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  • Audio Player with Custom Buttons

    - by Bryan Wong
    I am developing a website but require help regarding a simple javascript audio player. Currently, I have four divs set up as the "buttons" : previous song; pause; play; and next song. Pretty much self explanatory, each button serves its obvious function, previous song, pause the song, play the song, and next song. With this in mind, I am also hoping to have the music start playing right after the page completes loading. I understand there are numerous javascript solutions that involve the use of third-party "applications" such as jplayer, however, I am not well learned in javascript and would like to request the aid of the general body in this matter. LOL. that was awkwardly formal. Um, but yes. I am looking for a way to use my four divs as the controllers of a multi-track audio player. Thanks,

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  • large images on toolbar

    - by cagi
    Hi to all. Is it possible to have a 32x32 images on toolbar while keeping 16x16 in menu. I created toolbar resource (IDR_TOOLBAR1) and set it's button size as 32x32 and load it: if (!m_wndToolBar.CreateEx(this,...) || !m_wndToolBar.LoadToolBar(IDR_TOOLBAR1 )) { ... } When started toolbar correctly shows large btn images but menu is also enlarged showing 32x32 item images!? How to have menu images as before (small 16x16) My app info: SDI, VS2008 Thanks in advance! P.S. I have noticed an option check box "Large Images" in quick customization dialog under options tab. The dialog is enabled by default in my project. When selecting that option images buttons enlarge instantly, the problem is the new sized images is created from small ones and quality is poor. It would be better if new images list is loaded? Once again thanks in advance!

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  • How to set up Webtrends to segment paid search campaigns?

    - by hfidgen
    Hiya, I'm trying to learn how to set up Webtrends Analytics to segment paid search properly. I've dug up the fact that you need to pass "WT.srch=1" over in the url from the advert, but are there other parameters which you can use to segment: Campaign Adgroup Ad network I know you can do this with Google Analtics at the drop of a button using the various UTM tags, but Webtrends seems to use the proprietary WT. tags. Yet I can only find one tag... wtf :P Anyone able to help? Thanks! H

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  • Getting a variable out of a Public Void (Android)

    - by James Rattray
    I have this code: hubSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parentView, View selectedItemView, int position, long id) { final MediaPlayer mp2 = MediaPlayer.create(Textbox.this, R.raw.hero); mp2.start(); } public void onNothingSelected(AdapterView<?> parentView) { } }); (The code basically runs when a new item is selected of a spinner and then plays a song, -which later will be a variable based on what was picked, but i'm fine as it is for now) Problem: And I want to be able to use 'mp2' out of this public void, (I want a button which pauses it) How can I do this? Please explain/show... Thanks alot James

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  • Error in SPUtility send email

    - by Faiz
    Hi, I am trying to send an email in the button click event in the webpart.However, the email sending is failed and error is logged in both sharepoint logs and event viewer of the machine. The error is : Cannot connect to SMTP host Outgoing email settings in central admin is already configured. Alerts are also working fine. Below is my code: StringDictionary headers = new StringDictionary(); headers.Add("to", "[email protected]"); headers.Add("from", "[email protected]"); headers.Add("subject", "How to use SendEMail from SPUtility"); headers.Add("content-type", "text/html"); string bodyText = "This is the body of my email, in html format."; SPUtility.SendEmail(SPContext.Current.Web, headers, bodyText); Thanks in advance

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  • ASP.Net Form Databound problems

    - by Jason Bitman
    I know there is a similar problem on this forum, but the solutions did not really work for me. I am populating form controls with fields from a few different data sources, and the data shows up great. I have an ImageButton controlwhich has an OnClick Event set to grab all of the data from the form. Unfortunately, when I click the button, it seems as though the page is reloading first, and THEN is executes the OnClick call. The data that was hand-entered, or hard-coded seems to be pulled fine from the controls it was entered in, but anything that was pulled from a datasource is not able to be read. Any ideas. this is the last hurdle in a project that I have been working on for 6 months. I want to go home... Thank you so much in advance. Jason

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  • GUI designers! - got suggestions for a GUI modelling diagram language?

    - by naugtur
    Refering to this question I asked a while ago: UI functionality modeling languages It looks like there is no good-enough solution. I decided to develop one. (and prepare a set of elements for DIA or something) I'm sure it will require a good insight in peoples' experiences and problems in designing functionally complicated GUIs. I've got some ideas already, but I'd like to hear from You what You'd expect from a GUI functionality modelling language. Clarification: It's functionality modelling, so it's not about where I put a button. It's about objects that have some events binded, and the interface behaviour logic. If You think (just as I do) that UML is far from useful for such purposes - feel free to put Your expectations here. I'll try to meet them. ( not necessarily in person;) ) Remember - there is no such thing as a wrong answer to this question

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  • jquery form validation

    - by kalpaitch
    I am using jquery for a quick and easy form validation My forms use the input's default value as a label and I have a little onfocus and onblur javascript function to show and hide this when the user starts to type: <input name='fnameREG' type='text' id='fnameREG' value='first name' size='70' onfocus='clearInput(this)' onblur='clearInput(this)' /> <input name='lnameREG' type='text' id='lnameREG' value='last name' size='70' onfocus='clearInput(this)' onblur='clearInput(this)' /> My issue with the validation is that when the submit button is clicked the pluggin thinks that all the fields are set because they have a default value. I looked but I couldn't find a supplied method to get round this. Thanks!

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  • Tkinter Packing Strangeness: Buttons packed above others

    - by Parand
    I'm sure I'm doing something obvious wrong here, but I can't see it. I end up with the "Should be on top" label packed at the bottom instead of at the top. What am I doing wrong? from Tkinter import * class SelectAction(Frame): buttons = {} def callback(self): print "Callback" def createWidgets(self): logo_label = Label(text="Should be on top").pack(fill=X) for name, text, callback in ( ('setup_account', 'Account Settings', self.callback), ('do_action', 'Do Something', self.callback), ): self.buttons[name] = Button(self, text=text, command=callback).pack(fill=X) def __init__(self, master=None): Frame.__init__(self, master) self.pack() self.createWidgets() if __name__ == "__main__": root = Tk() app = SelectAction(master=root) app.mainloop() root.destroy()

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  • Can this be done using Facebook Connect?

    - by SLoret
    Here is the sequence of events I would like to see happen: Visitor shows up to my site and clicks the connect button Visitor authorizes the connection by logging into their facebook account My site records their authorization My site posts to their wall "Sally just joined http://foo.com. A website about foo." Much later, my site can post other updates to the users wall using the stored authorization from step 3. Sally doesn't have to be actively on my site at the time this post to their wall happens. Thanks in advance.

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  • Constant Expected "{" before ")" token

    - by Thijs
    I've got a little problem. I am applying some changes to an iOS program i wrote, but I've struck a problem. I constantly get a "Expected '{' before ')' token" warning, but my coding skills aren't good enough to find the problem. A little help would greatly be appreciated. #import "Search.h" #import "RootViewController.h" //button - (IBAction)buttonPressed)sender{ RootViewController *newview = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:nil]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFl ipFromRight forView:self.view cache:YES]; [self.view addSubview:newview.view]; [UIView commitAnimations]; @implementation Search @end

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  • JavaScript on Android randomly stops working

    - by AndersWid
    Hi! I have an application that uses a WebView and a html-page with javascript functions. Randomly the JavaScript functions doesn't seem to be called. It works up to a random point (I have looked at this bug all day) can only be produced on hardware (HTC Legend) not on emulator. Basicly I'm using callback to javaScript whenever the user presses a button, these callbacks tell the html to redraw using javaScript functions. mHandler.post(new Runnable() { public void run() { mWebView.loadUrl("javascript:getDataLine()"); } }); The first line in this javaScript code is an alert that says that it has started, so that I can see that it's working. Settings alerts or console.log's everywhere won't help as it seems the problem is in the webview or in Android itself. I need a way to see what's going on in the background. Maybe see if a previous call failed and stalled the thread or something.

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  • checking player prefs from unity in xcode

    - by user313100
    I made a simple scene that has some GUI buttons in Unity. When you press a button it will set a player preference to 1. I have a button for facebook, twitter and a store. In XCode, when the value hits 1, it switches to a new window with facebook, twitter or the store. My problem is that when I try and retrieve the player preferences in XCode, they always come up as null. To compound my confusion, my code seems to respond to the switch to 1 and it switches to the new window when the value hits 1. Any ideas why it manages to switch to the other window and why I am getting null values? - (void) applicationDidFinishLaunching:(UIApplication*)application { printf_console("-> applicationDidFinishLaunching()\n"); NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:0 forKey:@"Store"]; [userDefaults setInteger:0 forKey:@"Facebook"]; [userDefaults setInteger:0 forKey:@"Twitter"]; _storeWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _facebookWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _twitterWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; viewControllerSK = [[SKViewController alloc]initWithNibName:@"SKViewController" bundle:nil]; viewControllerFacebook = [[xutils_exampleViewController alloc]initWithNibName:@"FacebookViewController" bundle:nil]; viewControllerTwitter = [[xutils_exampleViewController2 alloc]initWithNibName:@"TwitterViewController" bundle:nil]; [_storeWindow addSubview:viewControllerSK.view]; [_facebookWindow addSubview:viewControllerFacebook.view]; [_twitterWindow addSubview:viewControllerTwitter.view]; [SKStoreManager sharedManager]; [self startUnity:application]; } - (void) applicationDidBecomeActive:(UIApplication*)application { printf_console("-> applicationDidBecomeActive()\n"); if (gDidResignActive == true) { UnitySetAudioSessionActive(true); UnityPause(false); } gDidResignActive = false; [self newTimer]; } - (void) applicationWillResignActive:(UIApplication*)application { printf_console("-> applicationDidResignActive()\n"); UnitySetAudioSessionActive(false); UnityPause(true); gDidResignActive = true; } - (void) applicationDidReceiveMemoryWarning:(UIApplication*)application { printf_console("WARNING -> applicationDidReceiveMemoryWarning()\n"); } - (void) applicationWillTerminate:(UIApplication*)application { printf_console("-> applicationWillTerminate()\n"); UnityCleanup(); } -(void)newTimer { NSTimer *theTimer = [self getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; } -(NSTimer *)getTimer { NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(onLoop) userInfo:nil repeats:YES]; return [theTimer autorelease]; } -(void)onLoop { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; //NSLog(@"FB: %@", [userDefaults integerForKey:@"Facebook"]); if ([userDefaults integerForKey:@"Store"] != 1 && [userDefaults integerForKey:@"Facebook"] != 1 && [userDefaults integerForKey:@"Twitter"] != 1) { UnityPause(FALSE); _window.hidden = NO; _storeWindow.hidden = YES; _facebookWindow.hidden = YES; _twitterWindow.hidden = YES; [_window makeKeyWindow]; } if ([userDefaults integerForKey:@"Store"] == 1) { UnityPause(TRUE); _storeWindow.hidden = NO; _window.hidden = YES; [_storeWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Facebook"] == 1) { UnityPause(TRUE); _facebookWindow.hidden = NO; _window.hidden = YES; [_facebookWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Twitter"] == 1) { UnityPause(TRUE); _twitterWindow.hidden = NO; _window.hidden = YES; [_twitterWindow makeKeyWindow]; } } -(void) dealloc { DestroySurface(&_surface); [_context release]; _context = nil; [_window release]; [_storeWindow release]; [_facebookWindow release]; [_twitterWindow release]; [viewControllerSK release]; [viewControllerFacebook release]; [viewControllerTwitter release]; [super dealloc]; }

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  • Record audio via MediaRecorder

    - by Isuru Madusanka
    I am trying to record audio by MediaRecorder, and I get an error, I tried to change everything and nothing works. Last two hours I try to find the error, I used Log class too and I found out that error occurred when it call recorder.start() method. What could be the problem? public class AudioRecorderActivity extends Activity { MediaRecorder recorder; File audioFile = null; private static final String TAG = "AudioRecorderActivity"; private View startButton; private View stopButton; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); startButton = findViewById(R.id.start); stopButton = findViewById(R.id.stop); setContentView(R.layout.main); } public void startRecording(View view) throws IOException{ startButton.setEnabled(false); stopButton.setEnabled(true); File sampleDir = Environment.getExternalStorageDirectory(); try{ audioFile = File.createTempFile("sound", ".3gp", sampleDir); }catch(IOException e){ Toast.makeText(getApplicationContext(), "SD Card Access Error", Toast.LENGTH_LONG).show(); Log.e(TAG, "Sdcard access error"); return; } recorder = new MediaRecorder(); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); recorder.setAudioEncodingBitRate(16); recorder.setAudioSamplingRate(44100); recorder.setOutputFile(audioFile.getAbsolutePath()); recorder.prepare(); recorder.start(); } public void stopRecording(View view){ startButton.setEnabled(true); stopButton.setEnabled(false); recorder.stop(); recorder.release(); addRecordingToMediaLibrary(); } protected void addRecordingToMediaLibrary(){ ContentValues values = new ContentValues(4); long current = System.currentTimeMillis(); values.put(MediaStore.Audio.Media.TITLE, "audio" + audioFile.getName()); values.put(MediaStore.Audio.Media.DATE_ADDED, (int)(current/1000)); values.put(MediaStore.Audio.Media.MIME_TYPE, "audio/3gpp"); values.put(MediaStore.Audio.Media.DATA, audioFile.getAbsolutePath()); ContentResolver contentResolver = getContentResolver(); Uri base = MediaStore.Audio.Media.EXTERNAL_CONTENT_URI; Uri newUri = contentResolver.insert(base, values); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, newUri)); Toast.makeText(this, "Added File" + newUri, Toast.LENGTH_LONG).show(); } } And here is the xml layout. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/RelativeLayout1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <Button android:id="@+id/start" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:layout_marginTop="146dp" android:onClick="startRecording" android:text="Start Recording" /> <Button android:id="@+id/stop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/start" android:layout_below="@+id/start" android:layout_marginTop="41dp" android:enabled="false" android:onClick="stopRecording" android:text="Stop Recording" /> </RelativeLayout> And I added permission to AndroidManifest file. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="in.isuru.audiorecorder" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".AudioRecorderActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.RECORD_AUDIO" /> </manifest> I need to record high quality audio. Thanks!

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  • TabBar implementation issue in iphone

    - by iPhoneDev
    Hi, My project is navigation based template and it was running fine until I made changes in some child view. I need to add 4 Tab in some child view. So what I did is create a TabBarController programmatically on ViewDidLoad as: // (void)viewDidLoad { [super viewDidLoad]; helpView = [[HelpView alloc] initWithNibName:@"HelpView" bundle:nil]; settingView = [[SettingView alloc] initWithNibName:@"SettingView" bundle:nil]; tabBarController = [[UITabBarController alloc] init]; tabBarController.viewControllers = [NSArray arrayWithObjects:helpView,settingView,nil]; [self.view addSubview:[tabBarController view]]; } I am able to add two view in tab bar but not Tab Title. Please let me know what I am missing to display Title on tab button. ( Is a NavigationBased project) Thanks

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  • Play Video on Safari iTouch

    - by dave cohen
    I have a web site that opens iframe for video on page, page uses ajax to pull in videos from selected menu. As expected and understood, on iTouch after selecting video it shows a play button, which brings up video in another screen. However, when the video completes, it returns browser to page prior to one where video was played from. Sequence: - open Page1 - go to Page2 which offers videos to play, in iframe - play video - video completes, returns to Page1, not Page2!! Only happens on iTouch, so must be issue with how control is returned on video completion. Any suggestions? If this is not a known problem, I can work up example (currently, need account on site). Thanks Dave

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  • Macro to copy data from one sheet to another based on the current date

    - by SgtSnafu
    Does anyone have a macro that copy data from one sheet to another based on the current date? I am working with a single workbook of three sheets. Sheet one will hold the manual input of daily production figures for multiple plants, sheet two is to hold ongoing daily data, keyed on sheet one. The macro will be associated with a button, so that once clicked it would search for every row that has a date of today, and copy that row to the next available blank row on sheet two. Sample Data... Plant 1 Input Date - $ Produced - Labor Hour 3-29-10 - 4538 - 8 3-30-10 - 7862 - 12 3-31-10 4-1-10 4-2-10 Plant 2 Input Date - $ Produced - Labor Hour 3-29-10 - 4545 - 9 3-30-10 - 7645 - 12 3-31-10 4-1-10 4-2-10

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  • How to access view items inside a ListView android?

    - by Yasir Khan
    I have ListView. i am successfully able to populate that ListView but what is want now is when user long press on ListItem it should make a button visible which i made invisible when i am populating ListView. here is snippet i have tried. mItemListView.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> adapterview, View arg1, int arg2, long arg3) { LinearLayout view=(LinearLayout) mItemListView.getChildAt(arg2); view.getChildAt(0).setVisibility(View.VISIBLE); return false; } }); My adapter is extending BaseAdapter

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  • NSTableView won't begin dragging rows if the mouseDown happens within the rect of an NSButtonCell.

    - by Joel Day
    I currently have an odd case where I need to be able to reorder rows in an NSTableView, but the only column happens to be an NSButtonCell. I'm trying to see how I can override NSButtonCell's mouse tracking in order to get it to behave in a way so that the NSTableView will begin dragging the row, but am not having much luck. Additional info that might affect the behavior: With this NSTableView, I am not allowing any rows to be selected, but I have forced mouse tracking to always occur for all cells. This is so that the button can still be clicked even though its row can never be selected. Thanks!

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  • C# GridView dynamically built columns with textboxes ontextchanged

    - by tnriverfish
    My page is a bulk order form that has many products and various size options. I've got a gridview that has a 3 static columns with labels. There are then some dynamically built columns. Each of the dynamically built columns have a textbox in them. The textbox is for quantity. Trying to either update the server with the quantity entered each time a textbox is changed (possibly ontextchanged event) or loop though each of the rows column by column and gather all the items that have a quantity and process those items and their quantities all at once (via button onclick). If I put the process that builds the GridView behind a if(!Page.IsPostBack) then the when a textchanged event fires the gridview only gets the static fields and the dynamic ones are gone. If I remove the if(!Page.IsPostBack) the process to gather and build the page is too heavy on processing and takes too long to render the page again. Some advice would be appreciated. Thanks

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  • PayPal $0 Dollar Transaction?

    - by Alex
    Hi. I have a client who wants a paypal shopping cart. All of the services have "Buy Now" buttons, all with different prices. However, there is one service, which is a FREE 0 dollar service. The client wants the "Buy Now" button to remain there, to be consistent with the rest of the site. Does anyone know how I can do a $0 dollar transaction with paypal? I can't find any insight on this being possible. Thanks.

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  • Why doesn't this UIButton show its text label?

    - by Dan Ray
    Everything about this UIButton renders great except the text that's supposed to be on it. NSLog demonstrates that the text is in the right place. What gives? UIButton *newTagButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [newTagButton addTarget:self action:@selector(showNewTagField) forControlEvents:UIControlEventTouchUpInside]; newTagButton.titleLabel.text = @"+ New Tag"; NSLog(@"Just set button label to %@", newTagButton.titleLabel.text); newTagButton.titleLabel.font = [UIFont systemFontOfSize:17]; newTagButton.titleLabel.textColor = [UIColor redColor]; CGSize addtextsize = [newTagButton.titleLabel.text sizeWithFont:[UIFont systemFontOfSize:17]]; CGSize buttonsize = { (addtextsize.width + 20), (addtextsize.height * 1.2) }; newTagButton.frame = CGRectMake(x, y, buttonsize.width, buttonsize.height); [self.mainView addSubview:newTagButton];

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  • jQuery click event to make a div slide down and push next div out of viewport

    - by Josh
    I'm trying to figure out how to make jQuery slide #content2 down and replace content1 with it while making it look like #content1 is actually being pushed down by #content1 removing it from view... Then the same button that was clicked to make #content2 replace #content1 would also need to do the reverse effect by replacing #content2 with #content1 making them slide up and push each other out of the way... I'm not all that great with jQuery so I'm sure I've gone about this the wrong way, but here's what I've tried: $(document).ready(function() { $('#click').click(function() { if($('#content1').is(':visible')) { $('#content1').slideUp(); } else { $('#content2').slideDown(); } }).click(function() { if($('#content1').is(':visible')) { $('#content2').slideDown(); } else { $('#content1').slideUp(); } }); });

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  • Disabling mouse movement and clicks altogether in c#

    - by ThaNerd
    At work, i'm a trainer. I'm setting up lessons to teach people how to "do stuff" without a mouse... Ever seen people click "login" textbox, type, take the mouse, click "password", type their password, then take the mouse again to click the "connect" button beneath ? So i'll teach them how to do all that without a mouse (among many other things, of course) At the end of the course, i'll make them pass a sort of exam. So i'm building a little wizard based app in which i present some simili-real-life examples of forms to fill in, but i want to disable their mouse programatically while they do this test. However, further in the wizard, i'll have to let them use their mouse again. Is there a -- possibly easy -- way to just disable the mouse for a while, and re-enable it later on? I'm on C# 2.0, programming under VC# 2k5, if that matters

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  • NavBar displaying back twice when app changed to landscape mode

    - by Graeme
    Hi, Not sure what's going on here, but my iPhone apps nav bar shows back and the title of my detail view controller even when I'm back to the original view. It wasn't happening earlier, it has changed recently (but not sure when exactly). E.g. I click on a row, view the didSelectRow XIB and then click back on the NavBar controller, but it still shows back even though the view does change back to the original table view. I then have to press back again and then it clears. Update: It's as if its trying to go back three times instead of two. Because, if you visit another row without removing the back button, it stores it as if you need to go back twice. It works fine in portrait mode. Any ideas?

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