Search Results

Search found 41789 results on 1672 pages for 'software development'.

Page 57/1672 | < Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >

  • emacs frustration with web development

    - by Tony Cruise
    I really liked flexibility of emacs but it is really annoying to make it work. I want to use it for web development html, css, javascript, php. I first tried emacs-starter-kit . It didn't included nXhtml. Also C-g key binding does not work (they call it starter kit but basic key command does not work). I think it is mapped for git control. That's a frustration for a beginner. Then I replaced emacs-starter-kit with nXhtml. At least C-g is working. But code completion sucks, M-tab does not work. I tried code completion from nXhtml menu with no success. Also NXhtml mode did'nt colorized my file if css is mixed with html. Isn't it recommended for mixed html, css,php files. So why it doesnt work?. Why Emacs folks do not aware of convention over configuration? Dam! ship it something works! Please help me before I am getting crazy. I use Ubuntu 10.04 and emacs-snaphot-gtk 23.1.50-1. Please guide step by step with your working dotfile url. Even I accept I am a dummy it really annoying and frustrating to use emacs.

    Read the article

  • Distributed development systems

    - by Nathan Adams
    I am interested in a system that allows for distributed development with an authentication piece. What do I mean by that? Ok so lets take SVN, SVN keeps track of revisions and doesn't care who submits, as long as you have the right to submit you can submit, really, to any part in the repository. Where does my system come into play? Being able to granulate access control and give a stackoverflow like feel to the environment. In the system I am describing we have 4 users Bob, Alice, Dan, Joe. Bob is a project managed, Alice and Dan are programmers under Bob and Joe is a random programmer on the internet who wants to help. Ideally in this system, Bob can commit any changes and won't require approval. Alice and Dan can commit to their branches, or a branch, but a commit to the trunk would need approval by Bob. This is where Joe comes in, wants to help, however, you just don't want to give him the keys to the kingdom just yet so to speak, so in my system you would setup a "low user" account. Any commits that Joe makes would need to be approved by Dan, Alice or both. However, in the system, Joe can build up "Karma" where after so many approved commits it would only need approval by one of the programmers, and then eventually no approval would be necessary. Does that make sense and do you know if a system like that exists? Or am I just crazy to even think such a system/environment would be possible?

    Read the article

  • Building a CMS in PHP: Development tools

    - by TRiG
    I'm planning to build a CMS in PHP and MySQL, mainly for my own amusement and education. (Though who knows, I may come up with something useful and cool. Anything's possible.) I'll be asking questions about code architecture etc. later. For now, I'm more interested in development tools. So far, all my playing with code has been done on a web server, and I've edited over FTP. I was thinking it might be quicker to use a localhost. Also, that way, I could use version control (which I've never done before). So, A. How do I set up a localhost server with many subdomains on an Ubuntu 9.10 computer. Is XAMPP for Linux the way to go, or should I use a standard Apache distro? (Or another webserver altogether?) For that matter, is it possible to set up more than one webserver on the same computer, and to use them for different localhost subdomains? B. How do I set up a version control thingy covering all the code (which will be on several subdomains of localhost, and in a few shared folders)? I've read Joel Spolsky's HgInt tutorial, and it makes Mercurial look good. And simple, especially if you're working on your own. C. Should I continue to use gEdit to write HTML/CSS/JS/PHP, or is there a better free editor out there for these languages?

    Read the article

  • VB6 Game Development

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "near-zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do suggest solutions with good performance and as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) UPDATE: Here is a screen shot of GearHead Garage. This picture ought to describe what i was attempting in words above... :) Thank You

    Read the article

  • Setting up a web development/build environment

    - by Eric
    Hello all, My current project has a development web server and live web server. Developers make changes to files on the dev server and test them (by going to the dev address) and make changes as necessary. When the file or files are ready to go, they are copied to the live server. There is no version control. As you might expect, there are some problems with this model: It's hard to keep track of what other programmers have done. It's hard to keep track of what files should be copied to the live server. There is no version control. I'm in a position to make nearly any change I like, but I want it to be the right one! I have been turning this over in my head for quite a while, and I have a solution that might be okay. But I want SO's opinion. Certainly version control needs to be added. But how should it work with the existing codebase and where should the developers be testing? How can anyone know what needs to be moved to the live server? What other details need to be addressed? How would you attack this problem? Supplementary information: The website is vital, but not mission critical. A small amount of downtime is acceptable. There are very few developers. (Right now, only 4.) History: Before I started, the project used Visual Source Safe. This was a sufficiently bad experience that they quit using it and abandoned version control. The project is an ASP.NET (C#) website. This seems like a question that may have a complicated answer. Thanks for thinking about it!

    Read the article

  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

    Read the article

  • Is there a way to make software available for remote installation in Windows Server?

    - by Michael J. Gray
    I've heard of folks having a sort of "software repository" which contains a database of product keys and then network installation media for operating systems and other Microsoft software, such as Office. With this, they were then able to join a computer to the domain and grant that user privileges to a set of software and then the client was able to use it either remotely or locally on their machine. I believe it installed from the server on to their local machine. Does anyone happen to know what this is?

    Read the article

  • is there software that can fill in forms on the Internet, automatically and if so, what kind of server would work best [closed]

    - by Stevew51
    Possible Duplicate: Firefox Form Fill Add On I have been looking to get into that fill in forms for cash type job/business. I have been searching for software that can do the job automatically. I guess some sort of copy and paste I have been told that there is software for everything. I need software that can fill in forms on the Internet automatically. And if so, what kind of server works best. Not what brand what kind of server.I am not sure if you understand what I am looking for. I am looking for software they can take information from a business site and automatically place it in a form on that same site.I am not asking, what brand I should buy, what kind of server is it.

    Read the article

  • Can I use dmraid instead of md (mdadm) to make software RAID-1 and RAID-1+0 volumes?

    - by Don MacAskill
    On a related question about SSDs and TRIM (see: Possible to get SSD TRIM (discard) working on ext4 + LVM + software RAID in Linux? ), it turns out that dmraid may now (or shortly) support TRIM on RAID-1. Typically, we've used md (via mdadm) to create our RAID-1 volumes, then used LVM to create volume groups, then formatted with the file system of our choice (ext4 lately). We've been doing this for years, and Google & ServerFault searches seem to confirm this is the most common way of doing software RAID with volume management. Google searches seem to suggest that dmraid is use for so-called 'fakeRAID' configurations where there's some level of hardware 'help' in the form of RAID BIOS in the controller, which we don't have (and don't want to use - we'd like a fully software solution). Since we'd like to use TRIM on our SSDs, and since md doesn't seem to (yet?) support TRIM, I'm wondering if it's possible to use dmraid instead of md to create RAID-1 (and RAID-1+0) volumes in software, with no hardware support (ie, just plugged into a dumb SATA/SAS bus)?

    Read the article

  • What software is used by buy-side investment companies?

    - by user44995
    What software is used by buy-side investment companies? For educational purposes, could anyone describe IT infrastructure of a typical buy-side investment company: a hedge fund, a mutual fund or a wealth management company. No particular details are needed, just what type of software is used how different software modules interact with each other. Am I asking too much?

    Read the article

  • How do you find a new software to download?

    - by user63411
    I see that the most time on computer I loose just for searching a suitable software. How you do it? what is your way to find a software? you first go on Forum?, google? Which torrent site? which P2P prog.? website, server? my problem - my way is: For example: "I need a software that have function remote and also leaves you to copy and paste (drag and drop - file manage). And after few hours searching on Google I download LOGMEIN pro2, but than I see that is just trial. so if I need to find alternative I will spend another whole day Where to go? I am not big amateur but I need better system. I need better intorudction how to find what is the suitable software for you and where you can download it?

    Read the article

  • How are large companies handling the storing and cataloging of software installation disks?

    - by CT
    I just started working in the IT department of a small-medium sized construction company with about 200 users. One of my responsibilities is to setup and configure all new machines that come in. I would like suggestions on how to best manage the installation disks and licenses of the software that comes with them. Plus any additional licensed software such as Autocad, Photoshop, etc as well as peripheral driver disks such as printers and scanners. Right now every machine is associated and labeled with an asset id. All asset ids are kept in a spreadsheet with applicable serial numbers, current user, warranty info, and software licenses. The physical disks are then kept within a folder in a cabinet. Each folder is marked with the asset id number as well as the current user. My problems with this is that the system was not maintained very completely before I came to the company. There are plenty of software folders with no asset ids labeled on them. Plenty of missing software folders (most likely are a lot of the unlabeled folders). Folders with names but not asset ids. Machines get switched to different users without the folders and spreadsheet being updated. I am not saying this method would necessarily be bad if it was better implemented and managed, but if I am going to have to take a lot of time to fix this system currently in place. I thought I would ask the community first on how others manage this process in case there are easier, more efficient ways of doing so. Thank you.

    Read the article

  • Homebrew development for 7th gen home consoles

    - by Brian McKenna
    I'm looking to do some homebrew development for either the Wii, Xbox360 or PS3. I'll be developing from a Linux system. The programming language doesn't matter. Wii - devkitPPC and libogc look fairly easy and complete Xbox360 - Mono.XNA looks interesting but not very feature complete PS3 - psl1ght seems interesting but I haven't been able to find out much How homebrew friendly are each of these consoles? Is someone able to give a comparison of each of these scenes?

    Read the article

  • book and resource about vanilla OpenGL ES 2.0 development

    - by user827992
    I Found this book but it talks about an SDK created by the author rather than pure simple OpenGL ES 2.0; this sounds more like a commercial to me than a good book for programming, i would like to start with just OpenGL ES 2.0 without talking about anything else: can you give me a good advice on this? A good book or on-line resource. I'm also interested in cross platform development with OpenGL ES, in particular Android and iOS.

    Read the article

  • iPhone development using AS3 (Resources)

    - by woodscreative
    I've just realeased my first game developed for the iPhone using AS3 and the iPhone Packager http://itunes.apple.com/us/app/snapshot-paintball/id407362440?mt=8&uo=4 I want to take the game to the next level but I am not using the native iPhone SDK so I need some other ideas, I am fresh to iPhone development and it's hard to find good resources, any AS3 developers out there willing to share some links? Highscore frameworks and best practices, connecting to Facebook, ui classes/gestures. Thanks.

    Read the article

  • Beginning with first project on game development [closed]

    - by Tsvetan
    Today is the day I am going to start my first real game project. It will be a Universe simulator. Basically, you can build anything from tiny meteor to quazars and universes. It is going to be my project for an olympiad in IT in my country and I really want to make it perfect(at least a bronze medal). So, I would like to ask some questions about organization and development methodologies. Firstly, my plan is to make a time schedule. In it I would write my plans for the next month or two(because that is the time I have). With this exact plan I hope to make my organisation at its best. Of course, if I am doing sth faster than the schedule I would involve more features for the game and/or continue with the tempo I have. Also, for the organisation I would make a basic pseudocode(maybe) and just rewrite it so it is compilable. Like a basic skeleton of everything. The last is an idea I tought of in the moment, but if it is good I will use it. Secondly, for the development methodologies, obviously, I think of making object-oriented code and make everything perfect(a lot of testing, good code, documentation etc.). Also, I am going to make my own menu system(I read that OpenGL hasn't got very good one). Maybe I would implement it with an xml file, holding the info about position of buttons, text boxes, images and everything. Maybe I would do a specific CSS for it and so on. I think that is very good way of doing the menu system, because it makes the presentation layer separate of the logic. But, if there is a better way, I would do it the better way. For the logic, well, I don't have much to say. OO code, testing, debuging, good and fast algorithms and so on. Also, a good documentation must be written and this is the area I need to make some research in. I think that is for now. I hope I have been enough descriptive. If more questions come on my mind, I will ask them. Edit: I think of blogging every part of the project, or at least writing down everything in a file or something like that. My question is: Is my plan of how to do everything around the project good? And if not, what is necessary to be improved and what other things I can involve for making the project good.

    Read the article

  • Learning XNA/Xbox Development [closed]

    - by CJ Sculti
    Possible Duplicate: How should I go about learning XNA? so I would like to get into Xbox game development (indie games.) The problem is I cant find ANY documentation or place to get started online. I was hoping someone here could point me in the right direction (tutorials or documentation.) I was also hoping someone could direct me to some kind of online course? (Paid or free.) I appreciate your time, thanks.

    Read the article

  • Simple 3D games to make for learning 3D game development (Unity)

    - by Vandell
    I have some experience doing 2D games. But I struggle so much doing anything in Unity, so I'´ve decided to make some simple 3D games as a way to learn this 'new dimension' in game development but I'm having a hard time choosing games to clone (a task that's relatively easy to do for 2D). What games should a 2D developer make to break in 3D and why? I'd like also note that I have no problem with the scripting languages.

    Read the article

  • I want to learn the basics of Game Development [on hold]

    - by Mary
    I have programming experience and I would like to know how to start building games. I'm interested in building games for desktops and Android tablets. Could you list the general steps of Game Building? From the more common programming languages used to the software and frameworks available at each stage? I'm just trying to get the big picture of all the different options and tools I have at my disposal. Please leave some book recommendations and useful links!

    Read the article

  • Computer Games Technolgy or Software Engineering?

    - by Suleman Anwar
    I'm in the last year of my college and going to university next year. Could you tell me what the difference between Software Engineering and Computer Games Technology is? I know a bit of both but don't know the actual difference. I'm kind off in a dilemma between these two. I want to be a programmer, I'd love to go into gaming but I heard getting a job within a computer games company is really hard.

    Read the article

  • Game engine development in C++ [closed]

    - by Chris Cochran
    I am arriving at completion on a multithreaded concurrency framework designed for high-performance computing. Though I am not a gamer, it has occurred to me that this stand-alone software core could be an ideal basis for a multiprocessor game engine (64-bit native C++, 5000+ entry points). Are there any websites I could visit to discuss this technology with programmers and developers who could really benefit from it?

    Read the article

  • Resources for Game Development in iPhone for beginners [closed]

    - by Volatil3
    Possible Duplicate: What are the best iPhone game development resources? Hi I'm a programmer but I have never worked on Game programming so have no idea about OpenGL and all that. I am more interested to get into physics based games like Angry Birds and want to implement fewer ideas. Can you recommend me some good books which not only teach the concept of game programming but also practical implementation in iPhone platform? Thanks in advance

    Read the article

  • Time development vs production values

    - by Pier
    I have to choose between a framework I already know (Adobe Air), and a framework I know nothing about but is more powerful (Unity). I can do the mobile game I have in mind with both platforms, but the quality of the graphics and development time would be quite different. From an indie mobile perspective, are more detailed graphics justifiable commercially? Is there any objective study that throws some solid conclusions about that?

    Read the article

  • Understanding the passing of data/life of a script in web development/CodeIgniter

    - by Pete Jodo
    I hope I worded the title accurately enough but I typically use Java and don't have much experience in Web Development/PHP/CodeIgniter. I have a difficult time understanding the life cycle of a script as I found out trying to implement a certain feature to a website I am developing (as a means of learning how to). I'll first describe the feature I tried implementing and then the problem I ran into that made me question my fundamental understanding of how scripts work since I'm used to typical OOP. Ok so here goes... I have a webpage that has 2 basic tasks a user can do, create and delete an entry. What I attempted to implement was a way to time a user how long it takes them to complete a certain task. The way I did this was have a homepage where there would be a list of tasks a user to choose from (in this case 2, create and delete). A user would click a task which would link to the 'true' homepage where the user then would be expected to complete the task. My script looks like this: <?php class Site extends CI_Controller { var $task1; var $tasks = array( "task1" => NULL, "date1" => 0, "date2" => 0, "diff" => 0); function __construct() { parent::__construct(); include 'timetask.php'; $this->task1 = new TimeTask("create"); } function index() { $this->tasks['task1'] = $this->task1->getTask(); $this->tasks['diff'] = $this->task1->getTimeDiff(); if($this->tasks['diff'] == NULL) { $this->tasks['diff'] = 0; } $this->load->view('usability_test', $this->tasks); } function origIndex() { $this->task1->setDate1(new DateTime()); $this->tasks['date1'] = $this->task1->getDate1()->getTimestamp(); $data = array(); if($q = $this->site_model->get_records()) { $data['records'] = $q; } $this->load->view('options_view', $data); } function create() { $this->task1->setDate2(new DateTime()); $this->tasks['date2'] = $this->task1->getDate2()->getTimestamp(); $data = array( 'author' => $this->input->post('author'), 'title' => $this->input->post('title'), 'contents' => $this->input->post('contents') ); $this->site_model->add_record($data); $this->index(); } I only included create to keep it short. Then I also have the TimeTask class, that actually another StackOverflow so kindly helped me with: <?php class TimeTask { private $task; /** * @var DateTime */ private $date1, $date2; function __construct($currTask) { $this->task = $currTask; } public function getTimeDiff() { $hasDiff = $this->date1 && $this->date2; if ($hasDiff) { return $this->date2->getTimestamp() - $this->date1->getTimestamp(); } else { return NULL; } } public function __toString() { return (string) $this->getTimeDiff(); } /** * @return \DateTime */ public function getDate1() { return $this->date1; } /** * @param \DateTime $date1 */ public function setDate1(DateTime $date1) { $this->date1 = $date1; } /** * @return \DateTime */ public function getDate2() { return $this->date2; } /** * @param \DateTime $date2 */ public function setDate2(DateTime $date2) { $this->date2 = $date2; } /** * @return get current task */ public function getTask() { return $this->task; } } ?> I don't think posting the views is necessary for the question but here is atleast how the links are made. ...and... id", $row-title); ? Now there's no error in the code but it doesn't do what I expect of it and the reason I assume why is because that each time a function of the script is called via a new page it is NOT the same instance of the script called previously so any previously created objects are no longer there. This confuses me and leaves me quite unsure of how to implement this gracefully. Some ways I would guess of how to do this is by passing the necessary data through the URL or have data saved in a database and retrieve it later to compare the times. What would be a recommended way to do, not just this, but anything that needs previously created data? Also, am I correct to think that a script is only 'alive' for one webpage at a time? Thanks!

    Read the article

  • The Oracle Enterprise Linux Software and Hardware Ecosystem

    - by sergio.leunissen
    It's been nearly four years since we launched the Unbreakable Linux support program and with it the free Oracle Enterprise Linux software. Since then, we've built up an extensive ecosystem of hardware and software partners. Oracle works directly with these vendors to ensure joint customers can run Oracle Enterprise Linux. As Oracle Enterprise Linux is fully--both source and binary--compatible with Red Hat Enterprise Linux (RHEL), there is minimal work involved for software and hardware vendors to test their products with it. We develop our software on Oracle Enterprise Linux and perform full certification testing on Oracle Enterprise Linux as well. Due to the compatibility between Oracle Enterprise Linux and RHEL, Oracle also certifies its software for use on RHEL, without any additional testing. Oracle Enterprise Linux tracks RHEL by publishing freely downloadable installation media on edelivery.oracle.com/linux and updates, bug fixes and security errata on Unbreakable Linux Network (ULN). At the same time, Oracle's Linux kernel team is shaping the future of enterprise Linux distributions by developing technologies and features that matter to customers who deploy Linux in the data center, including file systems, memory management, high performance computing, data integrity and virtualization. All this work is contributed to the Linux and Xen communities. The list below is a sample of the partners who have certified their products with Oracle Enterprise Linux. If you're interested in certifying your software or hardware with Oracle Enterprise Linux, please contact us via [email protected] Chip Manufacturers Intel, Intel Enabled Server Acceleration Alliance AMD Server vendors Cisco Unified Computing System Dawning Dell Egenera Fujitsu HP Huawei IBM NEC Sun/Oracle Storage Systems, Volume Management and File Systems 3Par Compellent EMC VPLEX FalconStor Fusion-io Hitachi Data Systems HP Storage Array Systems Lustre Network Appliance OCFS2 PillarData Symantec Veritas Storage Foundation Networking: Switches, Host Bus Adapters (HBAs), Converged Network Adapters (CNAs), InfiniBand Brocade Emulex Mellanox QLogic Voltaire SOA and Middleware ActiveState ActivePerl, ActivePython Tibco Zend Backup, Recovery & Replication Arkeia Network Backup Suite BakBone NetVault CommVault Simpana 8 EMC Networker, Replication Manager FalconStor Continuous Data Protector HP Data Protector NetApp Snapmanager Quest LiteSpeed Engine Steeleye Data Replication, Disaster Recovery Symantec NetBackup, Veritas Volume Replicator, Symantec Backup Exec Zmanda Amanda Enterprise Data Center Automation BMC CA Unicenter HP Server Automation (formerly Opsware), System Management Homepage Oracle Enterprise Manager Ops Center Quest Vizioncore vFoglight Pro TeamQuest Manager Clustering & High Availability FUJITSU x10sure NEC Express Cluster X Steeleye Lifekeeper Symantec Cluster Server Univa UniCluster Virtualization Platforms and Cloud Providers Amazon EC2 Citrix XenServer Rackspace Cloud VirtualBox VMWare ESX Security Management ArcSight: Enterprise Security Manager, Logger CA Access Control Centrify Suite Ecora Auditor FoxT Manager Likewise: Unix Account Management Lumension Endpoint Management and Security Suite QualysGuard Suite Quest Privilege Manager McAfee Application Control, Change ControlIntegrity Monitor, Integrity Control, PCI Pro Solidcore S3 Symantec Enterprise Security Manager (ESM) Tripwire Trusted Computer Solutions

    Read the article

< Previous Page | 53 54 55 56 57 58 59 60 61 62 63 64  | Next Page >