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  • Fastest Way To Format a Plain Text Using Javascript

    - by Nathan Campos
    I have a huge plain text document, about 700kb which is very big for plain texts and I need to format it on cloud converting it to HTML, but the only things that I need to replace, format to HTML so it can be displayed by the browser, are bold and italic. For bold at the plain text they are like this: Not on bold... **bold text here** not bold here And italic like this: Not italic... *italic text* no italic Just like StackOverflow does for their formatting, but the problem is that I need to make it a lot faster, since the text is so big... One of my ideas was to add a page slide, so I the script just need to format some part of the text, not it all, then after the user changes the page the script would be called again, but the problem is how I can make the code for this all?

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  • How can chunks be allocated in a node.js stream in object mode all at once?

    - by Quentin Engles
    I can see how buffers, and strings can be sent as chunks, but I'm having a problem thinking about how streams can be dealt when working in object mode. Say I have a byte stream from an http request message. I want to take that message, parse, and then transform it into one big object. I already know how to parse the message. What I'm wondering is if the message is big so it has many chunks, but I want to make one object for the output how can I make sure the data event waits for the whole thing? Is this just a matter of not using the push method until the chunked data has finished being sent? That would then restrict the stream data output to a smaller object which I think I'm fine with for now. As an added condition the larger data will be reduced in size after the the transform.

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  • [help]Website Process Code

    - by user1915555
    i am new to here...i want a big help...help me...:d look at this website link and go through the procces and download the pdf or text file... http://www.doyourownwill.com/do-your-will-online.html and tell me how to do that plz....this is a big help to me..plz help me..:d when you are going through the proces u can see the link like this... http://www.doyourownwill.com/do-your-will/case-2.html?step=2 tell me how to do that...plz before give the answers watch the full process of that site... I am waiting for great reply...:d

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  • querySelectorAll is not finding dynamically added elements with custom attribute

    - by Exception
    I am creating two way binding between JS Object and UI in below fiddle, code is big to post Please check http://jsfiddle.net/bpH6Z/20/ I am using the code like below var elements = document.querySelectorAll("[" + data_attr + "] *[bd='" + prop_name + "']"); I have mentioned the problem line in big comments, can be identified easily. My problem is I am adding elements to binded dynamicaly using JS, when I change the value in UI, the same value is not reflected in other places. The problem is querySelectorAll is faling to find elements with same attribute. It is finding only first occurrence. Please look into the issue.

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  • How to compile using gcc but without using _alloca ?

    - by shkim
    For some reason, I should use gcc to compile a C file, then link against Visual C++ 2008 project. (I used the current latest gcc version: cygwin gcc 4.3.4 20090804.) But there is one problem: gcc always allocate a big array with _alloca, and VC linker can't resolve the symbol __alloca. for example, int func() { int big[10240]; .... } this code makes the _alloca dependency although I didn't call the _alloca function explicitly. (array size matters. if i change 10240 - 128, everything ok) I tried gcc option -fno-builtin-alloca or -fno-builtin, but no luck. Is it possible to make gcc not to use _alloca ? (or adjust the threshold?)

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  • What are the difference between Cygwin on windows and real UNIX environment

    - by Tarun
    Hi, I am a C/C++ developer. I have never done C++ programming on UNIX, I have done only on windows. I want to practice C++ on Unix. (Because all big companies ask C++ with Unix). I have a laptop on which i do not want to install any other OS (because i have installed very important software on it and i don't have setups) So, I searched and found CygWin which is Unix emulator for Windows. I am thinking to practice C++ on this. Please help me, how can I practice/learn in more close to the environment(Unix Environment) that is used in Big companies like IBM. What will be the difference between Unix and Cygwin?

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  • How can I implement a tail-recursive list append?

    - by martingw
    A simple append function like this (in F#): let rec app s t = match s with | [] -> t | (x::ss) -> x :: (app ss t) will crash when s becomes big, since the function is not tail recursive. I noticed that F#'s standard append function does not crash with big lists, so it must be implemented differently. So I wondered: How does a tail recursive definition of append look like? I came up with something like this: let rec comb s t = match s with | [] -> t | (x::ss) -> comb ss (x::t) let app2 s t = comb (List.rev s) t which works, but looks rather odd. Is there a more elegant definition?

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  • Understanding NoSQL Data Modeling - blog application

    - by Rushabh RajeshKumar Padalia
    I am creating an blogging application in Node.js + MongoDB Database. I have used relational Database like MySQL before but this is my first experience with NoSQL database. So I would like to conform my MongoDB data models before I move further. I have decided my blogDB to have 3 collections post_collection - stores information about that article comment_collection - store information about comments on articles user_info_collection - contains user inforamtion PostDB { _"id" : ObjectID(...), "author": "author_name", "Date": new Date(....), "tag" : ["politics" , "war"], "post_title": "My first Article", "post_content": "Big big article" "likes": 23 "access": "public" } CommentDB { "_id" : Objectid(...), "POST": "My First Article", "comment_by": "User_name", "comment": "MY comments" } UserInfoDB { "_id": ObjectID(...), "user": "User_name", "password": "My_password" } I would appreciate your comments.

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  • Upsides of a timebox for a customer

    - by Ivo
    So I have a customer with a potential big project that (ofcourse) does not know what they want exactly. The size of this project can be more that 4 or 5 months so that is a big risk. Thats why I want to sell a timebox. For me that takes away the risk of spending 10 months instead of 5 for the same price. The problem is that I can't comeup with good arguments to convince the customer that a timebox is better for them. Any suggestions? How do you people handle this/

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  • using a tileset with canvas

    - by Anonymous
    Yeah so I'm lost from the get-go. Alright let's say I have a big image with every tile for a 2D top-down RPG game. They're all the same width and everything. What I don't know is how would I save every individual tile from that image to their own image data for use on the canvas? Basically I want to take a big image with all my tiles, choose squares throughout it to make images out of the tiles, and store each image as a variable in an array. So, how would I do this?

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  • Drupal vs FatWire - Any thoughts?

    - by RadiantHex
    Hi folks, a company I am working for is considering the usage of a CMS, apparently two of the suggested CMSs are Drupal and FatWire. FatWire is proprietary and quite expensive, therefore it seems that there is a not so big community build around the product. Functionality seems to be extensive, even though a few design choices seem counter-intuitive and long-winded. Drupal instead is open source and has an big community backing the product. There are plenty of books around and usage seems more intuitive. Functionality wise I am unsure on how they compare. The main features that the company's team seem to like are team workflow features and revision control (present in FatWire, even though the implementation seems quite limited). Hopefully some of you guys have been faced with these two products before, and might have a few suggestions up their sleeve. Help would be much appreciated!

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  • Improve disk read performance (multiple files) with threading

    - by pablo
    I need to find a method to read a big number of small files (about 300k files) as fast as possible. Reading them sequentially using FileStream and reading the entire file in a single call takes between 170 and 208 seconds (you know, you re-run, disk cache plays its role and time varies). Then I tried using PInvoke with CreateFile/ReadFile and using FILE_FLAG_SEQUENTIAL_SCAN, but I didn't appreciate any changes. I tried with several threads (divide the big set in chunks and have every thread reading its part) and this way I was able to improve speed just a little bit (not even a 5% with every new thread up to 4). Any ideas on how to find the most effective way to do this?

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  • Accessing hard-coded data in a C# application.

    - by haymansfield
    I'm trying to avaid hardcoding in a .net 2.0 soon to be 3.5 application. I have a large enumneration which I wish to map 1 to 1 to a set of strings. Each enumerated value will also map to 1 of 2 values indicating an action. The existing code does this with a big switch statement but this seems ugly to me. Is there a better way of storing and accessing the data? I've thought about resx files but when you consider that the designer file contains just as many hardcoded values it seems a little pointless. Is embedding an xml file in the assembly a good idea? Is a big switch statement not as bad as it seems? Is there a better solution?

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  • jquery tree selection

    - by Qiao
    I have cats with tree hierarchy, for example, country-city. So that you should first choose country, and then city. Or big catalog for products. You should choose several "folders", to get for specific product. Yahoo's answers have this: And some business catalogs sites with big products lists. I have all cats in php and can pass them to javascript. How can I Implement it on one page? Is there any jquery plugin for this?

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  • Can JQuery/JavaScript be used to write a substantial client side application?

    - by Ian
    I have an unusual situation - I have an embedded video streaming device with a complicated UI, and I need to use an embedded web server to reproduce that UI through a web browser. I'm thinking of using JavaScript/JQuery on a C++ backend (I am NOT coding all this myself, I need to hire people for the grunt work). The embedded web server is much less powerful than a PC, so I want to write an application that runs the entire UI in the browser, and only communicates with the server to pass new program settings back and forth, get status updates from the device, and control video playback. In other words, the client gets one big page or a small number of big pages (effectively downloading the application), the application maintains significant local memory storage, and once the pages are first loaded the server never sends anything layout-related. The application has two rows of tabs to navigate ~40 menu pages, drag-and-select controls to pick cells in a grid, sorted lists, lots of standard data entry options, and it should be able to control up to 16 embedded video players at once (preferably VLC). Is this possible in JavaScript/JQuery with a C++ backend?

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  • how can i query a table that got split to 2 smaller tables? Union? view ?

    - by danfromisrael
    hello friends, I have a very big table (nearly 2,000,000 records) that got split to 2 smaller tables. one table contains only records from last week and the other contains all the rest (which is a lot...) now i got some Stored Procedures / Functions that used to query the big table before it got split. i still need them to query the union of both tables, however it seems that creating a View which uses the union statement between the two tables lasts forever... that's my view: CREATE VIEW `united_tables_view` AS select * from table1 union select * from table2; and then i'd like to switch everywhere the Stored procedure select from 'oldBigTable' to select from 'united_tables_view'... i've tried adding indexes to make the time shorter but nothing helps... any Ideas? PS the view and union are my idea but any other creative idea would be perfect! bring it on! thanks!

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  • How to define large list of strings in Visual Basic

    - by Jenny_Winters
    I'm writing a macro in Visual Basic for PowerPoint 2010. I'd like to initialize a really big list of strings like: big_ol_array = Array( _ "string1", _ "string2", _ "string3", _ "string4" , _ ..... "string9999" _ ) ...but I get the "Too many line continuations" error in the editor. When I try to just initialize the big array with no line breaks, the VB editor can't handle such a long line (1000+) characters. Does anyone know a good way to initialize a huge list of strings in VB? Thanks in advance!

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  • Windows Vista will not boot; the file header checksum does not match the computed checksum

    - by Magnus
    Right out of the blue, my wife's Sony Vaio stopped booting. This, not so fun, error message displays immediately after POST: The system cannot boot. The file is possibly corrupt. The file header checksum does not match the computed checksum The repair option on the Vista DVD says everything is fine and dandy, it couldn't be more happier or more clueless... Any ideas? Update: CHKDSK reports no issues. CHKDSK /r reports no issues. (Heck, both Windows Repair and CHKDSK could just as well tell me that I have won on lottery or that the earth is flat... ) Some have reported that a mem diagnostic could help, but for me the mem diag has just ran through 5 passes. It doesn't seem to help. According to Sony, pressing F10 should bring up the restore menu, but it doesn't, the error pops up straight after Bios POST. It seems that this error is first in line of all options at this point, and is doesn't put a smile on my face. I have attached an external USB drive and copied all user data/documents to it. I feel an OS re-install is around the corner.

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  • 2 drives, slow software RAID1 (md)

    - by bart613
    Hello, I've got a server from hetzner.de (EQ4) with 2* SAMSUNG HD753LJ drives (750G 32MB cache). OS is CentOS 5 (x86_64). Drives are combined together into two RAID1 partitions: /dev/md0 which is 512MB big and has only /boot partitions /dev/md1 which is over 700GB big and is one big LVM which hosts other partitions Now, I've been running some benchmarks and it seems like even though exactly the same drives, speed differs a bit on each of them. # hdparm -tT /dev/sda /dev/sda: Timing cached reads: 25612 MB in 1.99 seconds = 12860.70 MB/sec Timing buffered disk reads: 352 MB in 3.01 seconds = 116.80 MB/sec # hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 25524 MB in 1.99 seconds = 12815.99 MB/sec Timing buffered disk reads: 342 MB in 3.01 seconds = 113.64 MB/sec Also, when I run eg. pgbench which is stressing IO quite heavily, I can see following from iostat output: Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 231.40 0.00 298.00 0.00 9683.20 32.49 0.17 0.58 0.34 10.24 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 231.40 0.00 298.00 0.00 9683.20 32.49 0.17 0.58 0.34 10.24 sdb 0.00 231.40 0.00 301.80 0.00 9740.80 32.28 14.19 51.17 3.10 93.68 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 231.40 0.00 301.80 0.00 9740.80 32.28 14.19 51.17 3.10 93.68 md1 0.00 0.00 0.00 529.60 0.00 9692.80 18.30 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.60 0.00 4.80 8.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 529.00 0.00 9688.00 18.31 24.51 49.91 1.81 95.92 Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 152.40 0.00 330.60 0.00 5176.00 15.66 0.19 0.57 0.19 6.24 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 152.40 0.00 330.60 0.00 5176.00 15.66 0.19 0.57 0.19 6.24 sdb 0.00 152.40 0.00 326.20 0.00 5118.40 15.69 19.96 55.36 3.01 98.16 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 152.40 0.00 326.20 0.00 5118.40 15.69 19.96 55.36 3.01 98.16 md1 0.00 0.00 0.00 482.80 0.00 5166.40 10.70 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 482.80 0.00 5166.40 10.70 30.19 56.92 2.05 99.04 Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 181.64 0.00 324.55 0.00 5445.11 16.78 0.15 0.45 0.21 6.87 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 181.64 0.00 324.55 0.00 5445.11 16.78 0.15 0.45 0.21 6.87 sdb 0.00 181.84 0.00 328.54 0.00 5493.01 16.72 18.34 61.57 3.01 99.00 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 181.84 0.00 328.54 0.00 5493.01 16.72 18.34 61.57 3.01 99.00 md1 0.00 0.00 0.00 506.39 0.00 5477.05 10.82 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 506.39 0.00 5477.05 10.82 28.77 62.15 1.96 99.00 And this is completely getting me confused. How come two exactly the same specced drives have such a difference in write speed (see util%)? I haven't really paid attention to those speeds before, so perhaps that something normal -- if someone could confirm I would be really grateful. Otherwise, if someone have seen such behavior again or knows what is causing such behavior I would really appreciate answer. I'll also add that both "smartctl -a" and "hdparm -I" output are exactly the same and are not indicating any hardware problems. The slower drive was changed already two times (to new ones). Also I asked to change the drives with places, and then sda were slower and sdb quicker (so the slow one was the same drive). SATA cables were changed two times already.

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  • Developer’s Life – Every Developer is a Captain America

    - by Pinal Dave
    Captain America was first created as a comic book character in the 1940’s as a way to boost morale during World War II.  Aimed at a children’s audience, his legacy faded away when the war ended.  However, he has recently has a major reboot to become a popular movie character that deals with modern issues. When Captain America was first written, there was no such thing as a developer, programmer or a computer (the way we think of them, anyway).  Despite these limitations, I think there are still a lot of ways that modern Captain America is like modern developers. So how are developers like Captain America? Well, read on my list of reasons. Take on Big Projects Captain America isn’t afraid to take on big projects – and takes responsibility when the project is co-opted by the evil organization HYDRA.  Developers may not have super villains out there corrupting their work, but they know to keep on top of their projects and own what they do. Elderly Wisdom Steve Rogers, Captain America’s alter ego, was frozen in ice for decades, and brought back to life to solve problems. Developers can learn from this by respecting the opinions of their elders – technology is an ever-changing market, but the old-timers still have a few tricks up their sleeves! Don’t be Afraid of Change Don’t be afraid of change.  Captain America woke up to find the world he was accustomed to is now completely different.  He might have even felt his skills were no longer necessary.  He, and developers, know that everyone has their place in a team, though.  If you try your best, you will make it work. Fight Your Own Battle Sometimes you have to make it on your own.  Captain America is an integral part of the Avengers, but in his own movies, the other superheroes aren’t around to back him up.  Developers, too, must learn to work both within and with out a team. Solid Integrity One of Captain America’s greatest qualities is his integrity.  His determine to do what is right, keep his word, and act honestly earns him mockery from some of the less-savory characters – even “good guys” like Iron Man.  Developers, and everyone else, need to develop the strength of character to keep their integrity.  No matter your walk of life, there will be tempting obstacles.  Think of Captain America, and say “no.” There is a lot for all of us to learn from Captain America, to take away in our own lives, and admire in those who display it – I am specifically thinking of developers.  If you are enjoying this series as much as I am, please let me know who else you would like to see featured. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Developer, Superhero

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  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

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