Search Results

Search found 40915 results on 1637 pages for 'virtual method'.

Page 560/1637 | < Previous Page | 556 557 558 559 560 561 562 563 564 565 566 567  | Next Page >

  • Alpha plugin in GStreamer not working

    - by Miguel Escriva
    Hi! I'm trying to compose two videos, and I'm using the alpha plug-in to make the white color transparent. To test the alpha plug-in I'm creating the pipeline with gst-launch. The first test I done was: gst-launch videotestsrc pattern=smpte75 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ videotestsrc pattern=snow ! mixer. and it works great! Then I created two videos with those lines: gst-launch videotestsrc pattern=snow ! ffmpegcolorspace ! theoraenc ! oggmux ! filesink location=snow.ogv gst-launch videotestsrc pattern=smpte75 ! ffmpegcolorspace ! theoraenc ! oggmux ! filesink location=bars75.ogv And changed the videotestsrc to a filesrc and it continues working gst-launch filesrc location=bars75.ogv ! decodebin2 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ filesrc location=snow.ogv ! decodebin2 ! alpha ! mixer. But, when I use the ideo I want to compose, I'm not able to make the white color transparent gst-launch filesrc location=video.ogv ! decodebin2 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ filesrc location=snow.ogv ! decodebin2 ! alpha ! mixer. Can you help me? Any idea what is happening? I'm using GStreamer 0.10.28 You can download the test videos from here: http://polimedia.upv.es/pub/gst/gst.zip Thanks in advance, Miguel Escriva

    Read the article

  • Deploying Pylons with Nginx reverse proxy?

    - by resopollution
    Is there a tutorial on how to deploy Pylons with Nginx? I've been able to start nginx and then serve pylons to :8080 with paster serve development.ini However, I can't seem to do other stuff as pylons locks me into that serve mode. If I try to CTRL+Z out of pylons serving to do other stuff on my server, pylons goes down. There must be a different method of deployment. PS - I've done all this: http://wiki.pylonshq.com/display/pylonscookbook/Running+Pylons+with+NGINX?showComments=true#comments I just have no clue what to do with the Pylons app other than paster serve. Not sure if tehre is a different method.

    Read the article

  • using objc_msgSend to call a Objective C function with named arguments

    - by Markus Pilman
    Hi all, I want to add scripting support for an Objective-C project using the objc runtime. Now I face the problem, that I don't have a clue, how I should call an Objective-C method which takes several named arguments. So for example the following objective-c call [object foo:bar]; could be called from C with: objc_msgSend(object, sel_getUid("foo:"), bar); But how would I do something similar for the method call: [object foo:var bar:var2 err:errVar]; ?? Best Markus

    Read the article

  • Using Objective-C Blocks

    - by Sean
    Today I was experimenting with Objective-C's blocks so I thought I'd be clever and add to NSArray a few functional-style collection methods that I've seen in other languages: @interface NSArray (FunWithBlocks) - (NSArray *)collect:(id (^)(id obj))block; - (NSArray *)select:(BOOL (^)(id obj))block; - (NSArray *)flattenedArray; @end The collect: method takes a block which is called for each item in the array and expected to return the results of some operation using that item. The result is the collection of all of those results. (If the block returns nil, nothing is added to the result set.) The select: method will return a new array with only the items from the original that, when passed as an argument to the block, the block returned YES. And finally, the flattenedArray method iterates over the array's items. If an item is an array, it recursively calls flattenedArray on it and adds the results to the result set. If the item isn't an array, it adds the item to the result set. The result set is returned when everything is finished. So now that I had some infrastructure, I needed a test case. I decided to find all package files in the system's application directories. This is what I came up with: NSArray *packagePaths = [[[NSSearchPathForDirectoriesInDomains(NSAllApplicationsDirectory, NSAllDomainsMask, YES) collect:^(id path) { return (id)[[[NSFileManager defaultManager] contentsOfDirectoryAtPath:path error:nil] collect:^(id file) { return (id)[path stringByAppendingPathComponent:file]; }]; }] flattenedArray] select:^(id fullPath) { return [[NSWorkspace sharedWorkspace] isFilePackageAtPath:fullPath]; }]; Yep - that's all one line and it's horrid. I tried a few approaches at adding newlines and indentation to try to clean it up, but it still feels like the actual algorithm is lost in all the noise. I don't know if it's just a syntax thing or my relative in-experience with using a functional style that's the problem, though. For comparison, I decided to do it "the old fashioned way" and just use loops: NSMutableArray *packagePaths = [NSMutableArray new]; for (NSString *searchPath in NSSearchPathForDirectoriesInDomains(NSAllApplicationsDirectory, NSAllDomainsMask, YES)) { for (NSString *file in [[NSFileManager defaultManager] contentsOfDirectoryAtPath:searchPath error:nil]) { NSString *packagePath = [searchPath stringByAppendingPathComponent:file]; if ([[NSWorkspace sharedWorkspace] isFilePackageAtPath:packagePath]) { [packagePaths addObject:packagePath]; } } } IMO this version was easier to write and is more readable to boot. I suppose it's possible this was somehow a bad example, but it seems like a legitimate way to use blocks to me. (Am I wrong?) Am I missing something about how to write or structure Objective-C code with blocks that would clean this up and make it clearer than (or even just as clear as) the looped version?

    Read the article

  • Does IsolatedStorageFileStream.Lock work under SIlverlight4?

    - by Noah
    Silverlight uses an IsolatedStorageFileStream to open files. The IsolatedStorageFileStreamunder NET.4 claims to support the Lock Method (Inherited from FileStream) The following code IsolatedStorageFile isf; IsolatedStorageFileStream lockStream = new IsolatedStorageFileStream( "my.lck", FileMode.OpenOrCreate, isf ); lockStream.Lock( 0, 0 ); generates the following error, wrapped for readability, under VS2010 and Silverlight 4 'System.IO.IsolatedStorage.IsolatedStorageFileStream' does not contain a definition for 'Lock' and no extension method 'Lock' accepting a first argument of type 'System.IO.IsolatedStorage.IsolatedStorageFileStream' could be found (are you missing a using directive or an assembly reference?)

    Read the article

  • Handling Model Inheritance in ASP.NET MVC2 & NHibernate

    - by enth
    I've gotten myself stuck on how to handle inheritance in my model when it comes to my controllers/views. Basic Model: public class Procedure : Entity { public Procedure() { } public int Id { get; set; } public DateTime ProcedureDate { get; set; } public ProcedureType Type { get; set; } } public ProcedureA : Procedure { public double VariableA { get; set; } public int VariableB { get; set; } public int Total { get; set; } } public ProcedureB : Procedure { public int Score { get; set; } } etc... many of different procedures eventually. So, I do things like list all the procedures: public class ProcedureController : Controller { public virtual ActionResult List() { IEnumerable<Procedure> procedures = _repository.GetAll(); return View(procedures); } } but now I'm kinda stuck. Basically, from the list page, I need to link to pages where the specific subclass details can be viewed/edited and I'm not sure what the best strategy is. I thought I could add an action on the ProcedureController that would conjure up the right subclass by dynamically figuring out what repository to use and loading the subclass to pass to the view. I had to store the class in the ProcedureType object. I had to create/implement a non-generic IRepository since I can't dynamically cast to a generic one. public virtual ActionResult Details(int procedureID) { Procedure procedure = _repository.GetById(procedureID, false); string className = procedure.Type.Class; Type type = Type.GetType(className, true); Type repositoryType = typeof (IRepository<>).MakeGenericType(type); var repository = (IRepository)DependencyRegistrar.Resolve(repositoryType); Entity procedure = repository.GetById(procedureID, false); return View(procedure); } I haven't even started sorting out how the view is going to determine which partial to load to display the subclass details. I'm wondering if this is a good approach? This makes determining the URL easy. It makes reusing the Procedure display code easy. Another approach is specific controllers for each subclass. It simplifies the controller code, but also means many simple controllers for the many procedure subclasses. Can work out the shared Procedure details with a partial view. How to get to construct the URL to get to the controller/action in the first place? Time to not think about it. Hopefully someone can show me the light. Thanks in advance.

    Read the article

  • Synchronization requirements for FileStream.(Begin/End)(Read/Write)

    - by Doug McClean
    Is the following pattern of multi-threaded calls acceptable to a .Net FileStream? Several threads calling a method like this: ulong offset = whatever; // different for each thread byte[] buffer = new byte[8192]; object state = someState; // unique for each call, hence also for each thread lock(theFile) { theFile.Seek(whatever, SeekOrigin.Begin); IAsyncResult result = theFile.BeginRead(buffer, 0, 8192, AcceptResults, state); } if(result.CompletedSynchronously) { // is it required for us to call AcceptResults ourselves in this case? // or did BeginRead already call it for us, on this thread or another? } Where AcceptResults is: void AcceptResults(IAsyncResult result) { lock(theFile) { int bytesRead = theFile.EndRead(result); // if we guarantee that the offset of the original call was at least 8192 bytes from // the end of the file, and thus all 8192 bytes exist, can the FileStream read still // actually read fewer bytes than that? // either: if(bytesRead != 8192) { Panic("Page read borked"); } // or: // issue a new call to begin read, moving the offsets into the FileStream and // the buffer, and decreasing the requested size of the read to whatever remains of the buffer } } I'm confused because the documentation seems unclear to me. For example, the FileStream class says: Any public static members of this type are thread safe. Any instance members are not guaranteed to be thread safe. But the documentation for BeginRead seems to contemplate having multiple read requests in flight: Multiple simultaneous asynchronous requests render the request completion order uncertain. Are multiple reads permitted to be in flight or not? Writes? Is this the appropriate way to secure the location of the Position of the stream between the call to Seek and the call to BeginRead? Or does that lock need to be held all the way to EndRead, hence only one read or write in flight at a time? I understand that the callback will occur on a different thread, and my handling of state, buffer handle that in a way that would permit multiple in flight reads. Further, does anyone know where in the documentation to find the answers to these questions? Or an article written by someone in the know? I've been searching and can't find anything. Relevant documentation: FileStream class Seek method BeginRead method EndRead IAsyncResult interface

    Read the article

  • Silverlight DataGrid refresh problem

    - by Krimson
    Hi, I have encountered a problem when I refresh the observable collection behind my Silverlight DataGrid (the DataGrid binds to a PagedCollectionView with an ObservableCollection as source). When I clear the observable collection and add the new items to the collection the DataGrid repositions to the top. I want the DataGrid to keep the scroll position. This seems to somewhat happen if I remove the items in the collection one-by-one with the RemoveAt mehtod and the add the new items one-by-one. But why is there this difference between removing all the items at once with the Clear method and removing the items one-by-one with the RemoveAt method? Best Regards, Jesper

    Read the article

  • Dynamic attributes with Rails and Mongoid

    - by japancheese
    Hello, I'm learning MongoDB through the Mongoid Ruby gem with Rails (Rails 3 beta 3), and I'm trying to come up with a way to create dynamic attributes on a model based on fields from another model, which I thought a schema-less database would be a good choice for. So for example, I'd have the models: class Account include Mongoid::Document field :name, :type => String field :token, :type => String field :info_needed, :type => Array embeds_many :members end class Member include Mongoid::Document embedded_in :account, :inverse_of => :members end I'm looking to take the "info_needed" attribute of the Account model and created dynamic attributes on the Member model based on what's inside. If club.info_needed was ["first_name", "last_name"], I'm trying to create a form that would save first_name and last_name attributes to the Member model. However, upon practice, I just keep getting "undefined method first_name=" errors on the Member model when trying to do this. I know MongoDB can handle dynamic attributes per record, but how can I get Mongoid to do this without an undefined method error?

    Read the article

  • Large file uploads from web pages

    - by jerrygarciuh
    Hi folks, I code primarily in PHP and Perl. I have a client who is insisting on seeking video submissions (any encoding) from the public via one of their pages rather than letting YouTube do its job. Server in question is a virtual machine and I can adjust ini settings for max post, max upload size etc as needed. My initial thought is to use a Flash based uploader with PHP on the back end but I wondered if someone might have useful advice and experience on the subject? Peace JG

    Read the article

  • .NET 1.0 ThreadPool Question

    - by dotnet-practitioner
    I am trying to spawn a thread to take care of DoWork task that should take less than 3 seconds. Inside DoWork its taking 15 seconds. I want to abort DoWork and transfer the control back to main thread. I have copied the code as follows and its not working. Instead of aborting DoWork, it still finishes DoWork and then transfers the control back to main thread. What am I doing wrong? class Class1 { /// <summary> /// The main entry point for the application. /// </summary> /// private static System.Threading.ManualResetEvent[] resetEvents; [STAThread] static void Main(string[] args) { resetEvents = new ManualResetEvent[1]; int i = 0; resetEvents[i] = new ManualResetEvent(false); ThreadPool.QueueUserWorkItem(new WaitCallback(DoWork),(object)i); Thread.CurrentThread.Name = "main thread"; Console.WriteLine("[{0}] waiting in the main method", Thread.CurrentThread.Name); DateTime start = DateTime.Now; DateTime end ; TimeSpan span = DateTime.Now.Subtract(start); //abort dowork method if it takes more than 3 seconds //and transfer control to the main thread. do { if (span.Seconds < 3) WaitHandle.WaitAll(resetEvents); else resetEvents[0].Set(); end = DateTime.Now; span = end.Subtract(start); }while (span.Seconds < 2); Console.WriteLine(span.Seconds); Console.WriteLine("[{0}] all done in the main method",Thread.CurrentThread.Name); Console.ReadLine(); } static void DoWork(object o) { int index = (int)o; Thread.CurrentThread.Name = "do work thread"; //simulate heavy duty work. Thread.Sleep(15000); //work is done.. resetEvents[index].Set(); Console.WriteLine("[{0}] do work finished",Thread.CurrentThread.Name); } }

    Read the article

  • XNA - Keyboard text input

    - by Sekhat
    Okay, so basically I want to be able to retrieve keyboard text. Like entering text into a text field or something. I'm only writing my game for windows. I've disregarded using Guide.BeginShowKeyboardInput because it breaks the feel of a self contained game, and the fact that the Guide always shows XBOX buttons doesn't seem right to me either. Yes it's the easiest way, but I don't like it. Next I tried using System.Windows.Forms.NativeWindow. I created a class that inherited from it, and passed it the Games window handle, implemented the WndProc function to catch WM_CHAR (or WM_KEYDOWN) though the WndProc got called for other messages, WM_CHAR and WM_KEYDOWN never did. So I had to abandon that idea, and besides, I was also referencing the whole of Windows forms, which meant unnecessary memory footprint bloat. So my last idea was to create a Thread level, low level keyboard hook. This has been the most successful so far. I get WM_KEYDOWN message, (not tried WM_CHAR yet) translate the virtual keycode with Win32 funcation MapVirtualKey to a char. And I get my text! (I'm just printing with Debug.Write at the moment) A couple problems though. It's as if I have caps lock on, and an unresponsive shift key. (Of course it's not however, it's just that there is only one Virtual Key Code per key, so translating it only has one output) and it adds overhead as it attaches itself to the Windows Hook List and isn't as fast as I'd like it to be, but the slowness could be more due to Debug.Write. Has anyone else approached this and solved it, without having to resort to an on screen keyboard? or does anyone have further ideas for me to try? thanks in advance. note: This is cross posted from the XNA Creators Forums, so if I get an answer there I'll post it here and Vice-Versa Question asked by Jimmy Maybe I'm not understanding the question, but why can't you use the XNA Keyboard and KeyboardState classes? My comment: It's because though you can read keystates, you can't get access to typed text as and how it is typed by the user. So let me further clarify. I want to implement being able to read text input from the user as if they are typing into textbox is windows. The keyboard and KeyboardState class get states of all keys, but I'd have to map each key and combination to it's character representation. This falls over when the user doesn't use the same keyboard language as I do especially with symbols (my double quotes is shift + 2, while american keyboards have theirs somewhere near the return key).

    Read the article

  • Simple ASP.Net MVC 1.0 Validation

    - by Mike
    On the current project we are working on we haven't upgraded to MVC 2.0 yet so I'm working on implementing some simple validation with the tools available in 1.0. I'm looking for feedback on the way I'm doing this. I have a model that represents a user profile. Inside that model I have a method that will validate all the fields and such. What I want to do is pass a controller to the validation method so that the model can set the model validation property in the controller. The goal is to get the validation from the controller into the model. Here is a quick example public FooController : Controller { public ActionResult Edit(User user) { user.ValidateModel(this); if (ModelState.IsValid) ....... ....... } } And my model validation signature is like public void ValidateModel(Controller currentState) What issues can you see with this? Am I way out to lunch on how I want to do this?

    Read the article

  • C#: Graphics DrawString to Exactly Place Text on a System.Label

    - by jp2code
    I have overridden the OnPaint method of my Label control in VS2008: void Label_OnPaint(object sender, PaintEventArgs e) { base.OnPaint(e); Label lbl = sender as Label; if (lbl != null) { string Text = lbl.Text; e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; if (myShowShadow) { // draw the shadow first! e.Graphics.DrawString(Text, lbl.Font, new SolidBrush(myShadowColor), myShadowOffset, StringFormat.GenericDefault); } e.Graphics.DrawString(Text, lbl.Font, new SolidBrush(lbl.ForeColor), 0, 0, StringFormat.GenericDefault); } } This works, but I really want to find out how to center the text both vertically and horizontally. I've heard of the MeasureString() method, but my "Text" complicates matters because it could include page breaks. Could someone guide me with how to do this?

    Read the article

  • C# Pragma to suppress break on thrown error

    - by Courtney de Lautour
    First off I run my applications with exceptions thrown on any error (handled or not). Second I am using a TypeConverter to convert from a user input string to the actual object. Third TypeConverter offers no TryConvert method so I'm stuck using exceptions for validation, using this rather ugly bit of code here: try { this._newValue = null; #pragma Magic_SuppressBreakErrorThrown System.Exception this._newValue = this.Converter.ConvertFromString(this._textBox.Text); #pragma Magic_ResumeBreakErrorThrown System.Exception this.HideInvalidNotification(); } catch (Exception exception) { if (exception.InnerException is FormatException) { this.ShowInvalidNotification(this._textBox.Text); } else { throw; } } I'm finding it rather distracting to have VS break execution every-time I type the - of -1, or some other invalid character. I could use something similar to this but not all the types I'm converting to have a TryParse method either. I'm hoping there may be some way to disable breaking for the section of code within the try without changing my exception settings.

    Read the article

  • Using reflection to retrieve constructor used to instantiate attribute

    - by summatix
    How can I retrieve information about how an attribute was instantiated? Consider I have the following class definitions: [AttributeUsage(AttributeTargets.Class)] public class ExampleAttribute : Attribute { public ExampleAttribute(string value) { Value = value; } public string Value { get; private set; } } [ExampleAttribute("test")] public class Test { } The new .NET 4.0 MemberInfo.GetCustomAttributesData method: foreach (var attribute in typeof(Test).GetCustomAttributesData()) { Console.WriteLine(attribute); } outputs [Example.ExampleAttribute("test")]. Is there another way to retrieve this same information, preferably using the MemberInfo.GetCustomAttributes method?

    Read the article

  • Memory management in objective-c

    - by prathumca
    I have this code in one of my classes: - (void) processArray { NSMutableArray* array = [self getArray]; . . . [array release]; array = nil; } - (NSMutableArray*) getArray { //NO 1: NSMutableArray* array = [[NSMutableArray alloc]init]; //NO 2: NSMutableArray* array = [NSMutableArray array]; . . . return array; } NO 1: I create an array and return it. In the processArray method I release it. NO 2: I get an array by simply calling array. As I'm not owner of this, I don't need to release it in the processArray method. Which is the best alternative, NO 1 or NO 2? Or is there a better solution for this?

    Read the article

  • Fluent NHibernate - How to map a non nullable foreign key that exists in two joined tables

    - by vakman
    I'm mapping a set of membership classes for my application using Fluent NHibernate. I'm mapping the classes to the asp.net membership database structure. The database schema relevant to the problem looks like this: ASPNET_USERS UserId PK ApplicationId FK NOT NULL other user columns ... ASPNET_MEMBERSHIP UserId PK,FK ApplicationID FK NOT NULL other membership columns... There is a one to one relationship between these two tables. I'm attempting to join the two tables together and map data from both tables to a single 'User' entity which looks like this: public class User { public virtual Guid Id { get; set; } public virtual Guid ApplicationId { get; set; } // other properties to be mapped from aspnetuser/membership tables ... My mapping file is as follows: public class UserMap : ClassMap<User> { public UserMap() { Table("aspnet_Users"); Id(user => user.Id).Column("UserId").GeneratedBy.GuidComb(); Map(user => user.ApplicationId); // other user mappings Join("aspnet_Membership", join => { join.KeyColumn("UserId"); join.Map(user => user.ApplicationId); // Map other things from membership to 'User' class } } } If I try to run with the code above I get a FluentConfiguration exception Tried to add property 'ApplicationId' when already added. If I remove the line "Map(user = user.ApplicationId);" or change it to "Map(user = user.ApplicationId).Not.Update().Not.Insert();" then the application runs but I get the following exception when trying to insert a new user: Cannot insert the value NULL into column 'ApplicationId', table 'ASPNETUsers_Dev.dbo.aspnet_Users'; column does not allow nulls. INSERT fails. The statement has been terminated. And if I leave the .Map(user = user.ApplicationId) as it originally was and make either of those changes to the join.Map(user = user.ApplicationId) then I get the same exception above except of course the exception is related to an insert into the aspnet_Membership table So... how do I do this kind of mapping assuming I can't change my database schema?

    Read the article

  • java httpclient post

    - by Eric V
    Hi, I have a question about how to allow my jsp page to issue a post command to the server, and still have the browser fallow the re direction of the posted page. Here are the code snipets: code that does the post (this is inside a jsp file): HttpClient client = new DefaultHttpClient(); client.getParams().setParameter("SUBMITTED", "submitted"); client.getParams().setParameter("xxxxxxxx", purchaser.getemail()); client.getParams().setParameter("xxxxxxxx", purchaser.getsuject()); HttpPost method = new HttpPost(url+"process.jsp"); client.execute(method); here is a snipet of process.jsp if (person.getStatus() == person.ACTIVE) response.sendRedirect("Account.jsp); else if (person.getStatus() == person.ERROR) response.sendRedirect("Error.jsp); I would like the browser to the fallow/goto the redirect from the process.jsp. Does anyone know a tutorial that would help me or Am I going about this the wrong way. Thanks, eric

    Read the article

  • How to determine MS Access field size via OleDb

    - by Andy
    The existing application is in C#. During startup the application calls a virtual method to make changes to the database (for example a new revision may need to calculate a new field or something). An open OleDb connection is passed into the method. I need to change a field width. The ALTER TABLE statement is working fine. But I would like to avoid executing the ALTER TABLE statement if the field is already the appropriate size. Is there a way to determine the size of an MS Access field using the same OleDb connection?

    Read the article

  • Inheritence in C# question - is overriding internal methods possible?

    - by Jeff Dahmer
    Is it possible to override an internal method's behavior? using System; class TestClass { public string Name { get { return this.ProtectedMethod(); } } protected string ProtectedMethod() { return InternalMethod(); } string InternalMethod() { return "TestClass::InternalMethod()"; } } class OverrideClassProgram : TestClass { // try to override the internal method using new? (compiler warning) new string InternalMethod() { return "OverrideClassProgram::InternalMethod()"; } static int Main(string[] args) { // TestClass::InternalMethod() Console.WriteLine(new TestClass().Name); // TestClass::InternalMethod() ?? are we just screwed? Console.WriteLine(new OverrideClassProgram().Name); return (int)Console.ReadKey().Key; } }

    Read the article

  • Split NSData objects into other NSData objects with a given size

    - by Cedric Vandendriessche
    I'm having an NSData object of approximately 1000kb big. Now I want to transfer this via bluetooth. This would be better if I have let's say 10 objects of 100kb. It comes to mind that I should use the -subdataWithRange: method of NSData. I haven't really worked with NSRange. Well I know how it works, but then to read from a given location with the length: 'to end of file'... I've no idea how to do that. Some code on how to split this into multiple 100kb NSData objects would really help me out here. (it probably involves the length method to see how many objects should be made..?) Thank you in advance.

    Read the article

  • Graphical sandbox for pathfinding

    - by vrode
    If you needed a clean and consistent sandbox for pathfinding what would you use? I want to experiment with different pathfinding algorithms by sending virtual units (robots) around obstacles on a geometric plane. But I don't need a feature overkill like a game engine or Flash might have, just an animated report and native collision detector. I prefer it to be scripted in python, but if there are java or C++ alternatives I would appreciate them as well.

    Read the article

  • WCF Windows Service - Long operations/Callback to calling module

    - by A9S6
    I have a Windows Service that takes the name of a bunch of files and do operations on them (zip/unzip, updating db etc). The operations can take time depending on size and number of files sent to the service. (1) The module that is sending a request to this service waits until the files are processed. I want to know if there is a way to provide a callback in the service that will notify the calling module when it is finished processing the files. Please note that multiple modules can call the service at a time to process files so the service will need to provide some kind of a TaskId I guess. (2) If a service method is called and is running and another call is made to the same service, then how will that call be processed(I think there is only one thread asociated with the service). I have seen that when the service is taking time in processing a method, the threads associated with the service begin to increase.

    Read the article

< Previous Page | 556 557 558 559 560 561 562 563 564 565 566 567  | Next Page >