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  • movieClip in Array displays null, and aren't showing up on stage.addChild(Array[i])

    - by jtdino
    i am new to Actionscript3, i need to know why i keep getting Parameter child must be non-null. And my code won't display 5 enemyBlock objects onto the stage but only just one. any tips and help will be much appreciated. thanks in advance. returns: TypeError: Error #2007: Parameter child must be non-null. at flash.display::DisplayObjectContainer/addChild() at flash.display::Stage/addChild() at BlockDrop_fla::MainTimeline/EnemyBlockPos() at BlockDrop_fla::MainTimeline/frame2() // declare varibles var isEnemyMoving:Boolean = false; var enemyArray:Array; var enemyBlock:MovieClip = new EnemyBlock(); // assign EnemyBlock class to enemyBlock var enemyBlockMC:MovieClip; var count:int = 5; var mapWidth:Number = 800; var mapHeight:Number = 600; function EnemyBlockPos() :void { // assign new MovieClip not null enemyBlockMC = new MovieClip; enemyArray = new Array(); for(var i=1; i<= count; i++){ // add class to MC enemyBlockMC.addChild(enemyBlock); // randomize position enemyBlock.x = Math.round(Math.random()*mapWidth); enemyBlock.y = Math.round(Math.random()*mapHeight); // set motion enemyBlock.movement = 5; // add MC to array enemyArray.push(enemyBlockMC); } for (var w = 1; w <= enemyArray.length; w++) { addChild(enemyArray[w]); } } // endOf EnemyBlockPos

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  • How to control dojo widget classes, or how to get fine-grained control of style

    - by djna
    I am creating a UI with dojo that is emulting some aspects of an existing thick client application. I need to programatically put two different menu bars on the same page. I have successfully created the two menu bars using new dijit.Menu(); new dijit.MenuItem(); and so on. Now I want to give them slightly different presentation styles. As I'm going to have quite a few pages of this sort my first thought is to use different CSS style classes. And that's the problem: when I create the Menu and it's items we get quite a set of HTML objects, each with CSS classes specified by dojo, and the classes are the same for the items associated with either menu. How can I best get specific control for any one menu? I could determine the dojo-generated ids for each item, and specify styles by ids, but that seems like hard work. Is there an sensible way to control the classes defined by dojo, or a nice CSS way to select only the items associated with one menu bar?

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  • NHibernate mapping with two special cases

    - by brainimus
    I am using NHibernate to map a class to a database table. The Part table has an ID column (primary key) and a ParentPart column (along with a few others). class Part { public virtual long ID{ get; set; } public virtual Part ParentPart { get; set; } } The ParentPart is normally another valid part in the part table but I have two special cases. I have a case where the ParentPart column can be 0 (zero) and another case where it can be -1. Neither of these cases currently represent another valid Part object. I was thinking I could make 2 subclasses of Part (ZeroPart and NegativeOnePart) that would never persist. I want the zero and -1 values to be entered in the column but not persist the entire ZeroPart or NegativeOnePart objects. I am unsure how to map this (I'm using hbm files) or if this even the correct approach. How can I map this so that normal valid parts are persisted but I can also handle the special cases? As an aside: My current hbm file has the Part.ID's unsaved value as zero but I think I can just change this in the mapping to something different and default it in the class.

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  • Is this a good decorator pattern for javascript?

    - by Kucebe
    I need some simple objects that could become more complex later, with many different properties, so i thought to decorator pattern. I made this looking at Crockford's power constructor and object augmentation: //add property to object Object.prototype.addProperty = function(name, func){ for(propertyName in this){ if(propertyName == name){ throw new Error(propertyName + " is already defined"); } } this[name] = func; }; //constructor of base object var BaseConstructor = function(param){ var _privateVar = param; return{ getPrivateVar: function(){ return _privateVar; } }; }; //a simple decorator, adds one private attribute and one privileged method var simpleDecorator = function(obj, param){ var _privateVar = param; var privilegedMethod1 = function(){ return "privateVar of decorator is: " + _privateVar; }; obj.addProperty("privilegedMethod1", privilegedMethod1); return obj; } //a more complex decorator, adds public and private properties var complexDecorator = function(obj, param1, param2){ //private properties var _privateVar = param1; var _privateMethod = function(x){ for(var i=0; i<x; i++){ _privateVar += x; } return _privateVar; }; //public properties var publicVar = "I'm public"; obj.addProperty("publicVar", publicVar); var privilegedMethod2 = function(){ return _privateMethod(param2); }; obj.addProperty("privilegedMethod2", privilegedMethod2); var publicMethod = function(){ var temp = this.privilegedMethod2(); return "do something: " + temp + " - publicVar is: " + this.publicVar; }; obj.addProperty("publicMethod", publicMethod); return obj; } //new basic object var myObj = BaseConstructor("obj1"); //the basic object will be decorated var myObj = simpleDecorator(obj, "aParam"); //the basic object will be decorated with other properties var myObj = complexDecorator(obj, 2, 3); Is this a good way to have Decorator Pattern in javascript? Are there other better ways to do this?

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  • How to get a template tag to auto-check a checkbox in Django

    - by Daniel Quinn
    I'm using a ModelForm class to generate a bunch of checkboxes for a ManyToManyField but I've run into one problem: while the default behaviour automatically checks the appropriate boxes (when I'm editing an object), I can't figure out how to get that information in my own custom templatetag. Here's what I've got in my model: ... from django.forms import CheckboxSelectMultiple, ModelMultipleChoiceField interests = ModelMultipleChoiceField(widget=CheckboxSelectMultiple(), queryset=Interest.objects.all(), required=False) ... And here's my templatetag: @register.filter def alignboxes(boxes, cls): """ Details on how this works can be found here: http://docs.djangoproject.com/en/1.1/howto/custom-template-tags/ """ r = "" i = 0 for box in boxes.field.choices.queryset: r += "<label for=\"id_%s_%d\" class=\"%s\"><input type=\"checkbox\" name=\"%s\" value=\"%s\" id=\"id_%s_%d\" /> %s</label>\n" % ( boxes.name, i, cls, boxes.name, box.id, boxes.name, i, box.name ) i = i + 1 return mark_safe(r) The thing is, I'm only doing this so I can wrap some simpler markup around these boxes, so if someone knows how to make that happen in an easier way, I'm all ears. I'd be happy with knowing a way to access whether or not a box should be checked though.

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  • Trouble decoding JSON string with PHP

    - by Anthony
    I'm trying to send an array of objects from JS to PHP using JSON. I have an array of players as follows: var player; var players = new Array(); //loop for number of players player = new Object(); player.id = theID; players[i] = player; Then my AJAX call looks like this: JSONplayers = JSON.stringify(players); $.ajax({ type: "POST", url: "php/ajax_send_players.php", data: { "players" : JSONplayers } On the PHP side the decode function looks like this $players = $_REQUEST['players']; echo var_dump($players); $players = json_decode($players); echo 'players: ' .$players. '--'. $players[0] . '--'. $players[0]->id; Debugging in chrome, the JSON players var looks like this before it is sent: JSONplayers: "[{"id":"Percipient"},{"id":"4"}]" And when I vardump in PHP it looks OK, giving this: string(40) "[{\"id\":\"Percipient\"},{\"id\":\"4\"}]" But I can't access the PHP array, and the echo statement about starting with players: outputs this: players: ---- Nothing across the board...maybe it has something to do with the \'s in the array, I am new to this and might be missing something very simple. Any help would be greatly appreciated. note I've also tried json_decode($players, true) to get it as an assoc array but get similar results.

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  • Execute a function to affect different template class instances

    - by Samer Afach
    I have a complicated problem, and I need help. I have a base case, class ParamBase { string paramValue; //... } and a bunch of class templates with different template parameters. template <typename T> class Param : public ParamBase { T value; //... } Now, each instance of Param has different template parameter, double, int, string... etc. To make it easier, I have a vector to their base class pointers that contains all the instances that have been created: vector<ParamBase*> allParamsObjects; The question is: How can I run a single function (global or member or anything, your choice), that converts all of those different instances' strings paramValue with different templates arguments and save the conversion result to the appropriate type in Param::value. This has to be run over all objects that are saved in the vector allParamsObjects. So if the template argument of the first Param is double, paramValue has to be converted to double and saved in value; and if the second Param's argument is int, then the paramValue of the second has to be converted to int and saved in value... etc. I feel it's almost impossible... Any help would be highly appreciated :-)

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  • d3: Coloring Multiple Lines from Nested Data

    - by diet_coke
    I'm currently assembling some line graphs with circles at the datapoints from arrays of JSON objects formatted like so: var data = [{ "name": "metric1", "datapoints": [ [10.0, 1333519140], [48.0, 1333519200] ] }, { "name": "metric2", "datapoints": [ [48.0, 1333519200], [12.0, 1333519260] ] }] I want to have a color for each metric, so I'm trying to color them based on the index of the object within the array data. The code I have currently for just placing the circles looks like: // We bind an svg group to each metric. var metric_groups = this.vis.selectAll("g.metric_group") .data(data).enter() .append("g") .attr("class", "metric_group"); // Then bind a circle for each datapoint. var circles = metric_groups.selectAll("circle") .data(function(d) { return d.datapoints; }); circles.enter().append("circle") .attr("r", 3.5); Now if I change that last bit to something like: circles.enter().append("circle") .attr("r", 3.5); .style("fill", function(d,i) { return i%2 ? "red" : "blue"; } I get alternating red and blue circles, as could be expected. Taking some advice from Nested Selections : 'Nesting and Index', I tried: circles.enter().append("circle") .attr("r", 3.5); .style("fill", function(d,i,j) { return j%2 ? "red" : "blue"; } Which doesn't work (j is undefined), presumably because we are in the named property datapoints, rather than an array element. How might I go about doing the coloring that I want without changing my data structure? Thanks!

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  • Distinct Value Array for View Controller Index Using Core Data

    - by b.dot
    Hi, I'm trying to create an index representing the first letter value of each record in a Core Data store to be used in a table view controller. I'm using a snippet of the code from Apple's documentation. I would simply like to produce an array or dictionary of distinct values as the result. My store already has the character defined within each record object. Questions: 1) I'm having a problem understanding NSDictionaryResultType. Where does the resulting dictionary object get received so that I can assign it's keys to the view controller? The code seems to only return an array. 2) If I include the line containing NSDictionaryResultType, I get no returns. 3) I realize that I could do this in a loop, but I'm hoping this will work. Thanks! NSEntityDescription *entity = [NSEntityDescription entityForName:@"People" inManagedObjectContext:managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; // This line causes no no results. [request setReturnsDistinctResults:YES]; [request setPropertiesToFetch :[NSArray arrayWithObject:@"alphabetIndex"]]; NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error];

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  • CORBA on MacOS X (Cocoa)

    - by user8472
    I am currently looking into different ways to support distributed model objects (i.e., a computational model that runs on several different computers) in a project that initially focuses on MacOS X (using Cocoa). As far as I know there is the possibility to use the class cluster around NSProxy. But there also seem to be implementations of CORBA around with Objective-C support. At a later time there may be the need to also support/include Windows machines. In that case I would need to use something like Gnustep on the Windows side (which may be an option, if it works well) or come up with a combination of both technologies. Or write something manually (which is, of course, the least desirable option). My questions are: If you have experience with both technologies (Cocoa native infrastructure vs. CORBA) can you point out some key features/issues of either approach? Is it possible to use Gnustep with Cocoa in the way explained above? Is it possible (and reasonably feasible, i.e. simpler than writing a network layer manually) to communicate among all MacOS clients using Cocoa's technology and with Windows clients through CORBA?

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  • how to scroll in android???

    - by antony
    I create a program to add check boxes dynamically.But i cant scroll down.I add the code here ,Pls HELP...... package dyntodo.pack; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.CheckBox; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.Button; import android.widget.TextView; public class dynact extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView)findViewById(R.id.textview); final EditText task = (EditText)findViewById(R.id.task); Button add = (Button)findViewById(R.id.add); add.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { addTask(task.getText().toString()); } }); } public void addTask(String task) { LinearLayout layout = (LinearLayout) findViewById(R.id.layout); final CheckBox chk = new CheckBox(this); //Creating checkbox objects….. chk.setText(task); layout.addView(chk); chk.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { chk.setVisibility(5); } }); } }

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  • Java downcasting and is-A has-A relationship

    - by msharma
    HI, I have a down casting question, I am a bit rusty in this area. I have 2 clasess like this: class A{ int i; String j ; //Getters and setters} class B extends A{ String k; //getter and setter} I have a method like this, in a Utility helper class: public static A converts(C c){} Where C are objects that are retireved from the database and then converted. The problem is I want to call the above method by passing in a 'C' and getting back B. So I tried this: B bClasss = (B) Utility.converts(c); So even though the above method returns A I tried to downcast it to B, but I get a runtime ClassCastException. Is there really no way around this? DO I have to write a separate converts() method which returns a B class type? If I declare my class B like: class B { String k; A a;} // So instead of extending A it has-a A, getter and setters also then I can call my existing method like this: b.setA(Utility.converts(c) ); This way I can reuse the existing method, even though the extends relationship makes more sense. What should I do? Any help much appreciated. Thanks.

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  • Referencing not-yet-defined variables - Java

    - by user2537337
    Because I'm tired of solving math problems, I decided to try something more engaging with my very rusty (and even without the rust, very basic) Java skills. I landed on a super-simple people simulator, and thus far have been having a grand time working through the various steps of getting it to function. Currently, it generates an array of people-class objects and runs a for loop to cycle through a set of actions that alter the relationships between them, which I have stored in a 2d integer array. When it ends, I go look at how much they all hate each other. Fun stuff. Trouble has arisen, however, because I would like the program to clearly print what action is happening when it happens. I thought the best way to do this would be to add a string, description, to my "action" class (which stores variables for the actor, reactor, and the amount the relationship changes). This works to a degree, in that I can print a generic message ("A fight has occurred!") with no problem. However, ideally I would like it to be a little more specific ("Person A has thrown a rock at Person B's head!"). This latter goal is proving more difficult: attempting to construct an action with a description string that references actor and reactor gets me a big old error, "Cannot reference field before it is defined." Which makes perfect sense. I believe I'm not quite in programmer mode, because the only other way I can think to do this is an unwieldy switch statement that negates the need for each action to have its own nicely-packaged description. And there must be a neater way. I am not looking for examples of code, only a push in the direction of the right concept to handle this.

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  • Center label instance inside VGroup in Flex

    - by Jerry
    Hi all I am trying to center my labels below my image inside my VGroup. The labels are align to left now and it seems like HorizontalAlign is not working on spark component. Anyone knows how to fix it? Thanks a lot. <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:VGroup width="800"> <mx:Image source="images/big/city1.jpg"/> <s:Label text="test1" horizontalCenter="0" /> //doesn't work....:( <s:Label text="test2" /> </s:VGroup> </s:Application>

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  • problem adding object to hashtable

    - by daemonkid
    I am trying to call a class method dynamically depending on a condition. This is how I am doing it I have three classes implement a single interface interface IReadFile { string DoStuff(); } The three classes A,B,C implement the interface above. I am trying to add them to a hashtable with the code below _HashT.Add("a", new classA()); _HashT.Add("b", new classB()); _HashT.Add("c", new classC()); This compiles fine, but gives a runtime error.{Object reference not set to an instance of an object.} I was planning to return the correct class to the interface type depending on a parameter that matches the key value. say if I send in a. ClassA is returned to the interface type and the method is called. IReadFile Obj = (IReadFile )_HashT["a"].GetType(); obj.DoStuff(); How do I correct the part above where the objects need to be added to the hashtable? Or do I need to use a different approach? All the classes are in the same assembly and namespace. Thanks for your time.

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  • Approaches to replace cursor in pure AS3 / Flare project?

    - by peteorpeter
    Hi there good lookin, I've got a pure AS3 (no Flex) project that uses Flare to display and interact with a data visualization. I just implemented some panning behavior, so you can click and drag the visualization around, and now I'd like to give the user a visual indicator that this is possible, by switching the arrow cursor with a nice grabby-looking hand icon. The user can click and drag at any time except when the mouse is over a clickable node (at which time the cursor swaps to a pointer - this behavior is already in place). So... 1) Do I need to create my own custom bitmap/sprite or is there a palette of built-in cursors I can use? (I'm not using Flex.) 2) Is there a way to simply replace the default arrow with the pan cursor project-wide, or do I need to attach the swapping to mouse events on display objects? Can I use the stage object to make this behavior apply everywhere? 3) How do I perform the swap? Do I use the Cursor object directly or do I need to get involved with the CursorManager? Any guidance, pseudo-code, or words of wisdom is greatly appreciated!

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  • Shuffling words in a sentence in javascript (coding horror - How to improve?)

    - by Bill Zimmerman
    Hi, I'm trying to do something that is fairly simple, but my code looks terrible and I am certain there is a better way to do things in javascript. I am new to javascript, and am trying to improve my coding. This just feels very messy. All I want to do is to randomly change the order some words on a web page. In python, the code would look something like this: s = 'THis is a sentence' shuffledSentence = random.shuffle(s.split(' ')).join(' ') However, this is the monstrosity I've managed to produce in javascript //need custom sorting function because javascript doesn't have shuffle? function mySort(a,b) { return a.sortValue - b.sortValue; } function scrambleWords() { var content = $.trim($(this).contents().text()); splitContent = content.split(' '); //need to create a temporary array of objects to make sorting easier var tempArray = new Array(splitContent.length); for (var i = 0; i < splitContent.length; i++) { //create an object that can be assigned a random number for sorting var tmpObj = new Object(); tmpObj.sortValue = Math.random(); tmpObj.string = splitContent[i]; tempArray[i] = tmpObj; } tempArray.sort(mySort); //copy the strings back to the original array for (i = 0; i < splitContent.length; i++) { splitContent[i] = tempArray[i].string; } content = splitContent.join(' '); //the result $(this).text(content); } Can you help me to simplify things?

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  • How is it possible to extend an SWFLoader with MXML?

    - by michael-cereda
    I'm currently doing the following.. Main application: " " In the Component: First Try: ]]> </fx:Script> <fx:Declarations></fx:Declarations> <mx:SWFLoader x="0" y="0" id="loader"/> </s:Group> Second Try: <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ [Bindable] public var source:String; ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <mx:SWFLoader x="0" y="0" source="{source}"/> </s:Group> But the component displays only a "Not Found" icon in both cases. Thanks

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  • JQuery checkbox state is updated differently between group click() and $.each(obj.click())

    - by teerapap
    The code below doesn't work in the same behavior. The sequence of click event and calling foo() is different. I want to know why they behave different sequence between call click() and iterate the objects before call click() on each. <script type="text/javascript"> function foo(obj){ alert(obj.id+" ->"+obj.checked); } function clickAll(val){ if (val) { $(":checkbox").click(); } else { $(":checkbox").each(function(i,obj){ obj.click(); }); } } </script> </head> <body> <input type="checkbox" id="check1" onclick="foo(this)" /> a <input type="checkbox" id="check2" onclick="foo(this)" /> b <input type="checkbox" id="check3" onclick="foo(this)" /> c <input type="button" onclick="clickAll(true)" value="click all" /> <input type="button" onclick="clickAll(false)" value="click all each" /> </body>

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  • Abstract base class puzzle

    - by 0x80
    In my class design I ran into the following problem: class MyData { int foo; }; class AbstraktA { public: virtual void A() = 0; }; class AbstraktB : public AbstraktA { public: virtual void B() = 0; }; template<class T> class ImplA : public AbstraktA { public: void A(){ cout << "ImplA A()"; } }; class ImplB : public ImplA<MyData>, public AbstraktB { public: void B(){ cout << "ImplB B()"; } }; void TestAbstrakt() { AbstraktB *b = (AbstraktB *) new ImplB; b->A(); b->B(); }; The problem with the code above is that the compiler will complain that AbstraktA::A() is not defined. Interface A is shared by multiple objects. But the implementation of A is dependent on the template argument. Interface B is the seen by the outside world, and needs to be abstrakt. The reason I would like this is that it would allow me to define object C like this: Define the interface C inheriting from abstrakt A. Define the implementation of C using a different datatype for template A. I hope I'm clear. Is there any way to do this, or do I need to rethink my design?

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  • How does one implement storage/retrieval of smart-search/mailbox features?

    - by humble_coder
    Hi All, I have a question regarding implementation of smart-search features. For example, consider something like "smart mailboxes" in various email applications. Let's assume you have your data (emails) stored in a database and, depending on the field for which the query will be created, you present different options to the end user. At the moment let's assume the Subject, Verb, Object approach… For instance, say you have the following: SUBJECTs: message, to_address, from_address, subject, date_received VERBs: contains, does_not_contain, is_equal_to, greater_than, less_than OBJECTs: ??????? Now, in case it isn't clear, I want a table structure (although I'm not opposed to an external XMLesque file of some sort) to store (and later retrieve/present) my criteria for smart searches/mailboxes for later use. As an example, using SVO I could easily store then reconstruct a query for "date between two dates" -- simply use "date greater than" AND "date less than". However, what if, in the same smart search, I wanted a "between" OR'ed with another criterion? You can see that it might get out of hand -- not necessarily in the query creation (as that is rather simplistic), but in the option presentation and storage mechanism. Perhaps I need to think more on a more granular level. Perhaps I need to simply allow the user to select AND or OR for each entry independently instead of making it an ALL OR NOTHING type smart search (i.e. instead of MATCH ALL or MATCH ANY, I need to simply allow them to select -- I just don't want it to turn into a Hydra). Any input would be most appreciated. My apologies if the question is a bit incoherent. It is late, and I my brain is toast. Best.

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  • Trying to make a plugin system in C++/Qt

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

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  • How can I execute an ANTLR parser action for each item in a rule that can match more than one item?

    - by Chris Farmer
    I am trying to write an ANTLR parser rule that matches a list of things, and I want to write a parser action that can deal with each item in the list independently. Some example input for these rules is: $(A1 A2 A3) I'd like this to result in an evaluator that contains a list of three MyIdentEvaluator objects -- one for each of A1, A2, and A3. Here's a snippet of my grammar: my_list returns [IEvaluator e] : { $e = new MyListEvaluator(); } '$' LPAREN op=my_ident+ { /* want to do something here for each 'my_ident'. */ /* the following seems to see only the 'A3' my_ident */ $e.Add($op.e); } RPAREN ; my_ident returns [IEvaluator e] : IDENT { $e = new MyIdentEvaluator($IDENT.text); } ; I think my_ident is defined correctly, because I can see the three MyIdentEvaluators getting created as expected for my input string, but only the last my_ident ever gets added to the list (A3 in my example input). How can I best treat each of these elements independently, either through a grammar change or a parser action change? It also occurred to me that my vocabulary for these concepts is not what it should be, so if it looks like I'm misusing a term, I probably am. EDIT in response to Wayne's comment: I tried to use op+=my_ident+. In that case, the $op in my action becomes an IList (in C#) that contains Antlr.Runtime.Tree.CommonTree instances. It does give me one entry per matched token in $op, so I see my three matches, but I don't have the MyIdentEvaluator instances that I really want. I was hoping I could then find a rule attribute in the ANTLR docs that might help with this, but nothing seemed to help me get rid of this IList. Result... Based on chollida's answer, I ended up with this which works well: my_list returns [IEvaluator e] : { $e = new MyListEvaluator(); } '$' LPAREN (op=my_ident { $e.Add($op.e); } )+ RPAREN ; The Add method gets called for each match of my_ident.

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  • Java - How to declare table[i][j] elements as instance variables?

    - by JDelage
    All, I am trying to code a Connect4 game. For this, I have created a P4Game class and a P4Board class which represents the i X j dimensions of the Connect4 board. In P4Game, I have the following: public class P4Game{ //INSTANCE VARIABLES private int nbLines; private int nbColumns; private P4Board [][] position; //CONSTRUCTOR public P4Game(int nbLines, int nbColumns){ this.nbColumns = nbColumns; this.nbLines = nbLines; P4Board [][] position = new P4Board [nbLines][nbColumns]; //Creates the table to receive the instances of the P4Board object.*/ for (int i=0; i<nbLines; i++){ for (int j=0; j<nbColumns; j++){ this.position[i][j] = new P4Board(i,j); //Meant to create each object at (line=i, column=j) } } } This causes a NullPointerException in the nested loops where I mention this.position[i][j]. I reference those objects in other methods of this class so I need them to be instance variables. I suppose the exception is due to the fact that I have not listed the table element position[i][j] as an instance variable at the beginning of the class. my question to people here is (1) is my assumption correct, and if so (2) what would be the syntax to declare instance variables of this form? Thank you all for your help with what I realize is a very basic question. Hopefully it will also benefit other newbies. Cheers, JDelage

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  • How do I make custom functions chain-able with jQuery's?

    - by sergio
    I need a "callfront" or "precall" (the opposite of "callback" ¿?) to add in MANY places before an animation occurs in an existing plugin, To be used like e.g. $(some_unpredictable_obj).preFunct().animate(… The problem is, as I said they are MANY places, and all of them are different animations, on different objects. I can TELL where all of them occur, but I don't want to add over and over the same code. I actually have to add both a function before and after those animations, but I think I can use the callback for all of them. In a perfect world, I'd like to replace every animate(property, duration) by preFunct().animate(property,duration).postFunct() preFunct and postFunct don't need parameters, since they are always the same action, on the same object. This could be an amazing addition to "jQuery" (an easy way to jQuerize custom functions to be added to the normal chain (without messing with queues) I found this example but it will act on the applied element, and I don't want that because, as I said above, all the original animations to be added to are on different elements. I also found jQuery.timing, but it looks cooler the chain-able function :) Thanks.

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