Search Results

Search found 13461 results on 539 pages for 'optimizing performance'.

Page 57/539 | < Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >

  • The JRockit Performance Counters

    - by Marcus Hirt
    Every now and then I get a question regarding what the attributes in the PerfCounters dynamic MBean represent. Now, all the MBeans under the oracle.jrockit.management (bea.jrockit.management pre R28) domain are part of what we call JMXMAPI (the JRockit JMX based Management API), which is unsupported. Therefore there is no official documentation for the API. I did however write a bit about JMXMAPI in my recent JRockit book, Oracle JRockit: The Definitive Guide. The information in the table below is from that book: Counter Description java.cls.loadedClasses The number of classes loaded since the start of the JVM. java.cls.unloadedClasses The number of classes unloaded since the start of the JVM. java.property.java.class.path The class path of the JVM. java.property.java.endorsed.dirs The endorsed dirs. See the Endorsed Standards Override Mechanism. java.property.java.ext.dirs The ext dirs, which are searched for jars that should be automatically put on the classpath. See the Java documentation for java.ext.dirs. java.property.java.home The root of the JDK or JRE installation. java.property.java.library.path The library path used to find user libraries. java.property.java.vm.version The JRockit version. java.rt.vmArgs The list of VM arguments. java.threads.daemon The number of running daemon threads. java.threads.live The total number of running threads. java.threads.livePeak The peak number of threads that has been running since JRockit was started. java.threads.nonDaemon The number of non-daemon threads running. java.threads.started The total number of threads started since the start of JRockit. jrockit.gc.latest.heapSize The current heap size in bytes. jrockit.gc.latest.nurserySize The current nursery size in bytes. jrockit.gc.latest.oc.compaction.time How long, in ticks, the last compaction lasted. Reset to 0 if compaction is skipped. jrockit.gc.latest.oc.heapUsedAfter Used heap at the end of the last OC, in bytes. jrockit.gc.latest.oc.heapUsedBefore Used heap at the start of the last OC, in bytes. jrockit.gc.latest.oc.number The number of OCs that have occurred so far. jrockit.gc.latest.oc.sumOfPauses The paused time for the last OC, in ticks. jrockit.gc.latest.oc.time The time the last OC took, in ticks. jrockit.gc.latest.yc.sumOfPauses The paused time for the last YC, in ticks. jrockit.gc.latest.yc.time The time the last YC took, in ticks. jrockit.gc.max.oc.individualPause The longest OC pause so far, in ticks. jrockit.gc.max.yc.individualPause The longest YC pause so far, in ticks. jrockit.gc.total.oc.compaction.externalAborted Number of aborted external compactions so far. jrockit.gc.total.oc.compaction.internalAborted Number of aborted internal compactions so far. jrockit.gc.total.oc.compaction.internalSkipped Number of skipped internal compactions so far. jrockit.gc.total.oc.compaction.time The total time spent doing compaction so far, in ticks. jrockit.gc.total.oc.ompaction.externalSkipped Number of skipped external compactions so far. jrockit.gc.total.oc.pauseTime The sum of all OC pause times so far, in ticks. jrockit.gc.total.oc.time The total time spent doing OC so far, in ticks. jrockit.gc.total.pageFaults The number of page faults that have occurred during GC so far. jrockit.gc.total.yc.pauseTime The sum of all YC pause times, in ticks. jrockit.gc.total.yc.promotedObjects The number of objects that all YCs have promoted. jrockit.gc.total.yc.promotedSize The total number of bytes that all YCs have promoted, in bytes. jrockit.gc.total.yc.time The total time spent doing YC, in ticks. oracle.ci.jit.count The number of methods JIT compiled. oracle.ci.jit.timeTotal The total time spent JIT compiling, in ticks. oracle.ci.opt.count The number of methods optimized. oracle.ci.opt.timeTotal The total time spent optimizing, in ticks. oracle.rt.counterFrequency Used to convert ticks values to seconds. Note that many of these counters are excellent choices for attributes to plot in the Management Console. Also note that many values are in ticks – to convert them to seconds, divide by the value in the oracle.rt.counterFrequency counter.

    Read the article

  • Optimizing a lot of Scanner.findWithinHorizon(pattern, 0) calls

    - by darvids0n
    I'm building a process which extracts data from 6 csv-style files and two poorly laid out .txt reports and builds output CSVs, and I'm fully aware that there's going to be some overhead searching through all that whitespace thousands of times, but I never anticipated converting about about 50,000 records would take 12 hours. Excerpt of my manual matching code (I know it's horrible that I use lists of tokens like that, but it was the best thing I could think of): public static String lookup(List<String> tokensBefore, List<String> tokensAfter) { String result = null; while(_match(tokensBefore)) { // block until all input is read if(id.hasNext()) { result = id.next(); // capture the next token that matches if(_matchImmediate(tokensAfter)) // try to match tokensAfter to this result return result; } else return null; // end of file; no match } return null; // no matches } private static boolean _match(List<String> tokens) { return _match(tokens, true); } private static boolean _match(List<String> tokens, boolean block) { if(tokens != null && !tokens.isEmpty()) { if(id.findWithinHorizon(tokens.get(0), 0) == null) return false; for(int i = 1; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(id.hasNext() && !id.next().matches(tokens.get(i))) { break; // break to blocking behaviour } } } else { return true; // empty list always matches } if(block) return _match(tokens); // loop until we find something or nothing else return false; // return after just one attempted match } private static boolean _matchImmediate(List<String> tokens) { if(tokens != null) { for(int i = 0; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(!id.hasNext() || !id.next().matches(tokens.get(i))) { return false; // doesn't match, or end of file } } return false; // we have some serious problems if this ever gets called } else { return true; // empty list always matches } } Basically wondering how I would work in an efficient string search (Boyer-Moore or similar). My Scanner id is scanning a java.util.String, figured buffering it to memory would reduce I/O since the search here is being performed thousands of times on a relatively small file. The performance increase compared to scanning a BufferedReader(FileReader(File)) was probably less than 1%, the process still looks to be taking a LONG time. I've also traced execution and the slowness of my overall conversion process is definitely between the first and last like of the lookup method. In fact, so much so that I ran a shortcut process to count the number of occurrences of various identifiers in the .csv-style files (I use 2 lookup methods, this is just one of them) and the process completed indexing approx 4 different identifiers for 50,000 records in less than a minute. Compared to 12 hours, that's instant. Some notes (updated): I don't necessarily need the pattern-matching behaviour, I only get the first field of a line of text so I need to match line breaks or use Scanner.nextLine(). All ID numbers I need start at position 0 of a line and run through til the first block of whitespace, after which is the name of the corresponding object. I would ideally want to return a String, not an int locating the line number or start position of the result, but if it's faster then it will still work just fine. If an int is being returned, however, then I would now have to seek to that line again just to get the ID; storing the ID of every line that is searched sounds like a way around that. Anything to help me out, even if it saves 1ms per search, will help, so all input is appreciated. Thankyou! Usage scenario 1: I have a list of objects in file A, who in the old-style system have an id number which is not in file A. It is, however, POSSIBLY in another csv-style file (file B) or possibly still in a .txt report (file C) which each also contain a bunch of other information which is not useful here, and so file B needs to be searched through for the object's full name (1 token since it would reside within the second column of any given line), and then the first column should be the ID number. If that doesn't work, we then have to split the search token by whitespace into separate tokens before doing a search of file C for those tokens as well. Generalised code: String field; for (/* each record in file A */) { /* construct the rest of this object from file A info */ // now to find the ID, if we can List<String> objectName = new ArrayList<String>(1); objectName.add(Pattern.quote(thisObject.fullName)); field = lookup(objectSearchToken, objectName); // search file B if(field == null) // not found in file B { lookupReset(false); // initialise scanner to check file C objectName.clear(); // not using the full name String[] tokens = thisObject.fullName.split(id.delimiter().pattern()); for(String s : tokens) objectName.add(Pattern.quote(s)); field = lookup(objectSearchToken, objectName); // search file C lookupReset(true); // back to file B } else { /* found it, file B specific processing here */ } if(field != null) // found it in B or C thisObject.ID = field; } The objectName tokens are all uppercase words with possible hyphens or apostrophes in them, separated by spaces. Much like a person's name. As per a comment, I will pre-compile the regex for my objectSearchToken, which is just [\r\n]+. What's ending up happening in file C is, every single line is being checked, even the 95% of lines which don't contain an ID number and object name at the start. Would it be quicker to use ^[\r\n]+.*(objectname) instead of two separate regexes? It may reduce the number of _match executions. The more general case of that would be, concatenate all tokensBefore with all tokensAfter, and put a .* in the middle. It would need to be matching backwards through the file though, otherwise it would match the correct line but with a huge .* block in the middle with lots of lines. The above situation could be resolved if I could get java.util.Scanner to return the token previous to the current one after a call to findWithinHorizon. I have another usage scenario. Will put it up asap.

    Read the article

  • Blazing fast performance with RadGridView for Silverlight 4, RadDataPager and WCF RIA Services

    In my previous post I’ve used almost 2 million records to the check the grid performance in WPF and I’ve decided to do the same for Silverlight 4 using WCF RIA Services. The grid again is bound completely codelessly using DomainDataSource and RadDataPager: <Grid x:Name="LayoutRoot"> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <riaControls:DomainDataSource Name="orderDomainDataSource" QueryName="GetOrdersAndOrderDetails"> <riaControls:DomainDataSource.DomainContext> <my:NorthwindDomainContext /> </riaControls:DomainDataSource.DomainContext> </riaControls:DomainDataSource> <telerik:RadGridView Name="RadGridView1" IsReadOnly="True" AutoExpandGroups="True" ItemsSource="{Binding Data, ElementName=orderDomainDataSource}" /> <telerik:RadDataPager Grid.Row="1" PageSize="10" Source="{Binding Data, ElementName=orderDomainDataSource}" DisplayMode="All" /> </Grid> And the query again will return join between Northwind Orders and Order_Details: … public IQueryable<OrdersAndOrderDetails> GetOrdersAndOrderDetails() ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • F# performance vs Erlang performance, is there proof the Erlang's VM is faster?

    - by afuzzyllama
    I've been putting time into learning functional programming and I've come to the part where I want to start writing a project instead of just dabbling in tutorials/examples. While doing my research, I've found that Erlang seems to be a pretty powerful when it comes to writing concurrent software (which is my goal), but resources and tools for development aren't as mature as Microsoft development products. F# can run on linux (Mono) so that requirement is met, but while looking around on the internet I cannot find any comparisons of F# vs Erlang. Right now, I am leaning towards Erlang just because it seems to have the most press, but I am curious if there is really any performance difference between the two languages. Since I am use to developing in .NET, I can probably get up to speed with F# a lot faster than Erlang, but I cannot find any resource to convince me that F# is just as scalable as Erlang. I am most interested in simulation, which is going to be firing a lot of quickly processed messages to persistant nodes. If I have not done a good job with what I am trying to ask, please ask for more verification.

    Read the article

  • Increase Performance and Agility with Oracle’s New Data Center Fabric Solutions

    - by Cinzia Mascanzoni
    Join this Webcas on  Tues., December 11, 2012 10 a.m. PT / 1 p.m. ET and hear from S.K. Vinod, Senior Director of Product Management, Oracle Virtual Networking products. He’ll show you how the fast, simple, and agile architecture of Oracle Fabric Interconnect provides dynamic network and storage connectivity to thousands of servers. You will see how to use Oracle Software Defined Network (SDN) to connect any resource on the data center fabric quickly—without incurring downtime or requiring network reconfiguration. With Oracle Virtual Networking products, you can: Streamline your data center connectivity Reduce complexity by 70% Cut infrastructure expenses by up to 50% Increase application performance up to 30x Provision new services and reconfigure resources in minutes  Simplify deployments with wire-once infrastructure  During the Webcast, you’ll also have the opportunity to chat directly with Oracle experts. Visit OPN's Server & Storage Systems Knowledge Zones anytime to learn about partner engagement, training, resources, and replays of other webcasts to jump start business.  You can also email us your questions. Unable to attend live? Register anyway – we'll send you the on-demand link to the Webcast!

    Read the article

  • Declarative View Objects (VOs) for better ADF performance

    - by Shay Shmeltzer
    Just got back from ODTUG's kscope13 conference which had a lot of good deep ADF content. In one of my session I ran out of time to do one of my demos, so I wanted to share it here instead. This is a demo of how Declarative View Objects can increase your application's performance. For those who are not familiar with declarative VOs, those are VOs that don't actually specify a hard coded query. Instead ADF creates their query at runtime, and it does it based on the data that is requested in your UI layer. This can be a huge saver of both DB resources and network resources. More in the documentation. Here is a quick example that shows you how using such a VO can automatically switch to a simpler SQL instead of a complex join when needed. (note while I demo with 11.1.2.* the feature is there in 11.1.1.* versions also). The demo also shows you how you can monitor the SQL that ADF BC issues to the database using the WebLogic logging feature in JDeveloper. As a side note, I would have loved to see more ADF developers attending Kscope. This demo was part of the "ADF intro" track at Kscope, In the advanced ADF track you would have been treated to a full tuning session about ADF with lots of other tips. Consider attending Kscope next year - it is going to be in Seattle this time.

    Read the article

  • New database profiling support in ANTS Performance Profiler

    - by Ben Emmett
    In May last year, the ANTS Performance Profiler team added the ability to profile database requests your application makes to SQL Server or Oracle. The really cool thing is that you’re shown those requests in the application’s call tree, so you can see what .NET code caused those queries to run. It’s particularly helpful if you’re using an ORM which automagically generates and runs queries for you, but which doesn’t necessarily do it in the most efficient way possible. Now by popular demand, we’ve added support for profiling MySQL (or MariaDB) and PostgreSQL, so you can see queries run against those databases too. Some of you have also said that you’re using the Devart dotConnect data providers instead of the native .NET ones, so we’ve added support for those drivers too. Hope it helps! For the record, here’s a list of supported connectors (ones in bold are new): SQL Server .NET Framework Data Provider Devart dotConnect for SQL Server Oracle .NET Framework Data Provider Oracle Data Provider for .NET Devart dotConnect for Oracle MySQL / MariaDB MySQL Connector/Net Devart dotConnect for MySQL PostgreSQL Npgsql .NET Data Provider for PostgreSQL Devart dotConnect for PostgreSQL SQL Server Compact Edition .NET Framework Data Provider for SQL Server Compact Edition Devart dotConnect for SQL Server Pro Have we missed a connector or database which you’d find useful? Tell us about it in the comments or by emailing [email protected]. Ben

    Read the article

  • How to evaluate a user against optimal performance?

    - by Alex K
    I have trouble coming up with a system of assigning a rating to player's performance. Well, technically there is is a trivial rating system, but I don't like it because it would mean assigning negative scores, which I think most players will be discouraged by. The problem is that I only know the ideal number of actions to get the desired result. The worst case is infinite number of actions, so there is no obvious scale. The trivial way I referred to above is to take score = (#optimal-moves - #players-moves), with ideal score being zero. However, psychologically people like big numbers. No one wants to win by getting a mark of 0. I wonder if there is a system that someone else has come up with before to solve this problem? Essentially I wish to score the players based on: How close they've come to the ideal solution. Different challenges will have different optimal number of actions, so the scoring system needs to take that into account, e.g. Challenge 1 - max 10 points, Challenge 2 - max 20 points. I don't mind giving the players negative scores if they've performed exceptionally badly, I just don't want all scores to be <=0

    Read the article

  • Issue in understanding how to compare performance of classifier using ROC

    - by user1214586
    I am trying to demystify pattern recognition techniques and understood few of them. I am trying to design a classifier M. A gesture is classified based on the hamming distance between the sample time series y and the training time series x. The result of the classifier are probabilistic values. There are 3 classes/categories with labels A,B,C which classifies hand gestures where there are 100 samples for each class which are to be classified (single feature and data length=100). The data are different time series (x coordinate vs time). The training set is used to assign probabilities indicating which gesture has occured how many times. So,out of 10 training samples if gesture A appeared 6 times then probability that a gesture falls under category A is P(A)=0.6 similarly P(B)=0.3 and P(C)=0.1 Now, I am trying to compare the performance of this classifier with Bayes classifier, K-NN, Principal component analysis (PCA) and Neural Network. On what basis,parameter and method should I do it if I consider ROC or cross validate since the features for my classifier are the probabilistic values for the ROC plot hence what shall be the features for k-nn,bayes classification and PCA? Is there a code for it which will be useful. What should be the value of k is there are 3 classes of gestures? Please help. I am in a fix.

    Read the article

  • Workshop CUOA-Oracle Hyperion "Pianificazione economico-finanziaria, reporting e performance management" - Altavilla Vicentina, 25/10/2012

    - by Edilio Rossi
    Più di 100 professsionisti -  manager della funzione Amministrazione, Finanza e Controllo in azienda e consulenti del settore - hanno partecipato al Workshop, organizzato da CUOA e Oracle Hyperion, in collaborazione con Adacta Studio Associato. E' stata un'occasione unica per approfondire i temi della pianificazione "estesa" e del controllo di gestione nelle imprese italiane - piccole, medie e grandi - alternando chiavi di lettura diverse (accademica, consulenziale, tecnologico-applicativa e utenti) ma tutte legate dal filo conduttore dell'evoluzione dei modelli, degli strumenti e dell'utilizzo dei sistemi evoluti di planning e budgeting economico-finanziario e patrimoniale. Una particolare attenzione è stata posta sul rapporto banca-impresa alla luce dell'attuale crisi e di come i sistemi innovativi di performance management e business intelligence possono aiutare il management nel ridisegno del sistema di finanziamento delle aziende e nella negoziazione con i diversi stakeholders. Grazie alle testimonianze dei casi aziendali GIV (Gruppo Italiano Vini) e Datalogic si è potuto "toccare con mano" l'utlizzo dei modelli e degli strumenti di pianificazione e controllo in realtà aziendali diverse ma che affrontano entrambe alcune delle sfide che i mercati oggi pongono alle imprese italiane.  Le presentazioni sono disponibili su richiesta inviando una mail a: paolo.leveghi-AT-oracle.com

    Read the article

  • High Performance SQL Views Using WITH(NOLOCK)

    - by gt0084e1
    Every now and then you find a simple way to make everything much faster. We often find customers creating data warehouses or OLAP cubes even though they have a relatively small amount of data (a few gigs) compared to their server memory. If you have more server memory than the size of your database or working set, nearly any aggregate query should run in a second or less. In some situations there may be high traffic on from the transactional application and SQL server may wait for several other queries to run before giving you your results. The purpose of this is make sure you don’t get two versions of the truth. In an ATM system, you want to give the bank balance after the withdrawal, not before or you may get a very unhappy customer. So by default databases are rightly very conservative about this kind of thing. Unfortunately this split-second precision comes at a cost. The performance of the query may not be acceptable by today’s standards because the database has to maintain locks on the server. Fortunately, SQL Server gives you a simple way to ask for the current version of the data without the pending transactions. To better facilitate reporting, you can create a view that includes these directives. CREATE VIEW CategoriesAndProducts AS SELECT * FROM dbo.Categories WITH(NOLOCK) INNER JOIN dbo.Products WITH(NOLOCK) ON dbo.Categories.CategoryID = dbo.Products.CategoryID In some cases quires that are taking minutes end up taking seconds. Much easier than moving the data to a separate database and it’s still pretty much real time give or take a few milliseconds. You’ve been warned not to use this for bank balances though. More from Data Stream

    Read the article

  • How to improve Minecraft-esque voxel world performance?

    - by SomeXnaChump
    After playing Minecraft I marveled a bit at its large worlds but at the same time I found them extremely slow to navigate, even with a quad core and meaty graphics card. Now I assume Minecraft is fairly slow because: A) It's written in Java, and as most of the spatial partitioning and memory management activities happen in there, it would naturally be slower than a native C++ version. B) It doesn't partition its world very well. I could be wrong on both assumptions; however it got me thinking about the best way to manage large voxel worlds. As it is a true 3D world, where a block can exist in any part of the world, it is basically a big 3D array [x][y][z], where each block in the world has a type (i.e BlockType.Empty = 0, BlockType.Dirt = 1 etc.) Now, I am assuming to make this sort of world perform well you would need to: A) Use a tree of some variety (oct/kd/bsp) to split all the cubes out; it seems like an oct/kd would be the better option as you can just partition on a per cube level not a per triangle level. B) Use some algorithm to work out which blocks can currently be seen, as blocks closer to the user could obfuscate the blocks behind, making it pointless to render them. C) Keep the block object themselves lightweight, so it is quick to add and remove them from the trees. I guess there is no right answer to this, but I would be interested to see peoples' opinions on the subject. How would you improve performance in a large voxel-based world?

    Read the article

  • Minimum percentage of free physical memory that Linux require for optimal performance

    - by csoto
    Recently, we have been getting questions about this percentage of free physical memory that OS require for optimal performance, mainly applicable to physical compute nodes. Under normal conditions you may see that at the nodes without any application running the OS take (for example) between 24 and 25 GB of memory. The Linux system reports the free memory in a different way, and most of those 25gbs (of the example) are available for user processes. IE: Mem: 99191652k total, 23785732k used, 75405920k free, 173320k buffers The MOS Doc Id. 233753.1 - "Analyzing Data Provided by '/proc/meminfo'" - explains it (section 4 - "Final Remarks"): Free Memory and Used Memory Estimating the resource usage, especially the memory consumption of processes is by far more complicated than it looks like at a first glance. The philosophy is an unused resource is a wasted resource.The kernel therefore will use as much RAM as it can to cache information from your local and remote filesystems/disks. This builds up over time as reads and writes are done on the system trying to keep the data stored in RAM as relevant as possible to the processes that have been running on your system. If there is free RAM available, more caching will be performed and thus more memory 'consumed'. However this doesn't really count as resource usage, since this cached memory is available in case some other process needs it. The cache is reclaimed, not at the time of process exit (you might start up another process soon that needs the same data), but upon demand. That said, focusing more specifically on the percentage question, apart from this memory that OS takes, how much should be the minimum free memory that must be available every node so that they operate normally? The answer is: As a rule of thumb 80% memory utilization is a good threshold, anything bigger than that should be investigated and remedied.

    Read the article

  • What's the best way to measure and track performance over various calls at runtime?

    - by bitcruncher
    Hello. I'm trying to optimize the performance of my code, but I'm not familiar with xcode's debuggers or debuggers in general. Is it possible to track the execution time and frequency of calls being made at runtime? Imagine a chain of events with some recursive calls over a fraction of a second. What's the best way to track where the CPU spends most of its time? Many thanks. Edit: Maybe this is better asked by saying, how do I use the xcode debug tools to do a stack trace?

    Read the article

  • Are there ways to improve NHibernate's performance regarding entity instantiation?

    - by denny_ch
    Hi folks, while profiling NHibernate with NHProf I noticed that a lot of time is spend for entity building or at least spend outside the query duration (database roundtrip). The project I'm currently working on prefetches some static data (which goes into the 2nd level cache) at application start. There are about 3000 rows in the result set (and maybe 30 columns) that is queried in 75 ms. The overall duration observed by NHProf is about 13 SECONDS! Is this typical beheviour? I know that NHibernate shouldn't be used for bulk operations, but I didn't thought that entity instantiation would be so expensive. Are there ways to improve performance in such situations or do I have to live with it? Thx, denny_ch

    Read the article

  • What is the performance impact of tracing in C# and ASP.NET?

    - by SkippyFire
    I found this in some production login code I was looking at recently... HttpContext.Current.Trace.Write(query + ": " + username + ", " + password)); ...where query is a short SQL query to grab matching users. Does this have any sort of performance impact? I assume its very small. Also, what is the purpose of this exact type of trace, using the HTTP Context? Where does this data get traced to? Thanks in advance!

    Read the article

  • Low cost way to host a large table yet keep the performance scalable?

    - by Leo Liang
    I have a growing table storing time series data, 500M entries now, and 200K new records every day. The total size is around 15GB for now. My clients are querying the table via a PHP script mostly, and the size of the result set is around 10K records (not very large). select * from T where timestamp > X and timestamp < Y and additionFilters And I want this operation cheap. Currently my table is hosting in Postgres 7, on a single 16G memory Box, and I would love to see some good suggestion for me to host this in low cost and also allow me to scale up for performance if needed. The table serves: 1. Query: 90% 2. Insert: 9.9% 2. Update: 0.1% <-- very rare.

    Read the article

  • Having all Views in the Shared folder - works but is throwing "caught exceptions". Performance conc

    - by Scott
    Hi everyone, I have a simple but heavily used app done in VS2010/MVC2. I didn't like having separate folders for each view/controller and so have all the views in the Shared folder. It's working fine but while debugging in VS, I noticed that it's throwing IO "caught exceptions" since it seems to be looking in the [FolderName]/[ViewName] folder before going down to the Shared folder. Again, the app runs fine but I'm concerned that all these "caught exceptions" will have a minor performance impact since they do have a cost in via the CLR. Is there any way I can configure the Routing so that it will only look in the Shared folder? Thanks.

    Read the article

  • How to test the performance of a user's PC in/for Flash?

    - by Jan P.
    Hey, I'm a developer on nice space MMO using Flash. On new PCs performance is quite good, but some features shouldn't be enabled on older PCs because the framerate drops to shit if we do. Flash wasn't made for this, but hey, pushing boundaries is fun. An example is fullscreen mode. Of course every user can manually enable it, but "advertising" it to a user with and oldie PC would be a bad idea - but for the Alienware crowd it would be dumb not to. So I want to find out how "capable" a user's PC is to decide if I should enable or disable some features for him. Any ideas? Thanks, Sujan

    Read the article

  • When to trash hashmap contents to avoid performance degradation?

    - by Jack
    Hello, I'm woking on Java with a large (millions) hashmap that is actually built with a capacity of 10.000.000 and a load factor of .75 and it's used to cache some values since cached values become useless with time (not accessed anymore) but I can't remove useless ones while on the way I would like to entirely empty the cache when its performance starts to degrade. How can I decide when it's good to do it? For example, with 10 millions capacity and .75 should I empty it when it reaches 7.5 millions of elements? Because I tried various threshold values but I would like to have an analytic one. I've already tested the fact that emping it when it's quite full is a boost for perfomance (first 2-3 algorithm iterations after the wipe just fill it back, then it starts running faster than before the wipe) Thanks

    Read the article

  • Does normalization really hurt performance in high traffic sites?

    - by Luke101
    I am designing a database and I would like to normalize the database. I one query I will joining about 30-40 tables. Will this hurt the website performance if it ever becomes extremely popular? This will be the main query and it will be getting called 50% of the time. The other queries I will be joining about 2 tables. I have a choice right now to normalize or not to normalize but if the normalization becomes a problem in the future i may have to rewrite 40% of the software and it may take me a long time. Does normalization really hurt in this case? Should I denormalize now while I have the time?

    Read the article

  • Is there a linear-time performance guarantee with using an Iterator?

    - by polygenelubricants
    If all that you're doing is a simple one-pass iteration (i.e. only hasNext() and next(), no remove()), are you guaranteed linear time performance and/or amortized constant cost per operation? Is this specified in the Iterator contract anywhere? Are there data structures/Java Collection which cannot be iterated in linear time? java.util.Scanner implements Iterator<String>. A Scanner is hardly a data structure (e.g. remove() makes absolutely no sense). Is this considered a design blunder? Is something like PrimeGenerator implements Iterator<Integer> considered bad design, or is this exactly what Iterator is for? (hasNext() always returns true, next() computes the next number on demand, remove() makes no sense). Similarly, would it have made sense for java.util.Random implements Iterator<Double>?

    Read the article

  • What are the performance characteristics of SignalR at scale?

    - by Joel Martinez
    I'm interested in the performance characteristics of SignalR at scale ... particularly, how it behaves at the fringes of capability. When a server is at capacity, what happens? Does it drop messages? Do some clients not get notified? Are messages queued until all are delivered? And if so, will the queue eventually overflow and crash the server? I ask because conducting such a test myself would be impractical, and I'm hoping someone could point me to documentation speaking to this ... or perhaps someone could comment that has seen how SignalR behaves at scale. Thanks! note: I'm familiar with this other stackoverflow question on the stability and scalability of SignalR. But I believe my question is asking a slightly different question in that I'm not concerned with the theoretical scaling limits, I want to know how it behaves when it reaches the limits ... so I know what to be on the lookout for.

    Read the article

  • Performance Impact of Generating 100's of Dynamic Methods in Ruby?

    - by viatropos
    What are the performance issues associated with generating 100's of dynamic methods in Ruby? I've been interested in using the Ruby Preferences Gem and noticed that it generates a bunch of helper methods for each preference you set. For instance: class User < ActiveRecord::Base preference :hot_salsa end ...generates something like: user.prefers_hot_salsa? # => false user.prefers_hot_salsa # => false If there are 100's of preferences like this, how does this impact the application? I assume it's not really a big deal but I'm just wondering, theoretically.

    Read the article

  • Why do debug symbols so adversely affect the performance of threaded applications on Linux?

    - by fluffels
    Hi. I'm writing a ray tracer. Recently, I added threading to the program to exploit the additional cores on my i5 Quad Core. In a weird turn of events the debug version of the application is now running slower, but the optimized build is running faster than before I added threading. I'm passing the "-g -pg" flags to gcc for the debug build and the "-O3" flag for the optimized build. Host system: Ubuntu Linux 10.4 AMD64. I know that debug symbols add significant overhead to the program, but the relative performance has always been maintained. I.e. a faster algorithm will always run faster in both debug and optimization builds. Any idea why I'm seeing this behavior?

    Read the article

< Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >