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  • XNA + Windows Forms: How make them work together without making the trick of the custom GraphicsDeviceControl?

    - by Renann
    What I've found is a solution where you have to code a custom GraphicsDeviceControl to put inside the form (the well known tutorial from the APPHub), but that's not what I'm searching for. I would like to say that before start to right my question here, I "googled" a lot and I saw some questions here, but I couldn't find what I'm looking for. I would like to have the Draw/Update loops completly managed by XNAFrameWork (with XNA project and so), and not by a custom component. I hope you understand what I asked. Thanks in advance. Edit What's the most important thing for me and wasn't shown in the tutorial of APPHub is: where I have to put the input handling? That's one the problems that wasn't covered by the tutorial.

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  • cocos2dx beginner tutorials

    - by Skeith
    I have tried to start programing with coco2dx but i have no idea where to start and the tutorials are no very not very helpful. What i am looking for is some tutorials/guides on how to begin using cocos2dx for the total beginner. Things like how to setup a project and run it and how to do simple things like draw graphics on the screen, play sounds and get input. I am running on windows 7 and have been told by the cocos2dx wiki that this may cause problems so if anyone has a solution to this that would also be helpful.

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  • iptables firewall to protect against automated entries

    - by Kenyana
    I am getting unusually large calls on my app. I have implemented CSRF Check over ajax and its working but am still getting so many calls. My guess is that someone has a script that is 'logged' in and making all these calls. Could someone please share a good iptables script for blocking ip's that run 10 calls to /controler/action in a second. I am using `/sbin/iptables -A INPUT -p tcp --syn --dport $port -m connlimit --connlimit-above N -j REJECT --reject-with tcp-reset save the changes see iptables-save man page, the following is redhat and friends specific command service iptables save` That is from cyberciti

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  • Why is n given the initial value of 1 in this loop?

    - by notypist
    From Kochan's "Programming in C": Input: printf ("TABLE OF TRIANGULAR NUMBERS\n\n"); printf (" n Sum from 1 to n\n"); printf ("--- ---------------\n"); triangularNumber = 0; for(n=1; n<=10; ++n){ triangularNumber += n; ? printf (" %i", n); } Output (only partly pasted): TABLE OF TRIANGULAR NUMBERS n = 1 Sum from 1 to n = 1 n = 2 Sum from 1 to n = 2 Question: I understand the purpose of this, but here's what I can't get my head around: If within the loop we assign an initial value of "1" to "n", then we check if n<=10, and if that's true (which it should be with the initial value), we then add "1" to n. Shouldn't (and I know it shouldn't, just don't understand why) the initial value displayed in our table be n=2 ? Thanks in advance for your patience and effort!

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  • Maxtor OneTouch Hardisk Not Recognised

    - by user8960
    I have a Maxtor OneTouch External Harddisk 160gb that i purchased recently. At first my Ubuntu 10.10 could not mount it. I opened disk utility which recognized it but with no filesystem. I proceeded to try formatting it but this error popped up Blockquote Error creating partition table: helper exited with exit code 1: Error calling fsync(2) on /dev/sdb: Input/output error Blockquote I resorted to Gparted. Things turned worse; it wasn't even listed in the list of devices. Does anyone have a solution to this problem? Any help is appreciated.

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  • Encouraging business and team members to write more code

    - by Aliixx
    I am really interested to hear any ideas or working practices that can be adopted to encourage our team of developers to write more code. A little background here is involves a team of varying disciplines, experience and qualities and the nature of the work has a large focus on bug fixes and business logic / data validation over writing lots of new greenfield code or even refactoring. We are attempting to move to a more Agile philosophy and really what would be great is to hear any ideas that can be sold to the team and / or the business with the aim of: Writing more new code to improve experience, abilities and increase exposure to newer and emerging patterns and practices. Energizing the effort of the team and inspire. Encouraging wider input of new ideas, patterns and practices from the team as a whole. I would be very interested (and grateful) to hear any ideas or examples of ideas that can help here. Thanks!

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  • A c++ program that computes the min and max of f(x) for a rectangle inputed by user

    - by StreetBallerX
    So bassicly this is the problem quoted from my teacher : "You have to write a program in C++ that computes the minimal and the maximal value of function f(x,y) obtained on an integer point in a given rectangle [a, b] x [c, d]. Your program should prompt the user to input numerical values of a, b, c and d, as floating point numbers, which are expected to be in a range from -100 thru 100. In case when minimal or maximal values do not exists, your program should output appropriate messages. f(x,y)=x+x*x+x*x*x+y+y*y " So before anyone tell me that i should try do it myself , i'll tell them that ive been trying to do it myself for the past 8 days but my deadline is aproaching and i just cant figure it out its a really simple program but i just cant understand it ... I wont post my attempts because all i saw in these forums is that when someone posts their try and a milion people start to say dont look it this way thry this and bla bla and the guy who posted it was just wondering for minor thing ... so what ever thank you all in advance and thats it :)

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  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

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  • How to have the game world get rendered on just a part of the screen?

    - by VictorB
    I am implementing a game on both Desktop and Android. The Desktop version will just rely on the keyboard to handle the user input on the game screen, whilst the Android one will have to have a set of buttons placed in a bar at the bottom of the game screen, using a Stage. Consequently, I am expecting the game world to take up the entire space available on the Desktop screen, whilst on Android it should expand to the entire width of the screen, and to the screen height minus the height of the buttons bar I've mentioned. What would be an appropriate approach of handling space sharing between the game world and the buttons bar? Thank you.

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  • why opening a port is so difficult in ubuntu?

    - by icn
    I have searched around and I have run these commands iptables -A INPUT -p tcp -d 0/0 -s 0/0 --dport 5432 -j ACCEPT iptables-save > /etc/iptables.rules And I rebooted the box. I had no luck. What am I missing? IS there a universal way to do this thing in ubuntu? I remember in fedora I just need to edit a text file and make it happen. Thanks UPDATE I have run ufw allow 5432 and I ran ufw status I got this result Status: active To Action From -- ------ ---- 5432/tcp ALLOW Anywhere 80 ALLOW Anywhere 22 ALLOW Anywhere 5432 ALLOW Anywhere 5432/tcp ALLOW Anywhere (v6) 80 ALLOW Anywhere (v6) 22 ALLOW Anywhere (v6) 5432 ALLOW Anywhere (v6) I still cannot access 5432!

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  • Problem with Nvidia after update

    - by user214673
    After adding the most recent set of updates, I can't get into Ubuntu at all. I get a screen saying that I am running in low-graphics mode, 'your screen, graphics card and input device settings could not be detected correctly etc'. I can hit return and then get to the next screen saying 'what would you like to do?' however, i can't choose from the 4 options, the only keystroke that will register is escape, which takes me to a black screen with a login. I have an Nvidia GeForce 7050/nForce 610i and it has caused problems in the past, but I have always got round it by choosing to boot in recovery mode. Now, no matter which version I try to boot into I can't get into Ubuntu at all.

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  • Entity System and rendering

    - by hayer
    Okey, what I know so far; The entity contains a component(data-storage) which holds information like; - Texture/sprite - Shader - etc And then I have a renderer system which draws all this. But what I don't understand is how the renderer should be designed. Should I have one component for each "visual type". One component without shader, one with shader, etc? Just need some input on whats the "correct way" to do this. Tips and pitfalls to watch out for.

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  • How should i learn to make a game in c++ [on hold]

    - by Foo
    I been having a lot of trouble making a game by myself in c++. I know c++, I know how to implement anything I just don't know how to make all the classes work into a game it just turn into a lot of useless coding and the game never get off the basic drawing, input etc. I read sfml game developemt and the choice the author make are working and I say to myself "I would have never thought of making a scene node class and doing x that way" I just think I can't put my thoughts into working classes and make them communite the right way and make it work. Any help. Sorry I got bad English and I am not a native English speaker. And a grammar edits are welcome and tag fixing.

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  • Problem with currency formats and big numbers [on hold]

    - by user132750
    I am working on a dollars to euros/euros to dollars converter in C#. I got the formula, $ times 0.73361 = euro, and I have checked Google with the answers. They were right, (1 dollar equals 0.73 euros). However, it stops working properly when the dollar input value is higher than $1363. This is what I get with $1364: $1364 = 1 000,64 €. I don't know what to do, will someone please help me? Thanks. decimal toEuro; Val.doy = "$" + decimal.Parse(richTextBox1.Text); //Ignore this, it's for the output form CultureInfo eu = new CultureInfo("fr-FR"); toEuro = decimal.Parse(richTextBox1.Text.Trim()); toEuro = toEuro * 0.73361m; richTextBox1.Clear(); Val.duh = toEuro.ToString("C2", eu);

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  • Android / IPhone / Desktop C++ Game Template

    - by OriginalDaemon
    I was wondering if anyone has come across any articles detailing how to set up a basic game in C++ for use in Android / IPhone / Desktop applications. My thoughts just now are that I would like to make my game as a library and have a different project for each device which just interfaces with this library. You know the kind of thing, bootstrap the program, call some library initialize, load and run routines and occasionally pass some information to the library like input. I was hoping someone would have made a template for this kind of thing but I just had no luck finding one. It seems to me that it's the kind of thing you really only have to do once, so I was hoping someone would have done it for me already.

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  • Best design to create dynamic set of questions(controls ) in silverlight web application?

    - by Sukesh
    I have around 15 templates (this will grow) and each template will have around 10-15 questions. Each question can have answers in different format like text box, list box, dropdown, radio button etc. I need to show one template in a page, at a time based on the input I am getting. What would be the best design approach for this? Put questions data in database and Create dynamic control? Putting in xml and display using xslt? Creating static set of templates? Or any other approach? I don't have too much time to do this. I am going to use Silverlight for this.

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  • Biztalk Schema generator in Visual Studio -- How to enable 'Well-Formed XML' ? [migrated]

    - by user28747
    I have installed Visual Studio 2010 and Biztalk. I create a new Biztalk-project in Visual STudio 2010. I choose 'Add new item' and then 'New generated schema'. Here I can choose 'Document type'. I choose 'Well-Formed XML (Not loaded)' and choose an input file. Now I get the message 'XFW to XSD schema generation module is not installed. Execute 'C:\Program files (X86)\Microsoft Biztalk Server 2010\SDK\Utilities\Schema Generator\InstallWFX.vbs to install the WFX to XSD schema generation module. I try to execute that file and some text hastily appear on the console. I restart Visual Studio 2010, but it still doesn't work. Apparently the execution of the shell script didn't work. I try to restart the computer, but it still doesn't work. Could anyone tell me what to do?

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  • Do games use threads?

    - by Nubcake
    I understand that the concept of how a game runs i.e while (game_loop = true) { //handle events // input/output/sound etc } But it has come to my attention while programming in another HLL is do some games use threads for certain operations? For example take any Pokemon game ; during interaction a textbox appears to display information. Now I've been trying to simulate that sort of textbox and the only way I could have got it to be exactly the same is by using a loop and yes once a loop is started there is no way to handle window events unless they are handled again inside the loop itself. I couldn't have used this loop inside a different thread other than the main one (due to a DirectX limitation) so the only option was to use it inside the main program thread. I was wondering if some games work like this ; do they only use the main program thread and handle events again if they're inside a loop? Edit: I forgot to mention this is about console games not PC games! Thanks Nubcake

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  • Multiple buttons on screen

    - by Rajas
    I am not a game developer. I am a java developer. However I need some information and I am hoping you can help me. I want to build an app that has 3 buttons on the touch screen - 1,2 and 3. Depending on the screen input the user has to press or release button 3 but (s)he will have to keep either 1 or 2 depressed all the time. For example: Keep 1 pressed while operating button 3 or Keep 2 pressed while operating button 3. Please let me know if this is even doable. Best Regards, \|/

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  • How do I login to Sphider?

    - by dayuloli
    Has anyone else here used Sphider? I am able to install everything (exactly as instructed here)and change the password, but unable to login at the login screen. Whenever I login, it just refreshes the page, whether the credentials are correct or not. I have looked at the forum and others have the same problem too, but no one has provided a solution. So if any of you have tried Sphider and had the same problem your input would be much appreciated. Running version 1.3.6 Path to admin page is 'sphider-1.3.6/admin/admin.php' PHP Version 5.3.13 MySQL Version 5.0.91-log

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  • Circular reference with entity manager factory

    - by CodesLikeA_Mokey
    Every time I try and start my app, I get this error on startup: SEVERE: Exception sending context initialized event to listener instance of class org.springframework.web.context.ContextLoaderListener org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor#0': Initialization of bean failed; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'identityAccessAppConfig': Injection of autowired dependencies failed; nested exception is org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:529) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:198) at org.springframework.context.support.AbstractApplicationContext.registerBeanPostProcessors(AbstractApplicationContext.java:741) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:464) at org.springframework.web.context.ContextLoader.configureAndRefreshWebApplicationContext(ContextLoader.java:389) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:294) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:112) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4797) at org.apache.catalina.core.StandardContext.startInternal(StandardContext.java:5291) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1559) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1549) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) at java.util.concurrent.FutureTask.run(FutureTask.java:166) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:722) Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'identityAccessAppConfig': Injection of autowired dependencies failed; nested exception is org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor.postProcessPropertyValues(AutowiredAnnotationBeanPostProcessor.java:288) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1116) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.ConstructorResolver.instantiateUsingFactoryMethod(ConstructorResolver.java:353) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateUsingFactoryMethod(AbstractAutowireCapableBeanFactory.java:1025) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:921) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:487) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:198) at org.springframework.beans.factory.support.DefaultListableBeanFactory.getBeansOfType(DefaultListableBeanFactory.java:438) at org.springframework.beans.factory.BeanFactoryUtils.beansOfTypeIncludingAncestors(BeanFactoryUtils.java:277) at org.springframework.dao.support.PersistenceExceptionTranslationInterceptor.detectPersistenceExceptionTranslators(PersistenceExceptionTranslationInterceptor.java:139) at org.springframework.dao.support.PersistenceExceptionTranslationInterceptor.<init>(PersistenceExceptionTranslationInterceptor.java:79) at org.springframework.dao.annotation.PersistenceExceptionTranslationAdvisor.<init>(PersistenceExceptionTranslationAdvisor.java:71) at org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor.setBeanFactory(PersistenceExceptionTranslationPostProcessor.java:85) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.invokeAwareMethods(AbstractAutowireCapableBeanFactory.java:1502) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1470) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:521) ... 20 more Caused by: org.springframework.beans.factory.BeanCreationException: Could not autowire field: com.package.identityaccess.identity.UserRepository com.package.identityaccess.IdentityAccessAppConfig.userRepository; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor$AutowiredFieldElement.inject(AutowiredAnnotationBeanPostProcessor.java:514) at org.springframework.beans.factory.annotation.InjectionMetadata.inject(InjectionMetadata.java:87) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor.postProcessPropertyValues(AutowiredAnnotationBeanPostProcessor.java:285) ... 45 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'userRepository': Cannot create inner bean '(inner bean)' of type [org.springframework.orm.jpa.SharedEntityManagerCreator] while setting bean property 'entityManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:282) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:126) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1387) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1128) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:295) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:223) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.DefaultListableBeanFactory.findAutowireCandidates(DefaultListableBeanFactory.java:912) at org.springframework.beans.factory.support.DefaultListableBeanFactory.doResolveDependency(DefaultListableBeanFactory.java:855) at org.springframework.beans.factory.support.DefaultListableBeanFactory.resolveDependency(DefaultListableBeanFactory.java:770) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor$AutowiredFieldElement.inject(AutowiredAnnotationBeanPostProcessor.java:486) ... 47 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#1': Cannot resolve reference to bean 'identityAccessEntityManagerFactory' while setting constructor argument; nested exception is org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:329) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:107) at org.springframework.beans.factory.support.ConstructorResolver.resolveConstructorArguments(ConstructorResolver.java:615) at org.springframework.beans.factory.support.ConstructorResolver.instantiateUsingFactoryMethod(ConstructorResolver.java:441) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateUsingFactoryMethod(AbstractAutowireCapableBeanFactory.java:1025) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:921) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:487) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:458) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:271) ... 60 more Caused by: org.springframework.beans.factory.BeanCurrentlyInCreationException: Error creating bean with name 'identityAccessEntityManagerFactory': Requested bean is currently in creation: Is there an unresolvable circular reference? at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.beforeSingletonCreation(DefaultSingletonBeanRegistry.java:327) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:217) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:292) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:194) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:323) I am new to configuring spring through java and have been spinning circles for days. I have my application which includes 2 separate modules. The identity-access module will handle user and access information and will have a datasource to an older database. The other module module2 will eventually have its own database. Here are the config files: application: @Configuration @EnableWebMvc @ComponentScan(basePackages = "com.package.myapp.web") @ImportResource({"classpath:com/package/appbase/appbase-context.xml"}) @Import(com.package.identityaccess.IdentityAccessAppConfig.class) public class IMSAppConfig extends WebMvcConfigurerAdapter { @Override public void addResourceHandlers(ResourceHandlerRegistry registry) { registry.addResourceHandler("/resources/**").addResourceLocations("ims/resources/"); } } identity-access: @Configuration @ComponentScan(basePackages = "com.package.identityaccess") @EnableJpaRepositories(entityManagerFactoryRef = "identityAccessEntityManagerFactory", value = "com.package.identityaccess") @EnableTransactionManagement public class IdentityAccessAppConfig { @Autowired UserRepository userRepository; @Bean public DataSource identityAccessDataSource() throws IOException, SQLException { return new SelfConfiguringBasicDataSource(System.getProperty("db_properties_path") + "/dev.oracle.properties", ""); } @Bean public Map<String, Object> identityAccessJpaProperties() { Map<String, Object> props = new HashMap<>(); props.put("eclipselink.weaving", "false"); props.put("eclipselink.target-database", OraclePlatform.class.getName()); return props; } @Bean public JpaVendorAdapter identityAccessJpaVendorAdapter() { EclipseLinkJpaVendorAdapter eclipseLinkJpaVendorAdapter = new EclipseLinkJpaVendorAdapter(); eclipseLinkJpaVendorAdapter.setDatabasePlatform(OraclePlatform.class.getName()); eclipseLinkJpaVendorAdapter.setGenerateDdl(false); eclipseLinkJpaVendorAdapter.setShowSql(true); return eclipseLinkJpaVendorAdapter; } @Bean public PlatformTransactionManager identityAccessTransactionManager() throws IOException, SQLException { JpaTransactionManager txManager = new JpaTransactionManager(); txManager.setEntityManagerFactory(identityAccessEntityManagerFactory().getObject()); return txManager; } @Bean public LocalContainerEntityManagerFactoryBean identityAccessEntityManagerFactory() throws IOException, SQLException { LocalContainerEntityManagerFactoryBean lef = new LocalContainerEntityManagerFactoryBean(); lef.setDataSource(identityAccessDataSource()); lef.setJpaPropertyMap(identityAccessJpaProperties()); lef.setJpaVendorAdapter(identityAccessJpaVendorAdapter()); lef.setPackagesToScan("com.package.identityaccess"); return lef; } @Bean public AuthenticationService authenticationService() { return new AuthenticationServiceImpl(userRepository); } } module2: @Configuration @ComponentScan(basePackages = "com.package.myapp.core") @EnableJpaRepositories("com.package.myapp.core.domain") @EnableTransactionManagement public class ModuleTwoAppConfig { @Bean public DataSource dataSource() { EmbeddedDatabaseBuilder embeddedDatabaseBuilder = new EmbeddedDatabaseBuilder(); embeddedDatabaseBuilder.setType(EmbeddedDatabaseType.HSQL); embeddedDatabaseBuilder.addScript("setup.sql"); return embeddedDatabaseBuilder.build(); } @Bean public Map<String, Object> jpaProperties() { Map<String, Object> props = new HashMap<>(); props.put("eclipselink.weaving", "false"); props.put("eclipselink.ddl-generation", "create-tables"); props.put("eclipselink.target-database", HSQLPlatform.class.getName()); return props; } @Bean public JpaVendorAdapter jpaVendorAdapter() { EclipseLinkJpaVendorAdapter eclipseLinkJpaVendorAdapter = new EclipseLinkJpaVendorAdapter(); eclipseLinkJpaVendorAdapter.setDatabasePlatform(HSQLPlatform.class.getName()); eclipseLinkJpaVendorAdapter.setGenerateDdl(true); eclipseLinkJpaVendorAdapter.setShowSql(true); return eclipseLinkJpaVendorAdapter; } @Bean public PlatformTransactionManager transactionManager() { JpaTransactionManager txManager = new JpaTransactionManager(); txManager.setEntityManagerFactory(entityManagerFactory().getObject()); return txManager; } @Bean public LocalContainerEntityManagerFactoryBean entityManagerFactory() { LocalContainerEntityManagerFactoryBean lef = new LocalContainerEntityManagerFactoryBean(); lef.setDataSource(dataSource()); lef.setJpaPropertyMap(jpaProperties()); lef.setJpaVendorAdapter(jpaVendorAdapter()); lef.setPackagesToScan("com.package.myapp.core.domain"); return lef; } } UserRepository (uses spring-data): public interface UserRepository extends JpaRepository<User, Long> { @Query("select u from User u where u.user_id = ?1") User findByUserId(String userId); } Can you see any problems with what I've done?

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  • Replacing instructions in a method's MethodBody

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // Copy the opcode: Callvirt. byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } // Copy the operand: the accessor's metadata token. bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } // Skip this instruction (do not replace it). } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

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  • Inserting instructions into method.

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: [- ignore this text here; I had to add something or the formatting wouldn't work <-] public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } [This is number 4! Numbered lists don't work if you add code in between; sorry] For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

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  • Outlook 2011 Contact Import from CSV with Notes containing new lines / cr / lf

    - by Paul Hargreaves
    I'm trying to import several thousand contacts into Outlook 2011 for Mac. Everything is working well except the Notes field as I cannot figure out how to get new lines / carriage returns into it. There is no documentation for the exact format that Outlook supports. After searching the web and experimenting I have tried: Creating a single contact in Outlook with Notes containing several lines of text. I then export the contact to a csv, deleting the contact in Outlook, then re-import. All lines in Notes merge together :-/ Following tips I found such as containing new lines around quotes. e.g. http://creativyst.com/Doc/Articles/CSV/CSV01.htm (search for line-break) Switching the CSV format from DOS to Unix, experimenting using manually injected ctrl-characters such as ^M etc. I would include an example export/import but unfortunately the the new breaks included do not work well in a SU code block.

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  • Severe errors in solr configuration: Error loading class 'solr.TrieDateField'

    - by James Lawruk
    Installed Solr on my Windows XP PC. Tomcat seems to be working fine. Cannot get Solr to work. I noticed the TrieDateField is declared in a file called schema.xml in the SolrHome directory. Any thoughts? The Url http://localhost:8080/solr/ returns: HTTP Status 500 - Severe errors in solr configuration. Check your log files for more detailed information on what may be wrong. If you want solr to continue after configuration errors, change: false in null ------------------------------------------------------------- org.apache.solr.common.SolrException: Unknown fieldtype 'date' specified on field updated Here is an excerpt from the catalina log file: SEVERE: org.apache.solr.common.SolrException: Error loading class 'solr.TrieDateField' at org.apache.solr.core.SolrResourceLoader.findClass(SolrResourceLoader.java:273) Caused by: java.lang.ClassNotFoundException: solr.TrieDateField

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