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  • How to return the relevant country domain in rich snippets pulled in from from Google Places?

    - by Baumr
    Background A site has multiple ccTLDs: example.com for people in the US, example.co.uk for UK users, example.de for Germans, etc. Googling for certain city keywords will return rich snippets with a list of Google Places: Problem When searching on Google Germany, the domain for US users (example.com) appears instead of the corresponding ccTLD (example.de) aimed at German users. This is not good user experience, as users would most likely like to book on a site localized for them (e.g. language and currency). Question What solutions are there? Is it possible to return different ccTLDs in rich snippets for Google searches in Germany/UK? If so, how? Ideas Stabs in the dark: Would implementing the hreflang annotation resolve this? (GWMT geotargeting is already set.) What about entering multiple corresponding URLs in the structured data markup? (As far as I know, Google Places accepts only a single website URL.)

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  • Do people in non-English-speaking countries code in English?

    - by Damovisa
    With over 100 answers to this question it's highly likely that your answer has already been posted. Please don't post an answer unless you have something new to say I've heard it said (by coworkers) that everyone "codes in English" regardless of where they're from. I find that difficult to believe, however I wouldn't be surprised if, for most programming languages, the supported character set is relatively narrow. Have you ever worked in a country where English is not the primary language? If so, what did their code look like? Edit: Code samples would be great, by the way...

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  • CodePlex Daily Summary for Saturday, June 29, 2013

    CodePlex Daily Summary for Saturday, June 29, 2013Popular ReleasesAscend 3D: Ascend 2.0.1: Moved model loading into SceneNode.Load static method Updated AscendViewer to use latest Ascend buildUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????SQL Server Data Compare: DB Compare 0.1 Beta 1: Some bugs fixed. Do not forget to add reviews. :)Hogeschool Rotterdam Windows Phone Maps project: HRO Maps Sourcecode VS2010: Initiele versieUniversal Visualnovel Engine Tools: ns2uve: NS2UVE ONS???????? ????:.Net Framework 4.0 ????:UVE for WP8 1.2?? ??:update 2????????! ????1.?ONS???????????,???????nscript.dat?Icon.png??,???arc.nsa?default.ttf??。 2.??????,????bin??????exe?????dll???????????????。 3.??ns2uve.exe,??????,?????,????????? 4.?????????????.png??? ??:??????????nscript.dat??Icon.png?,??????。?????????????。 ????????????src???? CopyRight W-Otaku DEVAdjusting SharePoint Site Quota PowerShell: Adjusting.SharePoint.Site.Quota: Version 1.0 Features Display Database Size Display Quota Warning Threshold Display Quota Maximum Threshold Display Site Space Usage Change Quota Warning Threshold Change Quota Maximum ThresholdOutlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...New ProjectsA sample web app for AppHarbor: Just a little project to test the amazing apphorbor offering!Android_Traffic_Tracker: Android traffic trackingEASTester: EASTester This application shows how encoding, decoding and submission of Exchange Server ActiveSync (EAS) calls might be done. Everynet_TFS_SVN: this is a everynet projectFluentRoute: Make the task of configure ASP.NET MVC Routes much more easier! This lib gives you the possibility of using Fluent Configurafion,style.Google Music for Jamcast: This project adds Google Music browse and playback capabilities to Jamcast, a DLNA media server for Windows.GussanoExtension: My summaryHL7 SDK - Open Source CDA R2 Implemenation for .NET and COM: A set of open source libraries for creating, parsing, storing and converting HL7 Clinical Documents in .NET and COM environment.Hogeschool Rotterdam Windows Phone Maps project: Dit is een project gemaakt voor het vak INFPRJ07DT voor de Hogeschool Rotterdam. Hue For Both (Build 2013): A simple MVVM project for controlling Philips Hue lights on Windows 8 and Windows Phone 8.Key2Screen: This little helper will show all keystrokes on screen. This will be needed during a Kata to show the audience the uses keyboard shortcuts or to record them.MercerGOLD: A tool for managing information on worldwide employee benefits, compensation and human resource programs.Microsoft CRM 2011 True Unique Autonumber Creator: The Microsoft CRM 2011 True Unique Autonumber Creator provides functionality for generating unique numbers for any entity. Work for On-Premises and Online/CloudNewsAlerts: this is news ALERT PROJECTNTmdb: A wrapper for the TMDb API written in C# .Net 4.5.PowerShellCron: Windows Service to Schedule and Run PowerShell Scripts with Full Logging to Database of script output (all streams, including Write-Host).QlikView Extension - WebPageViewer2: QlikView Extension to display a web page in QlikView.Restafari - The REST Client Base: A REST Client base for your .Net projects. It is compatible with: - .Net 4.5 - .Net 4.0 - Windows Phone 8 - Windows Store applicationsRevolution Of SnowWhite: PC??????SharePoint Silverlight CSV Importer: Convert .csv data into SharePoint list items. A slick Silverlight control to map and import a .csv files to a sharepoint list. Includes transforms and keys.Silverlight AWS S3 Uploader: Silverlight 5 app to upload files to AWS S3SIM Card Manager: A Windows tool to read SIM card information and contentSoCafeShop: SoCafeShopTeam Foundation Server 2012 Sample Work Items for MSF Agile, CMMI, & SCRUM: This project provides sample work items that can be used in your MSF Agile, MSF CMMI, or SCRUM 2.0 Process Templaces in Team Foundation Server 2012.TidyVaca - an SF inspired restyle of the Tidy responsive Skin by Adammer: A San Francisco inspired restyling of Adammer's Tidy responsive skin.Tiny Forms Controls: The goal of this project is to create a library of Windows Forms and Web Forms controls and components.TMYS: Deneme projesi önemli bir sey degil

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  • Using MVVM with Office365 and SharePoint 2010 REST API

    - by Sahil Malik
    SharePoint 2010 Training: more information I love JavaScript – people had pronounced this language dead a long time ago. But just like a chicken – which you eat before it’s born and after it’s dead, JavaScript – is being eaten all over the technical world, long after it’s dead! How nice! The coolest thing about JavaScript is that, There is no need for separate ActiveX controls, it is part of HTML/Browser It can interact with other DOM elements very very naturally It’s safe. And  it’s backwards and future compliant. It is no surprise thus that a number of libraries have emerged helping us work with JavaScript. But, JavaScript is not like C#. Notably, it has some biggies missing. For instance, Read full article ....

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  • CodePlex Daily Summary for Saturday, August 02, 2014

    CodePlex Daily Summary for Saturday, August 02, 2014Popular ReleasesRecaptcha for .NET: Recaptcha for .NET v1.5.1: Added support for HTTPS. Signed the assemblies.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...AutoUpdater.NET : Auto update library for VB.NET and C# Developer: AutoUpdater.NET 1.3: Fixed problem in DownloadUpdateDialog where download continues even if you close the dialog. Added support for new url field for 64 bit application setup. AutoUpdater.NET will decide which download url to use by looking at the value of IntPtr.Size. Added German translation provided by Rene Kannegiesser. Now developer can handle update logic herself using event suggested by ricorx7. Added italian translation provided by Gianluca Mariani. Fixed bug that prevents Application from exiti...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.SharePoint Real Time Log Viewer: SharePoint Real Time Log Viewer - Source: Source codeModern Audio Tagger: Modern Audio Tagger 1.0.0.0: Modern Audio Tagger is bornQuickMon: Version 3.20: Added a 'Directory Services Query' collector agent. This collector allows for querying Active Directory using simple DirectorySearcher queries.Grunndatakvalitet: Initial working: Show Altinn metadata in Excel. To get a live list you need to run the sql script on a server and update the connection string in ExcelMultiple Threads TCP Server: Project: this Project is based on VS 2013, .net freamwork 4.0, you can open it by vs 2010 or laterAccesorios de sitios Torrent en Español para Synology Download Station: Pack de Torrents en Español 6.0.0: Agregado los módulos de DivXTotal, el módulo de búsqueda depende del de alojamiento para bajar las series Utiliza el rss: http://www.divxtotal.com/rss.php DbEntry.Net (Leafing Framework): DbEntry.Net 4.2: DbEntry.Net is a lightweight Object Relational Mapping (ORM) database access compnent for .Net 4.0+. It has clearly and easily programing interface for ORM and sql directly, and supoorted Access, Sql Server, MySql, SQLite, Firebird, PostgreSQL and Oracle. It also provide a Ruby On Rails style MVC framework. Asp.Net DataSource and a simple IoC. DbEntry.Net.v4.2.Setup.zip include the setup package. DbEntry.Net.v4.2.Src.zip include source files and unit tests. DbEntry.Net.v4.2.Samples.zip ...Azure Storage Explorer: Azure Storage Explorer 6 Preview 1: Welcome to Azure Storage Explorer 6 Preview 1 This is the first release of the latest Azure Storage Explorer, code-named Phoenix. What's New?Here are some important things to know about version 6: Open Source Now being run as a full open source project. Full source code on CodePlex. Collaboration encouraged! Updated Code Base Brand-new code base (WPF/C#/.NET 4.5) Visual Studio 2013 solution (previously VS2010) Uses the Task Parallel Library (TPL) for asynchronous background operat...Wsus Package Publisher: release v1.3.1407.29: Updated WPP to recognize the very latest console version. Some files was missing into the latest release of WPP which lead to crash when trying to make a custom update. Add a workaround to avoid clipboard modification when double-clicking on a label when creating a custom update. Add the ability to publish detectoids. (This feature is still in a BETA phase. Packages relying on these detectoids to determine which computers need to be updated, may apply to all computers).VG-Ripper & PG-Ripper: PG-Ripper 1.4.32: changes NEW: Added Support for 'ImgMega.com' links NEW: Added Support for 'ImgCandy.net' links NEW: Added Support for 'ImgPit.com' links NEW: Added Support for 'Img.yt' links FIXED: 'Radikal.ru' links FIXED: 'ImageTeam.org' links FIXED: 'ImgSee.com' links FIXED: 'Img.yt' linksAsp.Net MVC-4,Entity Framework and JQGrid Demo with Todo List WebApplication: Asp.Net MVC-4,Entity Framework and JQGrid Demo: Asp.Net MVC-4,Entity Framework and JQGrid Demo with simple Todo List WebApplication, Overview TodoList is a simple web application to create, store and modify Todo tasks to be maintained by the users, which comprises of following fields to the user (Task Name, Task Description, Severity, Target Date, Task Status). TodoList web application is created using MVC - 4 architecture, code-first Entity Framework (ORM) and Jqgrid for displaying the data.Waterfox: Waterfox 31.0 Portable: New features in Waterfox 31.0: Added support for Unicode 7.0 Experimental support for WebCL New features in Firefox 31.0:New Add the search field to the new tab page Support of Prefer:Safe http header for parental control mozilla::pkix as default certificate verifier Block malware from downloaded files Block malware from downloaded files audio/video .ogg and .pdf files handled by Firefox if no application specified Changed Removal of the CAPS infrastructure for specifying site-sp...SuperSocket, an extensible socket server framework: SuperSocket 1.6.3: The changes below are included in this release: fixed an exception when collect a server's status but it has been stopped fixed a bug that can cause an exception in case of sending data when the connection dropped already fixed the log4net missing issue for a QuickStart project fixed a warning in a QuickStart projectYnote Classic: Ynote Classic 2.8.5 Beta: Several Changes - Multiple Carets and Multiple Selections - Improved Startup Time - Improved Syntax Highlighting - Search Improvements - Shell Command - Improved StabilityTEBookConverter: 1.2: Fixed: Could not start convertion in some cases Fixed: Progress show during convertion was truncated Fixed: Stopping convertion didn't reset program titleNew ProjectsCoder Camps Troop 64 7-28: Place for group projectsEasyMR: ????EasyMR???????????????????????????????,?????,????,????,????????,??????????????????????,????????????。??????Hadoop?????????,EasyMR???????,??????????????????。FlexGraph: A simple chart control for Windows delivered in form of a function DLL. Tested in C++ (MFC, QT), C# and VB.Net.Grunndatakvalitet: Project is meant to open up the Altinn national data hub for Access from other systems and eg self-service like ExcelKinect Avateering V2 SDK migration: Kinect V2 (new version with XBOX1) SDK Avatar Avateering sample migration from version 1.8SDK. lqwe: just devlzsoft-cdn: this is a projectMin Heap: MinHeap project provides a MinHeap implementation in C# for use in Dijkstra's algorithm for computing shortest path distances for non-negative edge lengths.Modern Audio Tagger: Modern Audio Tagger is a powerful, easy and extreme fast tool to reorganize your music libraryMultiple Threads TCP Server: A multi-threaded tcp server. Using a queue with multiple threads to handle large numbers of client requests.newTeamProject1: Game Minesweeper on Console ApplicationO(1): Scale-able partitioned pure .NET Property Graph Database intended to handle large complex graphs and provide high performance OLTP property graph capabilities.Orchard Single Page Application Theme: Orchard Single Page Application ( SPA ) ThemePersonal Assistance Suite (PAS): This C# project aims to set up a modular platform for private use. Microsoft Prism Library 5.0 for WPF is used to implement this modularity.PokitDok Platform API Client for C#: The PokitDok API allows you to perform X12 transactions, find healthcare providers, and get information on health care procedure pricing. REST, JSON, Oauth2.Powershell DSC Resource - cXML: Powershell DSC Resource Module for managing XML element in a text file.Powershell Uninstall Java: Identifies and uninstalls Java software from the local machine using WMI. The query to locate the installed software interogates the WIN32_Products claSharePoint Real Time Log Viewer: SharePoint Real Time Log Viewer is a winform application that allows you to view the logs generated by SharePoint.sqldataexporter: this is a projectVAK: we are trying to create an application that will be a place people can discuss IT related topics and also try to integrate lync 2013Windows Phone 8 DropBox API: Windows Phone REST API for DropBoxYet Another Steam Mover (YASM): Yet Another Steam Mover (YASM) is a Microsoft.NET Windows Forms application for moving large digital games across different volumes.

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  • SQL SERVER Spatial Database Queries What About BLOB T-SQL Tuesday #006

    Michael Coles is one of the most interesting book authors I have ever met. He has a flair of writing complex stuff in a simple language. There are a very few people like that. I really enjoyed reading his recent book, Expert SQL Server 2008 Encryption. I strongly suggest taking a look at it. This [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is there any one standard framework for developing Python GUI apps.?

    - by RPK
    There are so many frameworks for writing GUI application using Python. But is there any one key standard framework? For example we have a bundle of .NET/C# on Visual Studio. I am thinking in other perspectives also. In future if I give an interview for a Python programmer job, which GUI framework will be considered? I also wonder, there is no IDE that integrates the GUI and Python language. Choice of flavor is good but over-choice becomes a distraction.

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  • Obtaining In game Warcraft III data to program standalone AI

    - by Slav
    I am implementing common purpose behavioral algorithm and would like to test it under my lovely Warcraft III game and watch how it will fight against real players. The problem is how to obtain information about in game state (units, structures, environment, etc. ). Algorithm needs access to hard drive and possibly distributed computing, that's why JASS (WC3 Editor language) usage doesn't solve the issue. Direct 3D hooking is an approach, but it wasn't done for WC3 yet and significant drawback is inability to watch online at how AI performs since it uses the viewport to issue commands. How in game data can be obtained to a different process in a fastest and easiest way? Thank you.

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  • Are there any companies using BDD in a .NET environment?

    - by Nick
    I've seen BDD in action (in this case using SpecFlow and Selenium in a .NET environment) for a small test project. I was very impressed - mainly due to the fact that the language used to specify the acceptance tests meant they engaged with the product owner much more easily. I'm now keen to bring this into my current organisation. However I'm asked 'who else uses this?' and 'show me some case-studies'. Unfortunately I cannot find any 'big names' (or even 'small names' for that matter!) of companies who are actively using BDD. I have two questions really: Is BDD adopted by companies out there? Who are they? How can BDD be implemented in an agile .NET environment and are there any significant drawbacks to doing it?

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  • Worthwhile to upgrade my Ruby Pickaxe book?

    - by ewindisch
    I have Programming Ruby, The Pragmatic Programmers' Guide, Second Edition which covers Ruby 1.8. It has been several years since I have programmed in Ruby, but I'd like to refresh my memory and bring my knowledge current. With most programming languages, I've found that I can skip books that only concern a single version bump. Yet, Ruby is a young language and I understand there may have been significant changes in 1.9. Although I already have the second edition, is it worthwhile to buy the third edition for Ruby 1.9? Are the differences that vast, or will it be simple enough to catch up to 1.9 with the online docs?

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  • Ensure house map maze with lifts can be solved?

    - by Philipp Lenssen
    In my game we see the floors of a house from the side, and the hero can take lifts -- a lift either goes up (to the next lift upwards), or down (to the next lift downwards), depending on the arrow as shown, and there's always a pair of exactly two lifts connected. That's the only way the hero can move vertically, though he can freely move horizontally. The house map is a randomized 11x5 grid with different items, and unpassable walls to the far left, far right, and sometimes in one of the two middle positions: My question: How can I ensure the map is always randomized yet always solvable and that the hero, starting at the left side of the bottom floor, can always leave it via any upwards-pointing lift at the top floor? For what it's worth I'm using the Lua language for development. Thanks so much!

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  • Uncheck Radio Button on Double Click

    - by Rajneesh Verma
    Hi, Recently I got one requirement that i have to uncheck radio button list when a user double click it (Try to uncheck). I did this using JAVA Script. Below is the code. Designer: 1: < head runat ="server" > 2: < title > :Radio Button List Demo: </ title > 3: < script language ="javascript" type ="text/javascript" > 1:   2: //Global variable to store selectedvalue 3: var lastchecked = "" ; 4:   5: function rblSelectedValue...(read more)

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  • font showing up as squares during installation

    - by EmileBeaulieu
    I am very new to linux, just so you know. I chose ubuntu as my first linux distro. I created a boot flash drive and installed it on to my little netbook. It works fine, and I'm having fun playing around with it. Now I wanted to install it on my main computer, however after inserting the flash drive and rebooting, and after the initial startup screen, the first screen that comes up has ALL the text showing up as little squares! If I remember correctly from when I installed it on the netbook, it's asking me what language I want on this screen. Why would this happen on my main computer and not on the little netbook, when I used the exact same flash drive and installation? I have a screenshot, but since I'm new here, it won't let me post it.

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  • Pressing p in dash results in weird B

    - by ayckoster
    Today I tried to open Skype in my dash and discovered that my "p" key does not work properly. Instead of p I get B. In every other application the key works properly. When I copy the text "skyBe" from dash into another application it sais "skype". I tried every other character and they seem fine, it's only the "p" key. I think that the problem is dash. Anyone else has the same problem? Here is an image. I enter "skype" and get this: What causes this problem and how can I fix it? Environment: Lenovo W500 with German keyboard Ubuntu 12.10 Language settings: English Keyboard layout: German

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  • Drawing a textured triangle with CPU instead of GPU

    - by Jenko
    I understand the benefits of GPU rendering and such, but for a certain limited application I need to render textured triangles purely using CPU. I've built a 3D engine capable of object handling, transform, projection, culling and the likes ... now all I need is a little code snippet that draws a single textured triangle onto a bitmap... any language accepted! Inputs: Texture bitmap, Triangle U/V/W coords, Triangle X/Y screen coords Output: The textured triangle drawn at the given screen coords I've currently been using a platform function to draw triangles to screen, but I'm looking to handle it myself to speeden up the process.

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  • Why isn't Java more widely used for game development?

    - by Anto
    I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: Lack of game developers with expertice in Java Lack of good game development frameworks Programmers don't want to accept Java as a games programming language. Most only accept C++ as that? No support for game consoles (though the PC market still exists) It could of course be something else. Could someone who knows the business better than me explain why Java isn't getting momentum when it comes to game development?

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  • Executing Shell Commands - PHP or Python?

    - by chadpeppers
    I know basically two languages: Python and PHP. I am primarily a Drupal developer. I have a great idea in creating a command line program that will help some of the mundane tasks and bring my efficiency up quite a bit. The concept is that of a complete console program, almost like the days when I learned C++ using stdin/out. I want to use this came concept but for this program. I am going to be executing shell commands (mainly drush commands, if you are familiar with drush its drupals way of doing tasks like installing drupal, clearing cache, and other things). I am also wanting to do a database and save/execute through multiple objects and site profiles. My general question is this. Which language would be better suited to handle command line code? Drupal is written in PHP so I am leaned more towards that,but I know python seems to handle console programming a bit easier. Any help would be great!

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  • Is there a IRC Client which can use or emulate mIRC scripts

    - by fred.bear
    I've used mIRC (Windows) for years, and have some custom scripts, written in mIRC's own scripting language. Is there an Ubuntu/Linux IRC Client which will allow me to use my scripts as-is? Failing that, is there a "functions a lot like mIRC" Client available? I've just tried Pidgin's IRC client, but it seems to be quite basic. I couldn't see any way for it to tap into channel activity via scripts. I don't want to use Wine... WineHQ reports it as having too many bugs for my liking, and anyhow, I try to avoid using Wine like I do Windows :)

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  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

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