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  • Does Anyone Use This Site To Find Jobs? [closed]

    - by Derek
    I hope this isn't too far off-topic that it upsets people, but here goes: My company (me, in particular) are looking to hire entry-level and medium-experienced software engineers via non-traditional (career fairs, etc) avenues due to ineffective HR efforts in the past. So, I am looking to perhaps purchase resume searching from stackoverflow and/or job postings. Before I do, I was hoping a few people could chime in on whether they think this would be worthwhile. Do you post your resume on here? Do you actively search the job listings? Thanks!

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  • JQuery: Read each line of an element

    - by Sarfraz
    Hello, Suppose I have this html markup: <div id="wrapper"> $(function(){ // hide all links except for the first $('ul.child:not(:first)').hide(); $("a.slide:first").css("background-color","#FF9900"); $('ul.parent a.slide').click(function(){ $('ul.parent a.slide').css("background-color","#3399FF"); $('ul.parent a.slide').mouseout(function(){ $(this).css("background-color","#3399FF"); }); $('ul.parent a.slide').mouseover(function(){ $(this).css("background-color","#66CC66"); }); }); }); </div> What is the easiest way to read each line of code present in the div. How do I extract each line of code from that div or loop over each line styling in any way I want. Thanks

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  • What is the best 3-D technology for the "Online Room Planner" site?

    - by Omega
    The main user-case is: Create the 2D floor plan See the 3D view of the room in colors and in dynamic lighting (switching on and off the lamps) Select the furniture from the large library of predefined samples. Change the color and texture of the furniture samples. Create the photos of the 3D room view from different points. Also user can move and turn the camera in the room and discover the view.

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  • jquery asp.net button visibility

    - by Pratik
    There is some code like this : if ( bValid ) { $( this ).dialog( "close" ); $("#btnExcel_Click").show(); } and .aspx look like : <form id="form1" runat="server"> <input id="inpHide" type="hidden" runat="server" /> <asp:Button ID="btnExcel" runat="server" Text="Excel" AccessKey="E" BorderWidth="0px" OnClick="btnExcel_Click" ToolTip="Excel" Visible="false" /> </form> `bValid` is some part of code Why this doesnt work ? What can be done to work it out. To make button visisble ?

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  • What does $this generally mean in PHP?

    - by xczzhh
    I am really new to PHP, so I am kind of confused seeing these different operators all day. Here is some code I came across when watching a video tutorail, I'd appreciate it if some could explain a little bit: function index() { $config = Array( 'protocol' => 'smtp', 'smtp_host' => 'ssl://smtp.googlemail.com', 'smtp_port' => 465, 'smtp_user' => '[email protected]', 'smtp_pass' =>'password', ); $this->load->library('email', $config); $this->email->set_newline("\r\n"); $this->email->from('[email protected]', 'Jerry'); $this->email->to('[email protected]'); $this->email->subject('this is an email test'); $this->email->message('this is test message!'); if($this->email->send()) { echo 'Your email was sent'; } else { show_error($this->email->print_debugger()); } } ...

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  • VB2008 Resolution-based resizing

    - by Logan
    Hi, Usually I am a web developer so this is probably a very novice question. I recently made an app in VB2008, but I developed it in a huge reso (1920x1200). The person that will be using it still uses 800x600 reso. Is there any simple way I can resize the entire interface to fit any resolution? I didn't really think about it at all while I was making the program.

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  • Javascript: How to filter object array based on attributes?

    - by JGreig
    I have the following JavaScript JSON array of real estate home objects: var json = { 'homes' : [ { "home_id":"1", "price":"925", "sqft":"1100", "num_of_beds":"2", "num_of_baths":"2.0", }, { "home_id":"2", "price":"1425", "sqft":"1900", "num_of_beds":"4", "num_of_baths":"2.5", }, // ... (more homes) ... ]} var xmlhttp = eval('(' + json + ')'); homes = xmlhttp.homes; What I would like to do is be able to perform a filter on the object to return a subset of "home" objects. For example, I want to be able to filter based on: price, sqft, num_of_beds, and num_of_baths. Question: How can I perform something in javascript like the pseudo-code below: var newArray = homes.filter( price <= 1000 & sqft >= 500 & num_of_beds >=2 & num_of_baths >= 2.5); Note, the syntax does not have to be exactly like above. This is just an example.

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  • Business web application platform structure

    - by VoodooRider
    Hi, I would like to develop a web application in java/spring/hibernate serving as a business platform that I could connect plugins to (i.e. CRM plugin, ware plugin, sales plugin). Those plugins could be dependent of other plugins in a tree manner. The parent project would be packaged as war having all the basic configuration and looks (spring configs, css, scripts), ready to go user and group management, security settings, etc. All together I would like it to behave and look a bit like Joomla, but built using different tools for different purposes. And I have a few questions concerning that project: Do you know of any open source projects offering such a platform ready to go? If not is maven applicable for managing those plugins? What is the best way to package and deploy those plugins? And the last but not least, basically is this the right way to go or is a dead end and it would be better to create a separate web app for those business needs?

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  • What are the downside of not having an index.html file to some directories

    - by Pennf0lio
    Hi, I'm curious what are some effects/downside of not putting an index.html file to your directories (e.g images). I know when an index file is not present to a directory, files inside that directory are no longer private and will be visible to the browsers when point (eg yoursite.com/images/). Aside from that what are some big effects to consider? and how to properly secure them. thanks!

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  • Android game goes blank after pressing home and restarting

    - by sirconnorstack
    I am making an Android game with an Activity called Game, a SurfaceView called GameView and a Thread called GameThread. The Game's onCreate(), I make a new GameView, which makes a new GameThread, where all the game logic and canvas drawing is carried out. However, I'm having some lifecycle difficulties. When I press back and restart it, it works fine, but when I press home and restart it, all I see is a blank screen. Here are the GameView's onSurfaceCreated() and onSurfaceDestroyed(): @Override public void surfaceCreated(SurfaceHolder holder) { mThread.mRunning = true; mThread.mWidth = getWidth(); if(mThread.mWidth > 550) mThread.mWidth = 550; mThread.mHeight = getHeight(); try { mThread.start(); } catch(IllegalThreadStateException e) { } } @Override public void surfaceDestroyed(SurfaceHolder holder) { // Wait for the secondary thread to end before finishing boolean retry = true; mThread.mRunning = false; while (retry) { try { mThread.join(); retry = false; } catch (InterruptedException e) { } } }

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  • Rendering field data as a link in Ruby on Rails...

    - by bgadoci
    Ok, I think this is probably an easy question but for the life of my I can't figure it out. I have created a table called ugtags and in that table I have two columns (beyond the basics), 'name' and 'link'. I am trying to allow a user to add a link to a page. Ideally they would enter the link title (name) and the url (link) and in the view it would display the title as a link to the url that was entered in the link column. I there a way to do it by simply affecting the <%= link_to h(ugtag.name) %> code?

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  • How to merge or copy anonymous session data into user data when user logs in?

    - by benhoyt
    This is a general question, or perhaps a request for pointers to other open source projects to look at: I'm wondering how people merge an anonymous user's session data into the authenticated user data when a user logs in. For example, someone is browsing around your websites saving various items as favourites. He's not logged in, so they're saved to an anonymous user's data. Then he logs in, and we need to merge all that data into their (possibly existing) user data. Is this done different ways in an ad-hoc fashion for different applications? Or are there some best practices or other projects people can direct me to?

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  • Creating own shortcuts: Problem in safari

    - by Thariama
    I have a web application which needs to be called from firefox and safari. Several shortcuts will let the user edit stuff and do other actions. I already implemented my shortcuts and they work great in firefox but not in safari. I can't for example do anything on alt+return - its not getting catched. Is there an easy way to overwrite built-in shortcuts in safari? A way to make alt+return work with safari?

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  • JQuery: How to perform a "push" slide, not a slide up?

    - by Tedy
    I using the following JQuery: $("#pushSlideDiv").slideDown("fast"); However, this creates a "slide" effect. Meaning, if I do a slidedown, this makes the underlining DIV reveal it's self from a top-to-bottom reveal. I want a "push" effect, where the slidedown instead reveals as though the div is being pushed onto the page ... where you first see the bottom of the div. How can I do this with JQuery? UPDATE: This isn't a great example, but it does show a push effect that I'm trying to accomplish vs a "slide" effect.

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  • windows keydown listeners in C

    - by numerical25
    I am having a very hard time finding resources that talk about the windows message system. Mainly the keydown constant variables. I need to know what const varibles I need to listen for all keypress especially the arrow keys for C

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  • different for lusses java

    - by Ayrton
    Hi I'm having some difficulties with the following problem: I'm making a little game where you're at a specific spot and each spot has each some possible directions. The available directions are N(ord),E(ast),S,W . I use the function getPosDirections to get the possible directions of that spot. The function returns the directions into an ArrayList e.g. for spot J3: [E,W] Now the game goes like this: 2 dices will be rolled so you get a number between 2 and 12, this number represents the number of steps you can make. What I want is an ArrayList of all the possible routes e.g.: I throw 3 and I'm currently at spot J3: [[E,N,E],[E,N,S],[E,S,E],[E,S,S],[W,N,E],[W,N,S],[W,S,E],[W,S,S]] How would obtain the last mentioned Array(list) Thanks in advance

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  • Java EE and JDK

    - by user269799
    I want to move from Java SE to Java EE. I will be using some of the sample projects that come with the Java EE. I have uninstalled the JDK but I think this may have been a mistake? When I download the latest Java EE (6), upon installation it asks me for the location of the JDK (which is uninstalled). I was under the impression that the JDK was specific to each version of Java i.e. SE or EE. Am I wrong here? I would have thought that when I download Java EE 6 that it was actually the EE JDK? Can anybody please clarify this for me? GF

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  • is it ethical to attend interview for the purpose of self evaluation?

    - by user49767
    I wonder, if it is ethical to attend interview for the purpose of self evaluation? Sometime I suspect that I am below average to my experience (but certainly not worst).And I keep reading books, do code almost everyday. But in order to understand What it takes to be a good developer and find better job when need arises, Can you guys suggest to attend interview for just self evaluation. is it ethical? Kindly share your thoughts.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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