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  • XML/RDF to Java Objects with XSD

    - by bmucklow
    So here's the scenario...I have an XSD file describing all the objects that I need. I can create the objects in Java using JAXB no problem. I have an XML/RDF file that I need to parse into those objects. What is the EASIEST way to do this? I have been looking into Jena and have played around with it, but can't see how to easily map the XML/RDF file to the XSD objects that were generated. Here is a snippet of the XSD file as well as the XML/RDF file: <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:a="http://langdale.com.au/2005/Message#" xmlns:sawsdl="http://www.w3.org/ns/sawsdl" targetNamespace="http://iec.ch/TC57/2007/profile#" elementFormDefault="qualified" attributeFormDefault="unqualified" xmlns="http://langdale.com.au/2005/Message#" xmlns:m="http://iec.ch/TC57/2007/profile#"> <xs:annotation/> <xs:element name="Profile" type="m:Profile"/> <xs:complexType name="Profile"> <xs:sequence> <xs:element name="Breaker" type="m:Breaker" minOccurs="0" maxOccurs="unbounded"/> And the XML/RDF: <!-- CIM XML Output For switch783:(295854688) --> <cim:Switch rdf:ID="Switch_295854688"> <cim:IdentifiedObject.mRID>Switch_295854688</cim:IdentifiedObject.mRID> <cim:IdentifiedObject.aliasName>Switch_295854688</cim:IdentifiedObject.aliasName> <cim:ConductingEquipment.phases rdf:resource="http://iec.ch/TC57/2009/CIM-schema-cim14#PhaseCode.ABC" /> <cim:Switch.circuit2>0001406</cim:Switch.circuit2> <cim:Equipment.Line rdf:resource="#Line_0001406" />

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  • How to get the output of an XslCompiledTransform into an XmlReader?

    - by Graham Clark
    I have an XslCompiledTransform object, and I want the output in an XmlReader object, as I need to pass it through a second stylesheet. I'm getting a bit confused - I can successfully transform some XML and read it using either a StreamReader or an XmlDocument, but when I try an XmlReader, I get nothing. In the example below, stylesheet is my XslCompiledTransform object. The first two Console.WriteLine calls output the correct transformed XML, but the third call gives no XML. I'm guessing it might be that the XmlTextReader is expecting text, so maybe I need to wrap this in a StreamReader..? What am I doing wrong? MemoryStream transformed = new MemoryStream(); stylesheet.Transform(input, args, transformed); transformed.Position = 0; StreamReader s = new StreamReader(transformed); Console.WriteLine("s = " + s.ReadToEnd()); // writes XML transformed.Position = 0; XmlDocument doc = new XmlDocument(); doc.Load(transformed); Console.WriteLine("doc = " + doc.OuterXml); // writes XML transformed.Position = 0; XmlReader reader = new XmlTextReader(transformed); Console.WriteLine("reader = " + reader.ReadOuterXml()); // no XML written

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  • how do call a polymorphic function from an agnostic function?

    - by sds
    I have a method foo void foo (String x) { ... } void foo (Integer x) { ... } and I want to call it from a method which does not care about the argument: void bar (Iterable i) { ... for (Object x : i) foo(x); // this is the only time i is used ... } the code above complains that that foo(Object) is not defined and when I add void foo (Object x) { throw new Exception; } then bar(Iterable<String>) calls that instead of foo(String) and throws the exception. How do I avoid having two textually identical definitions of bar(Iterable<String>) and bar(Iterable<Integer>)? I thought I would be able to get away with something like <T> void bar (Iterable<T> i) { ... for (T x : i) foo(x); // this is the only time i is used ... } but then I get cannot find foo(T) error.

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  • Null reference exceptions in .net

    - by Carlo
    Hello, we're having this big problem with our application. It's a rather large application with several modules, and thousands and thousands lines of code. A lot of parts of the application are designed to exist only with a reference to another object, for example a Person object can never exists without a House object, so if you at any point in the app say: bool check = App.Person.House == null; check should always be false (by design), so, to keep using that example, while creating modules, testing, debugging, App.Person.House is never null, but once we shipped the application to our client, they started getting a bunch of NullReferenceException with the objects that by design, should never have a null reference. They tell us the bug, we try to reproduce it here, but 90% of the times we can't, because here it works fine. The app is being developed with C# and WPF, and by design, it only runs on Windows XP SP 3, and the .net framework v3.5, so we KNOW the user has the same operative system, service pack, and .net framework version as we do here, but they still get this weird NullReferenceExceptions that we can't reproduce. So, I'm just wondering if anyone has seen this before and how you fixed it, we have the app running here at least 8 hours a day in 5 different computers, and we never see those exceptions, this only happens to the client for some reason. ANY thought, any clue, any solution that could get us closer to fixing this problem will be greatly appreciated. Thanks!

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  • Searching with a UISearchbar is slow and blocking the main thread.

    - by Robert
    I have a Table with over 3000 entries and searching is very slow. At the moment I am doing just like in the 'TableSearch' example code (but without scopes) - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [self filterContentForSearchText: searchString]; // Return YES to cause the search result table view to be reloaded. return YES; } And the filterContentForSearchText method is as follows: - (void) filterContentForSearchText:(NSString*)searchText { // Update the filtered array based on the search text // First clear the filtered array. [filteredListContent removeAllObjects]; // Search the main list whose name matches searchText // add items that match to the filtered array. if (fetchedResultsController.fetchedObjects) { for (id object in fetchedResultsController.fetchedObjects) { NSString* searchTarget = [tableTypeDelegate getStringForSearchFilteringFromObject:object]; if ([searchTarget rangeOfString:searchText options:(NSCaseInsensitiveSearch|NSDiacriticInsensitiveSearch)].location != NSNotFound) { [filteredListContent addObject:object]; } } } } My question is twofold: How do can I make the searching process faster? How can I stop the search from blocking the main thread? i.e. stop it preventing the user from typing more characters. For the second part, I tried "performSelector:withObject:afterDelay:" and "cancelPreviousPerformRequests..." without much success. I suspect that I will need to use threading instead, but I do not have much experience with it.

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  • How to access elements in a complex list?

    - by Martin
    Hi, it's me and the lists again. I have a nice list, which looks like this: tmp = NULL t = NULL tmp$resultitem$count = "1057230" tmp$resultitem$status = "Ok" tmp$resultitem$menu = "PubMed" tmp$resultitem$dbname = "pubmed" t$resultitem$count = "305215" t$resultitem$status = "Ok" t$resultitem$menu = "PMC" t$resultitem$dbname = "pmc" tmp = c(tmp, t) t = NULL t$resultitem$count = "1" t$resultitem$status = "Ok" t$resultitem$menu = "Journals" t$resultitem$dbname = "journals" tmp = c(tmp, t) Which produces: str(tmp) List of 3 $ resultitem:List of 4 ..$ count : chr "1057230" ..$ status: chr "Ok" ..$ menu : chr "PubMed" ..$ dbname: chr "pubmed" $ resultitem:List of 4 ..$ count : chr "305215" ..$ status: chr "Ok" ..$ menu : chr "PMC" ..$ dbname: chr "pmc" $ resultitem:List of 4 ..$ count : chr "1" ..$ status: chr "Ok" ..$ menu : chr "Journals" ..$ dbname: chr "journals" Now I want to search through the elements of each "resultitem". I want to know the "dbname" for every database, that has less then 10 "count" (example). In this case it is very easy, as this list only has 3 elements, but the real list is a little bit longer. This could be simply done with a for loop. But is there a way to do this with some other function of R (like rapply)? My problem with those apply functions is, that they only look at one element. If I do a grep to get all "dbname" elements, I can not get the count of each element. rapply(tmp, function(x) paste("Content: ", x))[grep("dbname", names(rapply(tmp, c)))] Does someone has a better idea than a for loop? Thanx, Martin

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  • Downloading a file from a PHP page in C#

    - by FoxyShadoww
    Okay, we have a PHP script that creates an download link from a file and we want to download that file via C#. This works fine with progress etc but when the PHP page gives an error the program downloads the error page and saves it as the requested file. Here is the code we have atm: PHP Code: <?php $path = 'upload/test.rar'; if (file_exists($path)) { $mm_type="application/octet-stream"; header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: " . $mm_type); header("Content-Length: " .(string)(filesize($path)) ); header('Content-Disposition: attachment; filename="'.basename($path).'"'); header("Content-Transfer-Encoding: binary\n"); readfile($path); exit(); } else { print 'Sorry, we could not find requested download file.'; } ?> C# Code: private void btnDownload_Click(object sender, EventArgs e) { string url = "http://***.com/download.php"; WebClient client = new WebClient(); client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted); client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ProgressChanged); client.DownloadFileAsync(new Uri(url), @"c:\temp\test.rar"); } private void ProgressChanged(object sender, DownloadProgressChangedEventArgs e) { progressBar.Value = e.ProgressPercentage; } void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e) { MessageBox.Show(print); }

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  • I can not use Session In Page_Load and I got error bellow

    - by LostLord
    hi my dear friends .... why i got this error : Object reference not set to an instance of an object. when i put this code in my page_load.: protected void Page_Load(object sender, EventArgs e) { BackEndUtils.OverallLoader(); string Teststr = Session["Co_ID"].ToString(); } ========================================================================== this session is made when user logins to my web site and this session works in other areas... thanks for your attention ========================================================================== thanks for your answers i removed BackEndUtils.OverallLoader(); but error still exists i tried Teststr = Convert.ToString(Session["Co_ID"]); and error disappeared - but i don't know why that session is null in other areas that session works perfectly = such as a button in that form what is the matter? my web page markup is like this : <%@ Page Title="" Language="C#" MasterPageFile="~/Admin/AdminBackend.Master" AutoEventWireup="true" CodeBehind="Personel.aspx.cs" Inherits="Darman.Admin.Personel" Theme="DefaultTheme" %> ================================================================================= i put this code in a button like this : string Teststr = Convert.ToString(Session["Co_ID"]); when i press that button THIS code in page Load(POSTBACK) + IN Button_Click works perfectly and shows me 23 (my Co_ID) But when i run my page in browser (first time) this code in page load shows me null. why? thanks a lot

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  • Canvas scroll animation not working correctly

    - by pedalpete
    I'm building a gantt chart style timeline using html canvas element. I am currently attempting to add the functionality which allows the user to click a next/prev button to have the gantt chart scroll to display earlier or later times. The way I am doing this is to have a span.adjustTime where the id holds a value in seconds for the time to be adjusted (eg 86400 for one day). I am trying to animate the scrolling so it looks like a scroll, rather than jumping ahead by one day. I have a small problem in my timing calculation, but the script below is not animating, but rather jumping directly to the final time. I do have the draw function running on a separate setInterval which updates every second, so I'm hoping it isn't an issue of conflicting timers on the same function on the same element and data. jQuery('span.adjustTime').click(function() { var adjustBy = parseInt(jQuery(this).attr('id').replace('a', '')); var data = jQuery('img#logo').data(); for(var m = 1; m >= 30; m++) { gantt.startUnixTime = gantt.startUnixTime + (adjustBy * (m * 0.001)); var moveTimer = setTimeout(function() { draw(document.getElementById('gantt'), data, gantt); }, 1000); if (m == 30) { clearTimeout(moveTimer); } } });

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  • mediaelement.js play/pause on click controls don't work

    - by iKode
    I need to play and pause the video player if any part of the video is clicked, so I implemented something like: $("#promoPlayer").click(function() { $("#promoPlayer").click(function() { if(this.paused){ this.play(); } else { this.pause(); } }); ...but now the controls of the video won't pause/play. You can see it in action here(http://175.107.134.113:8080/). The video is the second slide on the main carousel at the top. I suspect I'm now getting 2 onclick events one from my code above and a second on the actual pause/play button. I don't understand how the actual video controls work, because when I inspect the element, I just see a tag. If I could differentiate the controls, then perhaps I might have figured out a solution by now. Anyone know how I should have done this, or is my solution ok. If my solutions ok, how do I intercept a click on the control, so that I only have one click event to pause / play? If you look on the media element home page, they have a big play button, complete with mouseOver, but I can't see how they have done that? Can someone else help?

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  • Constructor and Destructors in C++ [Not a question] [closed]

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • placing pop up based on the mouse position(x,y)RSS Feed

    - by prince23
    hi, right now i am showing pop at the botton of the screen. i need to change them according to the value(x,y) whhere i have moved the mouse here i need to get the MouseEventArgs e postion that is its x:value and y:value based on that i need to place the pop up in the screen i need to get the mouse x, y postion? is it possiable to get its value? private void DG_LoadingRow(object sender, DataGridRowEventArgs e) { DataGridRow row = e.Row; int index = 0; foreach (DataGridColumn colGrid in DG.Columns) { if(colGrid .Header == "ID" || colGrid .Header == "Name") { FrameworkElement cellContent = colGrid .GetCellContent(e.Row); DataGridCell cell = cellContent.Parent as DataGridCell; cell.MouseEnter -= cell_MouseEnter; cell.MouseEnter += new MouseEventHandler(cell_MouseEnter); cell.MouseLeave -= cell_MouseLeave; cell.MouseLeave += new MouseEventHandler(cell_MouseLeave); } } } void cell_MouseLeave(object sender, MouseEventArgs e) { //Hide your popup } void cell_MouseEnter(object sender, MouseEventArgs e) { **// here i need to get the mouse position that is its x,y value based on that i can place my modal pop up in that postion. my pop is defined in xaml page here i will be assigning only its position where i need to place my modal pop up.** //

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  • How to create instances of a class from a static method?

    - by Pierre
    Hello. Here is my problem. I have created a pretty heavy readonly class making many database calls with a static "factory" method. The goal of this method is to avoid killing the database by looking in a pool of already-created objects if an identical instance of the same object (same type, same init parameters) already exists. If something was found, the method will just return it. No problem. But if not, how may I create an instance of the object, in a way that works with inheritance? >>> class A(Object): >>> @classmethod >>> def get_cached_obj(self, some_identifier): >>> # Should do something like `return A(idenfier)`, but in a way that works >>> class B(A): >>> pass >>> A.get_cached_obj('foo') # Should do the same as A('foo') >>> A().get_cached_obj('foo') # Should do the same as A('foo') >>> B.get_cached_obj('bar') # Should do the same as B('bar') >>> B().get_cached_obj('bar') # Should do the same as B('bar') Thanks.

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  • Handling selection and deselection of objects in a user interface

    - by Dennis
    I'm writing a small audio application (in Silverlight, but that's not really relevant I suppose), and I'm a struggling with a problem I've faced before and never solved properly. This time I want to get it right. In the application there is one Arrangement control, which contains several Track controls, and every Track can contain AudioObject controls (these are all custom user controls). The user needs to be able to select audio objects, and when these objects are selected they are rendered differently. I can make this happen by hooking into the MouseDown event of the AudioObject control and setting state accordingly. So far so good, but when an audio object is selected, all other audio objects need to be deselected (well, unless the user holds the shift key). Audio objects don't know about other audio objects though, so they have no way to tell the rest to deselect themselves. Now if I would approach this problem like I did the last time I would pass a reference to the Arrangement control in the constructor of the AudioObject control and give the Arrangement control a DeselectAll() method or something like that, which would tell all Track controls to deselect all their AudioObject controls. This feels wrong, and if I apply this strategy to similar issues I'm afraid I will soon end up with every object having a reference to every other object, creating one big tightly coupled mess. It feels like opening the floodgates for poorly designed code. Is there a better way to handle this?

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  • Looping through my table, how do I know if the checkbox is checked?

    - by radbyx
    How I build my table: for (var i = 0; i < result.length; i++) { var item = result[i]; // Firma, BygningselementNavn, BrugerNavn, EmailAdresse, Telefon tbody = tbody + '<tr class="modtagerRow"><td>' + item.FirmaNavn + '</td>' + '<td>' + item.BygningselementNavn + '</td>' + '<td>' + item.BrugerNavn + '</td>' + '<td>' + item.EmailAdresse + '</td>' + '<td>' + item.Telefon + '</td>' // Medtag tbody = tbody + '<td style="text-align:center"><input type="checkbox" value="' + item.BygningselementId + '_' + item.BrugerId + '" name="BygningsElementBrugerComboIds"></td>' + '</tr>'; } $('#ModtagereTable tbody').append(tbody) How I am trying to loop through the rows and adding a CSS class to rows that has it's checkbox checked. 1) I get the indexies to the console, but I can't make the if condition for all the checked checkboxes. 2) Also I am not sure if I can you $( this ) or I should use something else, when adding the class .hideForSendMailConfirm? // Looping rows in table $( ".modtagerRow" ).each(function(index, element) { console.log('index: ' + index); // if if (element.checked) { $( this ).addClass(".hideForSendMailConfirm"); } });

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  • How to make std::vector's operator[] compile doing bounds checking in DEBUG but not in RELEASE

    - by Edison Gustavo Muenz
    I'm using Visual Studio 2008. I'm aware that std::vector has bounds checking with the at() function and has undefined behaviour if you try to access something using the operator [] incorrectly (out of range). I'm curious if it's possible to compile my program with the bounds checking. This way the operator[] would use the at() function and throw a std::out_of_range whenever something is out of bounds. The release mode would be compiled without bounds checking for operator[], so the performance doesn't degrade. I came into thinking about this because I'm migrating an app that was written using Borland C++ to Visual Studio and in a small part of the code I have this (with i=0, j=1): v[i][j]; //v is a std::vector<std::vector<int> > The size of the vector 'v' is [0][1] (so element 0 of the vector has only one element). This is undefined behaviour, I know, but Borland is returning 0 here, VS is crashing. I like the crash better than returning 0, so if I can get more 'crashes' by the std::out_of_range exception being thrown, the migration would be completed faster (so it would expose more bugs that Borland was hiding).

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  • How do I link one listview to another to create a football league table?

    - by Richard Nixon
    Hi I am creating a football system in windows forms c#. I have one listview where data is entered. I have 4 columns, 2 with team names linked to combo boxes and 2 with the scores linked to numericupdown controls. There are 3 buttons to add the results, Remove and clear. the code is below: private void addButton_Click(object sender, EventArgs e) { { ListViewItem item = new ListViewItem(comboBox1.SelectedItem.ToString()); item.SubItems.Add(numericUpDown1.Value.ToString()); item.SubItems.Add(numericUpDown2.Value.ToString()); item.SubItems.Add(comboBox2.SelectedItem.ToString()); listView1.Items.Add(item); } } private void clearButton_Click(object sender, EventArgs e) { listView1.Items.Clear(); } private void removeButton_Click(object sender, EventArgs e) { foreach (ListViewItem itemSelected in listView1.SelectedItems) { listView1.Items.Remove(itemSelected); } } I have another listview that i want to link the first one to. The second one is a usual english football league table and i want to use maths to add up the games played and the points etc. please help. cheers

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  • why is OOP hard for me?

    - by netrox
    I have trouble writing OOP in PHP... I understand the concept but I never create classes for my projects... mainly because it's often a small project and nothing complex. But when I read OOP, it seems more difficult to code than writing simple procedural statements. It also seems to take a lot of room as well with so many empty abstract classes and that can be easily lost in the land of objects... it's becoming like a junkyard to me. Also, I noticed that virtually all instructions on how to use OOP use "car" or "cat" or "dog" analogies. Hello... we're not dealing with animals or cars... we're dealing with windows or consoles. You can talk about analogies to death and I will never learn. What I want is see a code that's written to show how objects are created - not, "aCow-moo!" For example, I want to see a browser window object displaying say... three inputs. I want to see an "object" created to output a window with three inputs then I want to see how overriding works, like change the window object to display only two inputs instead of three inputs. I think that would make learning more easy, wouldn't it? Any recommended tutorials of that nature instead of quacks, moos, and woofs.

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  • Find min. "join" operations for sequence

    - by utyle
    Let's say, we have a list/an array of positive integers x1, x2, ... , xn. We can do a join operation on this sequence, that means that we can replace two elements that are next to each other with one element, which is sum of these elements. For example: - array/list: [1;2;3;4;5;6] we can join 2 and 3, and replace them with 5; we can join 5 and 6, and replace them with 11; we cannot join 2 and 4; we cannot join 1 and 3 etc. Main problem is to find minimum join operations for given sequence, after which this sequence will be sorted in increasing order. Note: empty and one-element sequences are sorted in increasing order. Basic examples: for [4; 6; 5; 3; 9] solution is 1 (we join 5 and 3) for [1; 3; 6; 5] solution is also 1 (we join 6 and 5) What I am looking for, is an algorithm that solve this problem. It could be in pseudocode, C, C++, PHP, OCaml or similar (I mean: I woluld understand solution, if You wrote solution in one of these languages). I would appreciate Your help.

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  • Assemble an image browser side with JavaScript or Flash?

    - by Kris Walker
    Would it be possible to assemble an image on the browser by 'concatenating' other downloaded images together? The use case is this. The page will display 36 different tiles (small images). The user should be able to arrange those tiles into a 6 x 6 grid and save the resulting grid to disk as an image. The best solution would be to do it all in the browser without Flash. The next best solution would be to allow the user to create the grid in the browser with simple JavaScript drag and drop functionality and then send the coordinates to the server for image processing. The last solution would be to do it all in the browser with Flash. Is it even possible for Flash to create an image and then allow the user to save it from the browser? I am familiar with the Pixastic JavaScript library ( http://www.pixastic.com/ ), but it relies on getting image data to and from a canvas element which is not very well supported. What if I send the tile images to the browser as base64 encoded strings? Could I use JavaScript to create the 6 x 6 grid image? And if so, is there some way of allowing the user to get it onto disk without relying on the canvas element?

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  • Why thread in background is not waiting for task to complete?

    - by Haris Hasan
    I am playing with async await feature of C#. Things work as expected when I use it with UI thread. But when I use it in a non-UI thread it doesn't work as expected. Consider the code below private void Click_Button(object sender, RoutedEventArgs e) { var bg = new BackgroundWorker(); bg.DoWork += BgDoWork; bg.RunWorkerCompleted += BgOnRunWorkerCompleted; bg.RunWorkerAsync(); } private void BgOnRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs runWorkerCompletedEventArgs) { } private async void BgDoWork(object sender, DoWorkEventArgs doWorkEventArgs) { await Method(); } private static async Task Method() { for (int i = int.MinValue; i < int.MaxValue; i++) { var http = new HttpClient(); var tsk = await http.GetAsync("http://www.ebay.com"); } } When I execute this code, background thread don't wait for long running task in Method to complete. Instead it instantly executes the BgOnRunWorkerCompleted after calling Method. Why is that so? What am I missing here? P.S: I am not interested in alternate ways or correct ways of doing this. I want to know what is actually happening behind the scene in this case? Why is it not waiting?

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  • InvalidCastException when getting Text from a Label referenced by dynamicaly built String, Fix?

    - by Chris
    NET Version: 3.5 Ok, I recieve an error (System.InvalidCastException was unhandled. Message="Unable to cast object of type 'System.Windows.Forms.Control[]' to type 'System.Windows.Forms.Label'.") when trying to get Text from a Label referenced by a dynamicly built string. Here's my situation; I have an array of 250 labels named l1 - l250. What I want to do is loop through them using this while statement: int c = 1; while (c < 251) { string k = "l" + c.ToString(); //dynamic name of Control(Label) object ka = Controls.Find(k, true); string ct = ((Label)ka).Text; //<<Error Occurs Here build = build + ct; c++; } and get the text value of each to build a string named build. I don't get any build errors, just this while debuging. While debuging I can go down to view my local variables. When looking through these, I can view the contents of object ka; it does contain the correct Text value of the correct Label I want to "access". I just don't understand how to get there. The text value is listed under "[0]" which is the only subcatagory for "ka".

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  • How am I able to create A List<T> containing a generic Interface?

    - by Conrad Clark
    I have a List which must contain IInteract Objects. But IInteract is a generic interface which requires 2 type arguments. My main idea is iterate through a list of Objects and "Interact" one with another if they didn't interact yet. So i have this object List<IObject> WorldObjects = new List<IObject>(); and this one: private List<IInteract> = new List<IInteract>(); Except I can't compile the last line because IInteract requires 2 type arguments. But I don't know what the arguments are until I add them. I could add interactions between Objects of Type A and A... or Objects of Type B and C. I want to create "Interaction" classes which do something with the "acting" object and the "target" object, but I want them to be independent from the objects... so I could add an Interaction between for instance... "SuperUltraClass" and... an "integer". Am I using the wrong approach?

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  • array_splice() - Numerical Offsets of Associative Arrays

    - by Alix Axel
    I'm trying to do something but I can't find any solution, I'm also having some trouble putting it into works so here is a sample code, maybe it'll be enough to demonstrate what I'm aiming for: $input = array ( 'who' => 'me', 'what' => 'car', 'more' => 'car', 'when' => 'today', ); Now, I want to use array_splice() to remove (and return) one element from the array: $spliced = key(array_splice($input, 2, 1)); // I'm only interested in the key... The above will remove and return 1 element (third argument) from $input (first argument), at offset 2 (second argument), so $spliced will hold the value more. I'll be iterating over $input with a foreach loop, I know the key to be spliced but the problem is I don't know its numerical offset and since array_splice only accepts integers I don't know what to do. A very dull example: $result = array(); foreach ($input as $key => $value) { if ($key == 'more') { // Remove the index "more" from $input and add it to $result. $result[] = key(array_splice($input, 2 /* How do I know its 2? */, 1)); } } I first though of using array_search() but it's pointless since it'll return the associative index.... How do I determine the numerical offset of a associative index?

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  • Array of templated structs

    - by Jakub Mertlik
    I have structs templated by int derived from a Base struct. struct Base { int i; double d; }; template< int N > struct Derv : base { static const int mN = N; }; I need to make an array of Derv< N where N can vary for each struct in that array. I know C/C++ does not allow arrays of objects of different types, but is there a way around this? I was thinking of separating the type information somehow (hints like pointers to Base struct or usage of union spring to my mind, but with all of these I don't know how to store the type information of each array element for usage DURING COMPILE TIME). As you can see, the memory pattern of each Derv< N is the same. I need to access the type of each array element for template specialization later in my code. The general aim of this all is to have a compile-time dispatch mechanism without the need to do a runtime "type switch" somewhere in the code. Thank you.

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