Search Results

Search found 5119 results on 205 pages for 'genetic algorithm'.

Page 58/205 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • Worked Example of Digital Signature Algorithm

    - by drelihan
    Hi Folks, Does anybody have a DSA worked example with simple values on how to calculate r,s and verify v == r. As this standard has been around awhile and is implemented in librarys e.g. the Java Cryptography Extension I'm finding it very hard to find an example of how the algorithm works. Compute r=(gk mod p) mod q Compute s=(k-1 * (x * r + i)) mod q Verifying a signature; again i is the input, and (r,s) is the signature. u1 = (s-1 * i) mod q u2 = (s-1 * r) mod q v = ((gu1 * yu2) mod p) mod q If v equals r, the signature is valid. Thanks,

    Read the article

  • How can I maximally partition a set?

    - by Gregory Higley
    I'm trying to solve one of the Project Euler problems. As a consequence, I need an algorithm that will help me find all possible partitions of a set, in any order. For instance, given the set 2 3 3 5: 2 | 3 3 5 2 | 3 | 3 5 2 | 3 3 | 5 2 | 3 | 3 | 5 2 5 | 3 3 and so on. Pretty much every possible combination of the members of the set. I've searched the net of course, but haven't found much that's directly useful to me, since I speak programmer-ese not advanced-math-ese. Can anyone help me out with this? I can read pretty much any programming language, from BASIC to Haskell, so post in whatever language you wish.

    Read the article

  • Is it hard problem?

    - by Lukasz Lew
    I can't solve it: You are given 8 integers: A, B, C representing a line on a plane with equation A*x + B*y = C a, b, c representing another line x, y representing a point on a plane The two lines are not parallel therefore divide plane into 4 pieces. Point (x, y) lies inside of one these pieces. Problem: Write a fast algorithm that will find a point with integer coordinates in the same piece as (x,y) that is closest to the cross point of the two given lines. Note: This is not a homework, this is old Euler-type task that I have absolutely no idea how to approach.

    Read the article

  • Trouble with a sequential search algorithm

    - by shinjuo
    I need to use this sequential search algorithm, but I am not really sure how. I need to use it with an array. Can someone point me in the correct direction or something on how to use this. bool seqSearch (int list[], int last, int target, int* locn){ int looker; looker = 0; while(looker < last && target != list[looker]){ looker++; } *locn = looker; return(target == list[looker]); }

    Read the article

  • Extracting rightmost N bits of an integer

    - by srandpersonia
    In the yester Code Jam Qualification round http://code.google.com/codejam/contest/dashboard?c=433101#s=a&a=0 , there was a problem called Snapper Chain. From the contest analysis I came to know the problem requires bit twiddling stuff like extracting the rightmost N bits of an integer and checking if they all are 1. I saw a contestant's(Eireksten) code which performed the said operation like below: (((K&(1<<N)-1))==(1<<N)-1) I couldn't understand how this works. What is the use of -1 there in the comparison?. If somebody can explain this, it would be very much useful for us rookies. Also, Any tips on identifying this sort of problems would be much appreciated. I used a naive algorithm to solve this problem and ended up solving only the smaller data set.(It took heck of a time to compile the larger data set which is required to be submitted within 8 minutes.). Thanks in advance.

    Read the article

  • Efficient most common suffix algorithm?

    - by taw
    I have a few GBs worth of strings, and for every prefix I want to find 10 most common suffixes. Is there an efficient algorithm for that? An obvious solution would be: Store sorted list of <string, count> pairs. Identify by binary search extent for prefix we're searching. Find 10 highest counts in this extent. Possibly precompute it for all short prefixes, so it doesn't ever need to look at large portion of data. I'm not sure if that would actually be efficient at all. Is there a better way I overlooked? Answers must be real time, but it can take as much preprocessing as necessary.

    Read the article

  • Practical Python-based visual programming environment?

    - by Who8MyLunch
    I am looking for a practical visual programming environment based on Python. My primary application is algorithm development for processing remote-sensing imagery. I was initially inspired by LabVIEW from National Instruments, but that is more geared towards laboratory measurements and simulations. I write a lot of prototype code in Python and do a lot of interactive analysis with IPython. Does there exist a visual framework where a "program" is represented by connected nodes which each read data, do some work, and output data to the next node? I would like to use Python to write the code residing in each node. So far the best I've seen is Orange http://www.ailab.si/orange/, but it does not have the ability to start/stop individual nodes.

    Read the article

  • Eliminating cyclic flows from a graph

    - by Jon Harrop
    I have a directed graph with flow volumes along edges and I would like to simplify it by removing all cyclic flows. This can be done by finding the minimum of the flow volumes along each edge in any given cycle and reducing the flows of every edge in the cycle by that minimum volume, deleting edges with zero flow. When all cyclic flows have been removed the graph will be acyclic. For example, if I have a graph with vertices A, B and C with flows of 1 from A?B, 2 from B?C and 3 from C?A then I can rewrite this with no flow from A?B, 1 from B?C and 2 from C?A. The number of edges in the graph has reduced from 3 to 2 and the resulting graph is acyclic. Which algorithm(s), if any, solve this problem?

    Read the article

  • some examples for using specific searchalgorithm

    - by Robert
    I could understand the following search algorithms: Constraint Satisfaction with Arc Consistency, Uninformed search A* Search MinMax I would understand the definition and working principles of the above algorithm,but could you please give me some real world examples that the above algorithms will be suitable?My idea would be: For CSP with Arc Consistency,assign students to groups that each group must contain both technical and management students,and no 2 technical students in a same group. Uniformed Search: search for a file under UNIX directoy. A* Search: search a way (staring from home) to go to mulitple stores to buy things then get back home with minimum total travelling time. MinMax:Go or other Chess. Please correct me if I am wrong.

    Read the article

  • Return parent of node in Binary Tree

    - by user188995
    I'm writing a code to return the parent of any node, but I'm getting stuck. I don't want to use any predefined ADTs. //Assume that nodes are represented by numbers from 1...n where 1=root and even //nos.=left child and odd nos=right child. public int parent(Node node){ if (node % 2 == 0){ if (root.left==node) return root; else return parent(root.left); } //same case for right } But this program is not working and giving wrong results. My basic algorithm is that the program starts from the root checks if it is on left or on the right. If it's the child or if the node that was queried else, recurses it with the child.

    Read the article

  • VB.net Network Graph code/algorithm

    - by Jens
    For a school project we need to visualise a computer network graph. The number of computers with specific properties are read from an XML file, and then a graph should be created. Ad random computers are added and removed. Is there any open source project or algorithm that could help us visualising this in VB.net? Or would you suggest us to switch to java. Update: We eventually switched java and used the Jung libraries because this was easier for us to understand and implement.

    Read the article

  • Algorithm for calculating indefinite integrals

    - by mbac32768
    Suppose I have an integral that's bounded on one (or both) ends by (-)infinity. AFAICT, I can't analytically solve this problem, it takes brute force (e.g. using a Left Riemann Sum). I'm having trouble generalizing the algorithm so that it sets the proper subdivisions; I'll either do far too much work to calculate something trivial, or not do nearly enough and have huge aliasing errors. Answering in any language is cool, but maybe someone with better google-fu can end this quickly. :) Is what I'm looking for as impossible as trying to measure the British coastline?

    Read the article

  • One-way flight trip problem.

    - by psihodelia
    You are going on a one-way indirect flight trip that includes billions transfers. You are not stopping twice in the same airport. You have 1 ticket for each part of your trip. Each ticket contains src and dst airport. All the tickets you have are randomly sorted. You forgot the original departure airport (very first src) and your destination (last dst). Design an algorithm to reconstruct your trip with minimum big-O complexity.

    Read the article

  • find a duplicate entry in an array in constant space and O(n) time [closed]

    - by Anubhav Agarwal
    Possible Duplicate: Algorithm to find a duplicate entry in constant space and O(n) time Given an array of N integer such that only one integer is repeated. Find the repeated integer in O(n) time and constant space. There is no range for the value of integers or the value of N For example given an array of 6 integers as 23 45 67 87 23 47. The answer is 23 (I hope this covers ambiguous and vague part) I searched on the net but was unable to find any such question in which range of integers was not fixed. Also here is an example that answers a similar question to mine but here he created a hash table with the highest integer value in C++.But the cpp does not allow such to create an array with 2^64 element(on a 64-bit computer).

    Read the article

  • Compute column widths in a HTML-like manner (based on cell contents)

    - by cipak
    Hi, I have a grid of data that I want to export to RTF, PDF etc. using various (and not perfect) PHP converters/generators. What I am missing most is the HTML table automatic adjustment of column widths based on the lengths of strings in the cells (strings contain line breaks which complicate things a bit, as they should be preserved). I need an algorithm that, given the contents of the cells (plain text), a total width of the table and an average width of a character, would return a width for each column. I wouldn't want to reinvent the wheel if something is already available. Of course it can't be perfect if the font is variable width, but an approximation would do just fine. Or maybe it could have a configurable table with widths for each character. Any hint would be appreciated. Thank you.

    Read the article

  • Efficiently remove points with same slope

    - by Ram
    Hi, In one of mine applications I am dealing with graphics objects. I am using open source GPC library to clip/merge two shapes. To improve accuracy I am sampling (adding multiple points between two edges) existing shapes. But before displaying back the merged shape I need to remove all the points between two edges. But I am not able to find an efficient algorithm that will remove all points between two edges which has same slope with minimum CPU utilization. Currently all points are of type PointF Any pointer on this will be a great help.

    Read the article

  • Visit neighbor of a position in a 2d-array

    - by Martin
    I have the following two dimensional array: static int[,] arr = new int[5, 5] { { 00, 00, 00, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 00, 01, 00 }, }; I have to a implement a method called Hit(int x, int y). When we hit a 0 in the array (i.e. Hit(0, 0), Hit(1, 1), but not Hit(3, 0)) I would like all the adjacent zeros to the zero we hit to be incremented by 10. So if I call Hit(1, 1), the array should become the following. static int[,] arr = new int[5, 5] { { 10, 10, 10, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 10, 01, 00 }, }; Any idea how I could implement that? It sounds to me like a Depth First Search/Recursive sort-of algorithm should do the job, but I haven't been able to implement it for an 2d array. Thanks for the help!

    Read the article

  • How to implement square root and exponentiation on arbitrary length numbers?

    - by tomp
    I'm working on new data type for arbitrary length numbers (only non-negative integers) and I got stuck at implementing square root and exponentiation functions (only for natural exponents). Please help. I store the arbitrary length number as a string, so all operations are made char by char. Please don't include advices to use different (existing) library or other way to store the number than string. It's meant to be a programming exercise, not a real-world application, so optimization and performance are not so necessary. If you include code in your answer, I would prefer it to be in either pseudo-code or in C++. The important thing is the algorithm, not the implementation itself. Thanks for the help.

    Read the article

  • Anyone Know a Great Sparse One Dimensional Array Library in Python?

    - by TheJacobTaylor
    I am working on an algorithm in Python that uses arrays heavily. The arrays are typically sparse and are read from and written to constantly. I am currently using relatively large native arrays and the performance is good but the memory usage is high (as expected). I would like to be able to have the array implementation not waste space for values that are not used and allow an index offset other than zero. As an example, if my numbers start at 1,000,000 I would like to be able to index my array starting at 1,000,000 and not be required to waste memory with a million unused values. Array reads and writes needs to be fast. Expanding into new territory can be a small delay but reads and writes should be O(1) if possible. Does anybody know of a library that can do it? Thanks!

    Read the article

  • Programming cookbook? [closed]

    - by user73669
    Possible Duplicate: What is the single most influential book every programmer should read? Hello With sites like The Daily WTF and recurring threads on Slashdot and elsewhere about bad programming, I figured that, to avoid people reinventing the wheel (badly or not), there should be a good, fat book on programming that would go through typical programming problems and show good, known algorithms, either in pseudo-code or some language with an easy syntax so that the language is not an issue. Here's the list of books on the subject I saw at my local computer bookstore. Can you recommend a couple, or add to this list if it's missing better options? The art of computer programming Code complete Masterminds of programming 97 things every programmer should know The passionate programmer Pragmatic thinking & learning Coders at work The algorithm design manual Algorithms and programming How to think about algorithms How to think like a programmer Why programs fail Beautiful data Beautiful code The productive programmer Solid code Write great code Clean code Programming language pragmatics Hello world Learning Processing Learn to program Thank you.

    Read the article

  • Fitting maximum amount of shapes on a surface

    - by Fuu
    In industry, there is often a problem where you need to calculate the most efficient use of material, be it fabric, wood, metal etc. So the starting point is X amount of shapes of given dimensions, made out of polygons and/or curved lines, and target is another polygon of given dimensions. I assume many of the current CAM suites implement this, but having no experience using them or of their internals, what kind of computational algorithm is used to find the most efficient use of space? Can someone point me to a book or other reference that discusses this subject?

    Read the article

  • Getting plane slices from array data

    - by umanga
    Greetings all, I read 3d grid data (from multiple TIF images) into a structure as follows : typedef struct VolumeData{ int nx; int ny; int nz; unsigned char *data; // size is nx*ny*nz } Now I want to get the plane slices from this 1-D grid data: eg: unsigned char* getXYPlaneStack(VolumeData *vol,int z); I could implement above function because the *data array stores image stack. But i am having difficult time implement along the other axes: unsigned char* getYZPlaneStack(VolumeData *vol,int x); and unsigned char* getXZPlaneStack(VolumeData *vol,int y); any easy algorithm for this? thanks in advance.

    Read the article

  • A programming language for teaching data structures and algorithms with? [closed]

    - by Andreas Grech
    Possible Duplicate: Choice of programming language for learning data structures and algorithms Teachers have different opinions on what programming language they would choose to teach data structures and algorithms with. Some would prefer a lower level language such as C because it allows the student to learn more about what goes on beyond the abstractions in terms of memory allocation and deallocation and pointers and pointer arithmetic. On the other hand, others would say that they would prefer a higher level language like Java because it allows the student to learn more about the concepts of the structures and the algorithm design rather than 'waste time' and fiddle around with memory segmentation faults and all the blunders that come with languages where memory management is manual. What is your take on this issue? And also, please post any references you may know of that also discuss this argument.

    Read the article

  • Extend MySQL implementation of PiP Algorithm?

    - by Mike
    I need to make a point in polygon MySQL query. I already found these two great solutions: http://forums.mysql.com/read.php?23,286574,286574 MySQL implementation of ray-casting Algorithm? But these functions can only check if one point is inside a poly. I have a query where the PiP part should only be one part of the query and check for x points inside a polygon. Something like this: $points = list/array/whatever of points in language of favour SELECT d.name FROM data AS d WHERE d.name LIKE %red% // just bla bla // how to do this ? AND $points INSIDE d.polygon AND myWithin( $points, d.polygo ) // or UPDATE I tried it with MBR functions like this: SET @g1 = GeomFromText('Polygon((13.43971 52.55757,13.41293 52.49825,13.53378 52.49574, 13.43971 52.55757))'); SET @g2 = GeomFromText('Point(13.497834 52.540489)'); SELECT MBRContains(@g1,@g2); G2 should NOT be inside G1 but MBR says it is.

    Read the article

  • Best way to search for a saturation value in a sorted list

    - by AB Kolan
    A question from Math Battle. This particular question was also asked to me in one of my job interviews. " A monkey has two coconuts. It is fooling around by throwing coconut down from the balconies of M-storey building. The monkey wants to know the lowest floor when coconut is broken. What is the minimal number of attempts needed to establish that fact? " Conditions: if a coconut is broken, you cannot reuse the same. You are left with only with the other coconut Possible approaches/strategies I can think of are Binary break ups & once you find the floor on which the coconut breaks use upcounting from the last found Binary break up lower index. Window/Slices of smaller sets of floors & use binary break up within the Window/Slice (but on the down side this would require a Slicing algorithm of it's own.) Wondering if there are any other way to do this.

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >