port cannot be used as a normal switch port and one of the switch ports becomes the input port for the Ethernet cable linking the switch to the main network. This means, referencing the diagram above, you’d lose the WAN port and LAN port 1, but retain LAN ports 2, 3, and 4 for use. If you only need to switch for 2-3 devices this may be satisfactory. However, for those of you that would prefer a more traditional switch setup where there is a dedicated WAN port and the rest of the ports are accessible, you’ll need to flash a third-party router firmware like the powerful DD-WRT onto your device. Doing so opens up the router to a greater degree of modification and allows you to assign the previously reserved WAN port to the switch, thus opening up LAN ports 1-4. Even if you don’t intend to use that extra port, DD-WRT offers you so many more options that it’s worth the extra few steps. Preparing Your Router for Life as a Switch Before we jump right in to shutting down the Wi-Fi functionality and repurposing your device as a network switch, there are a few important prep steps to attend to. First, you want to reset the router (if you just flashed a new firmware to your router, skip this step). Following the reset procedures for your particular router or go with what is known as the “Peacock Method” wherein you hold down the reset button for thirty seconds, unplug the router and wait (while still holding the reset button) for thirty seconds, and then plug it in while, again, continuing to hold down the rest button. Over the life of a router there are a variety of changes made, big and small, so it’s best to wipe them all back to the factory default before repurposing the router as a switch. Second, after resetting, we need to change the IP address of the device on the local network to an address which does not directly conflict with the new router. The typical default IP address for a home router is 192.168.1.1; if you ever need to get back into the administration panel of the router-turned-switch to check on things or make changes it will be a real hassle if the IP address of the device conflicts with the new home router. The simplest way to deal with this is to assign an address close to the actual router address but outside the range of addresses that your router will assign via the DHCP client; a good pick then is 192.168.1.2. Once the router is reset (or re-flashed) and has been assigned a new IP address, it’s time to configure it as a switch. Basic Router to Switch Configuration If you don’t want to (or need to) flash new firmware onto your device to open up that extra port, this is the section of the tutorial for you: we’ll cover how to take a stock router, our previously mentioned WRT54 series Linksys, and convert it to a switch. Hook the Wi-Fi router up to the network via one of the LAN ports (consider the WAN port as good as dead from this point forward, unless you start using the router in its traditional function again or later flash a more advanced firmware to the device, the port is officially retired at this point). Open the administration control panel via  web browser on a connected computer. Before we get started two things: first,  anything we don’t explicitly instruct you to change should be left in the default factory-reset setting as you find it, and two, change the settings in the order we list them as some settings can’t be changed after certain features are disabled. To start, let’s navigate to Setup ->Basic Setup. Here you need to change the following things: Local IP Address: [different than the primary router, e.g. 192.168.1.2] Subnet Mask: [same as the primary router, e.g. 255.255.255.0] DHCP Server: Disable Save with the “Save Settings” button and then navigate to Setup -> Advanced Routing: Operating Mode: Router This particular setting is very counterintuitive. The “Operating Mode” toggle tells the device whether or not it should enable the Network Address Translation (NAT)  feature. Because we’re turning a smart piece of networking hardware into a relatively dumb one, we don’t need this feature so we switch from Gateway mode (NAT on) to Router mode (NAT off). Our next stop is Wireless -> Basic Wireless Settings: Wireless SSID Broadcast: Disable Wireless Network Mode: Disabled After disabling the wireless we’re going to, again, do something counterintuitive. Navigate to Wireless -> Wireless Security and set the following parameters: Security Mode: WPA2 Personal WPA Algorithms: TKIP+AES WPA Shared Key: [select some random string of letters, numbers, and symbols like JF#d$di!Hdgio890] Now you may be asking yourself, why on Earth are we setting a rather secure Wi-Fi configuration on a Wi-Fi router we’re not going to use as a Wi-Fi node? On the off chance that something strange happens after, say, a power outage when your router-turned-switch cycles on and off a bunch of times and the Wi-Fi functionality is activated we don’t want to be running the Wi-Fi node wide open and granting unfettered access to your network. While the chances of this are next-to-nonexistent, it takes only a few seconds to apply the security measure so there’s little reason not to. Save your changes and navigate to Security ->Firewall. Uncheck everything but Filter Multicast Firewall Protect: Disable At this point you can save your changes again, review the changes you’ve made to ensure they all stuck, and then deploy your “new” switch wherever it is needed. Advanced Router to Switch Configuration For the advanced configuration, you’ll need a copy of DD-WRT installed on your router. Although doing so is an extra few steps, it gives you a lot more control over the process and liberates an extra port on the device. Hook the Wi-Fi router up to the network via one of the LAN ports (later you can switch the cable to the WAN port). Open the administration control panel via web browser on the connected computer. Navigate to the Setup -> Basic Setup tab to get started. In the Basic Setup tab, ensure the following settings are adjusted. The setting changes are not optional and are required to turn the Wi-Fi router into a switch. WAN Connection Type: Disabled Local IP Address: [different than the primary router, e.g. 192.168.1.2] Subnet Mask: [same as the primary router, e.g. 255.255.255.0] DHCP Server: Disable In addition to disabling the DHCP server, also uncheck all the DNSMasq boxes as the bottom of the DHCP sub-menu. If you want to activate the extra port (and why wouldn’t you), in the WAN port section: Assign WAN Port to Switch [X] At this point the router has become a switch and you have access to the WAN port so the LAN ports are all free. Since we’re already in the control panel, however, we might as well flip a few optional toggles that further lock down the switch and prevent something odd from happening. The optional settings are arranged via the menu you find them in. Remember to save your settings with the save button before moving onto a new tab. While still in the Setup -> Basic Setup menu, change the following: Gateway/Local DNS : [IP address of primary router, e.g. 192.168.1.1] NTP Client : Disable The next step is to turn off the radio completely (which not only kills the Wi-Fi but actually powers the physical radio chip off). Navigate to Wireless -> Advanced Settings -> Radio Time Restrictions: Radio Scheduling: Enable Select “Always Off” There’s no need to create a potential security problem by leaving the Wi-Fi radio on, the above toggle turns it completely off. Under Services -> Services: DNSMasq : Disable ttraff Daemon : Disable Under the Security -> Firewall tab, uncheck every box except “Filter Multicast”, as seen in the screenshot above, and then disable SPI Firewall. Once you’re done here save and move on to the Administration tab. Under Administration -> Management:  Info Site Password Protection : Enable Info Site MAC Masking : Disable CRON : Disable 802.1x : Disable Routing : Disable After this final round of tweaks, save and then apply your settings. Your router has now been, strategically, dumbed down enough to plod along as a very dependable little switch. Time to stuff it behind your desk or entertainment center and streamline your cabling.     

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